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	<title>Game: World of Warcraft: The Boardgame - The Burning Crusade</title>
	<link>http://www.boardgamegeek.com/boardgame/29307</link>
	<language>en-us</language>
	<lastBuildDate>Sun, 06 Jul 2008 08:28:56 -0500</lastBuildDate>
	<pubDate>Sun, 06 Jul 2008 08:28:56 -0500</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Thread: Re: Are dungeons underpowered?</title>
	<description>During the last months we tried several rule changes for dungeons. &lt;br&gt;Now we have the following restrictions:&lt;br&gt;- After gaining XP, you lose all XP above the level cap (as Darrel said)&lt;br&gt;- You have to spend an action to enter the dungeon (not only a movement step)&lt;br&gt;- The outland boss is NOT inside a dungeon. If you want to gear loot, you have to enter one of the two other dungeons on the outland board (reduces downtime for the other faction in the last dungeon, and you are not guaranteed a 99%-win against the overlord)&lt;br&gt;&lt;br&gt;Now dungeons are an option like quests to gain XP or fixed items, you'll see blue creatures again, the board is not full of gray level 1 quests, and you see the 3rd stages in action for the first time ;)&lt;br&gt;&lt;br&gt;We are very happy with this rule set!</description>
	<link>http://www.boardgamegeek.com/article/2440021#2440021</link>
	<pubDate>2008-07-01T02:38:53+00:00</pubDate>
	<dc:creator>theonlydjcat</dc:creator>
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