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	<title>Game: Amazons</title>
	<link>http://www.boardgamegeek.com/boardgame/2125</link>
	<language>en-us</language>
	<lastBuildDate>Mon, 12 May 2008 04:30:13 -0500</lastBuildDate>
	<pubDate>Mon, 12 May 2008 04:30:13 -0500</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Thread: Re: Great game</title>
	<description>As for pieces I used some wargaming minis, Cat warriors and goblins with bows. Works like a charm.&lt;br&gt;&lt;br&gt;Amazons is an easy game, most games are fairly close even with average players. </description>
	<link>http://www.boardgamegeek.com/article/2302225#2302225</link>
	<pubDate>2008-05-09T07:47:12+00:00</pubDate>
	<dc:creator>Talisinbear</dc:creator>
</item><item>
	<title>Thread: Re: Great game</title>
	<description>Yeah, me too. I'm considering getting a 10x10 international checkers board and some chess queens (even better would be some sort of super-queen piece from a chess variant set, to distinguish the game a little, but I suppose that's too hard to find).&lt;br&gt;&lt;br&gt;But one thing that has been worrying me: In rare abstracts, it's always so hard to find players, and it's even worse in games where there is no handicap system. I don't know how to handicap Amazons. Best I can think of is giving the weaker player a couple of free passes at the end of the game, so the stronger has to grab more territory than usual... &lt;br&gt;&lt;br&gt;Have anyone experimented with handicaps in Amazons?</description>
	<link>http://www.boardgamegeek.com/article/2300999#2300999</link>
	<pubDate>2008-05-09T01:10:24+00:00</pubDate>
	<dc:creator>vintermann</dc:creator>
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