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Games that can be played with (or have been adapted to) the piecepack system
Jorge Arroyo
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The piecepack set is a very versatile set of components that can be used to play over 100 original games. It's also in the Public Domain, so anybody can make and sell piecepack sets and there're also free pdfs that can be printed to make a very inexpensive set:

http://www.boardgamegeek.com/game/2860

Recently I downloaded the game "Sumo" for the palm (a recreation of En Garde which I've never played) and out of curiosity decided to try adapting it for piecepack. It mostly works, and so I got the idea for this list...

Most of the items of this list are games that have already been adapted with links to their piecepack wiki page. The rest are just ideas with small explanations. Feel free to add your own ideas to the list.

By the way, I've tried to avoid the classic abstract games that can be played or adapted for the piecepack (chess, ludo, checkers, etc...):

Enjoy!

Edit: I've reordered the list by names to make it more useful...

Update: The latest piecepack contest, Good Portsmanship ( http://www.ludism.org/ppwiki/GoodPortsmanship ) has brought 14 new games adapted from existing games. Check the link to see all the games. As the rules become available I'll be adding them to this list.
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Posted Thu Nov 30, 2006 8:40 pm
Edited Wed Aug 22, 2007 10:41 pm
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1. Board Game: 22 Pommes [Average Rating:6.92 Overall Rank:2970]
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Roger Meertens
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Use tiles from two different piecepack sets. As the farmer you can mix in a null. When the board is formed, this tile can be replaced by a pawn for easier play.
2. Board Game: Alhambra [Average Rating:7.09 Overall Rank:171]
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Jorge Arroyo
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http://www.ludism.org/ppwiki/Palazzo

Palazzo is a game based on Alhambra. I haven't played either game.
3. Board Game: Beyond Chess [Average Rating:8.07 Unranked]
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Nathan Morse
United States
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Requirements:
11 suits of piecepack tiles (any 64 tiles)
standard set of 32 Chess pieces, 16 in each color
the rules

Set up the piecepack tiles face-up in an 8×8 grid. You can't use the quartered backside of the tiles, because you need to be able to slide individual spaces.

As always, if you try the game out, and you like it, please support the designer by purchasing a copy!
Jorge Arroyo
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Don't know this game, but I wander if it'd work using the back of the tiles and moving whole 2x2 tiles instead of individual squares. This way the game would work with a regular piecepack...
Roger Meertens
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I guess it could work that way, but you would really have to pay attention to what you're doing.
By the way: looking at the Strategie Guide http://www.gobeyondchess.com/images/BC_strategy_guide.pdf it seems that you don't necessarily need 64 tiles. You can also set up a 5x6 grid or a 8x6 one. This way you would only need two piecepack sets.
4. Board Game: Bunte Runde [Average Rating:6.16 Overall Rank:2743]
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Roger Meertens
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You need 6 suits of tiles and a pawn. You can use the coins as gold.
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Edited Tue Nov 3, 2009 6:20 pm
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5. Board Game: Carrom [Average Rating:7.04 Overall Rank:498]
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Mark Biggar
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Sunnyvale
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6. Board Game: Cat & Mouse [Average Rating:6.04 Unranked]
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Roger Meertens
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To play this game, you need two piecepack sets. Each player takes a set of 8 coins of the same number. So for example: one player takes all 2's and another one takes all 5's.
I imagine it can be a bit tricky, since it's a stacking game and the coins aren't that big.
7. Board Game: Checkers [Average Rating:4.81 Overall Rank:5628]
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Mark Biggar
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8. Board Game: Chess [Average Rating:7.05 Overall Rank:214]
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Mark Biggar
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9. Board Game: Chinese Checkers [Average Rating:5.09 Overall Rank:5556]
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Mark Biggar
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10. Board Game: Colossal Arena [Average Rating:7.00 Overall Rank:227]
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Jorge Arroyo
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I guess lots of card based games can be adapted in some way for the piecepack. I used to enjoy this game and maybe with 2 different piecepacks (8 suits) a similar game could be played where each suit is a creature. Use the tiles as number cards, and the coins to bet. Of course, the same could be done with two different sets of cards...

But anyway, I don't think this one would be even half as fun without the themed cards...
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Edited Mon Oct 5, 2009 2:59 am
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Iain Cheyne
United Kingdom
Chiswick
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Grand National Derby as the simpler ancestor of Colossal Arena might be an easier conversion.
Jorge Arroyo
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You're right. With the piecepack it would be difficult to have the special powers anyway...
11. Board Game: Cosmic Encounter [Average Rating:7.02 Overall Rank:244]
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Jorge Arroyo
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http://www.ludism.org/ppwiki/InterstellarConquest

Interstellar Conquest is a piecepack adaptation of this game. It seems to need 4 extra suits. I haven't played either game.
12. Board Game: Dungeonquest [Average Rating:6.74 Overall Rank:502]
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Jorge Arroyo
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http://www.ludism.org/ppwiki/DragonsHoard

I was just reading the rules to this game, and having played neither, I can't be sure, but this game seems to be based on DQ. At least it seems very similar. It needs an Icehouse set, but it may be played with other tokens in different colors...
13. Board Game: EinStein würfelt nicht! [Average Rating:6.93 Overall Rank:2940]
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Jorge Arroyo
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Use a board made of 3x3 tiles (playing on the intersections) and use two suits of coins. To distinguish coins, just point them in opposite directions and if in doubt, check the suit side.

The fact that this game uses pieces numbered 1 to 6 is no problem because what is important is that the die numbers correspond to the pieces.

14. Board Game: El Grande [Average Rating:7.99 Overall Rank:10]
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Jorge Arroyo
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Take Off, Eh! ( http://www.ludism.org/ppwiki/Take_20Off_2c_20Eh_21 )

Re-themed as a political game set in Canada. A fun game.

This was an entry to the Good Portsmanship contest.
15. Board Game: En Garde [Average Rating:6.62 Overall Rank:748]
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Jorge Arroyo
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This is the one that got me thinking about making this list.

I use the coins as the board. 4 of a suit in each extreme and then 6 of each of the other suits in the middle so that there are 4 parts to the track for a total of 20 spaces. We used this to simplify scoring so that the most advanced player scores 1, 2,3 or 4 points.

Use the tiles as cards. There are 24 tiles so that's 4 of each number (0 to 5). If you've got another piecepack set laying around, you can get 6 of each (which is what the game sumo has i believe).

I still have to test and maybe change the lenght and scoring, but so far it is fun...
16. Board Game: Evade [Average Rating:5.60 Overall Rank:4287]
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Jorge Arroyo
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http://www.ludism.org/ppwiki/Evade

I've played the piecepack adaptation a couple of times, I think the rules are the same as the original game.
17. Board Game: Fan Tan [Average Rating:0.00 Unranked]
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Steve Beard
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Piecepack Fan Tan

Game No.: 41227

Ancient chinese gambling game.
Basic mechanic involves betting on:
the remainder of "four dice rolled divided by four".
Maths students should recognise it as "modulus 4".
Quick and easy to learn.
18. Board Game: Finger Bowling [Average Rating:3.00 Unranked]
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Roger Meertens
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You will need two or more piecepack sets: use the pawns as the pins and a die as the ball.
19. Board Game: Four Field Kono [Average Rating:5.19 Unranked]
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http://www.ludism.org/ppwiki/FourFieldKono

A traditional game from Korea. I haven't played either verison, but it seems the rules are mostly the same but the board is not.
20. Board Game: Geistertreppe [Average Rating:6.54 Overall Rank:1069]
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Roger Meertens
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You need 11 tiles (grid side up), a null coin for each player and one piecepack die. Pawns can be optional to remind you of the suit you're playing with. Place it in front of you.

* Build a "race track" with the 11 tiles with a clear start and a clear finish tile (so no circle).
* Coins start suit up. Place them near the starting tile.
* Rolling ace-5 means moving 1-5 spaces.
* Rolling a null means turning over your coin to its null side.
* When all coins are nulls, you have to swap two coins every time a null is rolled.

What suit will be at the finish first?
21. Board Game: Ghost Stories [Average Rating:7.35 Overall Rank:140]
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Roger Meertens
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For some time I have been thinking about adapting Ghost Stories to the piecepack system. Tonight I have done some research and came to the conclusion that you should be able to play this game with two different piecepack sets.
The same suits would have to mean different things in different situations, but it can be done. Since it's not a fast game in a way that you need to act quickly or else you lose, this should be no problem.

To be continued...

22. Board Game: Ghosts! [Average Rating:6.43 Overall Rank:1053]
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Roger Meertens
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Use 9 tiles to form a 6x6 board. Use the coins from two different piecepack sets. One player takes all nulls and the other one all aces. Determine which set will represent the good ghosts and which one the evil ghosts. I guess it plays a little less smooth since you would either have to remember what ghost is where, or you have to check the status of the coins once in a while to make sure you're doing the right thing.
23. Board Game: Gyges [Average Rating:7.33 Overall Rank:1984]
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Nathan Morse
United States
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Requirements:
2 suits of piecepack tiles (any 9 tiles)
4 suits of piecepack coins (any four 1, 2, and 3)
the rules

Set up the square tiles face-down to form the 6×6 board.

As always, if you try the game out, and you like it, please support the designer by purchasing a copy!
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Edited Wed Mar 4, 2009 12:08 pm
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24. Board Game: Hive [Average Rating:7.40 Overall Rank:85]
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Jorge Arroyo
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Use 2 suits per player (and remove one of tile from a suit). Just agree on which tiles correspond to each insect and go. You can place the square tiles forming an hexagonal like grid.

For example for player using Suns and Moons: 1 Suns = Queen, Blanks = Beetles, 2s = Spiders, 3,4,5 Suns = Ants, 3,4,5 Moons = Hoppers.
25. Board Game: Huwelijksgeluk [Average Rating:0.00 Unranked]
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Roger Meertens
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The piecepack system was used to create this game. Use two piecepack sets. Suits do not matter. Null=6 and ace=1.

English rules will follow soon.
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Edited Mon Sep 28, 2009 7:33 pm
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Jorge Arroyo
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I know that the subject of "duplicating" commercial games is a controversial one. I really love the piecepack set for it's possibilities and because it's a great tool to design games. But also, it's portability is specially important when traveling. It's nice to be able to play some of your favorite games even though you only had space to take a piecepack set...

Also I don't think that playing an existing commercial game on a piecepack set is a problem because the experience usually can't be as nice as with the real components, so people that like a game will end up buying it anyway... but also, some of the adaptations are different enough that the original game is more of an influence...

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