<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
	<title>Game: Space Hulk</title>
	<link>http://www.boardgamegeek.com/boardgame/2163</link>
	<language>en-us</language>
	<lastBuildDate>Fri, 05 Sep 2008 21:51:36 -0500</lastBuildDate>
	<pubDate>Fri, 05 Sep 2008 21:51:36 -0500</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Image</title>
	<description>
		My Space Hulk variant called &quot;They are heading for aft damage control.&quot; Toasters prepare to enter the battlestar's corridors and wreck havoc. &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic369056_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/369056</link>
	<pubDate>2008-09-05T12:27:33+00:00</pubDate>
	<dc:creator>mwaschak</dc:creator>
</item><item>
	<title>Thread: Re: Just bought a copy...</title>
	<description>You gotta post a picture of this outrage...</description>
	<link>http://www.boardgamegeek.com/article/2620484#2620484</link>
	<pubDate>2008-09-05T09:12:58+00:00</pubDate>
	<dc:creator>Ozvortex</dc:creator>
</item><item>
	<title>Thread: Re: Just bought a copy...</title>
	<description>Really? That's what I use on my bicycle chain. Interesting...&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2620448#2620448</link>
	<pubDate>2008-09-05T08:45:28+00:00</pubDate>
	<dc:creator>ACK ACK</dc:creator>
</item><item>
	<title>Thread: Re: Just bought a copy...</title>
	<description>&lt;b&gt;FNH1 wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I'm not sure if I'm happy or sad!  I just got hold of copy (2nd Ed) from a charity shop for £2.  Bargain &lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;When I get home, the boards and bits are unpunched! &lt;img src=&quot;http://files.boardgamegeek.com/images/tounge.gif&quot; alt=&quot;:p&quot; border=&quot;0&quot;&gt;  The scenario book is in there but not the rules. I dont mind that I know where I can print them &lt;img src=&quot;http://files.boardgamegeek.com/images/ninja.gif&quot; alt=&quot;ninja&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;The minis though... the poor minis...&lt;br&gt;&lt;br&gt;It seems the previous owner ( or should I say abuser ) was pure evil.  Firstly all that remains of one marine is an arm, the rest of him is missing.  All of the other marines have their arms glued into position straight out in front like a marine zombie horde. &lt;img src=&quot;http://files.boardgamegeek.com/images/sad.gif&quot; alt=&quot;:(&quot; border=&quot;0&quot;&gt;  All of the marines are glued into the bases the wrong way round, so with their arms out in front it make them prone to tipping. &lt;img src=&quot;http://files.boardgamegeek.com/images/soblue.gif&quot; alt=&quot;:soblue:&quot; border=&quot;0&quot;&gt;  Some attempt at painting had been made on some of the marines, they are daubed ( yes daubed ) in single colours, like the dude had a red day then a blue day.  But this is not even done properly there are missed bits all over &lt;img src=&quot;http://files.boardgamegeek.com/images/shake.gif&quot; alt=&quot;:shake:&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;But the worst offence, is that over 50% of the Genestealers arms are glued on backwards! &lt;img src=&quot;http://files.boardgamegeek.com/images/zombie.gif&quot; alt=&quot;zombie&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;I'm really happy to have the game &lt;img src=&quot;http://files.boardgamegeek.com/images/laugh.gif&quot; alt=&quot;:laugh:&quot; border=&quot;0&quot;&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/meeple_smile.gif&quot; alt=&quot;:meeple:&quot; border=&quot;0&quot;&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;you can take all that stuff (paint and glue) with &quot;simple green&quot; or &quot;glanzer wasoplosser&quot; &lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://www.simplegreen.com/images/prod_all_purpose_lg.jpg&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://www.cocci-entretien.com/upload/170907_121025_PEEL_zsukea.jpg&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;just let the minis sit in the concentrated product overnight, and brush the paint off with a toothbrush, then wash. It won't damage plastic. &lt;br&gt;&lt;br&gt;more here : &lt;A target='_blank' href=&quot;http://www.dysartes.com/model/modelling/strippingaminiature.php&quot; rel=&quot;nofollow&quot;&gt;http://www.dysartes.com/model/modelling/strippingaminiature....&lt;/A&gt;</description>
	<link>http://www.boardgamegeek.com/article/2620410#2620410</link>
	<pubDate>2008-09-05T08:17:54+00:00</pubDate>
	<dc:creator>carthaginian</dc:creator>
</item><item>
	<title>Thread: Re: Just bought a copy...</title>
	<description>you can see it as a challenge, repairing it. &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;&lt;br&gt;for example - if the terminator arms cant be removed and re glued in possition you can cut them as they are from the shoulder - and glue them as you want. the same can be done with the terminator bases. &lt;br&gt;&lt;br&gt;its actually quite an expirience to try and repair a broken boardgame. &lt;br&gt;&lt;br&gt;for my space hulk copy i went out and bought some boxes of GW genestealers since i have lost some of them in the previous years.</description>
	<link>http://www.boardgamegeek.com/article/2620405#2620405</link>
	<pubDate>2008-09-05T08:10:00+00:00</pubDate>
	<dc:creator>markador</dc:creator>
</item><item>
	<title>Thread: Re: Just bought a copy...</title>
	<description>Nice score! You are, however, obligated to post pictures of those minis in your gallery! &lt;img src=&quot;http://files.boardgamegeek.com/images/wink.gif&quot; alt=&quot;;)&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2620396#2620396</link>
	<pubDate>2008-09-05T08:04:19+00:00</pubDate>
	<dc:creator>dogmatix</dc:creator>
</item><item>
	<title>Thread: Just bought a copy...</title>
	<description>I'm not sure if I'm happy or sad!  I just got hold of copy (2nd Ed) from a charity shop for £2.  Bargain &lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;When I get home, the boards and bits are unpunched! &lt;img src=&quot;http://files.boardgamegeek.com/images/tounge.gif&quot; alt=&quot;:p&quot; border=&quot;0&quot;&gt;  The scenario book is in there but not the rules. I dont mind that I know where I can print them &lt;img src=&quot;http://files.boardgamegeek.com/images/ninja.gif&quot; alt=&quot;ninja&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;The minis though... the poor minis...&lt;br&gt;&lt;br&gt;It seems the previous owner ( or should I say abuser ) was pure evil.  Firstly all that remains of one marine is an arm, the rest of him is missing.  All of the other marines have their arms glued into position straight out in front like a marine zombie horde. &lt;img src=&quot;http://files.boardgamegeek.com/images/sad.gif&quot; alt=&quot;:(&quot; border=&quot;0&quot;&gt;  All of the marines are glued into the bases the wrong way round, so with their arms out in front it make them prone to tipping. &lt;img src=&quot;http://files.boardgamegeek.com/images/soblue.gif&quot; alt=&quot;:soblue:&quot; border=&quot;0&quot;&gt;  Some attempt at painting had been made on some of the marines, they are daubed ( yes daubed ) in single colours, like the dude had a red day then a blue day.  But this is not even done properly there are missed bits all over &lt;img src=&quot;http://files.boardgamegeek.com/images/shake.gif&quot; alt=&quot;:shake:&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;But the worst offence, is that over 50% of the Genestealers arms are glued on backwards! &lt;img src=&quot;http://files.boardgamegeek.com/images/zombie.gif&quot; alt=&quot;zombie&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;I'm really happy to have the game &lt;img src=&quot;http://files.boardgamegeek.com/images/laugh.gif&quot; alt=&quot;:laugh:&quot; border=&quot;0&quot;&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/meeple_smile.gif&quot; alt=&quot;:meeple:&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2620373#2620373</link>
	<pubDate>2008-09-05T07:48:11+00:00</pubDate>
	<dc:creator>FNH1</dc:creator>
</item><item>
	<title>Thread: Re: Questions: Overwatch and Starting # of Blips</title>
	<description>Thanks, guys, for the answers. I broke down and bought SH off eBay recently after looking longingly at it for years. I'm a happy geek.</description>
	<link>http://www.boardgamegeek.com/article/2620223#2620223</link>
	<pubDate>2008-09-05T05:28:55+00:00</pubDate>
	<dc:creator>ACK ACK</dc:creator>
</item><item>
	<title>Thread: Re: Questions: Overwatch and Starting # of Blips</title>
	<description>&lt;b&gt;Aging One wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;madDdog67 wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;And those bolters *will* jam at the most inopportune time &lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/mad.gif&quot; alt=&quot;:angry:&quot; border=&quot;0&quot;&gt; They are designated &quot;&lt;i&gt;&lt;font color='#FF0000'&gt;Storm Bolters&lt;/font&gt;&lt;/i&gt;&quot; not 'bolters'. &lt;/i&gt;&lt;br&gt;&lt;br&gt;My apologies to the Emperor.  &lt;img src=&quot;http://files.boardgamegeek.com/images/cool.gif&quot; alt=&quot;:cool:&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2619765#2619765</link>
	<pubDate>2008-09-05T01:17:58+00:00</pubDate>
	<dc:creator>bryanwinter</dc:creator>
</item><item>
	<title>Thread: Re: Questions: Overwatch and Starting # of Blips</title>
	<description>&lt;b&gt;madDdog67 wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;And those bolters *will* jam at the most inopportune time &lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/mad.gif&quot; alt=&quot;:angry:&quot; border=&quot;0&quot;&gt; They are designated &quot;&lt;i&gt;&lt;font color='#FF0000'&gt;Storm Bolters&lt;/font&gt;&lt;/i&gt;&quot; not 'bolters'. </description>
	<link>http://www.boardgamegeek.com/article/2619494#2619494</link>
	<pubDate>2008-09-04T23:27:24+00:00</pubDate>
	<dc:creator>Aging One</dc:creator>
</item><item>
	<title>Thread: Re: Questions: Overwatch and Starting # of Blips</title>
	<description>And those bolters *will* jam at the most inopportune time &lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2619422#2619422</link>
	<pubDate>2008-09-04T23:03:21+00:00</pubDate>
	<dc:creator>madDdog67</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Reload! Quick! &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic368902_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/368902</link>
	<pubDate>2008-09-04T22:30:01+00:00</pubDate>
	<dc:creator>mwaschak</dc:creator>
</item><item>
	<title>Thread: Re: Questions: Overwatch and Starting # of Blips</title>
	<description>Never feel bad about making sure you understand a rule. There are a lot of great games out there, but not a lot of great rulebooks. &lt;br&gt;&lt;br&gt;&lt;b&gt;ACK ACK wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;1) In Overwatch will a Space Marine fire every time a G'Stealer moves or every time a Stealer expends an AP? The rules state that a Marine fires every time a Stealer makes an action... I suppose my particular question is about a 90-degree turn. This costs no AP for the Stealer player; does it also provide an Overwatch-fire opportunity?&lt;/i&gt;&lt;br&gt;&lt;br&gt;Yes, you fire. Keep in mind that turning 90 degrees is a &quot;free&quot; action but it is still an action.  This is a vital component to Overwatch. &lt;br&gt;&lt;br&gt;Also remember that all Terminators on Overwatch HAVE to fire.  So if you have 2 Overwatch'ing Terminators covering the same square, and a 'Stealer moves in that square, they both have to fire. So if the first Terminator rolls the needed 6 to kill, you sill have to roll for the other to see if his bolter jams.&lt;br&gt;&lt;br&gt;&lt;b&gt;ACK ACK wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;2) The missions state the number of blips that start lurking off-board and the number of blips the Stealer player receives each turn as reinforcements. To begin the Stealer player's first turn does he or she receive those reinforcements?&lt;/i&gt;&lt;br&gt;&lt;br&gt;Yes indeed!  &lt;img src=&quot;http://files.boardgamegeek.com/images/devil.gif&quot; alt=&quot;:devil:&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2619091#2619091</link>
	<pubDate>2008-09-04T21:17:15+00:00</pubDate>
	<dc:creator>bryanwinter</dc:creator>
</item><item>
	<title>Thread: Re: Questions: Overwatch and Starting # of Blips</title>
	<description>&lt;b&gt;ACK ACK wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I feel a little foolish posting rules questions for such a simple ruleset, but here I go:&lt;br&gt;&lt;br&gt;1) In Overwatch will a Space Marine fire every time a G'Stealer moves or every time a Stealer expends an AP? The rules state that a Marine fires every time a Stealer makes an action... I suppose my particular question is about a 90-degree turn. This costs no AP for the Stealer player; does it also provide an Overwatch-fire opportunity?&lt;br&gt;&lt;br&gt;2) The missions state the number of blips that start lurking off-board and the number of blips the Stealer player receives each turn as reinforcements. To begin the Stealer player's first turn does he or she receive those reinforcements?&lt;br&gt;&lt;br&gt;Thanks,&lt;br&gt;&lt;br&gt;A&lt;br&gt;C&lt;br&gt;K&lt;br&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;I'm no expert so I shouldn't answer, but I'm bored so I'd say &lt;br&gt;1)it get shot at every time it moves regardless of whether it spends action ints or not&lt;br&gt;&lt;br&gt;2)no</description>
	<link>http://www.boardgamegeek.com/article/2618965#2618965</link>
	<pubDate>2008-09-04T20:45:35+00:00</pubDate>
	<dc:creator>carthaginian</dc:creator>
</item><item>
	<title>Thread: Questions: Overwatch and Starting # of Blips</title>
	<description>I feel a little foolish posting rules questions for such a simple ruleset, but here I go:&lt;br&gt;&lt;br&gt;1) In Overwatch will a Space Marine fire every time a G'Stealer moves or every time a Stealer expends an AP? The rules state that a Marine fires every time a Stealer makes an action... I suppose my particular question is about a 90-degree turn. This costs no AP for the Stealer player; does it also provide an Overwatch-fire opportunity?&lt;br&gt;&lt;br&gt;2) The missions state the number of blips that start lurking off-board and the number of blips the Stealer player receives each turn as reinforcements. To begin the Stealer player's first turn does he or she receive those reinforcements?&lt;br&gt;&lt;br&gt;Thanks,&lt;br&gt;&lt;br&gt;A&lt;br&gt;C&lt;br&gt;K&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2618912#2618912</link>
	<pubDate>2008-09-04T20:34:26+00:00</pubDate>
	<dc:creator>ACK ACK</dc:creator>
</item><item>
	<title>Thread: Re: Miniatures</title>
	<description>I've done my own set of SH, so I might clarify some things. I used the new Terminator and genestealer models - they are bigger than the old ones, but the bases are not really an issue, as each Terminator set comes with standard, small bases along with the big ones (You can see a picture of one Blood Angels squad on those small bases &lt;a href=&quot;http://picasaweb.google.com/zara2stra/SpaceHulkWorkInProgress#5184364106678393922&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt;). &lt;br&gt;&lt;br&gt;Also, be sure to check the alternative doors, overwatch and command counters available on one of the SH sites (I'll have to find the address - I don't remember where I found them). &lt;a href=&quot;http://picasaweb.google.com/zara2stra/SpaceHulkWorkInProgress#5157194153362307298&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;Here's&lt;/a&gt; a picture of the counters, and the doors can be seen &lt;a href=&quot;http://picasaweb.google.com/zara2stra/SpaceHulkWorkInProgress#5157194204901914866&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt;.</description>
	<link>http://www.boardgamegeek.com/article/2616860#2616860</link>
	<pubDate>2008-09-04T07:35:41+00:00</pubDate>
	<dc:creator>zara2stra</dc:creator>
</item><item>
	<title>Thread: Re: Miniatures</title>
	<description>Reminds me of a project our game club did waay back in 2003....&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.lvgamersclub.com/events/gdla2003.php&quot; rel=&quot;nofollow&quot;&gt;http://www.lvgamersclub.com/events/gdla2003.php&lt;/A&gt;&lt;br&gt;&lt;br&gt;Scroll down to see pics of our 3d Space hulk table.  6x8.  We had aboutr 100 Genestealers and we had 9 squads of terminators, each painted as a different chapter.  Most of the construction was done by Robert Scheel, a club member, and the idea for the light up encounter markers was his.  Some folks at GW were so impressed they borrowed some of our markers to take back for a game in Baltimore and they gave us a pre-release Cadian codex I think.  &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;I would say use the new plastic termies but base them on 28mm bases.  Or if you can find the old plastic termies they work great.  Any Genestealers will do.&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2615025#2615025</link>
	<pubDate>2008-09-03T18:58:34+00:00</pubDate>
	<dc:creator>Arylith</dc:creator>
</item><item>
	<title>Thread: Re: Miniatures</title>
	<description>Something to consider, if you are a hobbiest:&lt;br&gt;&quot;Terminator Interchangeable Arms&quot;&lt;br&gt;&lt;A target='_blank' href=&quot;http://hobbyhawk.com/phpBB2/viewtopic.php?t=99&quot; rel=&quot;nofollow&quot;&gt;http://hobbyhawk.com/phpBB2/viewtopic.php?t=99&lt;/A&gt;</description>
	<link>http://www.boardgamegeek.com/article/2614881#2614881</link>
	<pubDate>2008-09-03T18:26:01+00:00</pubDate>
	<dc:creator>CRasterImage</dc:creator>
</item><item>
	<title>Thread: Re: Miniatures</title>
	<description>Just because it hasn't been mentioned in this thread yet, this site had a full inventory of what came with Space Hulk 1st edition and has a few other bits and peices of interest.&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://spacehulk.barsoom.cc/sh1edinv/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;&lt;A target='_blank' href=&quot;http://spacehulk.barsoom.cc/sh1edinv/&quot; rel=&quot;nofollow&quot;&gt;http://spacehulk.barsoom.cc/sh1edinv/&lt;/A&gt;&lt;/a&gt;</description>
	<link>http://www.boardgamegeek.com/article/2613422#2613422</link>
	<pubDate>2008-09-03T09:52:22+00:00</pubDate>
	<dc:creator>Uhtoff</dc:creator>
</item><item>
	<title>Thread: Re: Miniatures</title>
	<description>&lt;b&gt;dogmatix wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Great posts Paul. Thanks for all the info. Now I want to go dust off my set...&lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;I am in the process of *finally* getting my Space Hulk stuff painted and fully sorted out after 19 years, for once and for all.  This thread just came along after I have spent a month or so obsessing about it, good timing.&lt;br&gt;&lt;br&gt;Thanks for the GG tip &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2613383#2613383</link>
	<pubDate>2008-09-03T09:10:55+00:00</pubDate>
	<dc:creator>cheetor</dc:creator>
</item><item>
	<title>Thread: Re: Miniatures</title>
	<description>Great posts Paul. Thanks for all the info. Now I want to go dust off my set...&lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2611681#2611681</link>
	<pubDate>2008-09-02T20:49:22+00:00</pubDate>
	<dc:creator>dogmatix</dc:creator>
</item><item>
	<title>Thread: Re: Miniatures</title>
	<description>&lt;b&gt;sshawmd wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Now bear with me -- I know that this could be considered heresy -- but what if I was content with using regular Marines instead of Terminators?  Could a couple Macragge sets do it?  If not, perhaps a tactical box and an assault box?  Or do I really need to get the termies?&lt;/i&gt;&lt;br&gt;&lt;br&gt;You can of course use any figures you wish in the Terminators role.&lt;br&gt;&lt;br&gt;Macragge wont do it if its regular marines you want though I am afraid.  Its a great box set but even though it is cheap it still only has 10 marines (I think) and 6 'stealers.  Additionally, while the Macragge Marines are cool they will be a little difficult to convert into some of the more esoteric weapon fits due to the way they are manufactured and assembled.&lt;br&gt;&lt;br&gt;Probably better to buy a 10 man Tac squad, it would be easier to play with the weapon fits. Instead of an assault squad I would be inclined to pick up  Space Wolf Grey Hunters box.  The assault squads come with huge jump packs that might look a bit weird in SH.  A Magragge/Black reach box plus Wolf Guard might be the way to go perhaps. &lt;br&gt;That would give you enough bits and pieces to make most of the figure types that you want Id say.  &lt;br&gt;Some cheap Wizkids  Battletech 'mechs could provide good guns to make the heavy weapons that you will be missing.&lt;br&gt;&lt;br&gt;Alternatively you could simply buy a whole heap of Heroclix HDC Troopers (or other similar Hero/Horrorclix) and you would have a bunch of pre-painted Marines more or less ready to go.&lt;br&gt;&lt;br&gt;I am in the process of getting a set of alternate &quot;Aliens&quot; figures ready for Space Hulk too, using the aforementioned Wizkids Horrorclix Aliens.  For the Marines I am using the plastic figures available (again) from EM4 miniatures.  &lt;br&gt;&lt;br&gt;They are reasonably cheap, have a variety of suitable weapon fits and best of all look quite like the Colonial Marines from Aliens.&lt;br&gt;&lt;br&gt;&lt;i&gt;(I would link to a picture but, being at work I cant get at the site)&lt;/i&gt;&lt;br&gt;&lt;br&gt;If I were you and less concerned with the exact figures used I would go for those personally.  If you depart from the Space Hulk/GW theme a little then you might as well go the whole way and Aliens-ify it IMO.  &lt;br&gt;&lt;br&gt;Additionally it gave me an excuse to get a &quot;Ripley&quot; figure...&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.hasslefreeminiatures.co.uk/pack.php?pack=684&quot; rel=&quot;nofollow&quot;&gt;http://www.hasslefreeminiatures.co.uk/pack.php?pack=684&lt;/A&gt;&lt;br&gt;&lt;br&gt;and a &quot;Newt&quot;...&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.hasslefreeminiatures.co.uk/pack.php?pack=792&quot; rel=&quot;nofollow&quot;&gt;http://www.hasslefreeminiatures.co.uk/pack.php?pack=792&lt;/A&gt;&lt;br&gt; &lt;br&gt;I am getting a small bit off topic here perhaps but anyway...&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2609929#2609929</link>
	<pubDate>2008-09-02T12:30:16+00:00</pubDate>
	<dc:creator>cheetor</dc:creator>
</item><item>
	<title>Thread: Re: Miniatures</title>
	<description>If I were to homebrew space hulk, I'd have no qualms at all about substituting regular marines for terminators, Cost would definately be my main motivation, but I wouldn't spend any time wishing I had the proper terminators.&lt;br&gt;&lt;br&gt;Flame tokens could be well served by&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.litkoaero.com/page/LAI/PROD/TS/TS007&quot; rel=&quot;nofollow&quot;&gt;http://www.litkoaero.com/page/LAI/PROD/TS/TS007&lt;/A&gt;&lt;br&gt;you may find plenty of useful markers here, and they do custom tokens too&lt;br&gt;with the text, shape and colour of your choice.&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2609904#2609904</link>
	<pubDate>2008-09-02T12:17:29+00:00</pubDate>
	<dc:creator>dedindahed</dc:creator>
</item><item>
	<title>Thread: Re: Miniatures</title>
	<description>&lt;br&gt;The worlds is yours...&lt;br&gt;&lt;br&gt;If you don't play in an official turnament, you could use every figure you like. It's the same with the rules. Use the rules you like and ignore the others. &lt;br&gt;&lt;br&gt;I'm a gamer, not an sculpter and painter. I have only limited time for my gaming hobby, so I'm always look for pre-assembled and painted figures that  i could play from the start and do not have to spent any time on assembling and painting (for an unworthy result &lt;img src=&quot;http://files.boardgamegeek.com/images/cry.gif&quot; alt=&quot;:cry:&quot; border=&quot;0&quot;&gt; ).&lt;br&gt;&lt;br&gt;Nice figures you'll find in different Sci-Fi games like: AT-43 from Rackham  (nice marines (and Aliens too)); WizKids games like HeroClix and Horrorclix (Soldiers, Swat-Teams, eo...); some figures from HeroScape could match as well (Soldiers, Agents, ...); &lt;br&gt;&lt;br&gt;Feel free and have some fun...&lt;br&gt;Michael&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2609860#2609860</link>
	<pubDate>2008-09-02T11:53:44+00:00</pubDate>
	<dc:creator>erzengel</dc:creator>
</item><item>
	<title>Thread: Re: Miniatures</title>
	<description>Just an idea (but depends on your budget of course), &lt;br&gt;i'm using not the original Genstealer, i prefer &quot;Aliens&quot; which you&lt;br&gt;could find painted (and with 7 different figure creations) from WizKids.&lt;br&gt;&lt;br&gt;In every &quot;Aliens Collector Set&quot; you'll find 7 different Aliens. &lt;br&gt;So quantity depends on you. (3 Sets = 21 Aliens, 4 Sets = 28 Aliens, eo...)&lt;br&gt;It depends on you if you want to change in addition the bases (from WIZKIDS Bases to regular tabletop bases) and maybe the sculpts as well (some Aliens sitting on the top of a stone-column, but looks very nice).&lt;br&gt;Have look on the WizKids site.&lt;br&gt;&lt;br&gt;Of course, you could mix Genstealers and Aliens...&lt;br&gt;&lt;br&gt;If you choose this as an option, look at the &quot;Predators Collection Set&quot; too, and you could use a &quot;squad&quot; of Predators instead! &lt;br&gt;&lt;br&gt;Michael</description>
	<link>http://www.boardgamegeek.com/article/2609831#2609831</link>
	<pubDate>2008-09-02T11:38:06+00:00</pubDate>
	<dc:creator>erzengel</dc:creator>
</item><item>
	<title>Thread: Re: Miniatures</title>
	<description>Thank you all!  And thanks especially to Paul for that thorough post -- thats exactly what Im looking for, and to FNH1 for his terrific podcasts about Print and Play (as an aside here).&lt;br&gt;&lt;br&gt;Now bear with me -- I know that this could be considered heresy -- but what if I was content with using regular Marines instead of Terminators?  Could a couple Macragge sets do it?  If not, perhaps a tactical box and an assault box?  Or do I really need to get the termies?</description>
	<link>http://www.boardgamegeek.com/article/2609803#2609803</link>
	<pubDate>2008-09-02T11:25:24+00:00</pubDate>
	<dc:creator>sshawmd</dc:creator>
</item><item>
	<title>Thread: Re: Blip questions</title>
	<description>&lt;b&gt;Narendur wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;1 - Your blips total is correct.The &quot;blank/false alarms&quot; are from Deathwing. They are called ambush counters and are played instead of a normal blip.&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;I &lt;i&gt;think&lt;/i&gt; that there were 6 Ambush blips included in Deathwing, am I correct?&lt;br&gt;&lt;br&gt;Can any of you tell me what the spread on them was please?  There was a max of one per blip but I am unsure as to how many were &quot;False Alarms&quot; or whatever.&lt;br&gt;&lt;br&gt;Incidentally, I just took a look at p30 of the &quot;Genestealer&quot; rules.  It maiintains that there are two each of the 4, 5 and 6 purestrain blips in that expansion.&lt;br&gt;&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2609765#2609765</link>
	<pubDate>2008-09-02T10:49:07+00:00</pubDate>
	<dc:creator>cheetor</dc:creator>
</item><item>
	<title>Thread: Re: Miniatures</title>
	<description>You could print some mini's ...&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.gwindel.eu/Jeux_de_roles.html&quot; rel=&quot;nofollow&quot;&gt;http://www.gwindel.eu/Jeux_de_roles.html&lt;/A&gt;</description>
	<link>http://www.boardgamegeek.com/article/2609716#2609716</link>
	<pubDate>2008-09-02T10:15:16+00:00</pubDate>
	<dc:creator>FNH1</dc:creator>
</item><item>
	<title>Thread: Re: Miniatures</title>
	<description>&lt;b&gt;sshawmd wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;So Ive been desperately trying to get into Space Hulk.  I'm home-brewing it, and have the rule book, and the map sections/doors all complete. &lt;/i&gt;&lt;br&gt;&lt;br&gt;Thats a seriously good start!  Making the boards is the most troublesome bit IMO, it should be easier from now on.&lt;br&gt;&lt;br&gt;&lt;b&gt;sshawmd wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I need some help about minis... I dont mind spending a decent amount&lt;/i&gt;&lt;br&gt;&lt;br&gt;The ability to spend a fair bit helps a lot in these circumstances &lt;img src=&quot;http://files.boardgamegeek.com/images/wink.gif&quot; alt=&quot;;)&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;I am currently ressurecting my Space Hulk stuff.  After taking a look at the scenarios from the expansions and from White Dwarf the following mix covers just about everything (excluding &quot;Genestealer&quot;).  The figures that I went with are as follows:&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;u&gt;Terminator Marines&lt;/u&gt;&lt;br&gt;&lt;br&gt;Standard Squad x2&lt;br&gt;(Each squad has 1 Sergeant, 1 Flamer Marine and 3 Marines)&lt;br&gt;&lt;br&gt;2 Chainfist Marine&lt;br&gt;2 Assault Cannon Marine&lt;br&gt;&lt;br&gt;2 Lighning Claw Marine&lt;br&gt;2 Thunder Hammer Marine&lt;br&gt;&lt;br&gt;1 Captain&lt;br&gt;&lt;br&gt;4 Librarians&lt;br&gt;&lt;br&gt;&lt;br&gt;I &lt;i&gt;think &lt;/i&gt;that that covers pretty much everything.  If it doesnt and a scenario demands something off the wall like 3 or 4 Lighning Claw marines I will sub in similar marines rather than paint guys who will almost never get used (Thunder Hammer = Lightning Claw for the above examples purposes).&lt;br&gt;&lt;br&gt;It is probably a bit excessive really but I am lucky enough to have most of the figures in storage for years anyway so I might as well paint them now.&lt;br&gt;&lt;br&gt;The Librarians max out at two for scenarios that do not use Genestealer I am pretty sure so maybe you can leave those out or simply get one total.  The &quot;Genestealer&quot; supplement psychic rules are a step too far in many peoples eyes anyway (mine included) so it may not be a big loss to you.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;u&gt;Genestealers&lt;/u&gt;&lt;br&gt;&lt;br&gt;24 Genestealers&lt;br&gt;&lt;br&gt;24 covers all basic 'stealer requirements for any game, excluding games frome the &quot;Genestealer&quot; supplement.&lt;br&gt;If you wish to include any and all Hybrid 'stealer variations you are up to over 30 models.  Good luck with that if you try it, and if you do then please post some photos!&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;u&gt;Purchases&lt;/u&gt;&lt;br&gt;&lt;br&gt;The current plastic Genstealer box set contains 8 figs so three boxes of those is a no-brainer.&lt;br&gt;&lt;br&gt;2 x Terminator Squad box set and&lt;br&gt;1 x Terminator Assault Squad box set &lt;br&gt;That will get you 15 terminators (more than is used in any one scenario I am pretty sure).  &lt;br&gt;&lt;br&gt;You will then have enough extra arms to make all of the above figures but if you wish to make ALL of them you will require a couple more Marine bodies.  If money is not an object then I would suggest buying another box of either of the above sets so that you can have the whole lot assembled.  Thats a lot of cash though (~€160 plus the cost of the 'stealers)!&lt;br&gt;&lt;br&gt;It is possible to make a Terminator Marine Captain using the parts from the above sets quite easily.  On the other hand you might prefer to simply buy a metal Terminator Captain and Terminator Librarian (or two) to round out the force.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;u&gt;Battle for Macragge&lt;/u&gt;&lt;br&gt;This box contains 6 Genestealers and does not contain any Terminators.  It is not a good purchase for Space Hulk.  BfM is superceded soon (this week maybe?) by...&lt;br&gt;&lt;br&gt;&lt;u&gt;Battle for Black Reach&lt;/u&gt;&lt;br&gt;This box contains 5 terminators, (including a Sergeant I think).  While it looks like a cool set and has lot of fun stuff in it, it isnt really a good purchase if Space Hulk is your focus.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;sshawmd wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Lastly -- counters.  What do I need, how many, and whats a good resource? &lt;/i&gt;&lt;br&gt;&lt;br&gt;For 1st ed Space Hulk you will need the following:&lt;br&gt;&lt;br&gt;10 Overwatch counters&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.em4miniatures.com&quot; rel=&quot;nofollow&quot;&gt;www.em4miniatures.com&lt;/A&gt; sells cheap bags of tiddlywinks that I use for lots of games.  They have some that have a different colour on each side that do nicely as overwatch counters (one side represents Overwatch and the other a Jammed Weapon)&lt;br&gt;&lt;br&gt;12 Flamer markers and 20 Assault Cannon ammo &lt;br&gt;I use poker chips for these, red for the flamer obv &lt;img src=&quot;http://files.boardgamegeek.com/images/wink.gif&quot; alt=&quot;;)&quot; border=&quot;0&quot;&gt;&lt;br&gt;Cheap, accessible, durable and practical.&lt;br&gt;&lt;br&gt;? x Blips&lt;br&gt;I cant remember how many of these are required but again green tiddlywinks with the number written/printed on the underside would do very well I think.  The spread of numbers used is available some where in the games BGG entry (I cant remember exactly where right now).&lt;br&gt;&lt;br&gt;6 x Command Point Counters&lt;br&gt;In my experience most people roll a dice under a cup for this.  I suggest that you either do the same or else see my solution to everything (tiddlywinks) above.&lt;br&gt;&lt;br&gt;1 x C.A.T.&lt;br&gt;This is an objective for a scenario.  Any counter that you choose will do for that to be honest.&lt;br&gt;&lt;br&gt;&lt;br&gt;There are some other counters used in &quot;Deathwing&quot; (Ambush Counters, maybe some others) but they wont be necessary for a while really I think.&lt;br&gt;&lt;br&gt;Phew, that went on for a bit longer than intended.  I hope that it helps!</description>
	<link>http://www.boardgamegeek.com/article/2609709#2609709</link>
	<pubDate>2008-09-02T10:08:45+00:00</pubDate>
	<dc:creator>cheetor</dc:creator>
</item><item>
	<title>Thread: Re: Miniatures</title>
	<description>&lt;a class='gamelink' target='_blank' href=&quot;/game/2163&quot;&gt;Space Hulk&lt;/a&gt; does not use the standard Space Marine codex organization. A expanded (from the base game) Terminator Force List is part of the &lt;a class='gamelink' target='_blank' href=&quot;/game/13315&quot;&gt;Space Hulk - Deathwing Expansion&lt;/a&gt; and &lt;a class='gamelink' target='_blank' href=&quot;/game/15401&quot;&gt;Space Hulk Campaigns&lt;/a&gt; provides a force list for Space Marines in power armour. A White Dwarf expansion also provided an abbreviated list for Grey Knight Terminators. However, I was never able to discern the algorithm for how GW costed-out the various units of the force lists.</description>
	<link>http://www.boardgamegeek.com/article/2609381#2609381</link>
	<pubDate>2008-09-02T05:13:14+00:00</pubDate>
	<dc:creator>Aging One</dc:creator>
</item><item>
	<title>Thread: Re: Miniatures</title>
	<description>&lt;b&gt;sshawmd wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;So Ive been desperately trying to get into Space Hulk.  I'm home-brewing it, and have the rule book, and the map sections/doors all complete. &lt;br&gt;&lt;br&gt;I need some help about minis, though -- Ive literally been occasionally browsing Ebay looking for the right minis (marines, terminators, and genestealers), and I could use some assistance.  I would like to be able to play with any expansions, in terms of marine weapons, so I dont know exactly what to buy (just 2 typical 5-man squads?  1 sarg, one heavy, and 3 bolters?) -- and it certainly seems like anything on the market now doesnt quite fit.  Should I get more than the basic 10 so that we can vary squads/expansions?  I dont mind spending a decent amount, so any ideas about mixing/matching 2 sets are welcome.  Tyranids -- are they easier?  Just get 20 and paint?&lt;br&gt;&lt;br&gt;Lastly -- counters.  What do I need, how many, and whats a good resource?  Thanks a lot!!  I appreciate any and all suggestions.&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Genestealers are genestealers. You can just buy a box and go to town; although, some folks don't like the newer sculpts [more &quot;Giger/Alien-esque&quot;] versus the older [I find the originals campy, but that's a matter of personal taste]. &lt;br&gt;&lt;br&gt;I think the 1st and 2nd ed rules change the way your marine force would/can be composed. As far as the marines go, the newer Terminator sculpts are a fair bit bigger than the old and use the larger round bases, which don't fit on the SH maps. There are some posts in the SH forums about rebasing the newer scupts on the older bases for use with SH. And the new Termies are really nice looking, so it might be worth going that route. That said, you can find auctions for older metal Termies in the right scale now and again. You'll need a Sarge or two and, if you're planning on the expansions, at least 1 Librarian [1st ed. Genestealer expansion I think was the one that introduced the psykers]. Beyond that, flamers, bolters, and powerfists/claws. For regular space marines [introduced in Deathwing and SH Campaign I think--it's been a while though], I think any ol' box of marines will do as you should get a broad range of weapons and enough marines to do the job. &lt;br&gt;&lt;br&gt;As I think of it, the &quot;Battle for Macragge&quot; starter box might actually give you enough stealers and regular space marines for your other needs--but I don't recall how many [if any] Terminators are in the set. You'll probably need separate box to round out the numbers you'll need. I haven't played with all the expansions, but I *think* 10 termies plus a couple of sarges and a librarian is enough. </description>
	<link>http://www.boardgamegeek.com/article/2609363#2609363</link>
	<pubDate>2008-09-02T04:58:55+00:00</pubDate>
	<dc:creator>dogmatix</dc:creator>
</item><item>
	<title>Thread: Miniatures</title>
	<description>So Ive been desperately trying to get into Space Hulk.  I'm home-brewing it, and have the rule book, and the map sections/doors all complete. &lt;br&gt;&lt;br&gt;I need some help about minis, though -- Ive literally been occasionally browsing Ebay looking for the right minis (marines, terminators, and genestealers), and I could use some assistance.  I would like to be able to play with any expansions, in terms of marine weapons, so I dont know exactly what to buy (just 2 typical 5-man squads?  1 sarg, one heavy, and 3 bolters?) -- and it certainly seems like anything on the market now doesnt quite fit.  Should I get more than the basic 10 so that we can vary squads/expansions?  I dont mind spending a decent amount, so any ideas about mixing/matching 2 sets are welcome.  Tyranids -- are they easier?  Just get 20 and paint?&lt;br&gt;&lt;br&gt;Lastly -- counters.  What do I need, how many, and whats a good resource?  Thanks a lot!!  I appreciate any and all suggestions.</description>
	<link>http://www.boardgamegeek.com/article/2609150#2609150</link>
	<pubDate>2008-09-02T02:46:59+00:00</pubDate>
	<dc:creator>sshawmd</dc:creator>
</item><item>
	<title>Thread: Re: Space Hulk video</title>
	<description>that was awesome, what amount of time must have been spent to bring that clip together, a work of love and a homage to SH, truly impressive&lt;br&gt;&lt;br&gt;now I really need to get the game back on the table, as the Marine said: &quot;We're not dead yet!&quot;&lt;br&gt;&lt;br&gt;...now for that Dreadnought faceplate &lt;img src=&quot;http://files.boardgamegeek.com/images/blush.gif&quot; alt=&quot;:blush:&quot; border=&quot;0&quot;&gt; &lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2585246#2585246</link>
	<pubDate>2008-08-24T13:31:48+00:00</pubDate>
	<dc:creator>elchtod</dc:creator>
</item><item>
	<title>Thread: Re: New Single-player Space Hulk program for the PC</title>
	<description>Sigh... I guess there will never be a Mac version please? &lt;img src=&quot;http://files.boardgamegeek.com/images/cry.gif&quot; alt=&quot;:cry:&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2578574#2578574</link>
	<pubDate>2008-08-21T21:26:21+00:00</pubDate>
	<dc:creator>Dirty Harry</dc:creator>
</item><item>
	<title>Thread: Re: all you need to play Space Hulk</title>
	<description>I took a look, the maptool looks like you can use it to play online games with people (intended for RPGs), like a virtual game setup. So all you need is scans of the counters and pieces so you can drag them around so everyone playing can see them.&lt;br&gt;The link in the OP looks like it's for scans, and its free.</description>
	<link>http://www.boardgamegeek.com/article/2562996#2562996</link>
	<pubDate>2008-08-17T10:07:09+00:00</pubDate>
	<dc:creator>Yargo</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		diy space hulk anyone &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic361963_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/361963</link>
	<pubDate>2008-08-16T21:17:47+00:00</pubDate>
	<dc:creator>Footoomba</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		diy space hulk anyone &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic361843_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/361843</link>
	<pubDate>2008-08-16T16:12:22+00:00</pubDate>
	<dc:creator>Footoomba</dc:creator>
</item><item>
	<title>Thread: Re: Flamer Strategy</title>
	<description>The flamer is the most important member of your squad. It is essential to advance quickly because of the way it can be used to both clear stealers (including ones out of LOS) out of rooms and hold flanks or block stealer entrance points to allow terminators with stormbolters time to navigate through the more complex sections of maps without being flooded and killed. &lt;br&gt;&lt;br&gt;Your point about board section is valid but does not really limit the uses of the flamer. It just means that the flamer is usually used in conjuction with regular terminators. The flamer advances up to the edge of a board section and flames it. Next turn when the flames burn out the flamer equipped marine moves out of the way of the storm bolter armed marine(s) who then secure the area using overwatch. The flamer is then positioned for the next advance. &lt;br&gt;&lt;br&gt;The first mission can be a good example of how a flamer can be used to facilitate a rapid advance. I have found that the most consistent strategy for completing this mission uses the flamer to open a path to the objective. </description>
	<link>http://www.boardgamegeek.com/article/2541383#2541383</link>
	<pubDate>2008-08-09T11:53:40+00:00</pubDate>
	<dc:creator>bolter</dc:creator>
</item><item>
	<title>Thread: Re: Best Scenario?</title>
	<description>I'd disagree - DEFEND was always overbalanced in favour of the marines.  And they basically just sit there on overwatch for the whole game.  Mission 4 (CLEANSE AND BURN) was a great, nicely balanced scenario with the first edition rules.</description>
	<link>http://www.boardgamegeek.com/article/2538997#2538997</link>
	<pubDate>2008-08-08T14:00:53+00:00</pubDate>
	<dc:creator>fitzyfitz</dc:creator>
</item><item>
	<title>Thread: Re: Flamer Strategy</title>
	<description>You can spend Command Points to fire a flamer on the stealers’ turn if you see them perform an action, all normal flamer rules apply. Also, you can self-destruct the flamer unit and it destroys all models and doors including the flamer on one board section. If you use the expansions you can buy extra ammo too. If you still don’t like the flamers try using the 2nd edition flamer rules with 1st edition. I feel the 2nd edition flamer rules makes them overpowered but if you like them use them. </description>
	<link>http://www.boardgamegeek.com/article/2534875#2534875</link>
	<pubDate>2008-08-07T03:34:05+00:00</pubDate>
	<dc:creator>fee_weasel</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Custom 3D terrain at Recruits Fall '07 &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic358280_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/358280</link>
	<pubDate>2008-08-06T05:15:09+00:00</pubDate>
	<dc:creator>Azzarc</dc:creator>
</item><item>
	<title>Thread: Re: Space Hulk Bible sniper rifle stats?</title>
	<description>My first thought was the lasgun, too. &lt;br&gt;But under the weapon description the to hit number is 2.&lt;br&gt;At this point I was confused, because if the to hit number is 2 the sniper action is pretty useless, so I thought I've overlooked something.&lt;br&gt;But now it's clear, the weapon chart has the right stats for the lasgun.&lt;br&gt;&lt;br&gt;-Chris&lt;br&gt;&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2526143#2526143</link>
	<pubDate>2008-08-04T01:01:10+00:00</pubDate>
	<dc:creator>konsum24</dc:creator>
</item><item>
	<title>Thread: Re: Space Hulk Bible sniper rifle stats?</title>
	<description>IIRC, they are simply lasguns.  However, as they are snipers, they can spend X Action Points to increase their 'to hit' roll +1 per X.</description>
	<link>http://www.boardgamegeek.com/article/2525990#2525990</link>
	<pubDate>2008-08-03T22:45:10+00:00</pubDate>
	<dc:creator>rpetersen</dc:creator>
</item><item>
	<title>Thread: Space Hulk Bible sniper rifle stats?</title>
	<description>Hi,&lt;br&gt;&lt;br&gt;I've just read through the 'Space Hulk Bible' and discovered the rules&lt;br&gt;for Ratling Snipers, but I cannot find the weapon stats for the &lt;br&gt;sniper rifles. Does anybody know where they are?&lt;br&gt;&lt;br&gt;Greetings,&lt;br&gt;Chris</description>
	<link>http://www.boardgamegeek.com/article/2525674#2525674</link>
	<pubDate>2008-08-03T18:50:16+00:00</pubDate>
	<dc:creator>konsum24</dc:creator>
</item><item>
	<title>Thread: Re: Antennae / Ariels</title>
	<description>Hi,&lt;br&gt;&lt;br&gt;I thought this antennaes are banner stands.&lt;img src=&quot;http://files.boardgamegeek.com/images/rock.gif&quot; alt=&quot;:what:&quot; border=&quot;0&quot;&gt;&lt;br&gt;Just like here:&lt;br&gt;&lt;br&gt;<![CDATA[<div style=''><a href="/image/357379"><img src="http://images.boardgamegeek.com/images/pic357379_t.jpg" border=0></a></div>]]>&lt;br&gt;&lt;br&gt;-Chris</description>
	<link>http://www.boardgamegeek.com/article/2525611#2525611</link>
	<pubDate>2008-08-03T18:04:34+00:00</pubDate>
	<dc:creator>konsum24</dc:creator>
</item><item>
	<title>Thread: Re: SPACE HULK 1st EDITION: complete game available from Germany </title>
	<description>&lt;b&gt;SlyFrog wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;carthaginian wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;SlyFrog wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;fbstr wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Today I called Games-In and had a talk with them.&lt;br&gt;Unfortunately I have to report that all their 1st Edition sets are now gone.&lt;br&gt;&lt;br&gt;Frank&lt;br&gt;http:/spacehulk.beckerf.de&lt;/i&gt;&lt;br&gt;&lt;br&gt;This guy apparently ordered a bunch of sets as well.  To be an eBay profiteer!  Sweet!&lt;br&gt;&lt;br&gt;Pity these didn't wind up first hand with people who will actually play the game.&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://rover.ebay.com/rover/1/711-53200-19255-0/1?type=4&amp;campid=5335841951&amp;toolid=10001&amp;customid=US-FLINK&amp;mpre=http%3A%2F%2Fcgi.ebay.com%2Fws%2FeBayISAPI.dll%3FViewItem%26item%3D270259394352%26ih%3D017%26category%3D31399%26ssPageName%3DWDVW%26rd%3D1&quot; rel=&quot;nofollow&quot;&gt;http://rover.ebay.com/rover/1/711-53200-19255-0/1?type=4&amp;cam...&lt;/A&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;item location : Savannah, georgia, United states.&lt;br&gt;My opinion is that most of the &quot;still on sprue!!!&quot; sets we see on ebay now are from games-in. &lt;br&gt;Especially now that it is sold out.&lt;br&gt;Lots of those sets wind up on ebay because the original seller was setting the same price for shipping one or three sets. This seller is more honest than most, because he didn't grab an old original box and sell his as an original set. How do you know a set is not an original? the short corridors and one dead end is missing&lt;/i&gt;&lt;br&gt;&lt;br&gt;Yeah, you can also tell with respect to this seller because he sold the exact same thing in a previous auction ending July 4.&lt;br&gt;&lt;br&gt;I understand that it is capitalism and commerce, and all is fair in love and war.  At the same time, I just wish that people like this guy and the Sheriff and Frog guy who tries to corner the market on OOP GW products and sell things like Talisman would not exist.&lt;/i&gt;&lt;br&gt;&lt;br&gt;I'm ok with people buying 3 sets and selling the other two.  That just makes sense.  It would've shown a lot of class if they had posted the extra two in our marketplace for no or minimal mark-up.&lt;br&gt;&lt;br&gt;Anybody that buys more than three sets should burn in . . . (well, you know where).&lt;img src=&quot;http://files.boardgamegeek.com/images/devil.gif&quot; alt=&quot;:devil:&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;It's a pity that these people are probably boardgamegeek members, and likely got the idea from this thread.</description>
	<link>http://www.boardgamegeek.com/article/2525480#2525480</link>
	<pubDate>2008-08-03T16:15:11+00:00</pubDate>
	<dc:creator>Hal </dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Painted squad, including librarian, with ariels intact. Bonus question - what four games are in the background? &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic357034_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/357034</link>
	<pubDate>2008-08-01T20:58:44+00:00</pubDate>
	<dc:creator>MattDP</dc:creator>
</item><item>
	<title>Thread: Re: all you need to play Space Hulk</title>
	<description>Never mind, I figured it out.&lt;br&gt;&lt;br&gt;That's pretty flippin' bad ass there mate!&lt;br&gt;&lt;br&gt;You've just made my day, actually... I've been wanting to make a miniature / travel version of the game for playing in bars but have been too lazy to scan everything myself.&lt;br&gt;&lt;br&gt;Christ, this gives me no excuse.  I'm very grateful to you!&lt;br&gt;&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2516344#2516344</link>
	<pubDate>2008-07-31T01:30:23+00:00</pubDate>
	<dc:creator>Nazhuret</dc:creator>
</item><item>
	<title>Thread: Re: all you need to play Space Hulk</title>
	<description>Hmm... That looks interesting.  I don't understand though...&lt;br&gt;&lt;br&gt;Do we need to pay for those?</description>
	<link>http://www.boardgamegeek.com/article/2516333#2516333</link>
	<pubDate>2008-07-31T01:27:05+00:00</pubDate>
	<dc:creator>Nazhuret</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		 &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic356518_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/356518</link>
	<pubDate>2008-07-30T23:50:43+00:00</pubDate>
	<dc:creator>jamz</dc:creator>
</item><item>
	<title>Thread: Re: Calling All SPACE HULK Players...</title>
	<description>It is possible to play with a cooperative player over internet with rptools.net 's &quot;maptool&quot;. It's a java virtual tabletop software. You can then download Space Hulk contents at&lt;br&gt;&lt;A target='_blank' href=&quot;http://gallery.rptools.net/v/contrib/mojojamz/&quot; rel=&quot;nofollow&quot;&gt;http://gallery.rptools.net/v/contrib/mojojamz/&lt;/A&gt;</description>
	<link>http://www.boardgamegeek.com/article/2515975#2515975</link>
	<pubDate>2008-07-30T22:57:13+00:00</pubDate>
	<dc:creator>jamz</dc:creator>
</item><item>
	<title>Thread: all you need to play Space Hulk</title>
	<description>is the latest version of rptools.net 's free &quot;maptool&quot; and then check out:&lt;br&gt;&lt;br&gt;          &lt;A target='_blank' href=&quot;http://gallery.rptools.net/v/contrib/mojojamz/&quot; rel=&quot;nofollow&quot;&gt;http://gallery.rptools.net/v/contrib/mojojamz/&lt;/A&gt;&lt;br&gt;&lt;br&gt;for additional contents for playing Space Hulk!&lt;br&gt;Have fun!</description>
	<link>http://www.boardgamegeek.com/article/2515950#2515950</link>
	<pubDate>2008-07-30T22:46:54+00:00</pubDate>
	<dc:creator>jamz</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		A friend of mine has rebuilt the map from the LV-421 &quot;Aliens&quot; colony for his modified Space Hulk set. &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic356489_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/356489</link>
	<pubDate>2008-07-30T19:44:12+00:00</pubDate>
	<dc:creator>mwaschak</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Customised Objective Chamber. &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic356373_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/356373</link>
	<pubDate>2008-07-30T12:26:22+00:00</pubDate>
	<dc:creator>Yugblad</dc:creator>
</item><item>
	<title>Thread: Re: SPACE HULK 1st EDITION: complete game available from Germany </title>
	<description>&lt;b&gt;carthaginian wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;SlyFrog wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;fbstr wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Today I called Games-In and had a talk with them.&lt;br&gt;Unfortunately I have to report that all their 1st Edition sets are now gone.&lt;br&gt;&lt;br&gt;Frank&lt;br&gt;http:/spacehulk.beckerf.de&lt;/i&gt;&lt;br&gt;&lt;br&gt;This guy apparently ordered a bunch of sets as well.  To be an eBay profiteer!  Sweet!&lt;br&gt;&lt;br&gt;Pity these didn't wind up first hand with people who will actually play the game.&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://rover.ebay.com/rover/1/711-53200-19255-0/1?type=4&amp;campid=5335841951&amp;toolid=10001&amp;customid=US-FLINK&amp;mpre=http%3A%2F%2Fcgi.ebay.com%2Fws%2FeBayISAPI.dll%3FViewItem%26item%3D270259394352%26ih%3D017%26category%3D31399%26ssPageName%3DWDVW%26rd%3D1&quot; rel=&quot;nofollow&quot;&gt;http://rover.ebay.com/rover/1/711-53200-19255-0/1?type=4&amp;cam...&lt;/A&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;item location : Savannah, georgia, United states.&lt;br&gt;My opinion is that most of the &quot;still on sprue!!!&quot; sets we see on ebay now are from games-in. &lt;br&gt;Especially now that it is sold out.&lt;br&gt;Lots of those sets wind up on ebay because the original seller was setting the same price for shipping one or three sets. This seller is more honest than most, because he didn't grab an old original box and sell his as an original set. How do you know a set is not an original? the short corridors and one dead end is missing&lt;/i&gt;&lt;br&gt;&lt;br&gt;Yeah, you can also tell with respect to this seller because he sold the exact same thing in a previous auction ending July 4.&lt;br&gt;&lt;br&gt;I understand that it is capitalism and commerce, and all is fair in love and war.  At the same time, I just wish that people like this guy and the Sheriff and Frog guy who tries to corner the market on OOP GW products and sell things like Talisman would not exist.</description>
	<link>http://www.boardgamegeek.com/article/2511014#2511014</link>
	<pubDate>2008-07-29T16:58:39+00:00</pubDate>
	<dc:creator>SlyFrog</dc:creator>
</item><item>
	<title>Thread: Re: 1st Edition Hit Chances</title>
	<description>&lt;b&gt;Carlos Madruga wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Very interesting ! Thanks for putting this study together.&lt;br&gt;&lt;br&gt;How many times did your computer roll the dice to arrive at the %s reported above ?&lt;/i&gt;&lt;br&gt;&lt;br&gt;100,000 times for each statistic.&lt;br&gt;&lt;br&gt;It's worth noting that the &quot;re-roll on ties&quot; bit of the program was blind - i.e. it re-rolled the highest Genestealer dice on &lt;i&gt;any&lt;/i&gt; tie. So with a little bit of human intuition - like it's usually better to reroll a tied 6 than a tied 4 - you should be able to match or even exceed the survival ratio of never re-rolling a tie while gaining the increased kill ratio.</description>
	<link>http://www.boardgamegeek.com/article/2510488#2510488</link>
	<pubDate>2008-07-29T14:13:14+00:00</pubDate>
	<dc:creator>MattDP</dc:creator>
</item><item>
	<title>Thread: Re: 1st Edition Hit Chances</title>
	<description>Very interesting ! Thanks for putting this study together.&lt;br&gt;&lt;br&gt;How many times did your computer roll the dice to arrive at the %s reported above ?</description>
	<link>http://www.boardgamegeek.com/article/2510434#2510434</link>
	<pubDate>2008-07-29T14:00:44+00:00</pubDate>
	<dc:creator>Carlos Madruga</dc:creator>
</item><item>
	<title>Thread: Re: Antennae / Ariels</title>
	<description>That would be a personal taste decision.  You could keep one for each squad of five as the sergeant, he needs to keep control of his squad and would be the most logical reason to keep it on.  I like the nub version, that way they have their antennas but you will have less repairs in the futures.  &lt;br&gt;&lt;br&gt;I like the antennas but have removed them from my old school termies as they will break off eventually.  But I rework them quite a bit too.  I replace the block plactic storm-bolter with a home made on with space marine bolters.  I also remove the power fist and replace it with a space marine power fist too.  So my older termies don’t look so blocky.  A lot of work but I like the modeling aspect of this hobby.&lt;br&gt;&lt;br&gt;As for keeping the value for E-Bay, don't model your force for later resale.  Besides, these older terminators armored space marines won't get you rich...  Not many people like them and most I know have replaced them with the new leads or plastic termies.  Those who play 40K probably would not by them anyway, just us nostalgic Hulk players.&lt;br&gt;&lt;br&gt;Hope this helps!&lt;br&gt;Jim P &lt;img src=&quot;http://files.boardgamegeek.com/images/cool.gif&quot; alt=&quot;:cool:&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2509917#2509917</link>
	<pubDate>2008-07-29T08:55:26+00:00</pubDate>
	<dc:creator>jasta6</dc:creator>
</item><item>
	<title>Thread: Re: SPACE HULK 1st EDITION: complete game available from Germany </title>
	<description>&lt;b&gt;SlyFrog wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;fbstr wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Today I called Games-In and had a talk with them.&lt;br&gt;Unfortunately I have to report that all their 1st Edition sets are now gone.&lt;br&gt;&lt;br&gt;Frank&lt;br&gt;http:/spacehulk.beckerf.de&lt;/i&gt;&lt;br&gt;&lt;br&gt;This guy apparently ordered a bunch of sets as well.  To be an eBay profiteer!  Sweet!&lt;br&gt;&lt;br&gt;Pity these didn't wind up first hand with people who will actually play the game.&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://rover.ebay.com/rover/1/711-53200-19255-0/1?type=4&amp;campid=5335841951&amp;toolid=10001&amp;customid=US-FLINK&amp;mpre=http%3A%2F%2Fcgi.ebay.com%2Fws%2FeBayISAPI.dll%3FViewItem%26item%3D270259394352%26ih%3D017%26category%3D31399%26ssPageName%3DWDVW%26rd%3D1&quot; rel=&quot;nofollow&quot;&gt;http://rover.ebay.com/rover/1/711-53200-19255-0/1?type=4&amp;cam...&lt;/A&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;item location : Savannah, georgia, United states.&lt;br&gt;My opinion is that most of the &quot;still on sprue!!!&quot; sets we see on ebay now are from games-in. &lt;br&gt;Especially now that it is sold out.&lt;br&gt;Lots of those sets wind up on ebay because the original seller was setting the same price for shipping one or three sets. This seller is more honest than most, because he didn't grab an old original box and sell his as an original set. How do you know a set is not an original? the short corridors and one dead end is missing</description>
	<link>http://www.boardgamegeek.com/article/2509677#2509677</link>
	<pubDate>2008-07-29T05:07:51+00:00</pubDate>
	<dc:creator>carthaginian</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Space Hulk Mini-Tile sample &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic354702_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/354702</link>
	<pubDate>2008-07-24T05:31:08+00:00</pubDate>
	<dc:creator>konsum24</dc:creator>
</item></channel></rss>