Essen 2012, CAB's interest
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Bit early on, but starting my list so it will grow slowly. Feel free to add games I should have a look at!

List will only contain the titles of interest for now. As the year goes by I will have a closer look at the games and give comments and rank them.

To find new titles to my list, I check Geeklists of others also. The ones I take a look at can be found on this Geeklist: Essen 2012 collection of list's!

If you like this list, help me out with playing times, rules etc. It will be much appreciated.

Slowly start ranking the games:
1 Must Buy
2 Must Try
3 May Try
4 Don't Try (doesn't mean its a bad game, just read the reason) My budget is limited so I have to be critical soblue

Edit September 5: Prices on games seems to go skyhigh, set my limit to 40 euros, games with a higher price I will skip. Maybe someday later!

What did we buy, click here!
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76. Board Game: Clash of Cultures [Average Rating:7.75 Overall Rank:127]
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4 Because of the long playingtime I won't play it at Essen. Maybe one for after de convention.

Publisher: Filosofia Édition, Z-Man Games
Players: 2 − 4
Playing Time: 240 minutes
Category: Ancient, City Building, Civilization, Economic, Exploration, Medieval, Territory Building
Mechanic: Area Movement, Modular Board, Variable Player Powers

Maybe the playingtime on the long side, but if the game is good enough I dont mind.
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77. Board Game: CO₂ [Average Rating:7.31 Overall Rank:380]
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4 Started reading the rules for a few times now, after half a page I loose interest. Mainly because of the theme, cant help it but it doesn't get me.

Publisher: Giochix.it, Stronghold Games
Players: 2 − 5
Playing Time: 90 minutes
Category: Economic, Environmental, Industry / Manufacturing
Mechanic: Area Control / Area Influence, Card Drafting, Tile Placement, Variable Phase Order, Worker Placement

Can be interesting, so lets have a closer look in preparation to Spiel.
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78. Board Game: Countdown: Special Ops [Average Rating:5.42 Overall Rank:9284]
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4 A week after Spiel is "Het Spellenspektakel", planning on having a closer look over there.

Publisher: The Game Master BV
Players: 1 − 6
Playing Time: 30 minutes
Category: Action / Dexterity, Card Game, Fighting, Game System, Modern Warfare, Negotiation, Real-time, Spies/Secret Agents, Travel, Video Game Theme, Wargame
Mechanic: Area Movement, Campaign / Battle Card Driven, Card Drafting, Hand Management, Modular Board, Partnerships, Point to Point Movement, Set Collection, Time Track, Variable Phase Order, Variable Player Powers, Voting

Another one with an interesting description:

Game description from the publisher:

In this stressful modular board game, you are in charge of a special ops team with a special mission! Find the bombs and dismantle them before they ex–

Count Down will have you searching for bombs at public places such as airports and train stations, or finding terrorist cells in cellars or in ghettos, at warehouses or at the harbor. When the sky grows dark, finding the bombs and getting home safely becomes more and more difficult.

Count Down is fully modular, with players being able to create their own game boards, adjust the level of difficulty (with different players playing on different levels), create and develop their own special ops teams, play single missions or entire campaigns in which the characters level up, and adopt the game format that works best for your group: cooperative, competitive, team against team, or paranoia (with a traitor in hiding amongst the team).
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79. Board Game: Courtier [Average Rating:6.75 Overall Rank:1525]
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4 Because I'm a completist and I don't like the artwork will skip this one for now!

Publisher: Alderac Entertainment Group
Players: 2 − 4
Playing Time: 45 minutes
Category: Card Game, Renaissance, Territory Building
Mechanic: Area Control / Area Influence, Card Drafting, Hand Management, Variable Player Powers
Links: Website Rules

Third one in the Tempest - Shared World. Don't know but will give it a closer look.
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80. Board Game: Crash'em [Average Rating:8.00 Unranked]
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4 Will not be released at Essen.

Publisher: Wacky Works
Players: 3 − 6
Playing Time: 30 minutes
Category: Party Game, Racing, Real-time
Mechanic: Simultaneous Action Selection, Time Track

Working title: Crash'em based on Destruction Derby. From Wacky Works.



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81. Board Game: Doctor Who: The Card Game [Average Rating:5.93 Overall Rank:3775]
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4 Not familier with Doctor Who, also doubt's about the mechanism. So no a priotity.

Publisher: Cubicle 7 Entertainment
Players: 3 − 4
Playing Time: ?
Category: Card Game, Movies / TV / Radio theme

August 2012, but with delay a Spiel release
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82. Board Game: The Doge Ship [Average Rating:6.14 Overall Rank:4877]
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4 After reading the rules I came to the conclusion its not something for us.

Publisher: Giochix.it, Rio Grande Games
Players: 2 − 5
Playing Time: 75 minutes
Category: Economic, Renaissance
Mechanic: Action Point Allowance System, Auction/Bidding, Dice Rolling
Links: Website Rules

Need to get into this game to form an opinion.
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83. Board Game: Dominare [Average Rating:6.93 Overall Rank:1411]
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4 Because I'm a completist and I don't like the artwork will skip this one for now!

Publisher: Alderac Entertainment Group
Players: 2 − 6
Playing Time: 120 minutes
Category: Renaissance, Territory Building
Mechanic: Area Control / Area Influence, Card Drafting, Hand Management, Variable Phase Order, Variable Player Powers
Links: Website

Interesting mechanics.
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84. Board Game: Dungeon Lords: The New Paladins [Average Rating:7.51 Unranked] [Average Rating:7.51 Unranked]
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4 Was an exclusive expension won't be available.

Publisher: IELLO
Players: 2 − 4
Playing Time: 90 minutes
Category: Adventure, Expansion for Base-game, Fantasy, Humor
Mechanic: Hand Management, Tile Placement, Worker Placement

Great game, lets have a look at the expansion. Hope CGE will make it a Spiel 2012 giveaway!
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85. Board Game: Flash Point: Fire Rescue – 2nd Story [Average Rating:7.67 Unranked] [Average Rating:7.67 Unranked]
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4 Like the basegame, but don't play it enough to buy an expansion.

Publisher: Indie Boards and Cards
Players: 2 − 6
Playing Time: 45 minutes
Category: Expansion for Base-game
Mechanic: Action Point Allowance System, Co-operative Play, Dice Rolling, Simulation

Like the base game, may want to add this ont to it.
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86. Board Game: Fleet [Average Rating:7.09 Overall Rank:474] [Average Rating:7.09 Unranked]
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4 Game might be fun to play one time, but have doubts about the replayability.

Publisher: Gryphon Games
Players: 2 − 4
Playing Time: 30 minutes
Category: Card Game, Nautical
Mechanic: Auction/Bidding, Hand Management
Links: Rules

Nice playing time, interesting theme, must read the rules to see if I like it.
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87. Board Game: Gladiatori [Average Rating:6.52 Overall Rank:6393]
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4 Not my game I think, playing your cards blind on the table doesn't feel good for me. Also have doubts about downtime.

Publisher: Giochix.it
Players: 2 − 4
Playing Time: 60 minutes
Category: Ancient, Card Game, Fighting
Mechanic: Auction/Bidding, Card Drafting, Simultaneous Action Selection. Variable Player Power
Links: Website Rules

Not so sure about this one, but wil give it a chance.
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88. Board Game: Goblins Drool, Fairies Rule! [Average Rating:6.26 Overall Rank:2680]
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4 After reading the rules I still think this games is fun to play. But I'm also convinced the memory part is to big for me to ever win this game. So think I don't buy the game, but my girlfriend might think otherwise

Publisher: GAME-O-GAMI
Players: 1 − 4
Playing Time: 15 minutes
Category: Card Game, Children's Game, Educational, Fantasy, Humor
Mechanic: Hand Management, Memory, Set Collection
Links: Website Rules Kickstarter

A childrens game, but what the heck I think I can have fun with it also!
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89. Board Game: The Great Zimbabwe [Average Rating:7.60 Overall Rank:490]
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4 Maybe a great game but €75 is too much.

Publisher: Splotter Spellen
Players: 3 − 5
Playing Time: 150 minutes
Category: Economic, Transportation
Mechanic: Modular Board, Point to Point Movement, Route/Network Building, Variable Player Powers

Description sounds great:

The Great Zimbabwe is a logistico-economic game in which players are tribal leaders in Africa trying to please the gods by building monuments.

Buying technology, building craftsmen, gathering resources, and worshipping a god are among the many decisions necessary to win in The Great Zimbabwe. But the main way of getting there is building and developing a network of monuments. The higher the monuments, the closer the players will be to victory. But player must balance many subtle aspects of the game. If they develop their economy, if they worship a powerful god, if they use a lot of technology, they will need to score more victory points.

Clever use of turn-order manipulation, economic development in an almost close environment, scarce natural resource use and logistical optimization to deliver goods from craftsmen to monuments: you only get one action per turn, so be smart! The Great Zimbabwe is a race for victory in which you decide how far you want to go and at what speed. Then other players' decisions change everything...
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90. Board Game: Hoplomachus: The Lost Cities [Average Rating:7.68 Overall Rank:3188] [Average Rating:7.68 Unranked]
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4 With a price of $75 out of the price range!

Publisher: Chip Theory Games
Players: 1 − 4
Playing Time: 60 minutes
Category: Dice, Fighting, Wargame
Mechanic: Area Enclosure, Deck / Pool Building, Dice Rolling, Hand Management
Links: Website Kickstarter

Not absolutely sure it is an Essen release, but galdiator fighting with a good working mechanism will be fun. So in the future will try to get a better look at the mechanism to see if it will be an Essen must try.
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91. Board Game: Hot Rod Creeps [Average Rating:7.05 Overall Rank:2822]
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4 Not playable at Spiel cry

Publisher: Cryptozoic Entertainment
Players: 2 − 6
Playing Time: 30 minutes
Category: Racing
Links: Rules

Might be a fun racing game, with your cards also being your gas tank.
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92. Board Game: Kanban: Automotive Revolution [Average Rating:7.85 Overall Rank:263]
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4 Postponed to 2013

Publisher: What's Your Game?
Players: 2 − 4
Playing Time: 90 minutes
Category: Economic, Industry / Manufacturing
Mechanic: Area Control / Area Influence, Commodity Speculation, Variable Phase Order

Love this image:


Also interesting theme and mechanics. Lets see if it works.

Edit: postponed to 2013
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93. Board Game: Madeira [Average Rating:7.67 Overall Rank:305]
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4 Won't make Essen.

Publisher: What's Your Game?
Players: 2 − 4
Playing Time: 90 minutes
Category: City Building, Civilization, Dice, Economic, Farming
Mechanic: Area Movement, Dice Rolling
Links: Website

Don't know but maybe one to keep a close eye on.
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94. Board Game: Letnisko [Average Rating:6.81 Overall Rank:2889]
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4 Not available!

Publisher: Gry Leonardo
Players: 2 − 4
Playing Time: 45 minutes
Category: Card Game, Economic
Mechanic: Worker Placement

Nice price, so lets find out if this €15 game is fun.
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95. Board Game: Mamma Mia: Double Ingredients [Average Rating:6.46 Unranked] [Average Rating:6.46 Unranked]
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4 Decided not to buy the base game, enough gaming friends where I can play the game. Might pick up the expansion to give to one of these gaming friends.

Publisher: ABACUSSPIELE
Players: 2 − 5
Playing Time: 30 minutes
Category: Card Game
Mechanic: Hand Management, Memory

Mamma Mia: Double Ingredients is a promotional expansion for Mamma Mia consisting of 10 double ingredient cards, two in each of the five ingredients.

Basegame is a fun filler which isn't in the collection yet. Maybe a reason to buy the base game an pick up this promotional expansion.
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96. Board Game: Massilia [Average Rating:5.48 Overall Rank:8831]
 
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4 Won't make Essen.

Publisher: Krok Nik Douil editions
Players: 2 − 4
Playing Time: 90 minutes
Category: Economic
Mechanic: Action Point Allowance System, Dice Rolling, Tile Placement
Links: Website Rules Indiegogo

Don't know why, but its on my list for now.
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97. Board Game: Mercante [Average Rating:6.70 Overall Rank:2725]
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4 Because I'm a completist and I don't like the artwork will skip this one for now!

Publisher: Alderac Entertainment Group
Players: 3 − 5
Playing Time: 60 minutes
Category: Economic, Renaissance
Mechanic: Auction/Bidding, Commodity Speculation, Variable Player Powers, Worker Placement
Links: Website Rules

Worker placement, auction. Maybe interesting!
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98. Board Game: Mice and Mystics [Average Rating:7.59 Overall Rank:111]
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4 Great looks, big adventure, but no people to play it with.

Publisher: Plaid Hat Games
Players: 1 − 4
Playing Time: 60 minutes
Category: Adventure, Dice, Exploration, Fantasy, Fighting, Miniatures
Mechanic: Area Movement, Co-operative Play, Dice Rolling, Role Playing, Storytelling, Variable Player Powers
Links: Website Rules

With a bit of delay it will be a Spiel release Game looks awsome, don't know if it is my kind of game but will try to find out.
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99. Board Game: Masters Gallery [Average Rating:6.61 Overall Rank:1257]
Sander Bol
Netherlands
Woerden
Utrecht
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Thanks to the Bordspelmania Tour du France poule!
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4 For €13 I pick up another fun filler or two.

Publisher: Pegasus Spiele
Players: 2 − 5
Playing Time: 30 minutes
Category: Card Game
Mechanic: Commodity Speculation, Hand Management

Never played the original, might be fun.
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Sander Bol
Netherlands
Woerden
Utrecht
flag msg tools
Thanks to the Bordspelmania Tour du France poule!
mbmbmbmbmb
4 Not for sale.

Publisher: Treefrog Games
Players: 3 − 4
Playing Time: 90 minutes
Category: Movies / TV / Radio theme, Science Fiction
Mechanic: Area Control / Area Influence, Area Movement

Was once on my list, now its there again.
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