geek
Recently Viewed
Hot Games
Dominion
Agricola
Titan
Axis & Allies Anniversary Edition
Battlestar Galactica
Settlers of Catan, The
Race for the Galaxy
Pirate King
Le Havre
Pandemic
Android
Space Alert
Puerto Rico
Conflict of Heroes: Awakening the Bear! - Russia 1941-1942
Ghost Stories
Power Grid
Red November
Androids and Belt Bums
Arkham Horror
Twilight Struggle
Carcassonne
War of the Ring
Playing Gods: The Board Game of Divine Domination
Munchkin Quest
Wasabi!
Formula D
Stone Age
Risk
Ticket to Ride
Through the Ages: A Story of Civilization
Last Night on Earth: The Zombie Game
Tigris & Euphrates
Apples to Apples
Descent: Journeys in the Dark
Twilight Imperium 3rd Edition
StarCraft: The Board Game
World of WarCraft Miniatures Game
Race for the Galaxy: The Gathering Storm
Scrabble
Monsterpocalypse
Age of Empires III: The Age of Discovery
BattleLore
Galaxy Trucker
A Touch of Evil, The Supernatural Game
Municipium
Caylus
Pictionary
Mad Gab
Carcassonne - The Catapult
Kingsburg
Euros and Box Cover Art: The Albrecht Durer Syndrome
David Grim
flag
Avatar
05
Recommend
235
(Disclaimer: I was no Art History major (I actually wanted to get a job out of college), so the following comments may be full of crap.)

It seems that Euro games have not only a plethora of--for lack of a better word--fugly box covers, but seem to often be simplistic variations on the same basic elements one can find in Albrecht Durer's self portrait of 1497 (make sure to scroll to the side in order to see the full glory of Albrecht's painting):




Again, I'm no art critic, but I can see a few basic elements that make this painting easy to mimic with subtle variations on the covers of Euro game boxes. The following list summarizes what one must have on a Euro game box cover:

1. Some guy--preferably dressed in flowing, colorful, and gaudy garb--in the foreground.

2. The subject must also be angled to the side, facing away from the viewer, but looking at them.

3. The main color must be brown. There are no exceptions to this rule. All other colors must either be variations of brown, or complimentary colors. Consult your color wheel.

4. The background must resemble an expansive, pastoral landscape, preferably with brownish-green moors, maybe crumbling castles in the distance, and perhaps some sort of action that obliquely depicts economic activity (this is probably the one thing that hints at what you'll be doing in the game).

5. The subject must be "the man." You as the viewer must immediately be aware that you are looking at an alpha male, condescendingly taking the time out of their hectic and important schedule to cast their gaze on you. Or, as a replacement for this rule, it just has to be a man.

6. The man must have a slightly misshapen head.

The following Euro game covers exemplify my point. They all use some variation of the rules above, some more than others. Please add others that you see to be using the rules state above, and thanks for reading.
Your Tags: View |
Popular Tags: euro[+] hamburgum[+] cover_art[+] boxart[+] [View All]
Posted On: 2007-11-20 16:42:17
Edited On: 2007-11-21 13:29:31

1 , 2 , 3 , 4  Next »  

1. Caylus [Average Rating:8.08 Overall Rank:7]
David Grim
flag
Avatar
05
Here we see the classic Albrecht Durer Syndrome: Self-important man posturing at an angle, not sure how formally he should pose. Gaudy, billowy dress, with pastoral landscape in background. Brown, with the one color that is most different from brown yet compliments it: blue.
4
3 Comments [Hide]
Posted On: 2007-11-20 15:43:42
Edited on: 2007-11-20 15:49:16
Comment
Tom Rosen
flag
BGG Admin
Avatar
05060708
Interesting list David :meeple:

If only they'd stuck with the original cover, but alas they were reprimanded by the European Council on Board Game Covers and forced to conform more closely to the Albrecht Durer Syndrome.

15
David Grim
flag
Avatar
05
Yes, in fact, I noticed how Caylus' early cover "turns its back" on normative Euro Board Game standards, much like Die Handler does:
5
Sebastian Edward Frost
flag
Game Designer
Avatar
08
The original looks so much better than old Christopher Lee looking constipated on the current one.
4
2. El Grande [Average Rating:8.06 Overall Rank:6]
David Grim
flag
Avatar
05
Self-important man (in this case men) posing at an angle: 10/10.

Pastoral landscape: Most definitely.

Brown: Swimming in it.

Slightly misshapen heads: Two of 'em.


14
0 Comments
Posted On: 2007-11-20 15:55:20
Comment
3. Goa [Average Rating:7.87 Overall Rank:22]
David Grim
flag
Avatar
05
Brown: contrasted nicely with a Halloween brown-orange.

Important man: check (bonus points for ruffled shirt and smirking smile).

Pastoral landscape: Eh, not as bucolic or arcadian as the others, but you have an idealized vision of history, depicting the hustle and bustle of stuff-trading. Not a stretch.

This one places a nice variation on Durer's piece, by mirroring the man to the other side. Also, the subject is less obvious, is it the dude in the funny hat, or the dudes making funny poses in the background?
5
0 Comments
Posted On: 2007-11-20 16:02:34
Edited on: 2007-11-20 16:03:27
Comment
4. Wallenstein [Average Rating:7.78 Overall Rank:35]
David Grim
flag
Avatar
05
Another classic with variation. I call it "Dude in foreground, with other dudes." This one does not include a distinct frame, like El Grande.

Pastoral backdrop: Check.

Misshapen head: Enough to give your kid nightmares.

Brown: More variation that those above, but it's all over it. I especially like the oddly wood-sided cathedral/ rising above the stone houses surrounding it.

Self-importance of subject: of course, he's an army general or something, very generally pointing at a general spot on the map.

EDIT: On second thought - this may be too interactive for the Durer Syndrome.
25
7 Comments [Hide]
Posted On: 2007-11-20 16:09:19
Edited on: 2007-11-20 18:02:21
Comment
Jim Berry
flag
Avatar
05
The pointing is critical. It says, "authoritative, with a guiding hand."

On occasion, we amuse ourselves in the office by "posing" for brochure shots. One of us will stand over the other and point to the computer. We'll both have intense looks on our faces.
9
David Grim
flag
Avatar
05
jdberry wrote:
The pointing is critical. It says, "authoritative, with a guiding hand."

On occasion, we amuse ourselves in the office by "posing" for brochure shots. One of us will stand over the other and point to the computer. We'll both have intense looks on our faces.


We used to do the same, but mimicking JcPenny catalog poses. The guy always stands with one arm partially extended, with his other hand adjusting his coat cuff.
1
Oliver Harrison
flag
Game Designer
Avatar
060708
This guy's head seems completely separate from his body somehow. Stare at it too long and it'll start to freak you out. Trust me.
7
Jim Berry
flag
Avatar
05
Wrevilo wrote:
This guy's head seems completely separate from his body somehow. Stare at it too long and it'll start to freak you out. Trust me.


Yikes, you're right, Oliver. It's like his head is the sunrise.
2
Sebastian Edward Frost
flag
Game Designer
Avatar
08
Why does it look like at any moment this guy will leap out of his armor and don his Superman suit and fly off?

Also, if you held your head at that angle for a long enough period your head would get stuck. So I'm thinking this Ritter is in need of some serious Phystical Therapy.
Charles Féaux de la Croix
flag
Avatar
07
Horribly stiff pose. I must say that a lot of boargame cover artists just can't paint human beings. Looking at these is quite painful.