BEST COMBINATORIAL 2-PLAYER GAME OF 2011/2012 AWARD
Markus Hagenauer jr.
Germany
Surheim
Germany
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As a result of this discussion I decided to start this GeekList to find out what be most popular 2-player combinatorial games (often reffered to with the easy to misunderstand term Abstract Strategy Games) of the last years are.





If you want to nominate a game, add it to the list.
If you want to vote for a game, give a thumb to the list item.


Before you add games to the list, make sure they fit the following criterions:

- no randomness during the game (randomly selecting the starting player or a random start arrangement is OK)
- no hidden information
- no real-time or simultaneous actions
- for 2 players only
- published in 2011 or 2012


The list will be open for submitting new item until 23rd of November - closed now, please don´t add new itmes anymore -
and for voting until 30th of November.


For the 3 or 10 (or more if there is a tie) games with the most thumbs, I´ll than make a poll to finally determine the winner.

There was a suggestion to select more than just 3 games for the second round, and I think regarding the more than 40 nominees thats a good idea.
But I don´t want to change such an importat rule withount hearing your opineon. So please answer this poll. Thanks!


And as there was a distinct majority for 10+x (tied) finalists we have 10+3 finalists now, with at least 6 thumbs.

The finalists are:

42: Hyperspace Expressway
Agricola: All Creatures Big and Small
Ayu
Carnac
Coerceo
Crosshairs
Isaac
Kulami
Mixtour
Rise!
Sheep, Dogs and Wolves
Volo
Yodd



Congratulatins!



Details about the final can be found here.




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1. Board Game: 42 Hyperspace Expressway [Average Rating:6.81 Unranked]
Markus Hagenauer jr.
Germany
Surheim
Germany
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I want to join the circle of designers nominating their games for this award.

42 Hyperspace Expressway is played in 2 phases.
During the first phase it´s a tile placement game,
during the second phase it´s a capturing game.

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2. Board Game: Agricola: All Creatures Big and Small [Average Rating:7.59 Overall Rank:102]
Jens www.spielefreun.de
Germany
Heinersreuth
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Overtext is really cool. The best 100 GG I've ever spent.
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Well. I'm actually bored with overtext. Why did I give all that GG away?
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Well... this should fit the criteria.
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3. Board Game: Ayu [Average Rating:8.64 Unranked]
Luis Bolaños Mures
Spain
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I've released all my games in 2011 and 2012. This strategic game of approach moves is one of them.
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4. Board Game: Brique [Average Rating:8.80 Unranked]
Luis Bolaños Mures
Spain
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This is Hex on a square board in quite a lot of senses:

- Each square has effectively 6 neighbors.

- The board behaves like a rhombus, since it takes twice as many moves to connect the NW and SE corners than the NE and SW corners.

- The game is completely hot, i.e. an extra stone can never harm you.

- Connections are static (permanent), despite the captures.
 
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5. Board Game: Carnac [Average Rating:7.09 Overall Rank:3996]
United States
Minden
Nevada
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A very clever and fun game by Emiliano "Wentu" Venturini. Definitely worth checking out. Can be played at www.boardspace.net.

I'll just post the video, rather than struggle to explain it.
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6. Board Game: Coerceo [Average Rating:6.85 Overall Rank:4685]
Darren Mac
Canada
Valley
Nova Scotia
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Fantastic game in which you are balancing 'capturing pieces' with 'capturing tiles' - The capturing of the tiles represents 'currency' of the game, so that you can choose an opponent piece to eliminate.
Outstanding quality of pieces as well - MENSA winner, and IMO, deserving of consideration here.
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7. Board Game: Crosshairs [Average Rating:7.44 Unranked]
Stephen Tavener
United Kingdom
London
England
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The overtext below is true.
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The overtext above is false.
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My game

Themed, but no randomness, hidden information, or simultaneous movement. As a two player game it meets all the criteria

The initial playtest version was uploaded to BGG in 2010, but it wasn't published until April 2011. Please delete if you think it doesn't belong here.
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8. Board Game: Foundations [Average Rating:8.40 Unranked]
Johannes Wentu
Italy
Parma
Unspecified
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While being extremely thankful for the other two nominations my games received, I shamelessly feel the need to nominate another game of mine that you can play with an Isaac set but unfortunately is still not available online.
I hope the rules and various materials posted on BGG are enough to let you appreciate it.
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9. Board Game: Four [Average Rating:7.95 Unranked]
Stephen Tavener
United Kingdom
London
England
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Something new, just for the competition
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10. Board Game: Frogs! [Average Rating:6.00 Unranked]
Rey Alicea
United States
New Jersey
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This is a neat game and fits the criteria.
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11. Board Game: Glorieta [Average Rating:0.00 Unranked]
Nick Bentley
United States
Madison
Wisconsin
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I'll add one more. This games represents the latest attempt in a 5-year pursuit of a specific design goal. Don't read the BGG entry for this game, because it's all wrong (I didn't add the entry - somebody has been adding my games to the BGG database, which is causing problems)

Instead, read this description on my blog.
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12. Board Game: Gravitas [Average Rating:7.00 Unranked]
Helmut Frey
Germany
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So lets add a Knizia to the list.
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13. Board Game: Le Havre: The Inland Port [Average Rating:7.11 Overall Rank:594]
Jens www.spielefreun.de
Germany
Heinersreuth
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Overtext is really cool. The best 100 GG I've ever spent.
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Well. I'm actually bored with overtext. Why did I give all that GG away?
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...as well as this one.
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14. Board Game: Isaac [Average Rating:7.32 Unranked]
Markus Hagenauer jr.
Germany
Surheim
Germany
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Isaac is the only game I know that uses the score marker as a part of the game iteslfe. And it does so in a verry elegant way.
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15. Board Game: Khet 2.0 [Average Rating:7.00 Overall Rank:1913]
Markus Hagenauer jr.
Germany
Surheim
Germany
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the revised version of the laser game
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16. Board Game: Konobi [Average Rating:8.00 Unranked]
Luis Bolaños Mures
Spain
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This game adds an extra rule to Crossway in exchange for an improved balance between attack and defense, which eliminates the need for gigantic boards. An 11x11 Konobi game lasts about as many moves on average as a 19x19 Crossway game.
 
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17. Board Game: Kulami [Average Rating:7.29 Overall Rank:2822]
Carlos Luna
Spain
Rubí
Catalunya
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Kulami is a great abstract from Steffen-Spiele.

It's novice-friendly because has very few and intuitive rules but at the same time it has great replayability because the board setup is very different every time.

Definetely, a serious competitor for this geeklist!

PS: you can give it a try by just drawing a board in a square-grid piece of paper and filling the cells with 2 colored pencils but nothing equals the feeling of the commercial XL version.
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18. Board Game: Loose [Average Rating:9.00 Unranked]
Luis Bolaños Mures
Spain
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Finite and drawless Go variant where groups are flipped when they run out of true liberties. Eyes arise naturally from captures despite the fact that no stones are ever removed from the board.
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19. Board Game: Lords and Vassals [Average Rating:8.00 Unranked]
Rey Alicea
United States
New Jersey
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My design goals for this game were to mitigate the weaknesses found in ancient games using custodian capture, games like Dai Hasami Shogi and Latrunculorum.

I believe I came close to succeeding but I'll let you be the judge of that.
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20. Board Game: Mixtour [Average Rating:7.75 Unranked]
Edi K
England
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a challanging stacking game designed by Dieter Stein
and published by Clemens Gerhards with nice wooden pieces.
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21. Board Game: Morelli [Average Rating:7.38 Overall Rank:6736]
Clark D. Rodeffer
United States
Ann Arbor
Michigan
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While I've only played it a few times, I have also observed games at my annual tournaments in 2011 and 2012. Enjoyable brain burn!
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22. Board Game: Offboard [Average Rating:6.54 Overall Rank:4406]
Markus Hagenauer jr.
Germany
Surheim
Germany
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the follow-up of Abalone
 
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23. Board Game: Ouroboros [Average Rating:7.70 Unranked]
Rey Alicea
United States
New Jersey
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This fun game is by Ira Fay.

Ouroboros is played on a 6x6 grid filled with four-colors of randomly placed cubes. On each player's turn, they either choose a square with a cube in it to place a stone, (taking the cube from that square and giving away up to four cubes either adjacent or diagonal from the square where the stone was placed), or they can trade their cubes in very specific amounts for patterns of stones already present on the gameboard. The winner is either the first person to get back to zero cubes, or the person with the least cubes if all squares have been replaced with stones.
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24. Board Game: Paletto [Average Rating:7.05 Unranked]
Carlos Luna
Spain
Rubí
Catalunya
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Another Dieter's game for this geeklist!
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25. Board Game: Perigon [Average Rating:6.79 Unranked]
Markus Hagenauer jr.
Germany
Surheim
Germany
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a race to the opposite side of the board with an interresing movement mechanic
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