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Hypermind BoardGame Night - April 2007
Chris Norwood
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Welcome to boardgaming in Burlington, NC!

Since my original blog-style Geeklist (http://www.boardgamegeek.com/geeklist/19363) is getting a little large and unwieldy, I'm taking a suggestion from one of our regular gamers (chiplee) to start a new Geeklist every month to chronicle our gaming adventures and provide a forum for communication both inside and outside our group.

Also new starting this month is a new feature to our Game Nights which I respectfully took from Mark Johnson, the host of Boardgames To Go, who on one his very early podcasts (http://boardgamestogo.com/2005_04_01_boardgamestogo_archive....) mentioned how the Santa Clarita Boardgamers choose a "Game of the Month". After listening to that podcast, I realized that in our Tuesday night sessions, we tend to chaotically play lots of new and different games with little opportunity to really get familiar with any particular game, let alone develop any strategy for it. I therefore brought a few games that I thought would be good candidates to the first week's Game Night, hoping that the rest of the group would take to it.

So, with out further ado, on to the games!
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Posted On: 2007-04-04 21:45:06
Edited On: 2007-04-04 13:04:55

Chris Norwood
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This is the original Geeklist for our BoardGame Night. Check it out to catch up on the players and how we got started!
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Posted On: 2007-04-04 13:08:40
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2. Tigris & Euphrates [Average Rating:8.15 Overall Rank:4]
Chris Norwood
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Our first Game of the Month! is Tigris & Euphrates. The nominations also included Citadels and Shogun.

As I see it, T&E is an excellent choice first because it is a "classic" game, which is well-rated and well-respected by pretty much everybody in the hobby. Also, there is such a depth of play involved in the game which you can't really appreciate with just one play "every so often". The different choices and strategies are something that you really need to experiment with to really understand, and I hope that being Game of the Month! will help us all discover that.

By the way, Game of the Month! does not mean that it is our favorite game for that month or anything, but rather that we will make an effort to play it at least once each week and hopefully discuss it here and in person to help us all develop a better understanding and appreciation for the game. I hope to have a good mix of both classic and new games as the months go on, but that will ultimately be decided by the group as a whole.
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Posted On: 2007-04-04 13:22:22
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Chris Ingersoll
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There will now be a second copy of this game available to our BGN, so 8 can tackle it at once.
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3. Tigris & Euphrates [Average Rating:8.15 Overall Rank:4]
Chris Norwood
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April 3, 2007

I arrived early this week, and even before we had selected it officially as the Game of the Month!, "Magic" Chris and I wanted to take another shot at Tigris & Euphrates. We grabbed James, taught him the game, and got started.

Chris and I were less confrontational (to start with, at least) than we were the last time we played, instead spending a little more time establishing our power base. I built two monuments early (blue/green and red/black) and started getting a constant stream of victory points. James was a little lost, but hopefully he'll be ready for another game soon. Anyway, eventually Chris and I met in the middle of the board, struggling to claim treasures and having a few key conflicts. After doing well early, I found myself at a severe lack of green VP's, so I worked hard to connect myself to the two green monuments. Pretty soon, all the monuments were out and most of the board was covered in one humongous kingdom.



In the end, I managed to rack up a few extra green points by cutting off his trader from the big kingdom via a catastrophe tile and playing my own trader into the kingdom with two green monuments. I edged him out by two or three points for the win.

Meanwhile, Mark, Denise, Alton, and Britt (from our Twilight Imperium Saturday specials) had come in and settled down for a game of Bang!. I'm not sure exactly how many games they played, but the one I caught the end of had them passing dynamite around and ended with Sheriff Britt finishing off Mark in a big time showdown.

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Posted On: 2007-04-04 20:22:47
Edited on: 2007-04-04 21:46:48
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Chris Ingersoll
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I believe that game of Bang! ended when the dynamite went off in Alton's face. :)
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4. Shogun [Average Rating:8.03 Overall Rank:12]
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April 3, 2007 (continued)

Next, we had the conversation about the Game of the Month! and talked about what to play next. Britt really wanted to try out Shogun, so we decided to give it a shot. Starting the game were Britt, "Magic" Chris, Mark, Chip, and myself. Alton hung around to watch the game and help out the new players.

Now, the first time I played Shogun, I was a little too aggressive with the attacking, wore myself too thin, and got smacked around in the late game. So this time I resolved to play it a little more conservatively. I had a moderate presence in the green, purple, and orange regions, and I tried to focus on fortifying my position and erectng buildings. As the game progressed, however, I still found myself overcommitting and leaving several provinces underdefended.

After the first year, I was in the lead but it was a close race all around. Mark had to go so Alton took over for the yellow horde. I continued to build buildings and everybody seemed to really have the feel of the game. Then, in the last turn, I had two provinces in the orange region decimated, losing 5 buildings and my majority in at least one or two kinds of buildings. Alton was strong and had built lots of buildings, sprinting to a 5 point victory over the next Daimyo to become the Shogun. Meanwhile, I finished second to last...



Britt and Chip both also expressed a concern that Alton had voiced after his first game with Shogun, that it seems to end too soon and too suddenly. Once again, I agree that the two-year cutoff is a little arbitrary, and maybe we'll be able to try a 4 or 5 year game sometime in the future to see if it makes a difference.

During our marathon game, we had five more gamers come in for BoardGame Night. First, there was a group of Elon University students who came in and played a couple of games amongst themselves. They started with a game or two of Taluva, which is one of my favorite new games.



Then they pulled out Betrayal at House on the Hill, which is a game I just haven't played enough lately.



Their names were (left to right) Brandon, Allison, Jonathan, and Kristin (note - another "Chris" for our Dudes Named Chris... except that she's not a dude). I hate that I was involved in such a distracting game, because I wanted to talk with them a little more. They seemed to enjoy themselves, and said that they would join us again, so hopefully I'll get that chance in the near future.

Denise, James, and the newly arrived Jason also started up another game while we were playing Shogun, playing a game or two of Munchkin Bites!.



All in all, for me it was a game of heavy-hitters, and was very satisfying. Can't wait till next week...
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Posted On: 2007-04-04 21:44:18
Edited on: 2007-04-05 06:21:41
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Chris Ingersoll
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From reading some of the Shogun threads, I've picked up that buildings aren't supposed to be destroyed by attacks. Might want to check that out; it certainly makes sense from a flavor perspective -- why destroy something just to rebuild one? Seems like a waste of gold.
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Chris Norwood
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Yep, you're right.

In the rules, it talks about what to do if a battle is both won or undecided in the same paragraph, and I (and apparently some other people) thought that the "All buildings, armies, and revolt markers are removed from the contested province" applied to both circumstances. The other implication I would assume this makes is that revolt markers don't go away either when a province is won in battle (since removing them is mentioned in the same sentence as removing the buildings). Now we need to play this again the right way...
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5. Twilight Imperium 3rd Edition [Average Rating:7.88 Overall Rank:26]
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April 7, 2007

I was out of town, but another epic game of Twilight Imperium 3rd Edition was held this Saturday. I'll let those involved give a report when they get a chance.
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Posted On: 2007-04-08 07:48:54
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B Davis
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We had a rousing 4 player game of T.I. on Sat.
Nick, Darren, Alton and Britt convened this marathon boardgame. Britt picked up the Shattered Empired expansion a few days before, and with cajoling, some of the elements of the expansion were included in this play of the game. We also played using the Age of Empire option, visible public objectives, and the Imperial II strategy card.

Races were randomly assigned, and Alton and Britt each picked one of the new Shattered Empire races. For War Sun monger Alton, this was a dream come true. Alton's race, the Muatt (they look akin to sentient iron lungs), starts with War Suns, although with only 1 movement. Not wanting to fight the ultimate weapon, Nick, Darren and Britt gave Alton wide berth...and a lot of empty space tiles during setup.

Nick quickly acquired high resource planets, and Britt and Darren became very alarmed at the amazing industrial capacity for Nick's Mendak empire. Britt made the first attacks of the game (there seems to be a pattern here...), knocking out the bulk of Nick's fleets and making quick captures of Nick's forward worlds. True to Britt's race, the Clan of Saar (he fondly referred to them as 'space rats' and 'space scavengers; a more diplomatic way to describe them would be the space rats of NIMH) amassed trade goods quickly with each planet captured. Darren, sensing Nick's weakness and having a non-aggression pact with Alton, launched his own offensive against Nick's empire. Nick was able to hold his own, though.

Alton quietly built the necessary technologies to make his War Suns fully active. Alton swept into Mecatol Rex. Britt was planning to take the Imperial planet and had stationed 2 destroyers there to await his quickly advancing carriers. Alton wiped them out. Then Alton adeptly played action cards that allowed his War Suns to move into and capture Britt's home system. Alton's plan was not to wipe Britt out, but to simply capture victory points. After capturing Britt's home system, Alton scored his secret objective and for meeting a stage II objective, holding Mecatol Rex. Alton had 7 victory points to Britt's 2 points and Darren's 3 points.

Alton retreated from Britt's home system. Britt's offensive against Nick was over for now, and Britt began the process of rebuilding. Meanwhile, Nick and Darren battered each other over the same systems in a bloody stalemate. In the 9th round of the game, each player went on a killing frenzy, attacking each other wherever possible. Britt stole Nick's home system, Darren took a system from Alton, Alton fortified Mecatol Rex and Nick wiped out Britt's rebuilt fleet of Dreadnaughts. Oh the inhumanity (sorry, no humans in this play of the game)!!!

Alton's victory was all but assured, and he achieved the win by scoring his 10th victory point at the end of round 9. Britt finished with 4 victory points, Darren with 3 points and Nick with 2 points.

It was a fun game, and we are already looking at the schedule for several dates in May and June.
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Chris Norwood
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I hate that I couldn't bring even more chaos and strife to the galaxy... what a shame.:shake:

Thanks for the report, Britt!
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6. Tigris & Euphrates [Average Rating:8.15 Overall Rank:4]
Chris Norwood
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