Proposed BoardSpace.net games
Dave Dyer
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Playa Del Rey
California
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Games proposed as suitable candidates for http://www.boardspace.net.
Add games you would like to see online - public support for a game will
greatly increase its chances of being included! I will periodically
re-order the items on the list to indicate their relative likelihood
of appearing.

VOTE for games you especially would like to see by giving
them a thumbs up. Also don't forget to vote for this list.

Also, if you are the inventor or copyright holder for a game on this list,
and you haven't been in contact with me, please do so. Having the blessing
of the inventor is a big positive factor.

Games that have made the cut and are available at Boardspace
are listed on http://boardgamegeek.com/geeklist/21458
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26. Board Game: Catchup [Average Rating:7.71 Overall Rank:3729]
Nick Bentley
United States
Madison
Wisconsin
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Visit the game's homepage for up-to-date rules, online play, paper-and-pencil-play boards, and other stuff.

I've been designing abstract games intensively for about a decade, with some success (for example, I won the international game design competition Concours International de Créateurs de Jeux de Société in 2007 for my game Mind Ninja), and as far as I can tell, Ketchup is now either my best or second-best game. It took two years and a several revisions to get it into its current form, and I'm proud of it.

It's a simple, drawless game for 2 players with an unusual dynamic. The goal is to end up with the largest group of stones on the board, but the closer you get to winning, the more powerful your opponent gets.

Whereas most stone-placement games are about position, Ketchup is about timing, position, and the interplay between them.

The well known game designer Christian Freeling implemented it for turn-based play on his site, and here's what he said about it:

Quote:
This is very much a strategy game, as opposed to a tactical one...It has an excellent balance between strategy and tactics, feels altogether organic, has a natural simplicity and a nice pace.


Quote:
Nick's game leaves little doubt about his intuitive notion: he definitely sensed a beautiful new game, a natural organism - only thing was how to capture it, and this has been a reluctant cookie to say the least. Now that it's all cleaned up and polished, we have a new definition of territory and new mechanics to match, and a beautiful game awaiting deep investigation.


Ketchup is also available for real-time online play at igGameCenter.

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27. Board Game: Hex Nut [Average Rating:5.99 Unranked]
Dave Dyer
United States
Playa Del Rey
California
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boardless, pure hex game
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28. Board Game: Terrace [Average Rating:6.31 Overall Rank:2721]
Bruno D
United States
East Northport
New York
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An interesting game, with an attractive design on a terraced (i.e. multi-leveled) board, where the goal is to win by either moving your special piece (called T) from its starting point at one corner to the opposite corner, or by capturing your opponent's special piece (T).

Terrace is touted as been the first strategy game ever to include "cannibalism", as sometimes it can be to your advantage to capture your own pieces.

At some point there was a PC game available, not sure now, but I've never seen an online version.
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29. Board Game: Hey, That's My Fish! [Average Rating:6.83 Overall Rank:473]
Adam Dzedzej
Poland
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I'd think about that even without nice penguins and fishes, just pawns and dots, because the mechanic is nice. The one word original name fits better in my opinion (That's how the picture was chosen).
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30. Board Game: Navia Dratp [Average Rating:7.19 Overall Rank:1291]
 
Got two game tables and a microphone
United States
New York
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Given it's a collectible abstract, I doubt very seriously you could get this on the site. Definitely worth a shot.
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31. Board Game: ConHex [Average Rating:6.89 Overall Rank:2612]
Dave Dyer
United States
Playa Del Rey
California
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This has been suggested to me several times.
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32. Board Game: Lineage [Average Rating:6.81 Unranked]
Dave Dyer
United States
Playa Del Rey
California
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an abstract played on a board of curved lines.
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33. Board Game: Akron [Average Rating:7.07 Overall Rank:5913]
viktor m
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semi-3D mechanics that doesn't look too complicated nor trivial, but rather elegant.
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34. Board Game: Havannah [Average Rating:7.23 Overall Rank:2968]
Mike
United States
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Similar to, but more options than, Hex.
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35. Board Game: Martian Chess [Average Rating:6.23 Overall Rank:4563]
Dave Dyer
United States
Playa Del Rey
California
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Another cool and unusual icehouse game.
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36. Board Game: Oshi [Average Rating:6.10 Overall Rank:3431]
Dave Dyer
United States
Playa Del Rey
California
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The right shape and weight for boardspace. Worth watching.
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37. Board Game: Zaic [Average Rating:6.95 Unranked]
Dave Dyer
United States
Playa Del Rey
California
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A boardless tile game, would fit well with the other boardless
tile games at Boardspace.
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38. Board Game: Trippples [Average Rating:5.70 Overall Rank:7707]
Dave Dyer
United States
Playa Del Rey
California
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Trippples is an old favorite of mine. The interesting/infuriating thing about this game is that the movement rules, while simple, are virtually impossible to look ahead. It was also one of the first games I ever wrote a program to play against.
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39. Board Game: Dicefest [Average Rating:6.77 Unranked]
Dave Dyer
United States
Playa Del Rey
California
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Another interesting almost-pure abstract dice game
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40. Board Game: The Bridges of Shangri-La [Average Rating:6.78 Overall Rank:835]
K B
Poland
Warsaw
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What about this one? Trully abstract with a nice 2p game mode.
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41. Board Game: Cephalopod [Average Rating:5.79 Overall Rank:8085]
Dave Dyer
United States
Playa Del Rey
California
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Not yet available at Boardspace, but worth considering.
After all, Marke Steere says it's his best game (so far)
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42. Board Game: Aapep [Average Rating:5.44 Overall Rank:9090]
Ian Wakeham
United Kingdom
Chester
Cheshire
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This has recently come out from Cambridge Games Factory and I rate it highly as a great little abstract. It has two phases: placing and movement. It's played on a 4x4 grid and basically you are placing, moving and rotating pyramid shaped pieces (with a mixture of black and yellow faces). You are attempting to get all four visible faces on any side of the board to match your colour (see the image - where yellow has won). The initial run of the game only comes with 2D tiles but a computer version would look great with pyramids.

The only difficulty in implementing it would be the ability to view each side of the board (or have an almost top down view).

BTW - it plays with 2,3 or 4 players.
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43. Board Game: Ploy [Average Rating:6.16 Overall Rank:3661]
Robert Wesley
Nepal
Aberdeen
Washington
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Here's a decent "game" and even with '4'-players! surprise
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44. Board Game: Octego [Average Rating:6.23 Overall Rank:7691]
Dave Dyer
United States
Playa Del Rey
California
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Proposed by the inventor, and it certainly seems a plausible candidate.
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45. Board Game: Easter Island [Average Rating:6.44 Overall Rank:2680]
Dave Dyer
United States
Playa Del Rey
California
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Good comments on the game page. Worth checking out.
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46. Board Game: Limit [Average Rating:6.92 Overall Rank:6031]
Dave Dyer
United States
Playa Del Rey
California
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Ideas from Go and Zertz. Right up the Boardspace alley.
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47. Board Game: Unlur [Average Rating:7.75 Unranked]
Dave Dyer
United States
Playa Del Rey
California
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another competition winner, which has been on the "suggested" list
since the beginning.
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48. Board Game: Project Kells: Sacred Hill, High Kings of Tara & Poisoned Chalice [Average Rating:6.34 Overall Rank:3741]
Dave Dyer
United States
Playa Del Rey
California
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This is an unusual abstract board/game system based on rings connected
into knots.
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49. Board Game: Realm [Average Rating:6.85 Overall Rank:6432]
Dave Dyer
United States
Playa Del Rey
California
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Realm sounds like an underappreciated abstract.
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50. Board Game: Pilare [Average Rating:7.62 Unranked]
Dave Dyer
United States
Playa Del Rey
California
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Pilare uses a similar distribution mechanism to Exxit. It looks pretty interesting.
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