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	<title>Board Game: Last Night on Earth: The Zombie Game</title>
	<link>http://www.boardgamegeek.com/thing/29368</link>
	<language>en-us</language>
	<lastBuildDate></lastBuildDate>
	<pubDate></pubDate>
	<webMaster>webmaster@boardgamegeek.com (BoardGameGeek)</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description>	
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	<title>Thread: Re: If You Have &quot;When Darkness Comes&quot; Use the Heavier &quot;Dolls&quot; !</title>
	<description>Do they bear even thye slightest resemblance to the LNoE characters though?</description>
	<link>http://www.boardgamegeek.com/article/3654466#3654466</link>
	<pubDate>Mon, 06 Jul 2009 21:04:30 +0000</pubDate>
	<dc:creator>Wulf Corbett</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3654466#3654466</guid>
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	<title>Thread: Re: LNoE; My First Wins and Loses Sessions.</title>
	<description>You definitely learned the right lessons. Liberal searching and spreading out your Heroes are generally the best ways of keeping the Zombie hordes divided and clumsily shuffling around. I think a Zombie players best tactics are to turn over Zombie cards as quickly as possible, keep Heroes on the move, and create Zombie death walls. &lt;br&gt;&lt;br&gt;Nurse Becky is extremely useful if used in conjunction with Father Joseph. The duo can cancel Zombie Cards left and right. If you see that combo played, it usually results in a very frustrated Zombie player. :)&lt;br&gt;&lt;br&gt;Mano a mano, Heroes actually have the better chance of &quot;winning&quot; a Fight. Something like over 50% Fend-off, &lt;br&gt;&lt;br&gt; I'm a Zombie here too... left Hawaii at 8pm (Hawaii time) arrived at LAX 5am (Pacific time), didn't get any more than 1-2 hours of shut eye, but had to go straight to work...</description>
	<link>http://www.boardgamegeek.com/article/3654277#3654277</link>
	<pubDate>Mon, 06 Jul 2009 20:22:21 +0000</pubDate>
	<dc:creator>SPARTAN VI</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3654277#3654277</guid>
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	<title>Thread: Re: If You Have &quot;When Darkness Comes&quot; Use the Heavier &quot;Dolls&quot; !</title>
	<description>I think that's half the point though. FFP found a mixture that allows for highly flexible yet detailed pieces. Usually it's one or the other in miniature gaming. With the LNoE pieces, you can accidentally step on a piece and not break a sweat because it will pop right back into it's original shape.&lt;br&gt;&lt;br&gt;Anyhow, I'm always on the look out for other 28-29mm pieces that we can use in our game. Thanks!</description>
	<link>http://www.boardgamegeek.com/article/3654217#3654217</link>
	<pubDate>Mon, 06 Jul 2009 20:09:44 +0000</pubDate>
	<dc:creator>SPARTAN VI</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3654217#3654217</guid>
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	<title>Thread: Black Sheep variant</title>
	<description>So after playing a game of LNoE and then watching Black Sheep the same night, I thought about my Target meeples that I got for Agricola and realized that I had the equipment for a variant and all I needed to do was come up with with the rules. For those of you who have seen the movie, these rules will makes more sense. &lt;br&gt;&lt;br&gt;In this variant, all zombie sheep are spawned from the well in the center of the board. Zombie sheep are faster than humans so they can move 2 on each turn instead of 1. Zombie sheep are extremely flatulent, therefore any human with a card bearing a flame marker can kill them with any higher roll. &lt;br&gt;&lt;br&gt;The game begins with one human zombie character representing the human who was responsible for the Zombie Sheep epidemic. For the humans to win, he must be killed. If he is alive after 15 turns, the Zombies win. Unlike other zombies, though, it takes two doubles rolls to defeat him. They must take place in the same turn. </description>
	<link>http://www.boardgamegeek.com/article/3654089#3654089</link>
	<pubDate>Mon, 06 Jul 2009 19:37:41 +0000</pubDate>
	<dc:creator>geschichte</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3654089#3654089</guid>
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	<title>Thread: If You Have &quot;When Darkness Comes&quot; Use the Heavier &quot;Dolls&quot; !</title>
	<description> I found that the plastic Heroes from LNoE are a little flimsy, so I replaced them with the heavier more sturdy ones from &quot;When Darkness Comes&quot;.</description>
	<link>http://www.boardgamegeek.com/article/3653926#3653926</link>
	<pubDate>Mon, 06 Jul 2009 19:00:03 +0000</pubDate>
	<dc:creator>elfrododumbo</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3653926#3653926</guid>
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	<title>Thread: Re: LNoE; My First Wins and Loses Sessions.</title>
	<description>&lt;br&gt; Yes, but I did play the Heroes seven times and the Zombies four times. It really gave me a feel for the game and how useful the Basic is to later scenarios. I learnrd a lot about the importance of searching and exchanging items with the rest of the Heroes (gives that co-operative feeling, when you are playing all four characters). &lt;br&gt; At first, I thought having a nurse around would be quite useful....do not think so now. She is a weak character, imho. The chance of getting a wound healed with a good card does not require the nurse.&lt;br&gt; However, I must say that being a Zombie is fun :devil: Watching your opponent trying to get doubles and making a run as soon as the zombies spawn...great laughs. The last thing they should have done was to enter a buiding for safety :laugh::ninja:&lt;br&gt; The main issue I have is that it does seem that the Zombies have a better chance of winning and that can be a it of a spoiler. The Zombie cards are so much stronger than the Heroes deck and let us not forget, there can be a lot of zombies strewn on the board (however slow they move). Oooah, when the Zombies remove ten cards from the Heroes deck :shake: Its bad enough waiting for a weapon and then see ten cards thrown away :angry:&lt;br&gt; Believe it or not, I had five more sessions after my initial eleven DZD introduction to the game and ended up not winning once (twice with Heroes and three times as Zombies). So, in a way...yes, it sort of makes one wonder if rolling two dice as Zombies is helping them a lot at the end of their round because if they have a good roll they sure know how to spawn ! And as for the  Heroes and rolling doubles :soblue:&lt;br&gt; Anyway, I really think I am ready to mix a few new characters with new scerarios (the expansion looks good)....and come this Friday, I will play that way.&lt;br&gt;&lt;br&gt; Regards.&lt;br&gt;  &lt;br&gt; BTW: I went to sleep at around 7.00am :snore: I feel zombiefied :laugh:</description>
	<link>http://www.boardgamegeek.com/article/3653884#3653884</link>
	<pubDate>Mon, 06 Jul 2009 18:48:14 +0000</pubDate>
	<dc:creator>elfrododumbo</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3653884#3653884</guid>
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	<title>Thread: Re: Thoroughbreed </title>
	<description>&lt;div&gt;&lt;font color=#2121A4&gt;&lt;b&gt;Aging One wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;div&gt;&lt;font color=#0B5C0D&gt;&lt;b&gt;Lublang wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;div&gt;&lt;font color=#6F0C0C&gt;&lt;b&gt;trippercook wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;She only fights one zombie at a time.  The card would only be used for that ONE zombie.  All the others, that haven't fought yet, would fight the other hero.&lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;I understand that you fight fights one at a time. My question is to whether a fight already allocated can be reallocated.&lt;br&gt;&lt;br&gt;Lub&lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;i&gt;What part of Jason's answer didn't you understand&lt;/i&gt;?&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;font color=#0B5C0D&gt;&lt;i&gt;The Zombie/Hero pairings are decided on first, then each of them is resolved. If a Hero dies before all of their Fights are complete, the remaining Zombies that Hero was supposed to Fight do not fight anyone (they spend the time feeding on the dead Hero).&lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;Why part of mine didn't YOU understand :kiss:</description>
	<link>http://www.boardgamegeek.com/article/3653611#3653611</link>
	<pubDate>Mon, 06 Jul 2009 17:41:55 +0000</pubDate>
	<dc:creator>Lublang</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3653611#3653611</guid>
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	<title>Thread: Re: LNoE; My First Wins and Loses Sessions.</title>
	<description>&lt;div&gt;&lt;font color=#2121A4&gt;&lt;b&gt;elfrododumbo wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;br&gt; Having a little break after playing 11 times Die Zombies Die scenario.&lt;br&gt; I played the Heroes 7 times and the Zombies 4 times.&lt;br&gt; The Heroes had a very bad time in the first two games and lost badly. But then, I used the Hero who had a lucky break in getting a long range weapon to ward off and kill quite a number of zombies while the other heroes searched, grouped together and finished the spawning zombies off. Good win. Used this method for the two of the remaining games but was unlucky because the zombies turned ten Hero cards over from our deck on both occasions:angry: The zombies kept spawning with lucky dice rolls. However, the last two Hero game went very well and we spread out, searched and re-grouped,had the right weapons and saw the last of the Zombies off.&lt;br&gt; So, Heroes won 4 out of the 7 times they played.&lt;br&gt; Now, the zombies won all four of their games based, I believe, on their lucky dice rolls and spawning left, right and centre (well, not centre exactly :laugh:...buildings) and the Heroes did not seem to have planned their strategy very well as hardly any of them searched long enough ; they seemed to group together and tried to fight the living dead with the few weapons they found. No amount of Blessings helped the heroes, they were simply out-numbered.&lt;br&gt; All in all, I think that for a newcomer to this game, I learned that it is best to take the time to search and spread out, get the right weapons and try to keep the Zombies as far away as possible until the Heroes are ready to face their undead enemies.&lt;br&gt; Well, I can now go and have another two or three sessions knowing that the next time I play, I will do so with other scenarios and added characters from the expansion. Confidence comes with knowing the basics and I used Die Zombies Die scenario as the intro to this most enjoyable game.&lt;br&gt; BTW: The CD is a waste of time, it got on our nerves :angry: We played Tublar Bells for a while ! :laugh::laugh:&lt;br&gt;&lt;br&gt;&lt;br&gt; &lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;Holy cow, did you play the DZD! scenario 11 times in a row? In one sitting? The other scenarios or so much more interesting, IMO. We only played DZD! twice, and it was to teach newbies how to play... even then, they'd learn how to use Zombie Hunger to their advantage and camp their Zombies inside buildings all day to avoid being hunted down.&lt;br&gt;&lt;br&gt;The CD was fun for a few giggles, but we threw it back in the box after the second game. Found music for the Resident Evil sound track, Michael Jackson's Thriller, and even Nine Inch Nails - Ghost Album to be more fitting at times. :)</description>
	<link>http://www.boardgamegeek.com/article/3653203#3653203</link>
	<pubDate>Mon, 06 Jul 2009 15:37:40 +0000</pubDate>
	<dc:creator>SPARTAN VI</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3653203#3653203</guid>
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	<title>Thread: LNoE; My First Wins and Loses Sessions.</title>
	<description>&lt;br&gt; Having a little break after playing 11 times Die Zombies Die scenario.&lt;br&gt; I played the Heroes 7 times and the Zombies 4 times.&lt;br&gt; The Heroes had a very bad time in the first two games and lost badly. But then, I used the Hero who had a lucky break in getting a long range weapon to ward off and kill quite a number of zombies while the other heroes searched, grouped together and finished the spawning zombies off. Good win. Used this method for the two of the remaining games but was unlucky because the zombies turned ten Hero cards over from our deck on both occasions:angry: The zombies kept spawning with lucky dice rolls. However, the last two Hero game went very well and we spread out, searched and re-grouped,had the right weapons and saw the last of the Zombies off.&lt;br&gt; So, Heroes won 4 out of the 7 times they played.&lt;br&gt; Now, the zombies won all four of their games based, I believe, on their lucky dice rolls and spawning left, right and centre (well, not centre exactly :laugh:...buildings) and the Heroes did not seem to have planned their strategy very well as hardly any of them searched long enough ; they seemed to group together and tried to fight the living dead with the few weapons they found. No amount of Blessings helped the heroes, they were simply out-numbered.&lt;br&gt; All in all, I think that for a newcomer to this game, I learned that it is best to take the time to search and spread out, get the right weapons and try to keep the Zombies as far away as possible until the Heroes are ready to face their undead enemies.&lt;br&gt; Well, I can now go and have another two or three sessions knowing that the next time I play, I will do so with other scenarios and added characters from the expansion. Confidence comes with knowing the basics and I used Die Zombies Die scenario as the intro to this most enjoyable game.&lt;br&gt; BTW: The CD is a waste of time, it got on our nerves :angry: We played Tublar Bells for a while ! :laugh::laugh:&lt;br&gt;&lt;br&gt;&lt;br&gt; </description>
	<link>http://www.boardgamegeek.com/article/3651731#3651731</link>
	<pubDate>Mon, 06 Jul 2009 03:04:30 +0000</pubDate>
	<dc:creator>elfrododumbo</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3651731#3651731</guid>
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	<title>Thread: Re: Reading the Rules and about to Start my First Game: Which Characters ?</title>
	<description>&lt;br&gt; Thanks, Ian.&lt;br&gt; I am now ready and looking forward to 10.30pm :ninja: &lt;br&gt; Even if my characters get killed, at least I will know how a group works against the zombies :zombie:&lt;br&gt; &lt;br&gt; Regards.</description>
	<link>http://www.boardgamegeek.com/article/3650956#3650956</link>
	<pubDate>Sun, 05 Jul 2009 20:29:52 +0000</pubDate>
	<dc:creator>elfrododumbo</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3650956#3650956</guid>
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	<title>Thread: Re: Reading the Rules and about to Start my First Game: Which Characters ?</title>
	<description> Johnny is a straight-forward fighter. Give him a decent weapon and a good event card if you can swing it and he is usually good to go. You'll come to appreciate his wins on ties ability a great deal. Don't get too overconfident with him though, as he only has 2 hits.&lt;br&gt;&lt;br&gt;Father Joseph is actually a very decent melee character, especially with some faith on him. His card canceling power can be extremely useful, and when teamed up with Becky, the duo can be almost game breakingly powerful&lt;br&gt;&lt;br&gt;If the Barn is on the map, Jenny is a very wise pick. Even if it isn't she can be very useful. Just remember that luck can swing fast in this game , and, like Johnny, she can go from awesome to dead surprisingly fast.&lt;br&gt;&lt;br&gt;If you feel like countering some of that luck a bit, try using Sally. She isn't exactly play and go like Johnny, as her Lucky ability requires a lot of dice rolling and attentio. With some fortuitous draws and the great equipment however, Sally can be one of the deadliest characters in the game.&lt;br&gt;&lt;br&gt;Becky, as you mentioned, is a wonderful support character, but I have found her to be a bit of a liability when she tries to go out on her own and fight. Play her as a nurse, not an action hero.&lt;br&gt;&lt;br&gt;Jake is very good at finding cards and is thus very good in scenarios where you need to find specific items. That said, he can get equipped with deadly weapons quite quickly as well and shouldn't be over looked as a decent, versatile character, both as a fighter and in a support capacity with his tendency to find useful events and healing supplies.&lt;br&gt;&lt;br&gt;Billy is fast, and can be good at evading zombies when he is vulnerable, and being where he needs to be rather reliably. However, this kind of play is better suited to other scenarios. In this one, Billy is more vulnerable. Don't despair if you draw him randomly, Billy isn't useless, but I would let him sit this one out.</description>
	<link>http://www.boardgamegeek.com/article/3650934#3650934</link>
	<pubDate>Sun, 05 Jul 2009 20:16:30 +0000</pubDate>
	<dc:creator>jobin</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3650934#3650934</guid>
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	<title>Thread: Re: Fended Off</title>
	<description>The zombies stay right where they were. They don't move a space back.&lt;br&gt;&lt;br&gt;Think of it, like you put them down for the moment and they need one turn to get up.&lt;br&gt;&lt;br&gt;And i strongly suggest you read the FAQ version 3 before playing. It's a great help</description>
	<link>http://www.boardgamegeek.com/article/3650875#3650875</link>
	<pubDate>Sun, 05 Jul 2009 19:39:17 +0000</pubDate>
	<dc:creator>MountainRoot</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3650875#3650875</guid>
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	<title>Thread: Re: Reading the Rules and about to Start my First Game: Which Characters ?</title>
	<description>&lt;br&gt; Thanks, Rick.&lt;br&gt;&lt;br&gt; Sheriff Anderson is on my list....his gun will be helpful :laugh:&lt;br&gt; I believe that when you search this is counted as a move. Fifteen moves only ....LOL that does sound scary :what:&lt;br&gt;&lt;br&gt; Thinking of adding the nurse just in case of emergency. The other characters seem to be very similar, hence my question.&lt;br&gt;&lt;br&gt; Also, if the rifle is not in the deck or turns up in the discard pile, it is taking a risk choosing a character who can make use of this weapon.&lt;br&gt;&lt;br&gt; I must say, this game really does look great and I am really looking forward to a long night ahead :)</description>
	<link>http://www.boardgamegeek.com/article/3650868#3650868</link>
	<pubDate>Sun, 05 Jul 2009 19:34:32 +0000</pubDate>
	<dc:creator>elfrododumbo</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3650868#3650868</guid>
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	<title>Thread: Re: Fended Off</title>
	<description>Fended off zombies stay in the same space, they just don't wound the Hero (nor does he/she wound it).</description>
	<link>http://www.boardgamegeek.com/article/3650846#3650846</link>
	<pubDate>Sun, 05 Jul 2009 19:23:41 +0000</pubDate>
	<dc:creator>Wulf Corbett</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3650846#3650846</guid>
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	<title>Thread: Re: Damaged card query</title>
	<description>Flying Frog customer service has been wonderful to me as well.  I had the same issue with the corner coming up and the &quot;sticky&quot; cards on a scenario expansion I purchased, and it was replaced very timely.</description>
	<link>http://www.boardgamegeek.com/article/3650843#3650843</link>
	<pubDate>Sun, 05 Jul 2009 19:22:41 +0000</pubDate>
	<dc:creator>SlikkRikk</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3650843#3650843</guid>
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	<title>Thread: Re: Discarding The Meat Cleaver</title>
	<description>The Meat Cleaver is my most feared weapon, as I am usually the zombies.  Instant kill, no!!</description>
	<link>http://www.boardgamegeek.com/article/3650839#3650839</link>
	<pubDate>Sun, 05 Jul 2009 19:21:20 +0000</pubDate>
	<dc:creator>SlikkRikk</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3650839#3650839</guid>
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<item>
	<title>Thread: Re: Reading the Rules and about to Start my First Game: Which Characters ?</title>
	<description>Hi Gordon -- since you'll probably be doing the killing scenario, I would recommend Sheriff Anderson just because he starts the game with a gun.  That will help you learn the line of sight rules for guns.  Anyone else with him will be fun.  Just remember that you need to SEARCH to find weapons.  You can't kill zombies without something that gives you more than 2 dice.&lt;br&gt;&lt;br&gt;Have fun!</description>
	<link>http://www.boardgamegeek.com/article/3650838#3650838</link>
	<pubDate>Sun, 05 Jul 2009 19:20:16 +0000</pubDate>
	<dc:creator>SlikkRikk</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3650838#3650838</guid>
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	<title>Thread: Re: All Hallows Eve Scenario Zombie Master</title>
	<description>We just played this twice last night.  I would say that would give the zombie player a tremendous advantage -- and besides, I don't think zombies would be smart enough to be able to distinguish who the Master was anyway. :)&lt;br&gt;&lt;br&gt;I found it more enjoyable to be surprised along with the heroes.  </description>
	<link>http://www.boardgamegeek.com/article/3650827#3650827</link>
	<pubDate>Sun, 05 Jul 2009 19:16:56 +0000</pubDate>
	<dc:creator>SlikkRikk</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3650827#3650827</guid>
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	<title>Thread: Reading the Rules and about to Start my First Game: Which Characters ?</title>
	<description> Well, at long last, I have the game :)&lt;br&gt; I am reading the rules and will start to play the game later on this evening.&lt;br&gt; Which is the best four character combination to use for the Die Zombie Die (intro) game ?&lt;br&gt;&lt;br&gt; Would appreciate any advice/comments.&lt;br&gt;&lt;br&gt; Thanks in advance.</description>
	<link>http://www.boardgamegeek.com/article/3650825#3650825</link>
	<pubDate>Sun, 05 Jul 2009 19:16:45 +0000</pubDate>
	<dc:creator>elfrododumbo</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3650825#3650825</guid>
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	<title>Thread: Fended Off</title>
	<description>Who decides where the zumbis goes in a fended off situation? They can go to space that the Hero was before to move and attack? In Manor House Scenario, can the zumbis fended off to the House? Thanks!</description>
	<link>http://www.boardgamegeek.com/article/3650824#3650824</link>
	<pubDate>Sun, 05 Jul 2009 19:16:19 +0000</pubDate>
	<dc:creator>thiagbs</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3650824#3650824</guid>
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	<title>Thread: My favorite game does it again (and again, and again ...!)</title>
	<description>After 30 plays, LNoE is still going strong here.  Every time you play is a different adventure and tells a new, exciting story.  It's long enough to be epic and short enough to play several times in a night.  It's my favorite game by far, and also in the Top 3 of most of my friends.  In fact, I used LNoE as a freakin' &lt;u&gt;gateway game&lt;/u&gt; with my best man and now that's all he wants to play.  To top it off, I'm bringing it to his bachelor party next month for some all-night gaming!&lt;br&gt;&lt;br&gt;Flying Frog, keep up the wonderful work.  And for the love of the Zombie Master, let's see a Scenario Booklet!  You've had plenty of time to work on it and now we're clamoring for it!  Please appease us!&lt;br&gt;&lt;br&gt;Great work on the game, thanks from all our rotting hearts.&lt;br&gt;&lt;br&gt;-Rick</description>
	<link>http://www.boardgamegeek.com/article/3649989#3649989</link>
	<pubDate>Sun, 05 Jul 2009 08:51:29 +0000</pubDate>
	<dc:creator>SlikkRikk</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3649989#3649989</guid>
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	<title>Thread: Re: Idea for new hero - please comment and help design?</title>
	<description>Perhaps the Movie Fan's ability could work for heroes in the same or adjacent space, but not for himself since he would, in fact, be a couch-potato.  So, make it sort of like Amanda's ability.  He's not powerful by himself, but works best when teamed up with others.&lt;br&gt;&lt;br&gt;Name: Steve, The Horror Movie fan&lt;br&gt;Keywords: Male, Student, Strange&lt;br&gt;Ability 1: &quot;Invaluable Knowlege!&quot; - &quot;During a Fight, any hero in the same or adjacent space may add or substract 1 from any one of their Fight Dice.&quot;&lt;br&gt;Ability 2: &quot;Youth&quot; &lt;br&gt;Wounds: 2 &lt;br&gt;Quote: &quot;I saw this in a movie once. Trust me.&quot;&lt;br&gt;&lt;br&gt;Bio:  Having spent the better part of his childhood watching monster movies while his mother worked long hours, Steve has never been more prepared for the horror which is about to be unleashed upon Woodinvale.  He knows that the wisdom he's gained over the years is invaluable...if only he can find the right people to share it with.</description>
	<link>http://www.boardgamegeek.com/article/3649770#3649770</link>
	<pubDate>Sun, 05 Jul 2009 05:03:33 +0000</pubDate>
	<dc:creator>Nickmodaily</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3649770#3649770</guid>
</item>
<item>
	<title>Thread: Re: Idea for new hero - please comment and help design?</title>
	<description>What actor or person did you have in mind I could pop his face on to a card for you with name and final write up of abilities.&lt;br&gt;Just let me know unless you already have it planned out.</description>
	<link>http://www.boardgamegeek.com/article/3647949#3647949</link>
	<pubDate>Sat, 04 Jul 2009 06:50:03 +0000</pubDate>
	<dc:creator>fallensaviour</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3647949#3647949</guid>
</item>
<item>
	<title>Thread: Re: New Character: Katie</title>
	<description>Katie is available for download here on the geek at the following URL:&lt;br&gt;	&lt;A target='_blank' href=&quot;http://boardgamegeek.com/filepage/44384&quot; rel=&quot;nofollow&quot;&gt;http://boardgamegeek.com/filepage/44384&lt;/A&gt;</description>
	<link>http://www.boardgamegeek.com/article/3646636#3646636</link>
	<pubDate>Fri, 03 Jul 2009 20:00:07 +0000</pubDate>
	<dc:creator>richpizor</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3646636#3646636</guid>
</item>
<item>
	<title>Thread: Re: Quick question for 2 player game   -- can zombie player discard before drawing?</title>
	<description>I thought with one zombie player he could discard &amp; draw up to 2 cards.  I don't have the rules in front of me to check though.  I could be wrong.</description>
	<link>http://www.boardgamegeek.com/article/3645119#3645119</link>
	<pubDate>Fri, 03 Jul 2009 10:29:26 +0000</pubDate>
	<dc:creator>trippercook</dc:creator>
	<guid>http://www.boardgamegeek.com/article/3645119#3645119</guid>
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	<item>
	<title>Image</title>
	<description>
		Sheriff....closeup showing the detail&lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic504169_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/504169</link>
	<pubDate>Wed, 24 Jun 2009 17:12:33 +0000</pubDate>
	<dc:creator>Jeff_Wells</dc:creator>
</item>
<item>
	<title>Image</title>
	<description>
		Bury the Living! back side version 2 (new rules)&lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic503834_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/503834</link>
	<pubDate>Tue, 23 Jun 2009 22:05:17 +0000</pubDate>
	<dc:creator>SPARTAN VI</dc:creator>
</item>
<item>
	<title>Image</title>
	<description>
		Bury the Living! Version 2 (new rules/image)&lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic503832_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/503832</link>
	<pubDate>Tue, 23 Jun 2009 22:04:29 +0000</pubDate>
	<dc:creator>SPARTAN VI</dc:creator>
</item>
<item>
	<title>Image</title>
	<description>
		My wife and some friends playing LNoE&lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic502309_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/502309</link>
	<pubDate>Sun, 21 Jun 2009 07:46:50 +0000</pubDate>
	<dc:creator>Jose-san</dc:creator>
</item>
<item>
	<title>Image</title>
	<description>
		&lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic501341_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/501341</link>
	<pubDate>Fri, 19 Jun 2009 17:01:55 +0000</pubDate>
	<dc:creator>Annagul</dc:creator>
</item>
<item>
	<title>Image</title>
	<description>
		&lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic501340_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/501340</link>
	<pubDate>Fri, 19 Jun 2009 17:00:25 +0000</pubDate>
	<dc:creator>Annagul</dc:creator>
</item>
<item>
	<title>Image</title>
	<description>
		&lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic501338_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/501338</link>
	<pubDate>Fri, 19 Jun 2009 16:57:59 +0000</pubDate>
	<dc:creator>Annagul</dc:creator>
</item>
<item>
	<title>Image</title>
	<description>
		one more of my painted figurines.&lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic501130_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/501130</link>
	<pubDate>Fri, 19 Jun 2009 04:16:14 +0000</pubDate>
	<dc:creator>SPARTAN VI</dc:creator>
</item>
<item>
	<title>Image</title>
	<description>
		1st painting attempt&lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic501128_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/501128</link>
	<pubDate>Fri, 19 Jun 2009 04:15:12 +0000</pubDate>
	<dc:creator>SPARTAN VI</dc:creator>
</item>
<item>
	<title>Image</title>
	<description>
		The back side to my custom scenario &quot;Bury the Living!&quot;&lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic501118_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/501118</link>
	<pubDate>Fri, 19 Jun 2009 03:38:46 +0000</pubDate>
	<dc:creator>SPARTAN VI</dc:creator>
</item>
<item>
	<title>Image</title>
	<description>
		Heard this idea tossed around a bit, but otherwise completely original.&lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic501117_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/501117</link>
	<pubDate>Fri, 19 Jun 2009 03:37:49 +0000</pubDate>
	<dc:creator>SPARTAN VI</dc:creator>
</item>
<item>
	<title>Image</title>
	<description>
		The back side of my &quot;It Came from Outer Space!&quot; scenario card.&lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic500310_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/500310</link>
	<pubDate>Wed, 17 Jun 2009 15:44:12 +0000</pubDate>
	<dc:creator>SPARTAN VI</dc:creator>
</item>
<item>
	<title>Image</title>
	<description>
		Originally by gexthegreengecko  and Nickmodaily &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic500306_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/500306</link>
	<pubDate>Wed, 17 Jun 2009 15:21:46 +0000</pubDate>
	<dc:creator>SPARTAN VI</dc:creator>
</item>
<item>
	<title>Image</title>
	<description>
		Promos #39-40&lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic500171_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/500171</link>
	<pubDate>Wed, 17 Jun 2009 08:32:23 +0000</pubDate>
	<dc:creator>seiyaaa</dc:creator>
</item>
<item>
	<title>Image</title>
	<description>
		Jenny, The Farmer&#039;s Daughter and Stacy, The Investigative Reporter at the Flying Frog booth at Crypticon 2009 in Seattle, WA!&lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic497575_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/497575</link>
	<pubDate>Fri, 12 Jun 2009 10:26:10 +0000</pubDate>
	<dc:creator>jshill</dc:creator>
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