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Britannia and offspring
Lajos
Japan
Hachiouji
Tokyo
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mb
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Britannia is a wargame that recreates the history of England, Scotland and Wales in the first milennium AD. All players control different nations at the same time. The game system was copied and adapted to other locations and other times. These game are what I call 'offspring' of Britannia. This is a list of the children of Britannia.

See also: http://spotlightongames.com/list/b-style.html

(By the way, some people consider Vinci to be similar to Britannia. The similarity is, however, extremely superficial. Vinci is a boring abstract Euro. Britannia is a very thematical wargame with lots of chrome.)
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1. Board Game: Ancient Conquest [Average Rating:6.71 Overall Rank:5979]
Lajos
Japan
Hachiouji
Tokyo
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mb
published: 1975
place: Near East (Eastern Mediterranean and Mesopotamia)
period: 1500 - 600 BC

Predates Britannia by more than 10 years. Hence, this cannot be considered 'offspring', but may be a parent. Unlike most of the games on this list Ancient Conquest is a hex and counter wargame with no economic aspect.
 
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2. Board Game: Ancient Conquest II [Average Rating:6.11 Unranked]
Lajos
Japan
Hachiouji
Tokyo
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mb
published: 1978
place: Near East (Eastern Mediterranean and Mesopotamia)
period: 1500 - 320 BC

Second edition of Ancient Conquest. Predates Britannia by 8 years. Hence, this cannot be considered 'offspring', but may be a parent. Unlike most of the games on this list Ancient Conquest is a hex and counter wargame with no economic aspect.
 
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3. Board Game: Britannia [Average Rating:7.26 Overall Rank:349]
Lajos
Japan
Hachiouji
Tokyo
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designer
mb
published: 1986 (new edition in 2005)
place: Britain (England, Scotland, Wales)
period: 43BC - 1066 AD
 
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4. Board Game: Chariot Lords [Average Rating:6.70 Overall Rank:2984]
Lajos
Japan
Hachiouji
Tokyo
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mb
published: 1999
place: Asia Minor and Eastern Mediterranean
period: 1500 - 600 BC

Differs from Britannia in some respects, most importantly: set-up (free), movement, turn order (random), and doesn't seem to have an economic aspect.
 
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5. Board Game: China: The Middle Kingdom [Average Rating:6.52 Overall Rank:6099]
Have faith
United States
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6. Board Game: Conquest Europa [Average Rating:8.50 Unranked]
Lajos
Japan
Hachiouji
Tokyo
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designer
mb
published: 1988
place: Europe (yes, all of it!)
period: 400 - 1480 AD
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7. Board Game: Dark Continent [Average Rating:5.50 Unranked]
Lajos
Japan
Hachiouji
Tokyo
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designer
mb
published: 2000
place: Africa
period: 19th century

Players develop their colonies among the 21 areas on the map to increase their income. Military action is possible but not the main part of the game. victory is dependent on saving income each turn and ending positions on map, not the income earned. (copied from game page)
 
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8. Board Game: The Dragon and the Pearl [Average Rating:7.00 Unranked]
Lajos
Japan
Hachiouji
Tokyo
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designer
mb
published: 2004
place: China
period: ca. 200 - 1300 AD
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9. Board Game: Hegemonia [Average Rating:6.20 Unranked]
Lajos
Japan
Hachiouji
Tokyo
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designer
mb
published: 2004
place: Greece (and Asia Minor, Southern Italy)
period: 1600 - 146 BC
 
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10. Board Game: Hispania [Average Rating:6.71 Overall Rank:3681]
Lajos
Japan
Hachiouji
Tokyo
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designer
mb
published: 1994
place: Spain
period: 320 - 1200 AD
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11. Board Game: Italia [Average Rating:6.73 Overall Rank:2635]
Lajos
Japan
Hachiouji
Tokyo
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designer
mb
published: 2006
place: Italy (and Carthage)
period (1): 330 - 80 BC
period (2): 390 - 820 AD
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12. Board Game: Kampf um Rom [Average Rating:5.49 Unranked]
Lajos
Japan
Hachiouji
Tokyo
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designer
mb
published: 1995
place: Europe
period: late Roman / early Medieval

Kampf um Rom is two games in one package:
"Germanica" by Harmut Witt deals with the crumbling of the Roman Empire with the invasion of the german barbarians. Kind of a cross between Brittania and Civilization, players play a series of tribes that flow through the region. The aim of the game is to gain the most cultural advances by creating as much stability in a region as possible.
"Huns, Romans, and Germans" by Gerhard H. Kuhlmann follows a similar theme although the game is broken down into basic and advanced rules and scenerios.
(copied from game page)
 
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13. Board Game: Kings and Castles [Average Rating:6.60 Overall Rank:3752]
Lajos
Japan
Hachiouji
Tokyo
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designer
mb
published: 2000
place: England
period: 1066 - ? AD

The game is about kings competing for the throne of England and it differs from Britannia significantly in many respects, but should still be considered offspring. The combat rules especially are very different (much more complicated).
 
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14. Board Game: Maharaja [Average Rating:6.12 Overall Rank:3315]
Lajos
Japan
Hachiouji
Tokyo
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designer
mb
published: 1994
place: India
period: 1500 BC - 1800 AD
 
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15. Board Game: Mesopotamia: Birth of Civilisation [Average Rating:6.89 Overall Rank:5560]
 
Lajos
Japan
Hachiouji
Tokyo
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designer
mb
published: 2002
place: Mesopotamia and Eastern Mediterranean
period: 2600 - 500 BC (?)

This may be more strongly related to History of the World than to Britannia.
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16. Board Game: Peninsula Italica [Average Rating:6.14 Unranked]
Lajos
Japan
Hachiouji
Tokyo
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designer
mb
published: 1993
place: Italy
period: 2000 - 200 BC
 
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17. Board Game: Rus' [Average Rating:6.21 Unranked]
Lajos
Japan
Hachiouji
Tokyo
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designer
mb
published: 2000
place: Russia
period: 200 BC - 1584 AD
3 
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