<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
	<title>Game: 1835</title>
	<link>http://www.boardgamegeek.com/boardgame/422</link>
	<language>en-us</language>
	<lastBuildDate>Sat, 22 Nov 2008 11:23:10 -0600</lastBuildDate>
	<pubDate>Sat, 22 Nov 2008 11:23:10 -0600</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Image</title>
	<description>
		Back of the box &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic344600_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/344600</link>
	<pubDate>2008-06-18T04:46:47+00:00</pubDate>
	<dc:creator>bryanwinter</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		cyberboard gamebox &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic343000_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/343000</link>
	<pubDate>2008-06-13T18:11:45+00:00</pubDate>
	<dc:creator>Xookliba</dc:creator>
</item><item>
	<title>Thread: Re: Must the &quot;Pfalzbahnen privilege&quot; wait until Phase 2?</title>
	<description>No, you have to wait for Phase 2.</description>
	<link>http://www.boardgamegeek.com/article/2230323#2230323</link>
	<pubDate>2008-04-14T06:38:28+00:00</pubDate>
	<dc:creator>clearclaw</dc:creator>
</item><item>
	<title>Thread: Must the &quot;Pfalzbahnen privilege&quot; wait until Phase 2?</title>
	<description>Normally, one cannot cover the yellow Mannheim-Ludwigshafen hex until the game has entered Phase 2, which allows players to cover yellow hexes on the board with green track tiles.&lt;br&gt;&lt;br&gt;However, the &quot;Pfalzbahnen privilege&quot; gives the owner of that private railway a free tile lay on the Mannheim-Ludwigshafen hex--assuming, that is, that said owner is also the director of a share company at the time.&lt;br&gt;&lt;br&gt;My question is this: does the Pfalzbahnen privilege free its owner from this restriction so that he can lay a green track tile on Mannheim-Ludwigshafen during Phase 1?  For example, if the owner of the Pfalzbahenen also heads the Bayerische (the blue RR) at the beginning of the game, can he immediately lay a tile onto Mannheim-Ludwigshafen?&lt;br&gt;&lt;br&gt;Or must the owner of the Pfalzbahnen privilege wait until Phase 2 to lay that tile, just like anyone else would?&lt;br&gt;&lt;br&gt;I've always assumed the latter, but I can certainly see how the game would change if the former were true!&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2230279#2230279</link>
	<pubDate>2008-04-14T05:33:01+00:00</pubDate>
	<dc:creator>DSHStratRat2</dc:creator>
</item><item>
	<title>Thread: Re: Baptizing My Nephews</title>
	<description>&lt;b&gt;clearclaw wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;markluta wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Basically, though this is way above my understanding of the game at this time, what I am told is in a 4-player game, with the standard Startpacket, whoever picks first will (with experienced players) always come in first, and the player in position 4 will always come in fourth.&lt;/i&gt;&lt;br&gt;I would be surprised if this in fact true.  I know of a group in Berlin which plays 1835 as their default game.  They play often enough that they are able to start and finish a game in under an hour.  I'm not aware that they use any variants.&lt;/i&gt;&lt;br&gt;A few of the postings on the 18xx mailing list indicate that they use the &quot;Clemens&quot; variant when they play.  I get the impression that it's so standard in Germany that they don't always think to mention it.</description>
	<link>http://www.boardgamegeek.com/article/2198552#2198552</link>
	<pubDate>2008-03-31T20:21:39+00:00</pubDate>
	<dc:creator>NeonElephant</dc:creator>
</item><item>
	<title>Thread: Re: Baptizing My Nephews</title>
	<description>&lt;b&gt;DSHStratRat2 wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;The only other 18xx game I've tried is 1870, which I'm supposing is one of the most complicated ones of the series since it simulates a later period in history than most 18xx games.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Not even close I'm afraid.  1841 and 1873 (for instance) are far more complex.&lt;br&gt;&lt;br&gt;&lt;i&gt;While I really liked that one (my wife did, too), I found that I liked 1835 even better because it seemed quite a bit less complicated.&lt;/i&gt;&lt;br&gt;&lt;br&gt;In which case I also strongly recommend the 1825 units and within the 1830 branch, 1860, 1846 and 18FL.&lt;br&gt;&lt;br&gt;  Given a whole series of such games, it's not often one should start with the most complicated one in the bunch!  The whole system is a lot easier to learn with 1835 than with 1870, and that's just as it should be.&lt;br&gt;&lt;br&gt;Given the nature of my two nephews in this session of 1835, I can just imagine them wanting to try out the whole series now that they've gotten their feet wet.  These guys are the type who, once deciding that they like a particular game system, will soon be itching to try out every other version of it.  Lately, Dan's been going wild picking up every variation of Carcassonne that he can find.  It makes me rather proud to have helped infect another 'Geek that way....&lt;/i&gt;</description>
	<link>http://www.boardgamegeek.com/article/2196612#2196612</link>
	<pubDate>2008-03-31T05:00:30+00:00</pubDate>
	<dc:creator>clearclaw</dc:creator>
</item><item>
	<title>Thread: Re: Baptizing My Nephews</title>
	<description>&lt;b&gt;markluta wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Basically, though this is way above my understanding of the game at this time, what I am told is in a 4-player game, with the standard Startpacket, whoever picks first will (with experienced players) always come in first, and the player in position 4 will always come in fourth.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Since my first two games of 1835 have both been 3-player games, I couldn't say one way or the other whether this was really a problem with the 4-player game.  It doesn't seem likely, though, simply because it seems like it would have been discovered with even a minimum amount of playtesting.  I suppose I'll have to see this to believe it.&lt;br&gt;&lt;br&gt;&lt;i&gt;(This is entirely plausible in 18XX games, since without any random element making the same plays will always produce the same results.)&lt;/i&gt;&lt;br&gt;&lt;br&gt;Well, sure, but that's true in Chess or any other perfect-information game like 18xx.  If everyone makes the same exact decisions every time, they're going to get the same exact results every time.  But what are the odds of that happening in 1835?  Or even chess, for that matter?  Wouldn't someone who lost either game be rather masochistic to make the same exact decisions the next time they played?&lt;br&gt;&lt;br&gt;&lt;i&gt;Finally, if you enjoyed this game, I heartily recommend 1861 to you, which gives the Minor companies an even more important role than 1835 does.  (I really like how both these games emulate well how railroads historically grew, from small privately-held enterprises into large public companies--at least the ones which did not go bankrupt did so!)  Another different feature of 1861 is trains cannot be financed out of hand cash, making the amount of money put into the companies as starting cash very critical.&lt;/i&gt;&lt;br&gt;&lt;br&gt;The only other 18xx game I've tried is 1870, which I'm supposing is one of the most complicated ones of the series since it simulates a later period in history than most 18xx games.  While I really liked that one (my wife did, too), I found that I liked 1835 even better because it seemed quite a bit less complicated.  Given a whole series of such games, it's not often one should start with the most complicated one in the bunch!  The whole system is a lot easier to learn with 1835 than with 1870, and that's just as it should be.&lt;br&gt;&lt;br&gt;Given the nature of my two nephews in this session of 1835, I can just imagine them wanting to try out the whole series now that they've gotten their feet wet.  These guys are the type who, once deciding that they like a particular game system, will soon be itching to try out every other version of it.  Lately, Dan's been going wild picking up every variation of Carcassonne that he can find.  It makes me rather proud to have helped infect another 'Geek that way....</description>
	<link>http://www.boardgamegeek.com/article/2196597#2196597</link>
	<pubDate>2008-03-31T04:51:55+00:00</pubDate>
	<dc:creator>DSHStratRat2</dc:creator>
</item><item>
	<title>Thread: Re: Baptizing My Nephews</title>
	<description>&lt;b&gt;markluta wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Basically, though this is way above my understanding of the game at this time, what I am told is in a 4-player game, with the standard Startpacket, whoever picks first will (with experienced players) always come in first, and the player in position 4 will always come in fourth.&lt;/i&gt;&lt;br&gt;&lt;br&gt;I would be surprised if this in fact true.  I know of a group in Berlin which plays 1835 as their default game.  They play often enough that they are able to start and finish a game in under an hour.  I'm not aware that they use any variants.</description>
	<link>http://www.boardgamegeek.com/article/2195749#2195749</link>
	<pubDate>2008-03-30T21:10:17+00:00</pubDate>
	<dc:creator>clearclaw</dc:creator>
</item><item>
	<title>Thread: Re: Baptizing My Nephews</title>
	<description>I also recently bought and played this game for the first time, and enjoyed it as well.  If you continue to play, you might wish to look at the answer to one of my other posts in these forums, in regards a bidding packet--the link so graciously provided is actually to a fifteen page article, updated quite recently, detailing some variants and the reasons behind these rule changes.&lt;br&gt;&lt;br&gt;Basically, though this is way above my understanding of the game at this time, what I am told is in a 4-player game, with the standard Startpacket, whoever picks first will (with experienced players) always come in first, and the player in position 4 will always come in fourth.  (This is entirely plausible in 18XX games, since without any random element making the same plays will always produce the same results.)  So there are various fixes offered, and the 'Todd vander Pluyme or Normal Auction Variant' was what we used, which makes this game start more like many other 18XX games (i.e., with bids to start the first companies instead of fixed prices).&lt;br&gt;&lt;br&gt;Finally, if you enjoyed this game, I heartily recommend 1861 to you, which gives the Minor companies an even more important role than 1835 does.  (I really like how both these games emulate well how railroads historically grew, from small privately-held enterprises into large public companies--at least the ones which did not go bankrupt did so!)  Another different feature of 1861 is trains cannot be financed out of hand cash, making the amount of money put into the companies as starting cash very critical.</description>
	<link>http://www.boardgamegeek.com/article/2195715#2195715</link>
	<pubDate>2008-03-30T20:46:12+00:00</pubDate>
	<dc:creator>markluta</dc:creator>
</item><item>
	<title>Thread: Baptizing My Nephews</title>
	<description>After one game of 1835 at a friend's home about a month ago, I was hooked on the game and bought a copy of my own.  Yesterday, I got two of my nephews to come over for their first game.  We had a &lt;i&gt;ball!!&lt;/i&gt;&lt;br&gt;&lt;br&gt;My nephews, Dan and Loren, are both college graduates with fancy high-falutin' degrees.  Dan's now some sort of fancy-pants engineer specializing in plastics, and Loren has a physics degree of some kind.  Let the two of them start chatting about their college math and science courses, and my head is soon swimming!  I figured their fancy math courses would make them perfect for a game about counting up different train route values and managing one's financial empire.&lt;br&gt;&lt;br&gt;I was right in a couple of ways.  First, they were as good as expected about doing all the little calculating exercises that go into a game of 1835.  Secondly, their mathematical little minds made them easy students to teach.  There are all sorts of deeper twists and subtleties of this game that they picked up on &lt;i&gt;far&lt;/i&gt; more easily than I did when I first played the game!  Rotten kids, anyway.  Who needs them?&lt;br&gt;&lt;br&gt;In this game, we were having a blast buying stocks and building track, and it was all friendly and nice as opponents would readily offer advice to each other on what track upgrades to perform, which routes to take, and which stock to buy.  That just didn't seem right considering all the stuff I've ever read about greedy railroad barons of the American 19th century.  So I advanced the game to the next lesson, demonstrating for my nephews how to cleverly dump stock and hose its share value so you can jump ship and start a railroad of your own.  They eagerly threw that tactic right back in my face, viciously undercutting their favorite uncle's various stocks without mercy.  Rotten kids, anyway.  Who needs them?&lt;br&gt;&lt;br&gt;Towards the end of the game, all this namby-pamby nicey-nicey bullshit came to a screeching halt.  These ungrateful little bastards &lt;i&gt;turned&lt;/i&gt; on me, screwing up my stock value whenever they had a chance to do so.  It was downright mean, I tell you.  I don't know where they picked up such beahavior....&lt;br&gt;&lt;br&gt;In the end, we got a chuckle about how the last railroad to get a turn in the final round of play managed to run the bank out of dough pefectly--right down to the last &lt;i&gt;buck!&lt;/i&gt;  If he earns one lest mark on that run, then Loren, who had been SO sure for at least the last hour of the game that he was getting royally spanked, would have been able to get one more turn.  Instead, he surpised even himself with the ease of his win.  He finished the game with $8,901.  I was second with $8,091, and nephew Dan came in with 7,586, just five bucks behind me!&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2194997#2194997</link>
	<pubDate>2008-03-30T09:28:05+00:00</pubDate>
	<dc:creator>DSHStratRat2</dc:creator>
</item><item>
	<title>Thread: Re: Yellow Cities On The Map Can't Be Built Over Until Phase 2.....</title>
	<description>That's what I thought--at least after getting a copy of the game and poring through the rules.  But I'm not sure we played this rule correctly the first time a friend taught me how to play.  And what a difference playing this correctly will make!&lt;br&gt;&lt;br&gt;I've got a couple of nephews coming over later today to try it out; I'll let you know how it goes!  Thanks for the quick reply!</description>
	<link>http://www.boardgamegeek.com/article/2190884#2190884</link>
	<pubDate>2008-03-28T11:41:21+00:00</pubDate>
	<dc:creator>DSHStratRat2</dc:creator>
</item><item>
	<title>Thread: Re: Yellow Cities On The Map Can't Be Built Over Until Phase 2.....</title>
	<description>Yes, the yellow cities without prebuild track (the xx tiles) cannot be reached before a tile is layed there.&lt;br&gt;&lt;br&gt;Berlin is a yellow hex, too, but has track on it.</description>
	<link>http://www.boardgamegeek.com/article/2187891#2187891</link>
	<pubDate>2008-03-27T10:37:11+00:00</pubDate>
	<dc:creator>Werbaer</dc:creator>
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	<title>Thread: Yellow Cities On The Map Can't Be Built Over Until Phase 2.....</title>
	<description>....which raises a very interesting question.&lt;br&gt;&lt;br&gt;Section VI of the rules says:&lt;br&gt;&lt;br&gt;&lt;b&gt;Brown and red hexes represent track already laid and may not be built on.  Yellow hexes may only be built on once the game reaches phase 2 and green tiles are available.&lt;/b&gt;&lt;br&gt;&lt;br&gt;The brown and red hexes which are already on the board at the beginning of the game all show the track that's on them when the game starts.  The yellow hexes on the board do NOT have track on them at the start of the game.  Does this mean that those cities cannot be reached by trains until phase 2 allows us to cover them with green tiles that have track on them?</description>
	<link>http://www.boardgamegeek.com/article/2187876#2187876</link>
	<pubDate>2008-03-27T10:18:12+00:00</pubDate>
	<dc:creator>DSHStratRat2</dc:creator>
</item><item>
	<title>Thread: Re: Bidpacket?</title>
	<description>Yes, thank you very much.  Since Todd is the person I spoke with about the bidding process, I am sure this includes the information I need.</description>
	<link>http://www.boardgamegeek.com/article/2181222#2181222</link>
	<pubDate>2008-03-25T05:18:57+00:00</pubDate>
	<dc:creator>markluta</dc:creator>
</item><item>
	<title>Thread: Re: Bidpacket?</title>
	<description>I don't think I've run across reference to a &quot;Bidpacket&quot;, but &lt;a href=&quot;http://home.earthlink.net/%7Egamecorner/1835spac.html&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;this page&lt;/a&gt; lists a number of variants, with some rationale behind each; a couple of these are auction-based.&lt;br&gt;&lt;br&gt;Edited to make my link look less tacky.</description>
	<link>http://www.boardgamegeek.com/article/2179957#2179957</link>
	<pubDate>2008-03-24T20:20:14+00:00</pubDate>
	<dc:creator>NeonElephant</dc:creator>
</item><item>
	<title>Thread: Bidpacket?</title>
	<description>I have heard that in addition to the 15 minors variant, there is also a Bidpacket out there which replaces the Startpacket in the rules.  Does anyone have a copy of this, and the rules which govern the bidding?</description>
	<link>http://www.boardgamegeek.com/article/2165711#2165711</link>
	<pubDate>2008-03-18T04:49:25+00:00</pubDate>
	<dc:creator>markluta</dc:creator>
</item><item>
	<title>Thread: Re: How much cash is supposed to be in the bank?</title>
	<description>He asked for the total cash in bank.&lt;br&gt;Easy to find once you have that rules difference link.&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.fwtwr.com/18xx/rules_difference_list/15_1.htm&quot; rel=&quot;nofollow&quot;&gt;http://www.fwtwr.com/18xx/rules_difference_list/15_1.htm&lt;/A&gt;: 12000 for 1835</description>
	<link>http://www.boardgamegeek.com/article/2156605#2156605</link>
	<pubDate>2008-03-14T09:35:41+00:00</pubDate>
	<dc:creator>Werbaer</dc:creator>
</item><item>
	<title>Thread: Re: How much cash is supposed to be in the bank?</title>
	<description>The starting cash is listed here:&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.fwtwr.com/18xx/rules_difference_list/1_1.htm&quot; rel=&quot;nofollow&quot;&gt;http://www.fwtwr.com/18xx/rules_difference_list/1_1.htm&lt;/A&gt;</description>
	<link>http://www.boardgamegeek.com/article/2156469#2156469</link>
	<pubDate>2008-03-14T07:01:25+00:00</pubDate>
	<dc:creator>sbszine</dc:creator>
</item><item>
	<title>Thread: How much cash is supposed to be in the bank?</title>
	<description>I cannot find anywhere in the rules the total amount of money which is supposed to be in the bank, which seems odd since the amount is critical since when it is gone, the game is to end...Does anyone have the official figure (just on the off chance I lose a piece of paper money at some point, or more likely, want to play with chips instead of paper?).</description>
	<link>http://www.boardgamegeek.com/article/2156463#2156463</link>
	<pubDate>2008-03-14T06:55:32+00:00</pubDate>
	<dc:creator>markluta</dc:creator>
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	<title>Thread: Re: Digital Rules for 1835 in English</title>
	<description>You can find a scan of the English-language rules in the files section of the 18xx Yahoo group.&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://games.groups.yahoo.com/group/18xx/files/MISCELLANEOUS/&quot; rel=&quot;nofollow&quot;&gt;http://games.groups.yahoo.com/group/18xx/files/MISCELLANEOUS...&lt;/A&gt;&lt;br&gt;&lt;br&gt;You might need to join the group to see the files.</description>
	<link>http://www.boardgamegeek.com/article/2049964#2049964</link>
	<pubDate>2008-02-01T03:52:13+00:00</pubDate>
	<dc:creator>TheCat</dc:creator>
</item><item>
	<title>Thread: Re: Digital Rules for 1835 in English</title>
	<description>I have posted the English translation of the rules in PDF format.  The document should appear shortly (after being approved by the moderators).</description>
	<link>http://www.boardgamegeek.com/article/2049821#2049821</link>
	<pubDate>2008-02-01T02:39:32+00:00</pubDate>
	<dc:creator>Bearcat89</dc:creator>
</item><item>
	<title>Thread: Re: Digital Rules for 1835 in English</title>
	<description>I have the 1835 german edition (Hans im Glük)and the rules are only in german. Since I understand english better than german, I'm wondering if Could anyone upload or send me a copy of the english rules.&lt;br&gt;&lt;br&gt;I'd like to translate it to spanish to upload here.&lt;br&gt;&lt;br&gt;Thanks in advance,&lt;br&gt;&lt;br&gt;           Francisco Garcia</description>
	<link>http://www.boardgamegeek.com/article/2049077#2049077</link>
	<pubDate>2008-01-31T20:44:29+00:00</pubDate>
	<dc:creator>Recesvintus</dc:creator>
</item><item>
	<title>Thread: Re: 1835 Minor Variant</title>
	<description>Salutations, gentlefolk,&lt;br&gt;&lt;br&gt;Well, the 1835 Equal Footing Variant additions - 3 .zip files, one with the map overlays, one with the rules and tiles, one with the certificates and starting packet layout - finished uploading at 8 AM Philadelphia time Monday morning.&lt;br&gt;&lt;br&gt;We shall see when the are vailable on ye Geek, and I hope you find them enjoyable.&lt;br&gt;&lt;br&gt;Yours, John Desmond&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/1609888#1609888</link>
	<pubDate>2007-07-16T12:02:39+00:00</pubDate>
	<dc:creator>jdesmond</dc:creator>
</item><item>
	<title>Thread: Re: 1835 Minor Variant</title>
	<description>Salutations, gentlefolk,&lt;br&gt;&lt;br&gt;If you're thinking about John Galt's '1835 Equal-Footing Variant', I produced some print-and-play graphics files for the necessary additional parts a while back, and just asked John for permission to upload them to BGG.  Which I shall do Real Soon Now (the downside of BIG hard drives).&lt;br&gt;&lt;br&gt;Hope you find them interesting and/or useful.&lt;br&gt;&lt;br&gt;Yours, John Desmond</description>
	<link>http://www.boardgamegeek.com/article/1608223#1608223</link>
	<pubDate>2007-07-15T00:42:21+00:00</pubDate>
	<dc:creator>jdesmond</dc:creator>
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	<title>Thread: Re: 1835 Minor Variant</title>
	<description>That would be great, Ed.  I'm in no real hurry.  Thanks!</description>
	<link>http://www.boardgamegeek.com/article/1607942#1607942</link>
	<pubDate>2007-07-14T18:07:51+00:00</pubDate>
	<dc:creator>IcemanCU</dc:creator>
</item><item>
	<title>Thread: Re: 1835 Minor Variant</title>
	<description>It just so happens that I have exactly what you are looking for.  However, I am preparing for my family vacation and we are leaving later today.  I would be more than happy to scan the variant and send it to you when I return next week.</description>
	<link>http://www.boardgamegeek.com/article/1607558#1607558</link>
	<pubDate>2007-07-14T11:42:04+00:00</pubDate>
	<dc:creator>Bearcat89</dc:creator>
</item><item>
	<title>Thread: Re: 1835 Minor Variant</title>
	<description>Hi,&lt;br&gt;&lt;br&gt;you might have better luck with this in the 18xx forum:&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://games.groups.yahoo.com/group/18xx/&quot; rel=&quot;nofollow&quot;&gt;http://games.groups.yahoo.com/group/18xx/&lt;/A&gt;&lt;br&gt;&lt;br&gt;I'll post and ask for someone to reply to your thread... I would but I can't find my TGGs.</description>
	<link>http://www.boardgamegeek.com/article/1605319#1605319</link>
	<pubDate>2007-07-13T11:07:21+00:00</pubDate>
	<dc:creator>Kharnik</dc:creator>
</item><item>
	<title>Thread: 1835 Minor Variant</title>
	<description>Does anyone have this variant that they'd be willing to scan or post?  I believe it was originally published in the Fall 1994 issue of the Train Gamers Gazette, but I wasn't able to find it anywhere after a bit of searching, and it seems that ordering it from the TGA might not be an option since their website hasn't been updated since 1998.  </description>
	<link>http://www.boardgamegeek.com/article/1604484#1604484</link>
	<pubDate>2007-07-13T00:01:19+00:00</pubDate>
	<dc:creator>IcemanCU</dc:creator>
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	<title>Thread: Re: Digital Rules for 1835 in English</title>
	<description>Thanks.&lt;br&gt;Teaches me right for looking in the rules for something like that&lt;img src=&quot;http://files.boardgamegeek.com/images/biggrin.gif&quot; alt=&quot;:D&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/1588090#1588090</link>
	<pubDate>2007-07-03T18:30:48+00:00</pubDate>
	<dc:creator>Dougmazur</dc:creator>
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	<title>Thread: Re: Digital Rules for 1835 in English</title>
	<description>&lt;b&gt;Dougmazur wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I have an English translation of a German version, but other than the example game of 4 players,  Nowhere can I find what the starting cash for players is supposed to be.  &lt;/i&gt;&lt;br&gt;Take a look at the stock market table, to the lower left:&lt;br&gt;&lt;br&gt;<![CDATA[<div style=''><a href="/image/79723"><img src="http://images.boardgamegeek.com/images/pic79723_t.jpg" border=0></a></div>]]>&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/1586544#1586544</link>
	<pubDate>2007-07-02T23:00:21+00:00</pubDate>
	<dc:creator>Werbaer</dc:creator>
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	<title>Thread: Re: Digital Rules for 1835 in English</title>
	<description>I have an English translation of a German version, but other than the example game of 4 players,  Nowhere can I find what the starting cash for players is supposed to be.  Can anyone tell me if it is identical regardless of the number of players or is different for different numbers of players?  Thanks.</description>
	<link>http://www.boardgamegeek.com/article/1586380#1586380</link>
	<pubDate>2007-07-02T21:21:58+00:00</pubDate>
	<dc:creator>Dougmazur</dc:creator>
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	<title>Image</title>
	<description>
		What comes in the box &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic221486_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/221486</link>
	<pubDate>2007-06-17T18:57:02+00:00</pubDate>
	<dc:creator>ScottH</dc:creator>
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	<title>Image</title>
	<description>
		Train Token (For Player Who Gets Buy Shares First In Dealing Round) &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic208457_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/208457</link>
	<pubDate>2007-05-03T19:05:43+00:00</pubDate>
	<dc:creator>gamephotos</dc:creator>
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	<title>Image</title>
	<description>
		box cover (better image) &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic202312_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/202312</link>
	<pubDate>2007-04-09T10:06:19+00:00</pubDate>
	<dc:creator>Werbaer</dc:creator>
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	<title>Image</title>
	<description>
		1835 train mix &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic129558_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/129558</link>
	<pubDate>2006-06-06T12:25:35+00:00</pubDate>
	<dc:creator>Werbaer</dc:creator>
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	<title>Image</title>
	<description>
		share distribution: early, mid, and late companies, and prussian &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic129557_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/129557</link>
	<pubDate>2006-06-06T12:20:40+00:00</pubDate>
	<dc:creator>Werbaer</dc:creator>
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	<title>Image</title>
	<description>
		1835 map &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic129556_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/129556</link>
	<pubDate>2006-06-06T12:19:12+00:00</pubDate>
	<dc:creator>Werbaer</dc:creator>
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	<title>Image</title>
	<description>
		1835 share price table &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic129555_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/129555</link>
	<pubDate>2006-06-06T12:19:01+00:00</pubDate>
	<dc:creator>Werbaer</dc:creator>
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	<title>Image</title>
	<description>
		1835 game phases overview &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic129550_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/129550</link>
	<pubDate>2006-06-06T11:51:11+00:00</pubDate>
	<dc:creator>Werbaer</dc:creator>
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	<title>Thread: Re: Digital Rules for 1835 in English</title>
	<description>My thanks to both of you for providing copies of the rules that I was after.  Between the two copies I should be able to create what I want.&lt;br&gt;&lt;br&gt;When I have finished, I'll upload the rules in Word format for anyone else who may want/need them.&lt;br&gt;&lt;br&gt;Gentlemen, I'm grateful for your speedy replies and assistance.&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/875906#875906</link>
	<pubDate>2006-04-11T10:56:49+00:00</pubDate>
	<dc:creator>dipdragon</dc:creator>
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	<title>Thread: Re: Digital Rules for 1835 in English</title>
	<description>I have a pdf of the rules. Send me your e-mail and I'll forward them (3.74mb).</description>
	<link>http://www.boardgamegeek.com/article/875546#875546</link>
	<pubDate>2006-04-10T22:38:02+00:00</pubDate>
	<dc:creator>Big Bad Lex</dc:creator>
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	<title>Thread: Re: Digital Rules for 1835 in English</title>
	<description>A PDF version of the rules can be found in the 18XX Yahoo group located here:  &lt;A target='_blank' href=&quot;http://games.groups.yahoo.com/group/18xx/files/MISCELLANEOUS/&quot; rel=&quot;nofollow&quot;&gt;http://games.groups.yahoo.com/group/18xx/files/MISCELLANEOUS...&lt;/A&gt;&lt;br&gt;&lt;br&gt;You will have to join the group if you want access to the file.</description>
	<link>http://www.boardgamegeek.com/article/875304#875304</link>
	<pubDate>2006-04-10T20:20:27+00:00</pubDate>
	<dc:creator>Bearcat89</dc:creator>
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	<title>Thread: Digital Rules for 1835 in English</title>
	<description>Does anyone have a digital copy of rules for 1835?&lt;br&gt;&lt;br&gt;I have got a paper-based typed version of the rules in English, but I was wondering if anyone had an electronic copy that could be posted to the Geek  - when its working again - so that I wouldn't have to scan in the copy I've got.&lt;br&gt;&lt;br&gt;I'm looking to shrink the amount of paper that the rules fit onto during play - also to split the startup/early period apart from the main rules so that they can be put back in the box once the game is fully up and running.&lt;br&gt;&lt;br&gt;Any help appreciated.</description>
	<link>http://www.boardgamegeek.com/article/875267#875267</link>
	<pubDate>2006-04-10T19:58:38+00:00</pubDate>
	<dc:creator>dipdragon</dc:creator>
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	<title>Thread: Session Report</title>
	<description>We played a 4 player game. I knew the rules very well but hadn't played much. Brian was well versed in the strategy. Mitch was kind of in the same boat as I. Jay was pretty much a total newbie. I went first but passed because I preferred to get one or two of the early paying minor companies. Eventually I had last dibs on the packet (had earlier bought the #2 minor) and could have bought the #6 minor but then no one would have been in position to buy the last BY private company so I submitted and left the #6 for Brian (who now had 3 minors). Mitch got to run the BY and Jay the SX. Brian gobbled up the BA and then I made the first of two mistakes which cost me. First, I didn't buy the WT direktor when I had a chance because I preferred to get the HE and thought I had a chance to get it. Second, after the HE was bought by Mitch I didn't invest in WT stock (there were stocks to be bought and I had money but I kept the money in hand) because I thought I'd be in better position to get the MS otherwise. I didn't get the MS (Mitch did) and finally settled for the OL. I also had earlier bought 20% shares of Prussian instead of a running company because I wanted to ensure directorship of the Prussian fearing a selloff - but no one ever sold Prussian stock so my fears were unfounded (very little stock was ever sold, especially after the initial BY and SX purchases). I ended the game over $1500 behind the winner Mitch.&lt;br&gt;&lt;br&gt;Conclusions? The game feels much more like a puzzle than a game. The starting packet IS the game. Depending on how the starting pack is bought the game will branch out in a consistent structured and orderly fashion from that point. If you try to go against the structure like I did you'll get screwed. So, basically, with minor variations the game is determined by the starting packet purchases. Of course, with different numbers of players the structure of the game changes and I'm not sure which purchases of the initial offering will win the game for you but it IS a puzzle that just needs to be solved.</description>
	<link>http://www.boardgamegeek.com/article/6273#6273</link>
	<pubDate>2003-02-17T19:10:52+00:00</pubDate>
	<dc:creator>robo</dc:creator>
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