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Great Military History Books matched with Great Wargames
Steven Ellis
United States
St Louis Park
Minnesota
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A list of some of my favorite wargames and book matches.
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Popular Tags: wargames [+] history [+] books [+] [View All]
Posted Tue Aug 8, 2006 10:59 pm
1 , 2 , 3  Next »   | 
1. Board Game: Silent War [Average Rating:7.70 Overall Rank:388]
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Steven Ellis
United States
St Louis Park
Minnesota
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Wargame: Silent War by Compass Games. Excellent game covering the American submarine campaign against Japan during WWII. Great mix of detail, nice graphical presentation and not-too-complex system. Silent War really does give players a feel for deadly business of the "Silent Service" during the war- especially early on with obsolete boats (S-Boats) and faulty torpedoes.

Book: "Silent Victory" by Clay Blair Jr.. The authoritative book detailing the American subamrine war in the Pacific. The author served on the U.S.S. Guardfish during the war. While it weighs in at 1071 pages, it is a great read and highly recommended to WWII fans and naval historians.
Joey Konyha
United States
Terrytown
Louisiana
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Thunder Below! is the one I thought of.
Joey Konyha
United States
Terrytown
Louisiana
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Or Run Silent, Run Deep.
Christopher Schall
United States
Evans City
Pennsylvania
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Absolutely agree with both original topics. Silent War is an awesome treatment of WWII US sub ops and Silent Victory is a real compliment to it. I'm 2/3 through the book now, while playing the full campaign of SW. Outstanding!!
2. Board Game: Wings of War - Famous Aces [Average Rating:6.99 Overall Rank:272]
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Steven Ellis
United States
St Louis Park
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Game: Wings of War-Famous Aces by Nexus/FFG. Fun card-driven air combat game with great artwork and a fun. easy to learn system.

Book: "Dog Fight: Aerial Tactics of the Aces of World War I" by Norman Franks. Excellent study of the development of air combat tactics by a leading author on the subject.
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Andrew Young
United States
Needham
Massachusetts
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Awful game.

:D

Just not enough there for me. I know a lot of people love it though.
Paul Bravey
United Kingdom
Stafford
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I enjoy this because its a chaotic wargame that I can get non-wargamers to play.
Mike Brown
United States
Unspecified
Ohio
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I found the book the comes with the PC "RED BARON" game pretty good read.
Bill Cronin
United States
Ballwin
Missouri
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Also try "They Fought for the Sky," by Quentin Reynolds, a superb book.
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Annapolis
Maryland
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Goshawk Squadron by Derek Robinson is another good one.
3. Board Game: Monty's Gamble: Market Garden [Average Rating:7.13 Overall Rank:888]
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Steven Ellis
United States
St Louis Park
Minnesota
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Game: Monty's Gamble by Multi-Man Publishing. Area movement game detailing Operation Market-Garden, the largest airborne operation in history. I really like the system which Avalon Hill used in games like Breakout: Normandy and Thunder at Casino- but with a nicer map and counters.

Book: "It Never Snows In September: The German View of Market-Garden and the Battle of Arnhem- September 1944 by Robert Kershaw. This book was an eye-opener when I first ran across during college- a German view of the battles in a subject/topic almost completely dominated by American and British perspectives. Should be a part of anyone's WWII library.
Isley
United States
Lawrence
Kansas
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While we're on the subject, I just finished A Bridge too Far by Cornelius Ryan. Man...amazing book, well written, covering everything from the operational to the tactical level. And while it is dominated by the allied story, the germans seem to be given a pretty fair shake (and indeed, many of their commanders and soldiers from the battle were extensively interviewed for the book). If you think the first part is a bit slow, keep reading...once they get to the attack the book is hard to put down! The only problem is, now I want to buy a bunch of Market Garden wargames, and the ones I have already barely get played by my eurogaming friends!

I'm definitely going to have to read The Longest Day and The Last Battle now.
Andy Daglish
United Kingdom
Cheadle
Cheshire
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"A Bridge Too Far" was the work of a dying man and it shows. The book is badly disjointed and shot through with the usual errors. The more embarrassing truths hadn't quite started to come out at the time it was published.

I got the strong feeling that Kershaw was a peacetime professional. His assertion that the Germans liked to use captured Stens because the side magazine allowed easier use while prone is hard to believe, and the repetitive use of words significant to the School of Infantry grates after a while. I found the appendices very interesting, and also his acknowledgement of The Cauldron by Zeno...

...which is the best book on the subject of the war that I've read, even if it is a novel. It describes continuous combat, which is very rare in any autobiography, but all the more useful for that, and rarer still that the author's memories were this clear twenty years on. After a while it starts to feel real. It was interesting that the heavy losses of the first days fell off later on, presumably because were fewer targets left.

William Buckingham's book revealed all sorts of naughtiness in high places and a fair amount in low ones too, so you can't really do without it, despite it being a recent publication. Questionable leadership, poor training and a lot of inexperienced replacements paints an unfortunate picture.
Adam Starkweather
United States
New York City
New York
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My two cents after reading tons of books on the subject...Bridge too Far is a dramatic read but has lots of boo-boos in it. Still worth a read to get the overall feel of what happened...It Never Snows is decent but as I dived more into the topic, it too has lots of boo-boos in it. These are the kind of errors that may not bother the more casual reader though...

My recommendation for a start is to get the three Battleground Europe books by Saunders (Hell's Highway, Nijmegen and The Island - steer clear of the two Arnhem books by Steer on Arnhem). FOr the Arnhem area, look to Manchester or Buckingham. Both are solid works.

If you want more nitty-gritty...
B Company has Arrived for low level ops in the Arnhem area. Terrific stuff and most highly recommended.
Arnhem: The Fight to Sustain for the logistic efforts.
Echos from Arnhem for the Radio problems
Red Berets and Red Crosses for the medical corps struggles.

Just a few but this is a well covered campaign that offers detail on most facets of the op. If you are interested in a particular aspect of the battle, IM me and I can point you to something.

If you want to blow a little cash, the Before and After book on Market Garden is spectacular.
Lawrence Hung
Hong-Kong
Happy Valley
Hong Kong
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In the movie A Bridge Too Far, a German tank commander walked into the tank and went for a direct assault across the bridge, regardeless of the British defense on the other side. Coming under heavy fire, the German tank commander got killed. It appears to be a heroic suicidal attack to me. Is it true to what happened? Would the German Army do such a thing? What's the purpose of doing such senseless dash across the bridge?
Kevin Hammond
United States
Huntington Station
New York
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The gaffes by the Allies in the Market Garden op amaze me, but the worst to me are:

- the radio failure debacle suffered by the British 1st Abn. Absolutely disgusting that they didn't stress-test (so to speak) the ability of those radios to function in an urban environment over those distances... and to test the crystals in the UHF sets... and to have redunancy to communicate with LtGen Browning and the UK to coordinate air supply and air support

- the apparent need to have spent the entire 1st half of D-day in doing air bombardments, which meant that the Airborne landings and ground advance didn't really get going until 2pm, with dusk only a few hours away

- the failure to race ahead, rather than slow down, once word got out to the Guards Armored div that the Son bridge had been blown

- the British probably should have used more Airborne light tanks (i.e. Tetrarch)... in retrospect they may not have survived for long but may have helped more troops reach the bridge on the first 2 days...

- possibly worst of all- the choice to not risk landing in suboptimal areas in the Arnhem sector... some Airborne battalion commanders wanted to be dropped as close to the bridge as possible...
4. Board Game: Liberty: The American Revolution 1775-83 [Average Rating:7.38 Overall Rank:551]
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Ben Vögel
United States
Golden Valley
Minnesota
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Washington and Cornwallis
The Battle for America, 1775-1783

2004 by Benton Rain Patterson

There are so many excellent works on the American Revolutionary War. This book offers some unique perspectives while giving a very nice overview of the campaigns and battles of the conflict. It also does a nice job of showing events in the context of the political homefronts that mattered so very much in this war. It isn't what might be considered a rigorous scholarly work, but it relates the history in a very enjoyable way.

Liberty
The American Revolution 1775-83

2003 by Columbia Games

This is my favorite wargame. It is often far better in this game to do anything but fight a big battle. Run, hide, parry, strike lightly, run again, just sit and occupy, don't reach further. It is counterintuitive to what many other wargames might teach. But all of this shows truths about the way the war was really fought.

Liberty is my favorite not only for my fascination with the period, but also because of how well it duplicates the desperate feel for the Rebs in the early years, the French clock ticking ominously against the Redcoats, the ease with which both sides can foolishly over-commit, the overwhelming need to preserve your forces for control, and the excellent fog of war the blocks can provide.
Les Haskell
United States
Old Hickory
Tennessee
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Check out "The Minutemen, The First Fight: Myths & Realtiies of The American Revolution" by General John R. Galvin. Those minutemen were not the untrained and inexperienced farmers that American legend and myth make them out to be. Excellent book.
Rob Rob
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La Mesa
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"Those minutemen were not the untrained and inexperienced farmers that American legend and myth make them out to be."

It's a comfortable myth for most Americans to simplify an otherwise complex situation. In truth the Americans did everything they could to emulate the (sucessful) British system of drill and musketry. People usually ignore the eventual adoption of uniforms and massed formations and fixiate on the early image of "sneaky buckskin clad colonists sniping from the woodline".
Les Haskell
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Actually, the British column on April 19th WAS ambushed from Concord all the way back to Boston with near overwhelming numbers of local militias armed with rifles (not muskets) firing from behind stone walls and trees. There was no Continental Army until sometime after the battle on Breed's Hill ("Bunker Hill"). Still, these men were far from untrained and inexperienced. The militia system had been in place for many decades and the "Minute Men" were the elite of that force. They were better trained and equipped than most of the other militiamen.
5. Board Game: A House Divided [Average Rating:7.14 Overall Rank:283]
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Ben Vögel
United States
Golden Valley
Minnesota
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The Civil War: A Narrative (3 Volume Set)
by Shelby Foote

It has become lately fashionable among some elitists to make light of Foote's trilogy for various reasons. I think all of those criticisms can be answered in the title itself. This is a narrative. The story is what was most important to Shelby Foote. Other works will rightly dissect the history and examine its dry lifelessness. Shelby Foote makes you slip down the bloody lanes and dive for cover, build a house with Jefferson Davis' head slave Jim, and listen in on the battlefield conversations of lieutenants and generals of both sides. Various levels of history books all have their place, but I will put Shelby Foote and Bruce Catton near the top for writing that wraps you up and believe that you are there.

A House Divided
Game Designers Workshop
Phalanx Games

The 3rd edition by Phalanx is beautiful. There is a terrific mapboard over which to analyze and contemplate strategies. The rules are streamlined and clear, all the while making a solid attempt at light level historical gameplay. There is a straightforward turn sequence and most important, this game is Fun.

Yes, the potential is there for a long game if the CSA player is super defensive and/or the Union takes a patient long-term approach to tearing down the Confederacy. Yes, dice will play a significant role in the game. Yes, there are occasionally some unwieldly counter stacks and map crowding. However, none of these minor criticisms diminish the overall appeal in my opinion.

I want an American Civil War game that delivers historical flavor with some accuracy, is playable in 2-4 hours, and is fun to play. A House Divided hits the mark for me.
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Mark Crocker
United States
Westland
Michigan
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Not only can Foote write, but in the Ken Burns civil war series, he was, hands down, the most engaging if the historians interviewed. I would have loved to have lunch with him.
Alfred Wallace
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Personally, I prefer Battle Cry of Freedom by James McPherson to both Catton and Foote, if you're looking for a good introduction and narrative to the war.

For Catton: What you really want is the American Heritage Picture History of the Civil War--just for the great illustrations, especially the magnificent battle maps by David Greenspan. It has inspired more than one person to become a Civil War scholar. (Gary Gallagher among them.)

Briefly, one very rarely finds Foote or Catton (or Battle Cry of Freedom) cited in The Literature, except if one is discussing the popular historiography of something. Discussing which is more scholarly is a little beside the point.

They're actually kinda seen like the Command & Colors series is by grognards. You've got one camp that wants them drummed out, and another that respects them for what they are, and hopes that the enjoyment derived brings the reader/player to meatier fare.
Severus Snape
Canada
Niagara University
New York
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As Ben mentioned, the key word is "narrative." Yes, there is not a footnote to be found in Foote (sorry, couldn't resist), but I would like someone to demonstrate that Shelby Foote did not do his "homework" before writing his trilogy.

I am a fanatic about the need to cite supporting evidence, and I can cite examples of what I feel are poorly done efforts that pass for history writing. Foote's would not be among those, however, because of the word "narrative." By the way, I would have also found it super to have had supper with Shelby. Some may equal Foote's historical prose style, but I doubt he will be surpassed. I am also surprised at how often I have seen Foote cited in the footnotes/endnotes of other ACW authors.

"Battle Cry of Freedom" by James McPherson I found to be dull and dry; why it won a prize is beyond me; it must have been a slow year for history. I think Sears has inherited Bruce Catton's place, as Sears combines scholarship with good prose.

As for the game, "A House Divided," I'll be kind and say nothing. goo
Les Haskell
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Old Hickory
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Years ago I wanted to read something that covered the whole war. I had already read many accounts of battles but I couldn't link them together. For instance, I really wanted to know how they got from Chancellorsville to Gettysburg and I wanted to fill in all the other gaps. At the time I had a pretty good idea of the flow of events of Napoleonic history but I was missing the big story of the ACW. I found Foote's books at the library and started reading them. I had to buy them, too. While I was reading them I would also have the appropriate Time-Life book (and the big Catton book with pictures and maps) alongside for more detail.
Peter Martin
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Oceanside
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I tend to agree with Joseph when he speaks of Foote and the emphasis on the word narrative. Foote, both from his books and the Ken Burns' documentary, clearly knows his stuff. As a writer, I found Foote's trilogy to be engaging, envoking, and a masterpiece of historical prose.

Catton, I found dryer, but still very good. A wargame designer would probably find Catton more to his/her liking since he is more a stickler for detailing where a military formation was at during a specific time. I found both Foote and Catton complement one another quite well, actually.

I never did like McPherson's book, I'm afraid. I sensed a strong Pro-Union bias in his book and felt it was written as "first I came to my conclusion, then I found the facts to support it." Hardly unusual, of course, but annoying nonetheless. People cite the book often, so this may be me instead of the book, but I'd still take Foote's almost poetic prose over McPherson's shoving his opinions down my throat anyday.
6. Board Game: Bitter Woods [Average Rating:6.80 Overall Rank:1525]
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The game: "Bitter Woods" is an excellent, playable Avalon Hill game named after...

The book: John S.D. Eisenhower's "The Bitter Woods", 1969...A highly recommended account of the Battle of the Bulge.

Also, the game is in print as a fourth edition from L2: Bitter Woods (4th Edition)
Kevin Moody
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Lubbock
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Danny Parker's Battle of the Bulge. (1st edition)

Highly recommended by Bitter Wood's designer, and available fairly cheap at abebooks and the like.
7. Board Game: Bonaparte at Marengo [Average Rating:7.58 Overall Rank:180]
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L Myrick
United States
Pasadena
California
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Game: Bonaparte at Marengo by Simmons games--a unique game of Napoleonic warfare without dice and with hidden strength.

Book: The Campaigns of Napoleon by David Chandler. While not everyone finds Chandler to their taste when it comes to chronicling the Napoleonic wars, I quite enjoy his narrative style and thoroughness. Written in the 1960's I believe, it still reads well today.
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Old Hickory
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I love Chandler. I've been longing to read this one again. mmm nice foldout maps.
John Mehrholz
United States
Springdale
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Quote:
Oh! I see my mistake. The reprint is an absurdly expensive hardback, which makes it look just like a rare old OOP book if you don't investigate too closely :)


The price is high, but worth it. I was lucky enough to get a used copy years ago for $35 (it was $75 cover price at the time), but if I had to, I'd pay full price today. One of my favorite military history books.
Bob Probst
United States
Bloomington
Indiana
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I just bought a copy last week for $30 at a used bookstore that was going out of business. :p I didn't know that it was so well received, I just knew that it was comprehensive and read very well.

It's only been the last couple of months that I started getting interested in Napoleon after stumbling onto the Wikipedia entry -- I'm glad I got a good book to start with!
Rod Bauer
United States
Larned
Kansas
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An excellent book that describes the Battle of Marengo in great detail is MARENGO & HOHENLINDEN by James Arnold. One chapter of over 40 pages (with some pictures and maps) provides a blow by blow account of the battle. It is very interesting to use the BaM game board and some of the pieces to move along as you read the account of the battle. I have made great use of both the book and the game in my high school world history and military history classes. Chandler is great, but for a more in-depth view of this particular battle (Marengo), Arnold's book, I believe, is more useful.
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I concur with Rod RE Jim Arnold's Marengo, see also Battle of Marengo by Dave Hollins. Blundering to Glory by Owen Connelly is a good counter to "Campaigns."
8. Board Game: Grant Takes Command [Average Rating:8.05 Overall Rank:652]
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Alfred Wallace
United States
State College
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My suggestion here is The Wilderness Campaign, edited by Gary Gallagher. This book is part of a large series of books on various eastern theater battles and campaigns, each of which contains numerous articles by Civil War historians--all chosen to be "rigorously accessible," I suppose you might say. If you think academic military historians analyize history in its dry lifelessness, I recommend this series a shot.
Alfred Wallace
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State College
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...giving this series a shot, I mean.
Ben Vögel
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In my earlier entry I didn't mean to imply all academic historians write lifelessly, I was just preemptively defending Foote from criticisms I've seen in the past that unfairly hold him to the most rigorous standard.

The best of both worlds (highest academic standards with unmistakably fun and approachable writing) is wonderful when it happens, but I'd suggest it is fairly rare.
Alfred Wallace
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There's definitely a tension there, and beyond a doubt not all historians write well. There's far less Academe-ese jargon in military history--or, at least, US military history--than in most fields, though. (It's hard to be too postmodern about this stuff.)

I'm reminded of a story Gary Gallagher told in an interview with Southern Historian a little while ago. He had just been hired by Penn State--and his dissertation had just been published and chosen as a selection by the Book of the Month Club. His first week on the job, he came to his first department meeting. A colleague leaned over to him...

"I hear your book was chosen by Book of the Month."
"Why yes it was!"
"Make sure that never happens again."

I think most of my selections here are both scholarly and readable. Well, maybe not the first Vicksburg one...
Les Haskell
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Try "Bloody Roads South" by Noah Andre Trudeau. He also wrote "Like Men of War: Black Troops in the Civil War 1862-1865".
Dan Taylor
United States
Unionville
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Gordon Rhea's series on the campaign are also good. His narrative starts at the Wilderness and has ended (now) after Cold Harbor.
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I agree, Rhea is excellent; Bruce Catton's GRANT TAKES COMMAND is still a good read.
9. Board Game: Breakout: Normandy [Average Rating:7.72 Overall Rank:188]
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Alfred Wallace
United States
State College
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There are a great many good books on Normandy, but here I'd like to especially point out John Keegan's Six Armies at Normandy, a fine example of the "New Military History" (as it is called, with an argued-over degree of accuracy), building the story from the ground up--focusing on the experience of the privates rather than the generals.

There are many other good Keegan books, too.
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There are some bad Keegan books, too -- well, at least one bad one, Intelligence in War. I liked his book on the first world war, though.
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I like Keegan's examination and critism of Clausewitz in "A History of Warfare". Another thought-provoking book by Keegan.
Chris Farrell
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Cupertino
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I found 6 Armies in Normandy to be a marvellous book, one of Keegan's best (up there with The Mask of Command and The Face of Battle). Well-written, well-paced, readable, compelling, and excellent history. I think the goal of every writer, historian or novelist, is to convey a little bit of truth. Keegan manages to do more than most here.
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After reading the book "D Day" by Stephen Ambrose I thought the opening battle scene in the movie Saving Private Ryan was a little tame.
Kevin Moody
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Max Hasting's Overlord. thumbsup
10. Board Game: The Great Battles of Alexander: Deluxe Edition [Average Rating:7.71 Overall Rank:332]
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Alfred Wallace
United States
State College
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Lots of Alexander books, too. My personal favorite is Peter Green's Alexander of Macedon, 356-323 BC: A Historical Biography. As the title implies, it's not all military history...but since virtually all Alexander's life was spent involved with the Macedonian army in one form or another, the military narrative dominates.

I was fortunate to have Peter Green while I was at the University of Texas; a truly great professor--as a lecturer and scholar.
Alfred Wallace
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...I'd also recommend Green's The Greco-Persian Wars about...well, you'll figure it out. Read Herodotus too, of course. His concerns--if, sometimes, not his precise methods--are closer to those of modern historians than we sometimes realize. He's on the upswing.

I recommend just about anything by Peter Green, actually. He's a little out-of-fashion, since most of his books focus on the "superstructure" rather than the "base" (to uncharacteristically use some Marxist jargon for a moment), and he's quite opinionated about subjective matters (if he thinks Menander's plays are crep, he'll say so)...still, great stuff. (And I consider the latter trait to be a feature, not a bug. The former is a limitation, but sometimes an inescapable one.)
Giles Pritchard
Australia
Shepparton
Victoria
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Of course you'd recommend that series! Look at your username!
Andrew Carlstrom
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San Marcos
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Having just plowed through a huge number of Alexander books for my thesis, I’d like to recommend some of the best. First, I agree that Peter Green’s work is unique in its combination of scholarly approach and readability. (Just ignore his description of the Battle of Granicus, even he later admitted it was flawed.)

For those interested in further reading:

For a strictly military analysis of Alexander’s campaign, you can’t go wrong with J.F.C. Fuller’s The Generalship of Alexander the Great. His has the most (and clearest) maps and the most detailed battle descriptions. If the military side of Alexander interests you, get this book.

For more general treatments:

For a “pro-Alexander” view check out N.G.L. Hammond’s Alexander the Great: King, Commander, and Statesman. He includes pretty detailed battle descriptions and decent (though a bit clunky) maps.

For the most famously fawning view of Alexander, read W.W. Tarn’s classic Alexander the Great, published in 1956. Tarn famously advanced the theory that Alexander sought to bring about a “brotherhood of man.” Historians to this day take great pains to refute him, though Tarn gets credit for reinvigorating modern Alexander scholarship. Tarn’s book is short and concise at maybe 160 pages. It is based on the incredibly analytical (and dry, for the lay reader) 2nd volume which is 600+ pages of extremely dense and scholarly analysis of various Alexander issues, from the length of the sarissa (the 14 foot spear wielded by the phalangites) to Alexander’s deification.

For a more balanced approach, check out A.B. Bosworth, widely recognized as the most accomplished Alexander scholar today. Most of his work is quite academic and expensive, but Conquest and Empire: the Reign of Alexander the Great is accessible, both monetarily and intellectually.

For a really short overview of Alexander that celebrates him as a warrior, I second the recommendation of Keegan’s Mask of Command. It was after reading Keegan’s description of Alexander at the siege of the small tribal village that I become fascinated by the man. (Keegan describes how Alexander leapt up on the village’s wall to harangue his men, then, when he became the target of archers, dropped down alone inside the city. After a desperate fight Alexander received his most serious wound of the campaign)

Sorry for the lengthy post, but, hey, its Alexander. (By the way, my moniker, Cleitus the Black, commanded Alexander’s elite force of heavy cavalry, the agema of the hypaspists. Alexander later ran Cleitus through with a spear when Cleitus refused to bow before Alexander’s growing megalomania.)
Dennis Sison
United States
Temple City
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I am enjoying Alexander: The Ambiguity of Greatness by Guy MacLean Rogers (2004). Fresh, fast-paced and full of detail. Have any of you played Conquerors?
Tom Grant
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Quote:
Alexander later ran Cleitus through with a spear when Cleitus refused to bow before Alexander’s growing megalomania.


And you chose the username Cleitus because...Um...Your supervisor at work did this to you?
11. Board Game: Eighth Air Force [Average Rating:7.28 Unranked] [Average Rating:7.28 Unranked]
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Alfred Wallace
United States
State College
Pennsylvania
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Well, I think it's a great wargame, anyway. If you want, go ahead and imagine that I chose Over the Reich instead.

My book, for either one, is Richard Overy's The Air War: 1939-1945, analyzing how the Axis and Allies developed air power technology and doctrine from the pre-war years to 1945. Great stuff...
Steven Ellis
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St Louis Park
Minnesota
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I'd add in the whole "Mighty Eighth" series by Roger Freeman. I believe it is a 4-5 volume set that literally covers everything from the 8th Air Force.
Jackson Riker
United States
Pleasant Hill
California
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I too think it's a great game (my wife will actually play it instead of making fun of it!)
12. Board Game: Caesar at Alesia [Average Rating:6.96 Overall Rank:837]
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Was George Orwell an optimist?
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Corvallis
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Game: Caesar at Alesia. Fascinating military situation presented in a very playable game by Robert Bradley, and subsequently reprinted by Avalon Hill.

Book: The Gallic Wars by Julius Caesar. Very interesting to read Caesar's first-hand account of his exploits in Gaul.
Iain K
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Lakewood
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Caesar's accounts are the stuff of legend, almost literally.

If I'm not mistaken, this game must be based on Caesar's work as the details of Alesia are not chronicled by any other historian.
Barry Kendall
United States
Lebanon
Pennsylvania
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Haven't looked in detail, but recent scholarship seems to suggest that even the traditional assumed location of Alesia might be off. New Alesia game, btw, appears to be in (slow) progress, I believe by GMT.
Seth Owen
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Norwich
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While Caesar, like any memoir writer, has to be considered with proper skepticism, he shouldn't be rejected out of hand, either. His account is a contemporary one, and presumably could have faced contemporay criticsm if it had been too far off the mark. I'm not aware of a contemporary critic, and, indeed, Caesar's political opponents seem to have been very aware of how capable he was.
As far as being the only account goes, we have very few corroborating accounts for any ancient history. Many of the accounts we do have were written many generations after the events they describe. Caesar's account at least has the credibility of being written soon after the events by an eyewitness and participant.
13. Board Game: Peloponnesian War [Average Rating:6.52 Overall Rank:1470]
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Alfred Wallace
United States
State College
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Which to choose...

Of course, there's Thucydides. In English, you want the Landmark Thucydides edition--lots of maps, notes, commentary--the works. Just remember, whichever way you go, that you're reading the postwar memoir of a disgraced Athenian general. Turn your CYA Detector up to "high."

There are some good recent studies, too. I like Donald Kagan's Peloponnesian War, and Victor Davis Hanson's War Like No Other is magnificent; it's another study of a great conflict largely from the perspective and experience of ordinary soldiers.
Chris Farrell
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This is the second recent recommendation I've gotten for Victor Davis Hanson's book. Here's my thing. I personally found the only book I've read of his (The Soul of Battle) to be thoroghly wretched. But I'm told that his area of expertise is hoplite warfare, and that War Like No Other is largly free of the difficulties that I felt plagued The Soul of Battle.

So ... without wishing to get into a debate on the merits of The Soul of Battle, if I disliked that previous book is War Like No Other still worth a look?
Alfred Wallace
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I've actually not read Soul of Battle. Hanson is a classicist by training, so I wouldn't be totally surprised if his interpretations of the ACW and WW2 are less than spectacular. I do know that War Like No Other has received rather more broadly-based praise than Soul, for whatever that's worth.
Kevin Moody
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I thought A War Like No Other was excellent, as was his earlier The Western Way of War. I enjoy his POVs, but have been warned away from many of his sweeping histories for reasons you allude to.
Andrew Carlstrom
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I also recommend Hanson's Western Way of War .

He did for hoplite battle what Keegan did for more modern warfare in The Face of Battle.

...Just figured out how to use italics:)
Tom Grant
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Foster City
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There are way, WAY better historians than Hanson, who got lucky and is now riding the commercial gravy train. For some criticisms of Hanson, my blogging buddies at Lawyers, Guns, and Money have a few things to say:

http://www.google.com/search?q=%22victor+davis+hanson%22+sit...:en-US:official&client=firefox-a
14. Board Game: Wilderness War [Average Rating:7.74 Overall Rank:176]
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Alfred Wallace
United States
State College
Pennsylvania
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A great game deserves at least one great book. Start with Crucible of War, by Fred Anderson; a fine scholarly narrative of the conflict, which touches on the role it played in foreshadowing the Revolution. For more on that, I like A Leap in the Dark by John Ferling. They all do well to keep the war in context--social, global, political, intellectual, economic...it's a fascinating time.
Jason Maxwell
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I've been interested in finding a good overview of this war, thanks for the tip. I actually picked up A Leap in the Dark a while back, but as a book about the founding of the country, not so much about this war. I haven't gotten a chance to break it open yet, but I'm glad to hear that it will cover this as well.
Kevin Moody
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I met Anderson this year and discussed the game and some of these books. The War That Made America is the companion book to the interesting PBS miniseries aired this year. It focused heavily on the young George Washington in order to attract viewer interest, and was written down to a public high-school level. It does have a few details and changes that weeren't in his earlier book.

He also recommended Montcalm and Wolfe, which he said held up very well today (he gave Parkman a lot of latitude for the common attitudes of the period). I've read it and it's excellent.

I haven't read Crucible of War yet, but I better if I hope to get him to play Wilderness War the next time I can loiter in Boulder, hopefully later this year.
Cuppa Jack
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Los Angeles
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I just finished "Empires at War" by William Fowler, and I really enjoyed it. It is lighter than "Montclaim and Wolfe" and I found it more engaging that the Anderson book.

The chapters on the Fall of Louisberg and Quebec are particularly good.
Dan Taylor
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Unionville
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I second the Parkman recommendation. Parkman's use of language is fantastic, his grasp of the terrain is excellent and his grasp of the personalities involved in the war (especially Wolfe) is quite good. It's not a difficult read at all, quite enjoyable.
(His whole "History of France in North America" is also fantastic, but is a serious undertaking.)
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Without any doubt "Montcalm and Wolfe, The French and Indian War" by Francis Parkman is the ultimate book reference for this conflict... I have read many books on this subject and if you have to read only one, it should be this one for sure...

On the other hand, once you have read it you will realise how poor is the historical simulation in Wilderness War... It covers the French and Indian wars as well as Axis & Allies covers the WW2, not any better...
15. Board Game: Mississippi Fortress [Average Rating:6.32 Unranked]
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Alfred Wallace
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State College
Pennsylvania
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Who has a loooong time to read a loooong book? If that person is you, track down a copy of Edwin Bearss's three-volume book on Vicksburg, The Vicksburg Campaign. Much of his output was fairly light, breezy battle introductions to sell at National Parks--that's not bad (and that was his job), but this is his magnum opus.

Another good Vicksburg book is Ninety-Eight Days, by Warren Grabau. Grabau is a geographer, and the book has a very different "feel" to it than books written by historians. If you're interested in how terrain affects campaigns and battles...find this book.
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See also Grant Moves South by Bruce Catton, Dee Brown's Grierson's Raid (made into John Wayne's The Horse Soldiers), and James Arnold's excellent GRANT WINS the WAR.
16. Board Game: Brandywine [Average Rating:7.27 Overall Rank:1396]
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Alfred Wallace
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State College
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My own recommendations for the American Revolution...

If you liked the recent History Channel series on the war, Gary Nash--who was one of the star commentators in the series--has a good book out called The Unknown American Revolution. Lots of material on the fractures in American society at the time. It all sounds very "culture war-y" to the some, but it's a darn'd good book.

If you're interested in the social millieu of the war, I like Robert Gross's The Minutemen and their World. Local studies is a big thing in history--or, at least, it sometimes is--and this studies the experience of Concord and its citizens throughout the war.

Also check out Charles Royster's A Revolutionary People at War. This is about how the patriots considered their army--the intellectual and "spiritual" component to creating an army. Should it be all-militia? What level of "professionalism" would compromise the democratic ideal? Fun stuff. Well, not fun, but at least important and intellectually interesting.
17. Board Game: Battle Cry [Average Rating:7.30 Overall Rank:153]
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Alfred Wallace
United States
State College
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Again: Feel free to imagine that I chose other games here. This is where I'm recommending books on the Trans-Mississippi theater of the Civil War.

If you want to imagine that I like the Great Battles of the Civil War series than I do, pretend that this entry is for "Pea Ridge." My recommendation there is for what may be the best Civil War book to appear in...gosh...maybe ever. (But probably not. It is good though.) It's Pea Ridge: Civil War Campaign in the West by William Shea and Earl Hess. It covers the campaign and the battle in great detail, with plenty of maps and a nice style--unusual for a co-authored book, in my experience. If a book this good existed about Gettysburg, the book and its authors would be household names. As it is...

Another GBACW title is "Wilson's Creek." For that, I recommend Wilson's Creek by William Garrett Piston and Richard Hatcher. I'd recommend it even if Dr. Piston weren't my thesis advisor here at MO State. It goes into the motivations the soldiers had for enlisting, the social networks behind them--and, of course, the boots 'n' saddles history of a very strange campaign and battle.

Both of these are fine examples of recent ACW scholarship on campaigns--and both are quite readable as well as scholarly.
18. Board Game: Marching Through Georgia [Average Rating:6.19 Unranked]
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Alfred Wallace
United States
State College
Pennsylvania
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Dr. Piston had me read Mark Grimsley's The Hard Hand of War: Union Military Policy toward Southern Civilians 1861-1865 for an independent study seminar this past spring. He asked me what I thought, and my response was "I feel like a better person and scholar for having read this." This is one of the Necessary Reading books for Civil War scholars.

There's a lot of PR and mythologizing about Union civilian policy, and Dr. Grimsley cuts through it nicely. It's hard to summarize--it's a short book; read it. He also does a good job of undoing the Gordian Knot that is the argument over whether the ACW was a "modern, Total War."

Another interesting book is Stephen Ash's When the Yankees Came, about how the military administered the occupied/liberated/(pick a word) south during the war. I'm not sure I really agree with much of his analysis, but there isn't another decent book on the subject I know of, and even if it all gets overturned in ten years at least he started this overdue scholarly discussion.
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Alfred Wallace
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Another good companion piece: Charles Royster's The Destructive War. It's good, but it's been chipped away over the years...plenty of it left, though. It's about Sherman, Stonewall Jackson, and the democratic impulse behind intensifying the war.
19. Board Game: Great War at Sea: The Mediterranean [Average Rating:6.74 Overall Rank:1600]
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Xander Fulton
United States
Portland
Oregon
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Book:
Dreadnought: Britain, Germany, and the coming of the Great War (1992)
by Robert K Massie
ISBN 0345375564

1040 pages

Covers the lead-up to World War 1, including the naval arms race and personalities that led to the war. Not strictly game-related, but it gives VOLUMES of meaning to any WW1 game to understand *how* and *why* things happened as they did. Massie writes very much narratively, not so much the grognard "legalese", but like reading a novel. The 'story', as it were, flows naturally and you are really drawn into what was a real-life drama and tragedy.

***and***

Castles of Steel: Britain, Germany, and the Winning of the Great War at Sea (2004)
by Robert K Massie
ISBN 0345408780

880 pages

Covers the actual naval fighting in the war itself. More closely related to the games, but (by nature), more dry. Still, Massie's narrative style wins out, and the personalities and history of the commanders and engagements really put a vivid light on the reasons for certain actions. VERY highly recommended reading!

Games:
The Great War at Sea: The Mediterranean (1996)
by Avalanche Press


Great War at Sea 2: The North & Baltic Seas (1998)
by Avalanche Press
Doug Iverson
United States
Ripon
Wisconsin
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Jackie Fishers motto: Fear God and Dread Naught
Xander Fulton
United States
Portland
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Why I specifically associate the GWaS games with these titles is that the scale matches best. The "nitty, gritty" tactical element is largely missing from these games...but, then, it was for the historical leaders involved, too. They could decide which missions to execute, where to send ships, set general rules on what conditions to fight under...they really did have a LOT of minute control on the operational elements...but that's it. Once the tactical action started, it was out of their hands.

The GWaS games handle that *perfectly*. You are, essentially, playing Churchill's role as First Lord of the Admiralty or Ingenohl/Von Pohl/Scheer as commander of the High Seas Fleet.
Andrew Carlstrom
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San Marcos
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I second the recommendation for the book Dreadnought. Its one of my all-time favorite books of military history. I also recommend another of Massie's books: Peter the Great - but I couldn't think of a great game to go along with it - any suggestions?
Les Haskell
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Old Hickory
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Quote:
Peter the Great - but I couldn't think of a great game to go along with it - any suggestions?


See this list for some:
http://www.boardgamegeek.com/geeklist/5690
Rick Vonderbrink
United States
Loveland
Ohio
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I'd like to throw some more love for Massie on the table. Both Dreadnaught and Castles are excellent. The slow and in no ways inevitable march towards WWI makes for a fascinating read, and shows how individual personalities can make a huge difference in human history.

Just try to read these accounts and not be a Jacky Fisher fan afterwards :)
20. Board Game: Rommel in the Desert [Average Rating:7.70 Overall Rank:184]
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Steve Bernhardt
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saratoga springs
Utah
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The Rommel Papers by Rommel. Edited by Liddell Hart.

His short letters to his wife, many observations about the African theater, and lots of info about what a general thinks about when making decisions. Very readable.
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Michael Hale
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Lower Sackville
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I just finished "War Without Hate" a few days ago. A very engaging read, indeed.

It inspired me to order a copy of "Afrika Korps - The Desert War" from Avalanche Press.
Alberto M.
Italy
Unspecified
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If you are interested in the Italian point of view (most of the time forgotten) you must read Paolo Caccia Dominioni 'Alamein 1933-1962', I believe there is an english translation probably not easy to find but worth.
Caccia Dominioni was the officer commanding the XXXI Enginner batalion at El Alamein.
Les Haskell
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Old Hickory
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If you like Rommel check out his book "Attacks". It covers his experiences in the First World War.
ian morris
United Kingdom
lichfield
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Another book to make you rush out and buy a desert game : "Panzer Battles" by F. W. Von Mellenthin.
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With Rommel in the Desert by his aid HW Schmidt is a breezy good time.
21. Board Game: The Three Days of Gettysburg - Third Edition [Average Rating:7.24 Overall Rank:1723]
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Rich Hart
England
Cheltenham
Gloucestershire
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The Game:

Three Days at Gettysburg (which to be honest I havent played but I'm interested in picking it up)

The Book:

The Gettysburg Campaign by Stephen Sears. I found it a great read and a very good paced book that went into just about enough detail.

I would also shill for Sear's other works too which are also rather good imho
Mike Maloney
United States
Fort Mohave
Arizona
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The Game: I've read both criticism and praise for it. I find it easy to get into for a diehard ACW player. This Hallowed Ground by The Gamers is also excellent. I like them both!

The Book: I picked up Sears' Gettysburg on a whim before I went into the hospital for surgery. I've now read through it twice (just finished the second read a few days ago). Excellent read, and a fast one too. I've since picked up his book, "To the Gates of Richmond." Not as fast paced as the Gettysburg book, since it covers a few months. Still, I find that I am placing myself at the scene as I read through it. I'm looking forward to getting his Antietam and Chancellorsville books sometime soon.
Les Haskell
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Gotta mention "The Battle of Gettysburg" by Frank Aretas Haskell. Haskell was General Gibbon's aide-de-camp and was at the center of the Union line during Pickett's Charge. The book was actually a letter to Haskell's brother. The entire text can actually be found at a couple of places on the net.

He was later killed leading a charge a Cold Harbor.
Kevin Moody
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I guess I'm odd man out for not caring much for Killer Angels.
Les Haskell
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I guess I'm odd man out for not caring much for Killer Angels.


You know what they say: if you can't say something nice . . .
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The Gettysburg campaign; a study in command by Edwin B. Coddington is a standard particularly for Army of the Potomac; "Last chance for victory : Robert E. Lee and the Gettysburg campaign" by Scott Bowden does the same for the Army of Northern Virginia (read them together for 360degree coverage).
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Severus Snape
Canada
Niagara University
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Army of the Heartland, The - The Army of Tennessee's Campaigns, 1861-1863 is my favourite ACW game, in part, because it is a great, though not perfect, game, and also because the western theatre was where the war was won--and lost. Designed by John Prados, this simulation allows you to explore the key campaigns during 1861-1863. One aspect I found most interesting are the leadership ratings. Rather than assign a "negative" rating, as some designers do, Prados allows almost every leader an ability to do something. For example, Halleck, has a zero(!) when it comes to his combat ability--my imperfect former grade 8 math still tells me that zero has more value than a negative integer--but his seven ranks him highest for his administrative ability, even higher than Grant. I wish Prados would join the Consim World discussion because I have many questions for him. A couple of things I wish had been done: one, that the Vicksburg campaign had been included and two, that Prados had included a campaign game for 1861-1863 & 1862-1863, instead of only for the year 1863.

The books to go with the game are: Daniel's Days of Glory: The Army of the Cumberland, 1861-1865 and Connelly's two volume set on the Army of Tennessee, Army of the Heartland and Autumn of Glory. None of these books are "pefect," and I feel that Daniel skates lightly over some of the tough questions, but these are still solid pieces of historical writing. goo
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Edited Fri Jan 4, 2008 12:31 am
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Les Haskell
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Old Hickory
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Too bad the game only covers the campaigns of the Army of Tennessee up through 1863. It doesn't have the most decisive campaign of the war: Hood's campaign to capture Nashville in 1864.

Try:
"Shrouds of Glory: From Atlanta to Nashville: The Last Great Campaign of the Civil War" by Winston Groom (author of Forrest Gump)
and
"The Confederacy's Last Hurrah: Spring Hill, Franklin, and Nashville" by Wiley Sword

And don't forget to visit the Carter House in Franklin and take the tour of the bloodiest spot on the North American continent.

(Btw, I'm writing this from S.D. Lee's first position at Nashville.)
Severus Snape
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Niagara University
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I think Prados is supposed to be designing a game to cover the Atlanta campaign of 1864. It would be nice if the maps between the two games would all connect, and a "grand" campaign game could be covered. Wishful thinking, I'm sure. goo
Kevin Moody
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Quote:
I think Prados is supposed to be designing a game to cover the Atlanta campaign of 1864.
For next year's ATO Annual, I think.
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Sam Watkins' "Co. Aytch" is a classic view of the AOT, Liddell's Record also interesting reading.
23. Board Game: Turning Point: Stalingrad [Average Rating:7.18 Overall Rank:560]
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Robert Crawford
United States
Chester
New Hampshire
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Book: Enemy at the Gates by Gordon Craig. A gripping account of the Stalingrad campaign. I still blush that, when I first read this book as a young teen, I badly wanted the Germans to win.

Game: Turning Point Stalingrad. I wish I hadn't given this--and Storm Over Arnhem-- away in a move! Not sure, but I think this was a precursor to Breakout Normandy which I still have. Area move/combat system. Clean, bold map. Large counters. But, as I remember, rule book from hell.
Les Haskell
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If you've read the book "Enemy at the Gates" you know why the movie was so disappointing.
Rob Rob
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Other than the title, was there any similarity between the two?
Chris Farrell
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They both mentioned snipers at some point?

I read Enemy at the Gates, and while I felt it was a good read, I also felt that it was pretty much superceded by Beevor's Stalingrad.
Les Haskell
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. . . Beevor's Stalingrad.


This book makes very clear the fact that German soldiers were also victims of Hitler.
Les Haskell
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Quote:
Other than the title, was there any similarity between the two?


There is a part in the book that might be a couple of pages long that that talks about the Soviet sniper that became a hero.

The best part of the movie for me was when they open the doors on the Soviet troop train across the river from Stalingrad and when the soldiers see the city they all take a step backwards.
24. Board Game: Algeria : The War of Independence 1954-1962 [Average Rating:7.03 Unranked]
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Robert Crawford
United States
Chester
New Hampshire
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Book: A Savage War of Peace, by Alistair Horne. In my opinion, an absolute must read for trying to understand current events. One of the best war histories ever written. I did a search for this book recently and found that it was OOP and going for $100-$200 on eBay.

Game: Algeria : The War of Independence 1954-1962
. Surprisingly, the only one I could find on this topic. I have no experience with this game.
Mike Chase
United States
Fremont
California
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I got this game not long ago, and can't wait to play it. Looks to be an excellent simulation of an insurgency situation, a topic of interest to me, although I am far from a hardcore grognard.

Giant-sized it so I could use 1" glass tiles (enlarged the counter sheets onto sticky-back paper at Kinko's) in place of the 1/2" cardboard counters - much more satisfying to handle. Enlarged the map, "tiled" it into four pieces, and laminated it so the glass tiles can't scratch it.
Alberto M.
Italy
Unspecified
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If you like the subject you should see the movie ' La battaglia di Algeri' by Gillo Pontecorvo.
Andy Daglish
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Cheadle
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Horne's book is being reprinted on 10th October. Its funny how often this happens. Someone mentioned The Battles of the Bible recently, and that was being reissued the following Wednesday!
25. Board Game: Russian Campaign, The - 4th Edition [Average Rating:7.53 Overall Rank:835]
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Andrew Carlstrom
United States
San Marcos
California
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A pair of classics:

The game: The Russian Campaign
The book: Barbarossa by Alan Clark

The Russian Campaign and Barbarossa are quite similar is many ways. Both are classics (Barbossa was written in the mid-sixties, republished without revision in the mid-eighties). Both are great overviews of the titantic struggle, easy to play and read. They both have some warts that don't dim the enjoyment in experiencing them (IMHO). In the case of RC, the supply rules need a bit of tweaking. Clark's book was written before the Russian archives were as accessible as today. Still, in my view the book compares favorably to many more recent publications, with clear operational descriptions and focus on the most interesting campaigns and figures of the war.
Andrew Carlstrom
United States
San Marcos
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Ack I meant to use the RC game on this and RB on my next entry.
United States
Annapolis
Maryland
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Russia's War by Richard Overy, swift succinct read.
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13 comments [Hide]
Hunga Dunga
United States
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This is cool. Finding out the favorite history books of other wargamers. Excellent!
Mark Casiglio
United States
Shelton
Connecticut
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This is a great list. I've jotted down a lot of ideas from here. Thanks!
Lawrence Hung
Hong-Kong
Happy Valley
Hong Kong
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Wow...if we had time to read the books, why don't we use it to play the wargames? Anyway, I know they are 2 different things and I know reading the books would be more detailed in some way than playing the games. But the original idea of playing the wargames is to get beyond the reading experiences and to make the decisions the generals would have to make.
Michael Petrovic
United States
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Hey, Steve!!!

Awesome idea for a GeekList. :laugh: Unfortunately, you bring together two obsessions of mine that make my wallet whimper; collecting games and collecting military history books. Dang it!! :cry:
Tom Grant
United States
Foster City
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Such a good list, I linked it on my blog:

http://armsandinfluence.typepad.com/armsandinfluence/2007/06...
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