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The Original (1980) Games 100 - 25 years ago
Stephen Roney
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060708
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99
I have seen some questions asking about old Games 100 lists, so I thought I would post this.

In the Nov/Dec 1980 issue of Games Magazine, they published their first "Games 100" list. They said they limited their selections to "proprietary, commercially produced games", specifically explaining why "chess" was not included. However, some other games that we would today feel belong in that category manage to show up.

If there is a comment other than the rules summary, I have included it. The list was presented in alphabetical order, so I am doing the same. I have listed the publisher, price, entry level, playing time and game type (chance, strategy, action) as listed in the magazine. Note that their use of strategy is pretty loose, and really means skill. And the easy/medium/difficult is supposed to be entry difficulty, not difficulty of the game.

I have selected pictures that are as similar to the picture in the magazine as possible.

This list is less than 100 entries long, because electronic games and game systems (like the Atari 2600), as well as puzzles (like Rubik's Cube) are among the 100 games. There was originally no entry for Quintessence, so it appears out of order on the list.

The other entries in the Games 100:
Astro (Kosmos International, $50) - electronic astrologer
Baseball 3 (Extex, $45) - handheld electronic simulation
Bank Shot (Parker, $50) - Electronic billiards
Boffers (New Games Foundation, $14) - foam swords
Brain Baffler (Mattel, $60) - Electronic word game
Capsela 700 Series (Play-Jour,$45) - construction set
Checker Challenger (Fidelity Electronics,$160)
Electronic Boxing (Bambino, $40)
Electronic Space Invader (Extex,$45)
Fore Par Table Golf (World Wide Games, $99) - carroms-like golf game
Football II (Mattel, $30)
Frisbee and Master Frisbee (Wham-O,$4&$6)
Gunfighter (Bandai, $35) - electronic gunfight
Head to Head Hockey (Coleco, $40) - Electronic Hockey
Microvision (Milton Bradley, $50) - handheld cartridge based electronic game
Odyssey 2 (Magnavox, $180) - video game system (TV)
Omar II (Tryom, Inc, $80) computer backgammon opponent
Rubik's Cube (Ideal, $10)
Sensory Chess Challenger (Fidelity Electronics, $150)
Skyro (Parker, $5) - flying ring
Split Second (Parker, $50) - handheld computer game (8 games)
Tomytronic Electronic Tennis (Tomy, $35)
Track Ball (Wham-O,$10) - "laccrosse-like racquets"
Video Computer System (Atari, $180) - the Atari 2600 VCS
Weird Wands (Weird Products, $5) - Dexterity game
Wildfire (Parker, $50) - handheld pinball
Wizard (Waddington's House of Games, $50) - four electronic games
Your Tags: View |
Popular Tags: history[+] best_by_year[+] [View All]
Posted On: 2006-07-11 14:52:21
Edited On: 2007-03-07 09:35:16

1 , 2 , 3  Next »  

1. 2-5-8 [Average Rating:4.83 Unranked]
Stephen Roney
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060708
Invicta, $15, Easy, 20 minutes, strategy

"Despite the title and Omar Sharif's picture on the box, this is a purely abstract game that requires no knowledge of arithmetic"
1 Comment [Hide]
Posted On: 2006-02-05 16:51:21
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Michel Boucher
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Omar needed the money to finance his bridge games so he could spend his spare time playing Scrabble. That is also the reason he continued acting even after he discovered he didn't have to work.
2. 221B Baker Street and Expansions [Average Rating:5.75 Overall Rank:2942]
Stephen Roney
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060708
John Hansen, $11, medium, one hour, chance/strategy

"More than in any other mystery game, players are made to feel like real detectives"
4 Comments [Hide]
Posted On: 2006-02-05 16:51:21
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David Staley
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0506
My wife and I just played this for the first time the other night. I think it would be better with more than two people, but solving the case was pretty fun.
TJ
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07
Still a classic, and one of our family's favorites. Great family game, relaxing but always a sense of tension and desire to "be on top of it". A must have for the library.
1
Gary Webster
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It is more fun with more than two. This is one of the few games my wife will actually play. Probably because she wins a lot...
Jason Gruetzmacher
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I never even knew this was a board game until I found the 'geek. I thought it was just an Atari 400 game, and an enjoyable one at that :)
1
3. 4000 A.D. [Average Rating:5.44 Overall Rank:4060]
Stephen Roney
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060708
Waddington's House of Games, $13, medium, 30 minutes, strategy
2 Comments [Hide]
Posted On: 2006-02-05 16:51:21
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marc lecours
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it used to take us more than a half hour to play this. I remember that the game involved pretty heavy thinking. It had a few innovations:
1. no dice for combat. Very euro. The bigger fleet won.
2. The map represented a 3 dimendional slice of the galaxy. In other words there were two levels.
3. The movement system was very different. When a starfleet took off into hyperspace, you did not know where it was going, all you knew was how many turns it had been in space and thus how far it was from its take off point. The same system has been used in war of the ring to show the movement of the fellowship. I wouldn't be surprised if one of the designers of war of the ring had 4000 AD as a kid.

I did not like the game a lot because it was too heavy for me as a kid. Once 4 or 5 fleets were in hyperspace, there was no way to figure out all the permutations. Then when the fleets would land the battles would be bloody ....but only for one side.
1
Russell Gifford
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05060708
Very true - once you reached the 'tipping point' it was 'all over but the shouting' - and there was a lot of that after the fleet landed and blasted the opponent into oblivion!

---Russ
4. Acquire [Average Rating:7.57 Overall Rank:54]
Stephen Roney
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060708
Avalon Hill, $15, medium, 90 minutes, chance/strategy

"Acquire is the classic game of getting in on the ground floor"
"A delicate sense of timing is important, but greed and a lust for power also help."
3 Comments [Hide]
Posted On: 2006-02-05 16:51:21
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David Cox
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0708
chance? now way!

this is a game where you count, calculate and keep track of what is going on - chance is not a large factor.
Scott -Pokey Pokey Pokey- Reed
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