<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
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	<title>Game: Ricochet Robots</title>
	<link>http://www.boardgamegeek.com/boardgame/51</link>
	<language>en-us</language>
	<lastBuildDate>Sun, 06 Jul 2008 18:49:10 -0500</lastBuildDate>
	<pubDate>Sun, 06 Jul 2008 18:49:10 -0500</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Thread: Re: Too Easy?</title>
	<description>&lt;b&gt;sightreader wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I suppose it doesn't matter which order you get to the goals in?&lt;/i&gt;&lt;br&gt;Not as I heard the houserule. But you're free to design it anyway you want.</description>
	<link>http://www.boardgamegeek.com/article/2447466#2447466</link>
	<pubDate>2008-07-03T11:13:47+00:00</pubDate>
	<dc:creator>Zimeon</dc:creator>
</item><item>
	<title>Thread: Re: Too Easy?</title>
	<description>&lt;b&gt;Zimeon wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Even on easy boards, these solutions turn into 10-some and also, they leave more options open as you can go with either robot to either goal.&lt;/i&gt;&lt;br&gt;I suppose it doesn't matter which order you get to the goals in?</description>
	<link>http://www.boardgamegeek.com/article/2447308#2447308</link>
	<pubDate>2008-07-03T09:52:29+00:00</pubDate>
	<dc:creator>sightreader</dc:creator>
</item><item>
	<title>Thread: Re: Too Easy?</title>
	<description>&lt;b&gt;hughthehand wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Or maybe play with two boards and you have to solve both in the least amount of moves to get the chit.&lt;/i&gt;&lt;br&gt;ooh.. a double-game.  Keep the ideas coming!</description>
	<link>http://www.boardgamegeek.com/article/2447299#2447299</link>
	<pubDate>2008-07-03T09:49:34+00:00</pubDate>
	<dc:creator>sightreader</dc:creator>
</item><item>
	<title>Thread: Re: Too Easy?</title>
	<description>Or maybe play with two boards and you have to solve both in the least amount of moves to get the chit.</description>
	<link>http://www.boardgamegeek.com/article/2446755#2446755</link>
	<pubDate>2008-07-03T07:03:35+00:00</pubDate>
	<dc:creator>hughthehand</dc:creator>
</item><item>
	<title>Thread: Re: Too Easy?</title>
	<description>The first edition boards don't have the side with the laser walls or whatever you call them.</description>
	<link>http://www.boardgamegeek.com/article/2446702#2446702</link>
	<pubDate>2008-07-03T06:45:24+00:00</pubDate>
	<dc:creator>dcorban</dc:creator>
</item><item>
	<title>Thread: Re: Too Easy?</title>
	<description>&lt;b&gt;dcorban wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;So why not just play with the 1st edition boards? The difficulty seems about right. Sometimes you see it in 5 seconds, sometimes in 50.&lt;/i&gt;Well... ummm (embarrassed shuffling of feet) I can't seem to tell the difference between the 1st and 2nd edition boards anymore... (cough)</description>
	<link>http://www.boardgamegeek.com/article/2446519#2446519</link>
	<pubDate>2008-07-03T05:47:42+00:00</pubDate>
	<dc:creator>sightreader</dc:creator>
</item><item>
	<title>Thread: Re: Too Easy?</title>
	<description>So why not just play with the 1st edition boards? The difficulty seems about right. Sometimes you see it in 5 seconds, sometimes in 50.</description>
	<link>http://www.boardgamegeek.com/article/2446306#2446306</link>
	<pubDate>2008-07-03T04:25:26+00:00</pubDate>
	<dc:creator>dcorban</dc:creator>
</item><item>
	<title>Thread: Re: Too Easy?</title>
	<description>Nope, it wasn't in the rulebook. I heard it from a Ricochet robots pal of mine, and I think it was something he read from BGG, maybe. Even on easy boards, these solutions turn into 10-some and also, they leave more options open as you can go with either robot to either goal.</description>
	<link>http://www.boardgamegeek.com/article/2445668#2445668</link>
	<pubDate>2008-07-03T11:31:16+00:00</pubDate>
	<dc:creator>Zimeon</dc:creator>
</item><item>
	<title>Thread: Re: Too Easy?</title>
	<description>&lt;b&gt;Zimeon wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;The backside of the 2e boards are a bit more taxing.&lt;br&gt;&lt;br&gt;What you can do to increase difficulty is to draw 2 chits at the same time. The goal is to get both robots to the goals. Even better if you don't care which of the two robots go to which of the two goals.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Ooooh!  I like that idea!  Was that in the rulebook?  I need to read that thing a second time!</description>
	<link>http://www.boardgamegeek.com/article/2445629#2445629</link>
	<pubDate>2008-07-03T10:58:01+00:00</pubDate>
	<dc:creator>sightreader</dc:creator>
</item><item>
	<title>Thread: Re: Too Easy?</title>
	<description>The backside of the 2e boards are a bit more taxing.&lt;br&gt;&lt;br&gt;What you can do to increase difficulty is to draw 2 chits at the same time. The goal is to get both robots to the goals. Even better if you don't care which of the two robots go to which of the two goals.</description>
	<link>http://www.boardgamegeek.com/article/2445579#2445579</link>
	<pubDate>2008-07-03T09:42:46+00:00</pubDate>
	<dc:creator>Zimeon</dc:creator>
</item><item>
	<title>Thread: Too Easy?</title>
	<description>Mixing 1st and 2nd edition boards, the game seems a lot easier than the old days with the 1st edition boards alone.&lt;br&gt;<![CDATA[<div style=''><a href="/image/349384"><img src="http://images.boardgamegeek.com/images/pic349384_md.jpg" border=0></a></div>]]>&lt;br&gt;Has anyone tried with 3 rather than 4 robots (ignoring color matching, of course...)?&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2445567#2445567</link>
	<pubDate>2008-07-03T09:27:50+00:00</pubDate>
	<dc:creator>sightreader</dc:creator>
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