<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
	<title>Game: Neuroshima Hex!</title>
	<link>http://www.boardgamegeek.com/boardgame/21241</link>
	<language>en-us</language>
	<lastBuildDate>Wed, 15 Oct 2008 17:45:23 -0500</lastBuildDate>
	<pubDate>Wed, 15 Oct 2008 17:45:23 -0500</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Thread: Re: Z-Man rules up</title>
	<description>Is there a way to print the text without the background?</description>
	<link>http://www.boardgamegeek.com/article/2719754#2719754</link>
	<pubDate>2008-10-11T14:28:21+00:00</pubDate>
	<dc:creator>craniac</dc:creator>
</item><item>
	<title>Thread: Re: Comparision versus NexusOps</title>
	<description>Nexus Ops is 'Risk like' with brains or Euro like mechanics....(flame away suckers).&lt;br&gt;&lt;br&gt;Neuroshima Hex is far more tactical...certainly abstract...I would liken it more to the thinking required for Dungeon Twister than Nexus Ops.&lt;br&gt;&lt;br&gt;That said they are both excellent games and unless you are a niche gamer that likes a particular style of game, I would recommend getting them both. I certainly need NH in my collection and I should play Nexus Ops more often.</description>
	<link>http://www.boardgamegeek.com/article/2716739#2716739</link>
	<pubDate>2008-10-10T09:37:30+00:00</pubDate>
	<dc:creator>Neil Thomson</dc:creator>
</item><item>
	<title>Thread: Re: Comparision versus NexusOps</title>
	<description>There is indeed no possible comparison I can see.&lt;br&gt;&lt;br&gt;Neuroshima is a &quot;wargame&quot; with very abstract mechanics, while nexus ops is a strategy game where you build forces, move them, and battle using dice.&lt;br&gt;&lt;br&gt;They are both great games though.</description>
	<link>http://www.boardgamegeek.com/article/2716718#2716718</link>
	<pubDate>2008-10-10T09:21:15+00:00</pubDate>
	<dc:creator>Faerun</dc:creator>
</item><item>
	<title>Thread: Re: Comparision versus NexusOps</title>
	<description>No. Not in the slightest.</description>
	<link>http://www.boardgamegeek.com/article/2715278#2715278</link>
	<pubDate>2008-10-09T20:00:28+00:00</pubDate>
	<dc:creator>locusshifter</dc:creator>
</item><item>
	<title>Thread: Comparision versus NexusOps</title>
	<description>How does this compare with NexusOps in play?</description>
	<link>http://www.boardgamegeek.com/article/2715135#2715135</link>
	<pubDate>2008-10-09T19:13:26+00:00</pubDate>
	<dc:creator>wwscrispin</dc:creator>
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	<title>Thread: Re: Z-Man rules up</title>
	<description>&lt;b&gt;ekted wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Added to the rules wiki.&lt;br&gt;&lt;br&gt;You've got to be kidding me. Black text on dark red? This was done on purpose? Don't make me come back there.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Wow, you are right.  What amazingly poor color choices.  &lt;img src=&quot;http://files.boardgamegeek.com/images/cry.gif&quot; alt=&quot;:cry:&quot; border=&quot;0&quot;&gt;  If the text was white like it is in later sections I suppose it would be ok.</description>
	<link>http://www.boardgamegeek.com/article/2714839#2714839</link>
	<pubDate>2008-10-09T17:53:35+00:00</pubDate>
	<dc:creator>ScottE</dc:creator>
</item><item>
	<title>Thread: Re: Working on Army Ref Card</title>
	<description>Maybe in your Borgo 1.1 sheet you could include the ruling about grenades and netted HQs, and shouldn't the names of Brawler and Super Mutant be swapped?&lt;br&gt;&lt;br&gt;Not that I know much about this game, having only recently learnt about it and now wanting to get it at Essen.</description>
	<link>http://www.boardgamegeek.com/article/2714199#2714199</link>
	<pubDate>2008-10-09T15:11:16+00:00</pubDate>
	<dc:creator>referee</dc:creator>
</item><item>
	<title>Thread: Re: Z-Man rules up</title>
	<description>&lt;A target='_blank' href=&quot;http://www.boardgamegeek.com/wiki/page/Game_Rules&quot; rel=&quot;nofollow&quot;&gt;http://www.boardgamegeek.com/wiki/page/Game_Rules&lt;/A&gt;</description>
	<link>http://www.boardgamegeek.com/article/2714069#2714069</link>
	<pubDate>2008-10-09T14:26:23+00:00</pubDate>
	<dc:creator>ekted</dc:creator>
</item><item>
	<title>Thread: Re: Z-Man rules up</title>
	<description>Sorry for my ignorance, but where can I find the rules wiki?</description>
	<link>http://www.boardgamegeek.com/article/2714068#2714068</link>
	<pubDate>2008-10-09T14:25:35+00:00</pubDate>
	<dc:creator>Faerun</dc:creator>
</item><item>
	<title>Thread: Z-Man rules up</title>
	<description>Added to the rules wiki.&lt;br&gt;&lt;br&gt;You've got to be kidding me. Black text on dark red? This was done on purpose? Don't make me come back there.</description>
	<link>http://www.boardgamegeek.com/article/2713840#2713840</link>
	<pubDate>2008-10-09T12:52:16+00:00</pubDate>
	<dc:creator>ekted</dc:creator>
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	<title>Thread: Re: Saboteur &amp; HQ</title>
	<description>Whoa. I know it's been 9 months, but it seems to me the only situation where -1 could matter is affecting a HQ, and if the HQ is gonna be removed, the player lost anyway, so only if the opposing HQ is needed to give the last point of damage to the Outpost HQ by itself (in phase 0) is the net result different. So there's no really need to have a hard limit at 0, other than the fact that -1 is scary to some people. Am I wrong?&lt;br&gt;&lt;br&gt;Edit: I am indeed wrong, HQ can't attack each other. So, since the battle has to be played to the end, the fact that a sabotaged HQ attacks at initiative 0 or initiative -1 is totally irrelevant.</description>
	<link>http://www.boardgamegeek.com/article/2712880#2712880</link>
	<pubDate>2008-10-09T01:04:45+00:00</pubDate>
	<dc:creator>referee</dc:creator>
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	<title>Thread: Re: Mephisto - additional army</title>
	<description>0.12eta has been released.&lt;br&gt;Nifty new Iello-like backgrounds now are present and ready to print.&lt;br&gt;&lt;br&gt;Link remains unchanged.</description>
	<link>http://www.boardgamegeek.com/article/2711466#2711466</link>
	<pubDate>2008-10-08T17:54:13+00:00</pubDate>
	<dc:creator>MichallusTG</dc:creator>
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	<title>Thread: Re: Z-Man ed. plus Portal exp.</title>
	<description>&lt;b&gt;Boofus wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Now, is there any way to get the Mad Bomber, the Mercenaries or (pleeeease!) Doomsday Machine in Essen from you guys?&lt;/i&gt;&lt;br&gt;&lt;br&gt;The Mercenaries are included in the French NS version published by Iello.&lt;br&gt;&lt;br&gt;The ZMan edition will contain both the Mad Bomber and the Mercenaries. There will be some slight color changes on the board but i guess that all editions will be compatible.&lt;br&gt;&lt;br&gt;There are some minor differences that do not affect gameplay: for example the Iello tiles are thinner compared to the current Portal 2nd edition and have a different background.&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2691015#2691015</link>
	<pubDate>2008-10-01T10:25:16+00:00</pubDate>
	<dc:creator>GeoMan</dc:creator>
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	<title>Thread: Re: Z-Man ed. plus Portal exp.</title>
	<description>&lt;b&gt;trzewik wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;1. We will have NS HEX and BABEL13 in Essen.&lt;br&gt;&lt;br&gt;2. New print run of NS HEX has NO SINGLE problem with tiles anymore. We hired very expensive, but very good printing company.&lt;br&gt; &lt;/i&gt;&lt;br&gt;&lt;br&gt;Thanks for the information Ignacy. This seems to mean that both Z-Man Games and Portal will be republishing Neuroshima Hex. Will both copies be available in Europe, or is Z-Man selling to the North American Market and Portal to the European?</description>
	<link>http://www.boardgamegeek.com/article/2690875#2690875</link>
	<pubDate>2008-10-01T08:07:29+00:00</pubDate>
	<dc:creator>Salo sila</dc:creator>
</item><item>
	<title>Thread: Re: Babel13 Essen Pack 2008</title>
	<description>&lt;b&gt;avyssaleos wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Have the preorders for Essen started? Do we have to send an email or are we waiting for an announcement?&lt;br&gt;&lt;br&gt;(sorry if it has already been answered)&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;&lt;font color='#FF0000'&gt;From the Portal website&lt;/font&gt;&lt;/b&gt;: &lt;i&gt;You can preorder this limited 'Babel13 Essen 2008 Pack' and be sure that you will have it! If you want to purchase 'Essen 2008 Pack', send us an email on portal@wydawnictwoportal.pl to order a copy for you!&lt;/i&gt; &lt;img src=&quot;http://files.boardgamegeek.com/images/wink.gif&quot; alt=&quot;;)&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://portalpublishing.eu/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;&lt;A target='_blank' href=&quot;http://portalpublishing.eu/&quot; rel=&quot;nofollow&quot;&gt;http://portalpublishing.eu/&lt;/A&gt;&lt;/a&gt;</description>
	<link>http://www.boardgamegeek.com/article/2686854#2686854</link>
	<pubDate>2008-09-29T21:27:15+00:00</pubDate>
	<dc:creator>Aging One</dc:creator>
</item><item>
	<title>Thread: Re: Babel13 Essen Pack 2008</title>
	<description>Have the preorders for Essen started? Do we have to send an email or are we waiting for an announcement?&lt;br&gt;&lt;br&gt;(sorry if it has already been answered)</description>
	<link>http://www.boardgamegeek.com/article/2684945#2684945</link>
	<pubDate>2008-09-29T12:01:24+00:00</pubDate>
	<dc:creator>avyssaleos</dc:creator>
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	<title>Thread: Re: Z-Man ed. plus Portal exp.</title>
	<description>I think you could print Doomsday Machine yourself. MOracz said something on Tornado 6 about publishing the army freely... but I think Trzewik should confirm it first.</description>
	<link>http://www.boardgamegeek.com/article/2683009#2683009</link>
	<pubDate>2008-09-28T12:13:21+00:00</pubDate>
	<dc:creator>MichallusTG</dc:creator>
</item><item>
	<title>Thread: Re: Z-Man ed. plus Portal exp.</title>
	<description>OK, I 'll go for your edition then. A good thing you fixed this problem, thanks.&lt;br&gt;Now, is there any way to get the Mad Bomber, the Mercenaries or (pleeeease!) Doomsday Machine in Essen from you guys?</description>
	<link>http://www.boardgamegeek.com/article/2683000#2683000</link>
	<pubDate>2008-09-28T12:03:14+00:00</pubDate>
	<dc:creator>Boofus</dc:creator>
</item><item>
	<title>Thread: Re: Mephisto - additional army</title>
	<description>As you wish - another manual page with FAQ has been added.&lt;br&gt;&lt;br&gt;Link stays the same.</description>
	<link>http://www.boardgamegeek.com/article/2682662#2682662</link>
	<pubDate>2008-09-28T05:32:23+00:00</pubDate>
	<dc:creator>MichallusTG</dc:creator>
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	<title>Thread: Re: Neuroshima Hex Online</title>
	<description>After a lot of games on the server i am going to ask for some things. Please answer me if these things can be done sometime in the future or not.&lt;br&gt;&lt;br&gt;1. Can we have statistics for each faction (win percentage)&lt;br&gt;2. Can we have the same thing but for our account&lt;br&gt;3. Can we have a counter on what tiles have been played by us and our opponent (in regular NH, the discard pile is perfect information and the starting tile pool also).&lt;br&gt;&lt;br&gt;Thnx for a great addiction.</description>
	<link>http://www.boardgamegeek.com/article/2681907#2681907</link>
	<pubDate>2008-09-27T21:00:52+00:00</pubDate>
	<dc:creator>ZiNOS</dc:creator>
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	<title>Thread: Re: Z-Man ed. plus Portal exp.</title>
	<description>1. We will have NS HEX and BABEL13 in Essen.&lt;br&gt;&lt;br&gt;2. New print run of NS HEX has NO SINGLE problem with tiles anymore. We hired very expensive, but very good printing company.&lt;br&gt;&lt;br&gt;3. In Essen in our stand you can open the box before you buy it and check if there is any problem with tiles.&lt;br&gt;&lt;br&gt;4. As far as I know Z-Man NS HEX and Portal's Babel ARE compatibile. However, I didn't see Z-Man's edition, so I am not sure for 100%. But I am sure for 99%. </description>
	<link>http://www.boardgamegeek.com/article/2681582#2681582</link>
	<pubDate>2008-09-27T17:37:32+00:00</pubDate>
	<dc:creator>trzewik</dc:creator>
</item><item>
	<title>Thread: Re: Z-Man ed. plus Portal exp.</title>
	<description>&lt;b&gt;Boofus wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I am thinking of buying the Z-Man edition of the base game in Essen (to avoid Portal cut tiles) and the expansion from Portal (to avoid waiting for the Z-Man one).&lt;br&gt;&lt;br&gt;Does anyone know if they will be compatible?&lt;br&gt;&lt;br&gt;Also does anyone know the possibility of this cut tile problem making its dreadful appearance once again in the new expansion?&lt;/i&gt;&lt;br&gt;&lt;br&gt;I have seen both the Portal and French edition (but not ZMan's). Both editions have some tiles that are off-center but no info is cut off the tiles.&lt;br&gt;&lt;br&gt;Keep in mind that the tile backs and thickness is different between these two editions.&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2681339#2681339</link>
	<pubDate>2008-09-27T14:50:06+00:00</pubDate>
	<dc:creator>GeoMan</dc:creator>
</item><item>
	<title>Thread: Re: Z-Man ed. plus Portal exp.</title>
	<description>&lt;b&gt;Isamoor wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Huh?  Odd response.  I've got a borrowed Portal edition in the other room, and it definitely had tile offset issues.  Playable, but not really professional looking.&lt;/i&gt;&lt;br&gt;I know. They have just managed to almost overcome it. And no one wants the add-on to Hex to have tiles offset by that much again.</description>
	<link>http://www.boardgamegeek.com/article/2681332#2681332</link>
	<pubDate>2008-09-27T14:45:11+00:00</pubDate>
	<dc:creator>MichallusTG</dc:creator>
</item><item>
	<title>Thread: Re: Z-Man ed. plus Portal exp.</title>
	<description>Huh?  Odd response.  I've got a borrowed Portal edition in the other room, and it definitely had tile offset issues.  Playable, but not really professional looking.</description>
	<link>http://www.boardgamegeek.com/article/2681329#2681329</link>
	<pubDate>2008-09-27T14:43:53+00:00</pubDate>
	<dc:creator>Isamoor</dc:creator>
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	<title>Thread: Re: Z-Man ed. plus Portal exp.</title>
	<description>&lt;b&gt;MichallusTG wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;Boofus wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;cut tile problem&lt;/i&gt;&lt;br&gt;&lt;b&gt;NO&lt;/b&gt;&lt;br&gt;&lt;br&gt;Do not say this.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Sorry, I won't mention this again.&lt;br&gt;Ever.</description>
	<link>http://www.boardgamegeek.com/article/2681283#2681283</link>
	<pubDate>2008-09-27T14:14:12+00:00</pubDate>
	<dc:creator>Boofus</dc:creator>
</item><item>
	<title>Thread: Re: Z-Man ed. plus Portal exp.</title>
	<description>&lt;b&gt;Boofus wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;cut tile problem&lt;/i&gt;&lt;br&gt;&lt;b&gt;NO&lt;/b&gt;&lt;br&gt;&lt;br&gt;Do not say this.</description>
	<link>http://www.boardgamegeek.com/article/2681240#2681240</link>
	<pubDate>2008-09-27T13:49:50+00:00</pubDate>
	<dc:creator>MichallusTG</dc:creator>
</item><item>
	<title>Thread: Z-Man ed. plus Portal exp.</title>
	<description>I am thinking of buying the Z-Man edition of the base game in Essen (to avoid Portal cut tiles) and the expansion from Portal (to avoid waiting for the Z-Man one).&lt;br&gt;&lt;br&gt;Does anyone know if they will be compatible?&lt;br&gt;&lt;br&gt;Also does anyone know the possibility of this cut tile problem making its dreadful appearance once again in the new expansion?</description>
	<link>http://www.boardgamegeek.com/article/2681231#2681231</link>
	<pubDate>2008-09-27T13:46:40+00:00</pubDate>
	<dc:creator>Boofus</dc:creator>
</item><item>
	<title>Thread: Re: Babel13 Essen Pack 2008</title>
	<description>As you probably already know, we decided to make an offer to all people who can not make it for Essen this year and we will ship EssenPack to guys who will preorder game before Essen. Thank you guys for supporting Portal and buying our games.</description>
	<link>http://www.boardgamegeek.com/article/2676558#2676558</link>
	<pubDate>2008-09-25T19:03:26+00:00</pubDate>
	<dc:creator>trzewik</dc:creator>
</item><item>
	<title>Thread: Re: Neuroshima Hex Online</title>
	<description>Pushing is now working for me too. &lt;br&gt;This is awesome. &lt;br&gt;Occasionally I see what may be an error but I think I'm just playing the rules wrong - i really should read em!&lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2674195#2674195</link>
	<pubDate>2008-09-24T22:41:56+00:00</pubDate>
	<dc:creator>MrSkeletor</dc:creator>
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	<title>Thread: Stuff to do when you are bored</title>
	<description>For example, lets give people some time, a copy of Neuroshima Hex and stuff they need to create something original.&lt;br&gt;&lt;br&gt;Example picture:&lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://img354.imageshack.us/img354/7730/lodhexowkabz7.jpg&quot;&gt;&lt;/div&gt;&lt;br&gt;Hex Mobile. Now on your fridge's surface.&lt;br&gt;&lt;br&gt;Anyone has something hexy and original he'd like to present?</description>
	<link>http://www.boardgamegeek.com/article/2673394#2673394</link>
	<pubDate>2008-09-24T18:11:54+00:00</pubDate>
	<dc:creator>MichallusTG</dc:creator>
</item><item>
	<title>Thread: Re: Neuroshima Hex Online</title>
	<description>Works very well now, including pushing. Statistics added too, and an English webpage! Thanks a lot!</description>
	<link>http://www.boardgamegeek.com/article/2673182#2673182</link>
	<pubDate>2008-09-24T17:09:45+00:00</pubDate>
	<dc:creator>RustanR</dc:creator>
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	<title>Thread: Re: Babel13 Essen Pack 2008</title>
	<description>We discuss the matter in our office. I will respond to this problem immadiatelly when we will be ready with decision.</description>
	<link>http://www.boardgamegeek.com/article/2672896#2672896</link>
	<pubDate>2008-09-24T15:23:24+00:00</pubDate>
	<dc:creator>trzewik</dc:creator>
</item><item>
	<title>Thread: Re: Neuroshima Hex Online</title>
	<description>Everything is working perfect now.&lt;br&gt;&lt;br&gt;Well done!&lt;br&gt;&lt;br&gt;It will be really nice if you could include a window or menu showing what tile has been played and what not from each army.</description>
	<link>http://www.boardgamegeek.com/article/2672420#2672420</link>
	<pubDate>2008-09-24T12:17:44+00:00</pubDate>
	<dc:creator>ZiNOS</dc:creator>
</item><item>
	<title>Thread: Re: Bad Die Cuts in 2nd ed.</title>
	<description>Even the new French printing from Iello has some tiles off center - fortunatelly it is not that bad since no info is cut off.&lt;br&gt;&lt;br&gt;If the game was printed in Germany there would be no such problems...&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2670271#2670271</link>
	<pubDate>2008-09-23T18:31:32+00:00</pubDate>
	<dc:creator>GeoMan</dc:creator>
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	<title>Thread: Re: Neuroshima Hex: Babel 13 expansion</title>
	<description>&lt;u&gt;Rules for the extra Merc tiles&lt;/u&gt;&lt;br&gt;&lt;br&gt;In a 2 player game players may choose to play with 1 or 2 Mercs each, in a 3-4 player game each player chooses 1 Merc.&lt;br&gt;&lt;br&gt;You place your Merc tile face down next to your face down army stack. Instead of playing a normal tile you may choose to place your Merc on the board and he becomes a member of your army until removed from the game.&lt;br&gt;&lt;br&gt;A Merc can only be used once in a game.&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2670138#2670138</link>
	<pubDate>2008-09-23T17:56:31+00:00</pubDate>
	<dc:creator>GeoMan</dc:creator>
</item><item>
	<title>Thread: Re: Babel13 Essen Pack 2008</title>
	<description>Last year, I was able to get a copy of &lt;a class='gamelink' target='_blank' href=&quot;/game/21241&quot;&gt;Neuroshima Hex!&lt;/a&gt; with &lt;a class='gamelink' target='_blank' href=&quot;/game/32456&quot;&gt;Neuroshima Hex! - Doomsday Machine&lt;/a&gt;, i.e., the Essen version, shipped directly from Ignacy immediately after Essen.&lt;br&gt;&lt;br&gt;&lt;i&gt;The price quoted on the Portal website is 20 Euros&lt;/i&gt;.</description>
	<link>http://www.boardgamegeek.com/article/2669574#2669574</link>
	<pubDate>2008-09-23T15:38:29+00:00</pubDate>
	<dc:creator>Aging One</dc:creator>
</item><item>
	<title>Thread: Re: Babel13 Essen Pack 2008</title>
	<description>&lt;b&gt;amadan wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;Faerun wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;What will the price be?&lt;/i&gt;&lt;br&gt;And is it possible to preorder Babel13 to be delivered by mail (for those of us who can't come to Essen)?&lt;/i&gt;&lt;br&gt;&lt;br&gt;Yes that would be nice</description>
	<link>http://www.boardgamegeek.com/article/2669267#2669267</link>
	<pubDate>2008-09-23T14:04:25+00:00</pubDate>
	<dc:creator>nybba</dc:creator>
</item><item>
	<title>Thread: Re: Babel13 Essen Pack 2008</title>
	<description>&lt;b&gt;Faerun wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;What will the price be?&lt;/i&gt;&lt;br&gt;And is it possible to preorder Babel13 to be delivered by mail (for those of us who can't come to Essen)?</description>
	<link>http://www.boardgamegeek.com/article/2669168#2669168</link>
	<pubDate>2008-09-23T13:16:05+00:00</pubDate>
	<dc:creator>amadan</dc:creator>
</item><item>
	<title>Thread: Re: Babel13 Essen Pack 2008</title>
	<description>Will there be an option for those of us who can't go to Essen to get this expansion?</description>
	<link>http://www.boardgamegeek.com/article/2669166#2669166</link>
	<pubDate>2008-09-23T13:15:52+00:00</pubDate>
	<dc:creator>Sadrin</dc:creator>
</item><item>
	<title>Thread: Re: Babel13 Essen Pack 2008</title>
	<description>What will the price be?&lt;br&gt;&lt;br&gt;Thanks!&lt;br&gt;&lt;br&gt;Cheers!</description>
	<link>http://www.boardgamegeek.com/article/2668991#2668991</link>
	<pubDate>2008-09-23T11:46:26+00:00</pubDate>
	<dc:creator>Faerun</dc:creator>
</item><item>
	<title>Thread: Babel13 Essen Pack 2008</title>
	<description>On our website you can find an information about preorders. I paste it here:&lt;br&gt;&lt;br&gt;&lt;i&gt;&quot;We are happy to announce that this year we are preparing a special 'Babel13 Essen 2008 Pack' for all fans of Neuroshima HEX! This limited edition of our first expansion to Neuroshima HEX, our best selling board game, will have an additional special tile included – Artillery Outpost „Thunder”! This tile connects two spaces on the board in a very special way. On a first space you can put one of Turrets from Babel13 expansion. This way „Thunder” is armed. What about crew? Player who manages to put his unit on the second space of outpost will have his unit working as a crewman and can now use deadly power of „Thunder”! Certainly, when crewman is dead or moved out of „Thunder”, the artillery outpost is free again and waits for the first player who puts his unit there to shot again. &lt;br&gt;Artwork for this limited tile was prepared by Michal Oracz himself. You can preorder this limited 'Babel13 Essen 2008 Pack' and be sure that you will have it! If you want to purchase 'Essen 2008 Pack', send us an email on  portal@wydawnictwoportal.pl to order a copy for you!&lt;br&gt;&lt;br&gt;„Babel13” expansion includes:&lt;br&gt;- two additional armies of New York and NeoJungle, &lt;br&gt;- nine two sided terrain tiles (such as Forest, Bunker, Water) which modify rules of Neuroshima HEX, &lt;br&gt;- scenario creation rules and free campaign „Babel13 Mission” which consist of 5 very close connected scenarios which bring players to deadly, fascinating final game.&quot; &lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2668889#2668889</link>
	<pubDate>2008-09-23T10:21:21+00:00</pubDate>
	<dc:creator>trzewik</dc:creator>
</item><item>
	<title>Thread: Re: Neuroshima Hex: Babel 13 expansion</title>
	<description>&lt;b&gt;ScottE wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;If you have a higher res version of that image you should post it here.&lt;/i&gt;&lt;br&gt;&lt;br&gt;The photo i posted above was taken by a friend. Since i don't have the 4 extra units i asked him to scan them for me.&lt;br&gt;&lt;br&gt;I can't upload the file here, so contact me by Geekmail if you want the scanned images.&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2665788#2665788</link>
	<pubDate>2008-09-22T09:47:24+00:00</pubDate>
	<dc:creator>GeoMan</dc:creator>
</item><item>
	<title>Thread: Re: Neuroshima Hex Online</title>
	<description>Awesome! Thank you very much! &lt;img src=&quot;http://files.boardgamegeek.com/images/thumbs-up.gif&quot; alt=&quot;thumbsup&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2665054#2665054</link>
	<pubDate>2008-09-21T21:17:44+00:00</pubDate>
	<dc:creator>miggor</dc:creator>
</item><item>
	<title>Thread: Re: Neuroshima Hex Online</title>
	<description>&lt;b&gt;miggor wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Everything was going great, but now, when Java tries to start up and it's on the login screen, the server address line is blank (I'm sure there was something there before!).  Can anyone post up the address as they see it please?&lt;br&gt;&lt;br&gt;Cheers!&lt;/i&gt;&lt;br&gt;&lt;br&gt;83.3.73.130</description>
	<link>http://www.boardgamegeek.com/article/2665015#2665015</link>
	<pubDate>2008-09-21T20:55:19+00:00</pubDate>
	<dc:creator>ZiNOS</dc:creator>
</item><item>
	<title>Thread: Re: Neuroshima Hex Online</title>
	<description>Everything was going great, but now, when Java tries to start up and it's on the login screen, the server address line is blank (I'm sure there was something there before!).  Can anyone post up the address as they see it please?&lt;br&gt;&lt;br&gt;Cheers!</description>
	<link>http://www.boardgamegeek.com/article/2664999#2664999</link>
	<pubDate>2008-09-21T20:41:06+00:00</pubDate>
	<dc:creator>miggor</dc:creator>
</item><item>
	<title>Thread: Re: Neuroshima Hex Online</title>
	<description>Pushing works again.</description>
	<link>http://www.boardgamegeek.com/article/2664557#2664557</link>
	<pubDate>2008-09-21T15:22:06+00:00</pubDate>
	<dc:creator>nybba</dc:creator>
</item><item>
	<title>Thread: Re: Neuroshima Hex Online</title>
	<description>I can't push.</description>
	<link>http://www.boardgamegeek.com/article/2664156#2664156</link>
	<pubDate>2008-09-21T07:49:18+00:00</pubDate>
	<dc:creator>MrSkeletor</dc:creator>
</item><item>
	<title>Thread: Re: Neuroshima Hex Online</title>
	<description>Eh? Works for me in both versions. First you push the tile you wanna push from, then the tile you want to push. &gt;_&gt;</description>
	<link>http://www.boardgamegeek.com/article/2664135#2664135</link>
	<pubDate>2008-09-21T07:12:46+00:00</pubDate>
	<dc:creator>MichallusTG</dc:creator>
</item><item>
	<title>Thread: Re: Neuroshima Hex Online</title>
	<description>I have the same problem with pushin, using the English version.</description>
	<link>http://www.boardgamegeek.com/article/2663606#2663606</link>
	<pubDate>2008-09-20T22:36:46+00:00</pubDate>
	<dc:creator>nybba</dc:creator>
</item><item>
	<title>Thread: Re: Mephisto - additional army</title>
	<description>Cool army. But the rules are not very easy to understand. It's only a flavor text and then some special exampels. It would be easier to understand if it where more rules how to play it instead of just asuming that everyone already know how to play it. Otherwise i like it and am thinking about printing it out.&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2663488#2663488</link>
	<pubDate>2008-09-20T20:48:58+00:00</pubDate>
	<dc:creator>nybba</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		4 Player game &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic372515_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/372515</link>
	<pubDate>2008-09-14T23:14:03+00:00</pubDate>
	<dc:creator>GeoMan</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Close up &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic372511_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/372511</link>
	<pubDate>2008-09-14T23:11:38+00:00</pubDate>
	<dc:creator>GeoMan</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		24 players tournament during P &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic367077_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/367077</link>
	<pubDate>2008-08-30T21:06:15+00:00</pubDate>
	<dc:creator>cnidius</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Another tile from 2nd edition &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic364262_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/364262</link>
	<pubDate>2008-08-23T10:14:21+00:00</pubDate>
	<dc:creator>MichallusTG</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Hegemony HQ from 2nd edition &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic364261_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/364261</link>
	<pubDate>2008-08-23T10:13:40+00:00</pubDate>
	<dc:creator>MichallusTG</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Mephisto - additional army main unit &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic359674_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/359674</link>
	<pubDate>2008-08-09T20:46:48+00:00</pubDate>
	<dc:creator>MichallusTG</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Early stage of 2 player game in the CABS board room at Origins08 &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic348985_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/348985</link>
	<pubDate>2008-07-01T23:43:57+00:00</pubDate>
	<dc:creator>DaMarsh</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Neuroshima Hex! played at &quot;Pionek VII&quot; in Gliwice, Poland (June 7-8, 2008) &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic344177_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/344177</link>
	<pubDate>2008-06-16T23:13:42+00:00</pubDate>
	<dc:creator>yakos</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Borgo crashes Moloch &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic331634_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/331634</link>
	<pubDate>2008-05-11T18:43:53+00:00</pubDate>
	<dc:creator>b005t3r</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Micha&amp;#322; Oracz is explaining the rules for testing playing. &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic304278_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/304278</link>
	<pubDate>2008-02-23T20:26:29+00:00</pubDate>
	<dc:creator>Mar_cus</dc:creator>
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