<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
	<title>Game: Decktet</title>
	<link>http://www.boardgamegeek.com/boardgame/37301</link>
	<language>en-us</language>
	<lastBuildDate>Sat, 22 Nov 2008 10:43:02 -0600</lastBuildDate>
	<pubDate>Sat, 22 Nov 2008 10:43:02 -0600</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Thread: Re: New: Decktet Wiki</title>
	<description>Just added some RSS feeds to the wiki which will make it very easy to keep up with new games as they're posted and with other changes and forum posts. If you haven't visited the site yet, be sure you do &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2848473#2848473</link>
	<pubDate>2008-11-22T15:00:42+00:00</pubDate>
	<dc:creator>maka</dc:creator>
</item><item>
	<title>Thread: Re: New: Decktet Wiki</title>
	<description>I noticed &lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt; But I never managed to get BGG to recognize the &quot;:&quot; symbol in urls (even with the url tag). Still, I just searched for the url encoding and it works &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt; (doesn't look as nice though...)</description>
	<link>http://www.boardgamegeek.com/article/2841761#2841761</link>
	<pubDate>2008-11-20T08:44:44+00:00</pubDate>
	<dc:creator>maka</dc:creator>
</item><item>
	<title>Thread: Re: New: Decktet Wiki</title>
	<description>Cool, I have signed up.&lt;br&gt;&lt;br&gt;(FYI, there's a small glitch in your post: the &quot;:join&quot; suffix didn't get attached to the URL, so the link doesn't work.)</description>
	<link>http://www.boardgamegeek.com/article/2841532#2841532</link>
	<pubDate>2008-11-20T05:08:02+00:00</pubDate>
	<dc:creator>snej</dc:creator>
</item><item>
	<title>Thread: Re: Decktet wiki?</title>
	<description>The wiki is up: &lt;A target='_blank' href=&quot;http://www.boardgamegeek.com/thread/357182&quot; rel=&quot;nofollow&quot;&gt;http://www.boardgamegeek.com/thread/357182&lt;/A&gt;&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2841001#2841001</link>
	<pubDate>2008-11-20T00:05:21+00:00</pubDate>
	<dc:creator>maka</dc:creator>
</item><item>
	<title>Thread: New: Decktet Wiki</title>
	<description>So I finally found some free time and created a wiki for the Decktet. You can access it here: &lt;A target='_blank' href=&quot;http://decktet.wikidot.com/system%3Ajoin&quot; rel=&quot;nofollow&quot;&gt;http://decktet.wikidot.com/system%3Ajoin&lt;/A&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt;To join you have to create an account at wikidot.com and then type decktet at the password box in the page I linked above.&lt;br&gt;&lt;br&gt;Right now there's just some basic info and all the current rules listed by various categories. Anyone working on a Decktet game is encouraged to publish the rules on the wiki.&lt;br&gt;&lt;br&gt;There's also a page for games that are works in progress, just add a work-in-progress tag to your game page and it will be automatically listed.&lt;br&gt;&lt;br&gt;Enjoy!&lt;br&gt;&lt;br&gt;-Jorge</description>
	<link>http://www.boardgamegeek.com/article/2840992#2840992</link>
	<pubDate>2008-11-20T00:03:59+00:00</pubDate>
	<dc:creator>maka</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		A couple of boxes I made a while ago for the decktet as a gift &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic397190_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/397190</link>
	<pubDate>2008-11-14T12:37:30+00:00</pubDate>
	<dc:creator>maka</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		A couple of boxes I made a while ago for the decktet as a gift &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic397189_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/397189</link>
	<pubDate>2008-11-14T12:35:23+00:00</pubDate>
	<dc:creator>maka</dc:creator>
</item><item>
	<title>Thread: Re: Jacynth - Solo Variant....</title>
	<description>Don't mind at all.....  I'm finding new uses for that deck every day.  :-)&lt;br&gt;&lt;br&gt;I'll let you know what I figure out about the game.  I know Creative Commons allows you to do whatever, but I still prefer to ask whomever before I do a translation.  I hate to step on any toes.&lt;br&gt;&lt;br&gt;Thanks much,&lt;br&gt;&lt;br&gt;Jack</description>
	<link>http://www.boardgamegeek.com/article/2783926#2783926</link>
	<pubDate>2008-11-03T02:57:29+00:00</pubDate>
	<dc:creator>Raiderjakk</dc:creator>
</item><item>
	<title>Thread: Re: Jacynth - Solo Variant....</title>
	<description>A computer version would be cool. (The Creative Commons license actually means that you have permission to make a computer version without asking, prodivided you release the game under a similar license-- but thanks for asking in any case.)&lt;br&gt;&lt;br&gt;Would you mind if I put a version of your solitaire Jacynth on the Decktet site?</description>
	<link>http://www.boardgamegeek.com/article/2783821#2783821</link>
	<pubDate>2008-11-03T02:08:28+00:00</pubDate>
	<dc:creator>pmagnus</dc:creator>
</item><item>
	<title>Thread: Re: Jacynth - Solo Variant....</title>
	<description>Works for me.... I'm still trying to move up the ladder.  I have to play it some more.&lt;br&gt;&lt;br&gt;Dumb question, but can I do a computer version of this and Quincunx?  Free game, open source - fun way to get a quick game of solitaire in that isn't solitaire...  :-)</description>
	<link>http://www.boardgamegeek.com/article/2783493#2783493</link>
	<pubDate>2008-11-02T22:58:38+00:00</pubDate>
	<dc:creator>Raiderjakk</dc:creator>
</item><item>
	<title>Thread: Re: Jacynth - Solo Variant....</title>
	<description>&lt;b&gt;Raiderjakk wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;You play better cards than I do.  I haven't hit 20 yet.  :-(&lt;/i&gt;&lt;br&gt;&lt;br&gt;I have played a &lt;i&gt;lot&lt;/i&gt; of the two-player game, and I also had some lucky hands.&lt;br&gt;&lt;br&gt;It might be fun to have a score table, to give someone learning the game something to aim at. It might be something like:&lt;br&gt;&lt;br&gt;10 or fewer points: outsider&lt;br&gt;11-15: respectable citizen&lt;br&gt;16-20: aspiring noble&lt;br&gt;20-24: favoured courtier&lt;br&gt;25-27: power broker&lt;br&gt;28-30: mogul&lt;br&gt;31 or more: prince of the city&lt;br&gt;&lt;br&gt;What do you think? I just made up both the names and the number ranges, so suggestions are welcome.</description>
	<link>http://www.boardgamegeek.com/article/2782896#2782896</link>
	<pubDate>2008-11-02T16:49:07+00:00</pubDate>
	<dc:creator>pmagnus</dc:creator>
</item><item>
	<title>Thread: Re: Jacynth - Solo Variant....</title>
	<description>You play better cards than I do.  I haven't hit 20 yet.  :-(</description>
	<link>http://www.boardgamegeek.com/article/2782814#2782814</link>
	<pubDate>2008-11-02T15:53:32+00:00</pubDate>
	<dc:creator>Raiderjakk</dc:creator>
</item><item>
	<title>Thread: Re: Jacynth - Solo Variant....</title>
	<description>I just tried this out. It's nifty.&lt;br&gt;&lt;br&gt;For what it's worth, my score in three games was 26, 22, and 20.</description>
	<link>http://www.boardgamegeek.com/article/2781323#2781323</link>
	<pubDate>2008-11-01T17:54:52+00:00</pubDate>
	<dc:creator>pmagnus</dc:creator>
</item><item>
	<title>Thread: Re: Decktet wiki?</title>
	<description>&lt;b&gt;pmagnus wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;maka wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;br&gt;Hosting the wiki yourself requires a bit more work for you, as you have to select the code base, install and configure it.&lt;br&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;I have no experience maintaining a wiki. Although I would like to learn at some point, now is not the time for me to take on new time commitments.&lt;br&gt;&lt;br&gt;If there is enough interest, then a Decktet wiki would be a great resource. It would make the most sense to let somebody who has experience with wikis administer it.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Well, that's why I suggested wikidot. Setting up is very easy. There are some css templates you can modify into something nice enough and administration is minimal. I've set up some wikis on my web space and it's considerable more work, indeed. </description>
	<link>http://www.boardgamegeek.com/article/2773885#2773885</link>
	<pubDate>2008-10-30T08:26:28+00:00</pubDate>
	<dc:creator>maka</dc:creator>
</item><item>
	<title>Thread: Re: Decktet wiki?</title>
	<description>&lt;b&gt;maka wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;br&gt;Hosting the wiki yourself requires a bit more work for you, as you have to select the code base, install and configure it.&lt;br&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;I have no experience maintaining a wiki. Although I would like to learn at some point, now is not the time for me to take on new time commitments.&lt;br&gt;&lt;br&gt;If there is enough interest, then a Decktet wiki would be a great resource. It would make the most sense to let somebody who has experience with wikis administer it.</description>
	<link>http://www.boardgamegeek.com/article/2773470#2773470</link>
	<pubDate>2008-10-30T03:38:34+00:00</pubDate>
	<dc:creator>pmagnus</dc:creator>
</item><item>
	<title>Thread: Jacynth - Solo Variant....</title>
	<description>Another solitaire variant for one of the Decktet games.  I didn't see a BGG page up on Jacynth, but the rules can be found here:&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.fecundity.com/pmagnus/decktet/jacynth.php&quot; rel=&quot;nofollow&quot;&gt;http://www.fecundity.com/pmagnus/decktet/jacynth.php&lt;/A&gt;&lt;br&gt;&lt;br&gt;Anyhow, all the rules for that game apply with the following exceptions:&lt;br&gt;&lt;b&gt;Board&lt;/b&gt;&lt;br&gt;- The city is a 4x4 grid.  Starting cards are at the corners.&lt;br&gt;&lt;br&gt;&lt;b&gt;Card Placement&lt;/b&gt;&lt;br&gt;- When you place a card on the grid from your hand:&lt;br&gt;  - If the card is a rank card (2-9), flip over the next one from the deck.  If this card is the same rank or higher, it is placed on top of the card you just placed in the grid.  If the card is a lower rank, it is placed on a discard pile and removed from play.&lt;br&gt;  - If the card is an ace, crown or pawn, your card stays and is not trumped.&lt;br&gt;&lt;br&gt;&lt;b&gt;Influence Tokens&lt;/b&gt;&lt;br&gt;  - You must place one token on one of the starting slots at the beginning of the game.&lt;br&gt;  - You must have at least two tokens in play when 8 slots are filled in on the grid, three tokens when 12 slots are filled in, and all four influence tokens must be on the board when the tableaux is filled.&lt;br&gt;&lt;br&gt;All other rules are the same.  The object is to score the most points and try to one-up yourself.&lt;br&gt;&lt;br&gt;&lt;b&gt;Notes&lt;/b&gt;&lt;br&gt;This variant forces you to make adjustments as fairly highly ranked cards can get trumped and put in a couple of districts that you weren't planning on putting together.  Spacing the tokens out over multiple turns and not waiting until the end forces you to commit to some areas early and increases risk.  Finally, there is a little bit of push-your-luck on some plays... do you play a '2' in hopes of a higher card to get some districts you want?  Will the '5' in your hand hold up?&lt;br&gt;&lt;br&gt;I'm still playtesting this, but it held up pretty well at first blush.&lt;br&gt;&lt;br&gt;&lt;br&gt;Many thanks,&lt;br&gt;&lt;br&gt;Jack</description>
	<link>http://www.boardgamegeek.com/article/2772552#2772552</link>
	<pubDate>2008-10-29T21:34:33+00:00</pubDate>
	<dc:creator>Raiderjakk</dc:creator>
</item><item>
	<title>Thread: Re: Decktet wiki?</title>
	<description>&lt;b&gt;pmagnus wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;This is a cool idea. Some random thoughts:&lt;/i&gt;&lt;br&gt;&lt;br&gt;I'm still not sure about the BGG wiki for posting rules, it does seem to stretch the guidelines a bit. But if you want to host it, I think that would be great &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;vandalism may become a problem if the wiki becomes popular enough, but usually modern wikis have nice tools to handle it, and rolling back changes is usually a quick process. &lt;br&gt;&lt;br&gt;Hosting the wiki yourself requires a bit more work for you, as you have to select the code base, install and configure it. BTW, wikidot.com has the option of using custom domains, so you could create a subdomain on your side for the wiki and point it to the wikidot wiki. </description>
	<link>http://www.boardgamegeek.com/article/2771495#2771495</link>
	<pubDate>2008-10-29T17:03:45+00:00</pubDate>
	<dc:creator>maka</dc:creator>
</item><item>
	<title>Thread: Re: Decktet wiki?</title>
	<description>This is a cool idea. Some random thoughts:&lt;br&gt;&lt;br&gt;1. Jorge gives reasons for preferring an independent wiki, and I'm not sure what's best. It does seem to me, thought, that using the BGG wiki would be &lt;i&gt;consistent&lt;/i&gt; with the guidelines. A wiki page with rules for the game is a supplement to the BGG entry for the Decktet or the game itself. Although rules can be put in the Downloads section, there is no space on the game entry page itself to put the rules in a browser-readable format.&lt;br&gt;&lt;br&gt;2. One possibility would be for me to host the Wiki at fecundity.com. I am no more likely to go away than wikidot is.&lt;br&gt;&lt;br&gt;3. I wonder about how big a problem vandalism would be-- a general worry about wikis. How much time do users of the Ice House wiki (for example) spend fixing vandalism and correcting erroneous edits?</description>
	<link>http://www.boardgamegeek.com/article/2770975#2770975</link>
	<pubDate>2008-10-29T14:24:35+00:00</pubDate>
	<dc:creator>pmagnus</dc:creator>
</item><item>
	<title>Thread: Re: Decktet wiki?</title>
	<description>&lt;b&gt;maka wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Well, maybe technically, the BGG wiki could be enough, although it does seem more unfriendly that wikidot. &lt;br&gt;&lt;br&gt;But I'm not sure the BGG wiki &lt;b&gt;should&lt;/b&gt; be used that way. Here are some of the content guidelines for the BGG wiki:&lt;br&gt;&lt;br&gt;&lt;i&gt;&lt;br&gt;    * Audience. Wiki contents should be of general interest, or at least not an overly constrained set of people. A wiki page for a gaming group which has only 5 people who ever attend it should probably not have a wiki page. If the same group is open to the public, the relevant audience is larger and a page may be reasonable.&lt;br&gt;    * Topic. This wiki is for board game and BoardGameGeek related contents. Tangential content should be carefully limited. For example, restaurant reviews is not an appropriate topic, generally, however a few limited reviews of restaurants in Essen or near where BGG.CON is held would be reasonable.&lt;br&gt;    * Location. BGG already has a lot of places for content. Where there is already an appropriate place, whether it be the Forums, GeekLists, a game entry (especially File Submissions), BGG Marketplace or elsewhere, put it there. The wiki is aimed at content that is not well suited for these locations. That said, many non-discussion articles people have written in the Forums would be very appropriate for inclusion in the wiki.&lt;br&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;It seems to me, the aim of the wiki is to complement BGG as a whole, so a whole sub-wiki dedicated to a particular game system and its games doesn't seem like its intended use. Particularly, creating wiki pages for specific games (like the second link from your example) seems to break the guidelines, as those should be posted as regular games...&lt;br&gt;&lt;br&gt;Also, a separate site removes all the &quot;noise&quot; from other games. You don't have to worry about filtering stuff about other games when you perform searches or list games by categories. This is especially important if you cannot just isolate the content to a sub-wiki, but are forced to use the other parts of BGG.&lt;br&gt;&lt;br&gt;A separate site also has the bonus that it can be customized specifically for the decktet, with menus/sidebars relevant to the gamesystem, and not cluttered with links to irrelevant stuff. Visually, it can be given a custom look that identifies what it is about. I do think a clearly defined identity is necessary for the content to stand out.&lt;br&gt;&lt;br&gt;BGG is a big place and information tends to get lost in the flood of content. Sometimes a separate place can be more useful for more specific content about a given game/gamesystem.&lt;br&gt;&lt;br&gt;I personally wouldn't want the Icehouse wiki (or any other similar site) to be replaced by BGG. &lt;/i&gt;&lt;br&gt;&lt;br&gt;There are some good arguments in there, so indeed it could be a good idea to have one.</description>
	<link>http://www.boardgamegeek.com/article/2769601#2769601</link>
	<pubDate>2008-10-29T00:23:31+00:00</pubDate>
	<dc:creator>spearjr</dc:creator>
</item><item>
	<title>Thread: Re: Decktet wiki?</title>
	<description>&lt;b&gt;spearjr wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;br&gt;So I'll ask again. Perhaps I'm ignorant of some features, but what can be done on the wiki sites you mention that cannot be done in the &lt;b&gt;BGG wiki&lt;/b&gt; area?&lt;/i&gt;&lt;br&gt;&lt;br&gt;Well, maybe technically, the BGG wiki could be enough, although it does seem more unfriendly that wikidot. &lt;br&gt;&lt;br&gt;But I'm not sure the BGG wiki &lt;b&gt;should&lt;/b&gt; be used that way. Here are some of the content guidelines for the BGG wiki:&lt;br&gt;&lt;br&gt;&lt;i&gt;&lt;br&gt;    * Audience. Wiki contents should be of general interest, or at least not an overly constrained set of people. A wiki page for a gaming group which has only 5 people who ever attend it should probably not have a wiki page. If the same group is open to the public, the relevant audience is larger and a page may be reasonable.&lt;br&gt;    * Topic. This wiki is for board game and BoardGameGeek related contents. Tangential content should be carefully limited. For example, restaurant reviews is not an appropriate topic, generally, however a few limited reviews of restaurants in Essen or near where BGG.CON is held would be reasonable.&lt;br&gt;    * Location. BGG already has a lot of places for content. Where there is already an appropriate place, whether it be the Forums, GeekLists, a game entry (especially File Submissions), BGG Marketplace or elsewhere, put it there. The wiki is aimed at content that is not well suited for these locations. That said, many non-discussion articles people have written in the Forums would be very appropriate for inclusion in the wiki.&lt;br&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;It seems to me, the aim of the wiki is to complement BGG as a whole, so a whole sub-wiki dedicated to a particular game system and its games doesn't seem like its intended use. Particularly, creating wiki pages for specific games (like the second link from your example) seems to break the guidelines, as those should be posted as regular games...&lt;br&gt;&lt;br&gt;Also, a separate site removes all the &quot;noise&quot; from other games. You don't have to worry about filtering stuff about other games when you perform searches or list games by categories. This is especially important if you cannot just isolate the content to a sub-wiki, but are forced to use the other parts of BGG.&lt;br&gt;&lt;br&gt;A separate site also has the bonus that it can be customized specifically for the decktet, with menus/sidebars relevant to the gamesystem, and not cluttered with links to irrelevant stuff. Visually, it can be given a custom look that identifies what it is about. I do think a clearly defined identity is necessary for the content to stand out.&lt;br&gt;&lt;br&gt;BGG is a big place and information tends to get lost in the flood of content. Sometimes a separate place can be more useful for more specific content about a given game/gamesystem.&lt;br&gt;&lt;br&gt;I personally wouldn't want the Icehouse wiki (or any other similar site) to be replaced by BGG. </description>
	<link>http://www.boardgamegeek.com/article/2769558#2769558</link>
	<pubDate>2008-10-29T00:01:18+00:00</pubDate>
	<dc:creator>maka</dc:creator>
</item><item>
	<title>Thread: Re: Decktet wiki?</title>
	<description>&lt;b&gt;maka wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;spearjr wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;What would a separate decktet wiki do that can't be done in the forums here on BGG, or in the &lt;b&gt;BGG wiki area&lt;/b&gt;?&lt;/i&gt;&lt;br&gt;&lt;br&gt;Well, let's see: How about easily (and quickly) adding new games, correcting mistakes on available games, group collaborating on creating/modifying games, easily getting a list of all the available games or searching for specific types of decktet games? &lt;br&gt;&lt;br&gt;Do you also think the icehouse wiki should be replaced with BGG?&lt;br&gt;&lt;br&gt;I think gamesystems are not well implemented in BGG, and finding new rules is often a pain. Many authors just post their game with no tags (the most useful way of identifying games from gamesystems right now) and not a post to the gamesystem's page (I keep discovering piecepack games in BGG like this). Also, most people don't even post their games and rules end up in personal web pages, etc... (Just try to look for the rules of the icehouse game Skurdir as an example)&lt;br&gt;&lt;br&gt;A wiki is great because everyone can collaborate on a given ruleset. People can work on their rules right there in the wiki, modifying and getting feedback as they work. I think that's what is great about the Icehouse wiki.&lt;br&gt;&lt;br&gt;That doesn't mean that BGG should be ignored. BGG is a great tool, but it's not that great to find new games of a given gamesystem (the Icehouse and piecepack examples are perfect for this). Right now the Decktet has few games, so that shouldn't be a problem, but as new games are added and (if) a community slowly develops, a wiki with integrated forums is in my opinion, the best way of creating, sharing and discussing the new content for a given gamesystem. &lt;/i&gt;&lt;br&gt;&lt;br&gt;Re-read what I wrote, I specified the BGG wiki area. Like this:&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.boardgamegeek.com/wiki/page/Decktet&quot; rel=&quot;nofollow&quot;&gt;http://www.boardgamegeek.com/wiki/page/Decktet&lt;/A&gt;&lt;br&gt;or&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.boardgamegeek.com/wiki/page/Decktet/MyNewGame&quot; rel=&quot;nofollow&quot;&gt;http://www.boardgamegeek.com/wiki/page/Decktet/MyNewGame&lt;/A&gt;&lt;br&gt;&lt;br&gt;I'm not convinced that the icehouse wiki couldn't be replicated here.&lt;br&gt;&lt;br&gt;All the great things you mention about wikis, I agree with. We don't have to be restricted to the game database.&lt;br&gt;&lt;br&gt;So I'll ask again. Perhaps I'm ignorant of some features, but what can be done on the wiki sites you mention that cannot be done in the &lt;b&gt;BGG wiki&lt;/b&gt; area?</description>
	<link>http://www.boardgamegeek.com/article/2769463#2769463</link>
	<pubDate>2008-10-28T23:24:20+00:00</pubDate>
	<dc:creator>spearjr</dc:creator>
</item><item>
	<title>Thread: Re: Decktet wiki?</title>
	<description>&lt;b&gt;spearjr wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;What would a separate decktet wiki do that can't be done in the forums here on BGG, or in the BGG wiki area?&lt;/i&gt;&lt;br&gt;&lt;br&gt;Well, let's see: How about easily (and quickly) adding new games, correcting mistakes on available games, group collaborating on creating/modifying games, easily getting a list of all the available games or searching for specific types of decktet games? &lt;br&gt;&lt;br&gt;Do you also think the icehouse wiki should be replaced with BGG?&lt;br&gt;&lt;br&gt;I think gamesystems are not well implemented in BGG, and finding new rules is often a pain. Many authors just post their game with no tags (the most useful way of identifying games from gamesystems right now) and not a post to the gamesystem's page (I keep discovering piecepack games in BGG like this). Also, most people don't even post their games and rules end up in personal web pages, etc... (Just try to look for the rules of the icehouse game Skurdir as an example)&lt;br&gt;&lt;br&gt;A wiki is great because everyone can collaborate on a given ruleset. People can work on their rules right there in the wiki, modifying and getting feedback as they work. I think that's what is great about the Icehouse wiki.&lt;br&gt;&lt;br&gt;That doesn't mean that BGG should be ignored. BGG is a great tool, but it's not that great to find new games of a given gamesystem (the Icehouse and piecepack examples are perfect for this). Right now the Decktet has few games, so that shouldn't be a problem, but as new games are added and (if) a community slowly develops, a wiki with integrated forums is in my opinion, the best way of creating, sharing and discussing the new content for a given gamesystem.&lt;br&gt;&lt;br&gt; </description>
	<link>http://www.boardgamegeek.com/article/2769378#2769378</link>
	<pubDate>2008-10-28T22:52:39+00:00</pubDate>
	<dc:creator>maka</dc:creator>
</item><item>
	<title>Thread: Re: Decktet wiki?</title>
	<description>There's &lt;a href=&quot;http://sites.google.com&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;Google Sites&lt;/a&gt; too — formerly known as JotSpot before Google bought it.&lt;br&gt;&lt;br&gt;Pluses: Free, and quite unlikely to go out of business :-). Good WYSIWYG editor.&lt;br&gt;Minuses: No anonymous contributions/comments or automatic registration. No RSS feeds yet.&lt;br&gt;&lt;br&gt;Disclaimer: I work on the engineering team of Google Sites in my day job.</description>
	<link>http://www.boardgamegeek.com/article/2769358#2769358</link>
	<pubDate>2008-10-28T22:44:34+00:00</pubDate>
	<dc:creator>snej</dc:creator>
</item><item>
	<title>Thread: Re: Decktet wiki?</title>
	<description>PBWiki looks really nice, but seems to be free for just 1-3 users... not very nice...&lt;br&gt;&lt;br&gt;I'm not sure how wikidot survives, but they've been around for a couple of years... I still think a neutral site is better than a wiki hosted at a personal web site, as those seem potentially more unstable... still, I'm open for better alternatives as long as they're free &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt; and if there's interest in the idea, of course...</description>
	<link>http://www.boardgamegeek.com/article/2769333#2769333</link>
	<pubDate>2008-10-28T22:35:38+00:00</pubDate>
	<dc:creator>maka</dc:creator>
</item><item>
	<title>Thread: Re: Decktet wiki?</title>
	<description>What would a separate decktet wiki do that can't be done in the forums here on BGG, or in the BGG wiki area?</description>
	<link>http://www.boardgamegeek.com/article/2769236#2769236</link>
	<pubDate>2008-10-28T22:00:09+00:00</pubDate>
	<dc:creator>spearjr</dc:creator>
</item><item>
	<title>Thread: Re: Decktet wiki?</title>
	<description>A wiki sounds like a great idea. Personally I'd lean more toward PBWiki, but wikidot does seem to have some benefits over the free PBWiki plan.&lt;br&gt;&lt;br&gt;(However, as for being a &quot;big site and not likely to go away&quot;, I'd actually worry a bit about how it's going to survive with such limited revenue possibilities, compared to the larger hosted wiki sites.)</description>
	<link>http://www.boardgamegeek.com/article/2769170#2769170</link>
	<pubDate>2008-10-28T21:45:39+00:00</pubDate>
	<dc:creator>snej</dc:creator>
</item><item>
	<title>Thread: Decktet wiki?</title>
	<description>Anyone interested in a Decktet Wiki? Just like the piecepack and icehouse gamesystems, I think a wiki is very useful tool to share new rules, post feedback and update rulesets live. Check: &lt;A target='_blank' href=&quot;http://www.icehousegames.org&quot; rel=&quot;nofollow&quot;&gt;http://www.icehousegames.org&lt;/A&gt; and &lt;A target='_blank' href=&quot;http://www.ludism.org/ppwiki&quot; rel=&quot;nofollow&quot;&gt;http://www.ludism.org/ppwiki&lt;/A&gt;&lt;br&gt;&lt;br&gt;I recently created a wiki for Wizard Kings ( &lt;A target='_blank' href=&quot;http://wizardkings.wikidot.com/&quot; rel=&quot;nofollow&quot;&gt;http://wizardkings.wikidot.com/&lt;/A&gt; ) at wikidot.com and found it a very easy way to create a wiki. It has the advantage of being a &quot;big&quot; site and not likely to go away anytime soon (unlike some smaller personal web pages) and it's easy to customize. You can even post images to pages for internal use (background images, or just pictures for the games) so the site doesn't depend on any other small site that would have to host these files...&lt;br&gt;&lt;br&gt;Thoughts?</description>
	<link>http://www.boardgamegeek.com/article/2768667#2768667</link>
	<pubDate>2008-10-28T19:22:58+00:00</pubDate>
	<dc:creator>maka</dc:creator>
</item><item>
	<title>Thread: Re: Story telling game?</title>
	<description>The distinction of people, places and &quot;actions&quot; in dektet cards reminds me a bit of &lt;a class='gamelink' target='_blank' href=&quot;/game/2895&quot;&gt;Nanofictionary&lt;/a&gt; too.&lt;br&gt;&lt;br&gt;Maybe a game where (like in that game) players try to create a sequence of cards of different types to tell a short story would be cool. Maybe require each next card to share a suit with the last one for an added challenge... how to get new cards could be either by exchanging with other players or by a draw/discard mechanic (like Nanofictionary). Other cards like aces can have special actions attached to them...&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2766378#2766378</link>
	<pubDate>2008-10-28T00:50:42+00:00</pubDate>
	<dc:creator>maka</dc:creator>
</item><item>
	<title>Thread: Re: Decket - An new deck?</title>
	<description>I find plain old card stock pretty good.  If they bleed, get dinged, I print out another one.&lt;br&gt;&lt;br&gt;The original deck I printed on regular paper and slipped them in clear plastic sleeves and put a dollar-store poker card on the other side so my kids and I wouldn't get tempted to peek at what's next.  The protectors also make it harder to shuffle, but in some ways, that's good - it feels more like a novelty - but I'm sure I'm in the minority on that one.  Kind of like when you're a little kid again and you're just learning how to shuffle.&lt;br&gt;&lt;br&gt;As for the seven games, Turtle Butt is light and easy to break someone in on - although I had to make a separate print out of the suits so that everyone could see what was missing.  Jacynth looks fun, but I can't convince anyone else to try it out with me.  Quincunx is my favorite by far - not that anyone has played that with me either, but the solitaire variant that I jiggered up works pretty well.&lt;br&gt;&lt;br&gt;This deck has a ton of potential.</description>
	<link>http://www.boardgamegeek.com/article/2748480#2748480</link>
	<pubDate>2008-10-21T20:12:59+00:00</pubDate>
	<dc:creator>Raiderjakk</dc:creator>
</item><item>
	<title>Thread: Re: Story telling game?</title>
	<description>I like the idea. Although I've played around with some ideas, I've not had any success.&lt;br&gt;&lt;br&gt;&lt;b&gt;snej wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;br&gt;• Naturally, the game Once Upon A Time would be good to plunder for ideas.&lt;br&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;Once Upon A Time has a deck of final sentence cards. These give each player an objective and a victory condition.&lt;br&gt;&lt;br&gt;It is certainly possible to use the Decktet for story telling. That's really what fortune telling is, after all. Some rules might expand that into a fun group activity. I am not sure how to define victory conditions without making the stories mechanical.</description>
	<link>http://www.boardgamegeek.com/article/2719185#2719185</link>
	<pubDate>2008-10-11T03:39:53+00:00</pubDate>
	<dc:creator>pmagnus</dc:creator>
</item><item>
	<title>Thread: Re: Decket - An new deck?</title>
	<description>&lt;b&gt;snej wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Oh cool, I didn't know you'd had decks printed, P.D.! I may order some as Xmas presents for friends...&lt;br&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;You couldn't have known, of course, because I just announced it yesterday.&lt;br&gt;&lt;br&gt;&lt;i&gt;&lt;br&gt;For future reference the URL is &lt;A target='_blank' href=&quot;http://www.fecundity.com/pmagnus/decktet/buyit.php&quot; rel=&quot;nofollow&quot;&gt;http://www.fecundity.com/pmagnus/decktet/buyit.php&lt;/A&gt; ... $10 + $5 shipping.&lt;br&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;Yeah. I'm not sure if I can post a link on BGG. I'd be happy to use the Marketplace, but it only lets me list one copy at a time.&lt;br&gt;&lt;br&gt;&lt;i&gt;&lt;br&gt;It's kind of ironic that at the bottom of that page it still says &quot;The Decktet is presently available only as a digital document.&quot; You might want to fix that.&lt;br&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;Thanks. Fixed.&lt;br&gt;&lt;br&gt;&lt;i&gt;&lt;br&gt;...could you make the card-back design available for download? It's pretty...&lt;/i&gt;&lt;br&gt;&lt;br&gt;I'm glad you like it. Since it's a full bleed graphic, however, though, it really isn't suitable for Print&amp;Play use.</description>
	<link>http://www.boardgamegeek.com/article/2718415#2718415</link>
	<pubDate>2008-10-10T21:04:46+00:00</pubDate>
	<dc:creator>pmagnus</dc:creator>
</item><item>
	<title>Thread: Re: Story telling game?</title>
	<description>I've been thinking the same thing (and I've been thinking it about Tarot cards for longer.)&lt;br&gt;&lt;br&gt;A few ideas:&lt;br&gt;&lt;br&gt;• Put the aces in a separate pile, with the suit of the exposed top ace determining the current theme/mood; periodically the next card is exposed. Wyrms would promote evil actions, knots promote making things...&lt;br&gt;&lt;br&gt;• Other cards with a suit matching the currently-active ace would gain in strength.&lt;br&gt;&lt;br&gt;• The person/place/action division of the cards has similarities to the types of cards in &lt;a class='gamelink' target='_blank' href=&quot;/game/9010&quot;&gt;Dvorak&lt;/a&gt;, which might suggest using some of those rules.&lt;br&gt;&lt;br&gt;• Naturally, the game Once Upon A Time would be good to plunder for ideas.&lt;br&gt;&lt;br&gt;• Not directly game related, but the Decktet also reminds me a lot of the &quot;Least Trumps&quot; deck from John Crowley's classic novel &quot;Little, Big&quot;.</description>
	<link>http://www.boardgamegeek.com/article/2717452#2717452</link>
	<pubDate>2008-10-10T15:45:01+00:00</pubDate>
	<dc:creator>snej</dc:creator>
</item><item>
	<title>Thread: Re: Printed Decktets</title>
	<description>P.D., could you make the card-back design available for download? It's pretty...</description>
	<link>http://www.boardgamegeek.com/article/2717408#2717408</link>
	<pubDate>2008-10-10T15:34:41+00:00</pubDate>
	<dc:creator>snej</dc:creator>
</item><item>
	<title>Thread: Re: Decket - An new deck?</title>
	<description>Oh cool, I didn't know you'd had decks printed, P.D.! I may order some as Xmas presents for friends...&lt;br&gt;&lt;br&gt;For future reference the URL is &lt;A target='_blank' href=&quot;http://www.fecundity.com/pmagnus/decktet/buyit.php&quot; rel=&quot;nofollow&quot;&gt;http://www.fecundity.com/pmagnus/decktet/buyit.php&lt;/A&gt; ... $10 + $5 shipping.&lt;br&gt;&lt;br&gt;It's kind of ironic that at the bottom of that page it still says &quot;The Decktet is presently available only as a digital document.&quot; You might want to fix that ;-)</description>
	<link>http://www.boardgamegeek.com/article/2717397#2717397</link>
	<pubDate>2008-10-10T15:30:48+00:00</pubDate>
	<dc:creator>snej</dc:creator>
</item><item>
	<title>Thread: Story telling game?</title>
	<description>There has to be a story telling game you can do with these cards.  Some way to play the characters, events and locations into a story.  I've been thinking about this for a while but haven't found the game yet.  I know it's in there!  </description>
	<link>http://www.boardgamegeek.com/article/2716673#2716673</link>
	<pubDate>2008-10-10T08:37:27+00:00</pubDate>
	<dc:creator>FNH1</dc:creator>
</item><item>
	<title>Thread: Re: Decket - A new deck?</title>
	<description>In short, yes. The Decktet is substantially different than an ordinary poker deck. Most of the games make use of the special features of the deck, so you could not possibly play them with standard playing cards. I think the games are good enough to be worth the trouble of printing the Decktet, but your mileage may vary.&lt;br&gt;&lt;br&gt;As for the worry that there are only about seven games: That's six more than you can play with most print&amp;play game sets.&lt;br&gt;&lt;br&gt;If you are really hesitant about printing a deck, though, I do have some copies for sale. I had them professionally printed for my own use, and I'm offering the extras in the Marketplace and through my website.</description>
	<link>http://www.boardgamegeek.com/article/2716369#2716369</link>
	<pubDate>2008-10-10T04:12:08+00:00</pubDate>
	<dc:creator>pmagnus</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		The deck, plus extended deck cards &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic381880_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/381880</link>
	<pubDate>2008-10-10T03:41:08+00:00</pubDate>
	<dc:creator>pmagnus</dc:creator>
</item><item>
	<title>Thread: Re: Decket - An new deck?</title>
	<description>The Decktet is like regular playing cards in the same way that, say, Carcassone is like Dominoes, or Race For The Galaxy is like San Juan. By which I mean that at a high level they're similar, but the differences in theme, mechanics and possibilities are quite interesting and make them distinct.&lt;br&gt;&lt;br&gt;Personally, I knew I had to print myself a Decktet as soon as I saw the illustrations and read about the dual-suits concept. But I don't think any of the available games are, yet, themselves must-haves; so if the Decktet itself doesn't grab you, there's no reason you have to go to the trouble of making one. The fun right now is in the aesthetic appeal, the fun of trying out new unpolished games with a fairly unique dual-suit mechanic, and trying to make up your own games.&lt;br&gt;&lt;br&gt;(By the way, making a deck isn't expensive. The supplies will cost about $20 from PlainCards.com, for their blank coatable cards plus a spraycan of coating, and that's enough for at least three decks. There's some effort involved in setting up the print job to align with the cards and then spraying and punching the cards, but if you're craftsy that's part of the fun.</description>
	<link>http://www.boardgamegeek.com/article/2714236#2714236</link>
	<pubDate>2008-10-09T15:23:59+00:00</pubDate>
	<dc:creator>snej</dc:creator>
</item><item>
	<title>Thread: Re: Decket - An new deck?</title>
	<description>I printed a copy on light cardboard and today we tried Quincunx. I think the fact that each card has two suits makes the games pretty different from the standard deck games, and this game in particular we enjoyed, although we only played one round...&lt;br&gt;&lt;br&gt;I'd like to print another copy with better cards but I'm not sure where to get the material...</description>
	<link>http://www.boardgamegeek.com/article/2712932#2712932</link>
	<pubDate>2008-10-09T01:28:52+00:00</pubDate>
	<dc:creator>maka</dc:creator>
</item><item>
	<title>Thread: Re: Decket - An new deck?</title>
	<description>I'm kinda iffy on this one, too.  I want to print it but I'm not going to do it until I can print it on something like real playing card stock and varnish the cards.  It's on my list of things to do when I get the materials.&lt;br&gt;&lt;br&gt;The cards look nice and the novelty value might be good, but if you don't give them the &quot;real card&quot; treatment you might have trouble getting people (non-hardcore gamers) interested in a game.&lt;br&gt;&lt;br&gt;Pasteups might be okay for a test drive. If I'm going to put that much effort into building a deck, though, I might as well go whole hog.</description>
	<link>http://www.boardgamegeek.com/article/2712803#2712803</link>
	<pubDate>2008-10-09T00:24:07+00:00</pubDate>
	<dc:creator>gmonk</dc:creator>
</item><item>
	<title>Thread: Decket - An new deck?</title>
	<description>So, I'm wondering whether I should print this. &lt;br&gt;Is it substantially different than other card games that use a standard deck? Do the new suits really make a lot of difference? &lt;br&gt;&lt;br&gt;As I see it, there are thousands of games that use a regular deck of cards. Why should I print a new &quot;deck&quot; that only has a few games? &lt;br&gt;&lt;br&gt;Advantages to printing - New cards can be added at will, making expansions easier.&lt;br&gt;&lt;br&gt;Disadvantages- These cards aren't going to look as nice/ feel as nice as a regular deck (or at least I'm not going to make them that nice, as it would take too much time/money). So, more players might not join in.&lt;br&gt;&lt;br&gt;So, convince me that I should print this.&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2712551#2712551</link>
	<pubDate>2008-10-08T22:26:40+00:00</pubDate>
	<dc:creator>Howitzer_120mm</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		the Light Keeper, part of the extended deck &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic371759_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/371759</link>
	<pubDate>2008-09-12T21:24:43+00:00</pubDate>
	<dc:creator>pmagnus</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		the Borderland, part of the extended deck &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic371758_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/371758</link>
	<pubDate>2008-09-12T21:24:14+00:00</pubDate>
	<dc:creator>pmagnus</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		the Harvest, part of the extended deck &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic371757_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/371757</link>
	<pubDate>2008-09-12T21:23:43+00:00</pubDate>
	<dc:creator>pmagnus</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		the Watchman, part of the extended deck &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic371756_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/371756</link>
	<pubDate>2008-09-12T21:23:11+00:00</pubDate>
	<dc:creator>pmagnus</dc:creator>
</item><item>
	<title>Thread: Re: The extended Decktet</title>
	<description>OMG, time to fire up the printer again and shake up the card-coating spray!&lt;br&gt;&lt;br&gt;If I remember my college combinatorics class (which I don't), there are 6C3 = 20 possible combinations of three of the six suits; which means you've got four more of these expansions you can roll out in the future. You might even be able to make the Decktet into a CCG! &quot;Decktet, The Spending: Cusp Of Avengement, Rubidium Edition&quot;?&lt;br&gt;&lt;br&gt;SRSLY, I love the new cards, especially the Borderland. They should be interesting in Quäsenbö, since they'll be easier to put down but likelier to incur a penalty (or make the next player incur a penalty...)</description>
	<link>http://www.boardgamegeek.com/article/2641273#2641273</link>
	<pubDate>2008-09-12T15:21:47+00:00</pubDate>
	<dc:creator>snej</dc:creator>
</item><item>
	<title>Thread: The extended Decktet</title>
	<description>I'm happy to announce an addtion to the Decktet: Four new cards!&lt;br&gt;&lt;br&gt;The basic Decktet is 36 cards, and previous versions included an optional Excuse card. The four new cards are Pawns, a new rank of card with three suit symbols each.&lt;br&gt;&lt;br&gt;I have been playing with Pawns for a while. I thought about holding onto them as something to add if the game is published, but I have decided to release them under the same open license as the rest of the Decktet. Together with the basic deck and the Excuse, they constitute a 41-card &lt;i&gt;extended&lt;/i&gt; deck.&lt;br&gt;&lt;br&gt;The Pawns are meant to be an optional extra. Some games are better with them, but other games are just different. When you're first learning a game, it is easiest just to leave them out.&lt;br&gt;&lt;br&gt;The file on the Decktet website now includes the full extended Decktet. The file here will too, once the mods approve it. I've updated the game rules on the Decktet website to give optional rules for playing with the extended deck.</description>
	<link>http://www.boardgamegeek.com/article/2640378#2640378</link>
	<pubDate>2008-09-12T06:08:00+00:00</pubDate>
	<dc:creator>pmagnus</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Home made copy of Decktet, put into regular sleeves with MtG cards for rigidity &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic368665_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/368665</link>
	<pubDate>2008-09-04T02:23:50+00:00</pubDate>
	<dc:creator>spearjr</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Physical manifestation of the Decktet, which I printed onto PlainCards. &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic357089_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/357089</link>
	<pubDate>2008-08-01T22:39:28+00:00</pubDate>
	<dc:creator>snej</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Physical manifestation of the Decktet (home-printed onto PlainCards.com stock) &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic357064_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/357064</link>
	<pubDate>2008-08-01T21:32:02+00:00</pubDate>
	<dc:creator>snej</dc:creator>
</item></channel></rss>