Small games for two to be played in the restaurant while waiting
Carsten ◄► Wesel
Germany
Pinneberg-Quellental
Germany
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We are not going out to have lunch in the restaurant, but years ago - and two children earlier - we were often out to lunch and playing games while waiting.

These games have already been played by us.

What do you play while waiting?
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26. Board Game: Garden Path [Average Rating:5.50 Unranked]
Lourdes Tallet
United States
Unspecified
Massachusetts
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2 player print & play game with 29 cards which are always in the players' hands
 
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27. Board Game: Robotory [Average Rating:6.36 Overall Rank:2746]
Diego Ibañez
Spain
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You can play this game in 10 minutes and the board is very small (16x16cm)
 
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28. Board Game: 22 Pommes [Average Rating:6.13 Overall Rank:5010]
Diego Ibañez
Spain
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Another good play for 2 players created by a spanish designer
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29. Board Game: Nonaga [Average Rating:6.78 Unranked]
Diego Ibañez
Spain
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This is a little "Do It Yourself" game that you can play in every place.
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30. Board Game: Mini Make 'N' Break [Average Rating:5.94 Overall Rank:5577]
José Carlos de Diego
Spain
Zaragoza
Zaragoza
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This is a compact/travel edition of Make 'n' Break.

To save space, the blocks (8 instead of 10) are much smaller (about 4cm long) and the cards are printed with the diagrams of the buildings to construct on both sides.

There is no timer, one of the other players rolls the die (3, 2, 1, blank, blank, blank) until the result is equal to or greater than 15. Once this total is exceeded the current player's turn is over. After 5 rounds the player with the most points wins.

Enter all the components in a ziplock and leave the box at home.
 
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31. Board Game: Robosoccer [Average Rating:7.37 Unranked]
José Carlos de Diego
Spain
Zaragoza
Zaragoza
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Yes. Robots play soccer too. But a brutal version of it!

ROBOSOCCER is a board game of movement and ball control whose objective is to score a goal (taking your ball to the last row) before your opponent does. Move your robots, and push, and jump above your opponent's robots until you score a goal.
 
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32. Board Game: Pickomino [Average Rating:6.51 Overall Rank:927]
José Carlos de Diego
Spain
Zaragoza
Zaragoza
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Two to seven players 8 and up try to obtain fried worms for their chickens, so that they don't go hungry. Of course, anyone who doesn't manage to grab a worm off of the grill can help himself to those of his opponents. This fast-paced game by Reiner Knizia is, like Hick Hack im Gackelwack, a gambling game in the finest chicken tradition."

This game is a basic dice-roller to build a good total to take the numbered tiles to get the most worms. Failure to take a tile means you put one back and the highest tile is turned face-down.

Mini Pikomino pocket version.
http://www.boardgamegeek.com/thread/419067/pocket-edition-99...
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33. Board Game: SET [Average Rating:6.49 Overall Rank:986]
José Carlos de Diego
Spain
Zaragoza
Zaragoza
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Each card contains 1-3 matching objects, in one of three colors, shapes, and shadings. Twelve cards are laid out, and the first person to spot a set of three collects those cards. The cards are replaced from the deck and play continues.

A set consists of three cards that are either all alike or all different in each attribute: for instance, if all three cards have the same number of objects, but different shapes, shadings, and colors, then they're a set. If two of the cards have a common attribute that is not shared by the third, they are not a set.
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34. Board Game: Babylon [Average Rating:5.50 Overall Rank:8882]
José Carlos de Diego
Spain
Zaragoza
Zaragoza
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A two player very simple and very short brain teaser.

The game contains 12 tiles in 4 colors. Each player takes turns to stack piles using the two simple rules. The player that can't move, loses.

Enter all the components in a ziplock and leave the box at home.
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35. Board Game: Cephalopod [Average Rating:5.79 Overall Rank:8104]
José Carlos de Diego
Spain
Zaragoza
Zaragoza
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Cephalopod is a dice game that includes no chance. The dice comprise the playing pieces. The goal is to fill a board of various sizes with as many of your dice as possible. This is complicated by a capturing mechanic that keeps the board in constant flux. The game ends when the board has been completely filled. As with most Mark Steere games, draws and ties are not possible in Cephalopod.
 
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36. Board Game: Delta [Average Rating:5.42 Unranked]
José Carlos de Diego
Spain
Zaragoza
Zaragoza
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Black starts, placing a piece anywhere on the initially empty board.

White then does the same.

Thereafter, each player's move has two parts: move a piece two or more in any unobstructed line, orthogonally or diagonally, then drop a piece on the last square passed over. If all 9 pieces have been placed, the player first makes the move and then picks up any of his already-dropped pieces and drop it behind the moved piece.

For example, on an empty board, a piece on a1 could move to a3 (dropping a piece in a2) or a4 (dropping on a3) or d4 (dropping on c3) or e5 (dropping on d4).

Exception: to counterbalance going second, the second player may simply place a piece (rather than moving and dropping) on his second move.

The object is to get four (or five) pieces in a row, orthogonally or diagonally, or to block the opponent from moving.
 
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37. Board Game: Ithaka [Average Rating:5.90 Unranked]
José Carlos de Diego
Spain
Zaragoza
Zaragoza
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Ithaka is played on a four by four square grid with three pieces in each of four colors. The pieces are initially arranged so that the three pieces of each color occupy a corner space and the two adjacent edge spaces.

All of the pieces are shared by both players. Each player, in turn, moves one piece any number of spaces in a straight orthogonal or diagonal line over as many empty spaces as is desired, with the following restrictions:

1) The piece moved must not be the same piece moved on your opponent's most recent turn, and,

2) The piece moved must begin next to a piece of the same color.

Win either by getting three pieces of one color in a row or by leaving your opponent with no available moves.
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38. Board Game: En Garde [Average Rating:6.51 Overall Rank:1386]
José Carlos de Diego
Spain
Zaragoza
Zaragoza
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Travel version.

Experience the thrill of fencing— board game style! In this two-player game, tactics, skill, and a little bit of luck will determine the best fencer. Teach yourselves the concepts with the basic game, test yourselves with the standard game, and challenge yourselves with the advanced game. Cards fly back and forth as the fencers attack, and parry-riposte.

Who will be bold enough to attack first? Is it possible to win with that initial attack or has your opponent beguiled you into an attack while waiting to mount a parry-riposte?

En Garde is a very dynamic game— strategically rich yet easy to learn and play. Three levels of rules are included in the game.
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39. Board Game: Boggle [Average Rating:6.19 Overall Rank:1648]
José Carlos de Diego
Spain
Zaragoza
Zaragoza
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Boggle is a timed word game in which players have 3 minutes to find as many connected words as possible from the face up letters resting in a 16 cube grid. When the timer runs out, players compare their lists of words and remove any words found by multiple players. Points are then awarded for remaining words, depending on how many letters are in the word. (In the original Boggle, all words must contain 3 or more letters to score points.)
 
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40. Board Game: Mosaix [Average Rating:6.61 Overall Rank:1931]
José Carlos de Diego
Spain
Zaragoza
Zaragoza
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This game combines elements from Take it easy! and Würfel-Bingo.

Each turn one of the players rolls 4 symbol dice with the 3 symbols circle (O), triangle (A) and cross (X) on their faces.
Then he arranges these dice in a specific sequence.

All players transcribe this very sequence into their personal 7x7 grid on their player mat with erasable crayons.
In doing so, they try to create the most and the largest cohesive areas of matching symbols to maximize their final scoring.
 
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41. Board Game: Martian Fluxx [Average Rating:6.25 Overall Rank:2332]
José Carlos de Diego
Spain
Zaragoza
Zaragoza
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It's a Martian Invasion-themed version of Fluxx! Just as Zombie Fluxx draws on all those classic Zombie movies for inspiration, Martian Fluxx is about all those great alien invasion stories going back to the original, the War of the Worlds.

Some of the Keepers you'll find in the Martian Fluxx: Mars, the Mothership, the Flying Saucer, the Tripod, the City, the Cow, the Ray Gun, the Space Suit, and the Tentacle.

The Tentacle? I hear you asking. How is that a good thing? All those other things sound like great Keepers but what's good about a tentacle? Well, they're great if you're a Martian... which is what we are in this game!

In Martian Fluxx, the players are invaders from Mars, and the Creepers are those pesky Pathetic Humans who are always getting in our way, keeping us from winning. Cows of course are Keepers because for Humans and Martians alike, they're good eating. There are actually two Cow Keepers in the game; if you have them both you can win with the Goal "Two All-Beef Earthlings."

The idea of making us the Martians came about as I realized the Martians are the ones who get all the cool stuff! Other cool Keepers you'll find include the Abduction Chamber (which you can hide your Pathetic Humans in), the Space Modulator and the Mind-Control Transmitter. And yes, you can use that Ray Gun to vaporize Pathetic Humans. (The Germs Creeper however is harder to get rid of...)

So that's a sneak peek at Martian Fluxx.
 
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42. Board Game: Keltis: Der Weg der Steine Mitbringspiel [Average Rating:6.43 Overall Rank:1779]
José Carlos de Diego
Spain
Zaragoza
Zaragoza
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Every turn, players flip a stone tile to its face up side. They have to decide whether they continue a path of stones, or simply leave it at its position. Instead of flipping a new stone tile, players may decide to take one that is already flipped. The larger the path of stones, the more points a player scores. And don't forget to collect wishing stones; otherwise you get a minus score!
 
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43. Board Game: Pecking Order [Average Rating:6.44 Overall Rank:1836]
José Carlos de Diego
Spain
Zaragoza
Zaragoza
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Pecking Order was first known as Auf die Palme ("Onto the palm tree" - This is a reference to the German proverb "to bring someone onto the palm tree"). It is a card game by Richard Garfield and George Elias. Two players fight it out with 12 birds of varying values, trying to claim the 10 best feeding locations in the palm of a hand. But since only one bird is allowed at any one space, there's competition. The object of the game is to cleverly place your birds, bluff, and not cheat - even if the engaging theme makes you want to. The player who claims the best feeding spaces is the winner.
 
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44. Board Game: Bonnie and Clyde [Average Rating:6.35 Overall Rank:2326]
José Carlos de Diego
Spain
Zaragoza
Zaragoza
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Welcome to the 5th in a series of Mystery Rummy games, all created by Mike Fitzgerald!

Bonnie Parker and Clyde Barrow were notorious outlaws who robbed banks throughout the central United States between 1931 and 1935. Their exploits and charisma made them famous, and their story has been made into books and movies. Ted Hinton was the FBI agent charged with capturing them.

You are an FBI agent competing against other agents to see who can catch Bonnie and Clyde. The object of the game is to be the first to score 100 or more points.

There are two types of cards used in this game: Evidence (Location) cards and the Ted Hinton card. The game is played like the classic Rummy card game, with players playing melds and layoffs of Evidence cards to score points. The Ted Hinton card adds a strategic element to the game not found in traditional Rummy. After each hand, you total your points, and if no one has 100 or more points, you play another hand.

The board is not required.
 
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45. Board Game: Army of Frogs [Average Rating:6.01 Overall Rank:2936]
José Carlos de Diego
Spain
Zaragoza
Zaragoza
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Army of Frogs is for 2-4 players and resembles Hive in that the gameboard is created while you play. The goal of the game is to create one large group of frogs—an army, if you will—through tactical manoeuvring and placement of the pieces, which are hexagonal Bakelite frogs. Each player starts with two randomly drawn frogs, and on a turn a player takes the following three actions to build and shift an island of frogs in the center of the table:
1. if possible, move a frog of his color that’s on the board to a new location (something that’s obviously skipped on the first turn)
2. add one of the frogs in his supply to the board, and
3. draw a new frog from the bag and add it to his supply.
The first player to link all their frogs (with at least seven in play) wins the game.
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46. Board Game: Linja [Average Rating:6.63 Overall Rank:3303]
José Carlos de Diego
Spain
Zaragoza
Zaragoza
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Both players start with six pawns in their base and with one pawn in each of the six spaces between both bases. The goal of the game is to place your pawns in the opponent's home base or as near as possible to it.

During a turn, a player has one move that consists of first moving one pawn one space towards the other player's base. Then, he can choose to move any of his pawns as many spaces as the number of pawns in the space that the first pawn was moved into.

Game components are red and black wooden pawns and seven bamboo sticks to create the playing field.
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47. Board Game: Roll Through the Ages: The Bronze Age [Average Rating:6.95 Overall Rank:400]
José Carlos de Diego
Spain
Zaragoza
Zaragoza
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Players roll dice to obtain commodities and workers to build up their civilizations. Dice can be rerolled twice unless they come up as a hazard. Players use their workers to build infrastructure to support additional works or to build monuments that are worth points. At the same time commodities are gathered which allow your civilization to develop. Once all monuments or five developments are achieved by a player the game ends at the end of the round, points are counted, and a victor is declared.
 
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José Carlos de Diego
Spain
Zaragoza
Zaragoza
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3nd NESTORGAMES game design contest: Minigames.
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49. Board Game: Triumvirate [Average Rating:6.80 Overall Rank:1405]
José Carlos de Diego
Spain
Zaragoza
Zaragoza
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In ripis Rubiconis passus militis bellum civile fert et movet cursum eventorum e quibus imperator surget. Quomodo dominabis proelia quae in agro, in senatu, et per vias Romae accident?

On the banks of the Rubicon a legionnaire’s footstep brings Civil War and sets upon a course of events from which an emperor will emerge. How will you master the battles that are to come on the field, in the senate and through the streets of Rome?

Triumvirate is a fast paced game for two that requires subtle hand management and card play to win consistently. The mechanisms in the core rules make for a very satisfying, imperfect information player trick taking game. In addition to the core game there is a drafting variant that removes randomness from play beyond the initial card deal. I have included both variants in the rule set as I found players to have a preference for either one or the other style of play.
 
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50. Board Game: Pocket Rockets [Average Rating:6.42 Overall Rank:2100]
José Carlos de Diego
Spain
Zaragoza
Zaragoza
flag msg tools
designer
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Each player is an astronaut who is building rockets. An "assembly plant" circle is formed from six special cards, and the the astronaut pawns move along the circle choosing different actions. At each location the player can perform a particular task, such as: draw the face-up card there (cards show a rocket base, fuselage or tip in one of three different colors), add a part to a rocket, take fuel tokens, change direction of rotation, etc. Some rocket tips grant special privileges, and the first fuel that's taken is more valuable than the last. When fuel reserves are exhausted, the winner is determined by comparing the astronauts' completed rockets - most fuselages wins.
 
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