<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
	<title>Game: Municipium</title>
	<link>http://www.boardgamegeek.com/boardgame/29410</link>
	<language>en-us</language>
	<lastBuildDate>Wed, 15 Oct 2008 21:43:14 -0500</lastBuildDate>
	<pubDate>Wed, 15 Oct 2008 21:43:14 -0500</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Thread: Re: Any release date?</title>
	<description>Ugh.</description>
	<link>http://www.boardgamegeek.com/article/2714315#2714315</link>
	<pubDate>2008-10-09T15:44:45+00:00</pubDate>
	<dc:creator>Favre4MVP</dc:creator>
</item><item>
	<title>Thread: Re: Any release date?</title>
	<description>&lt;i&gt;December&lt;/i&gt;? Drat. I was hoping to put Municipium in my pre-xmas order, but that's cutting it too close and risking messing up things I'll need as gifts. I guess it'll have to wait until my summer 2009 big order. &lt;img src=&quot;http://files.boardgamegeek.com/images/sad.gif&quot; alt=&quot;:(&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2703503#2703503</link>
	<pubDate>2008-10-06T07:25:16+00:00</pubDate>
	<dc:creator>wmshub</dc:creator>
</item><item>
	<title>Thread: Re: Any release date?</title>
	<description>Just saw this comment from Eric Martin on Boardgame News...&lt;br&gt;&lt;br&gt;&lt;i&gt;Kevin Nesbitt at Valley Games recently sent updated release dates for several upcoming titles, with Titan now due in November and Municipium and Supernova in December. He hasn’t clarified whether these games will or won’t appear at Spiel; as soon as I know, I’ll post the info.&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://www.boardgamenews.com/index.php/boardgamenews/comments/valerie_putman_chipping_away_at_the_list_at_bgf/#comments&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;&lt;A target='_blank' href=&quot;http://www.boardgamenews.com/index.php/boardgamenews/comments/valerie_putman_chipping_away_at_the_list_at_bgf/#comments&quot; rel=&quot;nofollow&quot;&gt;http://www.boardgamenews.com/index.php/boardgamenews/comment...&lt;/A&gt;&lt;/a&gt;</description>
	<link>http://www.boardgamegeek.com/article/2703009#2703009</link>
	<pubDate>2008-10-06T00:42:57+00:00</pubDate>
	<dc:creator>potts_games</dc:creator>
</item><item>
	<title>Thread: Re: Any release date?</title>
	<description>(itches)</description>
	<link>http://www.boardgamegeek.com/article/2693132#2693132</link>
	<pubDate>2008-10-01T21:43:12+00:00</pubDate>
	<dc:creator>Aetheros</dc:creator>
</item><item>
	<title>Thread: Re: French review</title>
	<description>Not sure why there is a dispute, it is clearly a review! The last line alone makes that clear, when Dany grades the game. Other than the final grade I don't see a lot of opinions on the game, more just going over how it works, but that is the style of review some people prefer, so that's that.</description>
	<link>http://www.boardgamegeek.com/article/2674279#2674279</link>
	<pubDate>2008-09-24T23:08:11+00:00</pubDate>
	<dc:creator>wmshub</dc:creator>
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	<title>Thread: Re: Any release date?</title>
	<description>It's on the boat as we speak and should be available next month, I think.</description>
	<link>http://www.boardgamegeek.com/article/2664263#2664263</link>
	<pubDate>2008-09-21T10:17:09+00:00</pubDate>
	<dc:creator>Surya</dc:creator>
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	<title>Thread: Re: Any release date?</title>
	<description>&lt;b&gt;otrex wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;We're expecting Municipium in late August or early September.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Do we have here any update information?</description>
	<link>http://www.boardgamegeek.com/article/2664173#2664173</link>
	<pubDate>2008-09-21T08:18:56+00:00</pubDate>
	<dc:creator>BudsBalkan</dc:creator>
</item><item>
	<title>Thread: Re: French review</title>
	<description>&lt;b&gt;Kestril wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;whac3 wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;For future reference, this reads to me more like a session report than a review.&lt;/i&gt;&lt;br&gt;&lt;br&gt;For me, it mostly reads in French.  &lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;Yes &lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt; I'm better with French when I writing more than a line!</description>
	<link>http://www.boardgamegeek.com/article/2639947#2639947</link>
	<pubDate>2008-09-12T01:18:53+00:00</pubDate>
	<dc:creator>adamdynris</dc:creator>
</item><item>
	<title>Thread: Re: French review</title>
	<description>For me it's more a review.. I talk more about the game than about our game. It's like I think, am I wrong?</description>
	<link>http://www.boardgamegeek.com/article/2639939#2639939</link>
	<pubDate>2008-09-12T01:15:27+00:00</pubDate>
	<dc:creator>adamdynris</dc:creator>
</item><item>
	<title>Thread: Re: French review</title>
	<description>&lt;b&gt;whac3 wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;For future reference, this reads to me more like a session report than a review.&lt;/i&gt;&lt;br&gt;&lt;br&gt;For me, it mostly reads in French.  &lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2639837#2639837</link>
	<pubDate>2008-09-12T00:14:19+00:00</pubDate>
	<dc:creator>Kestril</dc:creator>
</item><item>
	<title>Thread: Re: French review</title>
	<description>For future reference, this reads to me more like a session report than a review.</description>
	<link>http://www.boardgamegeek.com/article/2639611#2639611</link>
	<pubDate>2008-09-11T22:39:50+00:00</pubDate>
	<dc:creator>whac3</dc:creator>
</item><item>
	<title>Thread: Re: French review</title>
	<description>I know that you are being sarcastic, but just in case you really want to know but aren't sure, he only gave it a 6/10.&lt;br&gt;&lt;br&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/ninja.gif&quot; alt=&quot;ninja&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2639164#2639164</link>
	<pubDate>2008-09-11T20:26:03+00:00</pubDate>
	<dc:creator>awutow15</dc:creator>
</item><item>
	<title>Thread: Re: French review</title>
	<description>So, was it good? &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2638386#2638386</link>
	<pubDate>2008-09-11T16:37:33+00:00</pubDate>
	<dc:creator>Favre4MVP</dc:creator>
</item><item>
	<title>Thread: French review</title>
	<description>&lt;br&gt;Played at Granby Game fest 2008.&lt;br&gt;&lt;br&gt;In French: original post here &lt;a href=&quot;http://adamdynris.blogspot.com/2008/09/municipium.html&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;&lt;A target='_blank' href=&quot;http://adamdynris.blogspot.com/2008/09/municipium.html&quot; rel=&quot;nofollow&quot;&gt;http://adamdynris.blogspot.com/2008/09/municipium.html&lt;/A&gt;&lt;/a&gt;&lt;br&gt;&lt;br&gt;Municipium est une nouveauté de R.Knizia édité par Valley Games. Il est tout frais sorti de la GenCon et nous avions la chance d'en avoir une copie à Granby. Donc les 4 adversaires de l'Outaouais s'embarquent dans l'ambiance romaine. Jasmin, John, Denis et moi-même.&lt;br&gt;&lt;br&gt;Premier constat la planche de jeu est l'art de Mike Doyle donc très belle, des couleurs antiques et facilement reconnaissables. Les pièces de jeu sont aussi parfaites et un point spécial pour la couronne e laurier, cercle vert que l'on peut placer sur nos pions. Par contre les citoyens sont des meeples communs.&lt;br&gt;&lt;br&gt;Il y a 7 lieux sur le tableau, dans chaque lieu il y a la place pour la faveur du préfet, le citoyen en visite, l'action spéciale et les autre citoyens. Pour chacun des points il y a un calcul de majorité qui permet d'aller les chercher. Donc premier but être majoritaire dans les lieux que nous désirons avoir et chaque lieu à une action qui peut être intéressante, au départ il ne semble pas avoir de débalancement dans les actions.&lt;br&gt;&lt;br&gt;Mise en place chacun notre tour nous placerons un des 7 membres de la famille afin d'y aller avec nos positions initiales. Le but du jeu accumuler un citoyen dans chaque couleur (prêtre, avocat, soldat et marchand) afin d'échanger ces citoyens contre un décurion qui représente l'influence, le premier à 5 décurion remporte la partie et il n'y a aucun avantage à conserver les citoyens acquis . Les faveurs du préfet compte comme des joker pour les citoyens.&lt;br&gt;&lt;br&gt;Le lieu du centre permet à celui qui est majoritaire de gagner les majorité dans le cas d'égalité sur les autres lieu. Ce sera mon premier but pour le placement de mes membres familiaux.&lt;br&gt;&lt;br&gt;Tour de jeu, le joueur a une permission de déplacement de 2 cases qu'il peut utiliser ou non et pour 1 ou 2 membres de sa famille. Par la suite il pige une carte et fait l'action de la carte. Dans ces cartes il peut y avoir : 1)Visite du préfet: Le préfet se déplace dans un lieu (en ordre numérique) la famille ayant la majorité obtient la faveur du préfet et le 2e le citoyen en visite qui peut être de n'importe quelle couleur. 2) Visite des citoyen: au hasard chaque joueur pige un citoyen dans le sac et le place sur le jeu, or chaque couleur à seulement 2 endroits possible sauf les prêtre qui peuvent être dans n'importe lequel des 6 lieux (pas le centre) si cela crée un 4 citoyens dans un lieu cela crée un décompte, la famille étant majoritaire ramasse 2 citoyens et la 2e place ramasse le dernier des 3 présents avant la pige du 4e. 3) Pouvoir: Permet à chaque joueur d'exercer un pouvoir de lieu où il est majoritaire... beaucoup de frustration sur celle-ci car le premier joueur exerce un pouvoir mais plusieurs pouvoir fait en sorte de déplacer les membres de la famille donc à notre tour il est souvent probable que l'on ai plus aucune majorité et que l'on ne puisse pas exercer un pourvoir pendant que les 3 adversaires en auront fait un, donc celui qui pige la carte pouvoir est très avantagé car souvent il n'y a que 2 joueurs sur 4 incluant lui qui exercera un pouvoir. Nous avons également 3 actions de famille que nous pouvons utiliser une fois par partie en remplacement de la pige d'une carte.&lt;br&gt;&lt;br&gt;Au final il y a un peu trop de hasard non contrôlable dans le jeu pour que je puisse l'apprécier, nous sommes vraiment à la merci des piges de cartes et pour 75% du temps nous subissons le jeu sans ne pouvoir rien faire!! Le jeu est simple, tu bouge 2 pions, tu piges une carte, tu fais l'action qui peut être à ton avantage ou non et c'est le tour de l'autre joueur.&lt;br&gt;&lt;br&gt;La partie s'est terminé par une erreur de ma part qui a permis à John d'aller chercher son 5e décurion mais je trouvais cela juste correct que l'on change de jeu.&lt;br&gt;&lt;br&gt;Donc matériel 9/10, jeu 5/10, rejouabilité ?? pour un final d'un faible 6 sur BGG et je ne comprends pas ceux qui le cotent 8 ou 9... tout les goûts sont dans la nature, celui-ci n'est pas pour moi. </description>
	<link>http://www.boardgamegeek.com/article/2637601#2637601</link>
	<pubDate>2008-09-11T11:54:48+00:00</pubDate>
	<dc:creator>adamdynris</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Close up during the game &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic369745_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/369745</link>
	<pubDate>2008-09-07T12:28:15+00:00</pubDate>
	<dc:creator>Toynan</dc:creator>
</item><item>
	<title>Thread: Re: Any release date?</title>
	<description>&lt;b&gt;otrex wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;We're expecting Municipium in late August or early September.&lt;/i&gt;&lt;br&gt;How's it looking?</description>
	<link>http://www.boardgamegeek.com/article/2625421#2625421</link>
	<pubDate>2008-09-07T07:49:03+00:00</pubDate>
	<dc:creator>Aetheros</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Individual player cards &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic367425_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/367425</link>
	<pubDate>2008-08-31T18:35:07+00:00</pubDate>
	<dc:creator>Qhorin</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		2 player game at setup &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic367418_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/367418</link>
	<pubDate>2008-08-31T18:29:39+00:00</pubDate>
	<dc:creator>Qhorin</dc:creator>
</item><item>
	<title>Thread: Re: Picked up at GenCon - Played Today</title>
	<description>Yes, as soon as the team is back in the office, this will occur.</description>
	<link>http://www.boardgamegeek.com/article/2579224#2579224</link>
	<pubDate>2008-08-22T01:13:06+00:00</pubDate>
	<dc:creator>otrex</dc:creator>
</item><item>
	<title>Thread: Re: Picked up at GenCon - Played Today</title>
	<description>You probably want to update the website, then. Still says 3-5</description>
	<link>http://www.boardgamegeek.com/article/2578359#2578359</link>
	<pubDate>2008-08-21T20:26:13+00:00</pubDate>
	<dc:creator>bjhendricks</dc:creator>
</item><item>
	<title>Thread: Re: Any release date?</title>
	<description>I thought so, but I wasn't sure, it's been almost 2 years since then &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2577786#2577786</link>
	<pubDate>2008-08-21T18:06:06+00:00</pubDate>
	<dc:creator>Surya</dc:creator>
</item><item>
	<title>Thread: Re: Any release date?</title>
	<description>&lt;b&gt;Surya wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;The time I played it, we played it with 5, and I really enjoyed that. Wouldn't have minded having it 5 player &lt;img src=&quot;http://files.boardgamegeek.com/images/sad.gif&quot; alt=&quot;:(&quot; border=&quot;0&quot;&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;From what I remember of the prototype, that would be easy enough.  Grab 7 of the same colour of meeple, block or square, and you've got a stand-in family.</description>
	<link>http://www.boardgamegeek.com/article/2576535#2576535</link>
	<pubDate>2008-08-21T12:36:04+00:00</pubDate>
	<dc:creator>Kestril</dc:creator>
</item><item>
	<title>Thread: Re: Any release date?</title>
	<description>The time I played it, we played it with 5, and I really enjoyed that. Wouldn't have minded having it 5 player &lt;img src=&quot;http://files.boardgamegeek.com/images/sad.gif&quot; alt=&quot;:(&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2575969#2575969</link>
	<pubDate>2008-08-21T05:15:04+00:00</pubDate>
	<dc:creator>Surya</dc:creator>
</item><item>
	<title>Thread: Re: Any release date?</title>
	<description>Just to clarify, yes, this is a game for 2-4 players.  The reason for the confusion is that the designer asked for this change at the 11th hour.  Of course, we're more than happy to trust his judgement on this one. </description>
	<link>http://www.boardgamegeek.com/article/2575964#2575964</link>
	<pubDate>2008-08-21T05:11:52+00:00</pubDate>
	<dc:creator>otrex</dc:creator>
</item><item>
	<title>Thread: Re: Picked up at GenCon - Played Today</title>
	<description>The change to 2-4 player was a last-minute request from the designer.  We've agreed to accomodate this request, but this was the source of the confusion.  &lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2575962#2575962</link>
	<pubDate>2008-08-21T05:09:59+00:00</pubDate>
	<dc:creator>otrex</dc:creator>
</item><item>
	<title>Thread: Re: Any release date?</title>
	<description>Well, there were only 4 player colors in the box. And the guy at the Valley games booth also said it was supposed to be 4. &lt;br&gt;&lt;br&gt;We played as a 2 player and it was fun.</description>
	<link>http://www.boardgamegeek.com/article/2575343#2575343</link>
	<pubDate>2008-08-21T00:47:44+00:00</pubDate>
	<dc:creator>feydjm</dc:creator>
</item><item>
	<title>Thread: Re: Any release date?</title>
	<description>It's still listed on Valley and Eagle Games websites as 3 - 5 players. Some conflicting info here... was the 5th player nixed?</description>
	<link>http://www.boardgamegeek.com/article/2575228#2575228</link>
	<pubDate>2008-08-21T00:06:38+00:00</pubDate>
	<dc:creator>bjhendricks</dc:creator>
</item><item>
	<title>Thread: Re: Picked up at GenCon - Played Today</title>
	<description>So is the game only for 2-4 players? Everything else here - the original image of the board, the rules, the BGG info - shows 3 to 5.&lt;br&gt;&lt;br&gt;Edit: Just saw some of the discussion of this in &lt;a href=&quot;http://www.boardgamegeek.com/thread/328347&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;this thread.&lt;/a&gt; Also, on both Valley Games and Eagle games websites, it's still listed as 3-5 players.</description>
	<link>http://www.boardgamegeek.com/article/2575200#2575200</link>
	<pubDate>2008-08-20T23:53:14+00:00</pubDate>
	<dc:creator>bjhendricks</dc:creator>
</item><item>
	<title>Thread: Re: Picked up at GenCon - Played Today</title>
	<description>&lt;b&gt;BrenoK wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Man, VG really digs pink, huh? First Die Macher, now Municipium...&lt;/i&gt;&lt;br&gt;&lt;br&gt;Have you &lt;i&gt;seen&lt;/i&gt; how much pink is in Supernova? I blame it on Rik. &lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2569826#2569826</link>
	<pubDate>2008-08-19T16:46:45+00:00</pubDate>
	<dc:creator>Wrevilo</dc:creator>
</item><item>
	<title>Thread: Re: Picked up at GenCon - Played Today</title>
	<description>Yes, it's obvious they're all gay &lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2568796#2568796</link>
	<pubDate>2008-08-19T10:33:56+00:00</pubDate>
	<dc:creator>Surya</dc:creator>
</item><item>
	<title>Thread: Re: Any release date?</title>
	<description>I played the prototype, and that was 5-player.</description>
	<link>http://www.boardgamegeek.com/article/2568408#2568408</link>
	<pubDate>2008-08-19T05:34:09+00:00</pubDate>
	<dc:creator>Surya</dc:creator>
</item><item>
	<title>Thread: Re: Picked up at GenCon - Played Today</title>
	<description>Man, VG really digs pink, huh? First Die Macher, now Municipium...</description>
	<link>http://www.boardgamegeek.com/article/2568105#2568105</link>
	<pubDate>2008-08-19T02:44:11+00:00</pubDate>
	<dc:creator>BrenoK</dc:creator>
</item><item>
	<title>Thread: Re: Any release date?</title>
	<description>&lt;b&gt;feydjm wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;br&gt;&lt;br&gt;Incidentally, the correct player count is 2-4. I'll try to get a session report up once I play it &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;Justin&lt;br&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;Can we get another source on the player numbers?  The reason I ask is that BGG is still showing 3-5 players, and more importantly, the rules PDF file here indicates 5 player colours.  I'm hoping this game plays 2, but it would seem that it must play at least 5 players.</description>
	<link>http://www.boardgamegeek.com/article/2568056#2568056</link>
	<pubDate>2008-08-19T02:25:49+00:00</pubDate>
	<dc:creator>4Corners</dc:creator>
</item><item>
	<title>Thread: Picked up at GenCon - Played Today</title>
	<description>I've had my eye on this ever since the bru-ha-ha about the artwork. I personally think the artwork is delightful and am even now happier to say that the game is quite interesting as well.&lt;br&gt;&lt;br&gt;&lt;b&gt;Components&lt;/b&gt;&lt;br&gt;The components are all very nice. The board is well done with beautiful graphics and seems to be plenty thick. All the wooden bits are well painted and of nice colors. The inclusion of pink as a player color is a little interesting! The cards are adequate, I've seen better, but I've definitely seen a lot worse as well.&lt;br&gt;&lt;br&gt;Each player has 7 family members and a small disc for the temple. There are 60 citizens in 4 different colors to represent the types of citizens of the city. You will be trying to collect these in sets as the game goes on.&lt;br&gt;&lt;br&gt;&lt;b&gt;Setup&lt;/b&gt;&lt;br&gt;At the start of the game everyone is given their 7 family member pieces and a small disc in their color, as well as 3 cards in their color. The players take turns placing a family member in any of the 7 areas on the board, until everyone has played all of the pieces. Whoever has the majority in the temple at this point, places his disc on the &quot;I&quot; near the temple, second place will place his on the &quot;II&quot;, and so on. Whoever is higher in the temple will break ties. One&lt;br&gt;&lt;br&gt;&lt;b&gt;Gameplay&lt;/b&gt;&lt;br&gt;Playing this game is very easy but knowing what to do can be very difficult. There are two things you can do on a turn:&lt;br&gt;&lt;br&gt;1)You MAY Move your family members. You can move 1 OR 2 family members one space, or 1 family member two spaces.&lt;br&gt;2) You MUST play a card. Either one off the top of the common deck, or one of the 3 cards in your color given to you at the start of the game.&lt;br&gt;&lt;br&gt;The common cards trigger actions like:&lt;br&gt;Each player execute the power in one area you control.&lt;br&gt;Move the Prefect&lt;br&gt;Execute All Powers&lt;br&gt;&lt;br&gt;The 3 cards each player has are single use only but very powerful. One of them says to execute all area powers where you are the in the majority.&lt;br&gt;&lt;br&gt;As this is a area control game, the idea is to get your family members in position to have a majority when events happen in those areas.&lt;br&gt;&lt;br&gt;There are 3 types of events:&lt;br&gt;1) The Prefect arrives. When the prefect arrives whoever has the majority takes a prefect favor, which acts a wild card for a citizen when trading them in for markers. In a 3-4 player game there is also a citizen as a prize for second place.&lt;br&gt;&lt;br&gt;2) Citizen Event. This typically involves adding citizens to the city. Citizens are always added to the same color area as they are, except the purple priests who can be placed anywhere.&lt;br&gt;&lt;br&gt;Whenever 3 citizens are in the same area of the city, whoever has the majority takes 2 of them, and second place takes 1. Even if you are the only one there you only get 2. If, when you take a citizen, you have a complete set of the 4 different colors, you must turn them in for a marker.&lt;br&gt;&lt;br&gt;3) A Power Event. Every area on the board has a power. I won't describe them all but they let you do things like move your people around, turn in citizens if you have only 3, add citizens to the board, etc. &lt;br&gt;&lt;br&gt;&lt;b&gt;Game End&lt;/b&gt;&lt;br&gt;The game ends when one person reaches 5 markers. You can also shorten the game and play to 4. Whoever has the most markers wins the game.&lt;br&gt;&lt;br&gt;&lt;b&gt;Game Flow&lt;/b&gt;&lt;br&gt;Once you go through the cards once everything starts to flow pretty easily. The first few turns are spent reading the cards and understanding what they do as well as understanding what moves offer you the most advantages. Each individual turn is short and often involves all of the players.&lt;br&gt;&lt;br&gt;Several of the card actions are for each player to do something, so even when it is not your turn you will find yourself taking actions that affect the game. This really helps keep you involved. &lt;br&gt;&lt;br&gt;&lt;b&gt;Conclusion&lt;/b&gt;&lt;br&gt;&lt;br&gt;I enjoyed this game and look forward to playing it some more soon. There were several intriguing options available on each turn and since the game kept everyone involved you never felt like you didn't have something to do. &lt;br&gt;&lt;br&gt;I posted several pictures in the gallery of our game in progress and some closeups of the pieces and board.&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2567913#2567913</link>
	<pubDate>2008-08-19T01:47:51+00:00</pubDate>
	<dc:creator>feydjm</dc:creator>
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	<title>Image</title>
	<description>
		Picture showing Pink with majority when the Prefect Arrived &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic362757_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/362757</link>
	<pubDate>2008-08-19T00:25:32+00:00</pubDate>
	<dc:creator>feydjm</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Game in Progress &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic362756_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/362756</link>
	<pubDate>2008-08-19T00:24:04+00:00</pubDate>
	<dc:creator>feydjm</dc:creator>
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	<title>Image</title>
	<description>
		Close up of the components &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic362724_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/362724</link>
	<pubDate>2008-08-18T22:15:16+00:00</pubDate>
	<dc:creator>feydjm</dc:creator>
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	<title>Image</title>
	<description>
		Back of the board detail &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic362721_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/362721</link>
	<pubDate>2008-08-18T22:14:19+00:00</pubDate>
	<dc:creator>feydjm</dc:creator>
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	<title>Image</title>
	<description>
		close up on the board. Great art work by Mike Doyle. &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic362718_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/362718</link>
	<pubDate>2008-08-18T22:13:10+00:00</pubDate>
	<dc:creator>feydjm</dc:creator>
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	<title>Image</title>
	<description>
		Contents of the box &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic362716_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/362716</link>
	<pubDate>2008-08-18T22:11:42+00:00</pubDate>
	<dc:creator>feydjm</dc:creator>
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	<title>Thread: Re: Any release date?</title>
	<description>I picked up a copy from GenCon. It wasn't shrinkwrapped and the box had some crushing damage. Haven't inspected the insides yet.</description>
	<link>http://www.boardgamegeek.com/article/2567231#2567231</link>
	<pubDate>2008-08-18T21:46:53+00:00</pubDate>
	<dc:creator>houjix</dc:creator>
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	<title>Thread: Re: Any release date?</title>
	<description>Just picked this up today at GenCon in Indy. Interestingly, the first run of these has a printing error on the box which I was apparently the first one to notice. One part of the box says 3-5 players, another part says 2-4 players. The owner of Valley was pretty mortified and mentioned he hoped the printer was printing Titan and not Municipium at the moment. &lt;br&gt;&lt;br&gt;Incidentally, the correct player count is 2-4. I'll try to get a session report up once I play it &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;Justin&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2562449#2562449</link>
	<pubDate>2008-08-17T01:31:25+00:00</pubDate>
	<dc:creator>feydjm</dc:creator>
</item><item>
	<title>Thread: Re: Any release date?</title>
	<description>We're expecting Municipium in late August or early September.</description>
	<link>http://www.boardgamegeek.com/article/2559749#2559749</link>
	<pubDate>2008-08-15T19:36:21+00:00</pubDate>
	<dc:creator>otrex</dc:creator>
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	<title>Thread: Re: Any release date?</title>
	<description>&lt;b&gt;manhattandoctor wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;KPrickett wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Is there any updated release date?&lt;/i&gt;&lt;br&gt;&lt;br&gt;Ack. Please, don't ask because Valley Games might answer.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Ack, Valley Games has an answer (sort of).&lt;br&gt;&lt;br&gt;I am now able to officially confirm that Municipium WILL be affected by the Titan delay due to all the projects being worked on in the same facility.&lt;br&gt;&lt;br&gt;I do not yet have any indication about the length of the delay for Municipium, although I do expect to have this information shortly.  I do not expect that the delay will be substantial.&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2508465#2508465</link>
	<pubDate>2008-07-28T21:06:13+00:00</pubDate>
	<dc:creator>otrex</dc:creator>
</item><item>
	<title>Thread: Re: Any release date?</title>
	<description>&lt;b&gt;KPrickett wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Is there any updated release date?&lt;/i&gt;&lt;br&gt;&lt;br&gt;Ack. Please, don't ask because Valley Games might answer.</description>
	<link>http://www.boardgamegeek.com/article/2499534#2499534</link>
	<pubDate>2008-07-25T01:43:35+00:00</pubDate>
	<dc:creator>manhattandoctor</dc:creator>
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	<title>Thread: Re: Any release date?</title>
	<description>&lt;b&gt;otrex wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;Aging One wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Kevin,&lt;br&gt;&lt;br&gt;Thanks for the update(s). Appreciate your keeping us (me) informed; it does make the delay more bearable. &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;Is there a similar impact for &lt;a class='gamelink' target='_blank' href=&quot;/game/24491&quot;&gt;Supernova&lt;/a&gt;? &lt;img src=&quot;http://files.boardgamegeek.com/images/sad.gif&quot; alt=&quot;:(&quot; border=&quot;0&quot;&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;I'm in the process of investigating the impact this will have on Supernova and Municipium, as those are at the same facility as Titan.  I'm hoping to have all the information by next week, and I'll post to let everyone know.&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://www.boardgamegeek.com/article/quote/2483982&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;&lt;A target='_blank' href=&quot;http://www.boardgamegeek.com/article/quote/2483982&quot; rel=&quot;nofollow&quot;&gt;http://www.boardgamegeek.com/article/quote/2483982&lt;/A&gt;&lt;/a&gt;</description>
	<link>http://www.boardgamegeek.com/article/2499503#2499503</link>
	<pubDate>2008-07-25T01:32:38+00:00</pubDate>
	<dc:creator>Aging One</dc:creator>
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	<title>Thread: Any release date?</title>
	<description>Is there any updated release date?</description>
	<link>http://www.boardgamegeek.com/article/2499435#2499435</link>
	<pubDate>2008-07-25T00:46:29+00:00</pubDate>
	<dc:creator>KPrickett</dc:creator>
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	<title>Thread: Re: Preorder Period Extended!</title>
	<description>According to my info (which might be outdated, but it shouldn't be too far off) the game could hit the shelves late this month or early august!</description>
	<link>http://www.boardgamegeek.com/article/2475094#2475094</link>
	<pubDate>2008-07-16T07:46:00+00:00</pubDate>
	<dc:creator>Surya</dc:creator>
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	<title>Thread: Re: Preorder Period Extended!</title>
	<description>Does this mean there might be a release date on the horizon? I'd settle for something as vague as &quot;Fall 2008&quot;... Not cranky, just excited.</description>
	<link>http://www.boardgamegeek.com/article/2474741#2474741</link>
	<pubDate>2008-07-16T03:12:45+00:00</pubDate>
	<dc:creator>Aetheros</dc:creator>
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	<title>Thread: Re: Preorder Period Extended!</title>
	<description>Having seen the generals and the tians, I must say that these are really sweet bonuses. Having received the previous bonuses so late due to manufacturing problems shouldn't keep you from going for the next bonuses, as you do get them, and they're so nice!</description>
	<link>http://www.boardgamegeek.com/article/2456624#2456624</link>
	<pubDate>2008-07-08T12:35:40+00:00</pubDate>
	<dc:creator>Surya</dc:creator>
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	<title>Thread: Re: Preorder Period Extended!</title>
	<description>Just to clarify, we do offer a discount AND the preorder bonus items.  Our discounts start at 30% off MSRP.</description>
	<link>http://www.boardgamegeek.com/article/2426321#2426321</link>
	<pubDate>2008-06-26T00:52:03+00:00</pubDate>
	<dc:creator>otrex</dc:creator>
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	<title>Thread: Re: Preorder Period Extended!</title>
	<description>What's too bad is that Valley Games probably lost goodwill by offering the generals and containers. The games were late, sure, but that happens to all publishers. The biggest complaints I have heard were that the bonuses were incredibly late, making me think that if Vally had offered just a discount on their preorders and no bonuses, there would be a lot fewer bitter gamers today.</description>
	<link>http://www.boardgamegeek.com/article/2425480#2425480</link>
	<pubDate>2008-06-25T18:09:23+00:00</pubDate>
	<dc:creator>wmshub</dc:creator>
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	<title>Thread: Re: Preorder Period Extended!</title>
	<description>&lt;b&gt;cscottk wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I finally got my generals.  &lt;/i&gt;&lt;br&gt;&lt;br&gt;Nice! I'm hoping that means my Containers will be showing up soon.</description>
	<link>http://www.boardgamegeek.com/article/2425352#2425352</link>
	<pubDate>2008-06-25T17:39:31+00:00</pubDate>
	<dc:creator>ixnay66</dc:creator>
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	<title>Thread: Re: Preorder Period Extended!</title>
	<description>I finally got my generals.  They are quite cool, but I will never ever pre-order from Valley Games again after the experiences with Hannibal and Mordred.  They lost me as a direct-order customer.</description>
	<link>http://www.boardgamegeek.com/article/2424318#2424318</link>
	<pubDate>2008-06-25T12:09:37+00:00</pubDate>
	<dc:creator>cscottk</dc:creator>
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	<title>Thread: Re: Preorder Period Extended!</title>
	<description>Has anyone that preordered for bonus items on any of your other already delivered games recieved their bonus items? The Hannibal Generals and the containers for Container? </description>
	<link>http://www.boardgamegeek.com/article/2423014#2423014</link>
	<pubDate>2008-06-24T22:22:56+00:00</pubDate>
	<dc:creator>ixnay66</dc:creator>
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	<title>Thread: Preorder Period Extended!</title>
	<description>Valley Games has decided that due to strong demand for our preorder bonus items, we will be extending our preorder period for an additional 2 weeks.&lt;br&gt;&lt;br&gt;Though the discount period has now ended, for any preorders of Municipium received in the next 2 weeks, we will still include the bonus items at no charge.&lt;br&gt;&lt;br&gt; &lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2422973#2422973</link>
	<pubDate>2008-06-24T22:10:22+00:00</pubDate>
	<dc:creator>otrex</dc:creator>
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	<title>Thread: Re: Rules rewrite</title>
	<description>&lt;b&gt;wmshub wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;OK, I can see wanting to mark out things on the list, but capitalization still seems a terrible way to do it. Capitalization already has a meaning, and a right and a wrong way to use it. You've added another meaning that conflicts with the standard one. If you want to draw attention to words from the components list, I think it'd be best to take something that doesn't have a meaning already, and that doesn't have a right and a wrong way to be used.&lt;/i&gt;&lt;br&gt;Most rule books do it. In fact, I criticize those that don't. I don't buy the &quot;it's wrong&quot; argument. It's like when you need to invent a new word for a new concept (fictional money, or something heretofor unknown), you can't use the argument that it's wrong because it's not a real word. It serves a real purpose and is less confusing (to me at least). If there's a call for an uncapitalized version once this is finalized, I'll make a special version.</description>
	<link>http://www.boardgamegeek.com/article/2415202#2415202</link>
	<pubDate>2008-06-21T17:41:32+00:00</pubDate>
	<dc:creator>ekted</dc:creator>
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	<title>Thread: Re: Rules rewrite</title>
	<description>&lt;b&gt;ekted wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;wmshub wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;* You capitalized a lot of things incorrectly. It really grates on me to see &quot;Bag,&quot; &quot;Citizens,&quot; &quot;Buildings,&quot; etc. capitalized. I keep reading them as proper nouns, so it looks like there's somebody named &quot;Bag&quot; being talked about about or some such. Maybe you are trying to make game objects stand out, but I'd much prefer another way; a different color, or underlined, or something like that. (Although do you really need to call special attention to the word &quot;bag&quot;?)&lt;/i&gt;&lt;br&gt;It's just a personal preference. Everything in the components list, each element on the board, and each abstract game concept is named. It makes it more obvious that the word is specific rather than generic. I was just being consistent with &quot;Bag&quot;.&lt;/i&gt;OK, I can see wanting to mark out things on the list, but capitalization still seems a terrible way to do it. Capitalization already has a meaning, and a right and a wrong way to use it. You've added another meaning that conflicts with the standard one. If you want to draw attention to words from the components list, I think it'd be best to take something that doesn't have a meaning already, and that doesn't have a right and a wrong way to be used.&lt;br&gt;&lt;b&gt;ekted wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&quot;Each collected Favor counts as a Citizen of any color.&quot; You can turn in 1 Citizen of each color, 3 different Citizens and a Favor, 2 different Citizens and 2 Favors, etc.&lt;/i&gt;Ah, I missed that sentence! And it was even in the &quot;Goal&quot; section, where it belongs. Now the favors make a lot more sense. Thanks.</description>
	<link>http://www.boardgamegeek.com/article/2415117#2415117</link>
	<pubDate>2008-06-21T17:00:02+00:00</pubDate>
	<dc:creator>wmshub</dc:creator>
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	<title>Thread: Re: Rules rewrite</title>
	<description>&lt;b&gt;ekted wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;That's why I have 2 sentences. Draw 4 Citizens. THEN place them. You don't think that is clear procedurally?&lt;/i&gt;&lt;br&gt;&lt;br&gt;To me, I think there is still some lingering confusion in both rules. I think it's better to be explicit, and I don't think it will detract anything by doing so.&lt;br&gt;&lt;br&gt;&lt;b&gt;ekted wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Citizen Invitation: The current player must draw 4 Citizens from the Bag. He then places them &lt;b&gt;in any order&lt;/b&gt; on a Building banner of matching color (purple Citizens may be placed&lt;br&gt;on any banner).&lt;/i&gt;</description>
	<link>http://www.boardgamegeek.com/article/2415059#2415059</link>
	<pubDate>2008-06-21T16:28:20+00:00</pubDate>
	<dc:creator>bjhendricks</dc:creator>
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	<title>Image</title>
	<description>
		Final Cover Artwork &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic343822_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/343822</link>
	<pubDate>2008-06-16T05:23:13+00:00</pubDate>
	<dc:creator>otrex</dc:creator>
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