<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
	<title>Game: Easy School</title>
	<link>http://www.boardgamegeek.com/boardgame/31057</link>
	<language>en-us</language>
	<lastBuildDate>Tue, 02 Dec 2008 16:53:53 -0600</lastBuildDate>
	<pubDate>Tue, 02 Dec 2008 16:53:53 -0600</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Thread: Re: Japans hate it?</title>
	<description>&lt;b&gt;Favar wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;ethim wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I designed a game with a very similar theme (Students cheating to pass exams, but the game is totally different) about 5 years ago. &lt;br&gt;When I presented the idea of the game to several German publishers, they all said it was a very bad theme and that it was politically incorrect. And it's not because they didn't like the game because they never gave me a chance to present the rules. However, when I sent the prototype to a French designer contest, it did fairly well mostly because of the theme (it was a Finalist). Go figure! &lt;br&gt;After that I tried 2 different other theme: Spies and Pirates. Several companies where suddenly interested. It didn't pan out however so stay tuned because I just submitted that game (Exam 101) here on the BGG as a print and play game. If it is approved, I'll upload the game in its 3 different themes. Players will be able to download the game in the theme they prefer.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Hi!&lt;br&gt;&lt;br&gt;This very funny! Another designer with the same idea. That's fine. I'll download the game and I'll try it! I'm very curios about that.&lt;br&gt;&lt;br&gt;Thanks for the post&lt;br&gt;&lt;br&gt;I'll attend Essen fair. Maybe we will meet there.&lt;/i&gt;&lt;br&gt;&lt;br&gt;The Game is available now. There might be some translation errors but no change will be done to the rules for a while. &lt;br&gt;&lt;br&gt;As for Essen, I won't be attending. It's a bit far and I have twin girls coming any day now which will keep busy for the next few months (read years &lt;img src=&quot;http://files.boardgamegeek.com/images/wink.gif&quot; alt=&quot;;)&quot; border=&quot;0&quot;&gt;).</description>
	<link>http://www.boardgamegeek.com/article/2617346#2617346</link>
	<pubDate>2008-09-04T13:36:42+00:00</pubDate>
	<dc:creator>ethim</dc:creator>
</item><item>
	<title>Thread: Re: Japans hate it?</title>
	<description>&lt;b&gt;ethim wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I designed a game with a very similar theme (Students cheating to pass exams, but the game is totally different) about 5 years ago. &lt;br&gt;When I presented the idea of the game to several German publishers, they all said it was a very bad theme and that it was politically incorrect. And it's not because they didn't like the game because they never gave me a chance to present the rules. However, when I sent the prototype to a French designer contest, it did fairly well mostly because of the theme (it was a Finalist). Go figure! &lt;br&gt;After that I tried 2 different other theme: Spies and Pirates. Several companies where suddenly interested. It didn't pan out however so stay tuned because I just submitted that game (Exam 101) here on the BGG as a print and play game. If it is approved, I'll upload the game in its 3 different themes. Players will be able to download the game in the theme they prefer.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Hi!&lt;br&gt;&lt;br&gt;This very funny! Another designer with the same idea. That's fine. I'll download the game and I'll try it! I'm very curios about that.&lt;br&gt;&lt;br&gt;Thanks for the post&lt;br&gt;&lt;br&gt;I'll attend Essen fair. Maybe we will meet there.</description>
	<link>http://www.boardgamegeek.com/article/2607302#2607302</link>
	<pubDate>2008-09-01T07:18:59+00:00</pubDate>
	<dc:creator>Favar</dc:creator>
</item><item>
	<title>Thread: Re: Japans hate it?</title>
	<description>I designed a game with a very similar theme (Students cheating to pass exams, but the game is totally different) about 5 years ago. &lt;br&gt;When I presented the idea of the game to several German publishers, they all said it was a very bad theme and that it was politically incorrect. And it's not because they didn't like the game because they never gave me a chance to present the rules. However, when I sent the prototype to a French designer contest, it did fairly well mostly because of the theme (it was a Finalist). Go figure! &lt;br&gt;After that I tried 2 different other theme: Spies and Pirates. Several companies where suddenly interested. It didn't pan out however so stay tuned because I just submitted that game (Exam 101) here on the BGG as a print and play game. If it is approved, I'll upload the game in its 3 different themes. Players will be able to download the game in the theme they prefer.</description>
	<link>http://www.boardgamegeek.com/article/2578238#2578238</link>
	<pubDate>2008-08-21T19:52:36+00:00</pubDate>
	<dc:creator>ethim</dc:creator>
</item><item>
	<title>Thread: Re: Japans hate it?</title>
	<description>Probably you've misunderstood my post. It's not a problem for me that I got negative ranks (even if I'd like to read some comments about it).&lt;br&gt;&lt;br&gt;A &quot;10&quot; or a &quot;1&quot; without any comment is no useful for me...&lt;br&gt;&lt;br&gt;And obviously most ranks are italian 'cause the game is known in Italy (and someone is naturally a friend!) but almost unknown outside of it. That's all! No need to hide something.&lt;br&gt;&lt;br&gt;I did't want to be polemical or anything else, but thanks for your post! &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2427208#2427208</link>
	<pubDate>2008-06-26T13:19:29+00:00</pubDate>
	<dc:creator>Favar</dc:creator>
</item><item>
	<title>Thread: Re: Japans hate it?</title>
	<description>&lt;b&gt;Favar wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I've posted this article just to &quot;stress&quot; the fact japans players hate this game.. The problem it's that I don't understand why, since they don't put a note on their ranks...&lt;br&gt;&lt;br&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/cry.gif&quot; alt=&quot;:cry:&quot; border=&quot;0&quot;&gt;&lt;/i&gt;&lt;br&gt;As far as I can see only ONE SINGLE japanese player 'hate' this game.&lt;br&gt;(and one German). Not really enough to warrant your post.&lt;br&gt;&lt;br&gt;It would be more correct to state that the only ones who *like* the game are Italians!&lt;br&gt;&lt;br&gt;- - - but maybe they are all friends of the designer? &lt;img src=&quot;http://files.boardgamegeek.com/images/wink.gif&quot; alt=&quot;;)&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2426974#2426974</link>
	<pubDate>2008-06-26T09:47:51+00:00</pubDate>
	<dc:creator>Great Dane</dc:creator>
</item><item>
	<title>Thread: Japans hate it?</title>
	<description>I've posted this article just to &quot;stress&quot; the fact japans players hate this game.. The problem it's that I don't understand why, since they don't put a note on their ranks...&lt;br&gt;&lt;br&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/cry.gif&quot; alt=&quot;:cry:&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2426947#2426947</link>
	<pubDate>2008-06-26T09:18:24+00:00</pubDate>
	<dc:creator>Favar</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		The scoring example that's inside the rulebook. A total of 20 points! &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic344965_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/344965</link>
	<pubDate>2008-06-19T08:12:10+00:00</pubDate>
	<dc:creator>Favar</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		A stress card with a different picture... &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic343008_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/343008</link>
	<pubDate>2008-06-13T18:48:14+00:00</pubDate>
	<dc:creator>Favar</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		A game with 6 players!? But the max is five... Ok! It works anyway... &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic341515_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/341515</link>
	<pubDate>2008-06-10T13:37:54+00:00</pubDate>
	<dc:creator>Favar</dc:creator>
</item><item>
	<title>Thread: Re: Two players variant</title>
	<description>Did someone tried that 2-player variant?&lt;br&gt;Any suggestion?&lt;br&gt;&lt;br&gt;Thanks&lt;br&gt;mm</description>
	<link>http://www.boardgamegeek.com/article/2301278#2301278</link>
	<pubDate>2008-05-09T14:53:06+00:00</pubDate>
	<dc:creator>Favar</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Back of box &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic280354_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/280354</link>
	<pubDate>2007-12-18T09:12:56+00:00</pubDate>
	<dc:creator>Favar</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		The author (on the right) with his girlfriend at Easy School stand during Lucca Comic &amp; Games 2007 &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic275965_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/275965</link>
	<pubDate>2007-12-06T12:14:22+00:00</pubDate>
	<dc:creator>Favar</dc:creator>
</item><item>
	<title>Thread: Two players variant</title>
	<description>I started testing this two players variant. Help me if you like to and test it.. But please let me know how it works and what do you think about it. Thanks&lt;br&gt;&lt;br&gt;Follow the normal rules with only these two execptions:&lt;br&gt;&lt;br&gt;&lt;b&gt;SETUP&lt;/b&gt;&lt;br&gt;Remove from the deck this cheat cards (3 orange, 3 violet, 5 green, 5 blue and 5 red), 2 study/jokers and 6 stress cards (black). That's a total of 29 cards.&lt;br&gt;&lt;br&gt;&lt;b&gt;PLAY STRESS CARDS&lt;/b&gt;&lt;br&gt;When you play a stress card against your opponent, he can discard a stress cards in stead of a cheat (or joker) card. You relax yourself, you bring your pal with you and if he's under stress, he enjoy himself too.&lt;br&gt;&lt;br&gt;&lt;i&gt;Note&lt;/i&gt;: You still cannot play two stress cards against the same opponent so pay attention and don't draw another stress card if you are already under stress!!&lt;br&gt;&lt;br&gt;Have fun and have a good test!&lt;br&gt;mm&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/1866582#1866582</link>
	<pubDate>2007-11-17T16:14:03+00:00</pubDate>
	<dc:creator>Favar</dc:creator>
</item><item>
	<title>Thread: Re: Push your luck?</title>
	<description>I love this game and it will be a perfect present for all my friends next cristhmas...&lt;br&gt;Tankyou Favar...&lt;br&gt;&lt;br&gt;ps.&lt;br&gt;Also my wife darule and ours 5 sons loves this game</description>
	<link>http://www.boardgamegeek.com/article/1866418#1866418</link>
	<pubDate>2007-11-17T14:00:46+00:00</pubDate>
	<dc:creator>gjmbo</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		The author of the game between HP cosplayers holding their copies &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic268369_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/268369</link>
	<pubDate>2007-11-14T10:50:04+00:00</pubDate>
	<dc:creator>Favar</dc:creator>
</item><item>
	<title>Thread: Re: Push your luck?</title>
	<description>&lt;b&gt;tanis wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;br&gt;[...]&lt;br&gt;Of course, better if they don't last that long, so that you can always have another game if you've been really unlucky.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Yes! This is particulary right. If you feel you have been so unlucky, the best thing to do is to play it another time. &lt;img src=&quot;http://files.boardgamegeek.com/images/tounge.gif&quot; alt=&quot;:p&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;Anyway in Easy School you can also take cards from the face up pool and thus you may counterbalance the effect of bad luck... This is the element I like most in this game.&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/1852471#1852471</link>
	<pubDate>2007-11-12T09:13:49+00:00</pubDate>
	<dc:creator>Favar</dc:creator>
</item><item>
	<title>Thread: Re: Push your luck?</title>
	<description>I love push your luck games (and on a higher level, &quot;risk management&quot; games).&lt;br&gt;Some (or even a lot) random factors in a game will make them less predictable (or in other words, boring...).&lt;br&gt;Of course, better if they don't last that long, so that you can always have another game if you've been really unlucky.</description>
	<link>http://www.boardgamegeek.com/article/1849917#1849917</link>
	<pubDate>2007-11-10T11:49:29+00:00</pubDate>
	<dc:creator>tanis</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		The two special cards: End of semester &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic267147_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/267147</link>
	<pubDate>2007-11-10T11:32:03+00:00</pubDate>
	<dc:creator>Favar</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		All the four stress cards  &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic267146_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/267146</link>
	<pubDate>2007-11-10T11:29:52+00:00</pubDate>
	<dc:creator>Favar</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		The study-joker cards &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic267145_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/267145</link>
	<pubDate>2007-11-10T11:28:03+00:00</pubDate>
	<dc:creator>Favar</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		The five different cheat cards &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic267144_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/267144</link>
	<pubDate>2007-11-10T11:27:17+00:00</pubDate>
	<dc:creator>Favar</dc:creator>
</item><item>
	<title>Thread: Re: &quot;Semester End&quot; variant</title>
	<description>This works fine for me! I have no memory at all: in fact, I had forgotten this suggestion for ES in that Essen hell... Thanks to Favar for remember it. Nice game!  &lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/1844348#1844348</link>
	<pubDate>2007-11-08T13:30:45+00:00</pubDate>
	<dc:creator>wallover</dc:creator>
</item><item>
	<title>Thread: Push your luck?</title>
	<description>Since Easy School is a card game which is basically a good and funny (IMHO) version of the general &quot;push your luck&quot; game system, I'd like to know what do you think about this simple mechanic..&lt;br&gt;&lt;br&gt;I like it because players may play the game in very different ways: you can be very daring and always push it to the limit but you can also be conservative, count the number of stress card and think about probability... Or even a mix of these two extreme ways of playing...</description>
	<link>http://www.boardgamegeek.com/article/1835507#1835507</link>
	<pubDate>2007-11-05T09:38:25+00:00</pubDate>
	<dc:creator>Favar</dc:creator>
</item><item>
	<title>Thread: &quot;Semester End&quot; variant</title>
	<description>At the beginning of the game, players may agree to add this special rule:&lt;br&gt;&lt;br&gt;When a player draws the first special card &quot;Semester End&quot;, after the normal rules (examination, vacation and face up pool card reset), players may look inside their victory pile (without changing the order!) and see what cheat cards they have claimed.&lt;br&gt;&lt;br&gt;This is especially important because for the second semester player may concentrate themselves and they may try to collect cards that give them more points.&lt;br&gt;&lt;br&gt;(And this can be also a good variant for players who have less memory... &lt;img src=&quot;http://files.boardgamegeek.com/images/tounge.gif&quot; alt=&quot;:p&quot; border=&quot;0&quot;&gt;)&lt;br&gt;&lt;br&gt;Walter Obert told me about this variant during his first play at Essen 2007 and I think it's a very good idea..&lt;br&gt;&lt;br&gt;Try it!</description>
	<link>http://www.boardgamegeek.com/article/1835499#1835499</link>
	<pubDate>2007-11-05T09:30:41+00:00</pubDate>
	<dc:creator>Favar</dc:creator>
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