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	<title>Game: Trivial Pursuit</title>
	<link>http://www.boardgamegeek.com/boardgame/2952</link>
	<language>en-us</language>
	<lastBuildDate>Sat, 30 Aug 2008 09:35:39 -0500</lastBuildDate>
	<pubDate>Sat, 30 Aug 2008 09:35:39 -0500</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Image</title>
	<description>
		Still life &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic356320_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/356320</link>
	<pubDate>2008-07-30T05:05:48+00:00</pubDate>
	<dc:creator>trioker</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		HARD questions deserve really BIG rewards ! &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic356101_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/356101</link>
	<pubDate>2008-07-29T05:18:45+00:00</pubDate>
	<dc:creator>trioker</dc:creator>
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	<title>Image</title>
	<description>
		Color card codes by edition in spanish language &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic356059_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/356059</link>
	<pubDate>2008-07-29T00:45:52+00:00</pubDate>
	<dc:creator>jsper</dc:creator>
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	<title>Image</title>
	<description>
		Sheet in spanish with diferent editions of Trivials &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic356045_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/356045</link>
	<pubDate>2008-07-28T22:50:04+00:00</pubDate>
	<dc:creator>jsper</dc:creator>
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	<title>Image</title>
	<description>
		feeling small &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic355673_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/355673</link>
	<pubDate>2008-07-27T19:23:53+00:00</pubDate>
	<dc:creator>trioker</dc:creator>
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	<title>Thread: Re: Drunken Trivial Pursuit</title>
	<description>Best variant ever.&lt;br&gt;&lt;br&gt;In french, we call this variant : &quot;trivial pour cuite&quot;</description>
	<link>http://www.boardgamegeek.com/article/2428621#2428621</link>
	<pubDate>2008-06-26T21:00:45+00:00</pubDate>
	<dc:creator>Nicop</dc:creator>
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	<title>Image</title>
	<description>
		Victory by Mark Astrauskas  (permission recieved) &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic338495_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/338495</link>
	<pubDate>2008-06-02T02:51:13+00:00</pubDate>
	<dc:creator>handofachlys</dc:creator>
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	<title>Image</title>
	<description>
		Trivial Pursuit by Laura &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic337271_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/337271</link>
	<pubDate>2008-05-28T18:10:18+00:00</pubDate>
	<dc:creator>handofachlys</dc:creator>
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	<title>Thread: Re: How to leagaly cheat....</title>
	<description>Yes, blowing that one up I can see the words faint enough.  I guess I'll have to go out and get that edition at some point. [or rather find in marketplace or on eBay].  I have the lord of the rings edition and HAD [miss *cry*] the Star Wars Classic Trilogy editions...  and I do REALLY like the board for each of those being themed to the set.  I don't like the way the 20th anniversary board looks OTHER THAN that it is a circle rather than square board.  The old board was just oh so classic.  I wore out a set in college from years of use and abuse...  I replaced the board by finding the All-Star edition at Goodwill.  I liked that because all the Master sets of that time period were the same you could replace the board and pieces EASY from another master set.&lt;br&gt;&lt;br&gt;One thing to keep in mind, I don't know how much the car sets evolved by the time four came out, but in early sets you could guess because certain answers got used a lot.  For example &quot;Max Schmeling&quot; is the answer to a LOT of questions regarding boxing.  It's easy to make some educated guesses, when you remember a few key names.  That board of yours might be more usefull when you keep that in mind.</description>
	<link>http://www.boardgamegeek.com/article/2324614#2324614</link>
	<pubDate>2008-05-19T06:22:25+00:00</pubDate>
	<dc:creator>Ringo</dc:creator>
</item><item>
	<title>Thread: Re: How to leagaly cheat....</title>
	<description>Hi Ringo,&lt;br&gt;view the largest size of this picture&lt;br&gt;<![CDATA[<div style=''><a href="/image/77693"><img src="http://images.boardgamegeek.com/images/pic77693_t.jpg" border=0></a></div>]]>&lt;br&gt;you can just see the &quot;answers&quot; around the outside of the circle, like I said before, there are only enough words for about 27 cards &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;But it's an interesting idea and I suggested it to the other players last time I played with that set. Had a few amused moments before people gave up and went back to playing the game normally.</description>
	<link>http://www.boardgamegeek.com/article/2324543#2324543</link>
	<pubDate>2008-05-19T05:09:36+00:00</pubDate>
	<dc:creator>Rainbow Snake</dc:creator>
</item><item>
	<title>Thread: Re: mixing editions</title>
	<description>I know this is an old thread but I wanted to say I agree totally.  I used to go to a dinner that had a handful of TP cards at each table.  I HATED finding only All-Star edition cards at a table.  I know NOTHING about sports.  My favorite card set is 10th Anniversary, but I am also good at RPM, Silver Screen, and 1960s.  I haven't played with many of the newer sets...  I think the Warner Bros set from the 1990s was the newest set I played.  Especially in team play letting each player or team pick a set is a great idea.  Think about it: How would a non-sports fan face up trying to play all-star?  or someone who doesn't care about movies do up against someone who studied film history?  The older young people set is really great by the way, not only for kids but for adults who just really don't care enough about Trivia to otherwise compete on fair ground.  The older Disney &quot;Family Set&quot; from the 1980s is GREAT, and is a very well rounded set as it contains an &quot;adult set&quot; and &quot;child set&quot; of cards to even the playing field...  AND not all the cards are Disney questions.  It's really Trivial Pursuit with Disney mixed in.&lt;br&gt;&lt;br&gt;&lt;br&gt;Another way to go is like this:&lt;br&gt;Take a box of cards from Genus I, and remove all the cards.  Now, take a handful of cards from each set you have shuffle them as best you can.  Suddenly you have a slightly unpredictable game.  You will be able to tell the next card coming up because of the color border, but not much more information than that.  It makes strategy when moving your pie a little more difficult because the color spaces don't always seem similar enough from one set to the next.  If you have the 20th Aniversary set using the card shoe and my above meathod works wonders.</description>
	<link>http://www.boardgamegeek.com/article/2324496#2324496</link>
	<pubDate>2008-05-19T04:30:12+00:00</pubDate>
	<dc:creator>Ringo</dc:creator>
</item><item>
	<title>Thread: Re: How to leagaly cheat....</title>
	<description>Well, considering that early editions of the MasterSet all used the same board regarless of edition it would have taken QUITE a bit of text to put more than a handful of answers on the board.  I don't have edition four to see what this was referring to.  BUT there have been at least two questions you can &quot;legally cheat&quot; on [and depending on your circle of friends, NO you can not cheat...]&lt;br&gt;&lt;br&gt;Both of these come from the &quot;Sports &amp; leisure&quot; [Orange] catagory:&lt;br&gt;Genus I - How many Cherubs are pictured on the Trivial Pursuit board?&lt;br&gt;Genus II - How many Penny-farthings are pictured on the Trivial Pursuit board?&lt;br&gt;&lt;br&gt;My own circle of Trivia friends say you can NOT look at the board for those answers.  I don't remember any others off hand...  but a buddy of mine and I once played Genus I without a board just using a notebook to keep score, we were trying to go through the entire card set of questions once [and we started from a sealed set we opened ourselves to ensure no cards were missing.  I don't remember any other questions off hand that you could cheat on.  HOWEVER, sometimes the wording of the question DOES lead you a little so my advice instead of trying to cheat ask for the question to be re-read and concentrate.  Guessing works wonders too.  Also, when playing without a board just reading questions often times multiple questions on a card refer to the same person or event...  usually this happens with Geography &amp;  History catagories, but I've seen Entertainment or History easily match up with Art / Lit.&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2324463#2324463</link>
	<pubDate>2008-05-19T04:10:52+00:00</pubDate>
	<dc:creator>Ringo</dc:creator>
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	<title>Thread: Re: Hasbro Now Owns the Rights to Trivial Pursuit</title>
	<description>Well, that went quite well!&lt;br&gt;&lt;br&gt;I was on in Windsor, Charlottetown, Halifax, New Brunswick (I guess as a whole province), Halifax, and Thunder Bay, respectively; some of the other syndicated shows will likely run the taped interviews, so there's a possibility I'll end up in Toronto, Montreal, Ottawa, Vancouver, that sorta thing, but who knows.  It's a reasonably small piece.&lt;br&gt;&lt;br&gt;I mostly ended up talking up our &quot;big three&quot;, Settlers, Carcassonne, and Ticket to Ride, but also got in Puerto Rico, Pandemic, Battle Line, Wits &amp; Wagers... ummmm... and a few others.  Apples to Apples, Things in a Box, and Cranium also received mention by virtue of also being bought out over the last year.  Of course, Trivial Pursuit was also talked about extensively -- one host even asked, &quot;do you fear the game's quality will go down now that Hasbro has the rights?&quot;, to which I replied, &quot;well, a lot of gamers already feel like it was dumbed down a bit in recent years;  we're hoping that won't be the case.&quot;  Or something like that.  I also threw in a bit of an anti-american joke about dumbing it down for the American audience, which was for the sake of the CBC, and not a genuine slag against my American brothers.&lt;br&gt;&lt;br&gt;Although you guys are pretty not-smart :P&lt;br&gt;&lt;br&gt;I didn't overtly slag any Hasbro titles, but it was nice to talk about why people should look beyond Monopoly and the like to other options.&lt;br&gt;&lt;br&gt;Each host also was particularly interested in Boardgames vs. Video Games, which was nice to talk about -- I did a very cursory amount of reading before the interviews started (didn't have much notice), but I think it really helped.  Did you know that Settlers of Catan was the number TWO selling VIDEO GAME in Germany last year?  It beat out Halo 3.  Sweet!&lt;br&gt;&lt;br&gt;Anyway, overall I think things went well.  There wasn't nearly enough time to really wax philosophic about the virtues of lesser known titles, however much I would have loved to pimp them.  In the end, let's hope I've done a good deed in getting the word out, and sales of Carcassonne skyrocket in good ol' Charlottetown, P.E.I.!</description>
	<link>http://www.boardgamegeek.com/article/2202225#2202225</link>
	<pubDate>2008-04-01T22:05:25+00:00</pubDate>
	<dc:creator>Sobriquet</dc:creator>
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	<title>Thread: Re: Hasbro Now Owns the Rights to Trivial Pursuit</title>
	<description>Not April Fool's... happened yesterday, actually.&lt;br&gt;&lt;br&gt;I'm on in Thunder Bay in about 2 minutes...</description>
	<link>http://www.boardgamegeek.com/article/2202167#2202167</link>
	<pubDate>2008-04-01T21:52:15+00:00</pubDate>
	<dc:creator>Sobriquet</dc:creator>
</item><item>
	<title>Thread: Re: Hasbro Now Owns the Rights to Trivial Pursuit</title>
	<description>So uhm... April Fools or what? That is why reporting news today is just a waste.</description>
	<link>http://www.boardgamegeek.com/article/2202087#2202087</link>
	<pubDate>2008-04-01T21:33:39+00:00</pubDate>
	<dc:creator>Stexe</dc:creator>
</item><item>
	<title>Thread: Re: Hasbro Now Owns the Rights to Trivial Pursuit</title>
	<description>&lt;img src=&quot;http://files.boardgamegeek.com/images/laugh.gif&quot; alt=&quot;:laugh:&quot; border=&quot;0&quot;&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/laugh.gif&quot; alt=&quot;:laugh:&quot; border=&quot;0&quot;&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/laugh.gif&quot; alt=&quot;:laugh:&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2201987#2201987</link>
	<pubDate>2008-04-01T21:08:55+00:00</pubDate>
	<dc:creator>Windopaene</dc:creator>
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	<title>Thread: Re: Hasbro Now Owns the Rights to Trivial Pursuit</title>
	<description>&lt;b&gt;Windopaene wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Hope they don't &lt;b&gt;ruin&lt;/b&gt; it!&lt;/i&gt;&lt;br&gt;&lt;br&gt;Hah. I'm actually trying to think how you could &quot;ruin&quot; trivial pursuit.&lt;br&gt;&lt;br&gt;Well, I guess you could make all the questions way too easy/hard.</description>
	<link>http://www.boardgamegeek.com/article/2201761#2201761</link>
	<pubDate>2008-04-01T20:03:38+00:00</pubDate>
	<dc:creator>cferejohn</dc:creator>
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	<title>Thread: Re: Hasbro Now Owns the Rights to Trivial Pursuit</title>
	<description>Hope they don't &lt;b&gt;ruin&lt;/b&gt; it!</description>
	<link>http://www.boardgamegeek.com/article/2201710#2201710</link>
	<pubDate>2008-04-01T19:51:13+00:00</pubDate>
	<dc:creator>Windopaene</dc:creator>
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	<title>Thread: Re: Hasbro Now Owns the Rights to Trivial Pursuit</title>
	<description>Good luck!  Spread the word!</description>
	<link>http://www.boardgamegeek.com/article/2201530#2201530</link>
	<pubDate>2008-04-01T19:07:04+00:00</pubDate>
	<dc:creator>Blott</dc:creator>
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	<title>Thread: Hasbro Now Owns the Rights to Trivial Pursuit</title>
	<description>After twenty-five years of publishing Trivial Pursuit under license from the designers, Hasbro finally officially purchased the rights for a reported $80 million yesterday (March 31st).&lt;br&gt;&lt;br&gt;It's no longer the only &quot;under license&quot; independantly owned and designed game published by Hasbro (at least to my knowledge); it joins the news of Cranium, Apples to Apples, and Things in a Box all being purchased by the Big Guys within a year.  Testament to the popularity of boardgaming.&lt;br&gt;&lt;br&gt;On a related note, we at Minotaur Games &amp; Gifts received a call out of the blue from a CBC Radio producer asking me to do a series of radio shows on the popularity of boardgames and, in relation, the purchase of Trivial Pursuit.&lt;br&gt;&lt;br&gt;They called this morning, the interviews are this afternoon.  Talk about short notice!  It's supposed to be a bunch of different local stations across the country, at various points in the day.  So if you hear a schlub talking about the Trivial Pursuit sale, that schlub just might be me.&lt;br&gt;&lt;br&gt;I'm going to do my best to give shouts out to non-mass-market games... here's to hoping they don't steamroll me with questions about Free Parking in Monopoly! &lt;img src=&quot;http://files.boardgamegeek.com/images/wink.gif&quot; alt=&quot;;)&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2201426#2201426</link>
	<pubDate>2008-04-01T18:42:46+00:00</pubDate>
	<dc:creator>Sobriquet</dc:creator>
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	<title>Image</title>
	<description>
		Pie dishes, slices and die from promo Abbey National Bank edition &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic315192_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/315192</link>
	<pubDate>2008-03-25T12:05:15+00:00</pubDate>
	<dc:creator>mrswooey</dc:creator>
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	<title>Image</title>
	<description>
		box to cards in upside vision &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic304307_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/304307</link>
	<pubDate>2008-02-23T21:56:44+00:00</pubDate>
	<dc:creator>jsper</dc:creator>
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	<title>Thread: Re: How to leagaly cheat....</title>
	<description>Hehe I think it's not so much cheating as luck :-)&lt;br&gt;&lt;br&gt;Tell that to anyone if they get cranky! &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2075629#2075629</link>
	<pubDate>2008-02-12T12:44:49+00:00</pubDate>
	<dc:creator>Rainbow Snake</dc:creator>
</item><item>
	<title>Thread: Re: How to leagaly cheat....</title>
	<description>Like I said, it has been quite a while since I played the game, but I did actually use this technique to answer one of the questions I was clueless about.  &lt;br&gt;&lt;br&gt;The question was something about a Chinese leader, and I searched the board for a Chinese name, found it, said it as my answer and was correct.&lt;br&gt;&lt;br&gt;As for it having &lt;b&gt;All&lt;/b&gt; the answers, I can't claim that, only that the words listed are answers for at least some of the questions.</description>
	<link>http://www.boardgamegeek.com/article/2073044#2073044</link>
	<pubDate>2008-02-11T15:54:48+00:00</pubDate>
	<dc:creator>Melsana</dc:creator>
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	<title>Thread: Re: How to leagaly cheat....</title>
	<description>Hey there Mark &lt;img src=&quot;http://files.boardgamegeek.com/images/wink.gif&quot; alt=&quot;;)&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;Just checked out a copy of Genus IV, and waddya know, it does have names around it. Only about 160 though and that would only be enough for 27 cards ! So they're not the answers, only random words.&lt;br&gt;&lt;br&gt;Might be kinda amusing if there was a trivia game with all the answers written in front of you - it would be almost impossible to find the right answer!!</description>
	<link>http://www.boardgamegeek.com/article/2070502#2070502</link>
	<pubDate>2008-02-10T08:16:36+00:00</pubDate>
	<dc:creator>Rainbow Snake</dc:creator>
</item><item>
	<title>Thread: Re: Trivial Pursuit = &quot;perfect information&quot;?</title>
	<description>Ahh okay, so you're saying that a game like backgammon is also not a perfect information game, since it has dice rolls?&lt;br&gt;&lt;br&gt;Some internet sites I've looked up say that backgammon is an example of perfect information as the definition is:&lt;br&gt;&quot;each player, when deciding his move, must have complete information about the current position of the board and all the moves made so far.&quot;&lt;br&gt;&lt;br&gt;A common notion seems to be that to be classified an &quot;abstract strategy&quot; game a game must a) have perfect information and b) have no random elements. So backgammon (and trivial pursuit) sound like they pass the first requirement but fail the second.&lt;br&gt;&lt;br&gt;Of course it's the internet, I'm sure it says many things. &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.thegamesjournal.com/articles/DefiningtheAbstract.shtml&quot; rel=&quot;nofollow&quot;&gt;http://www.thegamesjournal.com/articles/DefiningtheAbstract....&lt;/A&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.gamesdownunder.com.au/frame_4619.html&quot; rel=&quot;nofollow&quot;&gt;http://www.gamesdownunder.com.au/frame_4619.html&lt;/A&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://randomknowledge.wordpress.com/category/mathematics/&quot; rel=&quot;nofollow&quot;&gt;http://randomknowledge.wordpress.com/category/mathematics/&lt;/A&gt;&lt;br&gt;&lt;br&gt;I only just heard this concept a few days ago, so I hope you'll excuse if there are some nuances that I'm missing. It just sounds like an intriguing concept and I'm having fun learning about it &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;I gather there's another related-but-different concept called &quot;complete information&quot; which sounds more complex but from my reading might be shot down by non-deterministic play.&lt;br&gt;&lt;br&gt;Feel free to tell me this is all wrong &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2070486#2070486</link>
	<pubDate>2008-02-10T08:04:01+00:00</pubDate>
	<dc:creator>Rainbow Snake</dc:creator>
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	<title>Thread: Re: How to leagaly cheat....</title>
	<description>The &quot;Genus IV&quot; edition does have some text outlining the gameboard circle - maybe that's what's being referred to here?&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.boardgamegeek.com/image/77693?size=original&quot; rel=&quot;nofollow&quot;&gt;http://www.boardgamegeek.com/image/77693?size=original&lt;/A&gt;</description>
	<link>http://www.boardgamegeek.com/article/2070411#2070411</link>
	<pubDate>2008-02-10T06:22:18+00:00</pubDate>
	<dc:creator>thatmarkguy</dc:creator>
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	<title>Thread: Re: Trivial Pursuit = &quot;perfect information&quot;?</title>
	<description>Strongly disagree.  A perfect information game isn't just about the past and the present - it's also about the future.  In a perfect information game, like Chess, you can map out what the opponent has the means to make happen next.  Both by the randomness of the draw of cards and by the randomness of the die roll, the future in Trivial Pursuit holds too many 'secrets' from you to do the sort of extrapolations one is able to do in a game of perfect information.</description>
	<link>http://www.boardgamegeek.com/article/2070391#2070391</link>
	<pubDate>2008-02-10T06:03:20+00:00</pubDate>
	<dc:creator>thatmarkguy</dc:creator>
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	<title>Thread: Re: How to leagaly cheat....</title>
	<description>Oookay ... I assume this is some kind of joke?&lt;br&gt;The answers aren't printed on the board. That would be dumb. &lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.boardgamegeek.com/image/141782?size=original&quot; rel=&quot;nofollow&quot;&gt;http://www.boardgamegeek.com/image/141782?size=original&lt;/A&gt;&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2070276#2070276</link>
	<pubDate>2008-02-10T04:16:11+00:00</pubDate>
	<dc:creator>Rainbow Snake</dc:creator>
</item><item>
	<title>Thread: Trivial Pursuit = &quot;perfect information&quot;?</title>
	<description>Hi, I'm pondering whether Trivial Pursuit is what people call a &quot;perfect information&quot; game. What do you think?&lt;br&gt;&lt;br&gt;I gather chess is a common example. A perfect information game is one in which nothing is hidden - there are no secrets, you know exactly what happened in all players' previous turns and where they are now.&lt;br&gt;&lt;A target='_blank' href=&quot;http://en.wikipedia.org/wiki/Perfect_information&quot; rel=&quot;nofollow&quot;&gt;http://en.wikipedia.org/wiki/Perfect_information&lt;/A&gt;&lt;br&gt;&lt;br&gt;I can imagine that people could object that the answers to the trivia questions are not known, hence there are secrets, things that are not known. I'd argue that these are not things that other players deliberately keep secret to get ahead, they are merely trials a player must pass in order to progress within the game. All players can see how successful the others are, and how close they are coming to winning.&lt;br&gt;&lt;br&gt;Obviously Trivial Pursuit isn't as strategic as Chess, as movement is based on random dice-rolls but nothing about the movement is secret either.&lt;br&gt;&lt;br&gt;I'd like to know what you think :-)</description>
	<link>http://www.boardgamegeek.com/article/2070245#2070245</link>
	<pubDate>2008-02-10T03:49:46+00:00</pubDate>
	<dc:creator>Rainbow Snake</dc:creator>
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	<title>Image</title>
	<description>
		Mini-board &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic297265_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/297265</link>
	<pubDate>2008-02-04T21:47:31+00:00</pubDate>
	<dc:creator>jsper</dc:creator>
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	<title>Thread: Drunken Trivial Pursuit</title>
	<description>My friends and I have really enjoyed this variant of Trivial Pursuit:&lt;br&gt;&lt;br&gt;Take a drink whenever you incorrectly answer a question... correctly answer a question... ask a question... well you get the point.&lt;br&gt;&lt;br&gt;Here's the fun part. Video tape the game and then watch it back a month, year, or 5 years later. Hilarious!</description>
	<link>http://www.boardgamegeek.com/article/1805665#1805665</link>
	<pubDate>2007-10-24T03:08:52+00:00</pubDate>
	<dc:creator>JDGroovy</dc:creator>
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	<title>Thread: Re: Woman hospitalized after Trivial Pursuit game</title>
	<description>Too bad that link doesn't work anymore.  It sounds hilarious!</description>
	<link>http://www.boardgamegeek.com/article/1700572#1700572</link>
	<pubDate>2007-09-03T04:48:24+00:00</pubDate>
	<dc:creator>martamoonpie</dc:creator>
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	<title>Thread: Re: The Trivial Review</title>
	<description>&lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt; i have just bought the original genus edition with the genus ii and entertainment editions and i have to say that i played it with my work colleagues on our annual dinner party and we were quizzing to 1 am . i think that this is the best trivia game of them all and i would reccomend it to anyone else. in the future i will try to collect the other expansion packs to continue the trivia hunt i have gained.&lt;br&gt;&lt;br&gt;ps i really hate people who put their wedges in the wrong way !!!!!</description>
	<link>http://www.boardgamegeek.com/article/1520380#1520380</link>
	<pubDate>2007-05-27T12:30:01+00:00</pubDate>
	<dc:creator>tinkerman</dc:creator>
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	<title>Thread: The Trivial Review</title>
	<description>Everyone knows Trivial Pursuit. It's one of those games that is now encoded into out DNA, like Monopoly. (No one actually reads the rules to Trivial Pursuit, you just play it like you've always knows how.)&lt;br&gt;&lt;br&gt;That said, why are you reading this review? I know I wrote it for the GeekGold and the acclaim, but why are you here? No matter, I appreciate you taking the time to read my review and hope you give it a thumbs up. (As a matter of fact, feel free to do that now. Thank you.)&lt;br&gt;&lt;br&gt;Anyway in the unlikely event you've never clapped eyes on one of those square blue boxes, there are cards with a bunch of trivia questions on them and a round track with colors on them. Land on a certain color, answer a question about history or sports or whatever. Get it right and get one of those nifty pie pieces. Get them all and move to the center and answer more questions for &quot;teh win!&quot; (Yes, I know I spelled &quot;the&quot; incorrectly -- I was doing that to stay in touch with the young people of today.)&lt;br&gt;&lt;br&gt;So is it really as bad as everyone says?&lt;br&gt;&lt;br&gt;Well, sort of and not really. Also a bit of yes and some no.&lt;br&gt;&lt;br&gt;Things to watch out for:&lt;br&gt;&lt;br&gt;1) People that put their pie pieces in upside down so they are impossible to remove. These are foolish people and deserve to be shunned.&lt;br&gt;&lt;br&gt;2) The dope who has sat down and read through a bunch of cards in order to give himself the &quot;winning edge.&quot; See my reaction to the people that put their pie pieces in upside-down. Also, these people need to find something more worthwhile to get a sense of self-meaning.&lt;br&gt;&lt;br&gt;3) People that have played this game enough that they start to remember questions. By this I mean &quot;everybody.&quot; Everyone has played this game. Even you. (That's why I'm a little puzzled that you're reading this review, by the way.) There will always be someone who says something like, &quot;oh, yeah, I remember this, it's The Creature from the Black Lagoon!&quot; and he wins.&lt;br&gt;&lt;br&gt;In a nutshell, this is why trivia games are boring. Yeah, when it first came out it was new and interesting but now it's really boring. Trivia games don't have the lifespan of a Settlers of Catan or Go -- once you remember that ice cream cones were invented at the World's Fair, you remember it. &lt;br&gt;&lt;br&gt;If you really have to try if for yourself, go to the nearest thrift store and buy it for a dollar. Then when you are done with it, take it back there for the next person.&lt;br&gt;&lt;br&gt;Some additional facts:&lt;br&gt;&lt;br&gt;1) We tried to play &quot;Trivial Pursuit Jeopardy&quot; for a change of pace but it was a flop. I mean, what are you supposed to say when someone says to you &quot;the answer is Charles Lindbergh&quot;? Really.&lt;br&gt;&lt;br&gt;2) As mentioned in the review, there are always copies of Trivial Pursuit in thrift stores like Goodwill. You would assume that was because people got sick if the game and got rid of it. My theory is that is how they decide where to put thrift stores -- they drive around until they see a pile of Trivial Pursuit games in a vacant lot, and then they build a thrift store around them.</description>
	<link>http://www.boardgamegeek.com/article/1514549#1514549</link>
	<pubDate>2007-05-23T20:50:27+00:00</pubDate>
	<dc:creator>edosan</dc:creator>
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	<title>Thread: Random ramblings - a refined review</title>
	<description>&lt;font color='#0000FF'&gt;Wait. You're not gonna seriously review Trivial Pursuit, right?&lt;/font&gt;&lt;br&gt;&lt;br&gt;I know, I know. This is really not a &quot;boardgame&quot; per se. It hasalmost nothing in common with modern boardgames. In fact, the board itself is only a glorified mechanism for asking a string of trivia questions and keeping progress. Even if you try to look at it as a boardgame, it includes basically just the dreaded roll-and-move mechanics.&lt;br&gt;&lt;br&gt;So why am I writing this? Because I think that, even if you are a true hardcore Ameritrash or Eurogamer, you can find reasons to shell out your money for this game. Or not. Whichever.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;font color='#0000FF'&gt;You aren't really gonna explain the rules, right?&lt;/font&gt;&lt;br&gt;&lt;br&gt;No I won't. But if you insist - you have this pie, you move left and right collecting pieces for it. Lots of die-rolling, lots of questions. Get six pieces, move to the center, answer question, congratulations you won.&lt;br&gt;&lt;br&gt;Components - pies, pieces, board, questions. Nice and colourful. Your kids will love it, just don't let them eat the pies. &lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;font color='#0000FF'&gt;Get on with it. Why would I buy this instead of the latest WarStorm MagicHammer Ultra Deluxe Set 5.0?&lt;/font&gt;&lt;br&gt;&lt;br&gt;Heh, a tough one. &lt;br&gt;&lt;br&gt;First of all, it's a party game. This means that whenever you have a bunch of friends who aren't really into boardgaming or the vibe isn't really right even for the lighter stuff like Ticket to Ride or Carcassonne, and the atmosphere is great but is kinda dwindling, what do you do? You dish out more booze. OR a party game. OR any combination of the former. Anyway, party games have their uses, and if they do their job right, who's to complain.&lt;br&gt;&lt;br&gt;If you don't have parties often, or you aren't really hanging out with that kind of crowd, you get that WarStorm MagicHammer Ultra Deluxe Set 5.0 and never look back. Alternatively, read on.&lt;br&gt;&lt;br&gt;So you suddenly realized that, yes, you are in need of a party game. Is Trivial Pursuit for you?&lt;br&gt;&lt;br&gt;It's a trickier question then it looks like. I'll continue with good old reasons pro and against.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;font color='#0000FF'&gt;*yawn* do the against first, please.&lt;/font&gt;&lt;br&gt;&lt;br&gt;Nope, sorry, I'll do the &quot;pro&quot; first. &lt;br&gt;&lt;br&gt;This is game where usually everyone gets involved. You create teams, and often someone will know something which someone else will not, and it's gonna be fun for everyone.&lt;br&gt;&lt;br&gt;The game looks and feels fun. Say what you want, but there is something eerily satisfying in rolling the dice and moving. It just brings you back to the childhood. No, really, people usually dig the simple act of throwing the dice and moving a colourful token on a colourful board. Whee.&lt;br&gt;&lt;br&gt;The game is perfect if it's everyone's first time playing it, and some people are into sports, some into art, some know bits and pieces about history, geography... it can be quite enjoyable, sometimes even more then you'd expect. I must say that on occassion Trivial Pursuit works better then almost any of the other party games I know.&lt;br&gt;&lt;br&gt;One comment about the questions - at least in my country, they are quite diverse and imaginative. Some are really tough, some are easy, some are ridicilous, but all in all I must say I enjoy the questions and congratulations to the folks who came up with them.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;font color='#0000FF'&gt;NOW can you proceed with the bad stuff?&lt;/font&gt;&lt;br&gt;&lt;br&gt;Yes I can. &lt;br&gt;&lt;br&gt;If you were reading carefully my last paragraph, you might have noticed that I said the game is perfect &lt;i&gt;if it's everyone's first time playing it&lt;/i&gt;. Unfortunately, games that fundamentaly rely on a finite supply of resources that should be unknown to the players beforehand always have limited lifespan. Or to sound a little bit less academicky, you WILL exhaust your question fund, and you'll do it sooner then you think. Or you won't, but someone else from your group will have played the game before and be aware of plenty of questions. There's nothing worse then hearing someone say &quot;Hey, I remember this, it came upon last time we played... the answer is [insert a tottally obscure answer] !&quot; It's not really fun even if you are on the &quot;knowing&quot; side - the question you heard before doesn't challenge your knowledge, really, just your memory, and answering it feels cheaty.&lt;br&gt;&lt;br&gt;What's worse, the game doesn't let you get a turn until the previous team answers the question wrong. This can be a bad thing even if the questions aren't exhausted - sometimes by luck or just plain good trivia knowledge one team will answer correctly again and again and the other teams might just as well go and check out if there's something good on TV. Restricting the game to only two teams regardless of the number of players can solve this problem, but not always.&lt;br&gt;&lt;br&gt;Further on, sometimes the game can drag on and on and on - much like this review for instance. Collecting all the pie pieces usually isn't THAT hard, but landing on the center AND answering the question correctly can take frikking forever (the question is especially selected by the other teams).&lt;br&gt;&lt;br&gt;Finally, some people just don't respond to this game well. There are folks who are blissfully unaware of the trivia facts in general. I wouldn't call them stupid, just generally uninterested in facts that aren't directly tied to their main interests. Anyway, this people usually hate Trivial Pursuit with a vengeance. Or check out the other type - the bona fide trivia nuts. They know everything. I hate those people, yet there seems to always be one in every group. They will hog the board, answer even the most obtuse questions correctly, and generally irritate everyone, even the people in their own team. If you have a true trivia nut in your group, buy Pictionary instead.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;font color='#0000FF'&gt;Done already?&lt;/font&gt;&lt;br&gt;&lt;br&gt;Final verdict - this is a good party game. I really mean it. The initial game sessions can be a blast. Just be aware that the game WILL have limited lifespan. The sad fact is that more you like the game, sooner you will exhaust the question supply. But still - there ARE a lot of questions there, and even if you memorize all of them, hey, at least you'll learn lots of different stuff.&lt;br&gt;&lt;br&gt;So anyway, buy this for occasional flavouring up the parties. Don't play it TOO often, and you could get quite a milage out of it. If you really like it, try to find ways of acquiring more questions - in my country they aren't available, but I'm sure that in some countries there are ways of getting more and more. I even heard something about DVD's with questions, and, hey, those things can hold a LOT of stuff.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;font color='#0000FF'&gt;ZZzzzzzz...&lt;/font&gt;&lt;br&gt;&lt;br&gt;OK, OK, I'm done. Geez, some people...&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/1491967#1491967</link>
	<pubDate>2007-05-10T12:50:59+00:00</pubDate>
	<dc:creator>baba44713</dc:creator>
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	<title>Thread: Re: Quick Play Version that does not butcher actual rules</title>
	<description>I have used this alternate many times. It speeds the game. But, unfortunately, the game can still drag on a long time if bad luck happens with rolls of the dice &amp;/or really tough questions.</description>
	<link>http://www.boardgamegeek.com/article/1435370#1435370</link>
	<pubDate>2007-04-08T02:01:58+00:00</pubDate>
	<dc:creator>wyldeoak</dc:creator>
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	<title>Thread: Quick Play Version that does not butcher actual rules</title>
	<description>This is a quick and fun shortened version of the original.&lt;br&gt;&lt;br&gt;1.)  You recieve a pie for a correct answer on any color. (the player does not need to land on the desinated pie places...instead any space on the board will do)&lt;br&gt;&lt;br&gt;2.)  If the player answers the question correctly (for a piece of pie or not) the player continues till a question is missed.&lt;br&gt;&lt;br&gt;3.)  When all pie places are filled, the player must land in the center of the board by exact roll. i.e. if you need a three to land in the middle and roll a four, you can not stop in the middle.&lt;br&gt;&lt;br&gt;4.)  When a player reaches the middle of the board, the opposing player must chose a question of any color to be asked, however, you may not first read the question, so chosing an opponents weakest area tends to be a good strategy.  If the question is answered correctly the game is over, if it is incorrect, then the turn is lost and its the next players turn.&lt;br&gt;&lt;br&gt;5.)  Once in the middle, the player need not roll and the above procedure is repeated till a winner is determined.</description>
	<link>http://www.boardgamegeek.com/article/1434855#1434855</link>
	<pubDate>2007-04-07T17:12:39+00:00</pubDate>
	<dc:creator>Who is Mike Jones</dc:creator>
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	<title>Thread: Trivial Pursuit + Jeopardy + Poker</title>
	<description>Our simple house variant for TP is this: throw the board out completely.  Each player gets an equal number of poker chips (the more, the longer the game) and a good amount of chips are placed in a pot.  &lt;br&gt;&lt;br&gt;First player reads a question - anyone can speak up with the answer (Jeopardy style) and if they are correct, they take a chip from the pot.  If they are wrong, they take a chip from their hand and throw it into the pot.  Then the reader passes the deck to the next player, who reads the next question.  The reading player may never answer that particular question.&lt;br&gt;&lt;br&gt;You can either play elimination until all but one are knocked out, or play to a predetermined number of chips.  Pretty simple, lots of fun.  Works well for any size group 2 and up, including teams.&lt;br&gt;&lt;br&gt;Trivial Pursuit + Jeopardy + Poker.&lt;br&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/1403621#1403621</link>
	<pubDate>2007-03-21T21:24:10+00:00</pubDate>
	<dc:creator>West2</dc:creator>
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	<title>Thread: Re: House rules</title>
	<description>I like your bluffing/bidding variant.  Thanks for sharing!</description>
	<link>http://www.boardgamegeek.com/article/1403505#1403505</link>
	<pubDate>2007-03-21T20:40:03+00:00</pubDate>
	<dc:creator>mmoberly</dc:creator>
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	<title>Thread: House rules</title>
	<description>We use the following modifications to the standard rules.&lt;br&gt;&lt;br&gt;(1) The play is to ten points, each correct answer gives one point. &lt;br&gt;&lt;br&gt;(1.1) The pies are not used. &lt;br&gt;&lt;br&gt;(1.2) Points need not be collected from different colours. Points need not be obtained at special squares; any correct answer will do.&lt;br&gt;&lt;br&gt;(2) In the first turns, the players must move towards the outer track, and once they have reached the outer track, they are not allowed to exit it.&lt;br&gt;&lt;br&gt;(3) After a player has answered the question, each of the other players announce if they 'believe' or 'doubt' the answer.&lt;br&gt;&lt;br&gt;(3.1) First, the player left to the answerer makes the announcement, then the player left to him, and so on. This goes on until one of the players announces that he 'doubts' or everyone has announced that they 'believe'. &lt;br&gt;&lt;br&gt;(3.1.1) No-one is allowed to see the right answer printed in the card until they have announced whether they 'believe' or 'doubt'.&lt;br&gt;&lt;br&gt;(3.1.2) No 'table talk' is allowed during the announcement phase. &lt;br&gt;&lt;br&gt;(3.2) If all players 'believe', the answer is regarded as correct (whether or not it actually is).&lt;br&gt;&lt;br&gt;(3.3) If someone 'doubts' and the answer is wrong, turn passes to the player who 'doubted'.&lt;br&gt;&lt;br&gt;(3.4) If someone 'doubts' and the answer is correct, one point is subtracted from the player who 'doubted'. &lt;br&gt;&lt;br&gt;(3.4.1) A player's score can go negative.&lt;br&gt;&lt;br&gt;(3.5) If the answer is correct (or is regarded as correct), the player who answered gets one point and a new turn.&lt;br&gt;&lt;br&gt;(4) In the reroll squares, a trivia question is asked like in the ordinary squares. &lt;br&gt;&lt;br&gt;(4.1) In reroll squares, the player right to the answerer chooses the color of the question.&lt;br&gt;&lt;br&gt;(4.1.1) Other players can try to affect the choice of the color with 'table talk'.&lt;br&gt;&lt;br&gt;(5) In 'pie' squares (that would give a pie in the normal game), the answerer may choose: He can either proceed like in a normal square, or he can change seats.&lt;br&gt;&lt;br&gt;(5.1) If the player changes seats, he chooses between which two players he will sit. Other seats are adjusted accordingly.&lt;br&gt;&lt;br&gt;(5.1.1) The two chosen players must be adjacent before the change of seats.&lt;br&gt;&lt;br&gt;(5.2) Turn passes to the player who sat left to the player in turn before the change of seats.&lt;br&gt;&lt;br&gt;&lt;br&gt;Implications (strategical and otherwise):&lt;br&gt;&lt;br&gt;(A) If you do not know the right answer, bluff.&lt;br&gt;&lt;br&gt;(B) 'Doubting' is the only way to get a turn. Thus, 'when in doubt, doubt' is a solid strategy. 'Believe' only when you have a good reason to do so.&lt;br&gt;&lt;br&gt;(C) The game will eventually end with probability one. The sum of the scores of all players will never decrease, since whenever a player loses a point, another player wins a point. Occasional easy questions (whose answers everyone 'believes') ensure that the sum of scores of all players will slowly increase, and thus some of the players is bound to get ten points sooner or later.&lt;br&gt;&lt;br&gt;(D) Changing seats is implemented, because sitting right to the best player is quite an advantage. This way many players have a chance to 'doubt' the answer of a good player before you. When all the players are of equal strength, the change of seats rule may be ignored.&lt;br&gt;&lt;br&gt;(E) Extensive house rules are needed to determine the accuracy required for an answer to be regarded as correct. When the required accuracy is unclear, any player may ask the players to negotiate the required accuracy before the start of the announcement round, and, if needed, ask the answerer to provide a more detailed answer. It is also a good pratice to regard the answer printed in the card as authoritative (-&gt; no negotiations whether the answer printed in the card actually is correct or not).</description>
	<link>http://www.boardgamegeek.com/article/1403383#1403383</link>
	<pubDate>2007-03-21T19:57:18+00:00</pubDate>
	<dc:creator>Punainen Nörtti</dc:creator>
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	<title>Thread: Re: Quick Play Version</title>
	<description>Better yet, play with out the board.  You can play the cooperative version whereas the players pool their knowledge and try to correctly answer all six questions from one card.  &lt;br&gt;&lt;br&gt;It gets fun when there's an answer that nobody is certain of, and players have to discuss the strengths of their hunches.  If one player is 40% sure that the answer is Peru, and the other three players are each 20% sure the answer is Argentina, which answer do you go with?  That's the fun of the game, interacting with the players and assessing probabilities and personalities.  Rolling the die and moving the bits is pretty boring.</description>
	<link>http://www.boardgamegeek.com/article/1367764#1367764</link>
	<pubDate>2007-03-02T19:21:53+00:00</pubDate>
	<dc:creator>Paul Grasshoff</dc:creator>
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	<title>Thread: Quick Play Version</title>
	<description>Here's a variant for those (like me) who feel that TP goes on too long, especially if the die rolls are against you.&lt;br&gt;At the very start of your turn, and only then, if you are not in the middle or on a cheese acquisition space, you may immediately move your playing piece to the cheese space of your choice. Removes the tedium of failing to get the right die roll. </description>
	<link>http://www.boardgamegeek.com/article/1367054#1367054</link>
	<pubDate>2007-03-02T14:09:15+00:00</pubDate>
	<dc:creator>banzai123</dc:creator>
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	<title>Thread: Trivial Pursuit Microbadge Available Now</title>
	<description>You can now buy a Trivial Pursuit Microbadge!&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://boardgamegeek.com/browse/microbadge/1848&quot; rel=&quot;nofollow&quot;&gt;http://boardgamegeek.com/browse/microbadge/1848&lt;/A&gt;&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://files.boardgamegeek.com/images/microbadges/trivial-pursuit.gif&quot;&gt;&lt;/div&gt;</description>
	<link>http://www.boardgamegeek.com/article/1315378#1315378</link>
	<pubDate>2007-02-02T02:10:52+00:00</pubDate>
	<dc:creator>ColtsFan76</dc:creator>
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	<title>Thread: Trivial Pursuit Online... the 90's</title>
	<description>Wow, I just found this link &lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.hasbro.co.uk/tp90s&quot; rel=&quot;nofollow&quot;&gt;http://www.hasbro.co.uk/tp90s&lt;/A&gt; &lt;br&gt;&lt;br&gt; with an apparently new version of the board game with an online version.&lt;br&gt;&lt;br&gt;There were only six questions, I hope they add some more &lt;img src=&quot;http://files.boardgamegeek.com/images/sad.gif&quot; alt=&quot;:(&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/1294151#1294151</link>
	<pubDate>2007-01-24T01:14:11+00:00</pubDate>
	<dc:creator>maverick_uk</dc:creator>
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	<title>Thread: Re: TP in different languages?</title>
	<description>Have you tried ebay in Germany and Belgium?&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://rover.ebay.com/rover/1/711-53200-19255-0/1?type=4&amp;campid=5335841951&amp;toolid=10001&amp;customid=US-FLINK&amp;mpre=http%3A%2F%2Fsearch.ebay.de%2Fsearch%2Fsearch.dll%3Fcgiurl%3Dhttp%253A%252F%252Fcgi.ebay.de%252Fws%252F%26fkr%3D1%26from%3DR8%26satitle%3Dtrivial%2Bpursuit%26category0&quot; rel=&quot;nofollow&quot;&gt;http://rover.ebay.com/rover/1/711-53200-19255-0/1?type=4&amp;cam...&lt;/A&gt;=&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://search.benl.ebay.be/trivial-pursuit_W0QQfltZ9QQfromZR8&quot; rel=&quot;nofollow&quot;&gt;http://search.benl.ebay.be/trivial-pursuit_W0QQfltZ9QQfromZR...&lt;/A&gt;&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://search.befr.ebay.be/trivial-pursuit_W0QQfltZ9QQfromZR8&quot; rel=&quot;nofollow&quot;&gt;http://search.befr.ebay.be/trivial-pursuit_W0QQfltZ9QQfromZR...&lt;/A&gt;&lt;br&gt;&lt;br&gt;Good luck!</description>
	<link>http://www.boardgamegeek.com/article/1281099#1281099</link>
	<pubDate>2007-01-17T13:21:38+00:00</pubDate>
	<dc:creator>elirlandes</dc:creator>
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	<title>Thread: TP in different languages?</title>
	<description>Hi,&lt;br&gt;&lt;br&gt;(Not sure if I have posted this message before - can't seem to find it?)&lt;br&gt;&lt;br&gt;I'm looking for Trivial Pursuit in German and a &quot;Belgium edition&quot;. I contacted Hasbro but they don't sell their games online and my search for toy stores that sell online is ending with results. Also local toystores aren't able to order the games.&lt;br&gt;&lt;br&gt;Does any of you know where I can find a website / webshop that can sell me TP in different languages and ship the boxes to Stockholm?&lt;br&gt;&lt;br&gt;Thank you!</description>
	<link>http://www.boardgamegeek.com/article/1281029#1281029</link>
	<pubDate>2007-01-17T12:30:25+00:00</pubDate>
	<dc:creator>Joke</dc:creator>
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	<title>Thread: Woman hospitalized after Trivial Pursuit game</title>
	<description>&lt;A target='_blank' href=&quot;http://www.suntimes.com/news/metro/194254,triv010207.article&quot; rel=&quot;nofollow&quot;&gt;http://www.suntimes.com/news/metro/194254,triv010207.article&lt;/A&gt;&lt;br&gt;&lt;br&gt;If a player provided an incorrect answer, that person would take a shot of E&amp;J Brandy and take a &quot;hit&quot; off a cannabis &quot;blunt,&quot; according to the report, which defined a &quot;blunt&quot; as the street name for cannabis rolled up in cigar leaves. &lt;br&gt;&lt;br&gt;Cooper, 21, who was the yellow piece, continually provided wrong answers, resulting in over intoxication.&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/1252526#1252526</link>
	<pubDate>2007-01-02T18:08:46+00:00</pubDate>
	<dc:creator>pilight</dc:creator>
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	<title>Thread: &quot;confrontational&quot; Trivial pursuit</title>
	<description>I always thought that my first session report would be of a more appealing game, at least for BGG standards, nevertheless, the two games I played with a homemade &quot;confrontational&quot; variant made this game a really good experience that I wanted to share with all my BGG friends.&lt;br&gt;&lt;br&gt;My brother, three of my best friends back from school and me were on a house on the countryside this past weekend. None of them are gamers (although my brother has played some games with me) so I took Ticket to Ride: Europe, Alhambra, Formula De and Princess of Florence to play with them should the possibility arise (it didn't).&lt;br&gt;&lt;br&gt;They wanted to play Mus (almost a religion for all Spanish), Poker, and Trivial Pursuit, just my luck.&lt;br&gt;&lt;br&gt;So we played Trivial, we divided ourselves in two teams (it plays quicker, and is fun to play as a team) and we started to play.&lt;br&gt;&lt;br&gt;One of my friends, I can't recall who (alcohol is bad for memory), suggested that we played with the following variant:&lt;br&gt;&lt;br&gt;If player A falls in a cheese that player A already has, it has to answer a question, and if it fails it loses his cheese, but if player A answers correctly, and the player B also has that same cheese, then player B loses his cheese. (I hope I have made it clear).&lt;br&gt;&lt;br&gt;With this variant the game changed dramatically, so I will explain how the first few turns went on.&lt;br&gt;&lt;br&gt;We (I was in the three players team) started failing our first question, so the other team had his go, obtaining three cheese (Geography, Literature and History). On our second turn we obtained the six cheese and we managed to take the Geography cheese from the other team.&lt;br&gt;&lt;br&gt;So now, facing a quick death if we managed to reach the center and answer 4 out of 6, the other team decided to risk his cheese. They reobtained the Geography cheese, and then tey took our Literature cheese.&lt;br&gt;&lt;br&gt;We went back to Literature but fail to reobtain it. So the other team went to take our Geography cheese, and obtain and took from us (lucky rolls) the Spectacles cheese.&lt;br&gt;&lt;br&gt;At this point we were really mad against the other team. Winning was not anymore important, we had to avenge our cheese lost, so we tried to take as many cheese from our opponents as we could.&lt;br&gt;&lt;br&gt;But fate was not on our side that night (I think it was already 4 a.m at the time) and finally, after obtaining and losing cheese for a couple of hours, the other team managed to obtain a victory.&lt;br&gt;&lt;br&gt;As a conclusion, I would like to say that I like Trivial Pursuit, it is interesting and you can learn new facts or test those you knew, but &quot;confrontational&quot; Trivial was a blast. You had choices (should I go for the cheese I need or should I risk one I have to take one from the other team); and when you play it with close friends (those that will laugh at you every time you make a stupid mistake and that will prefer to take a cheese from you than to win one from themselves) it makes for a truly amusing experience.&lt;br&gt;&lt;br&gt;CAVEAT. Married geeks, DON'T PLAY THIS AT HOME. Taking a cheese from your wife might be fun, for a few seconds, but don't expect to sleep on a bed if you do it.&lt;br&gt;&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/1219275#1219275</link>
	<pubDate>2006-12-11T23:59:46+00:00</pubDate>
	<dc:creator>abendoso</dc:creator>
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	<title>Thread: glue of life?</title>
	<description>&quot;Trivia is the glue of life&quot;&lt;br&gt;&lt;br&gt;This was said by my middle-school science teacher after he had rambled for some 10 minutes about an obscure fact. Rambling aside, I still find this statement pertinent to this very day.&lt;br&gt;&lt;br&gt;Trivia is the little nothingness that you know when you know too much about a topic. Trivia is a bit of information that most people don't know or actively ignore because they don't need to know. Trivia is what connects one obscure fact to another.&lt;br&gt;&lt;br&gt;But this is not supposed to be a life lesson. Instead it is a review of a board game. Actually, Trivial Pursuit is no longer &quot;a&quot; board game, but is a dynasty featuring enough variants to entertain even the most clueless of trivia amateurs. Thus this review will cover various Trivial Pursuits I have played and detail how most play it incorrectly.&lt;br&gt;&lt;br&gt;&lt;b&gt;1. What are the components?&lt;/b&gt;&lt;br&gt;&lt;br&gt;A board that looks like a wheel with spokes, trivia cards in six categories, and various player pieces that collect wedges to signify greatness in a given category. I think that covers pretty much every version in existence. Next.&lt;br&gt;&lt;br&gt;&lt;b&gt;2. How does it play?&lt;/b&gt;&lt;br&gt;&lt;br&gt;Roll the die, move your piece to a trivia question. Answer the question correctly to go again. When on a special wedge space, answering the question correctly results in a colored wedge. Collecting all colored wedges is necessary to win the game.&lt;br&gt;&lt;br&gt;Now I mentioned that many people play Trivial wrong and this is where - in moving your piece. Most people move their piece by sticking close to the trivia category they think they are best at. Once they win said wedge, they move on to their second best category, and so on. It turns out this is dumb. Focus instead on any wedges you do not have and always, always stay between two you have not taken yet. Guess what? This effectively doubles your chances of landing on a wedge. Now it is up to you earn it.&lt;br&gt;&lt;br&gt;After collecting all the wedges, move to the center for a final question chosen by your opponents. To be fair, this is the dullest part of the game so many people just play till one player collects all the wedges. See easy fix. Moving on.&lt;br&gt;&lt;br&gt;&lt;b&gt;3. Is it fun?&lt;/b&gt;&lt;br&gt;&lt;br&gt;If answering trivia questions is fun for you, then you should have a good time. If Jeopardy makes your skin crawl or if you have nightmares about Go To The Head Of The Class, then I would pass on this series of games. That said, here are a few pointers and things to watch out for.&lt;br&gt;&lt;br&gt;-- ALWAYS stay between two wedges you do not have. I know this was already mentioned, but it is that important.&lt;br&gt;&lt;br&gt;-- I don't care how many people there are, ALWAYS play with two teams. This reduces down time dramatically and increases your odds of answering questions correctly.&lt;br&gt;&lt;br&gt;-- Analog vs. Digital. Newer versions of Trivial have DVDs. These games play much faster (about 30mins) because there is a new rule that allows the other team to steal wedges. The traditional, analog games tend to run 2hrs in our gaming groups.&lt;br&gt;&lt;br&gt;-- Avoid the Baby Boomers edition. I was too young to be part of this generation and regard a night of playing this as time I will never get back. On the plus side, it became a test of honor to finish the game, which we did.&lt;br&gt;&lt;br&gt;-- When reading questions, don't look at the back of the card. Try to guess the answer yourself. If you do look at the back, think of a hint for the other team for when they give up.&lt;br&gt;&lt;br&gt;-- There are hints in the questions! You don't have to know everything about everything, but you do have to look for the hints.&lt;br&gt;&lt;br&gt;-- There are patterns in the answers. The same cities or people often are repeated within a single game. For example, in the original blue-box version of Trivial, a question about a boxer was either about Muhammad Ali or Joe Frazer. This is now a 50-50 answer.&lt;br&gt;&lt;br&gt;&lt;b&gt;4. Recommendation.&lt;/b&gt;&lt;br&gt;&lt;br&gt;I hesitated doing a review of the Trivial. I know there are better games to be played and certainly games with more strategy. But sometimes we just need to see if all the useless information in our heads is worth anything. At these times, I relish in the odd tidbits I can remember when playing a game of Trivial with the friends. &lt;br&gt;&lt;br&gt;My middle-school teacher indicated the trivia was the glue of life. For my friends and I, building and sharing such trivia has kept us together for quite some time. That is why I like the Trivial and hope you will too.&lt;br&gt;&lt;br&gt;CH</description>
	<link>http://www.boardgamegeek.com/article/1009816#1009816</link>
	<pubDate>2006-07-28T04:58:20+00:00</pubDate>
	<dc:creator>LetsGetTrivial</dc:creator>
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	<title>Thread: Re: Roll the dice</title>
	<description>You roll before every turn, which can be a bad thing when one is on a 'cheesie' space.  &lt;br&gt;&lt;br&gt;My copy of TP is still in a box, so I can't check the rules for explicit instructions, but I assume it's in there.  Computer implementations of the game also roll-before-moving.</description>
	<link>http://www.boardgamegeek.com/article/665248#665248</link>
	<pubDate>2005-10-20T14:25:58+00:00</pubDate>
	<dc:creator>Excalabur</dc:creator>
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	<title>Thread: Roll the dice</title>
	<description>I know you roll the dice on your first turn, but in Trivial Pursuit games, do you roll the dice every turn, even if you answered incorrectly on your last turn?  Or are you stuck until you answer correctly?  And is this explicitly covered in the rules somewhere?&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/662876#662876</link>
	<pubDate>2005-10-19T00:58:54+00:00</pubDate>
	<dc:creator>btolloty</dc:creator>
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	<title>Thread: User review</title>
	<description>One of the great things about Trivial Pursuit is its versatility. It's good for almost any social function. It's a good party game, in that it supports teams and tests well, in my experience, with both genders. It can fit some gamers' notion of a great beer and pretzels game, for it's one of the few games I actually wouldn't be embarassed to set up in my local pub and enjoy a pint while playing. Additionally, it works well as a family game too. Trust me. There is no better feeling than thrashing your Ivy-league educated father in a trivia game that was designed only two years after you were born.&lt;br&gt;&lt;br&gt;As far as editions go, I recommend only the original first and second genus sets, in addition to the original booster cards. You can pick them up on ebay for a mere fraction of the prices they were going for when they were originally published. So far, I've received the Lord of the Rings, the 20th Anniversary, and Genus 6 editions as gifts, and I've played them each only once before going back to the originals. The new editions feature a lot of chrome (crappy card-holders, miniature figurines of Frodo and his pals, more garbage that you don't really need, etc), and fewer questions, in terms of quantity. Furthermore, the questions of the early sets are much better written. Even if you don't know the answers, you can still make educated guesses.&lt;br&gt;&lt;br&gt;A few words about the categories. The green Science and Nature category is the easiest one. Really, it's kind of embarassing, only showing how little the question writers knew about science or nature. I remember once getting a question about vampires and garlic, for Christs' sake. This is good when you're playing with kids, so that way they can at least get one of the questions right.&lt;br&gt;&lt;br&gt;Second, the orange Sports and Liesure category is of medium difficulty in Genus I, easy in Genus II, and nearly impossible for non-sports fans in the later editions. Some might even call the later sets gender bias (Not that there aren't a lot of female sports fans). If you don't really know a lot about sports, I strongly suggest you never play the new editions, since you will be able to answer every category except one, and will never win the game. As an alternative, try Genus II, which features a lot of multiple choice and questions about alcohol (a bonus for those who are college-educated).&lt;br&gt;&lt;br&gt;The last thing I'll mention about the game, it's one of the only games in my collection that I've really never got tired of. Since I was introduced to it six years ago, I've become a real board game geek. I have a collection now, something like 80 or so of those really crazy, obscure designed board games. I have party games, Eurogames, dexterity games, retro games, even those hard core war games that are nearly impossible to figure out. And a lot of those games are really great. But Trivial Pursuit was the first game in my collection, and it's the only one that I still play. The great board game of the '60s is considered to be Acquire. The great board game of the '70s was Cosmic Encounter. The '90s had Settlers of Catan. A lot of gamers would dispute this, but I believe the great board game of the '80s was Trivial Pursuit. No other game invented during that particular decade has been so influential, and no other will still be played ten, twenty, probably even fifty years from now.</description>
	<link>http://www.boardgamegeek.com/article/564239#564239</link>
	<pubDate>2005-07-23T08:08:27+00:00</pubDate>
	<dc:creator>tram10014</dc:creator>
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	<title>Thread: How to leagaly cheat....</title>
	<description>The last time I played this (quite a few years ago).  I decovered that there is a way to leagaly cheat in this game.&lt;br&gt;&lt;br&gt;Around the edge of the circle are a bunch of little words.  If you look closely and read them you will see that they are the answers to the questions.  &lt;br&gt;&lt;br&gt;So anytime you don't know the answer to a question you can just search the circle for a word that seems to fit and you might be right.&lt;br&gt;&lt;br&gt;You just might want to tell everyone first, so they don't yell at you for cheating, even though it is not really cheating since the answers are there for everyone to see.</description>
	<link>http://www.boardgamegeek.com/article/460139#460139</link>
	<pubDate>2005-03-23T20:01:45+00:00</pubDate>
	<dc:creator>Melsana</dc:creator>
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	<title>Thread: mixing editions</title>
	<description>We played Trivial Pursuit the other day. First time in years. It used to be our favorite game. Because of that, we bought several editions. We've always played by allowing each player to choose which edition he plays from. If one person wants R.P.M. and another wants All-Star Sports and another wants the Genus edition, who cares? That way everyone can play to their perceived strengths. &lt;br&gt;&lt;br&gt;I don't know. Maybe everyone who owns more than one edition does this. If you've never tried it, though, you may want to give it a go.&lt;br&gt;&lt;br&gt;We're thinking about buying the Disney animated movie edition. Our daughter would chew us up and spit us out if she could play that one. </description>
	<link>http://www.boardgamegeek.com/article/72891#72891</link>
	<pubDate>2004-12-26T01:44:49+00:00</pubDate>
	<dc:creator>Verseboy</dc:creator>
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	<title>Thread: Re:virtual Pie</title>
	<description>Jpwoo (#10300),&lt;br&gt;&lt;br&gt;Anything to speed up the end game sounds good. Maybe require a virtual piece to be made real by answering ANY question in that color (one doesn't need to be at the color's headquarters to flip a virtual to real).</description>
	<link>http://www.boardgamegeek.com/article/50588#50588</link>
	<pubDate>2004-08-24T00:54:33+00:00</pubDate>
	<dc:creator>davidme</dc:creator>
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	<title>Thread: virtual Pie</title>
	<description>This is a set of house rules for four or more players. Each player has their own peice on the board, but each player is teamed with the players to their left and right. So if players A B C D E are seated at a table, player B would be on a team with players A and C. while player D is teamed with players C and E. Players on a team can help answer questions for whoevers turn it is. If a player receives a peice of pie the other players on his team receive virtual pie, it is as if they have that color wedge in their peice. So if player E has a real blue wedge, players A and D both have virtual wedges. &lt;br&gt;&lt;br&gt;We designate real pie with solid side up wedges and virtual pie with upside down wedges for conveince. &lt;br&gt;&lt;br&gt;This variant makes the games go a little faster and allows for a little added stratagy. </description>
	<link>http://www.boardgamegeek.com/article/10300#10300</link>
	<pubDate>2003-07-09T21:29:56+00:00</pubDate>
	<dc:creator>Jpwoo</dc:creator>
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	<title>Thread: User Review</title>
	<description>Trivial pursuit is one of those rarest of games.  Not just a boardgame, but a cultural icon.  A product of its time (the 80's) when entreprenuerial spirit could get you everything, so you could do nothing.  It must have had something to it, because it launched a thousand (generally inferior) imitators.&lt;br&gt;&lt;br&gt;The game is played with a board with tracks shaped like the spokes and rim of a wheel.  Each player (or team) has one carrier which moves around the board with the roll of the dice, and tries to fill the carrier with coloured wedges of &quot;pie&quot; each representing a succesful answer to a particular category of question corresponding to the &quot;pie&quot; colour.  In order to earn the &quot;pie&quot; you must answer the question when on the specially marked space on the board. All other squares on the board also have a colour corresponding to a particular category.  On landing on a square, a player must answer a question in that category in order to continue their turn.  Failure to correctly answer means their turn is over.&lt;br&gt;&lt;br&gt;The game has several strengths.  Firstly it is easy to play and learn (although not always easy to answer the questions).  Secondly, given the number of question cards that came with the game it was unlikely that you'd come across repeat questions without very extensive playing.  Thirdly, it is a great party game and lends itself well to be played in teams.&lt;br&gt;&lt;br&gt;The main downside of the game is that the questions are quite date and region specific.  An Australian playing with Americans and an &quot;american&quot; version of Trivial Pursuit will have great difficulties (and vice versa)because of the cultural bias of the questions.  Similarly, anyone born in the eighties or later would struggle with the original question set, since it takes for granted knowledge from before they would have been born.  This is obviated somewhat by the constant new editions being brought out, but that means buying the new editions.  Another minor flaw is that one team will often have a good run, getting lots of &quot;easy&quot; questions (i.e. any that they can answer) and getting a lot of play, whilst one or more other teams will get lots of &quot;difficult&quot; questions and only get short turns.  This can get a bit frustrating, especially when you know all the other teams answers.  Other niggles include just how strict to be with the answers.  How close is good enough?  Some questions are ambiguous, vague or downright wrong.&lt;br&gt;&lt;br&gt;In the scheme of things thought, these are minor quibbles to a very approachable and generally fun game.  If you haven't had a dinner party and had some trivial pursuits after, well, where have you been the last twenty years?</description>
	<link>http://www.boardgamegeek.com/article/4562#4562</link>
	<pubDate>2002-11-26T14:33:38+00:00</pubDate>
	<dc:creator>adriang</dc:creator>
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	<title>Thread: General Comment</title>
	<description>I have a old game of trival pursuit that was hardly ever used My grand children started to play the game and it decovered that most of the cards and answers did not match. Is there anyone to contact that will replace these cards?</description>
	<link>http://www.boardgamegeek.com/article/2260#2260</link>
	<pubDate>2002-01-01T06:00:00+00:00</pubDate>
	<dc:creator>BoardGameGeek</dc:creator>
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