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The 10 Types of Gamers (Clustering Analysis)
Matthew Gray
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"Clustering" is a mathematical algorithm by which things are grouped together based on similarities between them. Clustering is frequently used for automated classification of objects, but it is also used for things like data compression.

I've applied various clustering algorithms to board game data a number of times, but recently thought it would be interesting to apply clustering not to the games, but to the gamers.

First, I tried clustering based on user ratings. This worked all right, but the resulting clusters were less interesting than one might hope. The dominant feature distinguished by the clusters was the typical rating a person gave games. That is, the clusters were best described as the "people who rate games highly" cluster and the "people who rate games low" cluster, with otherwise common features. Attempts to normalize the ratings data proved fruitless perhaps in part due to sample selection in what was rated.

Second, I tried clustering based on collections. This didn't work well at all, primarily because the vast majority of collections on BGG have lots of overlap with one another, and where they don't, there isn't a distinctive pattern. Further, comparing collections of dramatically different sizes is hard. If I own 600 games, and you own 25, 22 of which I own, is that a lot of overlap, or a little? At some point, I may revisit this, by trying to normalize collections based on game rarity, but I'm not too hopeful.

Finally, I tried clustering based on "Top 10" lists. These are effectively pre-normalized. There's enough of them to be meaningful. Each person has exactly 10 (well, some don't, but I removed those from the sample, leaving 2700), there's no "ratings" to create an "8 is great" vs. "10 is great" group. Further, there's frequent overlap, but unlike collections there's far from universal overlap. The results were far more compelling than any previous ones.

So, I ended up generating 10 clusters, which is mostly an ad-hoc number, but I may run it with other counts at some later point. The algorithm I used was a straightforward k-means clustering, using probabilities of particular games being present in someone's top 10 as the cluster means. After it settled, I examined the details of each cluster and tried to come up with a compact description that characterizes that cluster.

The resulting clusters, with details below:

Core Eurogamer, Family Euroamer, Heavy Eurogamers,
Dripping with Theme Gamers, Knizia fans, Eclectic Eurogamers,
Classics gamers, Light Minatures Gamers, Wargamers and Mass-market Gamers.

For each cluster, I list

- the name I've given it
- the size, as a percent of the population
- their "touchstone game", typically the one most likely to be on the Top10 list of members
- Other games frequently appearing on the the lists in this cluster
Posted Fri Oct 20, 2006 2:24 am
1. Board Game: Puerto Rico [Average Rating:8.31 Overall Rank:2]
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Matthew Gray
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Core Eurogamer
Size: 38%
Touchstone: Puerto Rico (85%)
Other games: Power Grid (43%), E&T (37%), Caylus (35%)

By far the largest group, this group's top 10 is quite comparable with
the overall BGG Top 10.
Brett Myers
United States
Madison
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sheeple.
Dick Hunt
United States
Ovid
Michigan
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Nietzche makes me eetchy, but it takes an hour to say Schopenhauer, and I don't want Kant.

How much cheese could a Nietzche eat if a Nietzche could eat cheese?
Petras Ražanskas
Lithuania
Kaunas
Kauno apskritis
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I'll give you woodle for your sheeple.


You sound like Snoop Dogg, man... And I don't think it's good :shake:
Harald Korneliussen
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Philip Thomas wrote:
I remember now! Also, too little Nietzche is a bad thing.

Any more tautological statements out there?


Ein bisschen Leichtsinn kann nicht schaden.
I like all the mentioned games except for Puerto Rico.
2. Board Game: Ticket to Ride [Average Rating:7.52 Overall Rank:55]
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Matthew Gray
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Family Euroamer
Population: 18%
Touchstone: Ticket to Ride (60%)
Other games: Settlers (62%), Carcassonne (51%), Puerto Rico (32%)

The other big group, but still under half the size of the core
cluster, this is dominated by the lighter Eurogames.
stephen broadbent
United States
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Yeah for Euro light what would I do without thee
Les Marshall
United States
Woodway
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If you are not teaching your kids or spouse, why are you in this game at all?
Dick Hunt
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Ovid
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Quote:
If you are not teaching your kids or spouse, why are you in this game at all?


I'm sure there are many spouses out there who would resent your implication that they are on the same gaming level as kids....
Philip Thomas
United Kingdom
Nr Hemel Hempstead
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Maybe. The implication is that the Boardgamegeek user in the partnership is into more advanced board games. I think that is reasonable...of course it doesn't apply if both spouses are Boardgamegeek users!
Mary Megrant
United States
Portland
Oregon
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Actually, since the analysis was from BBG top 10 lists, these are not choices of spouses of BBG members, but the members themselves.
I like all the games mentioned except for Puerto Rico.
3. Board Game: El Grande [Average Rating:7.98 Overall Rank:10]
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Matthew Gray
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Heavy Eurogamers
Population: 9%
Touchstone: El Grande (72%)
Other games: E&T (51%), Princes of Florence (24%), Age of Steam (20%)

The games are heavy, not the gamers. I almost called this the "Puerto
Rico Dissenters" because the fact that they don't include Puerto Rico
on their Top10 seems to be the main distinguishing feature. In
contrast, "Core Eurogamers" include El Grande 23% of the time and
"Family Gamers" include it 6% of the time. Heavy Eurogamers never
include Puerto Rico. Other "heavier" games make prominent appearances
here, such as Goa and Wallenstein.
Dave Eisen
United States
Palo Alto (bay area)
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Would never occur to me to clasify El Grande as heavier than Puerto Rico. Puerto Rico is played in my group with intense thought, almost in a chess-like atmosphere. El Grande is all about the trash talking.
Jorge Montero
United States
St Louis
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El Grande and Puerto Rico have significantly different strategic and tactical profiles. What you spend time on, the 'shape' of the important pieces of information, the decision making process, how predictable the other player's movements will be... The two games are very far away. And from that POV, most of the games listed on each side seem to be significanly closer to each other than to the games in the other group, except maybe power grid.

And please people, stop that offensive idea that claims that group B is just made up by 'snobs'. Why not try to understand the reasons for something, as opposed to go for the 'they don't like what I like because it's popular' cop-out?
Tom Rosen
United States
Arlington
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Wow, I didn't realize how in the minority I am! Only 9 percent? I don't fit in Group A (Core Eurogamer) because Puerto Rico isn't a Top 10 for me and I don't like Power Grid. I don't fit into Group B (Family Eurogamer) because Ticket to Ride and Settlers of Catan aren't part of my Top 10. So it's Group C for me, where all four games are in my Top 10 (El Grande, E&T, Age of Steam, and Princes of Florence). Whether it's really "heavier" or not, which is obviously very subjective since there's no objective way to measure the weight of these games, it's definitely a great group of games.
Lloyd Krassner
United States
Palm Coast
Florida
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Alternate Title: Euro Connoisseurs?
I should try playing these games, since I don't like Puerto Rico.
4. Board Game: War of the Ring [Average Rating:7.93 Overall Rank:17]
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Matthew Gray
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Dripping with Theme Gamers
Size: 6%
Touchstone: War of the Ring (43%)
Other games: Arkham Horror (38%), Twilight Imperium 3e (33%), Descent (19%)

Again, it's the games that are dripping with theme, not the gamers. I
almost thought this was an additional miniatures gaming cluster, but
looking at some other matches (Game of Thrones, Runebound, RoboRally)
I think it's more about theme, than the miniatures, but a lot of them
sure do have miniatures.
david funch
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This could also easily be the Fantasy Flight cluster.
Steve Wood
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Stamford
Connecticut
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This is the group of game that excites me most easily... so this is probably where I fall.
Lance Harrop
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Manassas
Virginia
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Quote:
I am definitely here but I bridge into others as well, mostly the lighter eurogame camp.


I think that must be a matter of time. I can't speak for any other than TI3, which can't be completed in less than 4 hours usually, but I find I need some other games to play when I'm not committed to one long session. Thus lighter eurogames!
Joel Yoder
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You could also call this cluster "fantasy and sci-fi gamers". All of the representative games have a fantasy or science-fiction theme.

Historical wargames are also "dripping with theme" as are 18XX games, but you won't find them on this list.

Of course, there are a lot of science-fiction, fantasy, and horror games that I'll bet aren't on this list, like Magic Realm (heavier), Magic: The Gathering (CCG), Warhammer (miniatures), and Drakon (Euro-style).

So this is the medium weight, non-miniatures, non-collectible, science fiction, fantasy, or horror games with great components and dripping with theme cluster.

Or maybe just call it the FFG-like games cluster....

Tony Ackroyd
United Kingdom
Brighton
E Sussex
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This is now known as the "Ameritrash" cluster.
5. Board Game: Ra [Average Rating:7.73 Overall Rank:28]
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Matthew Gray
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Knizia Fans
Size: 6%
Touchstone: Ra (59%)
Other games: E&T (28%), Samurai (25%), Through the Desert (24%)

The fifth game in this cluster is also Knizia (Amun-Re), but after
that several non-Knizia games appear (Princes of Florence, Acquire,
Age of Steam) in addition to more Knizia games.
Dan Rosewater
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R. Knizia is the most productive and prolific author. Is this cluster the result of true fandom or just a logical consequence of the amount of games published?
Jeremy Shelton
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I think this cluster is not a result of fandom or the ubiquity of Knizia games. Instead, I think this cluster provides evidence that a lot of Knizia's games must have some same basic underlying construct that connect them. When I look at many of the games he has designed I get some gut feeling like "I've seen this before in another one of his games." At a gross level his games are often criticized as being fun math with some theme just tacked on to provide an excuse to play a game. :D I'm sure there are more similarities at a deeper level that I'm just not aware of, but this cluster seems to hint at them.

By the way, this has got to be the most fascinating geeklist I have ever read. Thank you so much for taking the time to do this. Superb job!
Kris J
United States
Seattle
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Knizia's games do all have a certain feel about them. Soulless? Empty? Blank?

*yawn!* zzzzzzzzzzzz
John Brier
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Oh Herr Knizia thou art the greatest game designer!
Jacob Lee
Canada
Victoria
British Columbia
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You have to have Blue Moon City on here as well.
6. Board Game: Carcassonne [Average Rating:7.49 Overall Rank:66]
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Matthew Gray
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Eclectic Eurogamers
Size: 5%
Touchstone: Carcassonne (94%)
Other games: Puerto Rico (19%), Memoir '44 (18%), Ticket To Ride Europe (14%)

Other than Carcassonne, little unifies this group other than a slight
bias toward lighter games.
Joshua Miller
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Holland
Michigan
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Wow, weird category.

"Gamers that love Carcassonne but don't otherwise fit the Family Eurogamer category."
Matthew Smith
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Orion
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Bingo. My favorite game category is "variety", as I like to play all different kinds of games. Give me the best of each type, an appropriate set of opponents, the right amount of free time, and let's game!
Aaron Morgan
United States
San Antonio
Texas
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Think of Eclectic Eurogamers as adventurous samplers. We don't understand people who always order the same thing, who always vacation at the same place, or who willingly play multiple games that share the same feel.
Rush Howell
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Agree with the post that a unifying theme here seems to be the widespread availability of these games. I might call this the Barnes & Nobel cluster, or "Brick and Mortar" cluster.
Harald Korneliussen
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elcapclimber2001 wrote:
"Gamers who play a lot with non-gamers" is a somewhat unwieldy name for this group, but may be the most accurate name.


Agreed. "Frustrated" is probably wrong, since they wouldn't have placed Carcassonne on top unless they liked it. This is the group for eurogamers who don't know very many other boardgamers, don't have too good access to well-stocked game stores, play quite a bit of two-player games, but are perfectly fine with that. If they were frustrated, they would have listed the games they wanted to play on top (whether that was Puerto Rico, Age of Empires III or ASL)
7. Board Game: The Settlers of Catan [Average Rating:7.62 Overall Rank:45]
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Matthew Gray
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Classic Gamers
Size: 5%
Touchstone: Settlers of Catan (73%)
Other games: Magic The Gathering (19%), Acquire (18%), Risk (14%)

This group is dominated by games published over 10 years ago. A few
newer games (War of the Ring, Citadels) appear at the 8% or 9% level.

Jay Borden
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Somerset
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This one got me thinking. How many of this group are from users no longer active on the site?

I'd like to see a list with the top however many games as rated by the current BGGers (filter by last logon within the last couple of months). Things may not change much, but it could be interesting.
Brian Schlichting
United States
Minneapolis
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Since the top 10 feature was added in the last year, and the games listed are over 10 years old, I doubt it's much of a problem.
Douglas S
United States
Orange County
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Thanks Matthew- my results are as follows:


Best cluster match quality: 0.411347517730496

100 Classic-Gamers (463 714 224 478)
84 Dripping-with-theme-gamers (478 714 463 224)
80 Eclectic-Eurogamers (478 463 224)
78 Family-Eurogamer (478 463 714)
74 Wargamers (224 2250 463)
70 Heavy-Eurogamer (463 478 2507 13780)
63 Miniatures-Gamers (478 463 714 224)
50 Core-Eurogamer (463 478)
46 Knizia-fans (478 2507 463)
40 Mass-market-gamers (714 478 2250 13780)

Personal Top 10

#1: Strat-o-Matic Baseball
#2: Slapshot
#3: Talisman
#4: History of the World
#5: Citadels
#6: Midway
#7: Blue Moon City
#8: Liberté
#9: Magic: The Gathering CCG
#10: In the Shadow of the Emperor
8. Board Game: Memoir '44 [Average Rating:7.59 Overall Rank:47]
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Matthew Gray
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Miniatures Gamers
Size: 5%
Touchstone: Memoir '44 (65%)
Other Games: Heroscape (31%), SpaceHulk (15%), Battle Cry (13%)

When you get further down the list, some non-miniatures games appear,
but not a lot. (Does Formula De count as a miniatures game? It's on
the list) Bang is the most common unambiguous-not-a-miniatures-game
game on the list.
chris schott
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saint louis
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i know that many many Miniatures Gamers don't consider Memoir '44, Heroscape, or Battle Cry to be miniatures games. aren't there groups that list warhammer, Man-O-War or DBx as thier top game?
Anthony Simons
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Wootton Bassett
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Quote:
I wouldn't consider any game where the miniatures could be replaced by flat tokens as a "miniatures" game.


But any miniatures can be replaced with flat tokens - therefore all games utilising miniatures are not miniatures games.
Philip Thomas
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Some games using miniatures use 3-D features of the miniatures to determine game effects, most commonly line of sight.

Now, I guess you could have a code on your flat token which told you how to measure LOS from it...but it would have difficulty interacting with the other codes.

I did once suggest to a keen Warhammer 40k player that I could field an army of cardboard tokens. I was young and foolish and he stopped speaking to me a few weeks later. We never made up :cry:
chris schott
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people who have a strong distaste for "wargames" consider any game with direct conflict between players to be wargames. people who consider themselves miniature gamers or wargamers have a much more restrictive notion of categories. maybe the larger subset is "direct conflict games", within that are "war games" and within that is "historical hex and counter", "fantasy/science-fiction hex and counter", "historical miniatures games", "fantasy miniatures games", etc, etc.
Doug Orleans
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Maybe the presence of Bang! makes this cluster actually "Games With Guns".
9. Board Game: Hannibal: Rome vs. Carthage [Average Rating:7.99 Overall Rank:21]
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Matthew Gray
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Wargamers
Size: 5%
Touchstone: Hannibal Rome v Carthage (24%)
Other Games: Paths of Glory (23%), ASL (21%), Twilight Struggle (17%)

As you can see from the percentages, this group doesn't even really
have a single touchstone. But, the games on the lists in this cluster
are almost exclusively wargames and a few civilization games,
including Civilization.
Andrew Young
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One thought as to why there isn't a dominant touchstone is b/c of the genre. Wargamers, it could be said, are drawn to historical period or conflict based upon personal interest. That can vary broadly amongst gamers. Eurogamers draw to good, well-known games with excellent mechanics and reputations.

These are generalizations but, perhaps, accurate ones. Why? I use myself as an example. When I Euro, I tend to overlook theme for the game. When I wargame I play games that cover periods that interest me. Though, again, this is not an absolute truth.

:devil:
Ian Thompson
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To me, Euros are to fill in when you don't have enough time for a wargame, or between wargames to let your brain relax.
Les Marshall
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Woodway
Washington
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Eurogames are well calculated to appeal to a mass market with generally attractive components (pretty maps and painted wood or plactic mini's), minimization of chance (reward logical decision making), easy to learn rules (2-8 pages), friendly themes (building and exploring but, light conflict), minimal chance and non-elimination (you can lose but, never be wiped out).

Most of these things are anathma to wargamers where historical period and technilogical capabilites outweigh components (counters are almost always better than plastic figures). Rules must reflect a wide range of decision making options and effects rather than neutering by abstraction (so 12-24 pages are perfectly fine). Chance by dice or card draw is great as it embraces the concept of fog of war. Conflict is, well....the point. Elimination and subjugation of opponents is after all the logical end of war(so if you get knocked out sit and watch or go get the pizza).

Wargamers play Eurogames to kill time or teach younger kids or the spouse to play at all.

Wargamers are either underepresented on BGG because they have better things to do with their time or simply because fewer people are willing or able to invest their time with expensive, time consuming, non family oriented games.
Philip Thomas
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"better things to do with their time".

Translation "Wargamers can use Consimworld":p
Joseph Wheeler
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Phelonius wrote:
Wargamers would get more respect if they stopped fighting amongst themselves.


No, no, no - we're the strategic simulators, those guys are simulators of strategic situations, and that group over there is strategy gamers. Not the same thing at all. :)
10. Board Game: Chess [Average Rating:7.05 Overall Rank:211]
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Matthew Gray
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Mass-market Gamers
Size: 2%
Touchstone: Chess (27%)
Other Games: Axis and Allies (27%), Munchkin (18%), Shogun (12%)

The lists in this group are an odd mix, also with no real touchstone,
but the theme seems to be "Was it available in the mass market?"
Mike Church
United States
New York
New York
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The similarity between Chess and Axis and Allies is similar: they're both wargames, but abstract enough to be light on rules.
Philip Thomas
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Erm, how can a similarity be similar?:surprise:

And a seasoned Chess player would find Axis and Allies to be very fiddly, I think. All different phases of movement, the whole buying pieces thing... and the combat resolution is really over the top!:p
Ryan Bretsch
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I wouldn't qualify most of the games here as "mass-market". "Clue", "Monopoly", "Acquire", "Ticket to Ride" would all go here. Anything that has a broad theme appeal. Furthermore, where is the "Party Gamer". That group may be 1-10% of the BGG population, but 90% of the game playing population as a whole.

As for Chess? Same category as Go, Cronkinole, Cathedral etc. The Intellectual Abstracts.

Very good geeklist overall, however.
105 comments [Hide]
david funch
United States
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Of all the geeklists that come up with unique ways to organize the various types of data from rating games, this is by far the most interesting.
Matthew Gray
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Summary of this and the other clustering lists:

http://www.boardgamegeek.com/thread/146623
Lucas Fuller

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Wisconsin
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Thanks for this list made a very interesting read,

Best cluster match quality: 1.63732057416268
100 Core-Eurogamer (3076 42 3 475 14996 6472 9674)
55 Heavy-Eurogamer (42 475 3 6472 18100 14996)
53 Knizia-fans (42 3 475 9674 6472 14996)
44 Family-Eurogamer (3076 42 14996 3 9674)
36 Eclectic-Eurogamers (3076 14996 42 9674 3 6472)
28 Dripping-with-theme-gamers (6472 42 14996 3 3076)
17 Miniatures-Gamers (14996 42 6472 168)
16 Classic-Gamers (42 14996 168 6472)
12 Mass-market-gamers (6472 475 3 168)
9 Wargamers (6472)

From my top 10 of...

#1: Tigris & Euphrates
#2: Taj Mahal
#3: Samurai
#4: China
#5: Ticket to Ride: Europe
#6: Game of Thrones, A
#7: Ingenious
#8: Puerto Rico
#9: Empire Builder
#10: Carcassonne - The River
I would really like to see more typical games in each cluster listed, as it might give me ideas for what I'd like to try.

[Edit: after reading the other comments I see this has been done.]
Edited Sat Mar 15, 2008 10:11 am
I find it interesting that Settlers contributes so much to so many categories. I think this is due to its status as the canonical "gateway game".
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