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<channel>
	<title>Game: Cranium</title>
	<link>http://www.boardgamegeek.com/boardgame/891</link>
	<language>en-us</language>
	<lastBuildDate>Fri, 09 May 2008 16:56:54 -0500</lastBuildDate>
	<pubDate>Fri, 09 May 2008 16:56:54 -0500</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Thread: Re: Save it for the non-gamers</title>
	<description>We bought the game when it came out and played it a few times then it sat on our shelf for years collecting dust. My wife suggested we pull this out at the last family gathering and I was pleasantly surprised at what a great time we had! This game can be a blast with the right group. Ours consisted of myself and 5 non-gamers, split into 3 teams of two. &lt;br&gt;&lt;br&gt;We laughed and laughed until it hurt. &lt;br&gt;&lt;br&gt;It was definitely not a game anyone was playing to win at all costs. We were ok with the idea that it's supposed to be fun, not a tense strategic exercise...I think it can work with a group of gamers that are not expecting it to be something that it isn't. &lt;br&gt;&lt;br&gt;In the review above it was noted that the game gets a little long. I wholeheartedly agree, and while we were playing about 1/4 of the way into the game we all decided to move along the inner track regardless of correct/incorrect answers at the brain spaces.&lt;br&gt;&lt;br&gt;From now on, when we play this game we will only use the inner track. This should keep the game from overstaying its welcome.</description>
	<link>http://www.boardgamegeek.com/article/2288577#2288577</link>
	<pubDate>2008-05-05T02:09:39+00:00</pubDate>
	<dc:creator>Ice Hensley</dc:creator>
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