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Rahdo Runs Through►►► The Games of 2012!!!
Richard Ham
Malta
Marsalforn
Gozo, Malta
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This is a list of all the games of 2012 that my wife and I have played, ranked from bottom to top. Bear in mind, we tend to prefer more euro-ish, low conflict games, so the list skews that way. Also, any game that didn't support 2p? Not going to be on this list! Also, this list is not necessarily ranked in order of game quality - it's ordered in terms of our favourites to actually play.

I'll keep updating this geeklist as we play more 2012 games in the future (got several in the queue already), and in case anyone is interested in the other thoughts of a 2p-centric euro-ish gaming couple, click my Profile pic for other similar geeklists I've done, including our 2011 games played list: http://www.boardgamegeek.com/geeklist/139211

ADDITIONS:
feb: Archipelago
mar: Spectaculum & My Happy Farm
mar: Gauntlet of Fools
mar: Uncharted: Board Game
Apr: Saint Malo, Ruhrshifffahrt, Qin & Among the Stars
Jun: Palaces of Carrara, Spellbound, Guildhall, The Great Zimbabwe
Jul: Seasons, Manhattan Project & Copycat
Apr: Targi, Oddville, Atlantis Rising, D Day Dice, Ark & Noah, Il Vecchio, Love Letter
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26. Board Game: Rattus Cartus [Average Rating:6.74 Overall Rank:2413]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Wasn't expecting much from this one, but it turns out it's surprisingly entertaining. Unlike Expedition: Congo (above) here the bluffing system works really well with only 2 players. I expect it's MUCH better with more players, but still very solid with 2.
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27. Board Game: Seasons [Average Rating:7.49 Overall Rank:112]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Insanely beautiful art, and very clever card gameplay here. Definitely a keeper. Love the gigantic dice. Only minor quibble about the game is that the initial card draft is so important, one wrong move there and it can practically be over before it starts. Nothing wrong with that, but can be disheartening when it happens.

Edit: one more slightly bigger quibble - the more we play it, the more we've come to realize that 1 out of every 5 cards is an attack card, which doesn't sit that well with us, TBH...
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28. Board Game: Garden Dice [Average Rating:6.82 Overall Rank:1343]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Nice, quick playing dice chucker. What really elevates it is the chain reaction stuff that leads to very solid interaction between players. Always nice to see clever interaction that is *positive* instead of negative attack based stuff.

Ironically, the game has a pretty nasty attack mechanic too, but the rules allow for removing that stuff, so hurrah!
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29. Board Game: Sewer Pirats [Average Rating:6.78 Overall Rank:1634]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Fun game of competitive hopscotch with great and interesting unique character abilities, and a really wonderful sense of humour that's much appreciated.
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30. Board Game: Agents of SMERSH [Average Rating:7.14 Overall Rank:838]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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The heir apparent to Tales of Arabian Nights. In spite of wanting the gameplay to be a bit stronger, and the storytelling to be a bit pithier, and the game a bit shorter, we on the whole very much enjoy this, probably because we like being read to by our spouse!
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31. Board Game: Atlantis Rising [Average Rating:6.68 Overall Rank:1662]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Nice co-op worker placement game. I liked it a fair bit, but Jen found it (like Ghost Stories) too high pressure for her
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32. Board Game: Town Center [Average Rating:6.57 Overall Rank:2644]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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This is a little unknown gem of a game. Abstract set of rules that kind of make thematic sense to city building, but really, it's just a fun 3d puzzle - quite nice.
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33. Board Game: Zooloretto: The Dice Game [Average Rating:6.57 Overall Rank:1338]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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A wonderful little push your luck set collection dice game that isn't a copy of yahtzee, which is always much appreciated!
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34. Board Game: Karnag [Average Rating:6.77 Overall Rank:3493]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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This game was very surprising. Totally expected it to be a high speed, tense battle where we could barely hold back the hounds of hell erupting from the maw of death in the center of the board while we desperately set up our defences. But in fact, it's actually a fairly slow paced, thoughtful game, where players are kind of harvesting the monsters in a deliberate manner. I should add it was a pleasant surprise - really liked it.
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35. Board Game: My Happy Farm [Average Rating:6.86 Overall Rank:2693]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Very sweet gateway game. Could see playing this with total novices with ease, but still fun enough for Jen and I to enjoy as well. Can't put into words quite how satisfying it is to be looking at those sad animal faces for a good portion of the game, to finally turn the cards over and see a bit bright smile! Genuinely satisfying. Good light fun, well done!
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36. Board Game: Briefcase [Average Rating:6.44 Overall Rank:2324]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Turns out adding resource management to deck building works really well. Who knew?!
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37. Board Game: Di Renjie [Average Rating:6.19 Overall Rank:5117]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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A really sweet little communal deduction game. Clever mechanisms, very portable. Note taking during play is kind of a pain though...
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38. Board Game: Santa Cruz [Average Rating:6.76 Overall Rank:1364]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Really tight sharp game game of exploration and hand managment. And then, halfway through, the game radically changes as the place is now explored but you've got an even tougher time managing your hand!
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39. Board Game: Saint Malo [Average Rating:6.46 Overall Rank:1585]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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A great yahtzee style dice roller from the designers of Village, with a few twists. The best one being that there's no game pieces, and instead you do everything with dry erase markers on laminated player boards, making this the ultimate portable boardgame, playable anywhere. BRILLIANT!
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40. Board Game: Kairo [Average Rating:6.77 Overall Rank:2994]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Very unique feeling game - great spacial gameplay where players directly affect each other all the time while pursuing their own goals. Also has a great sense of place and atmosphere for what could be such a dry euro.
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41. Board Game: New Amsterdam [Average Rating:7.23 Overall Rank:832]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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A very nice, tight auction game which builds gameplay by taking an unflinching look at a darker chapter of history of America. Kudos!
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42. Board Game: Legendary: A Marvel Deck Building Game [Average Rating:7.64 Overall Rank:96] [Average Rating:7.64 Unranked]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Co-op deckbuilding is a great concept, and this one is plays great. Smart thematic integration with the Marvel universe to boot. Still, it's a shame about the competitive portion - would prefer pure co-op. But this is a minor niggle...
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43. Board Game: Uncharted: The Board Game [Average Rating:6.74 Overall Rank:2210]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Wow, I did not expect this game to be this good! I was cautiously optimistic, as it was from the desigher of RRR & Grimoire, but even still, I expected at best something adequate. But in fact, this game brilliantly captures the theme of the videogames while giving players plenty to think about while they bulid their "adventuring engine", and the fact that it's impossible to have a bad card draw is so smart. Highly recommended!
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44. Board Game: Spectaculum [Average Rating:6.47 Overall Rank:2517]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Wow, this really surprised us. The total lack of buzz around this game had led me to believe it was nothing much, but turns out Jen and I enjoy it quite a bit. We've tried other buy low/sell high market simulators (including Knizia's own Buy Low Sell High) but hadn't found them to work well with 2p. But this one does, it definitely does! That makes it a keeper!
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45. Board Game: The Great Zimbabwe [Average Rating:7.61 Overall Rank:477]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Rock solid medium to heavy euro with great replayability. Kind of feels like s spiritual successor to Tigres & Euphrates, with all the war/conflict replaced with resource supply line management, if that makes sense. Very cool and very unique, kind of defies description really
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46. Board Game: Shadowrift [Average Rating:7.24 Overall Rank:1266]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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The other co-op deckbuilder of 2012, and the first, and the better of the two, by a hair! The opportunities for players to support each other and work together are much stronger here, but otoh, the flow of gameplay is a little clunky. On the whole, great game, just beats out Legendary by a smidge
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47. Board Game: The Cave [Average Rating:6.67 Overall Rank:1303]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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It's amazing how well this game captures the theme of exploring a cave, making tough decisions, dealing with the unknown, and living on a razor's edge. Really great stuff!
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48. Board Game: Ground Floor [Average Rating:7.23 Overall Rank:603] [Average Rating:7.23 Unranked]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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A really solid, meaty worker placement game where you really feel like you're building something solid and tangible. Great when a boardgame can instil that sort of feeling!
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49. Board Game: Agricola: All Creatures Big and Small [Average Rating:7.59 Overall Rank:103]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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How wonderful to capture a big part of the feeling of Agricola in such a tiny, portable package. Even better with the expansion (just like its big brother)
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50. Board Game: Milestones [Average Rating:6.63 Overall Rank:1597]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Another great example of player interaction that isn't negative, but is tangible and important. In this game, as players develop a network of roads and outposts together, everything one player does affects the other, and players leapfrog over each other throughout. And if that isn't enough, each player also has their own little workforce to maintain and arrange. Great stuff!
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