The Hotness
Games|People|Company
Eclipse
Mage Knight: Board Game
Midnight Men
Agricola: Die Bauern und das liebe Vieh
Wiz-War
Ora et Labora
Hawaii
Kairo
Rex: Final Days of an Empire
Star Wars: Battle of Hoth
Twilight Struggle
The Lord of the Rings: The Card Game
War of the Ring
7 Wonders
Dominion
Barbarian Prince
Agricola
Dixit 3
A Game of Thrones: The Board Game (second edition)
A Few Acres of Snow
Kingdoms
Arkham Horror
1812: The Invasion of Canada
7 Wonders: Cities
Through the Ages: A Story of Civilization
Agents of SMERSH
The Castles of Burgundy
D-Day Dice
Dominant Species
Race for the Galaxy
Core Worlds
Risk Legacy
Sherlock Holmes Consulting Detective
Sid Meier's Civilization: The Board Game
Le Havre
Mansions of Madness
Puerto Rico
Dungeon Petz
Star Trek: Fleet Captains
Power Grid
Kingdom Builder
Battlestar Galactica
Twilight Imperium (third edition)
Super Dungeon Explore
Elder Sign
Evo
Nexus Ops
Snowdonia
Cosmic Encounter
Thunderstone Advance: Towers of Ruin
Two Player Abstracts Suitable for Tournament Play
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Recommend
130 
 Thumb up
2.25
 tip
 Thumb up
Each November at U-Con Gaming Convention in Ann Arbor, Michigan, USA, I run a tournament in which contestants play a wide variety of two-player abstract board games. I'm always open to suggestions for games to include in the tournament. I'd like to stay away from the most popular classics (e.g., Checkers, Chess, Go, Oware, Othello, etc.) and focus on lesser-played abstracts (e.g., Chase, Emergo, Lines of Action, Strata 5, etc.) with the idea that winning should depend more upon creative tactics than prior study.

Please feel free to comment or make suggestions for games I should consider for the tournament. Suggested games must be playable with two players, abstract (either no theme, or a superficial theme that doesn't affect game play), have perfect information, turn-based (not real-time, but simultaneous turn-based games might be OK), depend entirely on strategic skill (no random or dexterity elements), and must be able to be learned and played to completion within an hour.

Since its 7th year, my annual tournament has been part of the IAGO World Tour.
Your Tags: Add tags
Popular Tags: abstract [+] lunch [+] 2-player [+] [View All]
1 , 2 , 3 , 4 , 5  Next »  [11] | 
1. Board Game: Malawi [Average Rating:6.15 Overall Rank:5296]
Josh Adelson
United States
State College
Pennsylvania
Hello, can you run as fast as me? I hope not, because if you catch me I will thrash you!
badge
This space available for rent.
Avatar
mbmbmbmb
No idea if enough copies of this are floating around, but it's a great game.
1 
 Thumb up
 tip
 Thumb up
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Malawi looks like a very interesting game! Since copies are apparently scarce, I might try making a copy to try it out before looking for a real one to use in the tournament.
 
 Thumb up
 tip
 Thumb up
  • Posted Fri Jul 4, 2003 4:39 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
I now have a copy of this game, and could include it in the tournment if there is both interest and a fix for the problem Ralf mentions.
 
 Thumb up
 tip
 Thumb up
  • Posted Wed Sep 12, 2007 4:27 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Mark Thompson
United States
Valparaiso
Indiana
I don't think I agree with Ralf's complaint about Malawi. If his point is that, since you're not required to move out of your opponent's goal area and pieces can't be captured, a player who obstinately refuses to move cannot be beaten, then I think he's overlooking the alternative way of winning by capturing all of your opponent's balls, which could be done even without his moving any pieces. If that's not the defense Ralf has in mind, perhaps he or someone else could clarify?
1 
 Thumb up
 tip
 Thumb up
  • Posted Mon Oct 1, 2007 5:08 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Well, like I said, I do have a copy of the game, but I have not yet played it. If someone with experience with the game would like to talk about it, I'd very much like to hear opinions from both sides.
 
 Thumb up
 tip
 Thumb up
  • Posted Fri Oct 26, 2007 4:32 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Gerhard E. Kodys
Austria
Wien
designer
mbmbmbmbmb
markthomps wrote:
I don't think I agree with Ralf's complaint about Malawi. If his point is that, since you're not required to move out of your opponent's goal area and pieces can't be captured, a player who obstinately refuses to move cannot be beaten, then I think he's overlooking the alternative way of winning by capturing all of your opponent's balls, which could be done even without his moving any pieces. If that's not the defense Ralf has in mind, perhaps he or someone else could clarify?


I've just sent him a PM about that. But I've had some people already telling me this "perfect draw strategy" and I've won every game against them... cool

(There is no way to defend yourself against 2 or 3 attacks at the same time...)
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Jan 20, 2011 10:07 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
2. Board Game: Mole Hill [Average Rating:5.98 Overall Rank:3789]
Josh Adelson
United States
State College
Pennsylvania
Hello, can you run as fast as me? I hope not, because if you catch me I will thrash you!
badge
This space available for rent.
Avatar
mbmbmbmb
Another one that may not be readily available--but hey, I can try.
 
 Thumb up
 tip
 Thumb up
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Mole Hill sounds like a unique unequal forces game. I've never heard of it before, but would be willing to trade for a copy to try it out. Thanks for suggesting it!
 
 Thumb up
 tip
 Thumb up
  • Posted Fri Jul 4, 2003 4:49 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
nestor romeral andres
Spain

designer
publisher
Avatar
mbmbmbmbmb
Published!

Hurry up if you want a signed copy!

Néstor
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Sep 17, 2009 1:49 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Thanks, Néstor. I'm still looking for a job, so I'll have to wait.
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Sep 17, 2009 2:55 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
nestor romeral andres
Spain

designer
publisher
Avatar
mbmbmbmbmb
Good luck!

 
 Thumb up
 tip
 Thumb up
  • Posted Sat Sep 19, 2009 9:01 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Néstor sent me a copy after Steve Jones requested he send it. Thanks to both of you!
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Nov 9, 2009 2:05 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
3. Board Game: Octi [Average Rating:6.84 Overall Rank:1613]
Josh Adelson
United States
State College
Pennsylvania
Hello, can you run as fast as me? I hope not, because if you catch me I will thrash you!
badge
This space available for rent.
Avatar
mbmbmbmb
Now this one you can pick up almost anywhere, which is a good thing.
1 
 Thumb up
 tip
 Thumb up
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Thanks for suggesting Octi! I have heard of it, and I've even played Octi for Kids a few times using Zillions of Games. It's one of the games already on my wish list, and if I can get a copy by November, it will likely be included in the tournament.
 
 Thumb up
 tip
 Thumb up
  • Posted Fri Jul 4, 2003 4:51 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Trevor Gunter
United States
Madison
Wisconsin
Avatar
You probably should note that what is now called Octi is what used to be Octi for Kids. The original Octi is now called Octi Extreme.
2 
 Thumb up
 tip
 Thumb up
  • Posted Thu Sep 11, 2003 9:14 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Frog, thanks for the heads up on Octi vs. Octi Extreme.
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Sep 15, 2003 6:09 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
I recently got a copy of the new Octi (which is the same as the old Octi for Kids), and even the kids version should be suitable for tournament play. It's probably faster in play, and just as easy to learn.
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Apr 26, 2004 1:27 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
4. Board Game: ZÈRTZ [Average Rating:7.37 Overall Rank:183]
Josh Adelson
United States
State College
Pennsylvania
Hello, can you run as fast as me? I hope not, because if you catch me I will thrash you!
badge
This space available for rent.
Avatar
mbmbmbmb
I'll let this one entry proxy for all three non-dexterity GIPF games out right now: Zertz, Dvonn, and Gipf. Zertz is my personal favorite, but Gipf is probably better suited to your tournament. Dvonn is a harder game to learn, in my opinion, when you have to perform the setup phase--maybe use pre-assigned boards.
6 
 Thumb up
 tip
 Thumb up
Joe Gola
United States
Redding
Connecticut
Eleven.
Avatar
mbmbmbmbmb
Definitely! You would have to include Gipf if you can get your hands on it. Very simple and accessible but has great depth to it. Zertz and Dvonn are also supposed to be outstanding.
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Jul 3, 2003 4:49 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
I do have Gipf, and will definitely consider it for this year's tournament. However, I do not yet have copies of Tamsk, Zertz or Dvonn.
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Jul 3, 2003 5:24 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jason Spears
United States
Saint Joseph
Michigan
designer
I would do all the things I have ever dreamed of doing. I would love to become a professional whistler.I'm pretty amazing at it now, but I wanna get, like, even better. Make my living out of it.
badge
Bffffttt, Pffffttt, Buuuuurtt........
Avatar
mbmbmbmbmb
If the players haven't played this before, they will get a real kick out of the mechanics. The shrinking board is unlike any game I have ever played before. Zertz also has the advantage of being quite attractive.
 
 Thumb up
 tip
 Thumb up
  • Posted Fri Feb 6, 2004 5:53 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Jason, I agree. I recently got a copy of Zertz, and the shrinking board mechanic is very cool! I've heard good things about Dvonn and Yinish as well.
 
 Thumb up
 tip
 Thumb up
  • Posted Sat Feb 7, 2004 12:33 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Zertz has been included several times so far, as have Dvonn and Yinsh. But Gipf itself was not as well received. I didn't monitor the game, so I'm not exactly sure why.
 
 Thumb up
 tip
 Thumb up
  • Posted Wed Sep 12, 2007 4:30 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
5. Board Game: Arimaa [Average Rating:7.50 Overall Rank:974]
Josh Adelson
United States
State College
Pennsylvania
Hello, can you run as fast as me? I hope not, because if you catch me I will thrash you!
badge
This space available for rent.
Avatar
mbmbmbmb
8 
 Thumb up
 tip
 Thumb up
Josh Adelson
United States
State College
Pennsylvania
Hello, can you run as fast as me? I hope not, because if you catch me I will thrash you!
badge
This space available for rent.
Avatar
mbmbmbmb
Somehow I lost the comment when I added this to the list--it's a great Chess variant and I bet it would make for a lot of fun in a tournament. More info to be had at www.arimaa.com. The Sayeds have a lot to be proud of with this game.
 
 Thumb up
 tip
 Thumb up
  • Posted Sat Jul 5, 2003 4:51 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Josh Adelson
United States
State College
Pennsylvania
Hello, can you run as fast as me? I hope not, because if you catch me I will thrash you!
badge
This space available for rent.
Avatar
mbmbmbmb
Before anybody yells at me, I meant to say 'the Syeds', but I was typing too fast and not paying attention.
 
 Thumb up
 tip
 Thumb up
  • Posted Sat Jul 5, 2003 4:52 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
I finally got around to reading the rules to Arimaa and playing a few moves (not a complete game, though) with a chess set. It seems solid, but does a typical game finish in less than an hour? If necessary, I suppose I could offer the use of a game timer.
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Jul 10, 2003 1:05 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Fritz Juhnke
United States
Unspecified
Unspecified
mbmbmbmbmb
A game timer is as essential for Arimaa as it is for chess. The longer you think, the better you will play, so you have to enforce some limit. Since Arimaa plays well at fast speeds as well as slow, you can choose how long you want the games to last and work backwards. Count on the games to average about 40 moves, or fewer moves if the players are inexperienced.

I recommend against giving each player a block of time to spend as they wish in sudden death, e.g. 30 minutes for the entire game. In chess the complexity reduces in the endgame after lots of trading, and less time is necessary, so it is reasonable for folks to budget more of their time in the middlegame. Arimaa, in contrast, often gets sharper and sharper as pieces are traded, so folks need to have thinking time left at the end.

Because of the game structure, one should give a small starting bank of time, and a large per-move increment, unless you are stuck with mechanical clocks that can't increment each move. If you want your games to finish in an hour, I suggest a 5-minute starting reserve, and an increment of 45 seconds per move.

If you do run Arimaa in a tournament, I (and the rest of the on-line Arimaa community) will be very eager to hear how it goes. How can we get a report?
1 
 Thumb up
 tip
 Thumb up
  • Posted Sun Aug 21, 2005 3:26 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Karl, thanks for the comment and the suggestion to use an electronic game clock. I have both a traditional mechanical clock and a G8, but not having messed with it for a while, I'm not sure if it can be programmed as you suggest (sounds similar to byo-komi time in Go). If it can't be, I know someone who has an electronic clock that could be used that way, and he would likely let me borrow it.

In the context of this tournament, we don't usually record the players' moves, just the win/loss/draw record, at least not unless the individual players are so inclined to record their game. If Arimaa is played, and if a game is recorded, I'll be sure to send it to you.
 
 Thumb up
 tip
 Thumb up
  • Posted Sun Aug 21, 2005 9:46 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Fritz Juhnke
United States
Unspecified
Unspecified
mbmbmbmbmb
If you don't have a clock that does per-move time increments, then giving 25 or 30 minutes for the whole game should be fine if you warn the contestants that games often go 40 moves, so one had better think less than a minute per move on average.

Don't worry about recording game moves: there are thousands of recorded games for replaying at arimaa.com. I would be more curious about how it is recieved: Do people find the rules easy to learn? Do the rules cause confusion and disputes? Does it bug people to play with a chess set? (I wish they made custom Arimaa sets; pulling a queen with a king looks weird, but pulling a camel with an elephant looks reasonable.) Are the games exiciting? Do people feel they need more time to play properly? Is the touch-move rule (as in chess) a good idea, or does it play fine without it?

IMHO, Arimaa is the second best two-player abstract strategy game ever (behind Go), and I expect the popularity of Arimaa to continue its steady rise. I feel it has more initial excitement than really pure abstracts like Hex, but also a great deal of depth that we're nowhere close to plumbing yet. I'm always eager to know how other people experience it, particularly their first impressions.
1 
 Thumb up
 tip
 Thumb up
  • Posted Sat Aug 27, 2005 4:29 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
6. Board Game: Twixt [Average Rating:6.60 Overall Rank:838]
Stefanie Summerer
United States
Hamden
Connecticut
Avatar
3 
 Thumb up
 tip
 Thumb up
Jeffrey McBeth
United States
Rochester
New York
Avatar
mbmbmbmbmb
I will have to second Twixt. It truly deserves to be a classic
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Jul 3, 2003 9:42 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Yes, for any game where there is a known advantage for one player (including Twixt, if anyone plays it this year), we will use a pie rule.
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Jul 7, 2003 1:31 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Greg Payne
United Kingdom
Bristol
Avatar
mbmb
Excuse my ignorance, but what is the pie rule?
 
 Thumb up
 tip
 Thumb up
  • Posted Fri Mar 12, 2004 1:13 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
The "pie rule" is a way to counteract the inherent first (or sometimes second) player advantage in certain games of perfect information. Twixt is one such game in that the first player has an advantage if his or her first move lies on or inside the area defined by knight-move diagonals emminating from the corners of the board. To make the game as fair as possible, the player who goes second may choose to respond to the first player's move OR take the first player's move as his or her own, forcing him or her to respond to it with the other color. The "pie rule" name comes from an analogous old method of deciding how to fairly divide a piece of pie between two people: one person cuts and the other chooses.
2 
 Thumb up
 tip
 Thumb up
  • Posted Fri Mar 12, 2004 1:29 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
David Bush
United States
Lexington
Virginia
designer
Avatar
mbmbmbmbmb
Just an update: There is now a free realtime Twixt server at http://www.k2z.org/ which supports the pie rule, link removal, and even has row handicapping as an option. There is a rating system, and time settings are implemented. Players tend to meet around 3 pm East Coast US time, or they can agree when to meet on the K2z forum.

BTW "swap the first peg for your own" is a little ambiguous; actually the official rules have players swapping sides, so the player who moved first as one color is now the other color, and makes the next move. Some servers such as Little Golem do swap the first peg, but in so doing the peg is moved to a corresponding location for the other player, reflected along the diagonal. This is effectively the same as swapping sides. For example if the first move is 1.E3 then Little Golem would swap that peg to C5 and change its color.

EDIT: It is now 2011 and the places to go to play Twixt are:

http://www.iggamecenter.com/ for real time play and

http://www.littlegolem.net for turn based play.
 
 Thumb up
 tip
 Thumb up
  • Edited Sat Jan 1, 2011 5:44 pm
  • Posted Tue Jul 6, 2004 3:59 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
7. Board Game: Camelot [Average Rating:6.78 Overall Rank:2082]
Jeremy Shatka
United States
Sioux City
Iowa
Camelot is the most well-known name for 2-player abstract. It requires a lot of tactical awareness and creativity, and is very deep for the relatively simple rules. I think this would be the perfect game for your tournament, as it is probably my second favorite abstract next to chess itself.
2 
 Thumb up
 tip
 Thumb up
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
I agree, Camelot is a great game that deserves a revival. It has been featured in previous years, and may be included again this year. However, since two of the world's top Camelot players (Michael Nolan and Dan Troyka) are probably going to be in the tournament again, I am hesitant to stack the tournament in their favors by including a game so well-studied. But thanks for the suggestion, and I will consider it.
 
 Thumb up
 tip
 Thumb up
  • Posted Sat Jul 5, 2003 2:01 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
8. Board Game: Quoridor [Average Rating:6.82 Overall Rank:532]
Jeremy Shatka
United States
Sioux City
Iowa
Maybe a bit too mainstream for your tourney, but Quoridor does have some of the simplest rules for an abstract, while at the same time requiring very prophylactic thinking in order to succeed. Also, it's one of the most enjoyable competetive board games 2 people can play.
4 
 Thumb up
 tip
 Thumb up
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Thanks for suggesting Quoridor. I don't own a copy, but I have asked one of the tournament participators to bring his copy along in case others would like to play. Indeed, it sounds interesting.
 
 Thumb up
 tip
 Thumb up
  • Posted Tue Sep 9, 2003 6:07 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
I now own a copy of this game, but it may or may not be included. At least one of the regular competitors has studied the game quite a bit.
 
 Thumb up
 tip
 Thumb up
  • Posted Wed Sep 12, 2007 4:41 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Thomas Haver
United States
Columbus
Ohio
www.buckeyeboardgamers.org
badge
www.buckeyeboardgamers.org
Avatar
mbmbmbmbmb
I believe the real fun of Quoridor is playing with four. Then placement of the fences really becomes an issue and you can "force" other players to place their fences or risk someone winning. Very good choice.
1 
 Thumb up
 tip
 Thumb up
  • Posted Fri Feb 15, 2008 3:14 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
9. Board Game: Hnefatafl [Average Rating:6.54 Overall Rank:1411]
Jeremy Shatka
United States
Sioux City
Iowa
Commonly known as Hnefatafl, this 2-player abstract is probably the most interesting and unique I've ever seen. There are many variations to spice up the game, very simple rules, and a great bit of unique strategy invloved in play. Perfect if you want something uncommon and interesting.
3 
 Thumb up
 tip
 Thumb up
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
King's Table, aka "The Viking Game" got several plays and a cursory analysis at a recent meeting of a few local abstract gamers. Unlike most games in the Tafl family, I believe this particular variant does a better job at equalizing the unequal forces by requiring the king to reach one of the four corner squares (instead of just the side), and allowing the defenders to win by trapping the king against a wall with three men.
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Jul 7, 2003 1:40 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
10. Board Game: Hex [Average Rating:6.78 Overall Rank:1427]
David Bush
United States
Lexington
Virginia
designer
Avatar
mbmbmbmbmb
Similar to Twixt, but with even simpler rules. There is less variety in tactics, but the strategy can get very dense. Larger boards (13x13 or more) are recommended. No one sells sets these days, but you can make one piecemeal like the one in the photo. Or just print out grids and use small tokens. Add the swap rule and voila! instant tournament.
3 
 Thumb up
 tip
 Thumb up
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Hex (14 x 14) has been featured in previous years, and will be included again. Cameron Browne's book has done a lot to further the knowledge base regarding Hex. I have a hand-made vinyl board and use Go stones to play.
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Jul 7, 2003 1:36 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Harald Korneliussen
Norway

Avatar
I'd just like to point out that these days (five years later) you can order Hex boards from Sweden, Mattesmedjan.se ... They are frightfully expensive, but nice.
 
 Thumb up
 tip
 Thumb up
  • Posted Tue May 13, 2008 5:37 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
nestor romeral andres
Spain

designer
publisher
Avatar
mbmbmbmbmb
Or here:

www.nestorgames.com

Portable and cheap.

2 
 Thumb up
 tip
 Thumb up
  • Edited Sat Sep 12, 2009 10:31 pm
  • Posted Sat Sep 12, 2009 10:30 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
11. Board Game: Icehouse [Average Rating:6.75 Overall Rank:1116]
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Some of the games played with Icehouse pyramids, especially Martian Chess, Pikemen and Volcano, would be very suitable for abstract tournament play. All three of these are also easy to learn and play fairly quickly. Comments?
4 
 Thumb up
 tip
 Thumb up
Trevor Gunter
United States
Madison
Wisconsin
Avatar
Volcano is excellant. I'd highly recommend it. The others not so much, but that's just because I find them a little dry. If you dig chess they're decent, but you can probably find better chess-likes.
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Sep 11, 2003 9:26 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Tim Seiger
United States
Unspecified
Unspecified
mbmbmbmbmb
I've run a Pikemen tournament for the past couple of years at Origins, and it works very well for two player tournaments.
I've played in several two-player Volcano tournaments, and I would suggest sticking with the 5x5 Volcano. MegaVolcano can be a bit too much.
Binary Homeworlds also works well, but the games do have a tendancy to run a bit long. We've started running this as a floating tournament, with much less structure than the others.
1 
 Thumb up
 tip
 Thumb up
  • Posted Tue Aug 23, 2005 3:54 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Tim, thanks for your comments! I'll certainly take them into account. I have never played in your Pikemen tournament, and I had to miss Origins 2005 entirely due to my work schedule. But I ran the RAMbots tournament at Origins 2004.

As an aside, several pyramid games are on the wishlist for implementation over at Super Duper Games, a free play-by-web site. You owe it to yourself to check it out if you haven't:

http://games.daltons.ca
 
 Thumb up
 tip
 Thumb up
  • Posted Tue Aug 23, 2005 5:25 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
edu
United Kingdom
Cardiff
Wales
mbmbmbmb
Have you try Gnostica? Tarot deck and pyramids are a nice mix
 
 Thumb up
 tip
 Thumb up
  • Posted Sun Oct 1, 2006 3:27 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Yes, I've played Gnostica, and prefer using Matt Arnold's "Tarotories" deck to a regular Tarot deck, if only for ergonomics during the game. But the shuffled deck and hidden hands aspects of Gnostica mean it can't be part of this particular tournament.
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Oct 2, 2006 5:50 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
12. Board Game: Chinese Checkers [Average Rating:5.14 Overall Rank:7636]
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Super Chinese Checkers (with long jumps and some rule to prevent impenetrable fortress draws) has been played in my tournament in previous years, and it seems to work well.
4 
 Thumb up
 tip
 Thumb up
  • 0 comments
13. Board Game: Hive [Average Rating:7.37 Overall Rank:111]
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
I wish I could find a real copy of this one, because I think it would make a great addition to the tournament. Until I can find it in print, I have to play with a homemade paper set that's prone to get shuffled around. Comments on this one?
7 
 Thumb up
 tip
 Thumb up
John Yianni
United Kingdom
Potters Bar
Hertfordshire
designer
publisher
Avatar
mbmbmbmbmb
Hi Clark
Hive will be available again by the end of September.
The new version will fix the problem with the two colours being hard to tell apart in some lighting also the stickers will be laminated.
1 
 Thumb up
 tip
 Thumb up
  • Posted Thu Sep 11, 2003 8:30 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
John, thanks for updating me on the availability of Hive. I look forward to it!
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Sep 11, 2003 8:38 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
I finally got a copy of Hive, and it will definitely be included this year.
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Aug 12, 2004 1:44 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
14. Board Game: Lines of Action [Average Rating:7.17 Overall Rank:1241]
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Lines of Action has been played in previous years, and was well received.
7 
 Thumb up
 tip
 Thumb up
  • 0 comments
15. Board Game: Strata 5 [Average Rating:5.84 Overall Rank:5149]
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
I've thought about including Strata 5, but I fear the learning curve might be too steep, and the games take too long (more than an hour, total, to both learn and play). What do you think?
1 
 Thumb up
 tip
 Thumb up
Larry Wheeler
United States
Chicago
Illinois
Avatar
mbmbmbmbmb
I played this at your last tournament, Clark. I don't think the rules are that hard, but it takes a while to get an idea of what the good moves are. I think our game went well over an hour.
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Sep 27, 2004 4:54 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Right, that's what I was afraid of. The rules themselves are quite straightforward, but it sometimes takes players a moment to realize that the odd-numbered pieces are MUCH more valuable than even-numbered pieces. This is because the even numbered pieces are constrained to half of the board spaces. But even that much of a hint is enough for one player to dominate the game.
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Sep 27, 2004 6:25 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
16. Board Game: Chase [Average Rating:6.78 Overall Rank:1759]
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Chase is another great abstract game that I've thought about adding to the tournament list, but its steep learning curve and the length of the game (together it could be more than an hour) makes me hesitant to include it. Comments?
3 
 Thumb up
 tip
 Thumb up
RUSH May 21st 2011
England
York
North Yorkshire
Avatar
mbmbmbmbmb
We played this yesterday and I was very impressed. The rule book is long because of their notation system, which you can ignore. The rules are pretty simple but you could ignore the Chamber/splitting rule for a quicker set-up.

What really impressed me was the wrap-around board. Pieces that go off one side appear straight on the other, going in the same direction. I was able to catch my opponent out a few times with this, even using diagonal moves. And I was fooled by the ricochet. The whole thing felt more like an old computer game, Asteroids or Pong. Very enjoyable and very quick.
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Apr 26, 2004 5:56 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Jon,

Yes, Chase is one of my all-time favorite abstract games. If you're interested in getting better, I'd recommend my article on the game as a starting point:

http://www.boardgamegeek.com/viewfile.php3?fileid=4110

Enjoy! In my experience, Chase games can last quite a bit longer than 30 minutes, and the surprising paths the pieces take tend to encourage analysis paralysis, especially among new players. Nevertheless, I will consider including it in the tournament this year.
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Apr 26, 2004 6:50 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
17. Board Game: Castle Danger [Average Rating:6.60 Overall Rank:4608]
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
The game designer suggested I take a look at Castle Danger for possible inclusion. Has anyone played it? Comments on its suitability for tournament play?
1 
 Thumb up
 tip
 Thumb up
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
I have since played Castle Danger, and with some first player's first move tweaking, it would likely be appropriate to include as a tournament event.
 
 Thumb up
 tip
 Thumb up
  • Posted Tue Oct 7, 2003 8:32 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Castle Danger was included in the 2003 tournament, and was very well received. Great game, Matt!
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Apr 26, 2004 12:53 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
18. Board Game: Cathedral [Average Rating:6.57 Overall Rank:819]
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Cathedral is one that I used to include, but due to lack of interest, did not last year. I would have to acquire another copy in order to include it again. Should I?
2 
 Thumb up
 tip
 Thumb up
Lyman Hurd
United States
Atlanta
Georgia
Avatar
mbmbmbmb
Yes certainly. It is an easy to explain abstract which still manages to have substance. It also has the property that what constitutes good position is self-evident.
1 
 Thumb up
 tip
 Thumb up
  • Posted Sat Jan 31, 2004 2:40 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jason Spears
United States
Saint Joseph
Michigan
designer
I would do all the things I have ever dreamed of doing. I would love to become a professional whistler.I'm pretty amazing at it now, but I wanna get, like, even better. Make my living out of it.
badge
Bffffttt, Pffffttt, Buuuuurtt........
Avatar
mbmbmbmbmb
I'll second that. I think Cathedral is a very interesting game. I am suprised that there was little interest. Figuring out how to get the most territory, while not allowing your opponents an opening is good fun.

Buying a wood copy was too expensive for me and I couldn't find a plastic one around, so I built mine out of LEGO! Came out quite nice.
1 
 Thumb up
 tip
 Thumb up
  • Posted Fri Feb 6, 2004 5:59 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
A LEGO Cathedral set is an outstanding idea! Thanks!
 
 Thumb up
 tip
 Thumb up
  • Posted Sat Feb 7, 2004 12:34 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jae
United States
Bryan
TX
Avatar
mbmbmbmbmb
Jason, any chance you could post a pic of your Lego Cathedral set? I'm very interested in seeing it.
 
 Thumb up
 tip
 Thumb up
  • Posted Sat Feb 7, 2004 1:54 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jason Spears
United States
Saint Joseph
Michigan
designer
I would do all the things I have ever dreamed of doing. I would love to become a professional whistler.I'm pretty amazing at it now, but I wanna get, like, even better. Make my living out of it.
badge
Bffffttt, Pffffttt, Buuuuurtt........
Avatar
mbmbmbmbmb
Here is a page about my LEGO Cathedral board. http://www.mocpages.com/moc.php/437 If you follow the links through, there are even instructions to make your own. (No guarantee you have all the pieces.)
 
 Thumb up
 tip
 Thumb up
  • Posted Sun Feb 8, 2004 5:21 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
I have recently acquired a small magnetic wooden set, so I hope to include it again.
 
 Thumb up
 tip
 Thumb up
  • Posted Tue Oct 30, 2007 10:05 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
19. Board Game: Fanorona [Average Rating:6.59 Overall Rank:2747]
 
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
I have included Fanarona in the past, and plan to do so again. The rules are easy to learn, and the play is fast and interesting.
3 
 Thumb up
 tip
 Thumb up
  • 0 comments
20. Board Game: Realm [Average Rating:6.98 Unranked]
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Realm is a wonderful game, but I'm hesitant to include it for the tournament due to the steep learning curve and the time it could take to complete a game. I'd like to hear from anyone about their experiences with any of the games in the Realm set, or the related game system, Sly, both of which I have available.
 
 Thumb up
 tip
 Thumb up
  • 0 comments
21. Board Game: Shogi [Average Rating:7.40 Overall Rank:486]
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Shogi itself is way too long a game for a brief tournament like the one I have planned, but smaller variants such as Nana Shogi or Micro Shogi might work. Nana has been included in previous years with some success. Comments?
1 
 Thumb up
 tip
 Thumb up
Crazy Bob
Philippines
Cebu
Avatar
mbmbmbmbmb
Tori Shogi
 
 Thumb up
 tip
 Thumb up
  • Posted Tue Oct 4, 2005 3:37 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Yes, Tori (Bird) Shogi might work, as would its recent reincarnation as Navia Dratp. Both games usually last around 40 minutes, but are easier to learn than some others, so the total time would likely be less than an hour. Thanks for the suggestion!
 
 Thumb up
 tip
 Thumb up
  • Posted Tue Oct 4, 2005 2:01 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
N Koff
United States
Portage
Michigan
Avatar
mbmbmbmbmb
All you need is a chess clock with Shogi. It runs about the same amount of time
2 
 Thumb up
 tip
 Thumb up
  • Posted Thu Nov 13, 2008 12:45 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
22. Board Game: Chinese Chess [Average Rating:6.26 Overall Rank:5013]
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Gabriel's Chinese Chess has been on the list in previous years, but so far no one has played it in the tournament. Still, I think it's unique and can be learned and played to completion in less than an hour.
 
 Thumb up
 tip
 Thumb up
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Gabriel's Chinese Chess was included in the 2003 tournament, but was not very well received.
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Apr 26, 2004 12:56 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Larry Wheeler
United States
Chicago
Illinois
Avatar
mbmbmbmbmb
I played this one, too, in your last tournament. I think it's interesting. If we could just use a more reasonable color scheme, like green and buff...
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Sep 27, 2004 4:57 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Agreed. It could be played just as easily with homemade equipment. One criticism from last year was that the first player advantage seemed fairly decisive for this one. Was that your experience?
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Sep 27, 2004 6:27 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Larry Wheeler
United States
Chicago
Illinois
Avatar
mbmbmbmbmb
I don't remember exactly what happened last year, but I think we used the (one move) pie rule, and I remember that I lost. I would think there would be some combination of pie rules for who gets same/different, and who goes first, that would approximately equalize the game (but it would take some experimenting to find out what works).
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Sep 30, 2004 5:21 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
The default initial layout is fair for both same and different, but the first player does have an advantage. One possible rule could be to require that the first player make a non-capturing first move. A second possibility would be a three-move pie rule (one player takes three non-capturing moves, then the other player chooses same or different). A third possibility is a komi, perhaps one or two points, for the second player.
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Sep 30, 2004 7:32 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
23. Board Game: Proton [Average Rating:4.95 Overall Rank:6809]
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Proton has been a tournament mainstay in previous years, both as an event and as a prize. Don't be fooled! It's a hard game in a small, inexpensive package.
 
 Thumb up
 tip
 Thumb up
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
As much as I like Proton, I haven't included it recently due to the "knight move separation" defense causing games to go long. Allowing the connection of both sides of a single goal space for a win (instead of only one side from each goal space) is a necessary addition to thwart the knight move separation defense, but the game can still take longer than desirable for this tournament.
 
 Thumb up
 tip
 Thumb up
  • Posted Wed Sep 12, 2007 4:48 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
24. Board Game: Quarto! [Average Rating:6.80 Overall Rank:565]
Chris Porter
United States
Berrien Center
Michigan
Avatar
This is a quick little abstract that can really mess with your head due to having to hand your opponent their next piece. A nice little twist.
2 
 Thumb up
 tip
 Thumb up
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Chris, Quarto has been on the list in previous years, and I plan to include it again this year. Thanks for the suggestion.
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Sep 22, 2003 2:12 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
ronaldinho @boardspace.net
Taiwan

Avatar
mb
This game is very lame, boring, and pointless imo.
 
 Thumb up
 tip
 Thumb up
  • Posted Sun Nov 12, 2006 6:50 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
25. Board Game: Quads [Average Rating:6.29 Overall Rank:2782]
Chris Porter
United States
Berrien Center
Michigan
Avatar
I really like this game. Again, it's quick, but it can be a real challenge, especially if you're playing cutthroat. It looks good too; a great coffee table game.
1 
 Thumb up
 tip
 Thumb up
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Again, thanks for the suggestion. I haven't heard of Quads before, but I like Kris Burm's other games, so I'll definitely look into this one.
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Sep 22, 2003 2:16 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
Does anyone know if the tiles are drawn randomly, or if they are played from a pre-set hand? If the former, I wouldn't be able to include Quads in this tournament. It does look sound like a good game, though.
 
 Thumb up
 tip
 Thumb up
  • Posted Tue Oct 7, 2003 8:30 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jason Spears
United States
Saint Joseph
Michigan
designer
I would do all the things I have ever dreamed of doing. I would love to become a professional whistler.I'm pretty amazing at it now, but I wanna get, like, even better. Make my living out of it.
badge
Bffffttt, Pffffttt, Buuuuurtt........
Avatar
mbmbmbmbmb
Each player had their own set of tiles, which they can pick and choose which piece they want to play. They aren't an exact copy of each other, but rather a mirror. (If my memory serves.) Quads has just what you are looking for, quick to learn and short to play.
1 
 Thumb up
 tip
 Thumb up
  • Posted Fri Feb 6, 2004 6:12 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
1 , 2 , 3 , 4 , 5  Next »  [11] | 
35 comments [Hide]
Post Comment
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
I want to thank everyone for their suggestions so far. They've been great! I'll carefully consider each abstract game suggested, and comment on them only after I've had a chance to analyze or (hopefully) play them myself. Please keep the suggestions coming!
 
 Thumb up
 tip
 Thumb up
  • Posted Sat Jul 5, 2003 2:04 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
RDReilly wrote:
This is the ultimate list of abstract games on boardgamegeek!
Thanks for the kind words, Richard.
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Jan 14, 2010 2:49 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
The 2010 Tournament Results have been posted.
 
 Thumb up
 tip
 Thumb up
  • Posted Tue Nov 16, 2010 11:26 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clark D. Rodeffer
United States
Ann Arbor
Michigan
designer
Avatar
mbmbmbmbmb
The 2011 Tournament Results have been posted.
 
 Thumb up
 tip
 Thumb up
  • Posted Sun Nov 13, 2011 5:30 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
John McDonough
United States

New York
mb
So out of 265 abstracts on this list, I've played maybe...15?

I gotta catch up!
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Nov 14, 2011 6:07 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
1 , 2 , 3 , 4 , 5  Next »  [11] | 
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.