<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
	<title>Game: Mille Bornes</title>
	<link>http://www.boardgamegeek.com/boardgame/590</link>
	<language>en-us</language>
	<lastBuildDate>Wed, 15 Oct 2008 22:06:33 -0500</lastBuildDate>
	<pubDate>Wed, 15 Oct 2008 22:06:33 -0500</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Thread: Re: So you just keep drawing until you get a go card?</title>
	<description>yes unless you get the right of way card good for roll</description>
	<link>http://www.boardgamegeek.com/article/2591366#2591366</link>
	<pubDate>2008-08-26T16:13:57+00:00</pubDate>
	<dc:creator>herbalfields</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		metal promotional keyring, backside, with notes from the publisher &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic357481_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/357481</link>
	<pubDate>2008-08-03T19:06:46+00:00</pubDate>
	<dc:creator>Speedwaysupporter</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		original small cardboardbox with notes from the designer/artist &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic357480_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/357480</link>
	<pubDate>2008-08-03T19:01:28+00:00</pubDate>
	<dc:creator>Speedwaysupporter</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		1000 bornes, 2nd ed. promotional keyring &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic357479_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/357479</link>
	<pubDate>2008-08-03T18:56:47+00:00</pubDate>
	<dc:creator>Speedwaysupporter</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Front Dutch box (Dujardin) &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic352941_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/352941</link>
	<pubDate>2008-07-17T12:13:04+00:00</pubDate>
	<dc:creator>LordT</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Parker Bros cover (better quality) &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic343669_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/343669</link>
	<pubDate>2008-06-15T18:49:00+00:00</pubDate>
	<dc:creator>boltongeordie</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Argentine edition - box front &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic337868_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/337868</link>
	<pubDate>2008-05-30T22:31:42+00:00</pubDate>
	<dc:creator>ricardochriste</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Argentine edition - back of the box &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic337840_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/337840</link>
	<pubDate>2008-05-30T20:17:07+00:00</pubDate>
	<dc:creator>ricardochriste</dc:creator>
</item><item>
	<title>Thread: Re: Any Two Remedy Cards are Wild</title>
	<description>Does this escalate the problem?  Or at least put pressure on a different area?&lt;br&gt;&lt;br&gt;You are disapppointed at not getting a particular remedy card matched to a particular hazard.  Then you eliminate cards matched to a different hazard, thus reducing chances of correcting against that other hazard.&lt;br&gt;&lt;br&gt;Does that matter?</description>
	<link>http://www.boardgamegeek.com/article/2319075#2319075</link>
	<pubDate>2008-05-16T09:59:17+00:00</pubDate>
	<dc:creator>TVis</dc:creator>
</item><item>
	<title>Thread: Re: Any Two Remedy Cards are Wild</title>
	<description>Most games that have the discard multiple for a wild mechanic seem to require more cards to do it. I personally think that any 2 cards is a bit easy. Maybe any 3 or 2 of a kind would work better. &lt;br&gt;&lt;br&gt;But I do like your thinking of bringing this element into this game.</description>
	<link>http://www.boardgamegeek.com/article/2314892#2314892</link>
	<pubDate>2008-05-14T22:21:31+00:00</pubDate>
	<dc:creator>RecklessJester</dc:creator>
</item><item>
	<title>Thread: Re: Any Two Remedy Cards are Wild</title>
	<description>This seems like a reasonable &quot;remedy&quot; (no pun intended) for overcoming an inherent weakness in the game.  &lt;img src=&quot;http://files.boardgamegeek.com/images/wink.gif&quot; alt=&quot;;)&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2314755#2314755</link>
	<pubDate>2008-05-14T21:40:04+00:00</pubDate>
	<dc:creator>Eldard</dc:creator>
</item><item>
	<title>Thread: Any Two Remedy Cards are Wild</title>
	<description>Any two remedy cards may be discarded to replace to a needed remedy card. The player continues to play the rest of the hand normally with fewer cards.</description>
	<link>http://www.boardgamegeek.com/article/2314697#2314697</link>
	<pubDate>2008-05-14T21:22:10+00:00</pubDate>
	<dc:creator>alfonzos</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Danish edition &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic325297_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/325297</link>
	<pubDate>2008-04-23T10:21:57+00:00</pubDate>
	<dc:creator>l-hansen</dc:creator>
</item><item>
	<title>Thread: Simple but fun nonetheless</title>
	<description>I am off work after having some major back surgery so I am pretty much stuck at home for 6-12 weeks. Needless to say I am going a bit buggy, but BGG and my games keep me from going over the edge completely. The medications leave me a bit dull some days so I was looking for something to  play that didn't need tons of focus but still offered some challenge and fun. I had my son pick up mille bornes and what do you know it fit the bill nicely. There is enough of the take that factor to keep my boys interested and there is enough of a goal to satisfy my wife's need to see her victory in all it's glory. I played it often when younger and now as an adult I can appreciate it as something along the line of backgammon with out the use of the doubling cube. Simple, but challenging enough and uncertain enough to keep it interesting. Plus the wife and kids LOVE to hamstring me at every opportunity. Funny how some people show their love &lt;img src=&quot;http://files.boardgamegeek.com/images/smile.gif&quot; alt=&quot;:)&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/2244352#2244352</link>
	<pubDate>2008-04-18T15:40:36+00:00</pubDate>
	<dc:creator>marlinus64</dc:creator>
</item><item>
	<title>Thread: Re: When is delayed action scored?</title>
	<description>&lt;font color='#0066FF'&gt;&lt;b&gt;Being literal just for amusement: &lt;/b&gt;&lt;/font&gt;I have both older and newer copies of the rules in front of me.  The wording between them has a minor alteration, but &lt;i&gt;does not &lt;/i&gt;speak in terms of the deck being &lt;i&gt;exhuasted&lt;/i&gt;.&lt;br&gt;&lt;br&gt;(older) &lt;i&gt;Delayed Action (Bonus points for completing a trip after all cards have been played from the draw pile).&lt;/i&gt;&lt;br&gt;&lt;br&gt;(newer) &lt;i&gt;Additional bonus if trip is completed after all cards have been played from the draw pile (Delayed Action).&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;That's after all the cards have been &lt;u&gt;played&lt;/u&gt;.  If one drawn card is still in your hand, then you could say it hasn't been played (unless you make a real stretch, and your hand still consists only of cards originally &lt;i&gt;dealt&lt;/i&gt;.  But then how are you going to complete the trip if all your cards have been played already ?&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2203691#2203691</link>
	<pubDate>2008-04-02T12:56:38+00:00</pubDate>
	<dc:creator>TVis</dc:creator>
</item><item>
	<title>Thread: Re: When is delayed action scored?</title>
	<description>&lt;font color='#0066FF'&gt;&lt;b&gt;Short Answer:&lt;/b&gt;&lt;/font&gt; Mr. Literal is wrong.  You and your friends are right.&lt;br&gt;&lt;br&gt;The draw deck is not exhausted at the moment the last card is drawn, rather this condition is met when the drawing player's turn comes to an end.&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2203666#2203666</link>
	<pubDate>2008-04-02T12:33:58+00:00</pubDate>
	<dc:creator>TVis</dc:creator>
</item><item>
	<title>Thread: When is delayed action scored?</title>
	<description>I received a call from some friends about a rule debate over when delayed action is scored.  The rules simply state it's scored after the draw deck is exhausted.  The ambiguity arrived and was debated amongst this group as one person drew the last card and went out.&lt;br&gt;&lt;br&gt;The person who went out wanted the delayed action points for the literal interpretation of the rule, while the others believed that delayed action points mean you go out when you're unable to draw a card from the discard pile.&lt;br&gt;&lt;br&gt;Which way do people play out there?  Logically, the bonus points should be awarded for going out and not having the advantage of drawing a card.  The person who goes out after drawing the last card really didn't have a disadvantage vs other players behind them.  It would be consistent with the other players/times of going out without drawing a card and winning delayed action.  However, the rules stated when the pile is gone.  &lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/2199580#2199580</link>
	<pubDate>2008-04-01T02:53:29+00:00</pubDate>
	<dc:creator>Pinto</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		1988 Parker Brothers edition box front &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic305423_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/305423</link>
	<pubDate>2008-02-26T01:48:52+00:00</pubDate>
	<dc:creator>Luminous</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Gibson's Games version. &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic302490_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/302490</link>
	<pubDate>2008-02-19T11:11:20+00:00</pubDate>
	<dc:creator>mrswooey</dc:creator>
</item><item>
	<title>Thread: Re: What are the chips for?</title>
	<description>&lt;img src=&quot;http://files.boardgamegeek.com/images/wink.gif&quot; alt=&quot;;)&quot; border=&quot;0&quot;&gt;This is exactly what they are designed for.&lt;br&gt;It exists an early German DeLuxe Version I own (will add a picture if I find the time) produced from Dujardin for the German market, and they content the chips too.&lt;br&gt;In these rules you can find the hint that they are used to mark a trump card as &quot;coup fouree&quot;, so you don't have to turn it sideways in this version of the game.</description>
	<link>http://www.boardgamegeek.com/article/2066373#2066373</link>
	<pubDate>2008-02-08T08:24:33+00:00</pubDate>
	<dc:creator>Speedwaysupporter</dc:creator>
</item><item>
	<title>Thread: Re: So you just keep drawing until you get a go card?</title>
	<description>&lt;b&gt;johnnyLikesGames wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt; Can't you play the limit card or something on the opponent also if you don't have  go card?&lt;/i&gt;&lt;br&gt;&lt;br&gt;As I recall, you can always play hazards and speed limits on opponents regardless of whether you are in a &quot;Go&quot; status or not.  But you can't play an &lt;i&gt;Out of Gas&lt;/i&gt;, &lt;i&gt;Accident&lt;/i&gt;, or &lt;i&gt;Flat Tire&lt;/i&gt; card on a player who is not in a &quot;Go&quot; status.</description>
	<link>http://www.boardgamegeek.com/article/2055479#2055479</link>
	<pubDate>2008-02-04T00:47:43+00:00</pubDate>
	<dc:creator>Eldard</dc:creator>
</item><item>
	<title>Thread: Re: So you just keep drawing until you get a go card?</title>
	<description>&lt;b&gt;rholzgrafe wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Yep.&lt;br&gt;&lt;br&gt;If you get a right-of-way safety card, you can play that and then you don't need any more go cards.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Can't you play the limit card or something on the opponent also if you don't have  go card?</description>
	<link>http://www.boardgamegeek.com/article/2055432#2055432</link>
	<pubDate>2008-02-04T00:24:44+00:00</pubDate>
	<dc:creator>johnnyLikesGames</dc:creator>
</item><item>
	<title>Thread: Re: So you just keep drawing until you get a go card?</title>
	<description>Yep.&lt;br&gt;&lt;br&gt;If you get a right-of-way safety card, you can play that and then you don't need any more go cards.</description>
	<link>http://www.boardgamegeek.com/article/2055290#2055290</link>
	<pubDate>2008-02-03T22:42:32+00:00</pubDate>
	<dc:creator>rholzgrafe</dc:creator>
</item><item>
	<title>Thread: So you just keep drawing until you get a go card?</title>
	<description>At the beginning, you just keep drawing on your turn and discarding (keeping six cards) until you get a green light go card?</description>
	<link>http://www.boardgamegeek.com/article/2055286#2055286</link>
	<pubDate>2008-02-03T22:38:05+00:00</pubDate>
	<dc:creator>johnnyLikesGames</dc:creator>
</item><item>
	<title>Thread: Re: What are the chips for?</title>
	<description>&lt;b&gt;Rokkr wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I've owned a couple different editions and none had chips in them.&lt;br&gt;I'd suspect someone added them. The best use I can think of for them is to put on a safety card to show it was a coup fourre.&lt;/i&gt;&lt;br&gt;&lt;br&gt;That could be an idea, but why the different colors?  A safety card turned sideways is used indicate a coup fourré.  My current theory is that they are used to indicate who requested a 1000 point extension.</description>
	<link>http://www.boardgamegeek.com/article/1995025#1995025</link>
	<pubDate>2008-01-10T14:49:01+00:00</pubDate>
	<dc:creator>Stavr0</dc:creator>
</item><item>
	<title>Thread: Re: What are the chips for?</title>
	<description>&lt;b&gt;Rokkr wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I'd suspect someone added them.&lt;/i&gt;&lt;br&gt;&lt;br&gt;It looks like they came with that version.  The logos on the chips are the same as the logos on the card tray and the rule book.</description>
	<link>http://www.boardgamegeek.com/article/1994135#1994135</link>
	<pubDate>2008-01-10T03:09:02+00:00</pubDate>
	<dc:creator>tjvigil66</dc:creator>
</item><item>
	<title>Thread: Re: What are the chips for?</title>
	<description>I've owned a couple different editions and none had chips in them.&lt;br&gt;I'd suspect someone added them. The best use I can think of for them is to put on a safety card to show it was a coup fourre.</description>
	<link>http://www.boardgamegeek.com/article/1994022#1994022</link>
	<pubDate>2008-01-10T02:09:29+00:00</pubDate>
	<dc:creator>Rokkr</dc:creator>
</item><item>
	<title>Thread: What are the chips for?</title>
	<description>I have a 70's deluxe French version from Edition Edmond Dujardin.  As you can see from this, there are four chips that come with the game.  I could not find what they're for in the rules, and have never seen them in the Parker Bros edition (with the green card shoe)&lt;br&gt;<![CDATA[<div style=''><a href="/image/288153"><img src="http://images.boardgamegeek.com/images/pic288153_t.jpg" border=0></a></div>]]></description>
	<link>http://www.boardgamegeek.com/article/1993936#1993936</link>
	<pubDate>2008-01-10T01:12:05+00:00</pubDate>
	<dc:creator>Stavr0</dc:creator>
</item><item>
	<title>Thread: Re: A strong, light four player game</title>
	<description>&lt;b&gt;Throknor wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Well, it does use proper grammar, spelling, and punctuation.  It may not offer much, but it wasn't painful to read.&lt;/i&gt;&lt;br&gt;For the record, there's at least one punctuation error.</description>
	<link>http://www.boardgamegeek.com/article/1980429#1980429</link>
	<pubDate>2008-01-05T09:53:54+00:00</pubDate>
	<dc:creator>OldestManOnMySpace</dc:creator>
</item><item>
	<title>Thread: Re: A strong, light four player game</title>
	<description>&lt;b&gt;reapersaurus wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;How did this review get approved by GeekMod?&lt;br&gt;&lt;br&gt;Please - Matt -  spend more time putting together a review. There are many guides and lists and resources to help you know where to spend more time comparing, analysing, and adding value to a review- not just putting a few personal thoughts about the game and submitting it.&lt;br&gt;&lt;br&gt;This should have just been put in your personal comments about Mille Bornes. I am very surprised this got thru the GeekMod process.&lt;br&gt;Please take this opportunity to learn more about reviews and to improve the community with more substantial content.&lt;br&gt;&lt;br&gt;I know it's not easy to hear these things, and I had to take my time to write this, but if you get better it will improve the content here.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Actually, this review was exactly what I was looking for.  More content would have been nice, but he used his words well.  Overformatting of these reviews is probably my biggest complaint, and I don't need &lt;u&gt;War and Peace&lt;/u&gt; to tell me about a game, so I'd just chill if I were you.  I thought it was refreshingly concise, while remaining informative.</description>
	<link>http://www.boardgamegeek.com/article/1865457#1865457</link>
	<pubDate>2007-11-16T22:44:50+00:00</pubDate>
	<dc:creator>atomzero</dc:creator>
</item><item>
	<title>Thread: Re: A strong, light four player game</title>
	<description>&lt;b&gt;Throknor wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;And in all fairness, this is a fairly light game and I probably would have approved the review.&lt;/i&gt;&lt;br&gt;&lt;br&gt;I definitely wouldn't have. Just because it's a light game, doesn't mean it should have a light review. And, with four other Mille Bournes reviews, do we really need another one?&lt;br&gt;&lt;br&gt;&lt;br&gt;aka. Washu! ^O^</description>
	<link>http://www.boardgamegeek.com/article/1706399#1706399</link>
	<pubDate>2007-09-06T03:29:05+00:00</pubDate>
	<dc:creator>ced1106</dc:creator>
</item><item>
	<title>Thread: Re: A strong, light four player game</title>
	<description>Well, it does use proper grammar, spelling, and punctuation.  It may not offer much, but it wasn't painful to read.&lt;br&gt;&lt;br&gt;And in all fairness, this is a fairly light game and I probably would have approved the review.  Sure it could have been a session report, but it also works as a review in the context of comparing how it plays now with how he remembers it playing.</description>
	<link>http://www.boardgamegeek.com/article/1705496#1705496</link>
	<pubDate>2007-09-05T20:23:30+00:00</pubDate>
	<dc:creator>Throknor</dc:creator>
</item><item>
	<title>Thread: Re: A strong, light four player game</title>
	<description>&lt;b&gt;reapersaurus wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;How did this review get approved by GeekMod?&lt;br&gt;&lt;br&gt;Please - Matt -  spend more time putting together a review. There are many guides and lists and resources to help you know where to spend more time comparing, analysing, and adding value to a review- not just putting a few personal thoughts about the game and submitting it.&lt;br&gt;&lt;br&gt;This should have just been put in your personal comments about Mille Bornes. I am very surprised this got thru the GeekMod process.&lt;br&gt;Please take this opportunity to learn more about reviews and to improve the community with more substantial content.&lt;br&gt;&lt;br&gt;I know it's not easy to hear these things, and I had to take my time to write this, but if you get better it will improve the content here.&lt;/i&gt;&lt;br&gt;&lt;br&gt;You have a point. I guess the forums, or some other venue would have been a more appropriate place. But whoa, if I wanted a lecture I would have gone home to mom. Also, some content that you don't approve of is the nature of  a user-generated website. You won't always like all of it, but at least it's out there. </description>
	<link>http://www.boardgamegeek.com/article/1705453#1705453</link>
	<pubDate>2007-09-05T20:04:17+00:00</pubDate>
	<dc:creator>electricvomit</dc:creator>
</item><item>
	<title>Thread: Re: A strong, light four player game</title>
	<description>&lt;b&gt;ssmooth wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Not everybody likes the same kind of review, John.&lt;/i&gt;&lt;br&gt;You are dodging the point, by suggesting everything is relative. &lt;br&gt;I'm trying to understand thumbs up for a review like this one. &lt;br&gt;&lt;br&gt;There are 4 other reviews for Mille Bornes.&lt;br&gt;This review only has 1 thumbs up : &lt;A target='_blank' href=&quot;http://www.boardgamegeek.com/article/38737#38737&quot; rel=&quot;nofollow&quot;&gt;http://www.boardgamegeek.com/article/38737#38737&lt;/A&gt;&lt;br&gt;&lt;br&gt;I'm wondering what would prompt someone to give a thumbs up to this review, when they don't thumbs up the undebatably-better-by-every-possible-criteria review.&lt;br&gt;&lt;br&gt;If someone didn;t know there were other reviews for this game and thumbed this one, I'd understand (no one has said that).&lt;br&gt;If someone didn;t know what a good review should consist of, I could understand that if anyone said that. (and links could be provided to guides if anyone can't find the stickies and geeklists, etc)&lt;br&gt;&lt;br&gt;I do not understand how someone can thumb this, when other better reviews don't have thumbs. How else can people learn more and get better, if not asking questions and providing feedback?</description>
	<link>http://www.boardgamegeek.com/article/1705378#1705378</link>
	<pubDate>2007-09-05T19:36:50+00:00</pubDate>
	<dc:creator>reapersaurus</dc:creator>
</item><item>
	<title>Thread: Re: A strong, light four player game</title>
	<description>Not everybody likes the same kind of review, John.</description>
	<link>http://www.boardgamegeek.com/article/1705252#1705252</link>
	<pubDate>2007-09-05T18:42:43+00:00</pubDate>
	<dc:creator>ssmooth</dc:creator>
</item><item>
	<title>Thread: Re: A strong, light four player game</title>
	<description>&lt;b&gt;oculona wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Wouldn't a private message have been a better way of informing him? If helping was your intent.&lt;/i&gt;&lt;br&gt;It's not just trying to help &lt;b&gt;him &lt;/b&gt;-  it's trying to help the 4 people who gave thumbsup that think this is an adequate review of a game.&lt;br&gt;Look at any of the guides, discussions, and complaints about game reviews and this doesn't meet any of the minimum qualifications (other than stating the reviewer's opinion about the game - which is what Personal Comments are for).&lt;br&gt;&lt;br&gt;How can people learn to improve quality if everyone just says &quot;eh - it's useful to someone&quot;  ?&lt;br&gt;&lt;br&gt;I AM interested though -  why did anyone give this review a thumbs up?&lt;br&gt;Is it because you agree with the sentiment of it, or because you think it is a quality review of Mille Bornes as a game?&lt;br&gt;Please help me understand where you're coming from, with thumbs for this article.</description>
	<link>http://www.boardgamegeek.com/article/1704977#1704977</link>
	<pubDate>2007-09-05T16:47:36+00:00</pubDate>
	<dc:creator>reapersaurus</dc:creator>
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	<title>Thread: Re: A strong, light four player game</title>
	<description>The game is a lot of fun. My only problem with the game is the &quot;Right of Way&quot; Card. It tends give the player with it a huge advantage. &lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;reapersaurus wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;How did this review get approved by GeekMod?&lt;br&gt;&lt;br&gt;I know it's not easy to hear these things, and I had to take my time to write this, but if you get better it will improve the content here.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Wouldn't a private message have been a better way of informing him? If helping was your intent.&lt;br&gt;&lt;br&gt;Goodluck,&lt;br&gt;Darrell&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/1704231#1704231</link>
	<pubDate>2007-09-05T11:12:07+00:00</pubDate>
	<dc:creator>oculona</dc:creator>
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	<title>Thread: Re: A strong, light four player game</title>
	<description>How did this review get approved by GeekMod?&lt;br&gt;&lt;br&gt;Please - Matt -  spend more time putting together a review. There are many guides and lists and resources to help you know where to spend more time comparing, analysing, and adding value to a review- not just putting a few personal thoughts about the game and submitting it.&lt;br&gt;&lt;br&gt;This should have just been put in your personal comments about Mille Bornes. I am very surprised this got thru the GeekMod process.&lt;br&gt;Please take this opportunity to learn more about reviews and to improve the community with more substantial content.&lt;br&gt;&lt;br&gt;I know it's not easy to hear these things, and I had to take my time to write this, but if you get better it will improve the content here.</description>
	<link>http://www.boardgamegeek.com/article/1704006#1704006</link>
	<pubDate>2007-09-05T05:04:27+00:00</pubDate>
	<dc:creator>reapersaurus</dc:creator>
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	<title>Thread: Re: A strong, light four player game</title>
	<description>I, too loved Mille Bornes as a child.  I would even play 4-players by myself (only child, unsupervised, living in the sticks).  I managed to do very well in school despite doing everything else except showing up and paying attention (mostly) in class.  Why are kids dropouts?  &lt;br&gt;&lt;br&gt;Anyway, add Saboteur to this category.  It too is light, mixes offense and defense, and additionally adds a potential traitor each round.  I actually thought of Mille Bornes when I first played it... except there are broken carts, mining lights, and pick axes.  Oh, and tunnels instead of mileage cards.  Best of all, you can play 3-10 players!</description>
	<link>http://www.boardgamegeek.com/article/1703170#1703170</link>
	<pubDate>2007-09-04T20:30:12+00:00</pubDate>
	<dc:creator>wildog</dc:creator>
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	<title>Thread: A strong, light four player game</title>
	<description>Mille Bornes is another game that I wasted a lot of time during middle and high school playing. Looking back at what I did during high school, I wonder when I had time to learn, let alone be on the honor roll. What did someone have to do to miss that roll? That's what I want to know. &lt;br&gt;&lt;br&gt;Last weekend I revisited this game with my friend Lee, my sister and my sister's friend. Normally, I am reluctant to revisit something (music, games, movies, books etc.) that entertained me in my youth, as I am usually let down. Mille Bornes is an example of a childhood delight that is still as entertaining as it ever was. &lt;br&gt;&lt;br&gt;The object is to go 1000 km. Cards can be broken down into four types: mileage cards, where we learn that butterflies are faster than ducks. Cards that stop your opponents, because apparently you can be at a stoplight for the amount of time it takes me to go 200 km. Cards that fix your car, but don't bother seeing a mechanic about fixing your flat tire, that must be beneath a French mechanic or something. Finally, there are super-power cards. Keep running out of gas? Consider driving a tanker truck filled with fuel. Problem solved. &lt;br&gt;&lt;br&gt;The game works great as a three and four player game. I wouldn't even think of playing two players though. It's light, you're not going to find yourself scratching your head at any time. If you're a fan of light card games, pick this one up. It's a good mix of offense, defense, and theme. </description>
	<link>http://www.boardgamegeek.com/article/1703062#1703062</link>
	<pubDate>2007-09-04T19:39:22+00:00</pubDate>
	<dc:creator>electricvomit</dc:creator>
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	<title>Thread: Re: Inventory of Cards</title>
	<description>Thats it, Thanx Tim!</description>
	<link>http://www.boardgamegeek.com/article/1664185#1664185</link>
	<pubDate>2007-08-15T11:20:53+00:00</pubDate>
	<dc:creator>raenman</dc:creator>
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	<title>Thread: Re: Inventory of Cards</title>
	<description>I think the wikipedia entry is accurate: &lt;A target='_blank' href=&quot;http://en.wikipedia.org/wiki/Mille_Bornes&quot; rel=&quot;nofollow&quot;&gt;http://en.wikipedia.org/wiki/Mille_Bornes&lt;/A&gt;&lt;br&gt;&lt;br&gt;106 playable cards plus there are 6 cards not used in the play of the game: 3 Score Cards and 3 Card Guides. &lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/1663511#1663511</link>
	<pubDate>2007-08-14T23:39:00+00:00</pubDate>
	<dc:creator>timjoconnor</dc:creator>
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	<title>Thread: Inventory of Cards</title>
	<description>Does anybody know where I can find a list of the cards? I found a 1962 version.Its looks complete, but I am not sure because it does not come with an inventory list. Thanx,Ray</description>
	<link>http://www.boardgamegeek.com/article/1663426#1663426</link>
	<pubDate>2007-08-14T22:43:06+00:00</pubDate>
	<dc:creator>raenman</dc:creator>
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	<title>Thread: Re: Completely One Sided </title>
	<description>Loved this game as a kid.  Hate it as an adult.  There is nothing more boring than going round after round without getting the appropriate repair card or go card.  Then when you do get it, someone lays another bad card on you and round and round it goes again.  Yuk.</description>
	<link>http://www.boardgamegeek.com/article/1648945#1648945</link>
	<pubDate>2007-08-06T21:23:53+00:00</pubDate>
	<dc:creator>howaa</dc:creator>
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	<title>Thread: Re: Completely One Sided </title>
	<description>&lt;b&gt;Mille Bornes&lt;/b&gt; was one of our favorite card games when the Milton Bradley edition first came out in the early Sixties, but I must say, having played it with family in the Eighties and gamers about 6 years ago, I have grown totally disenchanted with it.  With competent players, it's difficult to get a trip really going.  We even pulled one of each kind of hazard out of the deck, and it was still slow paced.&lt;br&gt;&lt;br&gt;Though I haven't tried this, a gamer once suggested to me a house rule to reduce the &lt;i&gt;luck-of-the-draw &lt;/i&gt;syndrome:  when a player draws a card, allow him/her the option of drawing from the top of the face-down deck, or the top of the face-up discard pile.  Maybe this fixes the problem, but I don't know.</description>
	<link>http://www.boardgamegeek.com/article/1648711#1648711</link>
	<pubDate>2007-08-06T19:17:54+00:00</pubDate>
	<dc:creator>Eldard</dc:creator>
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	<title>Thread: Completely One Sided </title>
	<description>I sat down with my wife, brother -n-law and mother-in-law and played this game.&lt;br&gt;&lt;br&gt;Having read the directions through to get reacquainted with the game, we set down with my brother-in-law as my partner.  Completely Ignoring the tip &quot;it is usually wise to play a go card on your first turn instead of a stop on your opponents&quot; we play a stop on the girl's battle pile.  Due to the luck of the cards we are able to keep them on the side of the road with flat tires, out of gas, and even plain old stop lights.  We handily won the first trip in a complete shut out.&lt;br&gt;&lt;br&gt;Second trip we did the same thing.  The cards were on our side and we were able to completely shut them out again. &lt;br&gt;&lt;br&gt;The third trip looked like it was going to be the same thing, but the girls actually were able to go a couple hundred miles, as well as play a safety, before my brother-in-law and I won.  The score was something like 6000 to 300(We didn't add up the final trip because it was clear that we had one the game). &lt;br&gt;&lt;br&gt;My brother-in-law had to go so we played a three player game and the girls ganged up on me and I lost handily.  It is hard for one person to come up with the fixes when two people are gunning for you.&lt;br&gt;&lt;br&gt;This is fast becoming an almost hated game for me.  Luck should not have such a great effect on a game like that.  The one other gamer I play with my wife, sometime last year, was going good until I had a flat and didn't pick up any spare tires.  The game turned into flip card over, if not a spare then discard, rinse and repeat.  This happens in this game quite a lot.</description>
	<link>http://www.boardgamegeek.com/article/1648270#1648270</link>
	<pubDate>2007-08-06T16:07:34+00:00</pubDate>
	<dc:creator>flanderb</dc:creator>
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	<title>Thread: Mille Bornes is now MacBornes on OS X 10.4</title>
	<description>Having just finished reading Michel Houellebecq's Platform and discovered Mille Bornes in italics, I was fascinated as to what it was.&lt;br&gt;&lt;br&gt;After a few minutes searching on Google images and Google itself, I discovered that our very own BGG had it as an entry.&lt;br&gt;&lt;br&gt;So interested in this, I have bought the card game and found that someone has developed a Mac OS X version of it.&lt;br&gt;&lt;br&gt;I just HAD to add it to my list of games in this Geeklist of mine:&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.boardgamegeek.com/geeklist/18953&quot; rel=&quot;nofollow&quot;&gt;http://www.boardgamegeek.com/geeklist/18953&lt;/A&gt;&lt;br&gt;&lt;br&gt;I have yet to play it, but it looks pretty cool.  I have played GRASS which was inspired by this racing game.&lt;br&gt;&lt;br&gt;I have submitted an image of the game to BGG.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/tiles/M.gif&quot; alt=&quot;M&quot; border=&quot;0&quot;&gt; &lt;img src=&quot;http://files.boardgamegeek.com/images/tiles/B.gif&quot; alt=&quot;B&quot; border=&quot;0&quot;&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/1484508#1484508</link>
	<pubDate>2007-05-06T11:23:34+00:00</pubDate>
	<dc:creator>mudshark_baby</dc:creator>
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	<title>Thread: Re: How is it pronounced?</title>
	<description>I would probably flatten the r and shorten the l as much as possible, but that glottal recommendation is about as accurate as you can get if you know how to do it.&lt;br&gt;&lt;br&gt;Mi(l) bo(r)n</description>
	<link>http://www.boardgamegeek.com/article/1437146#1437146</link>
	<pubDate>2007-04-09T16:42:36+00:00</pubDate>
	<dc:creator>Fad23</dc:creator>
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	<title>Thread: Re: Four Players</title>
	<description>Thanks all.  I guess it is teams then.</description>
	<link>http://www.boardgamegeek.com/article/1420128#1420128</link>
	<pubDate>2007-03-30T05:53:24+00:00</pubDate>
	<dc:creator>howaa</dc:creator>
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	<title>Thread: Re: Four Players</title>
	<description>Also with four players you run into the resource scarcity problem. There are only so many fix cards, so many roll cards, and so many mile cards. &lt;br&gt;&lt;br&gt;With people holding onto all the best cards a game of four usually devolves into &quot;I can't play miles on my turn so I'm going to play something on somebody else.&quot;&lt;br&gt;&lt;br&gt;This means nobody gets anywhere very fast and if the game ends before people get bored and quit, it will probably be the person with RIght-of-Way since they do not need to find the precious Roll cards.</description>
	<link>http://www.boardgamegeek.com/article/1416757#1416757</link>
	<pubDate>2007-03-28T20:42:23+00:00</pubDate>
	<dc:creator>Styro</dc:creator>
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	<title>Thread: Re: Four Players</title>
	<description>I agree with teams.  If there are three opponents who are out to screw you, it can be next to impossible to get anything accomplished, making for a very frustrating game.  It can still be frustrating with partners, but at least now you have a fighting chance.</description>
	<link>http://www.boardgamegeek.com/article/1416654#1416654</link>
	<pubDate>2007-03-28T20:09:50+00:00</pubDate>
	<dc:creator>Larry Levy</dc:creator>
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	<title>Thread: Re: Four Players</title>
	<description>teams; preferably mismatched, like husband of couple A teamed with wife of couple B. . </description>
	<link>http://www.boardgamegeek.com/article/1416319#1416319</link>
	<pubDate>2007-03-28T18:09:30+00:00</pubDate>
	<dc:creator>SkipM624</dc:creator>
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	<title>Thread: Four Players</title>
	<description>Which is better with four players - teams or individual play?</description>
	<link>http://www.boardgamegeek.com/article/1416266#1416266</link>
	<pubDate>2007-03-28T17:53:01+00:00</pubDate>
	<dc:creator>howaa</dc:creator>
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	<title>Thread: Re: How is it pronounced?</title>
	<description>&lt;b&gt;thatmarkguy wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;HerrCannon wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I wanted some clarification.  For years, my mother and I pronounced it MILL-EE BOR-NAY, but I read in the rules that the correct pronunciation is MEEL BORN.  My mom still calls it the former.  Any answers?&lt;/i&gt;&lt;br&gt;&lt;br&gt;&quot;MEEL BORN&quot; is about as close as it gets in plain English.  Roll the 'r' if you can (like the sound of a purring cat).  &quot;Meel Borrn&quot;.  They're both single-syllable words.&lt;/i&gt;&lt;br&gt;&lt;br&gt;If you roll the r, you'll sound like a Scotsman.  French does not roll the r.  It's done with the glottis at the back of the throat is not unrelated to the sound rendered as &quot;kh&quot;, except voiced.  In Persian a very similar sound is renderd as &quot;gh&quot;.</description>
	<link>http://www.boardgamegeek.com/article/1346169#1346169</link>
	<pubDate>2007-02-18T22:10:19+00:00</pubDate>
	<dc:creator>alsandor</dc:creator>
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	<title>Thread: Re: How is it pronounced?</title>
	<description>&lt;b&gt;alsandor wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;HerrCannon wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I wanted some clarification.  For years, my mother and I pronounced it MILL-EE BOR-NAY, but I read in the rules that the correct pronunciation is MEEL BORN.  My mom still calls it the former.  Any answers?&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Q: Why &quot;Bornay&quot; and not &quot;Bornayse&quot;?   &lt;br&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;that's the variant where you mix in a little tarragon and put a spoonful on a nice beef tenderloin (medium-rare please!)</description>
	<link>http://www.boardgamegeek.com/article/1345867#1345867</link>
	<pubDate>2007-02-18T16:53:06+00:00</pubDate>
	<dc:creator>gtatters</dc:creator>
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	<title>Thread: Re: How is it pronounced?</title>
	<description>Well, I've always thought it was , MEEO BORN.</description>
	<link>http://www.boardgamegeek.com/article/1345483#1345483</link>
	<pubDate>2007-02-18T05:41:28+00:00</pubDate>
	<dc:creator>TMuscle</dc:creator>
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	<title>Thread: Re: How is it pronounced?</title>
	<description>&lt;b&gt;HerrCannon wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I wanted some clarification.  For years, my mother and I pronounced it MILL-EE BOR-NAY, but I read in the rules that the correct pronunciation is MEEL BORN.  My mom still calls it the former.  Any answers?&lt;/i&gt;&lt;br&gt;&lt;br&gt;&quot;MEEL BORN&quot; is about as close as it gets in plain English.  Roll the 'r' if you can (like the sound of a purring cat).  &quot;Meel Borrn&quot;.  They're both single-syllable words.</description>
	<link>http://www.boardgamegeek.com/article/1345424#1345424</link>
	<pubDate>2007-02-18T04:05:29+00:00</pubDate>
	<dc:creator>thatmarkguy</dc:creator>
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	<title>Thread: Re: How is it pronounced?</title>
	<description>&lt;b&gt;HerrCannon wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;I wanted some clarification.  For years, my mother and I pronounced it MILL-EE BOR-NAY, but I read in the rules that the correct pronunciation is MEEL BORN.  My mom still calls it the former.  Any answers?&lt;/i&gt;&lt;br&gt;&lt;br&gt;It is French and so it should sound like French.  &quot;Mil Born&quot; is about as close as you can get in English.  The &quot;l&quot; is usually more forward in the mouth and the &quot;o&quot; of Bornes is a bit more open, a bit towards an &quot;aw&quot;.  Also, vowels are short in French (giving people the impression that French is spoken quickly).  &quot;Mil Born&quot; takes twice as long to say as &quot;Mille Bornes&quot;.&lt;br&gt;&lt;br&gt;Q: Why &quot;Bornay&quot; and not &quot;Bornayse&quot;?  Unilingual English speakers want to sound everything in foreign languages (that's how we can see you coming 1.6 kilometers away :-) ).&lt;br&gt;&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/1345300#1345300</link>
	<pubDate>2007-02-18T01:13:25+00:00</pubDate>
	<dc:creator>alsandor</dc:creator>
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	<title>Thread: Re: How is it pronounced?</title>
	<description>Like the English words &quot;mill&quot; and &quot;born&quot;.</description>
	<link>http://www.boardgamegeek.com/article/1345297#1345297</link>
	<pubDate>2007-02-18T01:09:07+00:00</pubDate>
	<dc:creator>vialiy</dc:creator>
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	<title>Thread: How is it pronounced?</title>
	<description>I wanted some clarification.  For years, my mother and I pronounced it MILL-EE BOR-NAY, but I read in the rules that the correct pronunciation is MEEL BORN.  My mom still calls it the former.  Any answers?</description>
	<link>http://www.boardgamegeek.com/article/1345282#1345282</link>
	<pubDate>2007-02-18T00:55:22+00:00</pubDate>
	<dc:creator>HerrCannon</dc:creator>
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