2013 Games will be Awsome!
Luis Fernandez
Venezuela
Caracas
Miranda
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Nowdays you could foresee games even after being produced, so we have a big chance to make a list of the new games to come in the upcoming 2013 (if the zombiepocalypse doesn´t start or something nuts in 2012)

If we made it to 2013 this list should guide players to see the coming games and know what are new. Please suscribe to this geeklist because it would be updated frequently.

You are invited to add games that will come or are announced to come in 2013, also comment on what up about them. this geeklist is sorted by aphabetical order.

Thumb the games you are expecting and also comment on what you are expecting from them? any information or contribution would be appreciated.

PD, The previous list about 2012 help me a lot to get and decide about several games so this list would guide me and hope you all in your 2013 wanted games.

I shall put
EXPANSION to those games who expand previous published games, to separate from first stand alone new games

also stay tunned to the twitter @Calabozocriollo

The 2013 list is in the mid of the year, so we get the follow up list on 2014 Games will be Astonishing!

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276. Board Game: Super Dungeon Explore: Von Drakk Manor Level [Average Rating:7.85 Unranked] [Average Rating:7.85 Unranked]
Luis Fernandez
Venezuela
Caracas
Miranda
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For the SODAPOP CHIBI fans... at last have a chance to turn undeads in this vampiric expansion!

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Baron Von Drakk has ruled the Glauerdoom Moor from his haunted manor for centuries. Now he has pledged the might of his nightmare hordes to the Dark Consul’s cause. The twisted necromancers of the Dust Covens have plundered crypt and grave, raising legions of armor clad skeletons and undead abominations to serve their dark masters. The skies echo with the cackle of witches on their brooms as they cast curses and hexes on those below. Yet all is not lost. Mighty Heroes of Light have answered the call to defend Crystalia. They arrive on angelic wings and with cracking whip, slashing claw, and holy might they stand ready to turn back the darkness.
34 Fully Assembled Soda Pop Miniatures - featuring New Heroes and New Bosses.
 
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277. Board Game: Super Fantasy: Ugly Snouts Assault [Average Rating:7.26 Overall Rank:1923]
Luis Fernandez
Venezuela
Caracas
Miranda
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Not another hack n slash board game that is equal to none before

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Super Fantasy is the first hack'n'slash board game in which up to six players take on the roles of brave and unique heroes. During each game, players embark on tricky and mighty quests into ever-changing dangerous caves and dungeons swarmed with monsters and terrible creatures that try to slaughter them, while heroes try to gain treasures as well as better equipment in order to complete the missions.

Since hordes of monsters repeatedly cross the path of our heroes, bloody clashes are inevitable in order to achieve victory! That is why Super Fantasy uses a simple yet unique dice-based system. Players have a pool of six dice to roll that they manage according to the action they want to perform (such as movement, attack, etc.) and its effectiveness. Each face of the dice shows either a 1, 2 or the Special Power symbol and the sum of the results shown represents the effectiveness of the action performed by the heroes. Every time the Special Power symbol occurs, the hero can choose to charge one of his abilities; once fully charged, the hero can unleash its power against the enemies!

Super Fantasy features double-sided modular board pieces for creating countless scenarios combinations, six mighty heroes and three unique and powerful abilities for each hero, throwing players into a fast-paced world in which anything can happen!
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278. Board Game: Sushi Go! [Average Rating:7.17 Overall Rank:298]
Luis Fernandez
Venezuela
Caracas
Miranda
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Let´s eat some sushi! meeple


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In the super-fast sushi card game, Sushi Go!, you are eating at a sushi restaurant, trying to grab the best combination of sushi dishes as they whiz by. Score points for collecting the most sushi rolls or making a full set of sashimi. Dip your favourite nigiri in wasabi to triple its value! And once you've eaten it all, finish your meal with all the pudding you've got! But be careful which sushi you allow your friends to take, it might be just what they need to beat you!

Sushi Go! takes the card-drafting mechanism of Fairy Tale and 7 Wonders and distills it into a twenty-minute game that anyone can play. The dynamics of "draft and pass" are brought to the fore, while keeping the rules to a minimum. As you see the first few hands of cards, you must quickly assess the make-up of the round and decide which type of sushi you'll go for. Then, each turn you'll need to weigh up which cards you keep, and what you'll pass on. The different scoring combinations allow for some clever plays and nasty blocks. Round to round, you must also keep your eye on the goal of having the most pudding cards at the end of the game!
 
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279. Board Game: Tahiti [Average Rating:6.42 Overall Rank:2661]
David Larson
Hong Kong
Discovery Bay
Hong Kong
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I think this one counts as 2013, since the release has been delayed. My family enjoyed the PnP version, and I'm looking forward to playing it again with more sturdy components. I love magic clay, but it doesn't stand up to a lot of play.
Gorgeous theme, quick play, fun dynamic.
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280. Board Game: Take the Bait [Average Rating:6.00 Unranked]
Matt Brown
United States
Okemos
Michigan
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Listed as 2012 but the publisher's site says Spring 2013, and the BGG entry has way too little info for a game to be coming out in 2012.

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Welcome to Lake Wanapulachit!

Take the Bait is a light, Euro-style tile collection game featuring teams of four whimsical fishermen competing to bring in the biggest catch. Do you rely on sheer fishing talent, or do you break out the Banjooki 2000 Platinum-plated Turbo Reel to haul in the monster fish? The choice is yours!

Take the Bait plays up to four players, and features a game board laid out like a lake with the game sections arranged around the lake in a semi-circle. The players take on the roles of four fishing teams at a tournament, lead by some whimsical characters with special abilities from which the players can choose.

The game is divided into three days (rounds), with three turns each round. Players begin the first, third and sixth turns at camp, in tents. They visit the campground canteen and, depending on certain circumstances, choose a coffee for the day, which will determine their turn order. Of course, the coffee that gives the biggest kick allows a player to go first but it also costs the most. Then it's onto the tackle shop to buy some equipment - some items are mundane, but cheap, while others are a bit more special but may require players to spend more cash, which isn't easy to come by.

Next, it's time for fishing. According to certain character powers, equipment mixes, etc. the players take turns drawing fish (tiles) out of three areas of the lake. The area closest to shore is the easiest to fish in, but it's where all the smaller fish dwell. The middle body of the lake has some bigger fish but requires a pier license to reach. The third is the deepest and most costly in which to fish, but it's where the big daddies live, including one monster catfish that has never been caught and has fueled tall tales for years at the lake. Mixed into the tiles in each of the sections are also various bits of detritus such as old boots, lost bikinis and such that always seem to latch onto hooks during any fishing trip. They'll hurt your score at the end of the tournament, but some may very well be of use to someone if they, or an opponent, have a matching item...

Then there's the market, where fish can be sold for money to buy bigger equipment, or held until the end of the current day (round). The market prices fluctuate from day to day and there's a catch of the day that brings a bonus, so players will have to decide whether that fish is best kept for score or sold for cash.

The final station for each turn is the lodge where teams can hire a guide - an extra hand that will help them fish for the day. The guides get cheaper as the tournament draws to an end, so players will need to decide whether they pay a premium for that extra help in the beginning or save their money for one last push at the end. Teams can also check the weather for the next day while at the lodge, giving them a little insight at the weather patterns that could influence fish migration.

The next turns continue until the end of the day when there is a weigh in, which scores points for players. The player who has the most points at the end of three days wins!

Teams can also freely trade among themselves. This trading keeps the game lively and social, as players tempt each other to "take the bait."
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281. Board Game: Tales & Games: Baba Yaga [Average Rating:5.80 Overall Rank:7469]
Luis Fernandez
Venezuela
Caracas
Miranda
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Run from the witch!
a family game

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Many Russian tales talk about the character of Baba Yaga, the ogress witch which lives in a house with hen legs. Fortunately, children always find unexpected allies to escape her.

In Baba Yaga, you will try to escape the claws of the hideous Baba Yaga. To help you in your escape, you can cast spells by combining in the best way possible various magic objects that you have collected on your way through the forest.
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282. Board Game: Tales & Games: The Three Little Pigs [Average Rating:6.62 Overall Rank:1554]
Luis Fernandez
Venezuela
Caracas
Miranda
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Seem fun enough! Beware of the wulf and make your home of the best material!

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In The Three Little Pigs, players use special dice to acquire tiles and build their house – but beware as during the game the wolf can blow down your house! To resist his assault, you'll want to have brick walls rather than straw, but can you build what you need?


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283. Board Game: Talisman (fourth edition): The City Expansion [Average Rating:7.64 Unranked] [Average Rating:7.64 Unranked]
Luis Fernandez
Venezuela
Caracas
Miranda
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GAME EXPANSION

New adventure decks with new endings, more fun from the talisman game
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284. Board Game: Tash-Kalar: Arena of Legends [Average Rating:7.28 Overall Rank:377]
Luis Fernandez
Venezuela
Caracas
Miranda
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This is an arena game, playable as teams or free for all encounters! this could be another Vlaada Chvátil hit!



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Tash-Kalar: Arena of Legends is a game played by masters of magic. Two to four summoners encounter each other in the Tash-Kalar arena, either in teams or each on his own, and prove their skill and strategy in a short but intense battle. By clever deployment of their minions, they create magic patterns for summoning powerful beings, and then use those to destroy their opponent’s forces or to prepare patterns for the ultimate legendary beings.

The game includes three different factions, each with a unique deck of beings to summon and one deck of legendary creatures. Players take turns placing their common pieces on the board, and if they succeed in creating patterns depicted on one of the cards in hand, they may play it. When played, the card summons a particular being and allows the player to perform an effect described on the card: a giant destroys neighboring pieces, a knight moves through enemy pieces, a warlord orders previously placed pieces to move and fight, an enchantress converts enemy pieces to player's own color, etc. After that, the player discards the card and the summoned being turns into a motionless piece which may be used in patterns for summoning other beings – or even be awakened and moved into combat by the effects of other cards.

Tash-Kalar: Arena of Legends offers two game modes. In the standard mode you score points for fulfilling various quests set by the Arena Masters: controlling certain points or areas of the arena, destroying a number of enemy pieces in a single turn, performing a certain combination of summonings, etc.

In melee mode, your only goal is to entertain the crowd. You do that by destroying your opponents and making them beg (i.e., making them use the catch-up mechanisms) and by summoning legendary beings. After all, people want to see a dragon! Both modes can be played as a two-player duel or as a team game with teammates sharing pieces and legendary cards, but with each controlling his own faction. (The game includes a duplicate of one faction in a different color.) The melee mode can also be played as a fierce free-for-all battle, but don't expect alliances; to achieve a good score, you need to destroy all opponents evenly as you track points scored on each opponent separately, and your lowest score is your final score.

The rules of Tash-Kalar: Arena of Legends are simple and easy to understand, but as you start to discover the tactics and are able to anticipate the opponent's moves and patterns, it turns into a real clash of wits.
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285. Board Game: Teramyyd: Earthsphere [Average Rating:3.38 Unranked]
Luis Fernandez
Venezuela
Caracas
Miranda
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this is a fantasy steampunk game were you are a captain an take control over flying ships! really good components (thanks to kickstarter) and seem like interesting choice with very fluffy world, i guess it´s based on a novel or something.
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286. Board Game: Terminus Gate [Average Rating:5.55 Unranked]
Luis Fernandez
Venezuela
Caracas
Miranda
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Great metal miniatures, this is a corridor sci-fy game.

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Terminus Gate is a gritty, brutal miniatures game pitting rival privateer crews against each other as they attempt to fulfill their contracts. You are the captain of a space-faring privateer crew, contracting your services where you can in the vast outer systems. Armed with some fresh recruits, you will ply your trade across the stars, picking up contracts ranging from planetary exploration to deep space salvage, policing actions to hit-and-run raids. As they survive each job, your crewmen will gain experience, granting them new abilities and opportunities to develop in their professions.

In the depths of space, opportunities and dangers abound. Dark and terrible enemies poise ready to foil your crew at every turn. Life as a privateer is a dangerous affair with injuries and even death awaiting your crew as they quest for fame and fortune amongst the stars.

You assemble your team with the Terminus Gate miniatures according to your strategy and then run into a spaceship trying to find the most loot. You try to accomplish game missions or exterminate your opponent's crew.


 
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287. Board Game: Terror in Meeple City [Average Rating:7.08 Overall Rank:404]
Luis Fernandez
Venezuela
Caracas
Miranda
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this seem to be a stomp the city game about some dexterity using your monster to collect group of meeples for scoring points, for example blue meeples are journalists, Yellow are blondies on distress, green are military, grey are old people and so on!

Seem a fun and fast game since the meeples are the one that stand the buildings, and you have several actions like falling over the building, seem to have some afinity to Jenga games
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288. Board Game: Theme Park [Average Rating:0.00 Unranked]
Luis Fernandez
Venezuela
Caracas
Miranda
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I love theme park games, this work is about partnership and worker placement! could be great but still on development, i wonder if it would make it up to ESSEN 2013.

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In Theme Park, players take on the role of theme park managers that all work for the Earl Synergy Company, an entertainment giant that has spent the last 75 years making movies, television and theme parks for families around the world. Players take on the role of executives running their own regional Synergyland theme park. Over the course of four years, each player makes the best use of his management team and resources to maximize his own Synergyland's performance by building out his parks; ensuring the right mix of attractions, shops and shows to draw tourists to his park; taking advantage of marketing opportunities to promote his own parks, both building overall attendance and his own block of it; and developing out his roster of executive staff. The player with the most victory points (including special "Brownie Points" for being a "company man") at the end of four years becomes the new CEO of the Earl Synergy Company and wins the game.
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289. Board Game: Thermopyles [Average Rating:4.46 Overall Rank:10882]
Luis Fernandez
Venezuela
Caracas
Miranda
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A perfect game to play before DINNER; a SOLO card game about beating the persian with the 300 army!

availible for play it online at Board Game Arena http://es.boardgamearena.com/#!table?table=4906662



Quote:
Thermopyles is a game that Touko Tahkokallio designed especially for the Cardboard & Sun 2013 event in Paros, Greece.

In this card-driven cooperative game, the players together guide the courageous but gravely outnumbered Spartan army against a superior force - the invading Persians.

The Spartans decide to meet the enemy at the Thermopyles pass and try to withstand their attack there. At their disposal are only 300 brave Spartan soldiers and a number of other Greeks supporting them. Choosing when to put their strongest units into battle is essential, as is knowing when to make a stand and when to consolidate their strength.

By playing cards that collectively surpass the strength of the Persian unit that is in front of them at any given point, they defeat it. The players win or lose together, depending on if the Persian army withdraws, or if their last stand fails.
 
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290. Board Game: Theseus: The Dark Orbit [Average Rating:7.37 Overall Rank:688]
Luis Fernandez
Venezuela
Caracas
Miranda
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This game gives a creep of deep space suspense movies, sounds really good.

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In Theseus: The Dark Orbit, players move their pawns around the space station and activate the abilities of different rooms. Every move you take changes the movement possibilities of your opponent. On your turn, you need to think about which room you want to reach and (in addition) how to mess your opponent's movement, which leads to great choices and meaningful decisions.

Rooms abilities change during the game as players install trait cards that give rooms new abilities and skills. Players create Theseus during gameplay by placing traps, smart guns, secret passages and many other features. In every game Theseus looks different; in every game it's deadly for you in a new way...

Rules for team play allow players to engage in incredibly emotional 2-vs-2 battles. With perfectly balanced factions, players will be able to fight engaging and deadly battles as a teams. Each faction has a unique deck of cards, and before the game starts, you discard ten cards from the deck. In basic mode you discard at random, while in tournament (master) mode you choose cards and build your deck. With five factions and 110 cards, the game can provide years of unique experiences.
 
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291. Board Game: Thunderstone Advance: Numenera [Average Rating:7.68 Overall Rank:743]
Luis Fernandez
Venezuela
Caracas
Miranda
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a STAND ALONE expansion for THUNDERSTONE ADVANCED based on a Monte Cook Setting!

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In the deck-building game Thunderstone Advance: Numenera, which can be played on its own or combined with other Thunderstone sets, you build a party of heroes to defeat the Thunderstone Bearers. The "Doomladen" mechanism introduced in this game unites various monster groups against you, and new Setting cards take you into the environment of Monte Cook's Numenera RPG.
 
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292. Board Game: Time 'n' Space [Average Rating:6.47 Overall Rank:2598]
Luis Fernandez
Venezuela
Caracas
Miranda
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a whole game in 30 minutes? where actions are taken with a sand clock of 1 minute? must see that...
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293. Board Game: Tiny Zombies [Average Rating:0.00 Unranked]
Luis Fernandez
Venezuela
Caracas
Miranda
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Another hilarious zombie game! about cooperation and survival with a fun theme and cartoonish artwork!

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Tiny Zombies is a cooperative zombie survival game for 1-6 players. You have to work together to find your way to a safe zone within the city. Along the way you'll encounter obstacles, items, and (of course) hordes of zombies! Each player chooses one of the survivors as his character, and each character is unique and has a different play style.

Using the items you find, you'll fight your way through the waves of undead monsters, and when there are just too many to shoot, stab or bludgeon to death, you'll have to run! For those players who are killed by the zombie hordes, don't fret. You'll become a zombie yourself and spend the rest of the game hunting down your former survivor friends.

Tiny Zombies is designed for players age 10+ and has a light-hearted cartoon style to all the artwork.
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294. Board Game: Titanium Wars [Average Rating:6.39 Overall Rank:3548]
Luis Fernandez
Venezuela
Caracas
Miranda
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Assemble your fleet! and rule the galaxy! robot

Quote:
As leaders of these great factions in Titanium Wars, players will expand their space empire and build their own fleet of custom battleships to defeat their opponents. They will have to prove bold, insightful and tactful if they want any chance to win this fierce war
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295. Board Game: Titans of Industry [Average Rating:6.82 Overall Rank:5098]
Luis Fernandez
Venezuela
Caracas
Miranda
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Would you like to be a 1920´s tycoon? love to be a economic powerhouse magnate? be a rokefeller? this game seem to fit that gaming fantasy

Quote:
It is the 1920s, a time of much industrial building and growth. In Titans of Industry, you must invest in building factories and businesses in order to produce goods and sell them to gain victory points (VPs). Game play involves a delicate balance of money, production, and goals. The person who can best manage his buildings and meet his goals in seven years will win.
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296. Board Game: Tomorrow [Average Rating:6.52 Overall Rank:2875]
Luis Fernandez
Venezuela
Caracas
Miranda
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Tomorrow simulates a near-future where six World Powers struggle to save their people and culture in the face of imminent world calamity.


Interesting theme, seem to focus hard into negotiations to prevent being wiped out. About to run on Kickstarter.

Hard Negotiation game, no dice involved just personality and struggle for supremacy
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297. Board Game: Torn Armor [Average Rating:6.15 Unranked]
Luis Fernandez
Venezuela
Caracas
Miranda
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An interesting miniature game, worth to take a good peek! excellent modelling.

Quote:
Torn Armor is a fantasy squad-based tactical miniatures board game for 2-4 players. Based in the mythical World of Torn, it presents the lore, races, people, heroes, and history to players through the use of game-play scenarios. The core set focuses on the conflicts between two factions:

The Sisk Empire: an expansionist society, believing that their advanced culture and religious ideology are something from which everyone can benefit. Unfortunately their war-machine is thinly stretched, over-taxed, and on the brink of collapse. They seek wealth, raw materials, technology and slaves.

The Maychians: anthropomorphic creatures that living in the so-called "New Continents" in the northern hemisphere. Their land is an undiscovered country, full of untapped resources and ancient ruins. The Maychians possess primitive technology, but are fervent in their desire to defend their homeland and resist the Sisk invasion.

Included in the core set are 39 highly-detailed miniatures, 12 unit stat cards, a full color rule book, full color scenario book, 4 double-sided color battle posters, 8 Magical Item cards, 8 Spell cards, and 25 dice of 5 different colors.

The battle for Torn World beings as the Sisk explorers land on the beaches of the "New Continents" with the intent to discover and claim ancient magical relics from a forgotten age. But the Maychians have spotted the intruders and are ready to stop them at any cost! Which faction will prevail? Only you can decide!
 
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298. Board Game: Total Extinction [Average Rating:8.22 Unranked]
Luis Fernandez
Venezuela
Caracas
Miranda
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the spanish keep making great miniature games! WOA!

this is a tabletop miniature wargame for 2 players, with miniatures thar require asemble and paint.

this one is about humans against aliens with great miniatures! take a look.

Quote:
It is the year 562, the Age of Diaspora. Humanity, established in hundreds of worlds throughout the known universe, is fighting for survival against cruel alien races, and even against each other as confronted by disputes that appear increasingly absurd.

One world after another is engulfed by the fury of the war while the contenders are fighting ruthlessly to prevent Total Extinction.

Total Extinction is a futuristic wargame with miniatures of 28mm for 2 or more players.

Players take command of a battalion of troops from one of the Star Nations (Glorlon, Union of Colonies, Regulatory Corporation, Elohim, Skraldar or Theocracy) facing a relentless war for survival. Each battalion is divided into units consisting of between 1 and 9 miniatures and led by a commander.

The game is divided into a series of turns (typically up to 6) which can be solved in about 2 hours. On each turn, alternately, players are activating their units that can move, shoot and even assault enemy units to take control of key areas of the battlefield (Objectives) and win the game. To achieve the victory, the armies also have the help of their commanders, who, by skillful tactics (represented by cards), can provide better techniques to attain their goals.


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299. Board Game: Town Center [Average Rating:6.56 Overall Rank:2715]
Rafael Fuentes
United States
Doral
Florida
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I don't know if this qualifies (since the first two low volume productions came in 2012) but Alban is coming out this year with the game mass produced and the pictures of the new boards just excited me. It is looking pretty good. As far as I know there will be an indiegogo / ulule campaign to kickstart the project. I'll keep my eyes open for this one. It is a great city building game with 3D spatial aspect with buildings sprawling based on the interaction and influence of other buildings built around them. It is a game that is easy to learn but tough to master.
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300. Board Game: Trains and Stations [Average Rating:5.98 Overall Rank:3567]
Luis Fernandez
Venezuela
Caracas
Miranda
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In Trains and Stations, a new take on train games, players must make deliveries, develop buildings, and profit from their decisions while working with and against other players. Will you focus on establishing mining operations in an attempt to gain a monopoly on coal, silver and gold? Or perhaps you will focus on laying tracks across the landscape and helping other players move their goods – taking your cut, of course. Every game will evolve differently with unique twists and turns as you control the movement of goods across the game map!
 
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