<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
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	<title>Game: Letzte Paradies, das</title>
	<link>http://www.boardgamegeek.com/boardgame/355</link>
	<language>en-us</language>
	<lastBuildDate>Tue, 02 Dec 2008 15:14:29 -0600</lastBuildDate>
	<pubDate>Tue, 02 Dec 2008 15:14:29 -0600</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Thread: Re: English rules.</title>
	<description>As requested: &lt;A target='_blank' href=&quot;http://www.gamecabinet.com/rules/TheLastParadise.html&quot; rel=&quot;nofollow&quot;&gt;http://www.gamecabinet.com/rules/TheLastParadise.html&lt;/A&gt;&lt;br&gt;&lt;br&gt;I really want this game but haven't been able to find one yet for a decent price.  Hope you enjoy it.  </description>
	<link>http://www.boardgamegeek.com/article/1685039#1685039</link>
	<pubDate>2007-08-26T03:47:53+00:00</pubDate>
	<dc:creator>cagriggs</dc:creator>
</item><item>
	<title>Thread: English rules.</title>
	<description>I got a copy at our game day today and would like to get an English version of the rules. Any help out there?&lt;br&gt;&lt;br&gt;John&lt;br&gt;&lt;br&gt;Life is a beach. It's just that sand gets in the wrong places occasionaly.</description>
	<link>http://www.boardgamegeek.com/article/1684967#1684967</link>
	<pubDate>2007-08-26T02:13:53+00:00</pubDate>
	<dc:creator>Redneon</dc:creator>
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	<title>Image</title>
	<description>
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		&lt;img src="http://images.boardgamegeek.com/images/pic177649_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/177649</link>
	<pubDate>2007-01-16T09:46:45+00:00</pubDate>
	<dc:creator>vertigo2192</dc:creator>
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	<title>Image</title>
	<description>
		The Box &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic162655_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/162655</link>
	<pubDate>2006-11-18T19:13:29+00:00</pubDate>
	<dc:creator>travistdale</dc:creator>
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	<title>Image</title>
	<description>
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		&lt;img src="http://images.boardgamegeek.com/images/pic162657_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/162657</link>
	<pubDate>2006-11-18T19:12:07+00:00</pubDate>
	<dc:creator>travistdale</dc:creator>
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	<title>Image</title>
	<description>
		The buidling tiles &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic162659_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/162659</link>
	<pubDate>2006-11-18T19:12:06+00:00</pubDate>
	<dc:creator>travistdale</dc:creator>
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	<title>Image</title>
	<description>
		Close-up of the cool wooden money &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic162658_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/162658</link>
	<pubDate>2006-11-18T19:11:56+00:00</pubDate>
	<dc:creator>travistdale</dc:creator>
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	<title>Image</title>
	<description>
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		&lt;img src="http://images.boardgamegeek.com/images/pic162656_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/162656</link>
	<pubDate>2006-11-18T19:11:42+00:00</pubDate>
	<dc:creator>travistdale</dc:creator>
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	<title>Image</title>
	<description>
		Game Board &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic162654_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/162654</link>
	<pubDate>2006-11-18T19:08:35+00:00</pubDate>
	<dc:creator>travistdale</dc:creator>
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	<title>Thread: Session Report</title>
	<description>The same group of us then played an older game called The Last Paradise. In this game we start out with $50 and have to end up with more than $50 in order to win. When bidding on an item the highest bidder pays the amount of the second highest bidder. The game came down to the second to last bid. George S. had an opportunity to win an auction and claim a lot of points, probably enough to win the game. This was one place where somebody had to throw themselves in front of the truck to prevent a runaway. That person turned out to be me. I bid exactly the amount that George had in his hand which was also his bid. We then had to bid again with that bid amount being the least we could bid. I eventually bid one higher and won. It didn't give me nearly enough points to be worth the price and knocked me out of contention. The last bid was won by Todd who saw that, unless he won, that someone would definitely win. He bid everything he had and took the prize. As it was noone had more than $50 and so we all lost. It was a victory for martyrdom.</description>
	<link>http://www.boardgamegeek.com/article/22023#22023</link>
	<pubDate>2003-11-13T14:47:26+00:00</pubDate>
	<dc:creator>batman</dc:creator>
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	<title>Image</title>
	<description>
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		&lt;img src="http://images.boardgamegeek.com/images/pic28414_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/28414</link>
	<pubDate>2003-07-15T17:07:28+00:00</pubDate>
	<dc:creator>AS-Leo</dc:creator>
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	<title>Thread: Session Report</title>
	<description>Mark brought along Knizia's the Last Paradise. This is an interesting&lt;br&gt;little game. I found it quite amusing because it pits the ecoterrorists&lt;br&gt;against the evil developers. I did terribly at it, but that doesn't&lt;br&gt;surprise me. The game contains a modicum of negotiation, at which I&lt;br&gt;truly suck. I enjoyed it, nonetheless. It's a truly beautiful&lt;br&gt;production, though overproduced for what it is. Still, I'd rather play&lt;br&gt;a less than truly wondrous overproduced pretty game than an&lt;br&gt;underproduced one. The underproduced one would rate as an overall&lt;br&gt;stinker. Overproduced ones, like this, rate as OK. Angela's rating&lt;br&gt;after one play: undetermined, though Andy rightly pointed out that the&lt;br&gt;ecopoint markers were conifers not normally found on tropical islands,&lt;br&gt;thereby raising my rating for sheer humor value.</description>
	<link>http://www.boardgamegeek.com/article/7327#7327</link>
	<pubDate>2003-04-01T14:06:14+00:00</pubDate>
	<dc:creator>hinj</dc:creator>
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	<title>Image</title>
	<description>
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		&lt;img src="http://images.boardgamegeek.com/images/pic13614_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/13614</link>
	<pubDate>2002-10-11T19:59:29+00:00</pubDate>
	<dc:creator>byll</dc:creator>
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	<title>Thread: Session Report</title>
	<description>Debbie writes:&lt;br&gt;&lt;br&gt;Glenn, Janet, Debbie &lt;br&gt;&lt;br&gt;This old Reiner Knizia game is reminiscent of a few of his later ones. It has a closed-fist bidding system, and each tile won gives its owner a quandary about whether to place it face-up or face-down, both of which carry different advantages. &lt;br&gt;&lt;br&gt;Imagine a square island, with 16 spots in a 4 by 4 grid. Each corner of four squares forms a different resort on the island. Additionally, the central four squares also form a resort and are the only places that hotels may exist. &lt;br&gt;&lt;br&gt;There is one tile for each location, three villas per resort and one hotel, which belongs to both the corner resort and the central one. Each tile is bid for, and the owner gets to place it in its spot. It can go face down (as a nature preserve, declining to build on it) in its spot, which gives the other villas and hotels in the resort a bonus (because hotel guests like having nature on their doorstep); it can also go face up (as a hotel or villa) which will only earn the owner anything if there are already existing nature preserves in the resort. There are additional bonuses for being in all resorts, for monopolizing a resort, and for being the most environmentally conscientious in constructing nature preserves. &lt;br&gt;&lt;br&gt;We all bid too high for tiles early on so that I eventually was almost entirely out of cash and was essentially out of the game. The final scores reflect the more cautious play of the other two players. &lt;br&gt;&lt;br&gt;Final scores: Glenn 127, Janet 71, Debbie 45 &lt;br&gt;&lt;br&gt;My rating: There's a lot of fluff on this game that covers an otherwise simple concept - the underlying concept is interesting and I'd like to try it again. I give it a 5. &lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/11611#11611</link>
	<pubDate>2001-01-01T06:00:00+00:00</pubDate>
	<dc:creator>dougadamsau</dc:creator>
</item><item>
	<title>Thread: Session Report</title>
	<description>Doug writes:&lt;br&gt;&lt;br&gt;A little known Knizia game was bought out for it's first play. It's a very Knizia bidding game that seemed to work well, although I'm convinced we played it badly! The theme is the players are bidding on 16 vacant lots of a desert island paradise, and if they win the lot they have to determine whether they want to develop it (build a hotel or villa), or to leave it as virgin jungle. &lt;br&gt;&lt;br&gt;Either option has it's advantages - if you build you may earn a bonus later in the game for: &lt;br&gt;&lt;br&gt;* having hotels in each region &lt;br&gt;* having the only hotels in a region &lt;br&gt;* having virgin jungle in your hotels' region. &lt;br&gt;&lt;br&gt;If you choose to leave the site as jungle, you earn a &quot;greenie&quot; chip, which may pay a handsome bonus at the end of the game. &lt;br&gt;&lt;br&gt;The bidding is pure Modern Art &quot;in the fist&quot; type bidding, however the amount paid by the highest bidder is the second highest bid. Interesting...you may bid outrageously and get away with it if every other player has bid low, or you may get caught out which happened time and time again in our game. &lt;br&gt;&lt;br&gt;There is a negotiation element to the game where the owner of a just auctioned site can negotiate for cash whether a site will be built on or not. This is the crucial aspect of the game and some interesting deals can be struck. &lt;br&gt;&lt;br&gt;The winner is the player with the most money at the end of the game (when all 16 sites have been auctioned). However, if you have less than your starting quota of cash, you cannot win. Shades of High Society. &lt;br&gt;&lt;br&gt;We each started with 60 Paras (the currency) and began bidding for sites. The first thing that struck me was that Greg, Julian W and Roger all seemed to be bidding very high amounts. Greg got away with it first, bidding something like 45 but paying a low amount. After that all players (except Doug!) bid high and paid high for sites. Given that none of us had played before, we weren't sure if this was good or bad. I suspected bad... &lt;br&gt;&lt;br&gt;As the board started to fill in, bonuses were paid out with Roger, Julian and Doug into the Greenie chips (by not building on sites). Greg tended to build on sites. &lt;br&gt;&lt;br&gt;The high bids eventually ran the others out of cash, and Doug picked up a couple of the last few sites and negotiated with hotel owners to pick up some cash and pick up some greenie chips. The last play of the game was a 50/50 split with Julian to tie for first place on greenie chips with Julian, giving us 45 each for the greenie bonus. &lt;br&gt;&lt;br&gt;Scores:&lt;br&gt;Julian W: 88&lt;br&gt;Doug: 81&lt;br&gt;Greg: 58&lt;br&gt;Roger: 11&lt;br&gt;&lt;br&gt;&lt;br&gt;Very interesting game, with a hint of Modern Art's perceived value evaluation about it. Nothing is obvious, at least from the first game - I'm very keen to try it again. Doug's rating: 7+ &lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/11896#11896</link>
	<pubDate>2001-01-01T06:00:00+00:00</pubDate>
	<dc:creator>dougadamsau</dc:creator>
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