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Exploring the world of block games.
Brian Morris
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Ok, I'm a traditional hex and counter type guy, or should I say I use to be. For years I stuck to the good old bread and butter of Avalon Hill, some counters, a hex map and a ton of dice. I was happy doing so. Then I discovered card driven wargames and that was cool. If you like strategic level gamings those are fantastic when it comes to historical simulations at the strategic level.

Recently however I have been getting more and more interested in block gaming. I didn't like the idea of block games at first. I don't mean I hated them, but I wasn't exactly in a rush to try them. At my gaming group on Tuesday nights some of the guys had been playing Hammer of the Scots and Crusader Rex and I'd been invited to play. I simply never felt the interest.

Then one day a friend of mine invited me to play Sam Grant. Now with me, I'll play any Civil War game once, so I figured what the hell. I can at least see what this block gaming thing is all about. I liked it. I was surprised at how much the game followed the strategy of the actual war. Rivers were very important in terms of supply in the Civil War in the western theater and it the game mirrored very well that aspect. Meanwhile it wasn't all fiddly as supply rules often can be. Thus I have now begun my decent into the world of block games.

Since I'm a newbie when it comes to block games I thought a good thing to do was throw out a geeklist about them. I'm curious to see what folks like and dislike about them? What are the best block games and what are the turkeys?
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Posted On: 2007-11-27 13:58:46
Edited On: 2007-11-27 13:11:16

1. Sam Grant [Average Rating:6.46 Overall Rank:2201]
Brian Morris
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My introduction to block games. I likely will pick this one up via trade or purchase in the near future. I'm not much of a western theater guy when it comes to the Civil War but this one is really well done I think in terms of strategic level.
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7 Comments [Hide]
Posted On: 2007-11-27 13:12:49
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Niko Ruf
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Do you have an opinion yet how this compares to Bobby Lee? Most people who have played both seem to think that BL is by far the better game. I can't really comment, as I haven't played Sam Grant yet.
Brian Morris
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Haven't played Bobby Lee enough to know yet. If it is indeed better than Sam Grant I will be a happy man.
Andrew Carlstrom
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Well, I thought I was done at 11 Columbia block games, thinking I didn't need this and Bobby Lee. Now I'm not so sure. Damn! Columbia's sale just ended. Oh well, there is always Christmas...

Lists like this are why I continue to buy games faster than I can play them.

You're killing me, Brian :D
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Jan van der Laan
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Niko Ruf wrote:
Do you have an opinion yet how this compares to Bobby Lee? Most people who have played both seem to think that BL is by far the better game. I can't really comment, as I haven't played Sam Grant yet.


I own and have played both games. The rules are the same so why should one game be better than the other?
Niko Ruf
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Jan van der Laan wrote:
I own and have played both games. The rules are the same so why should one game be better than the other?


Many people who have commented in the rating section claim that the conflict is not interesting to play at the strategic level, or that the map scale is wrong, leading to a congested board. So it would be strictly a problem with the scenario, not the underlying system.
Jan van der Laan
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Niko Ruf wrote:
Many people who have commented in the rating section claim that the conflict is not interesting to play at the strategic level, or that the map scale is wrong, leading to a congested board. So it would be strictly a problem with the scenario, not the underlying system.


OK, you're making a point. But I guess that's a matter of taste. I must admit both games play a bit different (although some gamerules make it possible to connect BL and SG) but I personally enjoy Sam Grant as well as Bobby Lee. In particular the way in which it is possible to play the games on a strategic level (on the mapboard) and at a tactical level (on the battleboard).
Niko Ruf
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There is actually one rules issue with Sam Grant, namely the improved firepower for cavalry starting in '63. The rule was not in the original Bobby Lee, although it is part of the latest living rules for both. What do you think of it?

I tend to agree with the people who find it excessive. It is weird in terms of gameplay, as cavalry are strictly better than infantry after the change. And I doubt that breech-loaders were quite as effective historically, at least not if used by cavalry who rely on speed and surprise rather than massed fire.
2. Bobby Lee [Average Rating:7.07 Overall Rank:977]
Brian Morris
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The Eastern half of the equation and the theater I know extremely well. I've played this once and was impressed. It's another one I will likely pick up in either trade or purchase soon.

I find the map very interesting as in both of Lee's invasions north the mountain passes were extremely important and here the game recognizes this. I look at Bobby Lee and Sam Grant and in my mind I think the guy who designed this really understood the Civil War. Not just the battles but he understood the over all picture in terms of logistics and why things happened the way they did at a strategic level.
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Posted On: 2007-11-27 13:17:18
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Niko Ruf
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I'm not an ACW history buff, so I can't really comment on the historical accuracy. But I've started to really like this game since I started playing via VASSAL (it was just too long to get much time playing face-to-face).

BTW, there is an interesting looking Civil War title by Worthington Games, Forged in Fire, covering McClellan's Peninsula Campaign. It's a bit hard to get WG stuff in Germany, but I'm really tempted to pick that one up.
3. Europe Engulfed [Average Rating:7.93 Overall Rank:76]
Brian Morris
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Just as I was starting to write this list I swung a trade for this game. I've been itching for a strategic level WW II game for a while. I use to play Axis and Allies years ago but it was to structured. The games were to much the same time in and time out. I hear raves about this one so I'm glad I'll be able to see if it lives up to it's reputation.
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Posted On: 2007-11-27 13:20:03
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Wolfgang Kunz
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Exactly one of the games that made me from a "blocks is like Stratego and I don't like Stratego" to a robot Must pre-order block game from GMT / Columbia; must pre-order block game...

Eagerly awaitin' the one below at my doorstep.

I'm sure you'll like this one (after !!! you have glued all the markers on the blocks).
Brian Morris
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You hit the nail on the head with your comment. Stratego! It's the word that use to go through my head all the time when I saw block games. They just looked to simplistic. Like a blown up version of Stratego. They aren't but when they first came out that's what was goi