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The Definitive list of Soccer games
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For all those soccer fans out there, here's the definative list of soccer games! (or at least a combination of the ones I own and what I could find here at the geek)
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Popular Tags: soccer [+] sport [+] tråd [+] [View All]
The items in this GeekList are ordered alphabetically by title
Posted Sat Nov 4, 2006 4:49 am
Edited Tue Jan 19, 2010 1:43 am
[1]  Prev «  1 , 2 , 3 , 4 , 5  Next »  [8] | 
26. Board Game: Cup Game [Average Rating:6.31 Unranked]
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Ubergeek
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Reminds me of Footmania or Road to Wembley. A soccer management game of getting the best players and managing the team.
27. Board Game: Cup Winner [Average Rating:3.00 Unranked]
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Steve Dell
England
London
Enfield
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I was looking for a completely different football game and came across this one. I remember playing it back at school - it seemed brilliant at the time.
28. Board Game: Dabol [Average Rating:6.60 Unranked]
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This kind of reminds me of a more complex version of Goal-a-minute. Anyone know where this can be obtained? I notice it was released in many languages from the photo.
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Paul Lach
United States
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New Jersey
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You should note that despite the back of the box showing multiple languages when generally describing the game, the rules are only in one language (spanish). I sort of Babel translated the rules and got the main points worked out but the rules don't come in all of the languages noted on the box.
Edited Sat May 3, 2008 4:14 pm
29. Board Game: DampfHammerHart [Average Rating:5.67 Unranked]
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Another spin-off on the Wild Bunch. A simple game for kids that just didn't look too interesting in terms of actual soccer play or strategy.
30. Board Game: Das dampfhammerharte Fussball-Spiel [Average Rating:5.39 Unranked]
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This one matches the theme of the Wild Bunch nicely. It plays fairly simple with some strategies and special dice to determine movement and shot kicks but a little thin on actual team management strategy. Still very nice. I may need to get this one eventually.
Nello Cozzolino
United Kingdom
London
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rules in english ---> soon on the geek

the wild football bunch
31. Board Game: Deluxe Pinball Soccer [Average Rating:5.50 Unranked]
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Todd
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Dreadful. I can't believe this toy has a listing on the geek. It is too difficult to shoot up the red ramp and thus one side has an advantage over the other. Plus set up is a bit tedious and the game play is meaningless. Very fun action the first few times -but without a point other than blasting away, the game/toy loses interest quickly.
32. Board Game: Dribbel [Average Rating:0.00 Unranked]
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Seemingly more interesting than most dice related soccer games out there, this one allows you to manage your players. Still a dice game at heart however which probably doesn't afford too much strategy.
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33. Board Game: Escrete [Average Rating:7.54 Unranked]
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Dimitri BR
Brazil
Rio
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another one to fit in the management category, this has a peculiar story: it was first created - as "Ludopédio" - by one of the most important brazilian songwriters, Chico Buarque, while he was in political exile in Italy, in the 70s.

later on it was renamed as "Escrete" and commercially released.
34. Board Game: Fantasy Manager [Average Rating:4.00 Unranked]
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For the manager types.
35. Board Game: Fastcard Soccer [Average Rating:6.75 Unranked]
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Though this game is listed here at the geek, the description is nothing more than a review of a game that probably didn't have much of a production run if any. From the deck of cards and board, it sounds like Car-Soc, a game with similar mechanisms developed in the 30's.
John Weber
United States
Laurel
Maryland
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Walt, I am pretty sure this game is the basis for the Fast Dice Soccer game I am familiar with -- if so, it is actually pretty good if you want to replay games from the World Cup, Champions League, EPL, I even think they rate all the MLS clubs. Not sure, but I think it's been computerized to some extent such that it may run on an Excel type spreadsheet system. But it does include individual player ratings which I don't think were part of the original game, at least based on the Siggins review, and these player ratings have been updated quite frequently.

To download the game (and some of the files are quite voluminous), check out the downloads section at the following site, which also has numerous other sports games available for free:

http://www.tabletop-sports.com
Matt Crawford
United States
San Francisco
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It is definitely the basis of the FastDice soccer game. I played a fair amount of the FastCard version with individual player ratings (the original FastCard did not have this). Then, I tried to play FastDice but it really is unplayable without using the Excel version (in my opinion).

The problem with the FastCard game I played (and probably with FastDice as well) is that there was no real thought given to how often a good team would beat a poorer team. The designed just put some stuff together that he thought would be neat. But there ended up being way too many upsets. Since you're playing the game to replay cups and leagues and the like, this mistake was fatal.
36. Board Game: Faster than light Soccer [Average Rating:0.00 Unranked]
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Roberto Chiavini
Italy
Firenze
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1 or 2 players simple statistical soccer game.
Basic version available for free
37. Board Game: Fatti di Calcio - Soccer Strategy [Average Rating:6.00 Unranked]
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This one just popped up on the Radar. It has some interesting mechanics where each token seems to represent a player with different abilities. This would make for an interesting game if true and further expand strategies beyond, defenders, mid-fielder, and attacker capabilities.

I'm looking for a good review on this one and where it's available for purchase if you have the information. Here's hoping Italy wins the World Cup this year ;-)
Richard Partin
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Urbana
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Fatti de Calcio (Soccer Strategy) is available through: http://www.freewebs.com/brascogames/ (July 2007)
38. Board Game: Final Score [Average Rating:7.00 Unranked]
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Gianni Cottogni
Italy
Torino
Piedmont
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I think you missed this.

I just discover this game because a guy is selling a copy on ebay... :)
Gianni Cottogni
Italy
Torino
Piedmont
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I HAVE just discoverED... :D
39. Board Game: Finale [Average Rating:5.84 Overall Rank:3395]
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I love the goofy looking players. If you can't get past this, don't get this one. If you can, there's a great hand management game to be found here.
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Ian T
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Essex
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Finale is much better than the ratings here would have you believe. Yes, the characters on the cards are ugly - but the game that emerges (once you add in the deck building rules) really shines with two players familiar with the rules.

As a simulation of soccer, it is a bit flaky, but some games are really down the wire and a lot of fun!
40. Board Game: Finale [Average Rating:4.88 Unranked]
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When I first saw the game I thought it was called "finole". Maybe it is. Anyway, its more of a roll the right die to move the right pieces at the right time game. My original description of the game is incorrect as it's not a 6 on 6 game. Each side has two pieces with the same number but all 11 team members are there.
41. Board Game: Finger Soccer [Average Rating:6.40 Unranked]
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Dimitri BR
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Rio
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42. Board Game: Fireside Football [Average Rating:5.87 Overall Rank:4219]
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Brian Bankler
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Fireside Football is a mediocre game based on the addicting Play-by-mail game "United." There are several united based games available.

Consult the internet for more details.
43. Board Game: Fodboldspil For To [Average Rating:0.00 Unranked]
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This one reminds me of a similar abstract other soccer game on the list. Can you figure out which one? (Hint: small box, square board)
44. Board Game: Football Champions [Average Rating:5.16 Overall Rank:5105]
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MGS
United States
Fitchburg
Wisconsin
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A football card game that uses a board. And dice.
45. Board Game: Football dominoes [Average Rating:5.00 Unranked]
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Apparently more than just another Domino game. This one supposedly uses moves and matching to score goals. Sounds unique.
46. Board Game: Football Fever [Average Rating:6.00 Unranked]
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And yet another trivia game though this one is a hybrid combination with some sort of playoff game mechanism thrown in. Doesn't look that interesting for me.
47. Board Game: Football Flip Cards [Average Rating:6.00 Unranked]
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Thanks for the tip on this one. The company Upstarts is still around though I don't think the game is still in print.
48. Board Game: Football Resurrection [Average Rating:7.58 Unranked]
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Avri Klemer
United States
Brooklyn
New York
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This CCG-style offering looks interesting . . .
49. Board Game: Footmania [Average Rating:6.48 Unranked]
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Another interesting management type game of soccer.
50. Board Game: Fotbollsspelet [Average Rating:6.00 Unranked]
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My least favorite type of game, this one's all about trivia.
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24 comments [Hide]
Matt Crawford
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Excellent list. Is StreetSoccer your favorite tactical game? Are there any others that are close? How about the managerial games -- are any of them worth playing?
Michael Gustavsson
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Hofors
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Does anyone heard of FC Strategy? Seems like an interesting game. http://www.fcstrategythegame.com/
Jonas Candika
Sweden
Falun
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I was a sucker for all those manager type of games on the commodore 64 during my childhood.

Football mananager I & II, Football Director and similar titles really made my day.

If i can recall it right, there were i game i never tracked down, it was called "brian cloughs football fortunes" or something similar.
I know there were a boardgame that followed with the computer game.

Anyone here on the geek that have played it or have some photos for uploading ?

Would be a blast from the past.

Looking for a great managergame, which one is the best ?
Jonas Candika
Sweden
Falun
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Reviews that ive found:

This is unusual. A computer game for two to five players which comes complete with board, counters, lots of little cards and Bank of Toytown notes in £100,000 denominations. Has CDS flipped?
I don't think so. Zapping aliens is fine, but it's a lonely business. So it was onto the blower to enlist the aid of T'zer (On the 'ead, son) Maughan, Phil (Get stuck in there) South, Marcus (Are you blind, ref?) Berkmann and Rachael (Oo, err, is that the ball?) Smith.
Of course, BC's FF is a football management game, but that didn't stop Smiffy turning up in shorts and a number eleven shirt. Thank heavens nobody mentioned full team strip - she probably would have!
The aim of the game is nothing short of world domination - soccer style. At home there's a league to conquer and the cup to win. After the first season things get really exciting, because there are European competitions too. But success in these fields is only one step to acquiring management points. Teams start equal, but by the end of the game, one will be more equal than others. And the manager who's led it to fame and fortune is bestowed the title of Cloughie the Conqueror by the computer.
So it's off round the board, with the Spectrum shaking the dice. The squares you land on can help you supplement your squad, suck away your money, or crush you with the fickle finger of fate through chance events, detailed by the micro.
The computer's got a more important role in the second stage of each round. That's when the matches are played. Each manager enters their team's defence and attack strengths, which are the sum of each player's personal ability points. You start by choosing from a squad of thirteen, including two utility players, who're good anywhere except in goal.
At first the teams rate much the same, but as the game progresses each player has the chance to build up their squad, or find it decimated by bad luck and face possible bankruptcy. Auctions are one way to acquire stars, but the real strategy and excitement lies in private deals.
Spend too much early on and you might well have to sell that extra striker to raise capital, especially if his transfer could result in another manager's FA Cup chances getting hammered!
The computer calculates results for all the teams in the league, whether they belong to players or not, and then works out the league tables. You can set the skill level of the micro teams, to give the miserable humans an even tougher time.
After all that, it was inevitable that Rachael (Over the moon) Smith would make us all as sick as parrots. But that just goes to prove that you don't need to know anything about footie to enjoy this - you just have to be good at wheeling, dealing, bargaining and backstabbing!











Another review/synopsis:

Brian Cloughs Football Fortunes, is a football management game with a big difference. In an exciting departure from earlier computer simulation games. Brian Cloughs Football Fortunes combines an excellent range of computer based features with a fascinating board game. The result for the players is a package which gives the social aspects and skills of other best-selling board games with the flexibility and speed of play in which only a computer can supply.

Another review:

Allow me to introduce the first Atari computer game that is not played on the computer. Puzzled? Then read on ... CDS Software's second Atari release is a football managerial game which is played with counters, cards, and a real 40cm squared cardboard playing surface!

BRIAN CLOUGH'S FOOTBALL FORTUNES (quite a mouthful!) provides competition for two to five players who take on the roles of team managers, the idea being to steer their teams to the top of the league tables, triumph in cup competitions and emerge at the end of the season with a healthy bank account. It is said to have been designed with plenty of advice from this Brian Clough chappie, who presumably receives a good share of the royalties for having his photograph on the inlay card.

Packaging is quality stuff. A double sized box opens up to reveal a treasure trove of contents – five plastic counters of the sort you would expect to find in a Tiddlywinks set, 112 'player' cards each endorsed with the name of a famous(?) footballer, his field position and his 'star rating', six 'immunity' cards; ten blank cards in case your favourite player is not included, £3,700,000 in cash (must be a new design from the Royal Mint!) and finally that multicoloured board. It has thirty-six squares around its perimeter each stating a situation that is likely to occur in the every day life of the team, accompanied by a suitable representative logo. Oh, yes!. There is a computer program included too, but I'll get on to that in a moment!

The concept behind FOOTBALL FORTUNES is as follows. Each manager is given a squad of thirteen players, including defenders, midfielders, attackers, utility players and of course the goalie. If a manager is not happy with his squad then he can make substitutions, loans, transfers or bid for extra players at the auction (this is where skill comes into the proceedings). After removing the squads from the pack of player cards, the remainder are shuffled and placed face down on the board. They become the auction pile (more about that later).

Next thing to do is appoint a banker and a computer operator. The banker gives an initial handout to each manager and will deal with future financial matters as they arise. The computer operator activates the computer-die for each manager, who moves his counter accordingly thus landing on a square that represents the situation he must deal with. I won't go into full details, but as a couple of examples, if he lands on an 'Auction' square then the auction pile is turned face up and bidding commences. The highest bid wins the player on the pile and the manager must pay the bank, or else! If he lands on a 'Manager's Luck' square then the computer operator obtains an appropriate comment from the computer, which could be good news or an absolute disaster.



After each manager has completed his move the computer operator calls up the fixtures list and inputs the team strength for each manager. The computer determines the results of the match on the basis of each team's 'star rating'. the managers can now collect gate money from the banker.

Having lost or made a fortune, the whole process begins again and so on until the end of the season. Every manager is awarded game points based upon his performance in the ten strong league, European competitions and F.A.Cup, together with his cash balance at the end of the game. There is no limit to the number of seasons over which the game can be played, this must be determined by mutual agreement. If it all sounds a bit complicated then don't worry, CDS have provided a comprehensive instruction leaflet which explains all of the rules in a clear and readable manner. They have even provided a FOOTBALL FORTUNES hotline number lest you get into difficulty.

Now for the bit I have deliberately left until last, and that is the computer program. The first thing I noticed was the loading instruction – 'Type RUN "C:"'. Surely not! Yes, the entire program is written in B-A-S-I-C. After a twelve minute wait (the fancy hi-res title screen deserves a mention) a READY prompt appeared. Just for the fun of it, I typed LIST, and there it was – not even protected in the customary scrambled variables format!

I typed RUN, and following another wait it asked for the names of the teams, the names of the managers and the skill level required (1-4). Each manager was then allocated his initial squad, and the tape started turning, yet again, until six minutes later when ... another READY prompt! Everything about the program seems to involve a delay. I have nothing against Basic being used but I have no doubt that using it in a program whose primary purpose is sorting out data was a big mistake.

The screen display consists of a pleasantly redefined character set on a multicoloured graphics mode 0 background. It presents a menu from which the league and point tables can be viewed as well as issuing random 'Manager's Luck' and 'Selection Problems'. One nice feature is the 'teleprinter' which springs into operation whenever match results become available.

One of the more essential features of the program must surely be the automated die, however it did not seem to work on my 800XL. Whether this was due to Revision B(ug) Basic or a programming error I am not sure, but each time I selected the die option my computer locked up – which meant reloading the entire program.

BRIAN CLOUGH'S FOOTBALL FORTUNES is a fascinating board game which, in my opinion, should have been marketed as such. The program does a grave injustice to the Atari's capabilities, which is a great shame as it lets down an otherwise praiseworthy package.

C'mon CDS, you can do better than this. A great package but what about the program to go with it?



Paul Rixon




Anyone have a copy of the boardgame ?
Would be great to have a couple of photos and some rules posted in a file section.

:)














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I've gone back to an alphabetical sort. There's too many single rated shilled games out there for a rank/average sort to be meaningful.
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