GCL 64: Concerning Prescriptions
Mc Jarvis
United States
Bloomington
Minnesota
flag msg tools
I speak to improve upon the cacophony.
badge
This heart is meant to convince you that I feel.
mbmbmb
Recommend
8 
 Thumb up
1.00
 tip
 Hide
Welcome to GCL Mafia Division's weekly list! If you stumbled onto this list by accident (or on purpose!) and want to know more about the Game Chat League concept, please see the wiki. If you want to look at past GCL Mafia lists, go here: GameChat League: Mafia Division Subscription Thread.

Our current roster in order of preparation (next week's poster in bold):

Rishi
dolus
petroleumjelly
seppo21
ecargo
McJarvis
1awesomeguy
Lemur
mith
tscook
Thesp
Butterfly0038
touchstonethefool

The first few items are intended to foster discussion.

Please add an item to represent your gaming life for the week of April 1-7, 2012. List any games played along with any other information that you deem appropriate. Also, feel free to give life updates, fun facts, or any other super exciting and utterly interesting thoughts you may have.

Your Tags: Add tags
Popular Tags: [View All]
  • [+] Dice rolls
1. Board Game: The BoardGameGeek Game [Average Rating:6.12 Overall Rank:2828]
Mc Jarvis
United States
Bloomington
Minnesota
flag msg tools
I speak to improve upon the cacophony.
badge
This heart is meant to convince you that I feel.
mbmbmb
I recently moved cross-country and have been getting to know the local gaming crowd. One conversation I had with a younger fella concerned his lament at long games like Through the Ages not working with his game groups. When I mentioned that there are several active groups in the area easily to be had, he responded that he didn't like playing with strangers.

This got me to thinking about how I generally expand my group of friends until I can play all the games which I have collected. This isn't to say the people aren't important: it's merely a statement that I tend to keep searching until I can find people to fit into my games.

The kid I was talking to took the opposite approach: simply finding games to fit his people, discarding all game experiences which wouldn't fit his immediate gaming group. So that is going to be the theme for this geeklist: finding the right game for the person listed. For each item, recommend a game for the character listed which would be ideal for that character. Keep in mind that Batman will probably be bored playing a game themed around himself

If you feel so inspired, post an item with a character idea of your own.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
2. Board Game: The Batman Game [Average Rating:4.80 Overall Rank:10427]
Mc Jarvis
United States
Bloomington
Minnesota
flag msg tools
I speak to improve upon the cacophony.
badge
This heart is meant to convince you that I feel.
mbmbmb


Dark brooding player seeks game which satisfies his sense of vengeance against dark forces which have wronged him. Enjoys games with a certain edge to them, but doesn't like eliminating his opponents.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
3. Board Game: Powerboats [Average Rating:6.73 Overall Rank:951]
Mc Jarvis
United States
Bloomington
Minnesota
flag msg tools
I speak to improve upon the cacophony.
badge
This heart is meant to convince you that I feel.
mbmbmb


Charming player with a smile to please seeks a game which allows her to lurk before striking for victory. Game that includes people screaming in surprise at come-from-behind victors preferred!
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
4. Board Game: Dominion: Seaside [Average Rating:8.11 Unranked] [Average Rating:8.11 Unranked]
Mc Jarvis
United States
Bloomington
Minnesota
flag msg tools
I speak to improve upon the cacophony.
badge
This heart is meant to convince you that I feel.
mbmbmb


Player with a real sense of style seeks a game where he can score some booty. Has an aversion to tentacled creatures.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
5. Board Game: Witch's Brew [Average Rating:7.06 Overall Rank:460]
Mc Jarvis
United States
Bloomington
Minnesota
flag msg tools
I speak to improve upon the cacophony.
badge
This heart is meant to convince you that I feel.
mbmbmb
Plays:

Witch's Brew
Ninjato
Puerto Rico
Hab & Gut
Agricola
Dominion x2
Race for the Galaxy
Lords of Waterdeep
King of Tokyo
Le Havre

For me the real highlight this week was Witch's Brew. It's a lightish five player game that is somewhat similar to another game I enjoy, Grimoire. Everyone simultaneously selects five cards from identical decks of 12/13ish cards. Each card does something different, and generally you either want to have cards different from other people if you are leading, or cards that are the same as other people if you are not. Included are fun bits of saying things like, "I am the Warlock!" while playing cards, with other players getting chances to proclaim that you are in fact not the warlock and that THEY are the warlock instead.

I just got word that my stuff will arrive tomorrow. Finally I will be reunited with my games.

edit-> Forgot Le Havre!
5 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
6. Board Game: Modern Art [Average Rating:7.32 Overall Rank:184]
Grace P.
United States
Turlock
California
flag msg tools
mbmbmbmbmb
Not an impressive gaming week, but at least I got to play some stuff, which is better than the nothingness of week before last.

Modern Art (3x): I picked this up at the FLGS in Monterey. It was only $26 and I had been curious about it. It's one of Knizia's better known titles and higher rated, so I figured I'd pick it up and support the store. It turned out to be a pretty good buy! I hadn't played it before, but the rules were simple enough. These three plays were with my parents. I've won each time, but our scores continue to increase as we play more games, so we're all getting the hang of it better. It's definitely a fun little auction game.

Onirim (2x): I played this solo on the flight up to Sacramento from southern California. I lost both games, getting only 7 and 6 doors (you need 8 to win). I haven't won this game yet in the four plays I've had of it, but I think with more plays, I'll start to figure things out better. Overall, it's an okay, quick solo game that comes in handy to have.

Also, I went to the FLGS in Sacramento and picked up Wiz-War (eighth edition). I hadn't really set out to buy it, but they know me in the store (despite only going in every few months) and I like to just see what they have and pick something on a whim when I go in. It makes it like I'm surprising myself and support them at the same time!
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
7. Board Game: Mü & Lots More [Average Rating:7.40 Unranked] [Average Rating:7.40 Unranked]
Travis Dean
United States
Escondido
CA
flag msg tools
The Golden Camel UberBadge is a mystery. Nobody knows where it came from or how it got there.
badge
mbmbmbmbmb
Yay! All of my games arrived (save the Dragon Dice packs).

Plays:
No Thanks!
Ticket to Ride
Small World
Clue
Njet from Mu & Lots More
Dominion
Nuns on the Run
Rattus
2x Carcassonne
Bananagrams
Puerto Rico
Cartagena
Dracula

My cousin Julie came to town for the weekend, so we got in a lot of board games. (in addition to the zoo, hiking, and more!)

No Thanks! - I really enjoy this game. But Julie and Jennifer were playing too passively, so Jennifer got upset at my aggressiveness. If I had a 34 and either a 35 or 33 was being bid on, I would bid on it a few times to not take before accepting it to get chips. In the same situation, they would just take the card. One game I ended up with between 20-30 chips (out of 33 total). They started handicapping me. First gave me only 4 chips. Then it settled around me starting with only 5 chips, and they split my extra 6, so they both started with 14 chips. I usually lost at that point, but would get close!

Ticket to Ride - I was hoping the three of us could play our expansion Asia map, so I taught Julie Ticket to Ride. It was a really good game, and the first time I was able to draw tickets and actually not get screwed! Julie drew tickets twice and was very successful both times. Towards the end of the game, I was going from I think New York to Miami. To finish my route, I found I could either go Pittsburgh-Raleigh-Charleston or Washington-Raleigh-Charleston. Julie was coming down the east coast as well, so to be safe and not get screwed, I took Raleigh-Charleston. She took Washington-Raleigh just to mess up my route, but I took Pittsburgh-Raleigh as that still finished it, though it made my longest route shorter by 2. She had completed one more ticket than me, and due to her move, her longest route was one train longer. She beat me by one point, 143-144. It was impressive. And of course, her first game, so she did very well.

Small World - This is a game I've always wanted to play more and experience more, but I just couldn't get anybody to enjoy it. I believe Julie enjoyed it pretty well, but for her first play, she didn't know just when the right time to go into decline was, so while I was still getting over 10 coin per round when I went into decline, she dropped drastically down to 3 coin per round. I feel like I played very well towards the end, and won pretty handily. But Julie liked the game, so I was happy! It did feel pretty dry, though, in terms of just putting down your cardboard guys, then flipping them over and grabbing another stack of cardboard guys.

Clue - Julie's one game on her to-play list this week was Clue. So after our Dinner Murder Theater, what better game to play? We had 4 players. Julie quickly and accidentally discovered the candlestick as the weapon, which the rest of us surmised a turn or two later. I had a good suspicion (which was right) as the who did it. But the hardest part in clue is always the room. Jennifer made it to the Hall while Julie was standing just outside the Hall doors, and she discovered that the Hall is where it happened. So Jennifer won.

Njet from Mu & Lots More - After Clue, we played 4 player Njet, 8 rounds. In the beginning, Julie was on a winning streak. Also, on the first round, Julie and I had bad hands, so we made the tricks worth -2 points per trick. Unfortunately my co-worker had a really good hand and picked me as her partner. We started at -30 and they started at -10. Julie and I always had a good thing going when we were teamed up, and I think took the hand every time. But towards the end, I had to stop teaming up with her to win. I only got to go first once, because except for my co-worker blocking herself as the first player, I was always the first one blocked. In the last hand, she ended up being first player. Jennifer suggested that my co-worker choose me as a partner, cause Jennifer's hand sucked and would bring Julie down in points. That's what we did and we won that hand by quite a bit, but Julie still took the game. I really love Njet. I need to learn/try out the other games in this set, though. What I also enjoyed is with how often the rules/aspects of the game changed (trump, etc), players kept forgetting that they had a trump or super-trump card. Also, I managed to lose big every time (twice) we picked the -2 points per trick.

Dominion - I thought I would also introduce Julie to Dominion. As it's a very simple but fun deck-building game. We did the first player setup, so I decided to avoid village/smithy in the beginning. Towards the end, I started buying them up to go through my deck, and that's when Julie learned how powerful villages are. I won by quite a bit, but Julie did remarkable at not doing the mistakes that beginners make. She occasionally passed when she didn't have much money instead of clogging up her deck. She bought silver and gold, but didn't ignore actions, so she gave both of those adequate attention. I thought it was a good first play for her. I just know the start deck all too well.

Nuns on the Run - Not great with 2 players. I had too easy a time finding Julie and catching her. After the first turn I moved, I saw her and knew exactly which key she was going for. Although, if it weren't for my blessing to add a screech marker, she probably would've gotten away for quite a bit longer, maybe the rest of the game.

Rattus - We played 3-player Rattus. I managed to win by getting all 20 pieces on the board. I basically focused my units in the bottom right, bottom left, and top middle regions. This kept the plague marker far away from 2 of my 3 groups at any one time. Also, through use of the monk and the merchant, I could drop 3-4 units a turn and move them into a region with 0-1 rats. They occasionally popped the rats when there were a lot, but I just wasn't losing enough to be stopped. And then on deployment, there were so many directions I could go that I quickly came back.

2x Carcassonne - We played two 2-player games of Carcassonne. The first was without farmers, which basically means you should play a guy every turn and you probably won't run out of guys. The second game we used the farms and I outnumbered her on the big farm 3-2, so I scored twenty-something points for the big farm and took the win. I believe I ended up lapping her. We did do a lot of castle stealing from each other, though.

Bananagrams - We needed a quick game of something for 2 players, so I pulled out Banagrams. This game takes quite a while with only 2 players. I won this one, but it wasn't a favorite because there is no interaction with the players. It's solo-scrabble.

Puerto Rico - I was very pleased to pull this one out. This was Jennifer's request. I got an early Hacienda, so I had very fertile lands, and I took the mayor frequently so I had a healthy supply of people. I ended up buying the building that gives me coins during the production phase, so I made sure I had 1 of each 5 lands, so I could get 5 doubloons every time we produced. This also gave me a lot of production for shipping, so when we bought the big purple buildings, I bought the one that gave me 1 point for every 4 victory points. That netted me 8 bonus points. The last turn, I was governor, and picked shipping (even though it was just picked the prior round) because I saw that nobody else had much of anything left for goods to ship, and the victory point pile was almost depleted. I can't remember my score, but I think it was the high 50's.

Cartagena - After Puerto Rico, Julie and I played a couple of 2 player games as our final games. Cartagena was a fun one, and since it was late, we just drew from the deck. I don't know how it happened, but Julie quickly put me in a terrible position! No matter what I did, if I'd fall back, I would gain 1 card and allow her to gain 2 cards for barely any lost ground. If I didn't fall back, she still had plenty of opportunities for drawing 2 cards. She ended up winning with me having all 3 of my guys on the same space at the end of the 3rd board.

Dracula - I was somewhat hesitant to pull this one out, since nobody has liked it, yet, but I really wanted to find somebody to like it. Julie was very excited for the theme and wanted to be Dracula. It was a great success! She loved it! And I enjoyed the game more than ever because I had decent competition and played with somebody else who loved the game! I was doing well getting rid of her supply cards, but they were mostly weak vampires. Eventually we got to where she had only 5 on the board, and barely any in hand, and we knew where all 5 were. I had 3 of her coffins and she had 2 or 3 of my victims. Many of her turns were spent going onto each of her spaces and re-doing all of her laid out cards. I probably should've been more careful at this point, but I was getting so close to losing myself, I didn't want her to find my last victim first. I was keeping an eye on her actions, her hand supply cards, etc. and decided I knew where the final two coffins were. I went to one, and I was wrong! It was a vampire that stabbed me. Next turn, I went to the other space, and it was a coffin. This meant she must've had the coffin in her hand. She just beat one of my vampire hunters and placed down a card, so if the coffin wasn't in her hand, I knew it was there. I checked her hand, no coffin. I sprinted with my 6-speed card to that space, flipped the card, and it was a 2-power vampire! I could either use a card to beat the vampire, but lose a health for going 1 speed too much, or play a card that had ample speed, but would lose a life to the vampire. I chose to kill the vampire. Then I lose my last life and the game. Well played Julie.

I dropped her off at the airport this morning. I'm sad to see her leave. But I'm happy we got to spend the weekend together with games, zoo, hiking, dinner murder theater, and more!

Also, my wife and I are playing Rex this weekend. We're going to have two full tables! I'm excited.
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
8. Board Game: Cards Against Humanity [Average Rating:6.55 Overall Rank:944]
Christopher M
United States
Goleta
California
flag msg tools
Awesome Possum
mbmbmbmbmb
.10! The Resistance x 1
_9_ Lords of Vegas x 1
_8_ Cards Against Humanity x 1 (new!)
_8_ Haggis x 1

This game of The Resistance was interesting. It was a 6-player game and my spy-partner decided she did not enjoy the game so passed all the missions she was on to end with a quick resistance win. I've seen people not like games before but I never saw someone complete sabotage his/her own team like that. I was not mad about it at all just thought it was an interesting occurrence.

Lords of Vegas continues to be one of my girlfriend and my favourite games. For some reason however my girlfriend always wins... I cannot even understand it as my mind works naturally by calculating statistics of my actions and I have played poker for many years. She must have the best luck ever...

Cards Against Humanity was such a pleasant experience. The game is basically a dirty version of Apples to Apples. I have never particularly enjoyed Apples to Apples and always found it a bit boring. The hype for Cards Against Humanity and my constant search for a good party game made me pick it up. I am glad I did. During our first play of the game, we went through at least 2/3 of all the cards and I did not feel as it dragged at all. I 'won' the game by getting 15 awesome points (an arbitrary number we chose) but really we were all winner due to the awesome experience. I really did not expect to enjoy this game too much and only brought it out due to another player not having fun with The Resistance (see above). My only concern with the game is that I think the cards will get old after a while, but then hopefully they will release more expansions. I highly recommend picking it up if you like this sort of game.
5 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
9. Board Game: Magic: The Gathering [Average Rating:7.44 Overall Rank:123]
Neil Wilson
United States
Tacoma
Washington
flag msg tools
mbmbmbmbmb
Captain's Log
1 Magic: The Gathering Draft
1 Njet (from Mu and Lots More) (3-player)

Again, a "magical" week. Seems like I play games in spurts; I was really into Scrabble just a couple months ago, and now I seem to have shifted to Magic. Maybe I'll revert back to chess in a month or something...

Anyways, went to another draft last Thursday. Again we drafted two packs of Dark Ascension and one pack of Innistrad (and yes, it is supposed to be the other way around). My first pack featured a fairly lame rare (probably something like Lost in the Woods) so I took a Farbog Boneflinger. My next pick did not mesh with black at all, but did have a Burden of Guilt, which I took, figuring I would try B/W. From that point on, however, I seemed to never get Black or White! It turned out that the player on my right actually was drafting a B/W, having opened a Lingering Souls and then being passed a Lingering Souls.

Happily, I quickly noticed the lack of Black and White and so I started switching over to Blue, cutting into it very heavily (and I was ecstatic to get two Niblis of the Breaths in the process, as well as a Griptide). Still, I managed to get some useful Black cards (a couple Black Cats, a Gravepurge, and a B/U Diregraf Captain)... which was greatly rewarded when my second pack of Dark Ascension netted me a Beguiler of Wills. The player to my left apparently took the message to 'stay out of blue' as I was then passed a Havengul Runebinder. I also managed to get a second Diregraf Captain! The third pack wasn't too exciting for me, but I did manage to get a Silent Departure and a Sturmgeist.

My first round I played the "annoying kid who tries to impress everybody while claiming he doesn't care if he wins or loses," and he seemed terribly upset when I beat him down with Beguiler of Wills in the first game (stealing all of his creatures) and then the Runebinder in the third game. (I lost the second, but I can't seem to remember the details.)

My second round I went up against a Green / Blue deck with a splash of Red. The first game I blew him out of the water before he could put much of anything on the board; he was stuck at two mana for a few turns, which was enough for me to kill him before he could make a comeback. The second game went in exactly the opposite direction; he got out some very big-bads very early, and I was quickly destroyed. The third game was a great game. We each had lots of tricksy plays... and then I played my Runebinder, causing him to groan. Then he drew his next card... and said, "You know, Runebinder is so good that I took one, too," and then his own Runebinder hit the table! The difference in the match, though, was that I had more versatility on my board; I had two Niblis of the Breath's that could tap down his own creatures (or untap my own creatures). It came down to the wire, but I took home the win.

The third round was the final round of the night, since we only had 8 players, so this was effectively the finals. Naturally, I was playing against the fellow who had sat to my right and drafted the B/W deck. What I should have realized was that he necessarily had all of the Black removal cards I had been looking for (Tragic Slips, Death's Caresses, and Dead Weights).

In the first game, I got down a turn-4 Beguiler of Wills (using a little blue accelerator creature called Deranged Assistant), and even though he had managed to play (and flashback) a Lingering Souls, I stole all of his creatures in short order before he could draw removal for the Beguiler. (The beguiling took place twice as quickly as usual as well, since I used Niblis of the Breath to untap Beguiler to let her steal twice a turn.)

The second looked like it was going completely my way; I got fairly early Sturmgeist and started swinging in the air, drawing an additional card every time Sturmgeist hit his life. My downfall was trying to be too tricky, though. I very carefully checked how much mana he kept open (fearing removal), and on his turn he had tapped himself out and attacked. I decided to untap my own Sturmgeist (which was something like a 4/4 at the time) with a Niblis of the Breath so I could kill off his most threatening creature. He then went to his second main phase, played a swamp, and Tragic Slipped my Sturmgeist. Ugh! The game quickly fell to shambles for me, and I lost, bringing us to the deciding game 3.

The third game he got off a a turn-3 Lingering Souls, and even though I managed to get a couple fliers on the board, they were killed in short order. He then mucked up the ground with zombies (he even had a Gravecrawler in his deck, bleah!) and I eventually fell to his flying tokens. We both made plenty of mistakes, but I definitely thought we both probably had the best two decks in the bunch, so it was a worthy finals.

~

Just tonight (April 8), I also played a game of Njet with my mother and sister. Boy do I love this game! It just works well for 2, 3, 4, and 5 players. Not many games can boast that! And what's more, it's a trick-taking game. Just great stuff.

We decided to play only 6 rounds (instead of the suggested 9 rounds), and although it looked like Mother was going to win, I had two disgusting rounds in a row (for a combined 100 points) and I ended up winning by a landslide.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
10. Board Game: Mage Knight Board Game [Average Rating:8.16 Overall Rank:8]
Jimmy Okolica
United States
Washington Township
Ohio
flag msg tools
mbmbmbmbmb
1x Mage Knight Board Game
1x Hawaii
1x Cities
2x Village
2x Triumvirate
3x Eminent Domain

Another good week of gaming. Eminent Domain is now the go-to game for Amanda and me. I think I won 2 out of the 3 games this week. The games have been different with two games going strong Production/Trade; however, the last game I won with a warfare/research strategy with me clearing out the L2 and L3 Metallic Techs plus getting one L3 Earth Tech for a total of 20(?) points plus another 27 points from planets and 5 from Prod/Trade. Amanda lost with 42 points.

We've also played a couple of games of Village this week. While set up is a little bit longer than EmDom, I really enjoy it as well. I don't think it takes much longer, but it does feel longer. However, it feels more strategic. I think I won both games this week, but in our second game, Amanda took a completely different strategy, ignoring everything but the marketplace (and a little bit of the church). She got about 37 points in the marketplace compare to 0 for me. I racked up full points in Traveling, beat her 5 to 4 in the Chronicle, and got more points in the Church. However, the game was decided by my last L2 guy hanging on in the final spot in the Council Chamber for 6 points. If I'd spent one more time, he would have died and been buried in Potter's field and Amanda would have beaten me. A very, very close game.

While we only played a single game of Hawaii F2F, I've played about a dozen games online over the last week. It is a fun tactical game that plays in about the same timeframe as Village and EmDom. Strategies are completely tied to the first round or two and depend on what God tiles show up and the prices on other tiles. I've won with spear strategies, fruit strategies, and kahuna strategies. The only consistent thing I've found is the need to visit islands and (particuarly in a 2-player), the need to get some points each round for happiness.

Amanda and I also played a games of Cities with my son while watching my daughter at gymnastics and 2 games of Triumvirate. We played Cities at the simplest level and Amanda beat me for the first time with me and my 10 yro son tying for second. Next, he starting playing the fruit game on her iphone (I can't think of the name) and her and I playing Triumvirate. The first time we played this she wiped the floor with me. This time, I managed to win both games with some lucky draws and my slowly learning the strategy of these trick-taking games.

Finally, last night, I got Amanda to play a game of Mage Knight: The Board Game. It was my first multi-player game and I was a little concerned with how difficult it would be to teach. Teaching went easier then I expected and, although the game ran long (about 4.5 hours), she still had fun. I continue to love this game and happily finally witnessed both cities falling. It's amazing the difference a second Mage Knight can do. I managed a mostly full inventory of crystals for most of the game and spent my time ravaging the countryside. I scored a good amount of points but made the peasants hate me (particularly when I burned down two monasteries). I can't wait to play this agan (although I owe her a game of Arkham Horror first ).
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
11. Board Game: Kaispeicher [Average Rating:7.60 Unranked] [Average Rating:7.60 Unranked]
James Keith
United States
Oakland
California
flag msg tools
"Watch, but do not govern; stop war, but do not wage it; protect, but do not control; and first, survive!" - Cordwainer Smith
badge
...watch how I soar!
mbmbmbmbmb
New Games

Fortune and Glory x1
Kaispeicher x1

Old Games

Last Will x1
Speicherstadt x1
Nile DeLuxor x1


Not much of a haul this past week. Of the new, Kaispeicher was the most interesting. It did a good job of expanding the Speicherstadt experience, with an additional "reserve" of cards that could be claimed and became their own "row" with the number of cards representing the price of the lowest card (much like the meeple stacks of the base game, but with a different card per meeple). It added some interesting choices: Do I take one of the reserve cards early (either because I want it or to deny it to someone else) and risk a higher price if more people jump on other reserve cards, or do I wait and hopefully get a better price, risking someone else taking the card I want? There are also two new (but rare) types of good cubes, and a huge stack of new contract/special cards.

At the risk of bestowing faint praise, the expansion was integrated so well that I hardly realized I was playing it. Though that probably also has to do with the fact that I received the least amount of the new cards. I like Speicherstadt, but I hardly ever win, and oddly enough that galls me a bit more than losing other games. Feel free to take that as sour grapes, but Kaispeicher stays fairly comfortably in the boundaries set by the base game. It's a neat addition and ups the replay, but it won't change your opinion of the game.

Second and last of the new games was Fortune and Glory. I'm not really an adventure game fan, but there's a couple in our weekly game group who absolutely adore them (Touch of Evil, Talisman, etc.). I figured it wouldn't hurt to try, and found it to be decidedly not bad. It's as glitzy and overwrought as most of Flying Frog's games, full of style-over-substance and wallowing in theme. The one pleasant surprise was that the game didn't overstay its welcome: the 15 fortune points needed to win the game was just enough to give everyone time to explore, but short enough that I didn't feel like taking a nap partway through.

This helped in keeping the mechanics from getting too stale, and overall it was a light, chuck-a-bunch-of-dice time-passer that was cute but not spectacular. It's a glossy diversion that, while admittedly low on depth, manages to still be fun if you don't mind checking your brain at the door. Having the Indiana Jones soundtracks playing in the background was an absolute must!
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
12. Board Game: Mansions of Madness [Average Rating:7.46 Overall Rank:152]
Philip Newman
United States
Richardson
Texas
flag msg tools
mbmbmbmbmb
Weekly Plays

Brass - 3 (all online)

Just Brass this week. Saw a bizarre collapse in one game (player flipped 2 L3 and 2 L4 mills in the canal, but for some reason didn't take loans in round 4 of the rail phase and ran out of money, costing an L3). Won my first Brass Madness tournament game (somewhat unexpectedly; didn't have any competitions for the shipyards, and the iron demand fell nicely to me for a key overbuild).

Will keep the GCL Mafia Madness tournament updates on this item.
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
13. Board Game: Nine Months & Counting [Average Rating:0.00 Unranked]
Jimmy Okolica
United States
Washington Township
Ohio
flag msg tools
mbmbmbmbmb
Recently on two blogs posts, the point was raised that many (most?) BGGers tend to play lots of games but only a few times. As a result, we miss out on the potential depth of the games we play. We get only a superficial exposure to the games rather than an opportunity to explore their nuances.

One of the places where this has been brought home to me is on this GCL list. Several of you seem to play many of those trick taking games (not to mention Dominion and Brass) week after week.

Anyway, I was thinking about creating a "Game of the Month" club. We could split the months into 4 broad game sub-domains (Strategic, Thematic, Wargame, and Abstract (like you see on the BGG Advanced Search)). For instance, May could be Strategic, June, Thematic, July, Wargame, August Abstract, and then September back to Strategic. Each month we'd nominate and vote for one or two games. Then during that month everyone who was interested would commit to playing that game or games at least 5 times. At the end of the month we could then talk about our experiences (maybe in the same format as the GCL). Topics of interest could be: presentation (components/rulebook), mechanics, experience, player interaction, affect on the genre, strategy, (other thoughts?).

While the following month, a new game or two would be picked, those of us not interested in the new game or genre (or with too much game-playing time on our hands) could continue to delve into the previous month's game for, potentially, the next 3 months (which is why I think choosing two games rather than one is better).

The caveat is that the games chosen would need to be available and affordable (no picking Key Market).

Also, we might be able to arrange online plays or, worst case, play by emails.

Would anyone be interested in something like this?
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
14. Board Game: Hanabi & Ikebana [Average Rating:7.56 Unranked] [Average Rating:7.56 Unranked]
Robin Levins
United States
Round Rock
Texas
flag msg tools
Nothing's ever simple.
badge
Nothing's ever simple.
mbmbmbmbmb
Hypothetically, if I were to design a fan-made version of Hanabi for personal consumption only, where I co-opted some house sigils from a fairly popular book/series that happens to be playing on HBO right now to theme the deck, is there anyone here who would be interested in obtaining a copy?
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.