<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
	<title>Game: Um Reifenbreite</title>
	<link>http://www.boardgamegeek.com/boardgame/442</link>
	<language>en-us</language>
	<lastBuildDate>Sat, 22 Nov 2008 11:09:59 -0600</lastBuildDate>
	<pubDate>Sat, 22 Nov 2008 11:09:59 -0600</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Image</title>
	<description>
		PRO rules &amp; board: Will the pack manage to catch up with the escaped Cunego? (Paris - Nice, 2008) &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic395966_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/395966</link>
	<pubDate>2008-11-11T17:27:30+00:00</pubDate>
	<dc:creator>ParisRoubaix</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		PRO rules &amp; board: F. Schleck and R. Nocentini attack on the first climb of the day (Paris - Nice, 2008) &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic395965_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/395965</link>
	<pubDate>2008-11-11T17:24:36+00:00</pubDate>
	<dc:creator>ParisRoubaix</dc:creator>
</item><item>
	<title>Thread: PRO rules: Paris - Nice (2008)</title>
	<description>Paris – Nice (2008)&lt;br&gt;&lt;br&gt;Pol: France (blue) and Italy (green)&lt;br&gt;Ruben: Benelux (pink) and Spain (black)&lt;br&gt;&lt;br&gt;Neutrals: Other nationalities (red)&lt;br&gt;&lt;br&gt;Stages&lt;br&gt;&lt;br&gt;1. Nevers – Belleville [128 squares; ± 1¼ hour]&lt;br&gt;C – D – ▲E – B – C – D – A – B – C&lt;br&gt;* energy cards: 1 / 2 / 1 / 1 // 2 [total: 7]&lt;br&gt;* time limit: 4 minutes&lt;br&gt;&lt;br&gt;2. Montélimar – Mont Ventoux [128 squares; ± 1½ hour]&lt;br&gt;A – B – C – D – A – B – C – D – ▲F [Mont Ventoux]&lt;br&gt;* energy cards: 3 / 1 / 1 / 2 // 0 [total: 7]&lt;br&gt;* time limit: 5 minutes&lt;br&gt;* finish on top of a mountain (no sprint)&lt;br&gt;&lt;br&gt;3. Sisteron – Cannes [146 squares; ± 1½ hour]&lt;br&gt;C+ – D – ▲E – B – C – ▲G – D – ▲E – B – C&lt;br&gt;* energy cards: 2 / 1 / 1 / 2 // 1 [total: 7] &lt;br&gt;&lt;br&gt;1st stage&lt;br&gt;&lt;br&gt;The first stage is the flattest out of three, with only one climb early on in the race. It’s the Spanish climber Manuel Garate who rushes forward at the top of the hill to take the points for the King of the Mountains classification. Nobody in the pack feels strong enough to join him in a long break-away. The peloton doesn’t react immediately, so his advances quickly reaches a full minute. However, once the peloton is up to speed, Garate cannot hold his advance for very long. The sprinters are preparing for the first rush of the day. It’s  Vicente Reynes from Spain who takes the 5 points for the green jersey. There aren’t many attacks – most riders want to save energy for tomorrow, when they will have to climb the terrible Mont Ventoux.&lt;br&gt;&lt;br&gt;Halfway the stage, two riders must let go of the peloton after a nasty fall: the Italian leader Rebellin and future polka-dot jersey Garate. At the front of the race, the second rush is again won by Reynes. He seems sure to wear the green jersey tomorrow and has good hopes of winning the first stage, since he’s obviously the fastest man today. But not everybody is happy with the perspective of a mass sprint: Fränck Schleck and Damiano Cunego give the pack a slip with less than 20 km to go. Unfortunately for them, they are quickly taken in by the Spanish team, working for their sprinter.&lt;br&gt;	While the sprinters are positioning themselves for the final sprint, Christophe Moreau breaks away on the other side of the road and takes a significant lead. The sprinters’ team mates fail to bridge the gap, so Moreau wins the stage with a 30 seconds advance on the pack.&lt;br&gt;Behind him, Reynes wins his third sprint of the day, just before Gilbert, Hushovd and Pineau. The unfortunate Rebellin and Garate arrive more than 2 minutes after stage winner Moreau.&lt;br&gt;	The latter is the first yellow jersey, Reynes will be wearing green and Garate is in the lead for the King of the Mountains classification.&lt;br&gt;&lt;br&gt;2nd stage&lt;br&gt;&lt;br&gt;The second stage is the most important one for the riders aiming at the general classification, for the finish is at the top of the Mont Ventoux, also known as the ‘Giant of the Provence’. The race will initially go over flat plains, all the way up to the foot of the final climb.&lt;br&gt;&lt;br&gt;The peloton quietly advances to the first rush of the day, easily won by green jersey Reynes, who comforts his lead in the points classification.&lt;br&gt;Shortly after, he falls victim to a puncture. In his absence, the second rush is won by his rival Jérôme Pineau. With the Mont Ventoux getting nearer, the race gets more nervous. The helpers bring the leaders to the front of the pack, where everybody is now struggling for position. On the Ventoux, the first attack is launched by the yellow jersey himself! Moreau is countered by the polka-dotted Garate. Halfway, as some more riders join to the two leaders, a small group of favourites has formed. On the last and steepest sections of the climb, Luis-Leon Sanchez attacks with all his might. Only three riders manage to stay in his wheel: the young Pierre Rolland, his leader Chavanel and the talented Geesink. The others must let go and will lose significant time today. At the top of the Ventoux, Sanchez has distanced his closest rivals by a handfull of seconds. Rolland finishes second, before Geesink and Chavanel. Rebellin, still feeling sore from yesterday’s fall, comes in fifth one minute behind Sanchez, whereas outsider Evans loses over a minute and a half. Green jersey Reynes finishes last and ‘hors-delais’ at exactly 6 minutes.&lt;br&gt;	Sanchez takes over the yellow jersey with a 18 second lead to Rolland, while Geesink follows at a mere 30 seconds. The green jersey is still for Reynes, who is almost certain to win the points classification. The battle for the polka-dotted jersey will be fought in the next stage, which counts as many as three hills. Yellow jersey Sanchez is also King of the Mountains, but the polka-dotted jersey will be worn by Rolland, who’s second at only 2 points.&lt;br&gt;&lt;br&gt;3rd stage&lt;br&gt;&lt;br&gt;The final stage is hills from start to finish. Several teams will have to attack if they want to win back time on leader Sanchez, and that’s what they do: on the first hill, Fränk Schleck and Rinaldo Nocentini break away. The latter is a threat to the yellow jersey, since he’s at only 1.05 from Sanchez.&lt;br&gt;&lt;br&gt;At first the Spanish team doesn’t react, but when Rolland, Schleck and Rebellin also spint ahead to catch up with the leaders, Sanchez decides to attack as well. So a group of favourites sprints for the bonifications: Sanchez wins another precious 5 seconds. The leading group begins the second climb with a slight advance on the peloton, where the neutral riders do all the work.&lt;br&gt;&lt;br&gt;Then there’s a crucial moment in the race: yellow jersey &lt;br&gt;Sanchez has a puncture. His rivals don’t wait for him and continue the break-away. Suddenly, the Spanish team has to work hard in pursuit of the escapees. They catch up just before the top and an almost complete pack rushes down the descend. On the third and final hill, Cunego attacks. At the top, he has a half a minute advance on the pack, lead by Rolland, who manages to win enough points to claim the title of King of the Mountains.&lt;br&gt;&lt;br&gt;Cunego is taken back at the end of the descend, where Geesink launches an ultimate attack for both the stage win and the general classification. Again, the Spanish team has to rally all its forces in order to bridge the gap. This they won’t manage, so a surprisingly strong Geesink wins the third stage. Unfortunately for him, his advance isn’t sufficient to bring him final victory. At only 12 seconds, Pineau wins the sprint of the pack, before Reynes and Cunego.&lt;br&gt;	The overall winner is Sanchez. Rolland ends at 20 seconds and Geesink at 23. Reynes, the fastest sprinter, wins the points classification. Rolland is a well-deserved King of the Mountains.&lt;br&gt;&lt;br&gt;Final results&lt;br&gt;&lt;br&gt;Yellow jersey:&lt;br&gt;1. Luis-Leon Sanchez (Spain)&lt;br&gt;2. Pierre Rolland (France), + 0.20&lt;br&gt;3. Robert Geesink (Benelux), + 0.23&lt;br&gt;&lt;br&gt;Green jersey:&lt;br&gt;1. Vicente Reynes (Spain), 31&lt;br&gt;2. Jérôme Pineau (France), 25&lt;br&gt;3. Pierre Rolland (France), 21&lt;br&gt;&lt;br&gt;Polka-dot jersey:&lt;br&gt;1. Pierre Rolland (France), 19&lt;br&gt;2. Alexander Efimkin (Russia), 13&lt;br&gt;3. Luis-Leon Sanchez (Spain), 12&lt;br&gt;&lt;br&gt;Team classification:&lt;br&gt;1. France&lt;br&gt;2. Italy, + 2.25&lt;br&gt;3. Benelux, + 4.15&lt;br&gt;&lt;br&gt;Stage winners:&lt;br&gt;1. Christophe Moreau (France)&lt;br&gt;2. Luis-Leon Sanchez (Spain)&lt;br&gt;3. Robert Geesink (Benelux)&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2811786#2811786</link>
	<pubDate>2008-11-11T17:19:36+00:00</pubDate>
	<dc:creator>ParisRoubaix</dc:creator>
</item><item>
	<title>Thread: Re: PRO rules</title>
	<description>I ran through a quick, flat-course, game today and really like the improved aspiration rules.  The peleton stayed together the whole game, with two riders able to breakaway on the last turn to take the first places.  I'm looking forward to playing with a more complicated course and using some of the other changes more thoroughly.</description>
	<link>http://www.boardgamegeek.com/article/2806197#2806197</link>
	<pubDate>2008-11-10T00:01:03+00:00</pubDate>
	<dc:creator>djfrank</dc:creator>
</item><item>
	<title>Thread: Re: PRO rules</title>
	<description>I would like to read your PRO rules, but what is a .odt file?</description>
	<link>http://www.boardgamegeek.com/article/2781995#2781995</link>
	<pubDate>2008-11-02T02:40:34+00:00</pubDate>
	<dc:creator>dffl_labrats</dc:creator>
</item><item>
	<title>Thread: Spelverslag ENECO Tour 2008</title>
	<description>Ruben was ploegleider van de CSC-ploeg, Gunter van de High Roads, William van de Rabo’s, Pol leidde te Quicksteps en Ludo probeerde het Liquigaz team naar de overwinning te loodsen.&lt;br&gt;&lt;br&gt;De eerste rit ging van Antwerpen neer Geraardsbergen over 134 vakjes. Het parkoers zag er als volgt uit:&lt;br&gt;&lt;br&gt;C - D – (klim) E – B – C* – D – A* – kasseien – B – C (bonificatiesprints bij *)&lt;br&gt;&lt;br&gt;Na de klassieke schermutselingen na de start volgde de eerste serieuze aanval van de dag. Terwijl Boonen het peloton aanvoerde op deze eerste klim, kwam er een serieuze bom van Nibali aan de linkerzijde van de weg.&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://picasaweb.google.com/ludo.nws/Spellensite/photo#5217742813620070930&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;Nibali was blijkbaar in goede doen want ging alleen door, zonder te wachten. Het leverde hem naast de punten van het bergklassement ook de punten van de eerste tussensprint op.&lt;br&gt;&lt;br&gt;Naast Nibali die als eerste boven kwam sprokkelden Schleck, Boonen, Flecha, Hincapie en Kirchen ook nog punten voor het bergklassement.  &lt;br&gt;&lt;br&gt;Aan de tussenspurt bleef Nibali nog nipt voorop  terwijl de andere ereplaatsen (met dito punten voor groen en bonificatieseconden) voor Schleck, Hincapie en O’Grady waren.&lt;br&gt;&lt;br&gt;Nibali was in een onwaarschijnlijk sterke dag, hoewel het gat op het peloton nooit groot was raakte de groep er toch niet bij.   In de achtergrond waren door het hoge tempo van het peloton een aantal renners in moeilijkheden geraakt.&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://picasaweb.google.com/ludo.nws/Spellensite/photo#5217742818568142002&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;Nibali stormde dan ook solo naar de tweede tussensprint die hij ook glansrijk op zijn naam schreef. De verder ereplaatsen waren hier voor Boonen, O’Grady en Flecha. Vooral Boonen maakte in deze spurt een sterke indruk en hij leek te twijfelen om nu naar Nibali toe te rijden of te wachten.&lt;br&gt;&lt;br&gt;Na de tweede tussensprint volgde de kasseistrook. Tot ieders verbazing bleef ook hier Nibali op kop. Maar de troepen van Rabo en Quickstep waren zich aan het organiseren aan de kop van het peloton. En het was de Pijl (Flecha) die de sprong naar Nibali waagde en voorbij de kasseistrook kwam hij op het wiel van de Italiaan. Die begon direct te linkeballen en drong Flecha de kop op. Maar het tempo van de Spanjaard was te laag en Nibali ging er opnieuw vandoor. Hij leek naar een superoverwinning toe te snellen.&lt;br&gt;&lt;br&gt;Met de meet in zicht begon Nibali in te storten.&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://picasaweb.google.com/ludo.nws/Spellensite/photo#5217742816755568338&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;De inspanningen van de dag wogen te zwaar. De aankomst was een beetje te ver. 5 renners waren uit het peloton ontsnapt en vielen Nibali in de laatste rechte lijn op de hielen.  Boonen won vlot voor Geesink, Rosseler, Nibali, Flecha en Devolder.&lt;br&gt;&lt;br&gt;Op 54” seconden won Gusev de sprint van het peloton voor Freire, Kroon en Cavendish. Pozzato, Quinziato, Hincapie en Schumacher kwamen met enkele minuten achterstand binnen en konden een kruis maken over hun eindklassement.&lt;br&gt;&lt;br&gt;Boonen veroverde geel en groen, Nibali de bollen. Door het spel van de bonificaties was de kloof tussen Boonen en Nibali slecht 1”. De anderen uit de kopgroep stonden allemaal binnen de 15&quot;.&lt;br&gt;&lt;br&gt;-----&lt;br&gt;&lt;br&gt;De tweede etappe ging van Groningen naar Arnhem over 127 vakjes&lt;br&gt; &lt;br&gt;A – B – C* – D – (klim) E – B – C* – D – A (bonificatiesprints bij *)&lt;br&gt;&lt;br&gt;Een etappe die  vergelijkbaar was met de eerste, zij het dat er geen Vlaamse kasseien bijzaten en dat de enige beklimming van de dag later in de wedstrijd kwam.  Weer waren er 2 tussensprints.&lt;br&gt;&lt;br&gt;Volgens de kenners zou het lang een gesloten wedstrijd blijven. Boonen vertrok in het geel, Nibali in het groen en Schleck in de bollen.&lt;br&gt;&lt;br&gt;Gilbert zette zich al vroeg op kop en was blijkbaar van plan de stunt van Nibali over te doen.&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://picasaweb.google.com/ludo.nws/Spellensite/photo#5217742965676014706&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;Vanop de kop van het peloton demarreerde hij in zijn favoriete stijl vol weg. Hij zou dit een paar keer herhalen. De mannen van de kop van het klassement probeerde zich vooraan in het peloton te posteren. &lt;br&gt;&lt;br&gt;De aanvallen van Gilbert leverden hem alvast de winst op in de eerste tussensprint. Boonen was bij de pinken en veroverde de tweede plaats voor Dekker en Cavendsish.  Het was duidelijk dat de Rabo ploegleider Dekker niet echt meer als kopman uitspeelde. Thomas moest veel te veel kopwerk verrichten. Flecha en Geesink waren immers de best geplaatste  in het klassement.&lt;br&gt;&lt;br&gt;Dekker sprong net voor de beklimming weg en de renners vooraan in het klassement (Nibali, Boonen) moesten diep in de krachten tasten. De High Roads lieten niet gebeuren en Devolder was ook niet ver af. Even leek het of een elite groepje zou wegrijden, maar het gebeurde niet. Dekker nam de beklimming voor zijn rekening.&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://picasaweb.google.com/ludo.nws/Spellensite/photo#5217742971801582370&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;Dekker bleef op kop gaan richting tweede tussensprint. Boonen had zich als sprinter redelijk vooraan kunnen handhaven. Nibali was wat verder weggezakt.&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://picasaweb.google.com/ludo.nws/Spellensite/photo#5217742979851135298&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;Maar ondanks dat pakte Tom geen punten in de tussensprint:  Freire won, voor Dekker, Gilbert en Benatti (het was Benatti die de punten van Boonen afsnoepte om de kloof met Nibali klein te houden).&lt;br&gt;&lt;br&gt;De eindstreep was niet ver. En toen iedereen dacht dat het een massaspurt zou worden ging Flecha er in zijn eigen stijl, keihard vandoor en sloeg een geweldige kloof.&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://picasaweb.google.com/ludo.nws/Spellensite/photo#5217742979229043058&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;De kop van het peloton reageerde paniekerig. Het peloton brak zelfs in twee stukken.&lt;br&gt;&lt;br&gt;Flecha won overtuigend. Gerdemann was tweede op 18&quot; en op 36&quot; won Boonen de sprint van het eerste deel van het peloton voor Freire, Rosseler, O'Grady, Benatti, Geesink, Devolder, Betinni, Kroon, Millar, Gusev, Quinziato en tenslotte Nibali. De anderen kwamen binnen op 1 ‘36”.   Pozzato reed een ongeoorloofde sprint en werd uitgesloten.&lt;br&gt;&lt;br&gt;Door de overwinning nam Flecha het geel over van Boonen.  Tom was tweede in de stad op 28”, Nibali derde op 35”, Gesink, Rosseler en Devolder binnen de 50”. De rest stond om meer dan een minuut.  Voor groen zat Boonen stevig in de trui. De bollen werden gedeeld door Gilbert en Nibali, maar deze laatste werd hoger geplaatst vanwege de laatste uitslag.&lt;br&gt;&lt;br&gt;-----&lt;br&gt;&lt;br&gt;De derde rit was de koninginnenrit van Malmedy naar Valkenburg over 135 vakjes, met liefst 3 beklimmingen.&lt;br&gt;&lt;br&gt;Ploegkaarten deden niet mee en vooral de kopmannen hadden extra krachten, dus het was te verwachten dat die een meer prominente rol zouden gaan spelen. Zou Flecha standhouden tegen de kopmannen Nibali en Devolder die kort in de stand stonden?&lt;br&gt;&lt;br&gt;C - D – (klim) E – B – C* – (klim) G – D – (klim) E – B – C          (bonificatiesprints bij *)&lt;br&gt;&lt;br&gt;Er was slechts 1 tussensprint en gezien de marge van Tom Boonen in het puntenklassement, moest er al veel gebeuren om de groene trui nog van schouders te laten veranderen. Geel en de bollen lagen nog volledig open. We kregen dus Flecha in het geel aan de start, Boonen in het groen en Nibali in de bollen).&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://picasaweb.google.com/ludo.nws/Spellensite/photo#5217742985236082370&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;De eerste klim kwam vrij vroeg na de start. Het leek alsof iedereen bang was van de zware rit, want er werd in groep naar boven gereden. Dit in tegenstelling tot gelijkaardige klimmen in de vorige ritten.  Kirchen kwam als eerste boven en pakte de volle pot, de andere punten waren voor Devolder, Flecha, Gusev, Benatti en Millar. Het was hier al te zien dat Devolder goed was en dat Flecha probeerde in zijn buurt te blijven. Net op de top werd het tempo hoog opgetrokken richting de tussensprint. Deze tussensprint lag aan de voet van de tweede klim. Het peloton werd compleet op een lint getrokken. Achteraan waren Gilbert, Gusev en Dekker de slachtoffers. De uitslag van de tussenprint: Kirchen voor Flecha, Devolder en Benatti.&lt;br&gt;&lt;br&gt;De tweede klim zou cruciaal worden voor de wedstrijd en de hele Eneco Tour. Doordat het peloton op een lint zat werd er gevreesd voor serieuze breuken tijdens de klim, maar de High Roads hielden het tempo van aan de voet zo strak dat niemand kon demarreren. Net voor de top kregen ze bijna de volledige ploeg in een treintje. Flecha had dit goed gezien en haakte zijn wagonnetje aan.&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://picasaweb.google.com/ludo.nws/Spellensite/photo#5217743170611113586&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;De 3 High Roads demarreerde en stortten zich naar beneden, Devolder kon de aanval counteren en Schleck, die in een mindere dag was, liet zijn ploegmaat Van Goolen ook demarreren en de rest moest passen. Nibali die eerst het verkeerde wiel gekozen had en zo de High Raod terin mistte stond nu ook nog geparkeerd en verloor hier de Tour.&lt;br&gt;&lt;br&gt;In de afdaling kregen we dus 6 leiders die snel naar de laatste beklimming toe gingen: Kirchen, Hincapie, Gerdemann, Flecha, Devolder en van Goolen. De rest leek uitgeteld.&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://picasaweb.google.com/ludo.nws/Spellensite/photo#5217743174413445570&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;Bij het begin van laatste klim bleef High Road weer forst op kop doorgaan. Voor de eindwinst konden ze niet meer gaan, maar het leek of er een deal met Rabo in de maak was dat High Road de ritwinst zou opstrijken en Flecha geel. Kirchen versnelde nogmaals en Gerdemann, Flecha en Van Goolen volgden. Hincapie zette Devolder onder druk, maar Devolder zou de kleine bres spoedig dichten.&lt;br&gt;&lt;br&gt;In de achtergrond kregen we een wanhoopspoging van Benatti om de meubelen van Liquigaz voor de ritzege te redden. Het was duidelijk dat de strijd om geel toegespitst zou worden op het duel Flecha, Devolder. Stijn had 44&quot; achterstand, maar er was 10&quot; boni voor de winnaar en misschien kon hij Flecha wel lossen.&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://picasaweb.google.com/ludo.nws/Spellensite/photo#5217743174689612114&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;Net voor de top was er een tweede sleutelmoment. Er was een massale valpartij in de kopgroep (een onvoorzichtig manoeuvre van Kirchen die Flecha de kop wou opdringen en daardoor haakte ze in elkaar). Enkel Devolder en Van Goolen waren nog fris genoeg om de valpartij te ontwijken.   Ze kwamen dan beide ook afgescheiden boven. Door het oponthoud van de andere leiders was het peloton terug komen aansluiten.&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://picasaweb.google.com/ludo.nws/Spellensite/photo#5217743172425527490&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;De punten op de top waren voor Van Goolen, Devolder, Flecha, Kirchen, Freire en Benatti. &lt;br&gt;&lt;br&gt;Van Goolen had een slimme en zuinige wedstrijd gereden, nergens een trap teveel en dat kwam nu goed van pas. Hij deed een ultieme aanval en sprong van Devolder weg. In de afdaling sprongen ook nog  Freire en Rosseler in de achtervolging. Rosseler om een podiumplaats veilig te stellen want die stond 5de op 43&quot; en Freire stond ook niet gek veel verderop. Maar ze  werden terug ingelopen en Freire ging terug, deze keer met Gusev en Hincapie (renners die minder belangrijk waren voor het klassement). Benatti viel zwaar in de afdaling en moest de wedstrijd verlaten.&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://picasaweb.google.com/ludo.nws/Spellensite/photo#5217743175497703474&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;Van Goolen hield stand en won afgescheiden de etappe.  Devolder werd ingelopen door de eerste achtervolgers. dit groepje eindigde op 1 minuut . Freire won hier de sprint voor Devolder, Gusev, Hincapie. Het peloton met daarin de gele trui kwam binnen op 1'54&quot;. O'Grady won deze  prestigespurt nog voor Cavendish en Boonen. &lt;br&gt;&lt;br&gt;De 54&quot; was voldoende voor Stijn om het geel te pakken. Groen werd  duidelijk voor Boonen en de bollen gingen naar een strijdlustige Kirchen (met gelijke punten als Devolder, maar Kim was meer keren als eerste bovengekomen).&lt;br&gt;&lt;br&gt;-----&lt;br&gt;&lt;br&gt;Dit geeft volgend overzicht:&lt;br&gt;&lt;br&gt;Rit 1:          1.         Boonen             0&quot;              (Pol)&lt;br&gt;                2.         Gesink                             (William)&lt;br&gt;                3.         Rosseler                           (Pol)&lt;br&gt;                4.         Nibali                             (Ludo)&lt;br&gt;                5.         Flecha                             (William)&lt;br&gt;                6.         DeVolder                           (Pol)&lt;br&gt;                7.         Gusev             54&quot;              (neutraal)&lt;br&gt;                8.         Freire                             (William)&lt;br&gt;                9.         Kroon                              (Ruben)&lt;br&gt;                10.        Cavendish                          (Gunter)&lt;br&gt;&lt;br&gt;Rit 2:          1.         Flecha             0&quot;              (William)&lt;br&gt;                2.         Gerdemann         18&quot;              (Gunter)&lt;br&gt;                3.         Boonen            36&quot;              (Pol)&lt;br&gt;                4.         Freire                             (William)&lt;br&gt;                5.         Rosseler                           (Pol)&lt;br&gt;                6.         O'Grady                            (Ruben)&lt;br&gt;                7.         Benatti                            (Ludo)&lt;br&gt;                8.         Gesink                             (Wiliam)&lt;br&gt;                9.         Devolder                           (Pol)&lt;br&gt;                10.        Betinni                            (Pol)&lt;br&gt;&lt;br&gt;Rit 3:          1.         Van Goolen                         (Ruben)&lt;br&gt;                2.         Freire          1'00&quot;              (William)&lt;br&gt;                3.         Devolder                           (Pol)&lt;br&gt;                4.         Gusev                              (neutraal)&lt;br&gt;                5.         Hincapie                           (Gunter)&lt;br&gt;                6.         O'Grady         1'54&quot;              (Ruben)&lt;br&gt;                7.         Cavendish                          (Gunter)&lt;br&gt;                8.         Boonen                             (Pol)&lt;br&gt;                9.         Schumacher                         (neutraal)&lt;br&gt;                10.        Gilbert                            (neutraal)&lt;br&gt; &lt;br&gt;&lt;br&gt;Eindklassementen:&lt;br&gt;&lt;br&gt;Geel            1.         Devolder          00&quot;              (Pol)&lt;br&gt;                2.         Flecha            09&quot;              (William)&lt;br&gt;                3.         Boonen            40&quot;              (Pol)&lt;br&gt;                4.         Nibali            47&quot;              (Ludo)&lt;br&gt;                5.         Freire            47&quot;              (William)&lt;br&gt;                6.         Van Goolen        49&quot;              (Ruben)&lt;br&gt;                7.         Rosseler          55&quot;              (Pol)&lt;br&gt;                8.         Gerdemann       1'30&quot;              (Gunter)&lt;br&gt;                9.         Betinni         1'52&quot;              (Pol)&lt;br&gt;                10.        Kroon           1'52&quot;              (Ruben)&lt;br&gt;&lt;br&gt;Groen:          1.         Boonen            43               (Pol)&lt;br&gt;                2.         Flecha            34               (William)&lt;br&gt;                3.         Freire            33               (William)&lt;br&gt;                4.         Nibali            22               (Ludo)&lt;br&gt;                5.         Rosseler          21               (Pol)&lt;br&gt;                6.         Van Goolen        20               (Ruben)&lt;br&gt;                7.         Devolder          20               (Pol)&lt;br&gt;                8.         Gesink            18               (William)&lt;br&gt;                9.         Gerdemann         16               (Gunter)&lt;br&gt;                10.        O'Grady           15               (Ruben)&lt;br&gt;&lt;br&gt;Berg:           1.         Kirchen           22               (Gunter)&lt;br&gt;                2.         Devolder          22               (Pol)&lt;br&gt;                3.         Schleck           13               (Ruben)&lt;br&gt;                4.         Hincapie          12               (Gunter)&lt;br&gt;                5.         Van Goolen        11               (Ruben)&lt;br&gt;                6.         Nibali            10               (Ludo)&lt;br&gt;                7.         Gilbert           10               (neutraal)&lt;br&gt;                8.         Dekker             8               (William)&lt;br&gt;                9.         Flecha             7               (William)&lt;br&gt;                10.        Boonen             6               (Pol)</description>
	<link>http://www.boardgamegeek.com/article/2780583#2780583</link>
	<pubDate>2008-11-01T06:36:17+00:00</pubDate>
	<dc:creator>ParisRoubaix</dc:creator>
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	<title>Thread: Spelverslag Dauphiné Libéré 2008</title>
	<description>Speldag 24 augustus 2008 (Kortrijk)&lt;br&gt;&lt;br&gt;Pol: Gerolsteiner (ger)&lt;br&gt;Stijn: Cofidis (cof)&lt;br&gt;Ruben: High Road (h-r)&lt;br&gt;Neutralen: QuickStep (qst) en CSC (csc)&lt;br&gt;&lt;br&gt;Dauphiné Libéré (3 etappes = de etappes 2 t/m 4 uit de Tour)&lt;br&gt;1: 1 heuveltje en 1 kasseistrook&lt;br&gt;2: 3 heuveltjes&lt;br&gt;3: 3 cols, aankomst bergop&lt;br&gt;&lt;br&gt;1ste etappe&lt;br&gt;&lt;br&gt;Voor de openingsrit staat een kleine beklimming op het programma, waarna een flink stuk vlak en nog een kasseistrook in de finale. De eerste tussensprint is een prooi voor Devolder, die het peloton net voor blijft. Op de helling demarreert Kirchen; hij pakt de bolletjestrui en neemt een voorsprong van ruim een minuut.&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://lh4.ggpht.com/ludo.nws/SLRbAcjqWFI/AAAAAAAAAys/_Zi5g-xL0fQ/s800/240808a.jpg&quot;&gt;&lt;/div&gt;&lt;br&gt;Kirchen alleen voorop na de enige beklimming van de dag&lt;br&gt;&lt;br&gt;Kirchen wint ook de tweede tussensprint, maar wordt daarna weer door het peloton ingelopen. Op de kasseien zijn er nog aanvallen van diverse renners, maar nadat ook Rebellin teruggehaald is, maken de sprinters zich klaar voor hun eindschot. Föster komt vroeg op kop, maar Duque kan hem net niet remonteren. Dat geldt echter niet voor de verduivelde Cavendish, die in de laatste 25 meter nog met een machtige jump over zijn twee concurrenten springt en zo de dagzege en de groene trui binnenhaalt.&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://lh5.ggpht.com/ludo.nws/SLRbApUytmI/AAAAAAAAAy0/-Pu2VvG9TPM/s800/240808b.jpg&quot;&gt;&lt;/div&gt;&lt;br&gt;Cavendish klopt Förster en Duque op de streep.&lt;br&gt;&lt;br&gt;Het dagsucces voor High Road is compleet, omdat Kirchen als leider in de bergstand het geel mag aantrekken, aangezien hij onderweg de meeste bonificatieseconden heeft gesprokkeld.&lt;br&gt;&lt;br&gt;2de etappe&lt;br&gt;&lt;br&gt;Het parkoers van de tweede rit telt maar liefst drie heuvels. Al vroeg in de koers kan Kohl zich niet beheersen: hij heeft superbenen en kiest voor de aanval. Zijn lange ontsnapping zal hem uiteindelijk de bergtrui opleveren. Op de laatste helling springt gele trui Kirchen weg, en hij lijkt op de overwinning af te gaan. Maar het peloton is te sterk en hij wordt gegrepen. Alweer lijkt het op een sprint uit te draaien, als met nog 10 kilometer te gaan Chavanel snoeihard wegrijdt. Niemand kan op zijn wiel komen, en hij wint overtuigend de etappe met bijna 50 seconden op het peloton, waardoor hij natuurlijk ook het geel verovert. In de sprint om de tweede plaats bewijst Cavendish andermaal dat hij de rapste benen heeft.&lt;br&gt;&lt;br&gt;3de etappe&lt;br&gt;&lt;br&gt;De laatste etappe uit deze Dauphiné is de koninginnenrit, die over maar liefst drie cols voert en aankomt op de beruchte Alpe d’Huez. Zoals hij in de kranten al had aangekondigd, kiest Staf Scheirlinckx al van bij de start de aanval, om het pad te effenen voor zijn vriend Monfort. Hij krijgt zowaar gezelschap van Bettini, die net als Staf ongevaarlijk is voor het algemeen klassement. De ontsnapping is geen lang leven beschoren, want voor de voet van de Madeleine heeft het peloton de vluchters weer te pakken.&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://lh3.ggpht.com/ludo.nws/SLRbAnTc57I/AAAAAAAAAy8/aAVbn_bs05k/s800/240808c.jpg&quot;&gt;&lt;/div&gt;&lt;br&gt;Een nog compleet peloton op de flanken van de Madeleine&lt;br&gt;&lt;br&gt;Een paar kilometer voor de top versnelt bolletjestrui Kohl om de punten te pakken. Achteraan staat nu de deur wijd open en moeten vooral de sprinters lossen. Vooraan ontstaat een kopgroep van 9 man, met daaronder alle favorieten. Aan de voet van de tweede col, de Galibier, demareert Bettini. Hij krijgt al snel gezelschap van Chavanel en Kirchen, de nummers 1 en 2 van het klassement. Achter hen komen enkele onfortuinlijke renners ten val door een onhandige manoeuvre van Andy Schleck. Tot de slachtoffers behoren onder anderen Kohl en Schumacher, die nu plotseling op achtervolgen aangewezen zijn. Gelukkig kunnen ze rekenen op de mannen van CSC, die het verschil met de kopgroep stabiliseren rond de minuut.&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://lh3.ggpht.com/ludo.nws/SLRbAsmEBjI/AAAAAAAAAzE/xKL4CkdpdZE/s800/240808d.jpg&quot;&gt;&lt;/div&gt;&lt;br&gt;De beklimming van de Galibier: Bettini, Chavanel en Kirchen voorop&lt;br&gt;&lt;br&gt;Kirchen komt als eerste boven op de Galibier en doet een goede zaak voor de bolletjestrui. In de afdaling raakt Chavanel iets achterop, zodat Kirchen en Bettini aan de Alpe d’Huez beginnen met een kleine minuut op een groepje met Kohl en Chavanel. Kirchen rijdt nu virtueel in het geel, maar heeft onderweg zijn beste kruit verschoten. Op een paar kilometer voor de top worden de twee leiders onder impuls van Schumacher en Rebellin bijgehaald. Bijna onmiddelijk demarreert Bettini opnieuw – en deze keer kan niemand zijn wiel houden. Terwijl Bettini afstevent op een verdiende overwinning, maakt Kirchen zich klaar voor een ultieme aanval op de gele trui. Zijn versnelling is echter niet fel genoeg, zodat hij in de laatste kilometer nog wordt gecounterd door Chavanel, die achter Bettini knap tweede wordt en zo zijn gele trui veilig stelt. Kirchen moet zich tevreden stellen met een tweede plaats in het algemeen klassement en de bolletjestrui. De groene trui van zijn ploegmaat Cavendish is in de laatste etappe niet meer in gevaar geweest.&lt;br&gt;&lt;br&gt;Einduitslagen&lt;br&gt;&lt;br&gt;Gele trui:&lt;br&gt;1. Chavanel (cof)&lt;br&gt;2. Kirchen (h-r), op 1.06&lt;br&gt;3. Monfort (cof), op 1.18&lt;br&gt;&lt;br&gt;Groene trui:&lt;br&gt;1. Cavendish (h-r), 26&lt;br&gt;2. Duque (cof), 16&lt;br&gt;3. Chavanel (cof), 15&lt;br&gt;&lt;br&gt;Bolletjestrui:&lt;br&gt;1. Kirchen (h-r), 35&lt;br&gt;2. Kohl (ger), 33&lt;br&gt;3. Bettini (qst), 31&lt;br&gt;&lt;br&gt;Ploegenklassement:&lt;br&gt;1. Gerolsteiner&lt;br&gt;2. Cofidis&lt;br&gt;3. High Road&lt;br&gt;&lt;br&gt;Etappewinnaars:&lt;br&gt;1. Cavendish (h-r)&lt;br&gt;2. Chavanel (cof)&lt;br&gt;3. Bettini (qst)&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2777926#2777926</link>
	<pubDate>2008-10-31T13:28:10+00:00</pubDate>
	<dc:creator>ParisRoubaix</dc:creator>
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	<title>Thread: PRO rules</title>
	<description>For those who downloaded the PRO rules, what do you think of them?</description>
	<link>http://www.boardgamegeek.com/article/2773634#2773634</link>
	<pubDate>2008-10-30T05:14:27+00:00</pubDate>
	<dc:creator>ParisRoubaix</dc:creator>
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	<title>Image</title>
	<description>
		World Championships 2008, using PRO board and rules &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic389712_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/389712</link>
	<pubDate>2008-10-29T11:42:29+00:00</pubDate>
	<dc:creator>ParisRoubaix</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Will the break-away with the yellow jersey hold it to the finish? &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic389067_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/389067</link>
	<pubDate>2008-10-28T06:43:21+00:00</pubDate>
	<dc:creator>ParisRoubaix</dc:creator>
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	<title>Thread: Re: When can you NOT play an energy card?</title>
	<description>&lt;b&gt;Pokke wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;i&gt;The only time energy cards cannot be used is in the first round. &lt;/i&gt;&lt;br&gt;&lt;br&gt;Thanks both.&lt;br&gt;&lt;br&gt;Now I just wonder why they put those A, B, C situations in the rulebook.&lt;br&gt;That sounded as if there were restrictions based on current position.&lt;br&gt;But maybe that's only in the Dutch rulebook.&lt;/i&gt;&lt;br&gt;&lt;br&gt;The only A, B, C situations I can find are in section 6.1 Breakaway and relate to Figure 9.&lt;br&gt;&lt;br&gt;Is that the ones ?   I can email what it says in the English rules for those if you like.</description>
	<link>http://www.boardgamegeek.com/article/2653295#2653295</link>
	<pubDate>2008-09-17T11:55:55+00:00</pubDate>
	<dc:creator>teza59</dc:creator>
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	<title>Thread: Re: When can you NOT play an energy card?</title>
	<description>&lt;i&gt;The only time energy cards cannot be used is in the first round. &lt;/i&gt;&lt;br&gt;&lt;br&gt;Thanks both.&lt;br&gt;&lt;br&gt;Now I just wonder why they put those A, B, C situations in the rulebook.&lt;br&gt;That sounded as if there were restrictions based on current position.&lt;br&gt;But maybe that's only in the Dutch rulebook.</description>
	<link>http://www.boardgamegeek.com/article/2653157#2653157</link>
	<pubDate>2008-09-17T10:18:33+00:00</pubDate>
	<dc:creator>Pokke</dc:creator>
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	<title>Thread: Re: When can you NOT play an energy card?</title>
	<description>&lt;b&gt;Pokke wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;We played the game last night for the first time. It's the Dutch Jumbo version. And the rules were all but intuitive. Probably we've been spoiled the past years... &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;So we wondered when you can NOT play energy cards? &lt;br&gt;&lt;br&gt;I noticed there's 3 cases (in rough translation): &lt;br&gt;A. when you're alone: either ahead or at the end of the race.&lt;br&gt;B. when you're at the front of a group (I assume this means when you have someone tailing you) and want the group to follow.&lt;br&gt;C. when you want to do a demarrage, which is jumping out of a group.&lt;br&gt;&lt;br&gt;&lt;br&gt;Does this mean you cannot play an energy card when you're somewhere alone on the track, not in front and not at the back? &lt;br&gt;&lt;br&gt;And likewise that you cannot play an energy card when you're somewhere behind another runner (and thus part of a group) and want to jump away?&lt;/i&gt;&lt;br&gt;&lt;br&gt;The English rules state each Energy Card replaces one die for movement.&lt;br&gt;&lt;br&gt;The only time energy cards cannot be used is in the first round. &lt;br&gt;&lt;br&gt;In the advanced rules, it also says you can only use one energy card when riding on the cobblestones (bluegreen).  This means you can either roll two die or use one energy card and roll one die. &lt;br&gt;&lt;br&gt;The cases A, B and C you have stated above do not apply.&lt;br&gt;&lt;br&gt;A: when alone, you can use an energy card to catch up to riders ahead, or maintain your lead if you are already ahead of the other riders.&lt;br&gt;&lt;br&gt;B: The group of riders behind you do not have to follow you if they dont want to, but they can draft you without having to roll the dice or use energy cards.  There are specific rules as to whether riders can draft or not.  I think this is what may be confusing you.&lt;br&gt;&lt;br&gt;C: To jump out of a group which is called a Breakaway in the English rules, the rider MUST announce the move as a breakaway move  and use at least one energy card and the riders behind cannot draft. (See B above)  The other riders can however, choose to roll the dice or use their own energy cards to keep up to the rider trying to breakaway.&lt;br&gt;&lt;br&gt;Each energy card can only be used by the rider whose number is printed on the card, and some cards cannot be used in the mountains. (The ones with the mountain shield)&lt;br&gt;&lt;br&gt;Basically all the energy cards do is provide you with definite movement values rather than the randomness of the dice.  The skill is in deciding when to use them and with which riders.  Get your riders with the mountain cards to use them going up the mountains and your flat land riders draft behind them.&lt;br&gt;&lt;br&gt;I suggest that you download the English rules from the file section. I'm assuming of course that you are okay with English.  Your post certainly reads very well.&lt;br&gt;&lt;br&gt;Um Reifenbreite is a great game with lots of tactics and bluff. &lt;br&gt;&lt;br&gt;I hope this helps.&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2653151#2653151</link>
	<pubDate>2008-09-17T10:12:35+00:00</pubDate>
	<dc:creator>teza59</dc:creator>
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	<title>Thread: Re: When can you NOT play an energy card?</title>
	<description>You can always play energy cards (as long as you have appropriate energy cards, of course).&lt;br&gt;&lt;br&gt;If you have people tailing you, you may announce a break-away when using energy cards; in that case nobody may follow you. (But it is also allowed not to announce a break-away, in which case the others may follow.)&lt;br&gt;&lt;br&gt;Uphill you may only play Energy Cards that do not have the no-mountain symbol.&lt;br&gt;&lt;br&gt;On cobblestones you may only play a single Energy Card, not two.</description>
	<link>http://www.boardgamegeek.com/article/2653143#2653143</link>
	<pubDate>2008-09-17T10:05:40+00:00</pubDate>
	<dc:creator>Purple</dc:creator>
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	<title>Thread: When can you NOT play an energy card?</title>
	<description>We played the game last night for the first time. It's the Dutch Jumbo version. And the rules were all but intuitive. Probably we've been spoiled the past years... &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;So we wondered when you can NOT play energy cards? &lt;br&gt;&lt;br&gt;I noticed there's 3 cases (in rough translation): &lt;br&gt;A. when you're alone: either ahead or at the end of the race.&lt;br&gt;B. when you're at the front of a group (I assume this means when you have someone tailing you) and want the group to follow.&lt;br&gt;C. when you want to do a demarrage, which is jumping out of a group.&lt;br&gt;&lt;br&gt;&lt;br&gt;Does this mean you cannot play an energy card when you're somewhere alone on the track, not in front and not at the back? &lt;br&gt;&lt;br&gt;And likewise that you cannot play an energy card when you're somewhere behind another runner (and thus part of a group) and want to jump away?</description>
	<link>http://www.boardgamegeek.com/article/2653080#2653080</link>
	<pubDate>2008-09-17T08:29:21+00:00</pubDate>
	<dc:creator>Pokke</dc:creator>
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	<title>Thread: Re: Tour de France start - 1 or 2?</title>
	<description>The numbering on the board can vary, but based on your story, I'm sure the starting positions two or three squares away from finish line A (in your course) is where you're supposed to start in the Tour de France race.</description>
	<link>http://www.boardgamegeek.com/article/2566831#2566831</link>
	<pubDate>2008-08-18T20:06:37+00:00</pubDate>
	<dc:creator>MIJB19</dc:creator>
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	<title>Thread: Tour de France start - 1 or 2?</title>
	<description>I was reading the rules and noticed in the Tour de France course description, it says &quot;Start Location: Start 1&quot; but then it also says &quot;Course Route: 2,A,B,C,E,A&quot;.&lt;br&gt;&lt;br&gt;I'm assuming it's start 1, but just wanted to confirm.&lt;br&gt;&lt;br&gt;&lt;br&gt;Thanks.&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2460020#2460020</link>
	<pubDate>2008-07-09T16:51:57+00:00</pubDate>
	<dc:creator>jerkules</dc:creator>
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	<title>Thread: Re: When does the race end?</title>
	<description>I've found starting from either start location and doing one lap around and finishing at the line just after chosen start location makes for a good race. I like to include both mountains as the riders really start to crack on that second mountain. &lt;br&gt;&lt;br&gt;Also, we play with a modified Yellow Jersey rule (I can't remember if it was my translated version of the rules or if I saw it here), but after the first sprint line the leader gets the yellow jersey and gets 2 points for every turn they stay out in front. On any other turn, if a leader is in front then they get the Yellow Jersey and the points. </description>
	<link>http://www.boardgamegeek.com/article/2339211#2339211</link>
	<pubDate>2008-05-23T19:45:59+00:00</pubDate>
	<dc:creator>AbeLincoln</dc:creator>
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	<title>Thread: Re: When does the race end?</title>
	<description>Keep in mind that the four races that come with the original rules are pretty much examples. The metioned Paris-Roubaix race is pretty much a get into the game race. If you want to develop your own races (longer, shorter), the board is open for it. If you wanted to, you could even go ten rounds around the board. Now, ten rounds is a little bit too much, but two rounds around the board is still playable. The thing is that for every about 50 squares you race, the game gets half an hour longer, so two rounds around the board will cost you about an hour and a half.</description>
	<link>http://www.boardgamegeek.com/article/2339126#2339126</link>
	<pubDate>2008-05-23T19:07:48+00:00</pubDate>
	<dc:creator>MIJB19</dc:creator>
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	<title>Thread: Re: When does the race end?</title>
	<description>Hi Kevin,&lt;br&gt;&lt;br&gt;Thanks for your guidance with the end game rules.  I guess I'm used to car and horse racing games where several laps are in order, and I thought the Tour de France would be somewhat longer.&lt;br&gt;&lt;br&gt;I did find the yellow jersey rule embedded in the Advanced or Professional rules, so I think I understand that.&lt;br&gt;&lt;br&gt;But, I would not have guessed that the routes would end so quickly -- thanks for clarifying that for me.</description>
	<link>http://www.boardgamegeek.com/article/2248945#2248945</link>
	<pubDate>2008-04-21T02:04:59+00:00</pubDate>
	<dc:creator>PlayMe1</dc:creator>
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	<title>Thread: Re: When does the race end?</title>
	<description>&lt;b&gt;PlayMe1 wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I'm teaching myself to play.  I just did the Paris-Roubaix route.  2-C-D-A.  Is that it?  Does the race end when we cross A for the first time?  That takes less than 15 minutes for 4 players.  It seems to me the game should go longer, like 3 or 4 times around the track, but I can't find that in the rules.  &lt;br&gt;&lt;br&gt;Also, in the English translation I have there is no mention of what qualifies for a yellow shirt.  It would seem to me that the leader at the end of a lap would claim the yellow shirt, but I don't see that in the rules either.&lt;br&gt;&lt;br&gt;So does the race go more than one lap, and if so, how many laps?  And who gets the yellow shirt and when?&lt;br&gt;&lt;br&gt;Thanks!&lt;br&gt;&lt;br&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;For the route you describe, the race will end when you cross the A line.  Bear in mind, some of the short routes only have you using half the power cards.  Also, this is a great game to play linked races.  Do a bunch of the short races in an evening.  Keep a tabulation of each team's score, and the overall winner will be the team with the grandest sum.  The lengthier courses do take a bit longer, but will still leave time for more gaming.  Definitely stop when crossing the final line described for a route.  Multiple laps would really seriously alter the game design.&lt;br&gt;&lt;br&gt;Yellow jersey...  I'm too lazy to go grab my rules, but I recall it is who eer wins the first sprint.  If he wins the next sprint he gets a bonus; and so on.&lt;br&gt;&lt;br&gt;Great game, one of my favorites.&lt;br&gt;&lt;br&gt;Kevin</description>
	<link>http://www.boardgamegeek.com/article/2248767#2248767</link>
	<pubDate>2008-04-21T00:13:37+00:00</pubDate>
	<dc:creator>Kevin_Whitmore</dc:creator>
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	<title>Thread: When does the race end?</title>
	<description>I'm teaching myself to play.  I just did the Paris-Roubaix route.  2-C-D-A.  Is that it?  Does the race end when we cross A for the first time?  That takes less than 15 minutes for 4 players.  It seems to me the game should go longer, like 3 or 4 times around the track, but I can't find that in the rules.  &lt;br&gt;&lt;br&gt;Also, in the English translation I have there is no mention of what qualifies for a yellow shirt.  It would seem to me that the leader at the end of a lap would claim the yellow shirt, but I don't see that in the rules either.&lt;br&gt;&lt;br&gt;So does the race go more than one lap, and if so, how many laps?  And who gets the yellow shirt and when?&lt;br&gt;&lt;br&gt;Thanks!&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2247091#2247091</link>
	<pubDate>2008-04-19T23:40:37+00:00</pubDate>
	<dc:creator>PlayMe1</dc:creator>
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	<title>Thread: Re: Quickie translation question (from German) if anyone can help</title>
	<description>Hi Nick,&lt;br&gt;&lt;br&gt;Purrrfect. You are a gent.&lt;br&gt;&lt;br&gt;Mike&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2222911#2222911</link>
	<pubDate>2008-04-09T12:45:41+00:00</pubDate>
	<dc:creator>mikebrn</dc:creator>
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	<title>Thread: Re: Quickie translation question (from German) if anyone can help</title>
	<description>&lt;b&gt;mikebrn wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;~Sie schalten in einen hoheren gang. Der Fahrer zieht vier Felder zusatzlich vor&lt;/i&gt;&lt;br&gt;&lt;br&gt;You shift into a higher gear!&lt;br&gt;&lt;br&gt;The Rider moves an additional four spaces&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;i&gt;Die grosse Hitze macht Ihnen zu schaffen. Sie sind total erschopft. Der Fahrer kann in dieser Runde nicht ziehen&lt;/i&gt;&lt;br&gt;&lt;br&gt;The terrible heat is getting to you.&lt;br&gt;You are totally exhausted!&lt;br&gt;&lt;br&gt;The rider may not move at all this round.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Great game - Enjoy it!&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Also .... the translation of one of the cards here is wrong (I believe). If I recall correctly, it is this one:&lt;br&gt;&lt;br&gt;&lt;i&gt;Sie verursachen einen Massensturz! Das kostet Kraft!&lt;br&gt;&lt;br&gt;Der Fahrer darf in dieser Runde nicht ziehen. Er muss eine Energie-Karte abgeben. Kommen andere Fahrer zu Fall, so darf keiner der gestürzten Fahrer darf in dieser Runde ziehen.&lt;/i&gt;&lt;br&gt;&lt;br&gt;You cause a heavy fall! This will cost you some strength!&lt;br&gt;&lt;br&gt;&lt;br&gt;The fallen Rider may not move in this round. He must also give up&lt;br&gt;one of his energy cards. All of the other Riders who also fall because&lt;br&gt;of this are not allowed to move for this round (but keep their cards).&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;N.</description>
	<link>http://www.boardgamegeek.com/article/2222823#2222823</link>
	<pubDate>2008-04-09T11:50:03+00:00</pubDate>
	<dc:creator>Moviebuffs</dc:creator>
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	<title>Thread: Quickie translation question (from German) if anyone can help</title>
	<description>I have managed to match up the German cards with the translation in the game supplied from the game shop. &lt;br&gt;&lt;br&gt;I cannot match one – it reads :-&lt;br&gt;&lt;br&gt;~Sie schalten in einen hoheren gang. Der Fahrer zieht vier Felder zusatzlich vor~&lt;br&gt;&lt;br&gt;I assume the last part reads move forward 4 additional spaces but was not sure of the first bit. On google it translates to something similar to “They turn in a larger gang !!”&lt;br&gt;&lt;br&gt;Just out of interest really. Anyone know what this translates into?&lt;br&gt;&lt;br&gt;Thanks,&lt;br&gt;Mike&lt;br&gt;&lt;br&gt;PS – There were two more Germans cards than translations. The first is the one above  – the other one reads :-&lt;br&gt;&lt;br&gt;~Die grosse Hitze macht Ihnen zu schaffen. Sie sind total erschopft. Der Fahrer kann in dieser Runde nicht ziehen~&lt;br&gt;&lt;br&gt;I assume it reads similar to the following which is an English card I have seen somewhere.&lt;br&gt;&lt;br&gt;“The heat makes it difficult for you to ride. You are totally exhausted. The rider cannot move in this round.”&lt;br&gt;&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2222797#2222797</link>
	<pubDate>2008-04-09T11:30:58+00:00</pubDate>
	<dc:creator>mikebrn</dc:creator>
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	<title>Thread: Re: A handful of questions, please</title>
	<description>Joseph - Hi,&lt;br&gt;&lt;br&gt;Thanks for your thoughts. Will review.&lt;br&gt;&lt;br&gt;Cheers,&lt;br&gt;Mike&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2210381#2210381</link>
	<pubDate>2008-04-04T12:43:38+00:00</pubDate>
	<dc:creator>mikebrn</dc:creator>
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	<title>Thread: Re: A handful of questions, please</title>
	<description>Answer to chance card questions:&lt;br&gt;2.1 No.My rules say this is not allowed.&lt;br&gt;2.2 Yes.That is what my rules say.&lt;br&gt;2.3 While this is not really mentioned in the rules we play that if someone is drafting and a chance card allows extra spaces we let the drafting riders follow unless the card states it is not allowed(like in your example).This seems to be the intent as some cards say it and others don't.But you could play this either way just make sure the players know how you are playing before the game starts not after the card is drawn.&lt;br&gt;2.4 Well the last line of the chace card rules section says:&quot;If a player must discard an energy card and he has no more with his number then he MUST discard a joker energy card.If he has no joker cards left then he does not have to discard a card.If a rider does not lose his turn because of the card then he moves normally&quot;.The rules would seem to indicate for this card you would lose the 4 bonus spaces if you cannot discard an energy card.Also to answer the second part of your question the card says you must discard an energy card so if you have a card then you have to discard it.If you wanted to go less than the 4 extra spaces that is always allowed as the rider can move less than his full movement as per the normal rules. &lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2210363#2210363</link>
	<pubDate>2008-04-04T12:34:52+00:00</pubDate>
	<dc:creator>jbetz45453</dc:creator>
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	<title>Thread: Re: A handful of questions, please</title>
	<description>&lt;br&gt;&lt;br&gt;&lt;b&gt;mikebrn wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;2.1) If a player &quot;&lt;i&gt;receives a new energy card&lt;/i&gt;&quot; do you let him take a joker if none of his specific energy cards have previously been spent (I am assuming he can usually only receive back a card he has previously used earlier in the race).&lt;/i&gt;&lt;br&gt;If no energy cards are disponible he takes/discards a joker. You see, this applies both to taking and discarding a card. &lt;br&gt;If even there is no joker to take or discard, the player throws one dice more/less next round.&lt;br&gt;&lt;br&gt;I'm not sure about the other questions so maybe someone else jumps in...?&lt;br&gt;&lt;br&gt;Enjoy,&lt;br&gt;Flix&lt;/i&gt;&lt;br&gt;&lt;br&gt;My chance card section(english translated rules)does not agree with the taking back of a joker card.This is what it says:&lt;br&gt;&lt;br&gt;&lt;br&gt;Section 7 The chance cards.Starting with the 6th line down:&lt;br&gt;With some chance cards a rider either gets or loses energy cards.Riders only GET energy cards associated with their number( either played or lost).If a player must discard an energy card and he has no more with his number then he MUST discard a joker energy card.If he has no joker cards left then he does not have to discard a card.&lt;br&gt;&lt;br&gt;&lt;br&gt;It seems pretty clear you can only get back a card that has that riders number on but if you have to discard and you have no more cards with that riders number the rules tell you to discard a joker.&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2210325#2210325</link>
	<pubDate>2008-04-04T12:13:41+00:00</pubDate>
	<dc:creator>jbetz45453</dc:creator>
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	<title>Thread: Re: A handful of questions, please</title>
	<description>Pedro,&lt;br&gt;&lt;br&gt;I can see why people do not use them but our group likes a bit more chaos from time to time so I think we'll carry on with them.&lt;br&gt;&lt;br&gt;Mike</description>
	<link>http://www.boardgamegeek.com/article/2210316#2210316</link>
	<pubDate>2008-04-04T12:07:22+00:00</pubDate>
	<dc:creator>mikebrn</dc:creator>
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	<title>Thread: Re: A handful of questions, please</title>
	<description>Flix,&lt;br&gt;&lt;br&gt;Thks for the response. Interesting rule to add / reduce dice if no cards left. Might try that.&lt;br&gt;&lt;br&gt;Mike</description>
	<link>http://www.boardgamegeek.com/article/2210312#2210312</link>
	<pubDate>2008-04-04T12:05:47+00:00</pubDate>
	<dc:creator>mikebrn</dc:creator>
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	<title>Thread: Re: A handful of questions, please</title>
	<description>Personally, I think the game's better without the chance cards altogether.</description>
	<link>http://www.boardgamegeek.com/article/2210217#2210217</link>
	<pubDate>2008-04-04T10:12:43+00:00</pubDate>
	<dc:creator>pitris</dc:creator>
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	<title>Thread: Re: A handful of questions, please</title>
	<description>&lt;b&gt;mikebrn wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;1) When a rider dismounts on a hill, the translation I have says (in two different parts of the same rule) that he is replaced on either a space behind or a space parallel if his original space occupied. Do people just play that he goes on the first available space in the same lane behind the original space?&lt;br&gt;&lt;/i&gt;&lt;br&gt;Ticky question. The short answer is - it depends!&lt;br&gt;&lt;br&gt;- If you are playing according to the &lt;i&gt;first edition&lt;/i&gt; (Homas), a rider may choose a space &lt;b&gt;parallel&lt;/b&gt; to where he came from. &lt;br&gt;&lt;br&gt;- In the &lt;i&gt;second edition&lt;/i&gt; he had to go &lt;b&gt;behind&lt;/b&gt; the original space, even if he fell 4 or 5 spaces behind this way. &lt;br&gt; &lt;br&gt;- In the &lt;i&gt;third edition&lt;/i&gt;, however, he was able to choose one of the spaces &lt;b&gt;directly to the left or the right&lt;/b&gt;.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;mikebrn wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;2.1) If a player &quot;&lt;i&gt;receives a new energy card&lt;/i&gt;&quot; do you let him take a joker if none of his specific energy cards have previously been spent (I am assuming he can usually only receive back a card he has previously used earlier in the race).&lt;/i&gt;&lt;br&gt;If no energy cards are disponible he takes/discards a joker. You see, this applies both to taking and discarding a card. &lt;br&gt;If even there is no joker to take or discard, the player throws one dice more/less next round.&lt;br&gt;&lt;br&gt;I'm not sure about the other questions so maybe someone else jumps in...?&lt;br&gt;&lt;br&gt;Enjoy,&lt;br&gt;Flix</description>
	<link>http://www.boardgamegeek.com/article/2210199#2210199</link>
	<pubDate>2008-04-04T09:41:56+00:00</pubDate>
	<dc:creator>Flix</dc:creator>
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	<title>Thread: A handful of questions, please</title>
	<description>I am ashamed to admit I have not played this game for what must be 15 years. I originally came across it at a Manorcon (probably in 1993) and enjoyed a game of it there but did not play it after that (I think I found the original HT translation a bit difficult in places).&lt;br&gt;&lt;br&gt;Anyway, dusted it down a few weeks back and found a much better translation so am eager to try it with out group again. Still have a couple of questions so can I ask the wise old sages on here for their opinion:-&lt;br&gt;&lt;br&gt;1) When a rider dismounts on a hill, the translation I have says (in two different parts of the same rule) that he is replaced on either a space behind or a space parallel if his original space occupied. Do people just play that he goes on the first available space in the same lane behind the original space?&lt;br&gt;&lt;br&gt;2) The rest is to do with interpretation of the chance cards:&lt;br&gt;&lt;br&gt;2.1) If a player &quot;&lt;i&gt;receives a new energy card&lt;/i&gt;&quot; do you let him take a joker if none of his specific energy cards have previously been spent (I am assuming he can usually only receive back a card he has previously used earlier in the race).&lt;br&gt;&lt;br&gt;2.2) Similarly, if he is required to discard an Energy card then assume he has to discard a joker if all of his have already been spent.&lt;br&gt;&lt;br&gt;2.3) If a rider &lt;i&gt;&quot;.......goes two additional spaces forward. No other riders may follow&lt;/i&gt;&quot; - is this restriction on drafting for the entire move or just for the two additional spaces? &lt;br&gt;&lt;br&gt;2.4) In relation to the card where &quot;&lt;i&gt;You overestimate your strength. The rider goes 4 additional spaces forward - but he must discard an Energy card&lt;/i&gt;&quot;. If he has no Energy card (or joker), I assume he just loses this bonus move. I assume if he has a bonus card he MUST take this bonus move?&lt;br&gt;&lt;br&gt;&lt;br&gt;Thanks for your thoughts.&lt;br&gt;&lt;br&gt;Mike&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2210135#2210135</link>
	<pubDate>2008-04-04T08:02:43+00:00</pubDate>
	<dc:creator>mikebrn</dc:creator>
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	<title>Thread: Re: Which action card to use?</title>
	<description>&lt;b&gt;gpren wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Nick,&lt;br&gt;If your translation is correct that makes it even MORE confusing! That description seems to fall somewhere in between the other two! It's a little unclear as to whether or not riders fall immediately (because of the mass fall) or whether they fall while attempting to ride past the fallen rider. &lt;br&gt;&lt;br&gt; &lt;/i&gt;&lt;br&gt;&lt;br&gt;Riders fall if they are adjacent when you fall.&lt;br&gt;&lt;br&gt;No one ever falls by riding past a faller.&lt;br&gt;&lt;br&gt;&lt;br&gt;N.&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2129837#2129837</link>
	<pubDate>2008-03-04T00:30:01+00:00</pubDate>
	<dc:creator>Moviebuffs</dc:creator>
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	<title>Thread: Re: Which action card to use?</title>
	<description>Nick,&lt;br&gt;If your translation is correct that makes it even MORE confusing! That description seems to fall somewhere in between the other two! It's a little unclear as to whether or not riders fall immediately (because of the mass fall) or whether they fall while attempting to ride past the fallen rider. &lt;br&gt;&lt;br&gt;Tuomas,&lt;br&gt;The &quot;gust of wind&quot; card you mentioned must have been removed from the game. It wasn't part of the file I printed out. Are there any other english translation problem cards that you can recall? &lt;br&gt;&lt;br&gt;&lt;br&gt; </description>
	<link>http://www.boardgamegeek.com/article/2128157#2128157</link>
	<pubDate>2008-03-03T13:40:02+00:00</pubDate>
	<dc:creator>gpren</dc:creator>
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	<title>Thread: Re: Which action card to use?</title>
	<description>This is the German text of the card:&lt;br&gt;&lt;br&gt;&lt;i&gt;Sie verursachen einen Massensturz! Das kostet Kraft!&lt;br&gt;&lt;br&gt;Der Fahrer darf in dieser Runde nicht ziehen. Er muss eine Energie-Karte abgeben. Kommen andere Fahrer zu Fall, so darf keiner der gestürzten Fahrer darf in dieser Runde ziehen.&lt;br&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;As far as my German skills go, it translates as follows:&lt;br&gt;&lt;br&gt;&lt;i&gt;You cause a heavy fall! This will cost you some strength!&lt;br&gt;&lt;br&gt;The fallen Rider may not move in this round. He must also give up&lt;br&gt;one of his energy cards. All of the other Riders who also fall because&lt;br&gt;of this are not allowed to move for this round (but keep their cards).&lt;br&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;The only difference between this card and the normal &quot;fall&quot; card is the loss of an action card.&lt;br&gt;&lt;br&gt;&lt;br&gt;N.&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2127140#2127140</link>
	<pubDate>2008-03-02T23:02:27+00:00</pubDate>
	<dc:creator>Moviebuffs</dc:creator>
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	<title>Thread: Re: Which action card to use?</title>
	<description>Last time I played we used the second option, dont remember did we find it straight from the german or from the translation (some cards had wierd or wrong english translations (at least the gust of wind type card had some problems), at least on the sheet we had printed for the game, dont know about the current file. Later also sounds more thematic.. as the player coming from behind would crash as well to the big pile .  Crashing all players to theyre spots would sound wierd. This is truly a great game. </description>
	<link>http://www.boardgamegeek.com/article/2127132#2127132</link>
	<pubDate>2008-03-02T22:54:29+00:00</pubDate>
	<dc:creator>kj869</dc:creator>
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	<title>Thread: Which action card to use?</title>
	<description>I just received Um Reifenbreite in a trade and printed out english action card translation labels from the file posted by N. Petry (thanks N. Petry!). The file gives the option to print ONE of TWO &quot;Mass Fall&quot; cards. The two cards are:&lt;br&gt;&lt;br&gt;&quot;You cause a mass fall! The rider falls and doesn't move this turn. Because the fall costs strength, he must discard one of his energy cards. All riders who haven't moved yet also fall and cannot move this turn&quot;.&lt;br&gt;&lt;br&gt;AND&lt;br&gt;&lt;br&gt;&quot;You cause a mass fall! The rider falls and doesn't move this turn. Because the fall costs strength, he must discard one of his energy cards. Also, any rider that moves past him this turn falls, and must stop moving immediately&quot;.&lt;br&gt;&lt;br&gt;Which of these cards actually came with the game? And I need opinions, from those who have played the game, as to which card they prefer in order to help me make up my mind regarding which card to go with (I can't use them both as I am applying lables over the actual cards that came with the game so I only have enough cards to use one).  </description>
	<link>http://www.boardgamegeek.com/article/2127015#2127015</link>
	<pubDate>2008-03-02T21:45:12+00:00</pubDate>
	<dc:creator>gpren</dc:creator>
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	<title>Thread: Re: Chance cards</title>
	<description>Go to the Um Reifenbreite page and scroll about 2/3 the way down the page. Under the &quot;Files&quot; section there are two different files for english translations for the cards. Just print them out on label paper, cut them out, and stick them on the cards. I just got the game as well, through a trade, and applied the labels. It worked great!</description>
	<link>http://www.boardgamegeek.com/article/2126996#2126996</link>
	<pubDate>2008-03-02T21:30:23+00:00</pubDate>
	<dc:creator>gpren</dc:creator>
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	<title>Image</title>
	<description>
		Scorecard in german &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic299587_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/299587</link>
	<pubDate>2008-02-10T11:49:29+00:00</pubDate>
	<dc:creator>jsper</dc:creator>
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	<title>Image</title>
	<description>
		Example of cards of three kind &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic299586_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/299586</link>
	<pubDate>2008-02-10T11:46:20+00:00</pubDate>
	<dc:creator>jsper</dc:creator>
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	<title>Image</title>
	<description>
		Example of card translated into spanish &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic299583_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/299583</link>
	<pubDate>2008-02-10T11:40:50+00:00</pubDate>
	<dc:creator>jsper</dc:creator>
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	<title>Image</title>
	<description>
		Rulebook cover in german &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic299582_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/299582</link>
	<pubDate>2008-02-10T11:36:41+00:00</pubDate>
	<dc:creator>jsper</dc:creator>
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	<title>Image</title>
	<description>
		The photo-finish &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic298075_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/298075</link>
	<pubDate>2008-02-06T10:10:19+00:00</pubDate>
	<dc:creator>barbate</dc:creator>
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	<title>Thread: Re: Chance cards</title>
	<description>Thanks, Mik.  &lt;br&gt;&lt;br&gt;I sometimes have trouble finding things I need in the vast realm of BGG despite looking where I should!</description>
	<link>http://www.boardgamegeek.com/article/2055303#2055303</link>
	<pubDate>2008-02-03T22:52:54+00:00</pubDate>
	<dc:creator>chinalotus</dc:creator>
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	<title>Thread: Re: Chance cards</title>
	<description>You generally can find translations and player aids in the FILES section for the apropriate game.&lt;br&gt;&lt;br&gt;Here is a link for a PDF-file with the Chance cards:&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.boardgamegeek.com/file/download/5976&quot; rel=&quot;nofollow&quot;&gt;http://www.boardgamegeek.com/file/download/5976&lt;/A&gt;</description>
	<link>http://www.boardgamegeek.com/article/2055034#2055034</link>
	<pubDate>2008-02-03T20:17:36+00:00</pubDate>
	<dc:creator>Great Dane</dc:creator>
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	<title>Thread: Chance cards</title>
	<description>Just got my copy of Um Reifenbreite from France and am dismayed to find that their are no translations of the German chance cards into French.  I could have translated them into English from there ... but not from German.  Are there English translations out there anywhere?&lt;br&gt;&lt;br&gt;Thanks</description>
	<link>http://www.boardgamegeek.com/article/2054962#2054962</link>
	<pubDate>2008-02-03T19:27:22+00:00</pubDate>
	<dc:creator>chinalotus</dc:creator>
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	<title>Thread: Um Reifenbreite in stock at GameSurplus</title>
	<description>Since this one is somewhat hard to get your hands on, I figured I would let everyone know:&lt;br&gt;&lt;br&gt;Um Reifenbreite is currently in stock at GameSurplus.com.   &lt;br&gt;&lt;br&gt;$26.00+shipping.&lt;br&gt;&lt;br&gt;LA&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2018488#2018488</link>
	<pubDate>2008-01-19T00:16:10+00:00</pubDate>
	<dc:creator>lastalchemist</dc:creator>
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	<title>Image</title>
	<description>
		Side of the box &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic288601_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/288601</link>
	<pubDate>2008-01-11T16:38:11+00:00</pubDate>
	<dc:creator>jsper</dc:creator>
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	<title>Thread: Re: Drafting and Turn Order</title>
	<description>True ! I also love this game and this rules! its probably the best cycling game ever. By the way, there is a new game very similar to this one in France. The game's website is &lt;A target='_blank' href=&quot;http://www.velomaster.fr&quot; rel=&quot;nofollow&quot;&gt;http://www.velomaster.fr&lt;/A&gt;</description>
	<link>http://www.boardgamegeek.com/article/1998125#1998125</link>
	<pubDate>2008-01-11T13:41:16+00:00</pubDate>
	<dc:creator>fistf</dc:creator>
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	<title>Thread: Re: Which version of UM REIFENBREITE to buy?</title>
	<description>What about a french-speaking version?</description>
	<link>http://www.boardgamegeek.com/article/1998122#1998122</link>
	<pubDate>2008-01-11T13:40:12+00:00</pubDate>
	<dc:creator>fistf</dc:creator>
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	<title>Thread: Re: Chance card variant.</title>
	<description>We've eliminated the chance cards altogether. We felt they detracted from the feel of the game.&lt;br&gt;&lt;br&gt;Here's how we play: whenever someone rolls a 7, he re-rolls one die. If he hits a 1 on that die, he falls (possibly leading to the fall of other riders, per normal rules). Otherwise, nothing happens.&lt;br&gt;&lt;br&gt;We've been happily playing like this for years and we don't miss the chance cards one bit.</description>
	<link>http://www.boardgamegeek.com/article/1920505#1920505</link>
	<pubDate>2007-12-10T15:13:12+00:00</pubDate>
	<dc:creator>weishaupt</dc:creator>
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	<title>Thread: Re: Drafting and Turn Order</title>
	<description>Many thanks guys.  I was lucky enough to bag a copy for just 5 Euros at Spiel !</description>
	<link>http://www.boardgamegeek.com/article/1808556#1808556</link>
	<pubDate>2007-10-25T07:32:04+00:00</pubDate>
	<dc:creator>Robbo</dc:creator>
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	<title>Thread: Re: Drafting and Turn Order</title>
	<description>&lt;i&gt;Does a drafting bike follow the bike it is drafting as soon as that bike moves&lt;/i&gt;&lt;br&gt;&lt;br&gt;Yes, as does every other bike in the chain.  Which is to say every bike that is behind another bike that has just drafted the active bike has a choice to draft, but only if the bike before drafted (and only if it is in the same type of road surface IIRC).  So the chain of drafting riders ignore the usual turn order.&lt;br&gt;&lt;br&gt;Another ramification of this is a case where three of my team members are in line, and two of your riders are inline  behind the my third bike.  I may opt for the third biker *not* to draft behind his two team mates, thus cutting your guys off the chain.  This can be especially useful in the sprint to the finish.&lt;br&gt;&lt;br&gt;Drafting is one of the elements that makes this game so fun and evocative of cycling.&lt;br&gt;&lt;br&gt;Enjoy the game - it's a classic for a reason!</description>
	<link>http://www.boardgamegeek.com/article/1807500#1807500</link>
	<pubDate>2007-10-24T20:16:00+00:00</pubDate>
	<dc:creator>citizen k</dc:creator>
</item><item>
	<title>Thread: Re: Drafting and Turn Order</title>
	<description>Agreed</description>
	<link>http://www.boardgamegeek.com/article/1807119#1807119</link>
	<pubDate>2007-10-24T17:51:40+00:00</pubDate>
	<dc:creator>kensheffield</dc:creator>
</item><item>
	<title>Thread: Re: Drafting and Turn Order</title>
	<description>&lt;br&gt;As soon as the active bike moves.</description>
	<link>http://www.boardgamegeek.com/article/1806828#1806828</link>
	<pubDate>2007-10-24T16:14:51+00:00</pubDate>
	<dc:creator>Werbaer</dc:creator>
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	<title>Thread: Drafting and Turn Order</title>
	<description>Hi All,  Bagged a copy of this game at Essen this year.&lt;br&gt;&lt;br&gt;When drafting - the rules say that a bike that starts its turn directly behind another may draft them (if the circumstances are correct).&lt;br&gt;&lt;br&gt;Turn order is the bike in front and from Right to Left if tied.&lt;br&gt;&lt;br&gt;Does a drafting bike follow the bike it is drafting as soon as that bike moves, or does the drafting bike have to wait until its turn in the turn order is reached and then remember that it was drafting and who ?&lt;br&gt;&lt;br&gt;Cheers</description>
	<link>http://www.boardgamegeek.com/article/1806797#1806797</link>
	<pubDate>2007-10-24T16:00:31+00:00</pubDate>
	<dc:creator>Robbo</dc:creator>
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	<title>Thread: Any chance an English/US version of the game will made?</title>
	<description>Any chance we will see this in English and in the US?</description>
	<link>http://www.boardgamegeek.com/article/1750875#1750875</link>
	<pubDate>2007-09-28T16:57:04+00:00</pubDate>
	<dc:creator>gf_ripper</dc:creator>
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	<title>Thread: Re: Sprints: where do they stop and start please?</title>
	<description>The sprints end at the &quot;finish lines&quot; located at the letter of the sprint currently being run.&lt;br&gt;&lt;br&gt;So on the Giro d'Italia the first sprint is to &quot;D&quot; and is run from the start of the race to the finish line at &quot;D&quot;. The first three racers over that line are awarded the appropriate bonus points and the first racer across is given the yellow jersey.&lt;br&gt;&lt;br&gt;The second sprint is to the finish line at &quot;A&quot; and begins as soon as the racers have finished the first sprint. Award the yellow shirt and appropriate bonus points and begin the final sprint to the finish line at &quot;B&quot;.&lt;br&gt;&lt;br&gt;Note that the bonus points for the sprints vary based on which sprint is being run. &lt;br&gt;&lt;br&gt;The race itself ends at the finish line located at &quot;C&quot;.&lt;br&gt;&lt;br&gt;Hope this helps.&lt;br&gt;&lt;br&gt;Joe  </description>
	<link>http://www.boardgamegeek.com/article/1709845#1709845</link>
	<pubDate>2007-09-07T15:03:08+00:00</pubDate>
	<dc:creator>joelee</dc:creator>
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	<title>Thread: Re: Which version of UM REIFENBREITE to buy?</title>
	<description>&lt;b&gt;davidme wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;So the new version is as good as the Jumbo?&lt;/i&gt;&lt;br&gt;&lt;br&gt;Sure - it is also from Jumbo... &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/1675191#1675191</link>
	<pubDate>2007-08-21T20:17:09+00:00</pubDate>
	<dc:creator>Flix</dc:creator>
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