<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
	<title>Game: Bamboleo</title>
	<link>http://www.boardgamegeek.com/boardgame/293</link>
	<language>en-us</language>
	<lastBuildDate>Wed, 15 Oct 2008 22:14:05 -0500</lastBuildDate>
	<pubDate>Wed, 15 Oct 2008 22:14:05 -0500</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Image</title>
	<description>
		Simone's Success! &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic323983_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/323983</link>
	<pubDate>2008-04-20T14:29:59+00:00</pubDate>
	<dc:creator>hseldon</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		No, not the big block! 2-year old worried about this game of Bamboleo! &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic288640_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/288640</link>
	<pubDate>2008-01-11T19:06:55+00:00</pubDate>
	<dc:creator>patchwerq</dc:creator>
</item><item>
	<title>Thread: Re: Sac Noir owners make their own?</title>
	<description>My kids (ages 6 and 4) are playing Bamboleo right now -- I'm thinking of dragging out all of my Carcassonne meeples and balancing them on the board instead of using the Bamboleo pieces.&lt;br&gt;&lt;br&gt;I also think that the game would work better for little kids by using a bunch of much smaller wooden pieces -- lord knows I have enough tiny scraps of wood in this house, or I could just cut up a bunch of medium sized dowels and 1x1 strips and use those.</description>
	<link>http://www.boardgamegeek.com/article/1564181#1564181</link>
	<pubDate>2007-06-20T18:19:09+00:00</pubDate>
	<dc:creator>dpasq</dc:creator>
</item><item>
	<title>Thread: Re: Why two balls?</title>
	<description>Man, I'm torn between the utter creepiness of the thing and the guffaws that came over me on the third paragraph.&lt;br&gt;&lt;i&gt;&lt;br&gt;A friend handed it back to Mr Jones saying: &quot;That's yours.&quot;A friend handed it back to Mr Jones saying: &quot;That's yours.&quot;&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/1554415#1554415</link>
	<pubDate>2007-06-15T17:05:10+00:00</pubDate>
	<dc:creator>Mr.Baggins</dc:creator>
</item><item>
	<title>Thread: Re: Why two balls?</title>
	<description>&lt;b&gt;stormseeker75 wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Wow, nobody has made a joke yet?  &lt;img src=&quot;http://files.boardgamegeek.com/images/shake.gif&quot; alt=&quot;:shake:&quot; border=&quot;0&quot;&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;After reading this, I don't think I could possibly make a joke of why two:&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.wtkr.com/Global/story.asp?S=6655741&amp;nav=ZolHbyvj&quot; rel=&quot;nofollow&quot;&gt;http://www.wtkr.com/Global/story.asp?S=6655741&amp;nav=ZolHbyvj&lt;/A&gt;</description>
	<link>http://www.boardgamegeek.com/article/1554245#1554245</link>
	<pubDate>2007-06-15T16:12:37+00:00</pubDate>
	<dc:creator>Geosphere</dc:creator>
</item><item>
	<title>Thread: Re: Why two balls?</title>
	<description>Wow, nobody has made a joke yet?  &lt;img src=&quot;http://files.boardgamegeek.com/images/shake.gif&quot; alt=&quot;:shake:&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/1554153#1554153</link>
	<pubDate>2007-06-15T15:46:10+00:00</pubDate>
	<dc:creator>stormseeker75</dc:creator>
</item><item>
	<title>Thread: Re: Why two balls?</title>
	<description>Yup.  Skill level.</description>
	<link>http://www.boardgamegeek.com/article/1554057#1554057</link>
	<pubDate>2007-06-15T15:11:48+00:00</pubDate>
	<dc:creator>Geosphere</dc:creator>
</item><item>
	<title>Thread: Why two balls?</title>
	<description>My copy came with two cork balls, a large one and a small one. I'm guessing the larger makes the game easier; is that right?</description>
	<link>http://www.boardgamegeek.com/article/1554023#1554023</link>
	<pubDate>2007-06-15T14:58:42+00:00</pubDate>
	<dc:creator>Mr.Baggins</dc:creator>
</item><item>
	<title>Thread: Re: Sac Noir owners make their own?</title>
	<description>Wouldn't it be a lot easier to buy Bamboleo and then use the pieces to also play Bausack?</description>
	<link>http://www.boardgamegeek.com/article/1550107#1550107</link>
	<pubDate>2007-06-13T21:43:19+00:00</pubDate>
	<dc:creator>Mr.Baggins</dc:creator>
</item><item>
	<title>Thread: Re: $180 deluxe version are you kidding me</title>
	<description>&lt;b&gt;Cactus Dreams wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;i'm sure as soon as parents see that game box cover of naked men in their child's nursery school, they'll be really excited about it.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Yeah, they better never visit the Vatican... little smut-filled country...</description>
	<link>http://www.boardgamegeek.com/article/1550102#1550102</link>
	<pubDate>2007-06-13T21:42:09+00:00</pubDate>
	<dc:creator>Mr.Baggins</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Maxi Bamboleo in Feria Jugar x Jugar 2007 - Granollers - Spain &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic213809_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/213809</link>
	<pubDate>2007-05-22T14:06:30+00:00</pubDate>
	<dc:creator>garea37</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Maxi Bamboleo in Feria Jugar x Jugar 2007 - Granollers - Spain &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic213808_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/213808</link>
	<pubDate>2007-05-22T14:04:01+00:00</pubDate>
	<dc:creator>garea37</dc:creator>
</item><item>
	<title>Thread: Re: $180 deluxe version are you kidding me</title>
	<description>i'm sure as soon as parents see that game box cover of naked men in their child's nursery school, they'll be really excited about it.</description>
	<link>http://www.boardgamegeek.com/article/1432762#1432762</link>
	<pubDate>2007-04-06T04:24:32+00:00</pubDate>
	<dc:creator>Cactus Dreams</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		 &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic198671_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/198671</link>
	<pubDate>2007-03-27T13:47:39+00:00</pubDate>
	<dc:creator>Friendless</dc:creator>
</item><item>
	<title>Thread: Advanced Scoring variant</title>
	<description>I prefer to play this with the variant or advanced scoring method that considers the weight/sizes of all the various shaped pieces - basically each piece has it's own point value equal to it's weight.  Here's the formula:  1 Gram = 1 point.  &lt;br&gt;&lt;br&gt;Rules of play are the same but scoring is the player with the most grams or points wins. (See images #78940 and #78941.  The pieces are easily discernible so just print out a copy of the two photos that show all the black &amp; red shaped pieces and their assigned points or weight of each piece.)  Most points by grams is the winner.  </description>
	<link>http://www.boardgamegeek.com/article/1372017#1372017</link>
	<pubDate>2007-03-05T15:16:35+00:00</pubDate>
	<dc:creator>Larry Chong</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Game in progress &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic183945_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/183945</link>
	<pubDate>2007-02-06T02:24:51+00:00</pubDate>
	<dc:creator>dougadamsau</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Game in progress - weight in grams on the pieces &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic183943_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/183943</link>
	<pubDate>2007-02-06T02:24:04+00:00</pubDate>
	<dc:creator>dougadamsau</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		 &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic176438_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/176438</link>
	<pubDate>2007-01-11T23:06:49+00:00</pubDate>
	<dc:creator>Maeglor</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		 &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic166646_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/166646</link>
	<pubDate>2006-12-06T23:26:24+00:00</pubDate>
	<dc:creator>Maeglor</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		BGG.CON - What a great con you can check out Bamboleo from the library! I think the game was harder to setup than play. &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic161834_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/161834</link>
	<pubDate>2006-11-15T04:57:19+00:00</pubDate>
	<dc:creator>Chieftain</dc:creator>
</item><item>
	<title>Thread: Re: Sac Noir owners make their own?</title>
	<description>I wonder why?  Couldn't you have only used the smaller pieces, as pictured in the images?  Are they not the same exact pieces cut and distributed by the same company (Zoch)?&lt;br&gt;&lt;br&gt;Ryan</description>
	<link>http://www.boardgamegeek.com/article/1161949#1161949</link>
	<pubDate>2006-11-07T04:10:24+00:00</pubDate>
	<dc:creator>facesnorth</dc:creator>
</item><item>
	<title>Thread: Re: Sac Noir owners make their own?</title>
	<description>&lt;b&gt;mrbass wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;So the cork ball is completely round and the base (the black pole sticking up) has is concaved to hold the cork ball correct?&lt;/i&gt;&lt;br&gt;Correct.</description>
	<link>http://www.boardgamegeek.com/article/1161910#1161910</link>
	<pubDate>2006-11-07T03:43:15+00:00</pubDate>
	<dc:creator>mitnachtKAUBO-I</dc:creator>
</item><item>
	<title>Thread: Re: Sac Noir owners make their own?</title>
	<description>We tried using a set of Bausack pieces with the Bamboleo disc and support and it didn't work out terribly well.  Too many too heavy pieces.&lt;br&gt;&lt;br&gt;- Pauli&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/1161817#1161817</link>
	<pubDate>2006-11-07T02:43:39+00:00</pubDate>
	<dc:creator>paulidale</dc:creator>
</item><item>
	<title>Thread: Re: Sac Noir owners make their own?</title>
	<description><![CDATA[<div style=''><a href="/image/70927"><img src="http://images.boardgamegeek.com/images/pic70927_t.jpg" border=0></a></div>]]>&lt;br&gt;&lt;br&gt;So the cork ball is completely round and the base (the black pole sticking up) has is concaved to hold the cork ball correct?</description>
	<link>http://www.boardgamegeek.com/article/1140661#1140661</link>
	<pubDate>2006-10-25T17:29:43+00:00</pubDate>
	<dc:creator>mrbass</dc:creator>
</item><item>
	<title>Thread: $180 deluxe version are you kidding me</title>
	<description>Below is from funagain.com which lists it as coming soon...talk about a big expensive mama...wozsers.  Anyone have some serious cash they can blow on this and report back if it's worth it.&lt;br&gt;&lt;br&gt;The course of the game is the same as in the original version. The pedestal with its big cork ball on top measures about &lt;b&gt;14&quot;&lt;/b&gt;, and the game disc has a diameter of nearly &lt;b&gt;30&quot;&lt;/b&gt;.&lt;br&gt;&lt;br&gt;Jumbo wooden pieces demonstrate the influence of gravity and fascinate both players and spectators. It's an absolute must for nursery schools, physiotherapists, events and even for manager seminars.</description>
	<link>http://www.boardgamegeek.com/article/1120756#1120756</link>
	<pubDate>2006-10-12T04:57:47+00:00</pubDate>
	<dc:creator>mrbass</dc:creator>
</item><item>
	<title>Thread: Re: Sac Noir owners make their own?</title>
	<description>I believe the first edition was the Kleebat, which came with 2 different sized cork balls.  The edition currently sold is Pizza, which only has one cork ball.  Also, like Bausack/Sac Noir the pieces in Bamboleo are semi-random.</description>
	<link>http://www.boardgamegeek.com/article/1106466#1106466</link>
	<pubDate>2006-10-02T22:01:46+00:00</pubDate>
	<dc:creator>mitnachtKAUBO-I</dc:creator>
</item><item>
	<title>Thread: Re: Sac Noir owners make their own?</title>
	<description>&lt;b&gt;facesnorth wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Do the specific pieces matter?  Looks like any of the medium to small sac noir pieces will work.&lt;/i&gt;&lt;br&gt;&lt;br&gt;I don't know, I've never played it with other pieces, but it doesn't seem like it would matter too much.  If you like, I think there's a picture around here with an inventory of the pieces as well as their respective weights (for scoring purposes, I assume.&lt;br&gt;&lt;br&gt;&lt;b&gt;facesnorth wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;br&gt;How tall is the wooden &quot;stand&quot; piece?  about 6&quot;?  Does it have a pointy tip or rounded?  What shape is the cork?  How does it rest on the stand piece?  Does the platter then just rest on the cork?  How much surface area of the cork does the platter rest on?&lt;/i&gt;&lt;br&gt;&lt;br&gt;It's about 6 1/2&quot; tall, but the tip is hollowed out, so that the spherical cork ball can sit in it.  The platter then has to be balanced on the cork ball, which can be tricky at first.  I don't know about surface area, but it isn't very much.&lt;br&gt;&lt;br&gt;&lt;b&gt;facesnorth wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;br&gt;Somebody else asked a question about the difference between the pizza platter and the butterfly platter.  Do the shapes make a difference in how the pieces balance?&lt;/i&gt;&lt;br&gt;&lt;br&gt;That was me, and no one ever responded.  It seems like most copies are the pizza edition.  The other one is interesting because it seems like there could be some more precarious places for the pieces to be located with a board of that shape.</description>
	<link>http://www.boardgamegeek.com/article/1106192#1106192</link>
	<pubDate>2006-10-02T19:57:06+00:00</pubDate>
	<dc:creator>jtakagi</dc:creator>
</item><item>
	<title>Thread: Re: Sac Noir owners make their own?</title>
	<description>Do the specific pieces matter?  Looks like any of the medium to small sac noir pieces will work.&lt;br&gt;&lt;br&gt;How tall is the wooden &quot;stand&quot; piece?  about 6&quot;?  Does it have a pointy tip or rounded?  What shape is the cork?  How does it rest on the stand piece?  Does the platter then just rest on the cork?  How much surface area of the cork does the platter rest on?&lt;br&gt;&lt;br&gt;Somebody else asked a question about the difference between the pizza platter and the butterfly platter.  Do the shapes make a difference in how the pieces balance?&lt;br&gt;&lt;br&gt;Thanks,&lt;br&gt;Ryan</description>
	<link>http://www.boardgamegeek.com/article/1106092#1106092</link>
	<pubDate>2006-10-02T19:06:11+00:00</pubDate>
	<dc:creator>facesnorth</dc:creator>
</item><item>
	<title>Thread: Re: Sac Noir owners make their own?</title>
	<description>I guess you could make your own.  It's just a circular board, balanced on a cork ball.  The cork ball sits in a wood piece that you could probably make yourself too.  But yeah, all of the Bamboleo pieces are (I think) included in Sac Noir.</description>
	<link>http://www.boardgamegeek.com/article/1106083#1106083</link>
	<pubDate>2006-10-02T19:00:46+00:00</pubDate>
	<dc:creator>jtakagi</dc:creator>
</item><item>
	<title>Thread: Re: Sac Noir owners make their own?</title>
	<description>I own sac noir too but I also own &lt;a class='gamelink' target='_blank' href=&quot;/game/3702&quot;&gt;Topple&lt;/a&gt; and Bamboleo just looks like a wooden version of the balancing act.  I honestly hate gameplay of Topple. Good question though it sure appears it uses similiar pieces.</description>
	<link>http://www.boardgamegeek.com/article/1106024#1106024</link>
	<pubDate>2006-10-02T18:36:30+00:00</pubDate>
	<dc:creator>mrbass</dc:creator>
</item><item>
	<title>Thread: Sac Noir owners make their own?</title>
	<description>I have Sac Noir.  This looks like it has a few sac noir pieces on a wood platter, balanced on something.&lt;br&gt;&lt;br&gt;Any suggestions for making my own Bamboleo with my sac Noir pieces?  Can I have some dimensions on the platter, and is it just a piece of wood?&lt;br&gt;&lt;br&gt;What exactly is holding the platter up?&lt;br&gt;&lt;br&gt;Thanks,&lt;br&gt;Ryan</description>
	<link>http://www.boardgamegeek.com/article/1106006#1106006</link>
	<pubDate>2006-10-02T18:29:31+00:00</pubDate>
	<dc:creator>facesnorth</dc:creator>
</item><item>
	<title>Thread: Re: Is anybody good at this game?</title>
	<description>thanks.  i've played a few &quot;practice&quot; games by myself and have gotten significantly better, thanks for the advice.</description>
	<link>http://www.boardgamegeek.com/article/949588#949588</link>
	<pubDate>2006-06-12T19:35:56+00:00</pubDate>
	<dc:creator>silvers211games</dc:creator>
</item><item>
	<title>Thread: Re: Is anybody good at this game?</title>
	<description>The first few times were extremely frustrating. Setup is important and people with different skill levels can imbalance the game.&lt;br&gt;&lt;br&gt;But keep at it and you'll get better.&lt;br&gt;&lt;br&gt;I do suspect that Bausack and Villa Paletti are better dexterity games though.</description>
	<link>http://www.boardgamegeek.com/article/942869#942869</link>
	<pubDate>2006-06-07T00:57:14+00:00</pubDate>
	<dc:creator>shawn_low</dc:creator>
</item><item>
	<title>Thread: Re: Is anybody good at this game?</title>
	<description>Give it time, practice and experience in setup! Our first few games were terribly short and frustrating. Until we learned to not take the rules' setup advice too literally and avoid creating a dense crown with an empty center as a setup.&lt;br&gt;&lt;br&gt;I've actually witnessed a complete clearing of the board and several two or three pieces ending with everyone passing.&lt;br&gt;&lt;br&gt;We even sometimes put some cone pieces on the side (rolling back and forth for each removed piece) to add some challenge!&lt;br&gt;&lt;br&gt;Then again, sometimes, for no obvious, apparent, reasons, the board is very unstable and collapse very early. That's the beauty of the game.</description>
	<link>http://www.boardgamegeek.com/article/942814#942814</link>
	<pubDate>2006-06-06T23:54:07+00:00</pubDate>
	<dc:creator>fortinm</dc:creator>
</item><item>
	<title>Thread: Is anybody good at this game?</title>
	<description>I know I'm terrible at this game, but it seems so hard I'm having a hard time believing anybody is good.  I may have to go with the theory that my copy is defective somehow.</description>
	<link>http://www.boardgamegeek.com/article/941607#941607</link>
	<pubDate>2006-06-06T06:02:35+00:00</pubDate>
	<dc:creator>silvers211games</dc:creator>
</item><item>
	<title>Thread: Kleeblat vs. Pizza editions?</title>
	<description>Can anyone give any input as to whether there are any differences in play in the two editions of Bamboleo?  &lt;br&gt;&lt;br&gt;The Kleeblat looks like this:&lt;br&gt;<![CDATA[<div style=''><a href="/image/54426"><img src="http://images.boardgamegeek.com/images/pic54426_t.jpg" border=0></a></div>]]>&lt;br&gt;&lt;br&gt;and the pizza edition looks like this:&lt;br&gt;<![CDATA[<div style=''><a href="/image/4377"><img src="http://images.boardgamegeek.com/images/pic4377_t.jpg" border=0></a></div>]]>&lt;br&gt;&lt;br&gt;Is one harder to play/less stable than the other?&lt;br&gt;&lt;br&gt;Thanks!</description>
	<link>http://www.boardgamegeek.com/article/899139#899139</link>
	<pubDate>2006-05-02T16:38:04+00:00</pubDate>
	<dc:creator>jtakagi</dc:creator>
</item><item>
	<title>Thread: ball trouble</title>
	<description>clinton and i were finishing up our game when in the last round the board started to act weird. early in the round when you removed a piece nothing would happen. then later, with only a few pieces left it 'wanted' to stay at this one angle. we'd been dumping the board a lot this game so we weren't inclined to try anything very difficult and the round had been so strange that we weren't going to try to take any of the last 4 pieces.  but looking at the board the tilt was wrong and so when we had both passed i lifted the board and found that there was a flat spot on the top of the ball.  I marked it and now i'll make sure that it's not at the top when we play.  &lt;br&gt;&lt;br&gt;has anyone else had this problem?&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/792811#792811</link>
	<pubDate>2006-02-04T07:45:59+00:00</pubDate>
	<dc:creator>MANYUSELESSSKILLS</dc:creator>
</item><item>
	<title>Thread: Re: maybe they do like games, or another good gateway game</title>
	<description>I've witnessed 2 clearing of the boards in the ~15 games I played. Getting the big pieces at the beginning increase your chance of doing it.&lt;br&gt;&lt;br&gt;Playing with the weight variant makes it a much better (tensed) game. You can play the variant without getting a scale by looking at the two photos showing weights here on the Geek. I used them until I got my scale and the values were pretty close to my actual pieces.</description>
	<link>http://www.boardgamegeek.com/article/788752#788752</link>
	<pubDate>2006-02-01T01:20:31+00:00</pubDate>
	<dc:creator>fortinm</dc:creator>
</item><item>
	<title>Thread: maybe they do like games, or another good gateway game</title>
	<description>having just introduced some of my non-gaming friends to gaming with bausack I thought they would like bamboleo.  (I just got both of them for my birthday.)&lt;br&gt;&lt;br&gt;never having played before I opened the box with some excitement. having just hooked clinton on bausack he joined me right away to check this one out.  the game was easy to get the hang of and we played several games.  I won the first few rounds because clinton wouldn't pass and end the round. He would go for just one more piece and ended up tipping the board. As we got better at the game we would end with fewer and fewer pieces left and this was less of a problem. Then it came down to not choosing the wrong piece and loosing a point.  In our last game Clinton won in 2 rounds scoring 9 and 13 to my 2 (I tipped the board) and 11.&lt;br&gt;&lt;br&gt;We played one more round and clinton won 13 to 12, leaving just 2 pieces on the board. (although in rereading the rules i think we played passing your turn wrong and the score should have been 14 to 11 as I passed and he didn't.  its the first time i played so i had to get 1 rule wrong.)  &lt;br&gt;&lt;br&gt;Has anyone ever cleared the board???&lt;br&gt;&lt;br&gt;I'm very much looking forward to playing the variant that scores by the weight of the pieces you took.  (I just need to get a scale.)&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/787897#787897</link>
	<pubDate>2006-01-31T13:20:43+00:00</pubDate>
	<dc:creator>MANYUSELESSSKILLS</dc:creator>
</item><item>
	<title>Thread: Bamboleo Review</title>
	<description>&lt;i&gt;This review was first posted to at Kulkmann's G@mebox... &lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;Bamboleo&lt;br&gt;&lt;br&gt;Author: Jacques Zeimet&lt;br&gt;Publisher: Zoch zum Spielen&lt;br&gt;Players: 2-7&lt;/b&gt;&lt;br&gt;&lt;br&gt;Bamboleo makes a strong impression on people when they see it for the first time.  A bright yellow wooden platter sits on top of a small cork ball, which in turn sits upon a narrow pedestal.  On top of the platter, various shaped and sized wooden pieces are spread around, causing the platter to have a decided tilt…&lt;br&gt;&lt;br&gt;Players are charged with removing as many of the wooden pieces as they can, without causing the remaining pieces to slide off the platter.  We enter the world of physics - Sir Isaac Newton, gravity, coefficients of friction, and so on.  As pieces are removed, the platter can go into some wild tilts, with the remaining pieces just clinging on.  What appears to be a relatively safe piece, ripe for removal, can cause the platter to topple.  &lt;br&gt;&lt;br&gt;Setting up the platter is easier than it would seem.  The pieces are scattered around the platter in semi-random fashion, and even stacked on top of each other.  The platter is then balanced on the cork ball.  It takes a bit of getting used to, but isn't that difficult.&lt;br&gt;&lt;br&gt;Players take turns around the table.  On a turn, the player essentially has three options.  Remove a piece from the platter, and assuming no collapse, keep it for points during scoring after the round.  Alternatively, a player may be in the act of removing a piece and is suddenly beset with doubts - a collapse is imminent!  If that happens, the player can abort their turn and hand a piece back as a penalty - that piece will not score.  The third option is the player can pull out altogether of a turn, and not even make an attempt.  If this occurs, that player must pass a piece to the next player, and if the next player is successful in removing a piece, they keep both the passed and removed piece.&lt;br&gt;&lt;br&gt;A round ends when all players have either passed in turn, or as is more likely, the platter collapses.  The player causing the collapse incurs a 4-piece penalty, and every removed piece scores a point each.  Play further rounds until a player reaches a predetermined number of points – 25 is usually enough.&lt;br&gt;&lt;br&gt;This game is great fun, however it gets even better when played with the &quot;weight rule&quot;.  Played this way, players score points based on the weight of pieces removed in grams, with a 40-gram penalty to the player causing the collapse.  Pieces range in weight from 4 grams to over 40 grams, and using the weight rule does add to the tactics.  (I painted the individual weights onto my pieces).&lt;br&gt;&lt;br&gt;This game is unique, but expensive.  It's great for families and friends, and is sure to drawn an initial &quot;wow, what's that?&quot; when spotted set up for the first time.  Certainly recommended, especially if you're into dexterity games, or just want something a bit different.&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/499239#499239</link>
	<pubDate>2005-05-19T04:57:18+00:00</pubDate>
	<dc:creator>dougadamsau</dc:creator>
</item><item>
	<title>Thread: User Review</title>
	<description>This game is intriguing as you pull it out of the box: black and red wood pieces, a big yellow wooden disc, a stand, and some cork balls. What on earth?! Bamboleo of course! Not unlike multiplayer Jenga in the sense of being a remove-a-piece game, Bamboleo succeeds by staying simple. While Jenga is a good two player game, Bamboleo seems to be a bit better as a multiplayer game, which gives it a nice niche.&lt;br&gt;&lt;br&gt;The game is straightforward: to start, put the red and black wooden pieces (of all kinds of different shapes and sizes) on the yellow disk, then balance the yellow disk on the corkball stand (which, I might add, is difficult enough that I think there should be bonus points for completing that task alone!). Now the game begins: each player removes a single piece (or a stack of two pieces) without the plate tipping and dumping onto the table. If successful, next player must do the same.&lt;br&gt;&lt;br&gt;It doesn’t sound too hard, and that might be part of the problem. In Jenga you are never exactly certain when the tower will fall, but in Bamboleo you have a pretty good idea when it will. The game has some rules to help make even that part a bit exciting, but it does lack some tension in the end. And the plate seems to tip over a lot, sometimes not even making it all the way around to the player who started removing pieces. Don’t think I dislike this game though. It is a nice diversion. But it probably won’t blow your mind either.</description>
	<link>http://www.boardgamegeek.com/article/51289#51289</link>
	<pubDate>2004-08-30T03:23:18+00:00</pubDate>
	<dc:creator>familygaming</dc:creator>
</item><item>
	<title>Thread: Replacement pieces</title>
	<description>I seem to have lost one of my black pieces (don't ask). Anyone know if the manufacturer provides replacements?&lt;br&gt;&lt;br&gt;Brian</description>
	<link>http://www.boardgamegeek.com/article/39036#39036</link>
	<pubDate>2004-06-07T16:37:52+00:00</pubDate>
	<dc:creator>bwridge</dc:creator>
</item><item>
	<title>Thread: Session Report</title>
	<description>Bamboleo: EYAL (30), Art (19), Brad (29)&lt;br&gt;&lt;br&gt;Art and Eyal arrived early, and we (I) decided we&amp;#039;d try a dexterity game. Out came Bamboleo.&lt;br&gt;&lt;br&gt;In this game, wooden parts are placed on a tray balanced on a spindle. Each player in turn takes pieces and scores them until all are gone, or the tray falls (giving the player causing it -4 points).&lt;br&gt;&lt;br&gt;Play is to 30 points, and the tray was set and upset many times getting to this score. In the end Eyal squeeked out a victory when I was too chicken to attempt to take one more block. Of course after the game ended, I attempted it and succeeded. Moral: something about risk and winning.&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/20874#20874</link>
	<pubDate>2003-10-21T13:02:33+00:00</pubDate>
	<dc:creator>bengkohn</dc:creator>
</item><item>
	<title>Thread: Session Report</title>
	<description>After Favoriten, Dan, Shari and Patrick were joined by new arrival Corwin and returning Andrew.  They went for a 5 player version of the balancing dexterity game, Blamable.&lt;br&gt;&lt;br&gt;They played five rounds (Andrew missed the first round).  Shari and Corwin tied for the win.&lt;br&gt;&lt;br&gt;Score:&lt;br&gt;&lt;br&gt;*Shari* - 20&lt;br&gt;*Corwin* - 20&lt;br&gt;Patrick – 16&lt;br&gt;Dan – 15&lt;br&gt;Andrew – 9&lt;br&gt;&lt;br&gt;Ratings:&lt;br&gt;&lt;br&gt;Shari - 7&lt;br&gt;Corwin - 7&lt;br&gt;Patrick – 8&lt;br&gt;Dan – 8&lt;br&gt;Andrew – 8&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/15436#15436</link>
	<pubDate>2002-01-09T17:20:51+00:00</pubDate>
	<dc:creator>Deleted User 1</dc:creator>
</item><item>
	<title>Thread: Session Report</title>
	<description>Bamboleo &lt;br&gt;3 players: *RICK*, Chester, Joe &lt;br&gt;Avg enjoyment: 7.33 &lt;br&gt;&lt;br&gt;This crazy dexterity game was loathed by Chester the first time he played, it and managed a surprisingly high 6 from him. Joe really got in to this one, breaking into some sort of ritualistic dance after removing a piece near the end of the game. (Boy, I wasn't the only one who ate too much caramel popcorn! =) &lt;br&gt;&lt;br&gt;Scores: Rick 19, Chester 12, Joe 11 &lt;br&gt;&lt;br&gt;Ratings: Rick 7, Chester 6, Joe 9 &lt;br&gt;Avg: 7.33 </description>
	<link>http://www.boardgamegeek.com/article/15030#15030</link>
	<pubDate>2001-09-28T05:03:00+00:00</pubDate>
	<dc:creator>BoardGameGeek</dc:creator>
</item><item>
	<title>Thread: Session Report</title>
	<description>Bamboleo&lt;br&gt;3 players: *Rick*, Jy, Chester&lt;br&gt;Avg enjoyment: 6.67&lt;br&gt;&lt;br&gt;So again more overlap: as the other 3 played Ra, our game finished so now we took up something very short, hoping to finish about the same time as the other table. We agreed to play a shortened game of Bamboleo to 20 points (normally 30.) This is a simple dexterity game, simply remove a wooden piece from the tilting tray and hope all the block don't come down. Chester wasn't big on dexterity games but made a game effort. True to my personality type, I tried taking two pieces every chance I could and paid the price as I had to put pices back twice and I tipped the plate once. It was kind of funny watching Rick and I evvvvverrrrrrr sooooooo sloooooowly take pieces off hoping it wouldn't fall, they Chester would just snatch a piece and the whole thing would come smashing down. (Ah well, Chester kicks my arse in card games. =)&lt;br&gt;&lt;br&gt;Scores: Rick 23, Jy 12, Chester 3&lt;br&gt;&lt;br&gt;Ratings: Rick 7, Jy 7, Chester 6&lt;br&gt;&lt;br&gt;This is a great multiplayer dexterity game.&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/14969#14969</link>
	<pubDate>2001-09-08T04:16:34+00:00</pubDate>
	<dc:creator>BoardGameGeek</dc:creator>
</item><item>
	<title>Thread: Session Report</title>
	<description>Another brand new game hit the tabel. This one is a dexterity game a bit like Jenga in the you are trying to remove wood pieces, only this time you are removing all kinds of different shaped wood pieces from a wooden disc balanced on the head of a cork ball! So everytime your remove a piece the entire disk tilts and wobbles to crazy angles so that the whole plate nearly spills.&lt;br&gt;&lt;br&gt;Rick kept dumping the plate early giving many points to Corwin, but we quickly got the hang of it, until I decided to use my 'throw caution to the wind' tactic, as I tried to take 2-stack pices each time, which led to me dumping the plate 4 times. I finally wised up, but not until I fell way behind. Jeff played it safe the entire game, but Corwin kept the steady hand, knowing when to pass and when to remove pieces, and it brought him victory!&lt;br&gt;&lt;br&gt;Scores:&lt;br&gt;Corwin 30 &lt;br&gt;Jeff 27&lt;br&gt;Jy 13&lt;br&gt;Rick 12&lt;br&gt;&lt;br&gt;Ratings: Corwin 7, Jeff 6, Jy 7, Rick 7&lt;br&gt;Group avg: 6.75&lt;br&gt;&lt;br&gt;A good, but not great game. You need to like Jenga type games to like this oen, but if you do, it's a nice change of pace as the game is different. Also, this game plays much better multiplayer than Jenga in my opinion. Interestingly enough, weather was a factor in this game as we had Rick's windows open and the evening breeze started wobbling the board which led to some anxious moments. &lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/14884#14884</link>
	<pubDate>2001-08-20T16:02:55+00:00</pubDate>
	<dc:creator>BoardGameGeek</dc:creator>
</item><item>
	<title>Thread: Session Report</title>
	<description>Another brand new game hit the tabel. This one is a dexterity game a bit like Jenga in the you are trying to remove wood pieces, only this time you are removing all kinds of different shaped wood pieces from a wooden disc balanced on the head of a cork ball! So everytime your remove a piece the entire disk tilts and wobbles to crazy angles so that the whole plate nearly spills.&lt;br&gt;&lt;br&gt;Rick kept dumping the plate early giving many points to Corwin, but we quickly got the hang of it, until I decided to use my 'throw caution to the wind' tactic, as I tried to take 2-stack pices each time, which led to me dumping the plate 4 times. I finally wised up, but not until I fell way behind. Jeff played it safe the entire game, but Corwin kept the steady hand, knowing when to pass and when to remove pieces, and it brought him victory!&lt;br&gt;&lt;br&gt;Scores:&lt;br&gt;Corwin 30 &lt;br&gt;Jeff 27&lt;br&gt;Jy 13&lt;br&gt;Rick 12&lt;br&gt;&lt;br&gt;Ratings: Corwin 7, Jeff 6, Jy 7, Rick 7&lt;br&gt;Group avg: 6.75&lt;br&gt;&lt;br&gt;A good, but not great game. You need to like Jenga type games to like this oen, but if you do, it's a nice change of pace as the game is different. Also, this game plays much better multiplayer than Jenga in my opinion. Interestingly enough, weather was a factor in this game as we had Rick's windows open and the evening breeze started wobbling the board which led to some anxious moments. &lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/14883#14883</link>
	<pubDate>2001-08-20T16:02:51+00:00</pubDate>
	<dc:creator>BoardGameGeek</dc:creator>
</item><item>
	<title>Thread: Session Report</title>
	<description>We welcomed Dr. Willard Fann back to the fold after a semester of teaching night classes at the University of New Orleans.  A lover of historical wargames, he immediately jumped into the on-going Rossyia 1917 game.&lt;br&gt;&lt;br&gt;When Lenny spotted this box on the counter, he went absolutely wild. He first experienced this at Gulf Games in Panama City and was enthralled.  He begged ... even ordered ... that we play it first before diving into Keydom.&lt;br&gt;&lt;br&gt;Bamboleo is a balancing game from Jacques Zeimet.  Frank Branham introduced us to this wonderful party style game and it was one of the hits of Gulf Games II.  On top of a platter are scattered 34 wooden objects of various weights and sizes.  This platter is delicately balanced atop a cork ball which rests on a wooden pedestal.  The idea is to take turns removing the wooden objects without causing the whole thing to topple.&lt;br&gt;&lt;br&gt;Thanks to the friction caused by the cork ball, the platter can tip to seemingly impossible angles.  It is a hoot to watch players grimace and wince as they attempt to remove a piece without everything collapsing.&lt;br&gt;&lt;br&gt;There is a scoring system and formal rules, but we just played a couple of rounds to give everyone a feel of the game.  It will be set up and ready to go for our Westbank Gamers Christmas Party and will undoubtedly be a big hit.&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/11252#11252</link>
	<pubDate>2001-01-01T06:00:00+00:00</pubDate>
	<dc:creator>gschloesser</dc:creator>
</item><item>
	<title>Thread: Session Report</title>
	<description>The Bayou Bungalow was busting at the seems as we had 16 gamers in attendance with three separate gaming tables in action.&lt;br&gt;&lt;br&gt;We were also pleased to welcome three guests to the Bungalow:&lt;br&gt;&lt;br&gt;Jason Matthews from Washington, DC.  Jason works in Louisiana Senator Mary Landrieu's office and gets to New Orleans several times a year. This is the first time we've been able to hook up.  He is an extremely pleasant fellow and I thoroughly enjoyed meeting and gaming with him. As a big plus he brought along Europa 1945 - 2030 which we played and enjoyed.   Poor Jason had to endure a tirade of political comments and humor from our more vocal members, but he put up with it all in style and still said he wants to visit us again!!&lt;br&gt;&lt;br&gt;Eric Alleman brought along a friend of his, John Dennis from Baton Rouge.  John is working in Slidell and hopes to be able to visit us a few more times before heading back to the 'Red Stick' (that's what 'Baton Rouge' translates to from French).&lt;br&gt;&lt;br&gt;Finally, Walter Nunes was back with us after a six month absence due to his newly born baby.  Walter brought along his brother Michael who simply wanted to observe before jumping into any games.  He said he will be back and wants to jump into some gaming with us.&lt;br&gt;&lt;br&gt;This game is becoming a great 'early-bird' game with lots of excitement being generated as each piece is pulled off and the platter tilts at outrageous angles.  It truly is a GREAT party game.  I'll undoubtedly be hauling it with me to various people's houses this Christmas season.&lt;br&gt;&lt;br&gt;The contestants in this test of dexterity were Lenny Leo, John Moore, Jason Matthews, Darren Arnold and I.  Jason was bold early on ... too bold as he grabbed a large, meaty piece and flipped the entire contents of the platter.  This put him in a -3 hole and he was never able to climb back into contention.  Lenny joined him in negative territory on the next turn with a gutsy move that ... well, failed miserably!&lt;br&gt;&lt;br&gt;John and I were the only two who never tipped the platter, taking conservative moves.  On the games final round, either he or I could have been gutsy and gone for a convincing victory by removing one of the four remaining pieces, but both passed feeling it would likely tip the platter. Good thing we did as Darren opted to try to remove it and, indeed, the whole thing flipped.&lt;br&gt;&lt;br&gt;Finals:  John 15, Greg 15, Lenny 11, Darren 7, Jason 6&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/11256#11256</link>
	<pubDate>2001-01-01T06:00:00+00:00</pubDate>
	<dc:creator>gschloesser</dc:creator>
</item><item>
	<title>Thread: Session Report</title>
	<description>What's to report? Sometimes I got gutsy for the hell of it, picking up big pieces on the outside, and making the thing topple over. Sometimes I played &quot;seriously&quot;, picking up reasonable pieces closer to the center, and making the thing topple over. One time we played with the conical pieces on their side, so that they could roll. This allowed me to pick up a piece that set the rollers in motion enough to make the thing topple over. &lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/12795#12795</link>
	<pubDate>2001-01-01T06:00:00+00:00</pubDate>
	<dc:creator>Jonathan Degann</dc:creator>
</item><item>
	<title>Thread: Session Report</title>
	<description>Next up was a new purchase (my Funagain shipment came in early on Friday!). Bamboleo is the name of the game and it's a dexterity game with great components.  It's all a balancing act with 30+ wooden pieces placed around the surface of a 14 inch circular platter and balanced on a small cork-ball on a tall central support.  The idea is to simply remove a piece without the platter tipping.  It's amazing how much the platter will tilt to one side, then the other, all without falling!  It was very nerve wracking when it came your turn and the platter swayed and tilted to the brink of falling over.  People would occasionally stand tensely over the board when it was their turn - not wanting the whole thing to come crashing down.  We played 10 rounds of this and tallied the scores (later in the evening, we played again as a wrap-up to the session where Dan could participate since he missed out on the 1st play of this for the evening).&lt;br&gt;&lt;br&gt;1st Play scores: Mark=19, Alison=19, Dave=17, David=13, Jenn=5 &lt;br&gt;2nd Play scores: Dave=17, David=16, Jenn=16, Alison=16, Mark=13, Dan=10&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/13366#13366</link>
	<pubDate>2001-01-01T06:00:00+00:00</pubDate>
	<dc:creator>wavemotion</dc:creator>
</item><item>
	<title>Thread: Session Report</title>
	<description>Players: Steve O, Geoff, Mick, Chris, Garry&lt;br&gt;&lt;br&gt;While we were waiting to see how many turned up, five of us played Bamboleo – a game I haven’t brought to the club for a while. This is one of Zoch’s dexterity games, where players take turns removing pieces from a wooden plate that is balanced precariously on a pillar with a small cork ball at the top. It is very easy to send everything crashing down as some of us proved time and again – names have been withheld to protect the culprits.&lt;br&gt;&lt;br&gt;Result: Who cares – it’s just a great fun game.&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/13599#13599</link>
	<pubDate>2001-01-01T06:00:00+00:00</pubDate>
	<dc:creator>BoardGameGeek</dc:creator>
</item><item>
	<title>Thread: Session Report</title>
	<description>BAMBOLEO - Pat had made comment on playing a Dexterity game so I brought along Bamboleo. The idea is simple - a large wooden platter suspended on a cork-ball center column and lots of various shaped and weighted wooden pieces balanced on top. Take a piece, but don't let it topple! We decided to use the weighing method of determining a victor, but the postal scale I had available was not very accurate (1/2 ounce accuracy) but it was still a blast. Pat, David, Carol, Ed and I all were amazed at how much the thing will tilt and sway before falling! I only wish we could have gotten a more accurate weighing of the bits - I will take them into work and use the very accurate digital scale and mark the pieces somehow for future use. David - with his steady hands - took a convincing win. &lt;br&gt;&lt;br&gt;Scores: David=6, Pat=3.5, Carol=3, Dave=1, Eddie=1&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/13724#13724</link>
	<pubDate>2001-01-01T06:00:00+00:00</pubDate>
	<dc:creator>wavemotion</dc:creator>
</item></channel></rss>