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<channel>
	<title>Game: Star Wars: Star Warriors</title>
	<link>http://www.boardgamegeek.com/boardgame/3593</link>
	<language>en-us</language>
	<lastBuildDate>Tue, 02 Dec 2008 16:49:09 -0600</lastBuildDate>
	<pubDate>Tue, 02 Dec 2008 16:49:09 -0600</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Thread: Re: What all ships are involved??</title>
	<description>West End Games made a Star Wars Role Playing game around the same time they made Star Warriors. I'm pretty sure that RPG's are beyond the scope of BoardGameGeek so they are probably not listed.&lt;br&gt;&lt;br&gt;Basically there are supplements for the Role Playing game that include ships that can be used with Star Warriors. Unfortunately, I don't remember what ships there were. I think there was a variant of the B-wing.</description>
	<link>http://www.boardgamegeek.com/article/2715088#2715088</link>
	<pubDate>2008-10-09T18:58:48+00:00</pubDate>
	<dc:creator>Ayrk</dc:creator>
</item><item>
	<title>Thread: Re: What all ships are involved??</title>
	<description>&lt;b&gt;Delthos wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;There were also several adventures from the WEG SWRPG 1st Ed. that included stats for some extra ships and fighters. There were about a dozen of them that had the stats. &lt;/i&gt;&lt;br&gt;I checked the West End Games here on BGG. There is no game listed that is actually called &quot;Star Wars RPG&quot;.&lt;br&gt;&lt;br&gt;Could you please clarify which game you are describing ?&lt;br&gt;&lt;br&gt;Thank you. </description>
	<link>http://www.boardgamegeek.com/article/2714268#2714268</link>
	<pubDate>2008-10-09T15:33:04+00:00</pubDate>
	<dc:creator>Ned Ludd</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		French edition published by Descartes &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic361573_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/361573</link>
	<pubDate>2008-08-15T14:42:21+00:00</pubDate>
	<dc:creator>arnaudel</dc:creator>
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	<title>Thread: Re: Complete rules scan available!</title>
	<description>I hereby want to apologize to everyone asking me for the scans for not responding. &lt;br&gt;&lt;br&gt;I do not have the files anymore - lost in computer crash. So please stop asking...  &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2520381#2520381</link>
	<pubDate>2008-08-01T09:25:55+00:00</pubDate>
	<dc:creator>Kirin_9JG54</dc:creator>
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	<title>Thread: Identifying markers when using Starship Battles minis</title>
	<description>I created a set of ID markers for those gamers who have chosen to use Starship Battles miniatures rather than counters for their Star Wars fighter/fleet games.  You can download a &lt;a href=&quot;http://www.boardgamegeek.com/file/info/33107&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;PDF&lt;/a&gt; from the files section of the &lt;a href=&quot;http://www.boardgamegeek.com/boardgame/8410&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;Star Wars: Silent Death Starfighter Combat Game&lt;/a&gt; page.</description>
	<link>http://www.boardgamegeek.com/article/2511323#2511323</link>
	<pubDate>2008-07-29T18:26:03+00:00</pubDate>
	<dc:creator>SilverSlyk</dc:creator>
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	<title>Thread: Re: What all ships are involved??</title>
	<description>There were also several adventures from the WEG SWRPG 1st Ed. that included stats for some extra ships and fighters. There were about a dozen of them that had the stats. </description>
	<link>http://www.boardgamegeek.com/article/2457402#2457402</link>
	<pubDate>2008-07-08T18:05:43+00:00</pubDate>
	<dc:creator>Delthos</dc:creator>
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	<title>Thread: Re: underappreciated gem of a game</title>
	<description>I cannot express how upset I am that I let this game get out of my collection. I absolutely loved playing it, but had a hard time getting others to try it. May have been my fault for trying to generate interest in it right when Magic:CCG was hitting big. My shame knows no bounds....&lt;img src=&quot;http://files.boardgamegeek.com/images/blush.gif&quot; alt=&quot;:blush:&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2417039#2417039</link>
	<pubDate>2008-06-22T22:46:43+00:00</pubDate>
	<dc:creator>Big Tiki D</dc:creator>
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	<title>Thread: Re: What all ships are involved??</title>
	<description>Awesome!  Thank you very much!  It's &lt;i&gt;really&lt;/i&gt; appreciated! &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2415803#2415803</link>
	<pubDate>2008-06-22T02:59:14+00:00</pubDate>
	<dc:creator>UnluckyNumber</dc:creator>
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	<title>Thread: Re: What all ships are involved??</title>
	<description>Stats are included in the game for the following:&lt;br&gt;TIE Interceptor&lt;br&gt;Tie Interceptor prototype (Vader's TIE Fighter)&lt;br&gt;TIE Fighter&lt;br&gt;TIE Bomber&lt;br&gt;Imperial Shuttle&lt;br&gt;X-Wing&lt;br&gt;1-seat Y-Wing&lt;br&gt;2-seat Y-Wing&lt;br&gt;A-Wing&lt;br&gt;B-Wing&lt;br&gt;Stock Freighter&lt;br&gt;Millennium Falcon&lt;br&gt;Slave I&lt;br&gt;Pinnace&lt;br&gt;Star Destroyers (sort of-rules cover them, but they are not &quot;played&quot; in the classical sense)&lt;br&gt;&lt;br&gt;The game also includes provisions for using it with WEG's SWRPG so other ships can be imported.</description>
	<link>http://www.boardgamegeek.com/article/2415709#2415709</link>
	<pubDate>2008-06-22T01:14:22+00:00</pubDate>
	<dc:creator>Milhouse917</dc:creator>
</item><item>
	<title>Thread: What all ships are involved??</title>
	<description>I was just curious about what are all the various fighters used in this game?  I've read that gameplay only involves X, Y, B, and A-Wings, and both Tie Fighters and Tie Interceptors.  But is that all?  Are there any rules for Vader's personal Tie fighter or for the Millennium Falcon or Slave I?  What about Imperial Shuttles or Tie Bombers?</description>
	<link>http://www.boardgamegeek.com/article/2415634#2415634</link>
	<pubDate>2008-06-21T23:56:34+00:00</pubDate>
	<dc:creator>UnluckyNumber</dc:creator>
</item><item>
	<title>Thread: Re: anyone out there?</title>
	<description>Where in SoCal are you found? I'm in Aliso Viejo.</description>
	<link>http://www.boardgamegeek.com/article/2369447#2369447</link>
	<pubDate>2008-06-04T18:36:06+00:00</pubDate>
	<dc:creator>flaney</dc:creator>
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	<title>Thread: anyone out there?</title>
	<description>anyone in the socal area feel like getting together for a game?  I have owned this game since 1990 and only been able to play it a couple times.     might be interested in an online if there is a vassal mod(anybody know?)      </description>
	<link>http://www.boardgamegeek.com/article/2368259#2368259</link>
	<pubDate>2008-06-04T11:32:03+00:00</pubDate>
	<dc:creator>solitear</dc:creator>
</item><item>
	<title>Thread: Re: Star Warriors Rules Book</title>
	<description>Gotcha covered, Rich.</description>
	<link>http://www.boardgamegeek.com/article/2342588#2342588</link>
	<pubDate>2008-05-26T00:40:06+00:00</pubDate>
	<dc:creator>rootbeer</dc:creator>
</item><item>
	<title>Thread: Re: Star Warriors Rules Book</title>
	<description>Just picked up a copy of this without the rules - any chance either of you guys could send me a scan &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2342299#2342299</link>
	<pubDate>2008-05-25T21:45:18+00:00</pubDate>
	<dc:creator>King Zombie</dc:creator>
</item><item>
	<title>Thread: Re: underappreciated gem of a game</title>
	<description>&lt;b&gt;Albertaflyfisher wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Nice session report.  I've owned this game since is came out but never played.  Your report has renewed my interest.  I know this report is a bit dated but:&lt;br&gt;How long did it take to play your scenario?&lt;br&gt;Did it take a while to explain the rules?&lt;br&gt;Have you played it much since?&lt;br&gt;Thanks&lt;/i&gt;&lt;br&gt;&lt;br&gt;As I recall the game took less than an hour to complete. Rules explanation wasn't especially difficult, but my opponent was an experienced gamer and I had the benefit of doing a solo run-through before we sat down to play. The game is pretty procedural -- it isn't difficult to teach the game in the order of the decisions the player must make each move, leaving out some of the details until the third or fourth move, when the basics have been fully absorbed.&lt;br&gt;&lt;br&gt;Unfortunately, the game hasn't hit the table since I wrote this report. As is the case with many wargames, Star Warriors has a sharp (but in this case, short) learning curve, and it feels like you have to pay the learning price all over again when returning to the game after a break of several weeks. We found it easier to shake something else out of the box the next time we played, but I would like to get back to this one.&lt;br&gt;&lt;br&gt;I also flushed a lot of effort into painting up miniatures for this game, but they didn't turn out so well; I think that may have contributed to discouraging me from playing again the several times that would be required to really lock in this game.</description>
	<link>http://www.boardgamegeek.com/article/2309480#2309480</link>
	<pubDate>2008-05-13T06:03:16+00:00</pubDate>
	<dc:creator>goldenboat</dc:creator>
</item><item>
	<title>Thread: Re: underappreciated gem of a game</title>
	<description>Nice session report.  I've owned this game since is came out but never played.  Your report has renewed my interest.  I know this report is a bit dated but:&lt;br&gt;How long did it take to play your scenario?&lt;br&gt;Did it take a while to explain the rules?&lt;br&gt;Have you played it much since?&lt;br&gt;Thanks</description>
	<link>http://www.boardgamegeek.com/article/2309153#2309153</link>
	<pubDate>2008-05-13T02:26:41+00:00</pubDate>
	<dc:creator>Albertaflyfisher</dc:creator>
</item><item>
	<title>Thread: Re: underappreciated gem of a game</title>
	<description>Based on session reports like yours, I picked this up to play with all the Star Wars Pocketmodels I've collected.&lt;br&gt;I think it will prove a more fulfilling way to use some pretty cool minis.&lt;br&gt; Thanks!!&lt;br&gt;&lt;br&gt;–.edit.–.Spelling.–</description>
	<link>http://www.boardgamegeek.com/article/2293087#2293087</link>
	<pubDate>2008-05-06T21:40:59+00:00</pubDate>
	<dc:creator>anubis9</dc:creator>
</item><item>
	<title>Thread: Re: How many counters of each?</title>
	<description>Got my copy:&lt;br&gt;&lt;br&gt;12 X-Wing&lt;br&gt;3 B-Wing&lt;br&gt;6 A-Wing&lt;br&gt;6 Y-Wing&lt;br&gt;12 Tie&lt;br&gt;1 Darth Vador Tie&lt;br&gt;6 Tie-Interceptors&lt;br&gt;3 Tie Bombers&lt;br&gt;1 Slave-1&lt;br&gt;2 Freiters&lt;br&gt;1 Lamda Shuttle&lt;br&gt;3 Star Destroyers&lt;br&gt;&lt;br&gt;That's it for the ships, but there is a few other counters.</description>
	<link>http://www.boardgamegeek.com/article/1871220#1871220</link>
	<pubDate>2007-11-20T02:46:51+00:00</pubDate>
	<dc:creator>Aljovin</dc:creator>
</item><item>
	<title>Thread: How many counters of each?</title>
	<description>OK, I just bought a used copy of this game, still haven't received it yet, however, I'm wondering how many counters of each type does the game has. I've seen a couple of pictures where the counters have been replaced by the Star Wars miniature ships sold by WOtC. I would like to do the same, but I need to know how many I need! &lt;img src=&quot;http://files.boardgamegeek.com/images/wink.gif&quot; alt=&quot;;)&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/1789416#1789416</link>
	<pubDate>2007-10-17T02:40:33+00:00</pubDate>
	<dc:creator>Aljovin</dc:creator>
</item><item>
	<title>Thread: Re: Does anyone know where I can get a copy of the rules?</title>
	<description>&lt;img src=&quot;http://files.boardgamegeek.com/images/ninja.gif&quot; alt=&quot;ninja&quot; border=&quot;0&quot;&gt;I would love to get a copy of the rules e mailed to me please. anyone help!!</description>
	<link>http://www.boardgamegeek.com/article/1724831#1724831</link>
	<pubDate>2007-09-15T03:14:40+00:00</pubDate>
	<dc:creator>rahvin</dc:creator>
</item><item>
	<title>Thread: Re: Language on counters/sheets of the French version</title>
	<description>La version française est éditée en francais* &lt;img src=&quot;http://files.boardgamegeek.com/images/tounge.gif&quot; alt=&quot;:p&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;&lt;i&gt;*(the french version is printed in french)&lt;/i&gt;</description>
	<link>http://www.boardgamegeek.com/article/1624447#1624447</link>
	<pubDate>2007-07-24T12:28:14+00:00</pubDate>
	<dc:creator>guillaume</dc:creator>
</item><item>
	<title>Thread: Re: Star Warriors Rules Book</title>
	<description>PM sent.</description>
	<link>http://www.boardgamegeek.com/article/1575250#1575250</link>
	<pubDate>2007-06-26T03:35:32+00:00</pubDate>
	<dc:creator>rootbeer</dc:creator>
</item><item>
	<title>Thread: Star Warriors Rules Book</title>
	<description>Ack.  Playing the latest round of &quot;Goodwill Roulette&quot;, I scored a copy of this West End Games favorite from years gone by only to find out that the game was incomplete.  I got most of the counters, got the charts, even a couple of unmarked ship control sheets.  But no dice and no rules booklet.  Dice, I got plenty of.  Rules, not so much.  If anybody out there has a copy that they could scan and email, it would be much appreciated.  I could even be persuaded to send out some &lt;img src=&quot;http://files.boardgamegeek.com/images/geekgold.gif&quot; alt=&quot;geekgold&quot; border=&quot;0&quot;&gt; as a reward.</description>
	<link>http://www.boardgamegeek.com/article/1574174#1574174</link>
	<pubDate>2007-06-25T18:50:43+00:00</pubDate>
	<dc:creator>Bearcat89</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Star Warriors 3D at Condocon &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic219028_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/219028</link>
	<pubDate>2007-06-10T00:09:26+00:00</pubDate>
	<dc:creator>rktboy</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Star Warriors 3D at Condocon &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic219027_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/219027</link>
	<pubDate>2007-06-10T00:08:33+00:00</pubDate>
	<dc:creator>rktboy</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Star Warriors 3D at Condocon &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic219026_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/219026</link>
	<pubDate>2007-06-10T00:07:57+00:00</pubDate>
	<dc:creator>rktboy</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Star Warriors 3D at Condocon &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic219025_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/219025</link>
	<pubDate>2007-06-10T00:07:02+00:00</pubDate>
	<dc:creator>rktboy</dc:creator>
</item><item>
	<title>Thread: Upload rejected...</title>
	<description>Greetings aces&lt;br&gt;&lt;br&gt;The upload was rejected by BGG for copyright reasons. I cannot follow the logic since the game isn't been sold anymore. And it's highly unlikely , even if WEG has been resurrected, it will ever be republished in the given format.&lt;br&gt;&lt;br&gt;But that's the way it is...&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/1472759#1472759</link>
	<pubDate>2007-04-29T18:50:00+00:00</pubDate>
	<dc:creator>Kirin_9JG54</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		My current project: Star Warriors 3D &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic205967_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/205967</link>
	<pubDate>2007-04-22T23:57:08+00:00</pubDate>
	<dc:creator>rktboy</dc:creator>
</item><item>
	<title>Thread: Language on counters/sheets of the French version</title>
	<description>Greetings aces&lt;br&gt;&lt;br&gt;Can someone tell me what language the counters and sheets are printed in of the French version (Guerriers des Etoiles)? Maybe put up a pic or two. Help would be appreciated.&lt;br&gt;&lt;br&gt;&lt;br&gt;Kirin out</description>
	<link>http://www.boardgamegeek.com/article/1423450#1423450</link>
	<pubDate>2007-04-01T06:52:25+00:00</pubDate>
	<dc:creator>Kirin_9JG54</dc:creator>
</item><item>
	<title>Thread: Re: Complete rules scan available!</title>
	<description>... alright, just finished uploading the file in RAR format, splitted into 3 parts!  &lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/1419095#1419095</link>
	<pubDate>2007-03-29T19:09:46+00:00</pubDate>
	<dc:creator>Kirin_9JG54</dc:creator>
</item><item>
	<title>Thread: Complete rules scan available!</title>
	<description>Greetings aces&lt;br&gt;&lt;br&gt;I've just got hands on a complete scan of the rulebook plus control sheets, counters and even the map. The whole PDF is 17MB which is just to big to upload to BGG. Reducing the quality will make the text unreadable. &lt;br&gt;&lt;br&gt;So if anyone has some webspace to share to make this great game available for everyone mail me. Optionally I could split the PDF into several ZIP files (like 5MB). Please advice.&lt;br&gt;&lt;br&gt;&lt;br&gt;Kirin out&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/1419045#1419045</link>
	<pubDate>2007-03-29T18:43:26+00:00</pubDate>
	<dc:creator>Kirin_9JG54</dc:creator>
</item><item>
	<title>Thread: Re: Does anyone know where I can get a copy of the rules?</title>
	<description>Greetings aces&lt;br&gt;&lt;br&gt;I just missed an ebay auction of &quot;Star Warriors&quot; by 20 seconds (while playing Combat Commander, grrrr). Well, I am also in desperate need of the official rules. I am planning to make a homemade version with the Starship Battles minis. Therefore I would like to get hands on the ship diagrams as well. I cannot access the ones in the file section because I do not have MS Publisher. Does anyone has the rules scanned by now - and perhaps also the control diagrams. Or maybe someone could change the MS Publisher file into somethin more accesible like PDF.&lt;br&gt;&lt;br&gt;Please help me turning some rebel scum into debris spitting balls of fire...   &lt;img src=&quot;http://files.boardgamegeek.com/images/devil.gif&quot; alt=&quot;:devil:&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;Kirin out</description>
	<link>http://www.boardgamegeek.com/article/1414115#1414115</link>
	<pubDate>2007-03-27T18:27:16+00:00</pubDate>
	<dc:creator>Kirin_9JG54</dc:creator>
</item><item>
	<title>Thread: Re: Swivel Guns?</title>
	<description>I feel your pain.  Recently, I was scouring through the rulebook for specific rules on Swivel Guns and found nothing!&lt;br&gt;&lt;br&gt;It appears that Swivel Guns only fire at targets in the Forward Center Arc, just like Fixed Guns.  The only difference between them is that Swivel Guns are easier to hit with.  Take a look at the Gunnery Values Chart (3.52).  Swivel Guns always have lower &quot;to hit&quot; numbers than Fixed Guns.</description>
	<link>http://www.boardgamegeek.com/article/1396209#1396209</link>
	<pubDate>2007-03-18T04:46:43+00:00</pubDate>
	<dc:creator>Hawklord</dc:creator>
</item><item>
	<title>Thread: Swivel Guns?</title>
	<description>Can someone point me to the rules for Swivel Guns?  Thanks in advance!</description>
	<link>http://www.boardgamegeek.com/article/1260045#1260045</link>
	<pubDate>2007-01-06T05:03:06+00:00</pubDate>
	<dc:creator>RockyMountainNavy</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Organized Counters and the Map. &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic165759_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/165759</link>
	<pubDate>2006-12-03T03:37:17+00:00</pubDate>
	<dc:creator>Archilochus</dc:creator>
</item><item>
	<title>Thread: Re: Does anyone know where I can get a copy of the rules?</title>
	<description>I also picked this game up at a yard sale...I have all of the chits (well,  most of them anyway)  but no rules...arrgh!  &lt;br&gt;&lt;br&gt;When I bought it I was banking on BBG having the rules in the files section but no such luck.   &lt;img src=&quot;http://files.boardgamegeek.com/images/sad.gif&quot; alt=&quot;:(&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/1083631#1083631</link>
	<pubDate>2006-09-18T14:20:50+00:00</pubDate>
	<dc:creator>wookie1</dc:creator>
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	<title>Thread: Re: Looking for tables</title>
	<description>If someone do a search on that topic...&lt;br&gt;&lt;br&gt;ninjadorg did all the work... Thank goes to him&lt;br&gt;&lt;br&gt;<![CDATA[<div style=''><a href="/image/130400"><img src="http://images.boardgamegeek.com/images/pic130400_t.jpg" border=0></a></div>]]>&lt;br&gt;&lt;br&gt;<![CDATA[<div style=''><a href="/image/130398"><img src="http://images.boardgamegeek.com/images/pic130398_t.jpg" border=0></a></div>]]></description>
	<link>http://www.boardgamegeek.com/article/1017981#1017981</link>
	<pubDate>2006-08-02T22:58:00+00:00</pubDate>
	<dc:creator>ybubgn</dc:creator>
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	<title>Image</title>
	<description>
		Hazard and Fire Table Clear Scan &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic130400_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/130400</link>
	<pubDate>2006-06-12T22:27:11+00:00</pubDate>
	<dc:creator>ninjadorg</dc:creator>
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	<title>Image</title>
	<description>
		Difficulty Modifiers, Slips and Arcs Clear Scan &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic130398_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/130398</link>
	<pubDate>2006-06-12T22:20:07+00:00</pubDate>
	<dc:creator>ninjadorg</dc:creator>
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	<title>Thread: Re: Help!! Missing Map, need description.</title>
	<description>I've posted some clear scans of the tables so they should be up in the image section soon . . .&lt;br&gt;&lt;br&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/949870#949870</link>
	<pubDate>2006-06-12T22:00:57+00:00</pubDate>
	<dc:creator>ninjadorg</dc:creator>
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	<title>Image</title>
	<description>
		Playing the first senario in the book. &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic124916_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/124916</link>
	<pubDate>2006-04-30T17:18:55+00:00</pubDate>
	<dc:creator>mgoddard</dc:creator>
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	<title>Thread: Looking for tables</title>
	<description>Hi,&lt;br&gt;  I am looking for the table that define the characteristic. I have all the rules and the map but I am missing the tables and the chits.&lt;br&gt;  Can anyone post that on BGG?&lt;br&gt;Thanks!</description>
	<link>http://www.boardgamegeek.com/article/839914#839914</link>
	<pubDate>2006-03-14T17:38:14+00:00</pubDate>
	<dc:creator>ybubgn</dc:creator>
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	<title>Thread: Re: Help!! Missing Map, need description.</title>
	<description>I know it's a very late answer (2 years later &lt;img src=&quot;http://files.boardgamegeek.com/images/tounge.gif&quot; alt=&quot;:p&quot; border=&quot;0&quot;&gt; ), but I found this website: &lt;A target='_blank' href=&quot;http://perso.chello.fr/users/l/looping/ssframe/starwarr/carte.htm&quot; rel=&quot;nofollow&quot;&gt;http://perso.chello.fr/users/l/looping/ssframe/starwarr/cart...&lt;/A&gt; were you can get the map.&lt;br&gt;I am not able to find this game anywhere, and I am only missing the main tables?&lt;br&gt;Does anyone can put them on BGG?&lt;br&gt;Thanks.</description>
	<link>http://www.boardgamegeek.com/article/839649#839649</link>
	<pubDate>2006-03-14T15:10:21+00:00</pubDate>
	<dc:creator>ybubgn</dc:creator>
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	<title>Thread: underappreciated gem of a game</title>
	<description>Played a quick game of West End’s “Star Warriors,” to determine if the game is worth the investment of collecting miniatures to replace the outdated components (no matter how well the game may play, I know it isn’t going to get any serious traction with my group with this map and especially these counters, which are of decidedly inferior quality, even for a late 80s-era wargame). Fortunately, the game shined despite it’s poor counters – this appears to be a real gem, and definitely worth an investment in little ships to get it on the table with a large group.&lt;br&gt;&lt;br&gt;My test scenario matched an X-wing with a trainee pilot versus a Tie Interceptor with a poor pilot. Going by the victory points in the book, this should make for a balanced match-up, but the system allows for a wide variance in pilot abilities even within the proscribed categories of “trainee” and “poor.” The Imperial rolled well on the pilot table and wound up with a significant edge in skill – 4D vs. 2D+1 in piloting, and 5D+1 vs. 3D+1 in gunnery. The piloting edge was to prove decisive in the quick clash to follow … but on paper, it looked like an interesting match going in, with the weaker pilot in the X-wing, hoping his harder-hitting QMF guns and dual deflector shields would help him overcome a superior pilot in the more lightly-armed Tie.&lt;br&gt;&lt;br&gt;The Empire won the initiative on the first turn (something that never varied throughout the game), and selected his Rebel opponent to move first. The Rebel tried to slip toward his target while angling his deflectors – unfortunately, even this elementary bit of flying was beyond the pilot’s capacity (blew his piloting roll), and the X-wing went into a forced roll. The Tie pilot throttled up, banked toward the Rebel, and closed range with his hapless trainee target.&lt;br&gt;&lt;br&gt;Rolling to match his target, the Imperial accelerated and zipped right up to minimum range, using pinpoint fire from the X-wing’s forward left arc. The steep angle of deflection made for a tricky shot even at this minimum range, but the gunnery roll was a hit. The X-wing was rocked, suffering gun, body, and stabilizer damage (and it would have been worse if both shields hadn’t been angled forward). The Rebel then sped away, continuing to roll and jink for all the good it did him, and was in no position to return fire … had he elected to snap fire he could have gone for a passing shot, but instead he found himself with no target in his forward arc, and in a damaged ship positioned for a turning contest with a faster, more nimble Tie opponent. Not good.&lt;br&gt;&lt;br&gt;The Tie overturned to follow, and again used pinpoint fire, this time from a range of three hexes, but directly at the X-wing’s unshielded rear. Mad jinking by the Rebel prevented the shots from striking home, but with his stabilizer knocked out the X-wing pilot was afraid to attempt a second action, and could manage nothing better than to pull away and turn to at least get the Imperial out of his rear arc (thus preventing him from being tailed the next turn).&lt;br&gt;&lt;br&gt;On the fourth and final turn, the Imperial again won the initiative. Closing to one hex range, he let loose with pinpoint fire, easily hitting his fleeing prey. The damage roll was eleven, plus three for gun power at this range. With no shields angled aft to soak the damage, the total result was fourteen, which resulted in the explosive vaporization of the Rebel, before he could attempt the half-loop he’d planned to reverse course and bring the Imperial under his guns at last. The Force was not with the Rebel Alliance this day.&lt;br&gt;&lt;br&gt;In all, Star Warriors proved a quick and flavorful game, with plenty of meaningful decision-making and cinematic moments. A real winner of a design, and definitely worth further play. I can see how this game will offer some wild dogfights with more ships (and with better quality pilots).&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/778177#778177</link>
	<pubDate>2006-01-24T07:24:27+00:00</pubDate>
	<dc:creator>goldenboat</dc:creator>
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	<title>Thread: Could you help me out?</title>
	<description>I got the game recently from my older brother and it seems to be missing the rules.  If you could be so good as to send me the rules... or maybe at least clarify a few things for me I would be most appreciative.</description>
	<link>http://www.boardgamegeek.com/article/771682#771682</link>
	<pubDate>2006-01-19T01:26:03+00:00</pubDate>
	<dc:creator>Sad Navajo</dc:creator>
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	<title>Thread: Re: Does anyone know where I can get a copy of the rules?</title>
	<description>I am working developing a copy for use with the new Star Wars d20 game system by Wizards of the Coast if you're interested.</description>
	<link>http://www.boardgamegeek.com/article/592423#592423</link>
	<pubDate>2005-08-19T16:38:03+00:00</pubDate>
	<dc:creator>DarkSaber</dc:creator>
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	<title>Thread: Re: Does anyone know where I can get a copy of the rules?</title>
	<description>That would be awesome! Private message me and I'll give you my email.</description>
	<link>http://www.boardgamegeek.com/article/511615#511615</link>
	<pubDate>2005-06-02T19:25:02+00:00</pubDate>
	<dc:creator>ishamael</dc:creator>
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	<title>Thread: Does anyone know where I can get a copy of the rules?</title>
	<description>A friend of mine bought this game used from a thrift store. It seems to have everything but the rules. I would really like to play it, but for obivous reasons, I cannot. Can anyone point me in the right direction?</description>
	<link>http://www.boardgamegeek.com/article/490300#490300</link>
	<pubDate>2005-05-07T22:26:54+00:00</pubDate>
	<dc:creator>ishamael</dc:creator>
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	<title>Thread: Re:Help!! Missing Map, need description.</title>
	<description>Amuro_ray_nt (#60548),&lt;br&gt;&lt;br&gt;Okay, info on map is as follows:-&lt;br&gt;&lt;br&gt;Hexes (Vertical) = 33 hexes numbered 1000 (bottom left) to                             4200 (top left), 1044 (bottom right) to 4244 (top right)&lt;br&gt;&lt;br&gt;Hexes (Horizontal) = 45 hexes numbered 4200 (top left) to 4244 (top right), 1000 (bottom left) to 1044 (bottom right)&lt;br&gt;&lt;br&gt;Arrows pointing right = 3309 3314 1909 1914&lt;br&gt;&lt;br&gt;Arrows pointing left  = 1929 1924 3334 3329&lt;br&gt;&lt;br&gt;Hope it helps. P.S.  Unfortunately my game is missing the Hazard Table and Firing Table.  If possible you couldn't scan these and send them to stunteddwarf@hotmail.com.  that would be brilliant.&lt;br&gt;&lt;br&gt;Thnx&lt;br&gt;&lt;br&gt;James&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/67283#67283</link>
	<pubDate>2004-11-23T23:54:03+00:00</pubDate>
	<dc:creator>stunteddwarf</dc:creator>
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	<title>Thread: Help!! Missing Map, need description.</title>
	<description>Hello,&lt;br&gt;&lt;br&gt;I just won and received a copy of this game from ebay. It is missing the map. As I know that I can use any map (it is only a space map), I do need some description on the map so I can make one or use the correct one.&lt;br&gt;&lt;br&gt;So what is the dimension in hex on the map? e.g. how many hex wide and long. Numbering system? How the hex is numbered. From the box bottom picture and various photos, is it true that the numbering system is from left to right and top to bottom? e.g. hex number 1711 is the 17 column from the left and the 11 hex down from the top?&lt;br&gt;&lt;br&gt;Now the last question, the arrows printed on the map. Please give me the hex number that each arrow is on.&lt;br&gt;&lt;br&gt;Many thanks.&lt;br&gt;&lt;br&gt;--- Kenneth ---</description>
	<link>http://www.boardgamegeek.com/article/60548#60548</link>
	<pubDate>2004-10-19T17:39:18+00:00</pubDate>
	<dc:creator>Amuro_ray_nt</dc:creator>
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	<title>Thread: User Review</title>
	<description>Star Warriors is a game of starfighter combat in the Star Wars universe.&lt;br&gt;&lt;br&gt;Although it is a stand alone game it can be used alongside West End Games's Star Wars RPG.&lt;br&gt;&lt;br&gt;The map sheet represents an area of space which has a standard hex grid imposed upon it. Each counter represents one starfighter and there are plenty to depict a large variety of starfighters from the movies.&lt;br&gt;&lt;br&gt;The system itself works well, although it can be a bit cumbersome. Up to three fighters are recorded on one record sheet, the size of an A4 piece of paper. This records all aspects of the game: current speed, weapons, damage, pilot skills and manoeuvre modifiers. At the start of each move, both players plot in secret which manoeuvres they want their pilots to attempt that turn. Once this is done, players make skill rolls for the pilots to see how well they do. The skill roll is pretty much the same as in the RPG, with piloting and gunnery skills being represented by a number of D6s. This number of dice are rolled to try and beat the combined manoeuvre difficulty of what the pilot is trying to do. Each manoeuvre has its own rating and these vary according to the ship type. Should the pilot pass, all is well, otherwise another roll (or rolls) is made to determine exactly what went wrong. Usually this results in either an action being lost or added difficulty to next turn's manoeuvres.&lt;br&gt;&lt;br&gt;The system takes a little getting used to but soon becomes second nature. I would, however, recommend imposing a time limit on how long the players can plan for. This makes the game more exciting and reduces the length of waiting between moves.&lt;br&gt;&lt;br&gt;Shooting is resolved in a similar way, with piloting roles being made against difficulties based upon weapon types and ranges. Damage varies a great deal. Shields can be knocked out, stabilisers damaged, pilots wounded and bodywork points lost. But a good shot always has a chance of instantly destroying a ship....&lt;br&gt;&lt;br&gt;Some may say the rules are too detailed for what should be a fast game reflecting the space battles of the original Star Wars Trilogy. In some ways this might be true, but the games I have played have had just the right amount of detail so that the ships feel the way they should and there are enough player choices to make it feel like a proper 'simulation'. The differences between flying a B-Wing and a TIE-Fighter are huge, and well represented in the game.&lt;br&gt;&lt;br&gt;There are lots of additional rules for gunners, asteroids, the Force and even Star Destroyers (although these are handled quite abstractly). All in all there is plenty there for players to get their teeth into. The same could not be said if the game had been lighter in rules. And the rules are very easy to understand if you just follow them through a step at a time.&lt;br&gt;&lt;br&gt;The only time I have noticed the game 'slow down' has been when I was left with just a couple of damaged ships and found their pilots had an incredibly hard time trying to get them to even turn well! But when I reached this point I knew I had lost...&lt;br&gt;&lt;br&gt;The only real point that players should remember is that each side should only consist of a few ships. Think of this as more of a starfighter 'skirmish' game than one of massed space battles.&lt;br&gt;&lt;br&gt;Personally I can't think of a better simulation. And flying the Falcon against Slave I in an asteroid field is great fun!&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/34701#34701</link>
	<pubDate>2004-04-29T22:03:19+00:00</pubDate>
	<dc:creator>cdwalkley</dc:creator>
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