<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
	<title>Game: Amyitis</title>
	<link>http://www.boardgamegeek.com/boardgame/29934</link>
	<language>en-us</language>
	<lastBuildDate>Sun, 06 Jul 2008 08:20:13 -0500</lastBuildDate>
	<pubDate>Sun, 06 Jul 2008 08:20:13 -0500</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Thread: Re: Is the passing Mechanism REALLY Innovative?</title>
	<description>Thanks, Maarten! That´s what I initially thought, but some comments about that rule made me doubt.</description>
	<link>http://www.boardgamegeek.com/article/2449333#2449333</link>
	<pubDate>2008-07-04T10:47:25+00:00</pubDate>
	<dc:creator>Gameluis</dc:creator>
</item><item>
	<title>Thread: Re: Is the passing Mechanism REALLY Innovative?</title>
	<description>He must wait a full turn, provided it comes around (!).</description>
	<link>http://www.boardgamegeek.com/article/2449293#2449293</link>
	<pubDate>2008-07-04T10:03:04+00:00</pubDate>
	<dc:creator>cymric</dc:creator>
</item><item>
	<title>Thread: Re: Is the passing Mechanism REALLY Innovative?</title>
	<description>&lt;b&gt;Karis wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt; Also, the choice of an action may be decided just because one player just played (ensuring a coin to the passing player(s) regardless of your action).&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;Hi, Cyril.&lt;br&gt;I bought the game yesterday, played today, and enjoyed a lot, but I have a doubt about the Passing action: in the very same moment a player passes, does he receive a talent or must he wait until his next turn?&lt;br&gt;Thanks!</description>
	<link>http://www.boardgamegeek.com/article/2449226#2449226</link>
	<pubDate>2008-07-04T08:37:05+00:00</pubDate>
	<dc:creator>Gameluis</dc:creator>
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