<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
	<title>Game: Catan: Traders &amp; Barbarians</title>
	<link>http://www.boardgamegeek.com/boardgame/27760</link>
	<language>en-us</language>
	<lastBuildDate>Tue, 02 Dec 2008 12:50:38 -0600</lastBuildDate>
	<pubDate>Tue, 02 Dec 2008 12:50:38 -0600</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Thread: Re: Fishermen Boot Question</title>
	<description>Yep, as long as you don't have the highest score, you can give the boot away during your turn</description>
	<link>http://www.boardgamegeek.com/article/2868633#2868633</link>
	<pubDate>2008-11-30T10:57:21+00:00</pubDate>
	<dc:creator>toku42</dc:creator>
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	<title>Thread: Fishermen Boot Question</title>
	<description>When you draw the boo token, I understand that you can give it to another player with equal or higher victory points.  Now, is that person stuck with the boot for the rest of the game or is s/he able to give it away later to someone else with equal or higher victory points?</description>
	<link>http://www.boardgamegeek.com/article/2868522#2868522</link>
	<pubDate>2008-11-30T08:08:42+00:00</pubDate>
	<dc:creator>CatanWorshipper</dc:creator>
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	<title>Thread: Re: Old Catan- New Expansion?</title>
	<description>Hey thanks.  Thought I saw this somewhere but I never actually could find it!&lt;br&gt;&lt;br&gt;Much appreciated.&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2868424#2868424</link>
	<pubDate>2008-11-30T06:18:17+00:00</pubDate>
	<dc:creator>Cactusgod</dc:creator>
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	<title>Thread: Re: Old Catan- New Expansion?</title>
	<description>I guess that you need &lt;b&gt;The Settlers of Catan™ Pre-2007 Adapter Kit&lt;/b&gt;:&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.mayfairgames.com/shop/product/3000-3299/pages/3199.htm&quot; rel=&quot;nofollow&quot;&gt;http://www.mayfairgames.com/shop/product/3000-3299/pages/319...&lt;/A&gt;&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2868109#2868109</link>
	<pubDate>2008-11-30T01:34:51+00:00</pubDate>
	<dc:creator>GeoMan</dc:creator>
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	<title>Thread: Old Catan- New Expansion?</title>
	<description>Hey guys and gals,&lt;br&gt;&lt;br&gt;I have the version of Catan where the hexes are still basic looking and the sea hexes surround the board.  However, I just picked up this version and its telling me to replace the sea frame pieces....which I never got because this is an older version.  Anyone know what to do in this situation?</description>
	<link>http://www.boardgamegeek.com/article/2867944#2867944</link>
	<pubDate>2008-11-29T23:32:10+00:00</pubDate>
	<dc:creator>Cactusgod</dc:creator>
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	<title>Image</title>
	<description>
		«Catan: Traders &amp; Barbarians» Box cover in Russian. &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic402718_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/402718</link>
	<pubDate>2008-11-27T21:06:29+00:00</pubDate>
	<dc:creator>Santanos</dc:creator>
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	<title>Thread: Re: [Video Review] Catan: Traders &amp; Barbarians</title>
	<description>Your review talked me out of buying it.  I already own the fisherman expansion, event cards and river expansions and have access via the geek to the rules for the harbormaster.  &lt;br&gt;&lt;br&gt;I was tempted by the large scenarios but it seems that the highlight of this version is what I already own.&lt;br&gt;&lt;br&gt;&lt;br&gt;Bob</description>
	<link>http://www.boardgamegeek.com/article/2833081#2833081</link>
	<pubDate>2008-11-17T22:38:19+00:00</pubDate>
	<dc:creator>bobm174</dc:creator>
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	<title>Thread: Re: Combining Scenarios Webpage</title>
	<description>You'll have to make up rules for yourself. The proposed C&amp;K 2-player scenario is also a fan-made scenario (I was involved in its development as well). I don't remember, but I guess we didn't find a satisfying solution for Seafarers. Also, the problem with Seafarers is there are plenties of individual scenarios which all would need individual ruling...</description>
	<link>http://www.boardgamegeek.com/article/2829930#2829930</link>
	<pubDate>2008-11-17T00:38:54+00:00</pubDate>
	<dc:creator>Ponton</dc:creator>
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	<title>Thread: Re: Combining Scenarios Webpage</title>
	<description>Here's hoping for the webpage to post a way of combining the official 2 player rules with Seafarers.&lt;br&gt;&lt;br&gt;&lt;br&gt;Bob</description>
	<link>http://www.boardgamegeek.com/article/2829318#2829318</link>
	<pubDate>2008-11-16T18:46:25+00:00</pubDate>
	<dc:creator>bobm174</dc:creator>
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	<title>Image</title>
	<description>
		overview &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic397110_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/397110</link>
	<pubDate>2008-11-14T09:40:28+00:00</pubDate>
	<dc:creator>rober</dc:creator>
</item><item>
	<title>Thread: Re: Worth getting if you only for 2 player games?</title>
	<description>Actually, the scenarios included are 3-4 player. The opening section abuout general variants for settlers does include a 2 player variant, but it's not specifically designed to work with the scenarios included but it's a general variant. And I still don't think settlers should be played with only 2 players.</description>
	<link>http://www.boardgamegeek.com/article/2822810#2822810</link>
	<pubDate>2008-11-14T07:10:40+00:00</pubDate>
	<dc:creator>hakko504</dc:creator>
</item><item>
	<title>Thread: Worth getting if you only for 2 player games?</title>
	<description>&lt;br&gt;&lt;br&gt;With Christmas coming up, I am strugging with deciding on whether to purchase this one.  Many of the scenarios look fun but I rarely play with more then 2 and this would be bought almost exclusively for playing with my girfriend.&lt;br&gt;&lt;br&gt;Now, I am aware of the 2 player rules which I find only so so with the base game.  I guess my question comes down to this:  Are the scenarios included enjoyable with only 2 people?&lt;br&gt;&lt;br&gt;Know this is a matter of opinion and I would appreciate any opinions out there.&lt;br&gt;&lt;br&gt;&lt;br&gt;Thanks,&lt;br&gt;&lt;br&gt;Bob</description>
	<link>http://www.boardgamegeek.com/article/2821278#2821278</link>
	<pubDate>2008-11-13T21:46:04+00:00</pubDate>
	<dc:creator>bobm174</dc:creator>
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	<title>Thread: Re: Combining Scenarios Webpage</title>
	<description>&lt;b&gt;Ponton wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;OK, got the answer from Klaus Teuber. He says the great part of the translations is already done and needs to be proof read by himself. Mid October is his bet when the English texts might go online.&lt;/i&gt;&lt;br&gt;I just checked and I see that all of these translations are up now -- looks like they were added around October 15 (just as predicted!)</description>
	<link>http://www.boardgamegeek.com/article/2809874#2809874</link>
	<pubDate>2008-11-11T02:16:07+00:00</pubDate>
	<dc:creator>jdpeters</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		rebuilding the palace chips &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic393350_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/393350</link>
	<pubDate>2008-11-05T18:26:10+00:00</pubDate>
	<dc:creator>sim1</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		chips for two-players version &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic393348_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/393348</link>
	<pubDate>2008-11-05T18:24:55+00:00</pubDate>
	<dc:creator>sim1</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		wanna a fish? &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic393347_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/393347</link>
	<pubDate>2008-11-05T18:23:40+00:00</pubDate>
	<dc:creator>sim1</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		The rich and the poor (many many poor ones) &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic393342_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/393342</link>
	<pubDate>2008-11-05T18:09:06+00:00</pubDate>
	<dc:creator>sim1</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		the harbour master &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic393341_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/393341</link>
	<pubDate>2008-11-05T18:04:22+00:00</pubDate>
	<dc:creator>sim1</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Take `Em alive! &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic393327_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/393327</link>
	<pubDate>2008-11-05T17:29:11+00:00</pubDate>
	<dc:creator>sim1</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		gold! &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic393326_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/393326</link>
	<pubDate>2008-11-05T17:28:07+00:00</pubDate>
	<dc:creator>sim1</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		the treasure of the horde &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic393325_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/393325</link>
	<pubDate>2008-11-05T17:27:00+00:00</pubDate>
	<dc:creator>sim1</dc:creator>
</item><item>
	<title>Thread: Re: What is your favourite scenario? Please vote!</title>
	<description>&lt;br&gt;I think right now the sweet spot for our five player games is a large seafarers map with fishermen.&lt;br&gt;&lt;br&gt;With 5 boxes, it takes forever to setup and just as long to put away &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2787742#2787742</link>
	<pubDate>2008-11-04T06:12:22+00:00</pubDate>
	<dc:creator>monteslu</dc:creator>
</item><item>
	<title>Thread: What is your favourite scenario? Please vote!</title>
	<description>[poll=16648]</description>
	<link>http://www.boardgamegeek.com/article/2787482#2787482</link>
	<pubDate>2008-11-04T02:55:19+00:00</pubDate>
	<dc:creator>Kerbster76</dc:creator>
</item><item>
	<title>Thread: Re: Fishermen questions sent to rulesguru@mayfairgames.com</title>
	<description>&lt;i&gt;Special Preparation, 4th bullet point: do you also get a fish token if your second settlement is placed by the lake (i.e. does it count as a ‘fishing ground tile’)?&lt;/i&gt;&lt;br&gt;Yes. Although it is not stated directly, the lake is a fishing ground.&lt;br&gt;&lt;br&gt;&lt;i&gt;May the Robber be placed on the lake to prevent the acquisition of fish tokens?&lt;/i&gt;&lt;br&gt;Yes, the German rules allow for this but they are not stated in the English rules. The Robber may not be placed on a sea fishing ground.&lt;br&gt;&lt;br&gt;&lt;i&gt;When may the Fish Card actions be performed:&lt;br&gt;- at any time in your turn, even before rolling the dice/drawing the event card?&lt;br&gt;- only during trading or building?&lt;/i&gt;&lt;br&gt;During your building and trading phase.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;i&gt;If more than one player gets fish tokens that turn, who pulls first (I am guessing it starts with the current player and proceeds clockwise)?&lt;/i&gt;&lt;br&gt;Yes, as you say.&lt;br&gt;&lt;br&gt;&lt;i&gt;These two points in the rule seem to conflict:&lt;br&gt;- If there are not enough fish tokens to fulfill everyone’s production, no one receives any fish tokens that turn.&lt;br&gt;- When the last face-down fish token is drawn, turn over all the used fish tokens and mix them up again to form a new supply.&lt;br&gt;So, the only way they wouldn’t conflict is if the remaining number of fish tokens exactly matches everyone’s production for that turn; is this so or do you hand out what is there and then make up the rest from the new supply?&lt;/i&gt;&lt;br&gt;If there are not enough, no one collects fish tokens and the tokens are reshuffled and placed back in a pile, bag, whatever. Therefore, if (1, from above), then (2, from above).&lt;br&gt;&lt;br&gt;&lt;i&gt;Does the Epidemic event card cut fish production for a city (just checking, because the rules seem pretty clear that Epidemics only effect resources/commodities and fish are not a resource)?&lt;/i&gt;&lt;br&gt;No, it only affects resources and commodities, not items collected from other sources.&lt;br&gt;&lt;br&gt;&lt;i&gt;May the 5 fish free road be used to repair the Earthquake event?&lt;/i&gt;&lt;br&gt;Yes, repairing a road is rebuilding a road, therefore it is building a road (without placing one).&lt;br&gt;&lt;br&gt;&lt;i&gt;If combined with Cities &amp; Knights, may seven fish be traded in for a Progress Card from any of the three stacks?&lt;/i&gt;&lt;br&gt;In lieu of Development cards, Progress cards may be traded for and you can chose from any stack.&lt;br&gt;&lt;br&gt;I hope that helps!</description>
	<link>http://www.boardgamegeek.com/article/2760392#2760392</link>
	<pubDate>2008-10-25T17:19:07+00:00</pubDate>
	<dc:creator>Whaleyland</dc:creator>
</item><item>
	<title>Thread: Fishermen questions sent to rulesguru@mayfairgames.com</title>
	<description>Here is the list of Fishermen questions I've so far sent to rulesguru@mayfairgames.com:&lt;br&gt;&lt;br&gt;Special Preparation, 4th bullet point: do you also get a fish token if your second settlement is placed by the lake (i.e. does it count as a ‘fishing ground tile’)?&lt;br&gt;&lt;br&gt;May the Robber be placed on the lake to prevent the acquisition of fish tokens?&lt;br&gt;&lt;br&gt;May the Robber be placed on a fishing ground tile to prevent the acquisition of fish tokens?&lt;br&gt;&lt;br&gt;When may the Fish Card actions be performed:&lt;br&gt;- at any time in your turn, even before rolling the dice/drawing the event card?&lt;br&gt;- only during trading or building?&lt;br&gt;&lt;br&gt;If more than one player gets fish tokens that turn, who pulls first (I am guessing it starts with the current player and proceeds clockwise)?&lt;br&gt;&lt;br&gt;These two points in the rule seem to conflict:&lt;br&gt;- If there are not enough fish tokens to fulfill everyone’s production, no one receives any fish tokens that turn.&lt;br&gt;- When the last face-down fish token is drawn, turn over all the used fish tokens and mix them up again to form a new supply.&lt;br&gt;So, the only way they wouldn’t conflict is if the remaining number of fish tokens exactly matches everyone’s production for that turn; is this so or do you hand out what is there and then make up the rest from the new supply?&lt;br&gt;&lt;br&gt;Does the Epidemic event card cut fish production for a city (just checking, because the rules seem pretty clear that Epidemics only effect resources/commodities and fish are not a resource)?&lt;br&gt;&lt;br&gt;May the 5 fish free road be used to repair the Earthquake event?&lt;br&gt;&lt;br&gt;If combined with Cities &amp; Knights, may seven fish be traded in for a Progress Card from any of the three stacks?&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2759177#2759177</link>
	<pubDate>2008-10-25T00:27:25+00:00</pubDate>
	<dc:creator>WBRP</dc:creator>
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	<title>Thread: Catan for Two. Replenishing Trade Tokens typo?</title>
	<description>I've sent this to the rulesguru@mayfiar.com:&lt;br&gt;&lt;br&gt;Catan for Two. Replenishing Trade Tokens. Last sentence of the first bullet point reads, ‘(at least 3) face-up Knight Cards takes the Longest Road card.’ I assume that it is actually supposed to be the Largest Army card, yes? </description>
	<link>http://www.boardgamegeek.com/article/2754318#2754318</link>
	<pubDate>2008-10-23T15:58:32+00:00</pubDate>
	<dc:creator>WBRP</dc:creator>
</item><item>
	<title>Thread: Event Card questions sent to rulesguru@mayfairgames.com</title>
	<description>Earthquake Event Card: may you use one of the two roads from a Roadbuilding development card to repair a sideways road? Based on my reading of the rule, I think the answer is ‘no’ as it clearly states that you need one lumber and one brick, but that is also the same combination as a road build. &lt;br&gt;&lt;br&gt;Earthquake Event Card: can a player have more than one sideways road because it was not repaired before Earthquake was drawn again? I think the answer is no based on the ‘turns 1 (maximum)’ statement, but maybe that is just the limit per earthquake...although I cannot understand why someone would want to turn more than one of their roads. &lt;br&gt;&lt;br&gt;Earthquake Event Card: although the road is sideways, may a settlement still be built at what used to be its free end? &lt;br&gt;&lt;br&gt;Good Neighbors Event Card: I assume that everyone passes simultaneously and the received cards are not considered in the swap, yes? So, everyone who has at least one card chooses which one to pass off and then they all get passed simultaneously, rather than having it occur as some sort of chain reaction where the first player passes, then the player to his left passes, etc. &lt;br&gt;&lt;br&gt;Conflict Event Card: When more than one player is eligible to take a card from another player, is it done in seating order based on the active player, or is it a simultaneous free for all? &lt;br&gt;&lt;br&gt;Conflict Event Card: When more than one player is eligible to take a card from another player, are cards just stolen by one player eligible to stolen by another player? </description>
	<link>http://www.boardgamegeek.com/article/2754314#2754314</link>
	<pubDate>2008-10-23T15:57:04+00:00</pubDate>
	<dc:creator>WBRP</dc:creator>
</item><item>
	<title>Thread: Re: Can commercial chips and fish tokens be used at any time?</title>
	<description>I asked this question of Mayfair this morning. I will try to post the answer when it comes in.</description>
	<link>http://www.boardgamegeek.com/article/2754306#2754306</link>
	<pubDate>2008-10-23T15:53:57+00:00</pubDate>
	<dc:creator>WBRP</dc:creator>
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	<title>Thread: Re: Blocking fishing hexes in Fishermen</title>
	<description>Okay...German English dictionary deployed...&lt;br&gt;&lt;br&gt;I make the first one to be:&lt;br&gt;Q. May the Robber be placed on the Lake?&lt;br&gt;&lt;br&gt;Short A. Yes&lt;br&gt;&lt;br&gt;Long A. On what basis can the Robber attack the fishing boats after they've caught fish? The Robber can catch them by surprise when they get back to shore (ha-ha).&lt;br&gt;&lt;br&gt;The second one looks like:&lt;br&gt;Q. Once the game has commenced, may the Robber be sent back to the Desert?&lt;br&gt;&lt;br&gt;Short A. Yes&lt;br&gt;&lt;br&gt;Long A. The Robber may be moved to the Desert, even though there is no number chip on it.&lt;br&gt;&lt;br&gt;&lt;b&gt;Ponton wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;br&gt;You're free to believe whatever you like, but Klaus Teuber says that the robber can be put on the lake, so he can. Of course, you're free to house-rule it however you like.&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.siedeln.de/faq/462_1314_de.html&quot; rel=&quot;nofollow&quot;&gt;http://www.siedeln.de/faq/462_1314_de.html&lt;/A&gt; (GERMAN)&lt;br&gt;&lt;br&gt;Also, the robber MAY return to the desert. This is since 1995 when Settlers first came out in German. I know Mayfair messed up with this, but read their official FAQ and you'll see that the robber may return to the desert, even in the Mayfair edition. I also think, this was fixed with the 4th edition.&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.siedeln.de/faq/192_354_de.html&quot; rel=&quot;nofollow&quot;&gt;http://www.siedeln.de/faq/192_354_de.html&lt;/A&gt; (GERMAN)&lt;/i&gt;&lt;br&gt;&lt;br&gt;Here is the list of Fishermen questions I sent yesterday to rulesguru@mayfair.com:&lt;br&gt;Special Preparation, 4th bullet point: do you also get a fish token if your second settlement is placed by the lake (i.e. does it count as a ‘fishing ground tile’)?&lt;br&gt;&lt;br&gt;May the Robber be placed on the lake to prevent the acquisition of fish tokens?&lt;br&gt;&lt;br&gt;May the Robber be placed on a fishing ground tile to prevent the acquisition of fish tokens?&lt;br&gt;&lt;br&gt;When may the Fish Card actions be performed:&lt;br&gt;-          at any time in your turn, even before rolling the dice/drawing the event card?&lt;br&gt;-          only during trading or building?&lt;br&gt;&lt;br&gt;May the 5 fish free road be used to repair the Earthquake event?</description>
	<link>http://www.boardgamegeek.com/article/2754300#2754300</link>
	<pubDate>2008-10-23T15:50:36+00:00</pubDate>
	<dc:creator>WBRP</dc:creator>
</item><item>
	<title>Thread: Re: [Video Review] Catan: Traders &amp; Barbarians</title>
	<description>I'd second the comment about Cities &amp; Knights, and put me down as one person who is really enjoying the Event Deck &amp; Harbormaster &amp; Fishermen variants.&lt;br&gt;&lt;br&gt;&lt;b&gt;Quarashi wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Nice overview Tom. I don't agree with your assessment of Cities and Knights but all the same this overview makes me can't wait to play these new scenarios now. Thanks Tom.&lt;/i&gt;</description>
	<link>http://www.boardgamegeek.com/article/2751241#2751241</link>
	<pubDate>2008-10-22T16:26:28+00:00</pubDate>
	<dc:creator>WBRP</dc:creator>
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	<title>Thread: Re: Should I bother?</title>
	<description>Well, it seems like the common opinion is that it is worth it, and frankly I'm glad.  I've been disappointed that I couldnt buy the first new big Catan expansion since Ive started playing&lt;br&gt;&lt;br&gt;thanks all,&lt;br&gt;&lt;br&gt;Jugg</description>
	<link>http://www.boardgamegeek.com/article/2747067#2747067</link>
	<pubDate>2008-10-21T12:37:59+00:00</pubDate>
	<dc:creator>the1jugg</dc:creator>
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	<title>Thread: Re: Should I bother?</title>
	<description>I would recommend buying the box. I owned all three of the mini expansions as well. I find that a second set of event cards actually makes the game run smoother. The Rivers is very different than the mini expansion and well worth getting the upgrade. The Fishermen is really the only unchanged scenario, although that too comes with a new lake hex. Overall, the main purpose of this box set is for the Barbarian Invasion and Traders &amp; Barbarians scenarios, and they are quite fun. I also enjoy the trade chits for use with 2-player games and the gold coins for other scenarios. The Caravan was not quite as fun as I expected, but it did balance the game more than other variants/scenarios have. Overall, I would suggest getting it, but not for retail price. Check out Boulder Games or TimeWellSpent. Boulder has the cheapest online Catan games, but TimeWellSpent has the best shipping rates and they price match. This probably isn't worth $42 for you, but a $10 discount makes it much more appealing.&lt;br&gt;&lt;br&gt;(Note: Not sure if either of those companies ship to Canada, but I have a hunch they do.)</description>
	<link>http://www.boardgamegeek.com/article/2746919#2746919</link>
	<pubDate>2008-10-21T10:20:36+00:00</pubDate>
	<dc:creator>Whaleyland</dc:creator>
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	<title>Thread: Re: Should I bother?</title>
	<description>The two main scenarios are way more interesting than the small variants that has been previously available.&lt;br&gt;&lt;br&gt;One has your travelling around the board in small carts to gather materials to build the Castle, and the other have players working together to hire Knights to fight off the invaders at the beaches.&lt;br&gt;&lt;br&gt;Both are highly interesting and very different from the other original boxes.</description>
	<link>http://www.boardgamegeek.com/article/2745320#2745320</link>
	<pubDate>2008-10-20T19:11:13+00:00</pubDate>
	<dc:creator>Great Dane</dc:creator>
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	<title>Thread: Re: Should I bother?</title>
	<description>Thats not a bad idea.  I'm not a big &quot;scenario&quot; type player - but I love new stuff.  I was disappointed that I could never get ahold of The Caravan, so its my main want.</description>
	<link>http://www.boardgamegeek.com/article/2745255#2745255</link>
	<pubDate>2008-10-20T18:52:13+00:00</pubDate>
	<dc:creator>the1jugg</dc:creator>
</item><item>
	<title>Thread: Re: Should I bother?</title>
	<description>No, the scenarios are not as altering to the game as Cities &amp; Knights.  Seeing the expansions you own, you already have a big chunk of what's in the box.  You could easily cobble together pieces to try out the other scenarios before committing to a purchase.</description>
	<link>http://www.boardgamegeek.com/article/2745171#2745171</link>
	<pubDate>2008-10-20T18:29:31+00:00</pubDate>
	<dc:creator>jtakagi</dc:creator>
</item><item>
	<title>Thread: Re: Should I bother?</title>
	<description>A few things to note. First, the River is a similar but different variation in the Tarders &amp; Barbarians box than the one that's been available recently. Second, the main variations  (i.e., not the river, fisherman or event cards) do quite drastically change the game. Try to find someone with this expansion or find the rules online and see for yourself. I recommend getting it, but that's just me.</description>
	<link>http://www.boardgamegeek.com/article/2744784#2744784</link>
	<pubDate>2008-10-20T16:35:45+00:00</pubDate>
	<dc:creator>theotherring</dc:creator>
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	<title>Thread: Should I bother?</title>
	<description>I already have The Fishermen, The River, and the Event Cards.  &lt;br&gt;&lt;br&gt;Is there enough meat in the other components to warrant buying this?  I loved Knights and Cities and am looking for something that can change the game as substantialy as that.&lt;br&gt;&lt;br&gt;thanks for your opinions,&lt;br&gt;&lt;br&gt;Jugg</description>
	<link>http://www.boardgamegeek.com/article/2744695#2744695</link>
	<pubDate>2008-10-20T16:06:56+00:00</pubDate>
	<dc:creator>the1jugg</dc:creator>
</item><item>
	<title>Thread: Re: Mayfair is no fair</title>
	<description>I just bought this expansion and the first thing I did was toss the plastic insert. As noted above its totally worthless for this expansion. Pity; I paid for it. But once you punch out the tokens and tiles its just in the way. &lt;br&gt;&lt;br&gt;My question is, what Catan game/expansion &lt;i&gt;was&lt;/i&gt; it designed for? I assume some flavor of the 4th edition Settlers line. Do any of you that own the 4th edition line know? </description>
	<link>http://www.boardgamegeek.com/article/2743702#2743702</link>
	<pubDate>2008-10-20T06:27:29+00:00</pubDate>
	<dc:creator>Michael Ward</dc:creator>
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	<title>Thread: Re: Road placements with Traders And Barbarians Scenario?</title>
	<description>You need to create a mysql database &quot;cedit&quot; with phpmyadmin and upload the included data.sql file. This creates all the tables needed for the editor. Then just start it with &quot;localhost/cedit&quot;. Of course, you need to copy all files into the htdocs directory of your apache server. Use Internet Explorer 7, preferrably, although IE6 might work also.</description>
	<link>http://www.boardgamegeek.com/article/2715817#2715817</link>
	<pubDate>2008-10-09T23:20:04+00:00</pubDate>
	<dc:creator>Ponton</dc:creator>
</item><item>
	<title>Thread: Re: Road placements with Traders And Barbarians Scenario?</title>
	<description>&lt;i&gt;You need to understand at least a little German to understand the linked page. If you're clever enough, just download the files, install a local Apache-PHP-MySQL environment and get the editor started with internet explorer. Have fun!&lt;/i&gt;&lt;br&gt;&lt;br&gt;I actually have downloaded CEdit before and use it for images of all the game pieces, when needed. However, I tried to get the program working on an Apache-PHP-MySQL environment a bunch of times and couldn't get it working. I don't read German very fluently and I am not very good at creating editing environments, although I am quite skilled at working within them. I'd love to use CEdit or at least have a CEdit playground on which I can take pictures, but it just doesn't seem to be working well for me. If you know of any way to help my crisis, I would be much obliged.</description>
	<link>http://www.boardgamegeek.com/article/2715315#2715315</link>
	<pubDate>2008-10-09T20:13:18+00:00</pubDate>
	<dc:creator>Whaleyland</dc:creator>
</item><item>
	<title>Thread: Re: Road placements with Traders And Barbarians Scenario?</title>
	<description>&lt;b&gt;Whaleyland wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I am curious if you used any special software for that image or if you just Photoshopped it. I want to make a system for charting scenarios and set-designs for Catan and am looking around for options. Thanks in advance.&lt;/i&gt;&lt;br&gt;Hey - I didn't use anything special.  I think I googled for &quot;hex map&quot; or something to get an image of a bunch of hexes, and then just used Gimp to draw the extra lines.  (Gimp being a free image editor.)&lt;br&gt;&lt;b&gt;JeffyJeff wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I think he may have confused it that you can't build a road through someone elses settlement or city&lt;/i&gt;&lt;br&gt;Well, I wasn't &lt;b&gt;confused&lt;/b&gt; so much as just curious, since crossing-roads was never possible until this variant, and the rules didn't explicitly state anything about it.  Thanks for the responses, though!  I've gotta figure out why I didn't get the email notification that people had been replying.  &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;Thanks again,&lt;br&gt;CJ</description>
	<link>http://www.boardgamegeek.com/article/2714872#2714872</link>
	<pubDate>2008-10-09T18:03:25+00:00</pubDate>
	<dc:creator>sekhmet</dc:creator>
</item><item>
	<title>Thread: Re: T&amp;B 5-6 players?</title>
	<description>ur right, i just read the english translation of the german rules. Also it releases on Oct 15 and not the 14th.&lt;br&gt;&lt;br&gt;It also says that there are 12 new terrain tiles. Do u know what they are besides the extra lake.</description>
	<link>http://www.boardgamegeek.com/article/2709421#2709421</link>
	<pubDate>2008-10-08T00:43:19+00:00</pubDate>
	<dc:creator>Da L0C</dc:creator>
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	<title>Thread: Re: T&amp;B 5-6 players?</title>
	<description>You definitely need the expansion to play the &quot;Traders &amp; Barbarians&quot; scenario with more than 4 players. Also, the fishermen come with additional pieces (one more lake, two more fishing grounds). The invasion scenario comes with additional barbarian figures, also the pieces for a 5th or 6th player (knights, wagon). There are more gold coins and chits (for T&amp;B, and fishes).</description>
	<link>http://www.boardgamegeek.com/article/2709025#2709025</link>
	<pubDate>2008-10-07T22:28:21+00:00</pubDate>
	<dc:creator>Ponton</dc:creator>
</item><item>
	<title>Thread: Re: T&amp;B 5-6 players?</title>
	<description>according to tanga its Oct 14 (next week). i just bought the catan w/ 5-6 extension. Is there roads needed for the 4player traders scenario? Cause what i've been reading is that you don't need the 5-6 player expansion for the 5-6 traders scenario. I don't have traders yet so I'm not 100% sure.</description>
	<link>http://www.boardgamegeek.com/article/2708922#2708922</link>
	<pubDate>2008-10-07T21:56:52+00:00</pubDate>
	<dc:creator>Da L0C</dc:creator>
</item><item>
	<title>Thread: Dev Cards : Knights == Soldiers? Largest Army</title>
	<description>We tried the traders and barbarians scenario last night for the first time.  Was...um...interesting. The resources ended up very scarce on clay and scarce on wheat, part of which lead to very few dev cards being bought.&lt;br&gt;&lt;br&gt;The rules are pretty scarce regarding dev cards, aside from playing with the different ones. The rules also don't mention anything about largest army. Is this still in play in this scenario? And are Knights the same as Soldiers? Are the normal rules about dev cards in effect, specifically you can't play a dev card on the same turn you bought it (except for a VP card)?&lt;br&gt;&lt;br&gt;Thanks</description>
	<link>http://www.boardgamegeek.com/article/2708621#2708621</link>
	<pubDate>2008-10-07T20:20:37+00:00</pubDate>
	<dc:creator>briforge</dc:creator>
</item><item>
	<title>Thread: Re: Gold and 2:1 harbors</title>
	<description>Thanks, Ken. The English translations of the German rules on BGG support what you say.&lt;br&gt;&lt;br&gt;I do question as to why they mention that you can trade resources with the bank for gold in the Barbarian Invasion scenario. The only thing you can do with gold is trade for resources in that scenario. I suppose you could use it to reduce hand size, but it would be really inefficient (6 resources for 2 gold for 1 resource &lt;img src=&quot;http://files.boardgamegeek.com/images/tounge.gif&quot; alt=&quot;:p&quot; border=&quot;0&quot;&gt;).&lt;br&gt;&lt;br&gt;Also, due to our misinterpretation of the rule, we were allowing 4:1 and 3:1 trades beyond the two allowed 2:1 trades. This allowed someone (me) to horde a bunch of gold, and then stock his hand in one turn. The two-trades-per-turn limit makes much more sense.&lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2704817#2704817</link>
	<pubDate>2008-10-06T18:15:24+00:00</pubDate>
	<dc:creator>FunkCracker</dc:creator>
</item><item>
	<title>Thread: Re: Road placements with Traders And Barbarians Scenario?</title>
	<description>&lt;b&gt;Whaleyland wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I am curious if you used any special software for that image or if you just Photoshopped it. I want to make a system for charting scenarios and set-designs for Catan and am looking around for options. Thanks in advance.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Try CEdit - &lt;A target='_blank' href=&quot;http://www.siedeln.de/phpBB/topic,8551,-die-neuste-cedit-version.html&quot; rel=&quot;nofollow&quot;&gt;http://www.siedeln.de/phpBB/topic,8551,-die-neuste-cedit-ver...&lt;/A&gt;&lt;br&gt;&lt;br&gt;You need to understand at least a little German to understand the linked page. If you're clever enough, just download the files, install a local Apache-PHP-MySQL environment and get the editor started with internet explorer. Have fun!</description>
	<link>http://www.boardgamegeek.com/article/2700832#2700832</link>
	<pubDate>2008-10-04T19:49:18+00:00</pubDate>
	<dc:creator>Ponton</dc:creator>
</item><item>
	<title>Thread: Re: Road placements with Traders And Barbarians Scenario?</title>
	<description>&lt;b&gt;Ponton wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;The picture you provide shows a correct road placement. The base settlers rules say you need to build roads adjacent to your own existing roads, settlements or cities. In the case above, the red roads and the blue ones each are adjacent to roads of the same color. It's meaningless that they are also adjacent to the other color. The only prerequisite is to be adjacent to an own road.&lt;/i&gt;&lt;br&gt;I think he may have confused it that you can't build a road through someone elses settlement or city (roads could cross like above but if either built a legal settlement at the intersection, the other persons road would also be considered broken as far as longest road goes, which of course doesn't apply in this scenerio).</description>
	<link>http://www.boardgamegeek.com/article/2700612#2700612</link>
	<pubDate>2008-10-04T17:03:51+00:00</pubDate>
	<dc:creator>JeffyJeff</dc:creator>
</item><item>
	<title>Thread: Re: Combining Scenarios Webpage</title>
	<description>OK, got the answer from Klaus Teuber. He says the great part of the translations is already done and needs to be proof read by himself. Mid October is his bet when the English texts might go online.</description>
	<link>http://www.boardgamegeek.com/article/2684757#2684757</link>
	<pubDate>2008-09-29T08:44:43+00:00</pubDate>
	<dc:creator>Ponton</dc:creator>
</item><item>
	<title>Thread: Re: Combining Scenarios Webpage</title>
	<description>Thanks Ponton. I always appreciate your contributions here and help with games &amp; rules!&lt;br&gt;&lt;br&gt;I also sent an email to custserv@mayfairgames.com inquiring about the status of the translation, as they reference the webpage in the T&amp;B manual. I'd recommend others who are interested contact them as well.&lt;br&gt;&lt;br&gt;dsr</description>
	<link>http://www.boardgamegeek.com/article/2683369#2683369</link>
	<pubDate>2008-09-28T16:32:17+00:00</pubDate>
	<dc:creator>dsr15</dc:creator>
</item><item>
	<title>Thread: Re: Combining Scenarios Webpage</title>
	<description>I've translated a couple of them, namely,&lt;br&gt;The Fishermen of Catan – Traders &amp; Barbarians and&lt;br&gt;Traders &amp; Barbarians – Cities &amp; Knights.&lt;br&gt;&lt;br&gt;I can post them here if anyone's interested.&lt;br&gt;Also, I am willing to take requests, but be aware it may take a few weeks to do one, as I am just a college student with a limited amount of free time.</description>
	<link>http://www.boardgamegeek.com/article/2682437#2682437</link>
	<pubDate>2008-09-28T02:33:21+00:00</pubDate>
	<dc:creator>howdyhamster</dc:creator>
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	<title>Thread: Re: [Video Review] Catan: Traders &amp; Barbarians</title>
	<description>Thanks for the review.  &lt;br&gt;&lt;br&gt;I've printed out my own fishermen and caravan and river on cardstock, but I use them so often for regular play (especially the fishermen), that I think I'd rather have a set out of thicker cardboard.  It would make drawing fish a whole lot easier.&lt;br&gt;&lt;br&gt;Plus, how can I resist the little golden cameeples &amp; barbeeples, and colored knighteeples?</description>
	<link>http://www.boardgamegeek.com/article/2682408#2682408</link>
	<pubDate>2008-09-28T02:13:48+00:00</pubDate>
	<dc:creator>origamifreak</dc:creator>
</item><item>
	<title>Thread: Re: Combining Scenarios Webpage</title>
	<description>&lt;b&gt;Ponton wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;A month ago or so I offered Klaus Teuber to do the translation, but he told me, they've already translated all the stuff and only need to publish it online. I wonder what takes so long, but I might ask if you like.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Yes, please ask. I'd also like to combine a few scenarios.</description>
	<link>http://www.boardgamegeek.com/article/2682358#2682358</link>
	<pubDate>2008-09-28T01:30:59+00:00</pubDate>
	<dc:creator>monteslu</dc:creator>
</item><item>
	<title>Thread: Re: Combining Scenarios Webpage</title>
	<description>A month ago or so I offered Klaus Teuber to do the translation, but he told me, they've already translated all the stuff and only need to publish it online. I wonder what takes so long, but I might ask if you like.</description>
	<link>http://www.boardgamegeek.com/article/2682168#2682168</link>
	<pubDate>2008-09-27T23:23:12+00:00</pubDate>
	<dc:creator>Ponton</dc:creator>
</item><item>
	<title>Thread: Combining Scenarios Webpage</title>
	<description>Anyone familiar with this (perhaps Ponton)? The webpage&lt;br&gt;  &lt;A target='_blank' href=&quot;http://www.catan.com/CMS/content/view/450/60/lang,en_US/&quot; rel=&quot;nofollow&quot;&gt;http://www.catan.com/CMS/content/view/450/60/lang,en_US/&lt;/A&gt;&lt;br&gt;&lt;br&gt;has links to combining T&amp;B scenarios with Seafarers and C&amp;K. Here's the text of the links on the page:&lt;br&gt;&lt;br&gt;&lt;i&gt;&lt;br&gt;Combinations with Scenarios of “Traders &amp; Barbarians”&lt;br&gt;  The Fishermen of Catan – The Rivers of Catan&lt;br&gt;  The Fishermen of Catan – The Caravans&lt;br&gt;  The Fishermen of Catan – Barbarian Attack&lt;br&gt;  The Fishermen of Catan – Traders &amp; Barbarians&lt;br&gt;  The Rivers of Catan – The Caravans&lt;br&gt;  The Rivers of Catan – Barbarian Attack&lt;br&gt;  The Rivers of Catan – Traders &amp; Barbarians&lt;br&gt;  The Caravans – Barbarian Attack&lt;br&gt;  The Caravans – Traders &amp; Barbarians&lt;br&gt;  Barbarian Attack – Traders &amp; Barbarians - new -&lt;br&gt; &lt;br&gt;Combinations with Scenarios of “Seafarers”&lt;br&gt;  The Fishermen of Catan – Seafarers&lt;br&gt;  The Rivers of Catan – Seafarers&lt;br&gt;  The Caravans – Seafarers&lt;br&gt;  Barbarian Attack – Seafarers - new -&lt;br&gt;  Traders &amp; Barbarians – Seafarers - new -&lt;br&gt;&lt;br&gt;Combinations with “Cities &amp; Knights”&lt;br&gt;  Catan for 2 – Cities &amp; Knights&lt;br&gt;  The Fishermen of Catan – Cities &amp; Knights&lt;br&gt;  The Rivers of Catan – Cities &amp; Knights&lt;br&gt;  The Caravans – Cities &amp; Knights&lt;br&gt;  Barbarian Attack – Cities &amp; Knights - neu -&lt;br&gt;  Traders &amp; Barbarians – Cities &amp; Knights - neu - &lt;br&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;However all of the linked combo pages are in German. Anyone aware of an English translation? Looks like a lot of good info, if only I could read it! &lt;br&gt;&lt;br&gt;Thanks,&lt;br&gt;dsr</description>
	<link>http://www.boardgamegeek.com/article/2682035#2682035</link>
	<pubDate>2008-09-27T22:07:16+00:00</pubDate>
	<dc:creator>dsr15</dc:creator>
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	<title>Thread: Now available in Linköping, Sweden.</title>
	<description>It has arrived!&lt;br&gt;Let the fun and games begin.&lt;br&gt;&lt;a href=&quot;http://www.serieborsen.se/spel/settlers.html&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;&lt;A target='_blank' href=&quot;http://www.serieborsen.se/spel/settlers.html&quot; rel=&quot;nofollow&quot;&gt;http://www.serieborsen.se/spel/settlers.html&lt;/A&gt;&lt;/a&gt;&lt;br&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/wink.gif&quot; alt=&quot;;)&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2669229#2669229</link>
	<pubDate>2008-09-23T13:46:45+00:00</pubDate>
	<dc:creator>serieborsen</dc:creator>
</item><item>
	<title>Thread: Re: Will the hexes fit my old edition (I've heard the water won't), and is the 2-player variant any good?</title>
	<description>Thanks very much--it's good to know that it'll fit my set.  I'll be picking this one up for sure...</description>
	<link>http://www.boardgamegeek.com/article/2664360#2664360</link>
	<pubDate>2008-09-21T12:33:09+00:00</pubDate>
	<dc:creator>violin man</dc:creator>
</item><item>
	<title>Thread: Re: [Video Review] Catan: Traders &amp; Barbarians</title>
	<description>Thanks for the review Tom! I was on the wall about this myself, but after your review, I think I can pass on this one. The fisherman module seemed interesting, as did the Harbormaster (but I can just use any sort of token for that), but I'm good with the base game and my C&amp;K.&lt;br&gt;&lt;br&gt;Great review!</description>
	<link>http://www.boardgamegeek.com/article/2660567#2660567</link>
	<pubDate>2008-09-19T14:15:32+00:00</pubDate>
	<dc:creator>brdparker</dc:creator>
</item><item>
	<title>Thread: Re: [Video Review] Catan: Traders &amp; Barbarians</title>
	<description>Nice overview Tom. I don't agree with your assessment of Cities and Knights but all the same this overview makes me can't wait to play these new scenarios now. Thanks Tom.</description>
	<link>http://www.boardgamegeek.com/article/2660449#2660449</link>
	<pubDate>2008-09-19T13:33:04+00:00</pubDate>
	<dc:creator>Quarashi</dc:creator>
</item><item>
	<title>Thread: Re: [Video Review] Catan: Traders &amp; Barbarians</title>
	<description>Traders and Builders?  is this Carcassonne?</description>
	<link>http://www.boardgamegeek.com/article/2660324#2660324</link>
	<pubDate>2008-09-19T12:34:23+00:00</pubDate>
	<dc:creator>the1jugg</dc:creator>
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