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An ABC of Best Abstract Strategy Games
Michael Howe
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Here, in my opinion, are the best abstract strategy games starting with each letter of the alphabet. Games not yet in the BGG database are discussed in the comments section. Comments most welcome. If you are interested in knowing more about any of the honorable mention games, geekmail me. Enjoy my first BGG list.
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Posted On: 2006-06-25 21:25:13
Edited On: 2006-06-25 21:25:13

1. Amazons [Average Rating:7.16 Overall Rank:1466]
Michael Howe
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One of the greatest abstract games invented in the past few decades. Simple rules and very deep play. A huge number of possible moves per turn means that strategy dominates over tactics. This game has attracted the attention of computer programmers, and the best programs now play very well.

Honorable mention: Arimaa, Abalone, Akron, Accasta, Anchor
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8 Comments [Hide]
Posted On: 2006-06-25 20:42:43
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Clark D. Rodeffer
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I agree with your choice of Amazons, but a relatively new "A" abstract that I like a lot is Abande by Dieter Stein

http://www.boardgamegeek.com/game/21324

You can play this at www.superdupergames.org
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Erik Warnes
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Sorry, i simply have to vote for Abalone for the "A".
Stephen Tavener
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Amazons gets my vote too. Honorable mention to Avalam Bitaka http://www.boardgamegeek.com/game/9092
Jared C
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my vote goes to abalone as well
John Lopez
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Abalone is interesting for new players, but not very deep. The traditional initial setup is seriously broken: I have yet to find a player or AI that can beat me with that setup. (I have found people who understand the same thing I do, and those games always end a tie). I ended up "state champion" by doing nothing but pulling the cheese tactic off over and over again.

The scattered setup is more interesting, but really doesn't feel like abalone anymore. Because of that, I wouldn't really say it would qualify as "best". Amazons on the other hand is very interesting and deep.
Raul Catalano
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I would like to add as an honorable mention AXIOM : very original, interesting and fun !
Ed Collins
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I also agree that Amazon gets the vote instead of Abalone, for all of the reasons mentioned above. Good work.
2. Bushka [Average Rating:5.90 Unranked]
Michael Howe
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A great checkers-like game from the inestimable Christiaan Freeling.

Honorable mention: Bipod, Breakthrough, Byte
11 Comments [Hide]
Posted On: 2006-06-25 20:42:43
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Yoki Erdtman
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0708
What about Blokus?
Knobby McKnuckles
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Links for the H.M. in the database
Breakthrough: http://boardgamegeek.com/game/3825
Byte: http://boardgamegeek.com/game/19360
Clark D. Rodeffer
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This is a tougher call. I think I would have given the nod to Blokus. But I also would have given Blam! an honorable mention.

Blokus http://www.boardgamegeek.com/game/2453
Blam! http://www.boardgamegeek.com/game/17765
1
Michael Howe
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I understand those who want to mention Blokus. Personally, I find that it lacks clarity in depth, like most -omino games. To me, it plays like a sequence of depth-1 best guesses, with very little ability to see several moves deep. Admittedly, this might just be my experience and not intrinsic to the game.
Bill Eldard
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Quote:
To me, it plays like a sequence of depth-1 best guesses, with very little ability to see several moves deep.


I have to respectfully disagree with you there. I find myself always looking at least several moves ahead when considering my current move. Since each of the 21 pieces is unique, it's an imperative to know where you are going and what pieces you'll need to get there. Often, it's a matter of laying pieces between those of two other players in such a way as to break into their 'backfield.' And those offensive laydowns will have to be weighed against your defensive requirements in stopping the other players. Determining which pieces are gobnig to be used offensively and defensively is crucial as the game develops.

What I found so surprising about Blokus was that it was considerably deeper than I had expected after reading the rule. :)