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"ROYGBIV? More like ROY(R/G?)B(dB)(drB)*.": How I Modified My Games So I Could Actually Play Them
♪ Isaac Bickerstaff ♫
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It affects 8% of the male population. It's a condition that affects the cones in the eyes. The most common form of this condition is known as "dichromacy." There is no known cure.

Colorblindness! Also known in more politically correct circles as "color vision deficiency," it's the bane of some gamers' favorite pasttime. Look at any game and you're likely to see red and green pieces, the two most commonly confused colors in colorblind people. Mix in oranges and browns, or purples and blues, and it just mucks up the problem even more.

Below are some examples where I've had to physically modify my games in order for me to be able to play them. There are others that have to be modded for play (Taj Mahal and Tongiaki come to mind), but I don't have those games, so I didn't include them. If you have examples you would like to add, feel free to do so.

*Red, Orange, Yellow, Red or Green?, Blue, Dark Blue, Darker Blue
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Popular Tags: diy [+] sharpie [+] colour_blindness [+] color-blind [+] [View All]
Posted Wed Oct 18, 2006 4:37 pm
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1. Board Game: Ticket to Ride [Average Rating:7.55 Overall Rank:51]
♪ Isaac Bickerstaff ♫
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In my first game of Ticket to Ride, I made a tremendous error in playing a handful of green cards to claim an orange track (or was it orange for brown?). I'm happy to say that the other players didn't attempt to block me straight out. They did give me a chance to make that connection, but the turns it took to recollect the right cards to make that connection contributed to my horrible loss. Regardless, I believe I griped for the remainder of the game about the game being colorblind-unfriendly.

Later, Days of Wonder addressed this problem in the second edition of the game, and for a mere $20 (!), I could order a copy of the board to replace my un-symboled one. Screw this, I thought. I have a Sharpie that only cost me $1.

As you can see, my artistic skills are lacking, but at least now I can play the game without having to point at the board and ask, "What color is this again?", thus giving away my plans.
Iain K
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Everyone in our group has problems with the red and orange cards in this game. I sometimes wonder what game manufacturers were thinking when they made color choices.
Dave Heberer
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They were thinking:

I need 10 different colors. That's kinda rough, I can only think of about 8 that aren't that close to one another, and yellow, red, and orange can be confused... Oh well.

But I agree that for color blind people, the symbols are a necessary thing.
Manuel Pombeiro
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Orange and Green!!!
2. Board Game: Schotten-Totten [Average Rating:7.36 Overall Rank:151]
♪ Isaac Bickerstaff ♫
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Schotten Totten was one of those games I bought when I was buying anything that sounded interesting, and it's one of the handful of games that has survived in my collection. It's taut and tense, yet very easy to explain and play. I will always be up for playing this game.

The thing is, that picture over there shows two different-colored cards. Really. At first, I thought the game had been shipped with an extra set of yellow or orange cards, but my wife pointed out that the colors were different.

As you can see, that Sharpie that helped me solve the problem with Ticket to Ride also helped me solve a similar problem with Schotten Totten. At least this time, I didn't have to worry about my lack of artistic skills.
Andy K.
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Holy hell! Those are different colors. Eesh.
♪ Isaac Bickerstaff ♫
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Yes, well, therein lies the problem....
Tim Gilberg
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Um, yeah. Those are different colors.

Quite distinct.

What's wrong with you?

No, seriously though. Great picture to illustrate the problem, as those colors look quite distinct to me.
Manuel Pombeiro
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I'm with Isaac on this one. For me the front card is a tiddy tiddy bit darker than the other. But I could only be sure of it when I clicked the image and zoomed in!!

Yap colorblindness is a issue in my games also!!
Steve Sisk
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Icons, icons, icons!

How hard would it be to use easily distinguishable icons just below the rank number in the corner (so that the icon can be seen when the cards are spread in hand).

I'm shocked by the number of games that don't do this!!
James Davis
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Gilby wrote:
Um, yeah. Those are different colors.

Quite distinct.

What's wrong with you?

No, seriously though. Great picture to illustrate the problem, as those colors look quite distinct to me.


Me too, they are very different colours. I never knew so many people were colour blind.
3. Board Game: Sticheln [Average Rating:7.04 Overall Rank:284]
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Sticheln is another 6-suited game, with the horrible red-brown color combination. It's truly hideous. In the picture to the left, I can sort of make out the difference between the two colors, but in the game, I can't see it well at all.

What's funny is that the first time I played this game, I kept getting confused. It wasn't the colors that were causing the problems (I had already marked one of the two problematic suits), but I kept losing track of what color was led. I started blaming the cards, because whenever I wound up taking a ton of negative points, I had played one of the marked cards to win the trick. The other guys in the group didn't believe me, but I stuck by my story that the dots were amnesia-inducing.

To this day, if I screw up a trick in this game, I always blame the "amnesia-inducing dots."
Richard Irving
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The original edition did not have brown--it had purple instead, IIRC.

But it also only had numbers above 14 (so no more than 6 players.)
John Crowe
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You're lucky you can't see this combination. Red and brown? Blech! :yuk:
4. Board Game: Corsari [Average Rating:6.41 Overall Rank:988]
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Most card games solve any problems with colorblindness by using different symbols for each suit of cards. Die Sieben Siegel does this, as does Canyon, Alhambra, and Hick Hack in Gackelwack. All of these games create problems with me by the choice of colors, but the symbols on the cards help me discern what goes with what.

Corsari, though, chose to go with theme over function, and chose to put a different person on each NUMBER of card. This would normally be okay in a 4-5 suited game, but Corsari has TEN DIFFERENT SUITS. I had to mark two different suits of cards to help identify all the colors, and even then, I still have trouble making out some of them. I hear that even non-colorblind people have problems with this game.

I have yet to play this one, but it's all ready to go for when I do.
June King
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Yes, if you're playing in a poorly lit area, you can't tell the difference in some of the solors. They used peach!
Jorge Montero
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For something similar with people that aren't color blind, take a look at circus flohcati. sure, the pictures are different, but there's a ton of them! There's a card that lets you ask other players for a card of any color you want. Given that most of the time you want a color that you don't have, just remembering the options out there can be a problem. Since most card games don't train most people to look at the pictures, I think that the game might be easier if you are color blind.

A good option in that case is to have a little cheat sheet with a card of each color printed on it.
Jon David Faeth
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At this point in reading this geeklist, I'm beginning to think you should incorporate a sharpie into youe geekbadge or avatar. My god man! How would you live without it?
5. Board Game: Knights of Charlemagne [Average Rating:6.42 Overall Rank:1101]
♪ Isaac Bickerstaff ♫
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Tabula Rasa is an interesting example of problems with colorblindness, because when the cards are next to each other, they're easy to discern. In Schotten Totten and Sticheln, the two problem colors look the same to me, so that was why I needed to mark the cards. In Tabula Rasa, though, I have to match the cards to a particular tile.

This was the first case where I had to mark a tile, as well as a suit of cards. Again, I was able to tell the colors apart when they were side by side, but matching them from a distance was more problematic. It was well worth the effort to correct the cards, though, because this is a tense game that is reminiscent of Schotten Totten and Lost Cities.
6. Board Game: Razzia [Average Rating:6.41 Overall Rank:1626]
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Razzia was the second game I had where I had to mark the tiles, as well as the cards. I already owned Hick Hack in Gackelwack at this time, and while I pondered marking that game for the same reasons (matching cards to a particular tile), I realized that the birds on the cards matched the birds on the tiles. There are still some issues with the foxes and the -2 cards in that game, but I don't like marking up my games unless I have to. So far, there haven't been issues with that game.

This one, though, was too similar for me to leave, and it also posed a new problem, since there were THREE colors that were too similar for me to tell apart at a glance. As you can see, I chose to dot one color, and then double-dot the third. Now, all three of the colors are easier to tell apart.

Of course, I also had to mark the cards, as well:

7. Board Game: Loot [Average Rating:6.38 Overall Rank:789]
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When I first opened my copy of Loot, I swore that the game only shipped with two suits of cards. My wife pointed out that there were actually FOUR colors, and she held up two cards, side-by-side, to prove her point. Nope. There were blue cards, and yellow cards, as far as I could tell.

What's weird about Loot is that there are ship cards, and there are pirate cards, all of which belong to different suits. I had to get help in separating all the colors properly, but I marked the cards as soon as I could. This game would be downright hostile if I tried to play it without the suits being marked.
Brett Myers
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Hell, I'm not even colorblind and I had trouble telling the blue-green suit from the green-blue suit.
Mike Adams
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I really like this game but it was impossible to play without marking the cards. I did the same as you, but I drew in the dots over one of the eyes of each of the skulls in the corners of the cards so they look like eyepatches. It worked out nicely. I put a single dot in the corners of the corresponding captain cards.

The odd thing is that others I play games with who aren't colorblind have problems with the other colors, so they get confused by the dots if they don't ignore them. Once that was established, it has worked out fine.
Some them want to question you some of them want to give answers too
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Thank you so much for the marking the cards tip. So far my playing has consisted of me leaning over to my wife and saying "is this color the same as this?" Then when I have the problem cards sorted (cause like you I only see two different suits) I seperate them with merchant ships. But then I can't float the merchant ships, it just gets ugly. I am going to use your tip.
Bob Wilson
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One of the worst offenders.
Folks say the differently-themed original German version of this game doesn't have the same problems.

I've been looking for little colored dots to put on the cards, but hard to find them with blue, purple, green and coffee-stained banana peel (I refuse to call the "yellow" yellow). I'm thinking of printing some colored mailing labels (complete with differentiating symbols) and then maybe using a paper punch to make round dots.

But I think I'm liking the eye-patch idea best!

:arrrh:

Arggghhh!
Rob Rob
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Hell, I'm not even colorblind and I had trouble telling the blue-green suit from the green-blue suit.


My family too. This is the game I thought of immediately for this list.
goo
8. Board Game: Mhing [Average Rating:6.70 Overall Rank:912]
♪ Isaac Bickerstaff ♫
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In Mhing, I can tell the red dragons from the green dragons. In fact, in that picture over there, I can tell you that the card on the top is red, and the one on the bottom is green. Shoot, I can tell you that just based on the thumbnail picture I see while creating this entry!

The thing is, in certain lights, I can't tell the two colors apart. I don't know if it's a problem with glare, or artificial light, but when my wife and I were playing this game at the beach, I kept having to tilt my hand in a certain way to figure out which color dragon I had. Of course, seeing this, my wife knew not to discard ANY dragons, which put me in a bit of a bind.

My wife kicks my butt at Mhing already, so I didn't want to give her any advantage. As soon as we returned from the beach, I marked the green dragons.
Nathanael Straight
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If I remember correctly, each of the dragons has its own unique art (that is pretty readily distinguishable from the other two). Since you won't ever pick up a single dragon (i.e. that doesn't match one already in your hand that you could look at to match the art), this seems like it should be, with just a little effort, a non-issue (the exception is picking up your third dragon for "nothing connects with all honors," but then you could just make sure the dragon didn't match one already in your hand).
♪ Isaac Bickerstaff ♫
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I THINK my deck has the same artwork on each card, just colored differently. Besides, it's not so much that the cards are different enough, color- or icon-wise, but that whenever I pause to look more closely at a card, my wife knows I have a dragon of some kind in my hand. And if I'm looking closely at it, then I may be trying to score with it.

She's competitive, and she'll exploit any weakness I show. =)
9. Board Game: Great Wall of China [Average Rating:6.47 Overall Rank:775]
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I didn't mark Great Wall of China when I first opened it, because it looked like everyone played with their own colored deck. Of course, once we started playing it, and I was trying to figure out who had majority on which wall, I started seeing problems. I kept having to ask who had majority where, and even then, I lost track of some colors on the walls. I lost that game, too, but for more reasons than the color issues alone.

So, this was another case where I needed to mark two different colors of cards. The blue and the grey (green?) cards were easy to tell apart side by side, but get them in different walls, and I was having trouble. I had the same problem with the yellow and orange (green?) cards, so I took the Sharpie to those cards, too.

I have yet to play the game since I corrected the suits, or since learning the correct rules. I expect that both will contribute to a better game the second time around.
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James Lowry
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The colors in the photo are grey and red together, and green and yellow together (going from back to front).
10. Board Game: Winner's Circle [Average Rating:7.03 Overall Rank:223]
Dean
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One of the primary complaints, even amongst the non-colour blind, are the similarities in some of the horse colours in Winner's Circle. As you say, side by side, there's no problem, but from a distance, it's easy to mix the two mid-brown horses, and depending on the lighting, the dark brown and the black. This was solved by painting numbers on the backs of the jockies.

As an added benefit, it helps my 5 year old son when he plays too. While he's shown no signs of colour-blindness, it's easier for him to identify the '4' horse by number than by it's colour.
Chris Talbot
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I'm not colour-blind, but I certainly have problems spotting the different shades of colour of the horses when they're spread out over the track. I have to double-check each time before I choose which horse I'm going to move.

Couldn't the horses have been made entirely different colours instead of colours that are all so similar? :(

If I end up buying this game, I'll certainly take your advice and number the horses.

Chris
Dean
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Couldn't the horses have been made entirely different colours instead of colours that are all so similar?


My guess is that they wanted horse colours that were close to those that show up in nature -- hence the various browns. The colours they've chosen help the theme, but at the expense of playability.

It's still a great game, though.
Andy Hunsucker
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I think the main problem is that they couldn't re-use the player colors, i.e. green, red, blue, etc. So they went with more neutral colors, which didn't work out that well. I don't have much trouble unless I'm just casually glancing at the pieces.
Gregory Wong
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I suppose if you are artistically inclined, you could paint up different outfits for the jockeys.
Krishna Sampath
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050607
It's funny -- I have never had any problems with distinguishing the horse colors in Winner's Circle -- perhaps because colorblind folk are far more used to using darkness and saturation to distinguish between items, rather than hue. Thus, the 5 different browns pose no problem, as they're all distinct levels of darkness.

Normal sighted gamers with whom I've played this, however, constantly seem to be asking me which horse is which. Maybe that's why I like this game so much... :devil:

-K
11. Board Game: History of the World [Average Rating:7.20 Overall Rank:178]
Aaron Tubb
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This reminds me of Hasbro/AH's History of the World. The player colors are: pink, purple, blue, mustard-yellow, green, and darker green. :what:
Aaron Tubb
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The only ways to fix this I can think of are to either play with 4 or 5 people at the most, or recolor the pieces with spray paint. I'm not colorblind, but the choice of colors annoy me greatly.
David Heldt
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Maybe the pink pieces were Hasborg's attempt to build a link with the early days of AH, where "red" units more often than not were actually pink(persisting to the British units in 1776).
I've always thought that the pink Nazi flags in Origins Of World War II are a scream--
John Burt
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The only ways to fix this I can think of are to either play with 4 or 5 people at the most, or recolor the pieces with spray paint. I'm not colorblind, but the choice of colors annoy me greatly.


It is not an issue if you play the original AH HotW ;)
12. Board Game: The Settlers of Catan - 5-6 Player Extension [Average Rating:7.19 Unranked] [Average Rating:7.19 Unranked]
Andy K.
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The brown pieces, oh the damned brown pieces. They're nearly identical to the red pieces from the base set. I spraypainted mine yellow. Why the publisher couldn't have used yellow or silver or pink or gold or, I dunno, polka dots will never be known.
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Carl Bussema
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Be glad you don't have a 2nd edition US base set. The orange and red are so close that even those of us blessed to clearly see the difference in all the above entries (I admit that LOOT is a little iffy at times and the horses in Winner's Circle are trouble, but everything else is crystal to me...) ... well, it basically comes down to how much light is shining on any given piece which set I think it belongs to.

Fortunately, the much darker orange of 3rd edition (and the expansions) is at least SOMEWHAT different than the red...
Carl Bussema
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0708
Reverse that. :) The 2nd edition orange was dark, and the expansions were lighter. I knew that didn't make sense. :)
13. Board Game: Mü & More [Average Rating:7.27 Overall Rank:194]
Andy K.
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I play a lot of trick-taking games with buddies, and I wanted to bring something new to the table. So I bought Mu yesterday.

Mu has 5 suits, and the red and green suits are uncomfortably close for me. I can tell them apart, but to do so might take me a few seconds of close inspection of the cards. Which could be a give away of what I'm looking at in my hand or misfiring of cards if I try to play quickly.

But then I thought, well no big deal. I'll just look at the pictures on the suits. Guess what? The pictures are similar enough that they're next to no help either. Grrrrr. I can appreciate that someone wanted to get artistic with the animals on the suits, but the green dragons and red birds are both so dang swirly. The only way I can quickly tell them apart is that the dragons' mouths are open and the birds' mouths are closed. (Or do I have it backwards?)

Looks as though it is time to break out the sharpie marker. (That picture is a little blurry, but you can see the colors of the suits.)

Richard Irving
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And the 0 cards have no animals, so even that wouldn't be foolproof.
14. Board Game: WildLife [Average Rating:6.81 Overall Rank:466]
Keith C
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The light and dark green in this game are almost impossible to tell apart. Thankfully, it's just the scoring pieces. We modified ours by adding clay tusks for the mammoth. Now I can play in peace!
15. Board Game: Fresh Fish [Average Rating:6.73 Overall Rank:602]
Darryl Boone
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060708
Colour choices: white, blue, green, red, dark orange. You don't need to be colour-blind to see a problem with that last one. I painted mine yellow.

There isn't really a good photo of the red alongside the dark orange -- maybe I should have snapped a side-by-side comparison before painting mine.

The green is a problem too, since it may be quite hard to (a) differentiate from the red, and (b) see on the green grass. I may later need to paint those pieces too.
George Kinney
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050607
The previous owner of my copy had added black dots on the red bits. Not really neccessary during the day, but quite helpful in the evening.
16. Board Game: Through the Desert [Average Rating:7.30 Overall Rank:101]
Andy K.
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I'm a sucker for molded plastic pieces and I think a quick-playing area control game sounds awesome, but really, really, what's with the colors of these camels?

In this picture, I can see the colors clearly. Of course, each color is separated by group and the camels aren't spread across a sand-colored background. Once that has happened, I can't tell the middle three camel colors apart easily.

I took the time to color the saddle blankets on two of the camel colors. I colored the blankets of the second from the left camels dark green and blankets of the second from the right camels red (different sharpies). It took me about 3 hours to complete this project, but I still haven't gotten the game to the table.:gulp:

Someday I'll buy or borrow a digital camera and upload a pic of my work for everyone's viewing pleasure.
Iain K
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0405
We love this game, and have the same problem with the camels. Isaac, how does this game look to you?
♪ Isaac Bickerstaff ♫
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This is another offender, but not one that's so severe that I feel the need to mark up the pieces. I can always ask someone to help me identify a color without giving away what I'm doing.
Iain K
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Very smooth . . . makes them think you see something they don't, that they've made some sort of mistake . . . Nice.
:devil:
Rachel
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Are sharpies just like a permanent marker? If so this might be the solution for me. I've had Through the Desert for over five years unplayed and it took almost that long for my husband to tell me that he can't tell the camels apart.

Ask Me About the Global Geek Photo Album Project (Erik Warnes)
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I couldn't live without my sharpie. There are several companies that produce knock-offs (possibly licenced, possibly not) that are branded with the "Sharpie" logo, but the Sharpie is made by Sanford.
♪ Isaac Bickerstaff ♫
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The Sharpies I have are just the Sharpie brand. I have an older one that has "Sanford" printed above the name, but I'm not sure if that's still the parent company.

The ones I prefer to use are the ones with the ultra-fine point. The larger ones create larger dots, but aren't as dark. In order to make a large enough dot with the smaller point, you have to go over the mark a few times, so it's darker, and shows up better on the cards.
17. Board Game: Sorcerer [Average Rating:5.21 Overall Rank:4834]
David Heldt
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This product of SPI's heyday has probably driven generations of the colorblind to distraction. The game takes place in a world where there are six different types of magic, each associated with a different color(There's a Rock-Scissors-Paper relationship among the magics). Different magics are prevailent in different hexes, red in the red hexes, blue in the blue and so on, and a unit is most powerful when standing in a hex of its own color. To complicate matters there are white hexes(all magics are present) and gray hexes(no magics are present), which results in the unique game map shown.
Incidentially, it should be noted that SPI intentionally pasteled the colors on the map so that players wouldn't go "dazzle-happy" looking at it--
Steve Sisk
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What?!? This isn't a test for colorblindness? Does anyone else see the giant "7" in the center of the board?
18. Board Game: Rage [Average Rating:6.24 Overall Rank:1256]
Greg Silva
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Red and Orange- all bad.
19. Board Game: Advanced Squad Leader (ASL) [Average Rating:7.93 Overall Rank:43]
Manuel Pombeiro
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Once I was getting Russians and picking inside the American Order of Battle looking for the squads I needed to use, when my friend checked what I was doing!!:D :p
20. Board Game: 10 Days in Africa [Average Rating:6.62 Overall Rank:666]
Rachel
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When we played this for the first time the comment was "There are different colours of planes?"

As a result I had to modify 10 Days in Africa for my husband. I have added stickers with the names of the colours on every plane card and a crib sheet listing the countries by colour. He's happy with that but I think that it would help to mark the board too.


♪ Isaac Bickerstaff ♫
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I forgot about this series of games. I've owned both USA and Europe, and in both games, I had trouble identifying the countries that went with the planes/boats/whatever. I never did care for the games enough to modify them, though; in fact, I recently traded them away, and completely forgot how offensive they were, color-wise.
21. Board Game: The Traders of Genoa [Average Rating:7.45 Overall Rank:78]
Steve Coates
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I am color blind. We played Traders of Genoa for the first time last night, and I got my wares a little confused and needed clarification from other players. Not to mention, I had to call in backup for the setup of the wares. I haven't begun fixing it yet, but it will begin shortly.
Iain K
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0405
I'm not color blind, but there are two wares, rice and wheat, that are so close in color that we put black dots (Sharpie !) on the rice cubes to be able to tell them apart.
22. Board Game: Tempus [Average Rating:6.73 Overall Rank:446]
Arne Thomi
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I'm not colorblind, but this one is tough. Another candidate I could think of would be Oltremare - Merchants of Venice (new Amigo edition)
♪ Isaac Bickerstaff ♫
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Actually, the cities in Tempus aren't bad. The colors might look similar, but the artwork for each color of tiles is unique. This is a good example of how to help the colorblind players when designing a game.
Arne Thomi
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I think that, except for yellow, the artwork is just too tiny to distinguish.
23. Board Game: Cosmic Encounter [Average Rating:7.04 Overall Rank:232]
Rob Martin
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04
The Mayfair version used to drive us NUTS.
Are you yellow or orange? Blue or slightly lighter blue?

Had to have been an artist that picked those colors. Heck, the artist in our group can tell you the specific names for the colors in any game, as well as the name of the font used for the cards.

Never let the artist pick the colors!
John Crowe
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AMEN! AMEN! AMEN!
We played this game sooo many times in college, and we still couldn't tell the orange-yellow and yellow-orange apart. The blues are also really bad. We'd end up looking through the deck to find a card with which to compare the current Destiny Card. Of course, then the deck would have to be reshuffled. What a pain in the arse!
Daniel Johnson
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I've heard two different stories behind this game's colors. One is that their art director was color-blind and chose six colors he could distinguish. The other is a printing problem that messed up the colors.

I found instructions on Usenet for turning not-so-blue into green.
24. Board Game: Sumera [Average Rating:6.45 Unranked]
Matt Ruff
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Here's one that even the non-colorblind can appreciate. Sumera's tiles and huts are stained in different shades of brown. In the set I (briefly) owned, the two intermediate shades were almost impossible to tell apart, even under bright light.
25. Board Game: Victory & Honor [Average Rating:6.63 Overall Rank:1217]
♪ Isaac Bickerstaff ♫
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I forgot about Victory & Honor when I first created this GeekList. These cards have symbols, but they're for special powers, NOT for suits. As it is, the above two colors are very similar to my eyes, and I had to mark one to distinguish between them more easily.
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Bobby Warren
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