<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
	<title>Game: Dungeon Twister - Mercenaries</title>
	<link>http://www.boardgamegeek.com/boardgame/21795</link>
	<language>en-us</language>
	<lastBuildDate>Sat, 30 Aug 2008 07:03:24 -0500</lastBuildDate>
	<pubDate>Sat, 30 Aug 2008 07:03:24 -0500</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Thread: Re: Scenarios</title>
	<description>&lt;b&gt;logopolys wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;Gamethyme wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I expect so, but I honestly don't know - we're no longer following France set-for-set.  For example, they've announced an &quot;Ultimate 3/4 Player&quot; set coming in English (but not in French, apparently) - I don't know much about it beyond that.  It's because the US crowd has been screaming for multiplayer - it's one of the most-asked-for things about DT expansions.&lt;br&gt;&lt;br&gt;Eric&lt;/i&gt;&lt;br&gt;Honestly, I'd just rather see English versions of &lt;a class='gamelink' target='_blank' href=&quot;/game/17565&quot;&gt;Dungeon Twister - Fire and Water&lt;/a&gt; and &lt;a class='gamelink' target='_blank' href=&quot;/game/27099&quot;&gt;Dungeon Twister - Créatures Sylvestres&lt;/a&gt; than more multiplayer...&lt;/i&gt;&lt;br&gt;&lt;br&gt;I know Fire and Water is coming - I've seen the translation.  The English version will also include some goodies that the French version didn't (I suspect it'll be part or all of the second wave of tournament goodies, but I'm not sure).&lt;br&gt;&lt;br&gt;Eric</description>
	<link>http://www.boardgamegeek.com/article/2197731#2197731</link>
	<pubDate>2008-03-31T17:39:59+00:00</pubDate>
	<dc:creator>Gamethyme</dc:creator>
</item><item>
	<title>Thread: Re: Scenarios</title>
	<description>&lt;b&gt;Gamethyme wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I expect so, but I honestly don't know - we're no longer following France set-for-set.  For example, they've announced an &quot;Ultimate 3/4 Player&quot; set coming in English (but not in French, apparently) - I don't know much about it beyond that.  It's because the US crowd has been screaming for multiplayer - it's one of the most-asked-for things about DT expansions.&lt;br&gt;&lt;br&gt;Eric&lt;/i&gt;&lt;br&gt;Honestly, I'd just rather see English versions of &lt;a class='gamelink' target='_blank' href=&quot;/game/17565&quot;&gt;Dungeon Twister - Fire and Water&lt;/a&gt; and &lt;a class='gamelink' target='_blank' href=&quot;/game/27099&quot;&gt;Dungeon Twister - Créatures Sylvestres&lt;/a&gt; than more multiplayer...</description>
	<link>http://www.boardgamegeek.com/article/2197683#2197683</link>
	<pubDate>2008-03-31T17:27:50+00:00</pubDate>
	<dc:creator>logopolys</dc:creator>
</item><item>
	<title>Thread: Re: Scenarios</title>
	<description>&lt;b&gt;logopolys wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;Gamethyme wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;The &quot;Scenarios&quot; entry exists (in part) because of expansions such as &lt;a class='gamelink' target='_blank' href=&quot;/game/25724&quot;&gt;Dungeon Twister - À feu et à sang&lt;/a&gt;, which has a number of scenarios for play which include expansion characters.&lt;br&gt;&lt;br&gt;There are other modes of play enroute, as well - 'Krazlafas has an excellent &quot;Poker Twister&quot; variant that should be uploaded here before too long.&lt;br&gt;&lt;br&gt;Eric&lt;/i&gt;&lt;br&gt;I suppose we can ultimately expect something along the lines of &lt;a class='gamelink' target='_blank' href=&quot;/game/25724&quot;&gt;Dungeon Twister - À feu et à sang&lt;/a&gt;, but containing &lt;a class='gamelink' target='_blank' href=&quot;/game/20435&quot;&gt;Dungeon Twister - Forces of Darkness&lt;/a&gt; and &lt;a class='gamelink' target='_blank' href=&quot;/game/21795&quot;&gt;Dungeon Twister - Mercenaries&lt;/a&gt;?&lt;/i&gt;&lt;br&gt;&lt;br&gt;I expect so, but I honestly don't know - we're no longer following France set-for-set.  For example, they've announced an &quot;Ultimate 3/4 Player&quot; set coming in English (but not in French, apparently) - I don't know much about it beyond that.  It's because the US crowd has been screaming for multiplayer - it's one of the most-asked-for things about DT expansions.&lt;br&gt;&lt;br&gt;Eric</description>
	<link>http://www.boardgamegeek.com/article/2197588#2197588</link>
	<pubDate>2008-03-31T16:58:57+00:00</pubDate>
	<dc:creator>Gamethyme</dc:creator>
</item><item>
	<title>Thread: Re: Scenarios</title>
	<description>&lt;b&gt;Gamethyme wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;The &quot;Scenarios&quot; entry exists (in part) because of expansions such as &lt;a class='gamelink' target='_blank' href=&quot;/game/25724&quot;&gt;Dungeon Twister - À feu et à sang&lt;/a&gt;, which has a number of scenarios for play which include expansion characters.&lt;br&gt;&lt;br&gt;There are other modes of play enroute, as well - 'Krazlafas has an excellent &quot;Poker Twister&quot; variant that should be uploaded here before too long.&lt;br&gt;&lt;br&gt;Eric&lt;/i&gt;&lt;br&gt;I suppose we can ultimately expect something along the lines of &lt;a class='gamelink' target='_blank' href=&quot;/game/25724&quot;&gt;Dungeon Twister - À feu et à sang&lt;/a&gt;, but containing &lt;a class='gamelink' target='_blank' href=&quot;/game/20435&quot;&gt;Dungeon Twister - Forces of Darkness&lt;/a&gt; and &lt;a class='gamelink' target='_blank' href=&quot;/game/21795&quot;&gt;Dungeon Twister - Mercenaries&lt;/a&gt;?</description>
	<link>http://www.boardgamegeek.com/article/2197560#2197560</link>
	<pubDate>2008-03-31T16:50:52+00:00</pubDate>
	<dc:creator>logopolys</dc:creator>
</item><item>
	<title>Thread: Re: Scenarios</title>
	<description>The &quot;Scenarios&quot; entry exists (in part) because of expansions such as &lt;a class='gamelink' target='_blank' href=&quot;/game/25724&quot;&gt;Dungeon Twister - À feu et à sang&lt;/a&gt;, which has a number of scenarios for play which include expansion characters.&lt;br&gt;&lt;br&gt;There are other modes of play enroute, as well - 'Krazlafas has an excellent &quot;Poker Twister&quot; variant that should be uploaded here before too long.&lt;br&gt;&lt;br&gt;Eric</description>
	<link>http://www.boardgamegeek.com/article/2197399#2197399</link>
	<pubDate>2008-03-31T16:01:59+00:00</pubDate>
	<dc:creator>Gamethyme</dc:creator>
</item><item>
	<title>Thread: Re: Scenarios</title>
	<description>&lt;b&gt;havoc110 wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;The other expansions I have (FoD, P&amp;D) also have this small &quot;Scenarios&quot; entry in the rulebook, but no expansion specific scenarios.&lt;/i&gt;&lt;br&gt;Such a shame.</description>
	<link>http://www.boardgamegeek.com/article/2197332#2197332</link>
	<pubDate>2008-03-31T15:43:00+00:00</pubDate>
	<dc:creator>logopolys</dc:creator>
</item><item>
	<title>Thread: Re: Scenarios</title>
	<description>The other expansions I have (FoD, P&amp;D) also have this small &quot;Scenarios&quot; entry in the rulebook, but no expansion specific scenarios.</description>
	<link>http://www.boardgamegeek.com/article/2197292#2197292</link>
	<pubDate>2008-03-31T15:27:59+00:00</pubDate>
	<dc:creator>havoc110</dc:creator>
</item><item>
	<title>Thread: Re: Scenarios</title>
	<description>&lt;b&gt;JohnnyG wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Hi,&lt;br&gt;&lt;br&gt;I have the 3/4 Player expansion and that has six different scenarios included with the rule book.&lt;br&gt;&lt;br&gt;John&lt;/i&gt;&lt;br&gt;Does it include scenarios that requires tiles or characters from Mercenaries?  Because the rules I was looking at seemed to imply that there were scenarios that would.</description>
	<link>http://www.boardgamegeek.com/article/2197038#2197038</link>
	<pubDate>2008-03-31T13:27:16+00:00</pubDate>
	<dc:creator>logopolys</dc:creator>
</item><item>
	<title>Thread: Re: Scenarios</title>
	<description>Hi,&lt;br&gt;&lt;br&gt;I have the 3/4 Player expansion and that has six different scenarios included with the rule book.&lt;br&gt;&lt;br&gt;John</description>
	<link>http://www.boardgamegeek.com/article/2196806#2196806</link>
	<pubDate>2008-03-31T09:23:50+00:00</pubDate>
	<dc:creator>JohnnyG</dc:creator>
</item><item>
	<title>Thread: Scenarios</title>
	<description>Page 3 of the rules very specifically mentions scenarios, but none are given in the rulebook.  Is there another place to get these that I've just missed?</description>
	<link>http://www.boardgamegeek.com/article/2196571#2196571</link>
	<pubDate>2008-03-31T05:27:52+00:00</pubDate>
	<dc:creator>logopolys</dc:creator>
</item><item>
	<title>Thread: Re: 3d columns ?</title>
	<description>&lt;b&gt;Tom Vader wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Does someone know if columns are considered 3d.I'm having a game with the wife and it doesn't say thats it's 3d in the rules so I think we can shoot arrows or fireball wands through this area.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Columns are 3-D obstacles, which block line of sight and movement.&lt;br&gt;&lt;br&gt;Looks like it's time to start an errata page for Mercenaries.&lt;br&gt;&lt;br&gt;Eric</description>
	<link>http://www.boardgamegeek.com/article/2177171#2177171</link>
	<pubDate>2008-03-23T07:04:36+00:00</pubDate>
	<dc:creator>Gamethyme</dc:creator>
</item><item>
	<title>Thread: 3d columns ?</title>
	<description>Does someone know if columns are considered 3d.I'm having a game with the wife and it doesn't say thats it's 3d in the rules so I think we can shoot arrows or fireball wands through this area.</description>
	<link>http://www.boardgamegeek.com/article/2176468#2176468</link>
	<pubDate>2008-03-22T21:30:46+00:00</pubDate>
	<dc:creator>Tom Vader</dc:creator>
</item><item>
	<title>Thread: Re: How are the new pieces? (English edition)</title>
	<description>Thanks you, I'll go buy it now&lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2158971#2158971</link>
	<pubDate>2008-03-15T00:49:43+00:00</pubDate>
	<dc:creator>Nordiska</dc:creator>
</item><item>
	<title>Thread: Re: How are the new pieces? (English edition)</title>
	<description>You don't have this problem with mercenaries. All the tokens have the same quality like the basic set.</description>
	<link>http://www.boardgamegeek.com/article/2156623#2156623</link>
	<pubDate>2008-03-14T10:59:10+00:00</pubDate>
	<dc:creator>Capitaine Lamare</dc:creator>
</item><item>
	<title>Thread: How are the new pieces? (English edition)</title>
	<description>Have a question for someone with the English edition. How is the thickness of the pieces in Mercenaries? In the Forces of Darkness several of the pieces (ring of light and holy cross come to mind) were slightly thinner than the other pieces. When you choose one and placed it in a undisclosed room, you could tell if the piece had the same thinkness. I don't want to buy Mercenaries if it has the same problem as FoD.  Thanks in advance.</description>
	<link>http://www.boardgamegeek.com/article/2144095#2144095</link>
	<pubDate>2008-03-09T22:17:16+00:00</pubDate>
	<dc:creator>Nordiska</dc:creator>
</item><item>
	<title>Thread: Re: Character Overview and Tips</title>
	<description>Ah ok, I misunderstood what he said about Free Choice.</description>
	<link>http://www.boardgamegeek.com/article/2120459#2120459</link>
	<pubDate>2008-02-28T21:02:23+00:00</pubDate>
	<dc:creator>Connatic</dc:creator>
</item><item>
	<title>Thread: Re: Character Overview and Tips</title>
	<description>&lt;b&gt;Connatic wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;What's with all this random stuff. with Free choice you get to choose your characters and items.&lt;/i&gt;&lt;br&gt;&lt;br&gt;David desJardins asked if anyone had a good random method of generating teams.  Some people find &quot;deck-building&quot; to be difficult due to the growing number of available choices.  You can also use random generation to shake up one or more tournament rounds.&lt;br&gt;&lt;br&gt;My preferred touranment these days is Equal Forces for one round, Free Choice for one round and Limited Random (as described above) for one round - it keeps players from being very good with one character and encourages a diversity of play.&lt;br&gt;&lt;br&gt;Eric</description>
	<link>http://www.boardgamegeek.com/article/2119387#2119387</link>
	<pubDate>2008-02-28T15:36:38+00:00</pubDate>
	<dc:creator>Gamethyme</dc:creator>
</item><item>
	<title>Thread: Re: Character Overview and Tips</title>
	<description>What's with all this random stuff. with Free choice you get to choose your characters and items.</description>
	<link>http://www.boardgamegeek.com/article/2118884#2118884</link>
	<pubDate>2008-02-28T11:27:34+00:00</pubDate>
	<dc:creator>Connatic</dc:creator>
</item><item>
	<title>Thread: Re: Character Overview and Tips</title>
	<description>Interesting web app.&lt;br&gt;&lt;br&gt;Similarly, we just have each side randomly draw 12 characters and 9 items and choose from those. Depending on how many and which sets are used, it could mean certain characters/items (e.g., matic) gets used less often than others. We'll probably go up to 16 and 12 once we get a fourth 2p expansion in English.</description>
	<link>http://www.boardgamegeek.com/article/2118686#2118686</link>
	<pubDate>2008-02-28T07:30:13+00:00</pubDate>
	<dc:creator>Dave</dc:creator>
</item><item>
	<title>Thread: Re: Character Overview and Tips</title>
	<description>&lt;b&gt;DaviddesJ wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Anyone come up with good rules for building random teams, from all of the expansions?  I don't like the fixed teams, and don't like unrestricted Free Choice.  Just choosing characters and items completely at random seems weak/unfair, too (e.g., you could get fireball wand and no spellcaster).  Some sort of hybrid with partial choice?&lt;/i&gt;&lt;br&gt;&lt;br&gt;Go &lt;a href=&quot;http://rtm.phplayerz.net/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt;.  Click on &quot;1 / 2 Joueur(s).&quot;&lt;br&gt;&lt;br&gt;You can get either matching forces or mismatched, depending on your preferences. &quot;Forces Egales&quot; is matching forces.&lt;br&gt;&lt;br&gt;We run it twice to create a 'pool' of 16 characters and 12 items.  Each player then assembles his team from that pool.&lt;br&gt;&lt;br&gt;It's random, but players still have a great deal of control over their available forces.&lt;br&gt;&lt;br&gt;Eric</description>
	<link>http://www.boardgamegeek.com/article/2117883#2117883</link>
	<pubDate>2008-02-28T00:58:49+00:00</pubDate>
	<dc:creator>Gamethyme</dc:creator>
</item><item>
	<title>Thread: Re: Character Overview and Tips</title>
	<description>Anyone come up with good rules for building random teams, from all of the expansions?  I don't like the fixed teams, and don't like unrestricted Free Choice.  Just choosing characters and items completely at random seems weak/unfair, too (e.g., you could get fireball wand and no spellcaster).  Some sort of hybrid with partial choice?</description>
	<link>http://www.boardgamegeek.com/article/2117749#2117749</link>
	<pubDate>2008-02-28T00:25:25+00:00</pubDate>
	<dc:creator>DaviddesJ</dc:creator>
</item><item>
	<title>Thread: Re: Character Overview and Tips</title>
	<description>Well...I did forget about the always being visible part. At a glance some characters just seem better. I was thinking about allowing the Purple Dragon I got into the free choice game which is another reason I was wondering about balance. Replacing the 2 AP singing ability of course with something else.&lt;br&gt;&lt;br&gt;Someone on the board talked about making it a 1 AP ability that could break a door at range with a type of Acid Spit ability. Would a 2/6 acid spitting dragon worth 2 VP a balanced addition?</description>
	<link>http://www.boardgamegeek.com/article/2117686#2117686</link>
	<pubDate>2008-02-28T00:07:32+00:00</pubDate>
	<dc:creator>Connatic</dc:creator>
</item><item>
	<title>Thread: Re: Character Overview and Tips</title>
	<description>&lt;b&gt;Connatic wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;What is the point of the Gold dragon starting with treasure? Is it supposed to be a positive or a negative? Is the Gold dragon a super goblin or a dragon with a hefty bounty on his head? Just trying to wrap my head around how they balance some of the characters, verses the Undead Dragon for example. &lt;/i&gt;&lt;br&gt;&lt;br&gt;Think of the gold dragon as being a more flexible Goblin - he doesn't have to keep the treasure, and can drop it in favor of something different.  The risk, of course, is that your opponent might pick that treasure up and run with it.&lt;br&gt;&lt;br&gt;As to balance ... there's a lot of debate as to whether individual characters are balanced or not.  I don't personally believe that every character is created equally - the Wizard and Thief from the basic set are the core of my Free Choice team more often than not.  Looking around online, it looks like the Wizard is one of the most-used characters in free choice play.  This tells me that the Wizard may be a bit unbalanced power-wise.&lt;br&gt;&lt;br&gt;The differences between the Gold and Undead Dragons are as follows:&lt;br&gt;&lt;br&gt;Gold is NOT undead, has +1 Speed, doesn't regenerate, starts with a treasure, and is always visible on the board (even before his room is revealed).&lt;br&gt;&lt;br&gt;The possible +1 VP of the Treasure is potentially game-breaking - remember: If you have the Gold Dragon and (for example) the Elf Scout on your team, your Elf Scout can take the treasure and run.  A Speed 7 Goblin who can cross traps is a terrifying thing to comprehend.&lt;br&gt;&lt;br&gt;Regeneration is also huge ability-wise, but I think the &quot;undead&quot; can balance it somewhat - an opponent with a Holy Cross and a flying character can instantly kill you.  You're not immune to the Fireball Wand or the Red Dragon (if he can get a good line of sight).  And there are areas on the board where you cannot move.  Admittedly, the Undead factor is a smaller deal in Free Choice than in other modes of play.&lt;br&gt;&lt;br&gt;When I'm working on a force of Runners, I'll use the Gold Dragon as my Hitter sometimes (I don't like a team of 8 Runners - it's never worked for me) - his Speed of 3 is average, but (as I stated above), I can always give the treasure to one of my Runners to get out of the maze.&lt;br&gt;&lt;br&gt;Obviously, the relative value of characters does become quite subjective - I've met a few players who despise the Mechanork, but I think he's one of the best Specialists in the game.  I've met players who love the Wall-Walker (who I can't stand).&lt;br&gt;&lt;br&gt;Eric</description>
	<link>http://www.boardgamegeek.com/article/2117122#2117122</link>
	<pubDate>2008-02-27T21:24:57+00:00</pubDate>
	<dc:creator>Gamethyme</dc:creator>
</item><item>
	<title>Thread: Re: Character Overview and Tips</title>
	<description>What is the point of the Gold dragon starting with treasure? Is it supposed to be a positive or a negative? Is the Gold dragon a super goblin or a dragon with a hefty bounty on his head? Just trying to wrap my head around how they balance some of the characters, verses the Undead Dragon for example. </description>
	<link>http://www.boardgamegeek.com/article/2117057#2117057</link>
	<pubDate>2008-02-27T21:06:03+00:00</pubDate>
	<dc:creator>Connatic</dc:creator>
</item><item>
	<title>Thread: Re: Any more news on the US release of this?</title>
	<description>My local store in Australia apparantly has it. I'll grab it today after my physio &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2096330#2096330</link>
	<pubDate>2008-02-20T06:24:11+00:00</pubDate>
	<dc:creator>Boromir_and_Kermit</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Box Back (US - English) &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic296235_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/296235</link>
	<pubDate>2008-02-02T03:31:26+00:00</pubDate>
	<dc:creator>Inntrepid</dc:creator>
</item><item>
	<title>Thread: Re: Any more news on the US release of this?</title>
	<description>&lt;b&gt;cebalrai wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Cool.  Still hasn't arrived at Thoughthammer or Fairplaygames.&lt;/i&gt;&lt;br&gt;&lt;br&gt;My FLGS got it in-stock today, so there are some distributors who have it already.&lt;br&gt;&lt;br&gt;Eric</description>
	<link>http://www.boardgamegeek.com/article/2049889#2049889</link>
	<pubDate>2008-02-01T03:17:58+00:00</pubDate>
	<dc:creator>Gamethyme</dc:creator>
</item><item>
	<title>Thread: Re: Any more news on the US release of this?</title>
	<description>Cool.  Still hasn't arrived at Thoughthammer or Fairplaygames.</description>
	<link>http://www.boardgamegeek.com/article/2049587#2049587</link>
	<pubDate>2008-02-01T00:30:48+00:00</pubDate>
	<dc:creator>cebalrai</dc:creator>
</item><item>
	<title>Thread: Re: Any more news on the US release of this?</title>
	<description>Blackhawk Hobby Distributor lists DT: Mercenaries as arriving with them on Jan. 28. Perhaps it will start showing up everywhere soon...&lt;br&gt;&lt;br&gt;Eric&lt;br&gt;Editor, &lt;A target='_blank' href=&quot;http://www.BoardgameNews.com&quot; rel=&quot;nofollow&quot;&gt;http://www.BoardgameNews.com&lt;/A&gt;</description>
	<link>http://www.boardgamegeek.com/article/2048183#2048183</link>
	<pubDate>2008-01-31T14:21:21+00:00</pubDate>
	<dc:creator>Henry Rhombus</dc:creator>
</item><item>
	<title>Thread: Re: Any more news on the US release of this?</title>
	<description>Looks like Asmodee said it started shipping 3 weeks ago.  But online retailers don't have it yet, nor do any gaming stores in my area.</description>
	<link>http://www.boardgamegeek.com/article/2044475#2044475</link>
	<pubDate>2008-01-29T23:21:21+00:00</pubDate>
	<dc:creator>cebalrai</dc:creator>
</item><item>
	<title>Thread: Re: Any more news on the US release of this?</title>
	<description>Asmodée reported to me in mid-January that the game was available, yet I haven't seen it appear on distributors lists, so I'm not sure what's happening. I'll double-check...&lt;br&gt;&lt;br&gt;Eric&lt;br&gt;Editor, &lt;A target='_blank' href=&quot;http://www.BoardgameNews.com&quot; rel=&quot;nofollow&quot;&gt;http://www.BoardgameNews.com&lt;/A&gt;</description>
	<link>http://www.boardgamegeek.com/article/2043398#2043398</link>
	<pubDate>2008-01-29T16:39:32+00:00</pubDate>
	<dc:creator>Henry Rhombus</dc:creator>
</item><item>
	<title>Thread: Re: Any more news on the US release of this?</title>
	<description>Anyone have an update on this?  Anyone know if Asmodee make their January release date?  </description>
	<link>http://www.boardgamegeek.com/article/2042963#2042963</link>
	<pubDate>2008-01-29T13:50:13+00:00</pubDate>
	<dc:creator>cebalrai</dc:creator>
</item><item>
	<title>Thread: Re: Power Creep?</title>
	<description>The English expansions come out sooooo slowly. We just finally got Mercenaries which has been out for what 2 years in French? I'm still waiting for more red/green pieces. My gaming group is usually 4 people, and with only the base game in all for colors, it just doesn't get much play time. Now we do add the rooms from paladins and dark forces, but without the green/red pieces the expansions just don't get used much.&lt;img src=&quot;http://files.boardgamegeek.com/images/cry.gif&quot; alt=&quot;:cry:&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2021096#2021096</link>
	<pubDate>2008-01-20T16:03:27+00:00</pubDate>
	<dc:creator>Nordiska</dc:creator>
</item><item>
	<title>Thread: Re: Power Creep?</title>
	<description>We sometimes play set vs set (base set vs expansions) because that's what we have to do with 3/4 players.  Either that or we can't use any expansions.  Asmodee doesn't seem to be very motivated to sell us the other 2 colors for expansion, so we're kind of stuck.&lt;br&gt;&lt;br&gt;Within a set, things are naturally balanced since each side has identical assets.&lt;br&gt;&lt;br&gt;Yeah, the thief is great.  Last game my thief had the sword and was running around the maze, shanking people and then running away.  &lt;img src=&quot;http://files.boardgamegeek.com/images/laugh.gif&quot; alt=&quot;:laugh:&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;I think in set vs set, it takes a very portcullis-heavy maze to have the warrior have the same value as the other combat types.&lt;br&gt;&lt;br&gt;I really wish Asmodee would have published green/red pieces for the expansions...  My group usually has 3-4 players, so we're mostly out of luck with this game...</description>
	<link>http://www.boardgamegeek.com/article/2020928#2020928</link>
	<pubDate>2008-01-20T13:56:18+00:00</pubDate>
	<dc:creator>cebalrai</dc:creator>
</item><item>
	<title>Thread: Re: Power Creep?</title>
	<description>I disagree.&lt;br&gt;&lt;br&gt;Base Set average Speed is 3.625, average Strength is 2&lt;br&gt;Paladins &amp; Dragons has an identical speed average, Strength is 2.5&lt;br&gt;Fire &amp; Water has speed of 4.25 and Strength of 1.625&lt;br&gt;Forces of Darkness (including Token characters) has Speed of 3.917 and Strength of 2.083&lt;br&gt;Mercenaries has Speed of 3.375 and Strength of 3.125&lt;br&gt;Coreatures of the Forest (including Token characters) is Speed of 3.083 and Strength of 2.417.&lt;br&gt;Lands of Ice has an average speed of 3.5 and an average Strength of 2.375.&lt;br&gt;&lt;br&gt;Overall average Speed is 3.667 and Strength is 2.270.&lt;br&gt;&lt;br&gt;Admittedly, this is stats ONLY and doesn't include character abilities.  In terms of characters, I rarely play without my Thief or my Mekanork, both Base Set characters.  And Ive never seen anyone complain that these characters are &quot;broken&quot; or &quot;overpowered.&quot;&lt;br&gt;&lt;br&gt;With later sets, you'll learn the fun of the Barbarian, the Araknis and the Yeti.&lt;br&gt;&lt;br&gt;It's also worth noting that each set is balanced against itself.  The bruisers in Mercenaries are not any more powerful than the same characters your opponent has.&lt;br&gt;&lt;br&gt;And I've only rarely seen Set vs. Set matches.  Usually, the newest set loses due (primarily) to familiarity.  Mercenaries may change that, but it's only because the characters are so very straightforward - there are very few &quot;hidden&quot; uses for them.&lt;br&gt;&lt;br&gt;It's all about finding combinations which work for you - much like in Magic: The Gathering.  The difference is that you have no idea what's in a Magic box - you DO know what's in a DT set. Or you can ask.&lt;br&gt;&lt;br&gt;Eric</description>
	<link>http://www.boardgamegeek.com/article/2019991#2019991</link>
	<pubDate>2008-01-19T20:57:45+00:00</pubDate>
	<dc:creator>Gamethyme</dc:creator>
</item><item>
	<title>Thread: Re: Power Creep?</title>
	<description>We actually choose the warrior a bunch.  He's well-rounded, I think.  Of coruse, we've only played a handful of sessions with PaD and FoD, so we're probably not too good at the game anyway.</description>
	<link>http://www.boardgamegeek.com/article/2019777#2019777</link>
	<pubDate>2008-01-19T18:52:22+00:00</pubDate>
	<dc:creator>cradleofmilk</dc:creator>
</item><item>
	<title>Thread: Power Creep?</title>
	<description>Is it just me, or with every expansion do the characters become more powerful?  Nobody in my group will ever use the warrior anymore, for example.  Not with the Weapon Master, Paladin, and Crossbowman around.  Other character types have also gotten better....  Thoughts?</description>
	<link>http://www.boardgamegeek.com/article/2019542#2019542</link>
	<pubDate>2008-01-19T16:26:12+00:00</pubDate>
	<dc:creator>cebalrai</dc:creator>
</item><item>
	<title>Thread: Re: Any more news on the US release of this?</title>
	<description>&lt;b&gt;Gamethyme wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;It's now available for order on Asmodee's website, which is usually a sign that distributors should have it any day now.&lt;br&gt;&lt;br&gt;Eric&lt;/i&gt;&lt;br&gt;&lt;br&gt;Thanks Eric.</description>
	<link>http://www.boardgamegeek.com/article/2011572#2011572</link>
	<pubDate>2008-01-16T16:09:19+00:00</pubDate>
	<dc:creator>Nick Warcholak</dc:creator>
</item><item>
	<title>Thread: Re: Any more news on the US release of this?</title>
	<description>&lt;b&gt;cradleofmilk wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;There are some serious badasses in there.&lt;/i&gt;&lt;br&gt;&lt;br&gt;For sure. I've been playing this a little too &quot;clean&quot; lately. This set will no doubt change that.</description>
	<link>http://www.boardgamegeek.com/article/2011569#2011569</link>
	<pubDate>2008-01-16T16:08:58+00:00</pubDate>
	<dc:creator>Nick Warcholak</dc:creator>
</item><item>
	<title>Thread: Re: Any more news on the US release of this?</title>
	<description>&lt;b&gt;Nick Warcholak wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Since it didn't make Christmas, does anyone know when can we expect to see this?&lt;/i&gt;&lt;br&gt;&lt;br&gt;It's now available for order on Asmodee's website, which is usually a sign that distributors should have it any day now.&lt;br&gt;&lt;br&gt;Eric</description>
	<link>http://www.boardgamegeek.com/article/2011524#2011524</link>
	<pubDate>2008-01-16T15:52:24+00:00</pubDate>
	<dc:creator>Gamethyme</dc:creator>
</item><item>
	<title>Thread: Re: Any more news on the US release of this?</title>
	<description>Thoughthammer lists this as a January arrival, but you probably already saw that.  I'm looking forward to this set a bunch.  There are some serious badasses in there.</description>
	<link>http://www.boardgamegeek.com/article/2011481#2011481</link>
	<pubDate>2008-01-16T15:42:25+00:00</pubDate>
	<dc:creator>cradleofmilk</dc:creator>
</item><item>
	<title>Thread: Any more news on the US release of this?</title>
	<description>Since it didn't make Christmas, does anyone know when can we expect to see this?</description>
	<link>http://www.boardgamegeek.com/article/2011455#2011455</link>
	<pubDate>2008-01-16T15:35:57+00:00</pubDate>
	<dc:creator>Nick Warcholak</dc:creator>
</item><item>
	<title>Thread: Re: Out for Xmas in the states?</title>
	<description>&lt;b&gt;cradleofmilk wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Thanks.  That's a sweet move, but I didn't have either the Angel or the cross.  We secretly chose our starting items and characters between base, paladins, and forces.  I chose poorly apparently.  &lt;img src=&quot;http://files.boardgamegeek.com/images/laugh.gif&quot; alt=&quot;:laugh:&quot; border=&quot;0&quot;&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;Ahh.  Free choice.&lt;br&gt;&lt;br&gt;One or more of these &lt;i&gt;may &lt;/i&gt;help in future games:&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://gamethyme.blogspot.com/2007/06/dungeon-twister-general-character.html&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;General Character Strategies&lt;/a&gt;&lt;br&gt;&lt;a href=&quot;http://gamethyme.blogspot.com/2007/06/dungeon-twister-strategy-narrowing-it.html&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;Narrowing It Down, Part I&lt;/a&gt;&lt;br&gt;&lt;a href=&quot;http://gamethyme.blogspot.com/2007/06/dungeon-twister-strategy-narrowing-it_22.html&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;Narrowing It Down, Part II&lt;/a&gt;&lt;br&gt;&lt;a href=&quot;http://gamethyme.blogspot.com/2007/06/dungeon-twister-strategy-putting-it-all.html&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;Putting It All Together&lt;/a&gt;&lt;br&gt;&lt;br&gt;Keep in mind: Not all experienced (or good ones) will agree with what I say.  Or wth each other, for that matter.</description>
	<link>http://www.boardgamegeek.com/article/1936874#1936874</link>
	<pubDate>2007-12-16T09:37:19+00:00</pubDate>
	<dc:creator>Gamethyme</dc:creator>
</item><item>
	<title>Thread: Re: Out for Xmas in the states?</title>
	<description>Thanks.  That's a sweet move, but I didn't have either the Angel or the cross.  We secretly chose our starting items and characters between base, paladins, and forces.  I chose poorly apparently.  &lt;img src=&quot;http://files.boardgamegeek.com/images/laugh.gif&quot; alt=&quot;:laugh:&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/1936868#1936868</link>
	<pubDate>2007-12-16T09:26:07+00:00</pubDate>
	<dc:creator>cradleofmilk</dc:creator>
</item><item>
	<title>Thread: Re: Out for Xmas in the states?</title>
	<description>&lt;b&gt;cradleofmilk wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Totally looking forward to getting this, but I was able to play last night with the other expansions.  Lost too.  That undead dragon kicked my ass.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Use the Cross Bomb!  Angel of Light + Holy Cross.  Drop the cross on the Undead Dragon as you pass through the square.&lt;br&gt;&lt;br&gt;It only works if the dragon isn't carrying anything, but it's an instant-kill worth 2 VP.&lt;br&gt;&lt;br&gt;Eric</description>
	<link>http://www.boardgamegeek.com/article/1936752#1936752</link>
	<pubDate>2007-12-16T06:29:30+00:00</pubDate>
	<dc:creator>Gamethyme</dc:creator>
</item><item>
	<title>Thread: Re: Out for Xmas in the states?</title>
	<description>Totally looking forward to getting this, but I was able to play last night with the other expansions.  Lost too.  That undead dragon kicked my ass.</description>
	<link>http://www.boardgamegeek.com/article/1935696#1935696</link>
	<pubDate>2007-12-15T15:02:49+00:00</pubDate>
	<dc:creator>cradleofmilk</dc:creator>
</item><item>
	<title>Thread: Re: Out for Xmas in the states?</title>
	<description>Yeah I've taken this one off my list (for Xmas). I understand about the shipping and all but it takes soooo long for Asmodee to get these games out in English. Maybe I'll pick this one up at Origins this year, that is if Asmodee attends&lt;img src=&quot;http://files.boardgamegeek.com/images/cry.gif&quot; alt=&quot;:cry:&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/1931994#1931994</link>
	<pubDate>2007-12-13T22:26:29+00:00</pubDate>
	<dc:creator>Nordiska</dc:creator>
</item><item>
	<title>Thread: Re: Out for Xmas in the states?</title>
	<description>&lt;b&gt;Boromir_and_Kermit wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Just was really keen for it. &lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;Ben.&lt;/i&gt;&lt;br&gt;&lt;br&gt;I still am.&lt;br&gt;&lt;br&gt;Eric</description>
	<link>http://www.boardgamegeek.com/article/1931910#1931910</link>
	<pubDate>2007-12-13T22:07:18+00:00</pubDate>
	<dc:creator>Gamethyme</dc:creator>
</item><item>
	<title>Thread: Re: Out for Xmas in the states?</title>
	<description>I know. Just really wanted this one under my tree.&lt;br&gt;&lt;br&gt;Shipping can be terrible at any time of the year (let alone Christmas). I understand fully. Just was really keen for it. &lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;Ben.</description>
	<link>http://www.boardgamegeek.com/article/1931614#1931614</link>
	<pubDate>2007-12-13T20:14:48+00:00</pubDate>
	<dc:creator>Boromir_and_Kermit</dc:creator>
</item><item>
	<title>Thread: Re: Out for Xmas in the states?</title>
	<description>&lt;b&gt;Boromir_and_Kermit wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;This doesn't look like happening now does it?&lt;br&gt;&lt;br&gt;Especially in Australia. &lt;img src=&quot;http://files.boardgamegeek.com/images/cry.gif&quot; alt=&quot;:cry:&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;Ben.&lt;/i&gt;&lt;br&gt;&lt;br&gt;As I said, &quot;Weather, shipping, and customs permitting.&quot;&lt;br&gt;&lt;br&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/sad.gif&quot; alt=&quot;:(&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;I'm really looking forward to my copy, too.&lt;br&gt;&lt;br&gt;Eric</description>
	<link>http://www.boardgamegeek.com/article/1930862#1930862</link>
	<pubDate>2007-12-13T15:54:57+00:00</pubDate>
	<dc:creator>Gamethyme</dc:creator>
</item><item>
	<title>Thread: Re: Out for Xmas in the states?</title>
	<description>This doesn't look like happening now does it?&lt;br&gt;&lt;br&gt;Especially in Australia. &lt;img src=&quot;http://files.boardgamegeek.com/images/cry.gif&quot; alt=&quot;:cry:&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;Ben.</description>
	<link>http://www.boardgamegeek.com/article/1930494#1930494</link>
	<pubDate>2007-12-13T12:07:09+00:00</pubDate>
	<dc:creator>Boromir_and_Kermit</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Merce Boards -3- &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic143056_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/143056</link>
	<pubDate>2006-08-30T11:33:04+00:00</pubDate>
	<dc:creator>JSE0508</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Merce Boards -2- &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic143055_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/143055</link>
	<pubDate>2006-08-30T11:22:28+00:00</pubDate>
	<dc:creator>JSE0508</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Merce Boards -1- &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic143053_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/143053</link>
	<pubDate>2006-08-30T11:22:22+00:00</pubDate>
	<dc:creator>JSE0508</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Merce  -Figures- &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic143061_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/143061</link>
	<pubDate>2006-08-30T10:03:11+00:00</pubDate>
	<dc:creator>JSE0508</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Box contents &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic123215_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/123215</link>
	<pubDate>2006-04-03T11:01:01+00:00</pubDate>
	<dc:creator>Surya</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		HQ box art (Back) &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic123199_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/123199</link>
	<pubDate>2006-04-03T10:05:41+00:00</pubDate>
	<dc:creator>Surya</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		HQ box art (Front) &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic123198_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/123198</link>
	<pubDate>2006-04-03T10:02:02+00:00</pubDate>
	<dc:creator>Surya</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Dark Angel &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic111676_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/111676</link>
	<pubDate>2006-01-17T21:54:00+00:00</pubDate>
	<dc:creator>SentientGolem</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Cover (French) &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic111675_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/111675</link>
	<pubDate>2006-01-17T21:48:06+00:00</pubDate>
	<dc:creator>SentientGolem</dc:creator>
</item></channel></rss>