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Euros and Box Cover Art: The Albrecht Durer Syndrome
David Grim
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(Disclaimer: I was no Art History major (I actually wanted to get a job out of college), so the following comments may be full of crap.)

It seems that Euro games have not only a plethora of--for lack of a better word--fugly box covers, but seem to often be simplistic variations on the same basic elements one can find in Albrecht Durer's self portrait of 1497 (make sure to scroll to the side in order to see the full glory of Albrecht's painting):




Again, I'm no art critic, but I can see a few basic elements that make this painting easy to mimic with subtle variations on the covers of Euro game boxes. The following list summarizes what one must have on a Euro game box cover:

1. Some guy--preferably dressed in flowing, colorful, and gaudy garb--in the foreground.

2. The subject must also be angled to the side, facing away from the viewer, but looking at them.

3. The main color must be brown. There are no exceptions to this rule. All other colors must either be variations of brown, or complimentary colors. Consult your color wheel.

4. The background must resemble an expansive, pastoral landscape, preferably with brownish-green moors, maybe crumbling castles in the distance, and perhaps some sort of action that obliquely depicts economic activity (this is probably the one thing that hints at what you'll be doing in the game).

5. The subject must be "the man." You as the viewer must immediately be aware that you are looking at an alpha male, condescendingly taking the time out of their hectic and important schedule to cast their gaze on you. Or, as a replacement for this rule, it just has to be a man.

6. The man must have a slightly misshapen head.

The following Euro game covers exemplify my point. They all use some variation of the rules above, some more than others. Please add others that you see to be using the rules state above, and thanks for reading.
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Posted Tue Nov 20, 2007 10:42 pm
Edited Wed Nov 21, 2007 7:29 pm
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1. Board Game: Caylus [Average Rating:7.99 Overall Rank:11]
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David Grim
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Here we see the classic Albrecht Durer Syndrome: Self-important man posturing at an angle, not sure how formally he should pose. Gaudy, billowy dress, with pastoral landscape in background. Brown, with the one color that is most different from brown yet compliments it: blue.
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Tom Rosen
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Interesting list David :meeple:

If only they'd stuck with the original cover, but alas they were reprimanded by the European Council on Board Game Covers and forced to conform more closely to the Albrecht Durer Syndrome.

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Yes, in fact, I noticed how Caylus' early cover "turns its back" on normative Euro Board Game standards, much like Die Handler does:
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Edited Tue Nov 20, 2007 11:41 pm
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The original looks so much better than old Christopher Lee looking constipated on the current one.
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Don't forget the misshapen head. Two-thirds of his head rises above his eyes. At first, I thought the crown was a hat but, that is actually his head sticking up from inside his crown!

Look at the size of that melon!
2. Board Game: El Grande [Average Rating:7.99 Overall Rank:10]
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David Grim
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Self-important man (in this case men) posing at an angle: 10/10.

Pastoral landscape: Most definitely.

Brown: Swimming in it.

Slightly misshapen heads: Two of 'em.


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Darcy Dueck
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Slightly misshapen head is euphemistic.

The guy-on-the-ground's nose extends more than double the length it should, considering the proportions of a human face. Art like that wouldn't pass a high school art exam.
Edited Tue May 26, 2009 4:04 am
3. Board Game: Goa [Average Rating:7.82 Overall Rank:22]
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Brown: contrasted nicely with a Halloween brown-orange.

Important man: check (bonus points for ruffled shirt and smirking smile).

Pastoral landscape: Eh, not as bucolic or arcadian as the others, but you have an idealized vision of history, depicting the hustle and bustle of stuff-trading. Not a stretch.

This one places a nice variation on Durer's piece, by mirroring the man to the other side. Also, the subject is less obvious, is it the dude in the funny hat, or the dudes making funny poses in the background?
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4. Board Game: Wallenstein [Average Rating:7.71 Overall Rank:45]
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David Grim
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Another classic with variation. I call it "Dude in foreground, with other dudes." This one does not include a distinct frame, like El Grande.

Pastoral backdrop: Check.

Misshapen head: Enough to give your kid nightmares.

Brown: More variation that those above, but it's all over it. I especially like the oddly wood-sided cathedral/ rising above the stone houses surrounding it.

Self-importance of subject: of course, he's an army general or something, very generally pointing at a general spot on the map.

EDIT: On second thought - this may be too interactive for the Durer Syndrome.
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Jim Berry
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The pointing is critical. It says, "authoritative, with a guiding hand."

On occasion, we amuse ourselves in the office by "posing" for brochure shots. One of us will stand over the other and point to the computer. We'll both have intense looks on our faces.
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Edited Wed Nov 21, 2007 2:30 pm
Jim Berry
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Wrevilo wrote:
This guy's head seems completely separate from his body somehow. Stare at it too long and it'll start to freak you out. Trust me.


Yikes, you're right, Oliver. It's like his head is the sunrise.
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Why does it look like at any moment this guy will leap out of his armor and don his Superman suit and fly off?

Also, if you held your head at that angle for a long enough period your head would get stuck. So I'm thinking this Ritter is in need of some serious Phystical Therapy.
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Horribly stiff pose. I must say that a lot of boargame cover artists just can't paint human beings. Looking at these is quite painful.
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Wrevilo wrote:
This guy's head seems completely separate from his body somehow. Stare at it too long and it'll start to freak you out. Trust me.


I'll only say this once so listen carefully...hand over the cookies and step back slowly. :D
5. Board Game: Medici [Average Rating:7.27 Overall Rank:145]
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David Grim
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This one nicely mimics the medieval glow of the era's paintings.

Man cocked to the side, looking at the viewer: Yes.

Representation of economic activity: Yes.

Bonus points for shadowy foreground, nicely framed outdoors, and gaudy garb. B++ on the Durer Syndrome scale.
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That outfit and that pose is so femme that only the beard makes it slightly butch. Why else would those sailors be coming and going from his house?
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I find the beard pretty hot myself.
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Are we sure that the "legs" belong to the fellow with the scroll. I'm amazed he could walk into the cabin on those spaghetti noodles. And of course, the tights had to be different colors...
6. Board Game: The Princes of Florence [Average Rating:7.86 Overall Rank:18]
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David Grim
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This one plays on Durer's theme. It could almost be said to depict the painting of Durer's self-portrait.

Billowy, flowing dress: Check.

Shadowy, brown browns: Oodles.

Vague depiction of pastoral landscape: Yes, nicely done with blurring.

Misshapen head: I can't figure out if its too small or too big, but I know it's not "just right."
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Bojan Ramadanovic
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Your semi-profile guy is actually on the side of the box. If you wrap out the whole illustration you get much closer approximation to the Durer self-portrait.
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7. Board Game: Leonardo da Vinci [Average Rating:7.10 Overall Rank:216]
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This one is too easy.

Brown: Framed in poop.

Self-important man: The artist, in making sure the viewer "gets" that it's Da Vinci, ends up turning him into Moses.

Misshapen head: Not so mcuh, but there are misshapen bodies engaged in various action poses.

On a side note, what's up with the plastic palm tree?
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Framed in poop...hahaha!
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Misshapen head: You should see what's under the beard.
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sisteray wrote:
Misshapen head: You should see what's under the beard.


That's not a beard. QED.
8. Board Game: Ys [Average Rating:7.15 Overall Rank:221]
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Dude cocked to the side, looking the viewer, beckoning them into an almost surreal world of mesmerizing economic activity. Castle in background. Billowy, outlandish clothes. Disney-style head. Again, too easy.
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This one reminds me of the intro song to Aladdin, speaking of the "Disney-style head."
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clockwirk wrote:
This one reminds me of the intro song to Aladdin, speaking of the "Disney-style head."

Exactly. In fact, the entire image could be a slide out of the Aladdin movie.
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No brown though
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I bet if you spun Professor Quirrell around and unwrapped his turban you'd see Voldemort. :p



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bramadan wrote:
No brown though


Brown border.
9. Board Game: Santiago [Average Rating:7.29 Overall Rank:144]
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David Grim
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This one is a relief compared to the clausterphobic environs of the above box covers. The brown is toned down, mainly to the road and skin color. Very pleasing overall.

Bucolic backdrop: Certainly.

Dude smirking in front of other stuff going on in background: Yes.

Misshapen head: the bust seems made of clay, squeezed by his white head wrap.

I like the donkey in this one. It almost seems like they're giving each other the evil eye, suspecting some sort of treachery.
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Rob Herman
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Treachery? Clearly he is thinking, "nice ass!" :devil:
Anselmo Diaz
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It's a pity the other eye of the donkey is not shown, it's clearly winking the clay man:p
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I'm looking for some evidence of shoulders on the clay man. He is clearly a supervisor and does no work, or the misshapenness of his head is that it's ... TEN TIMES too big for his body!

Hear that, supervisors out there? Huh? I'm calling you out!!

Relax, G. It's OK. They have some nice Cream of Wheat in the cafeteria...
10. Board Game: Agricola [Average Rating:8.32 Overall Rank:1]
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David Grim
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Agricola was actually the game that inspired this list, although it is a much more modern rendition of Durer's artistic elements. There is nothing framing the picture, and its not indoors. However, there's a dude standing at an angle, on the side of the image, with a massively misshapen head, in front of a bucolic scene, complete with wife holding a pot of stuff with paws.

An air of satisfaction from the man imbues the image with warmth, if it weren't for the extremely limited brown and blue palatte. (Side note: the sheep's head is oddly and inconsistently illuminated with other items in the image).

In fact, this piece is so unconventional--surely pressing the boundaries of Euro game art sense--I would venture to guess the sheep takes the place of Albrecht's classic pose. Upon zooming in to inspect the obvious intelligent bent of the animals eyes, I am sure of it.
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Edward Kendrick
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Yes, but is the sheep's head misshapen?
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I think the sheep is angry.
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zinho73 wrote:
I think the sheep is angry.


You would be angry too if you had some guy rubbing his crotch against your backside.
:blush:
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As I understand it, the guy in the picture is eating shit and the sheep has just been told his mother has died.
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Massively misshapen head?! This farmer is some kind of self-portrait...

http://lookout-games.de/wp-content/uploads/agricola_03.jpg

I always knew that I'm not that pretty... ;-)


11. Board Game: The Settlers of Catan [Average Rating:7.63 Overall Rank:44]
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David Grim
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I'm not sure how this registers on the Durer Syndrome scale. The subjects are in an interactive pose, whereas the ones above are all superimposed upon a backdrop. It has an abundance of brown, to be sure, but the male is not looking at the viewer, but rather at the buxom woman's assets. Her barrels.

With that said, i do appreciate the subtlety which the artist used -- a coy look on the woman's face, in the midst of a hugely taller male, handing him a drink of water. Building houses is hard work, and it does a man good to rest his gaze on a water-serving wench.
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Edited Tue Nov 20, 2007 11:53 pm
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Quote:
Fantastic and hilarious list! I definitely believe that many games would benefit from art that looks like ... well, less like a lot of this stuff. For example, I had a chance to play the Japanese version of Settlers and found the cleaner, brighter, "cartoon" (for lack of a better word) look of the art much more engaging. And it helps in introducing non-gamers to the game. It's much tougher to generate interest in a game who's cover art looks like it was ripped from my 5th grade Social Studies book (regardless of how great the game might actually be).

Side note: this is my first post on BGG after lurking for a long time, that's how strongly I feel about box cover art! :)


Welcome to BGG!
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My first thought when seeing this cover was Jacqueline Bisset!

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Edited Fri Nov 23, 2007 2:27 pm
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"DAMN GOOD COFFEE!!!"
alan beaumont
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But this is the Mayfair artwork, so not 'euro' after all.
12. Board Game: Puerto Rico [Average Rating:8.32 Overall Rank:2]
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How could you leave out the number 1 game? Maybe because "the man" is hiding on the spine.
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Yeah, I didn't know if this one would qualify due to the spinal coverage. Also, the man is not looking at the viewer, although its a small matter. Also, his head is fairly well-proportioned. Defintely stretching the limits of good German style game taste.
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Ah, but the man on the spine IS looking at the viewer. The viewer just doesn't know it because they cannot see the man! ninja
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Actually, I rather like this cover.
The color composition is nice and subject is dealt with well.
The backround, a sandy yellow (or yellowish sand?) is cheerful and upbeat.
The only thing I do not like is how they did the guy's face, which may well be why he is off to the side.
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grimstuff wrote:
spinal coverage


:D
13. Board Game: San Juan [Average Rating:7.44 Overall Rank:73]
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"The man"'s brother, perhaps.
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David Grim
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Definitely "the man." He would beat you to a pulp if you didn't shine his shoes so he could see his handlebar mustache in them.
14. Board Game: Puerto Rico [Average Rating:8.32 Overall Rank:2]
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Can't believe you missed Puerto Rico. Snooty looking fellow? Check. Brown? Check. Abstract business in the background? Check.
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And I can't believe you missed the same comments on the same game posted almost 30 minutes before you did. :p
15. Board Game: Augsburg 1520 [Average Rating:6.64 Overall Rank:682]
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Chris Bailey
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He's too busy taking care of business to look at us but other then that...
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Wow, I had not seen this one before. These guys should go meet up with the Hamburgum guy, and the Medici vs Strozzi lovers, they would have an absolute ball!
16. Board Game: Age of Discovery [Average Rating:6.58 Overall Rank:929]
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This guy will take time out to pose for romance novels and to get laid. Notice the open shirt.
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Ah, but what's he discovering? He's off at sea for months on end..
17. Board Game: Louis XIV [Average Rating:7.28 Overall Rank:137]
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Does it have to be a man? This might be an example. If not the box is full of cards that do qualify.
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i TOTALLY thought of this game first. Isnt there a perfectly qualifying man on the 'spine' of the box?:wow:
18. Board Game: To Court the King [Average Rating:6.49 Overall Rank:665]
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Alan Kaiser
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This game has lots of cards that meet the description. As an art history major maybe you can tell me just what it is that I find so weird about the art on the cards in this game?





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Tim Fiscus
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Is that bottom picture Drew Carey? Maybe that's why you find it so weird.
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I'm more worried about the game's cover: that's no flowing, gaudy garb, that's cross-dressing. :D
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Edited Wed Nov 21, 2007 12:23 pm
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The bottom card COULD be Drew Carrey, although if you put spangles on the glasses, he's a dead ringer for Elton John. Who looks quite a little like Drew Carrey.

Hm.
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Yeah, I was definitely thinking Elton John when I saw it.
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virre wrote:
HuckmanT wrote:
Is that bottom picture Drew Carey? Maybe that's why you find it so weird.


so that where he hides out when he needs a break. Thats a stunning likeness.


If you made "Geppetto" you too would be hiding out in the last place people would look. :p
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Edited Fri Nov 23, 2007 5:29 am
19. Board Game: Il Principe [Average Rating:6.66 Overall Rank:695]
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Two editions, different approaches on the same standards.


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20. Board Game: Maharaja: Palace Building in India [Average Rating:7.39 Overall Rank:102]
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More of the same.