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Autism and Boardgames: Some Observations
Mark Casiglio
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Connecticut
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My son Matthew (MattCsigs) is autistic. His diagnosis is actually PDD-NOS (pervasive developmental disorder - not otherwise specified). Basically meaning he exhibits symptoms from the autism spectrum but doesn't fit exactly into any one diagnosis. There's a very good description here.

Matt (19) is fortunate to be a fairly high functioning autistic. After spending some years at an excellent special-needs preschool, Matt entered mainstream kindergarten only a year late. He's now a high-school graduate but is getting some further education (extra innings) and is in an excellent job shadow program. He has a job at a local catering facility that he absolutely loves ... and they love him.

Recently Matthew has been attracted to board games. I don't know why I didn't make this connection sooner, but it's an excellent way for him to engage in appropriate social-interaction while following a rigid, structured format. He's taken to not just gaming with family and friends, but has even been attending our monthly game nights. This weekend he'll be attending his first convention!



This list isn't intended to be anything like a clinical study, just some observations and anecdotes regarding Matthew, autism and board games. I know there are many other parents, family members and educators on Board Game Geek ... so I'd like to think you might find something useful or interesting here. And please add your own anecdotes and observations for the rest of us!
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1. Board Game: Monopoly: The Mega Edition [Average Rating:6.31 Overall Rank:2991]
Mark Casiglio
United States
Shelton
Connecticut
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Matt's favorite game thus far is Monopoly, ever since getting the game for his Sega Genesis so many years ago. I'd played with him on the console but I confess I've never played a face-to-face game with him.

He saw the Monopoly - Mega Edition at our game store and I recognized that glassy-eyed stare and drool that I get over so many games, so how could I say no? Matt sets up and plays frequent solo games, plus he's brought the game to his school and shared it there.
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Daryl Wilks
United States
Peshastin
Washington
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Wow, a great reason to appreciate monopoly.

Thank you for sharing. You are an inspiration. As a father of three young boys I really look up to dads who raise and care for children with special needs. This winter I met a high-functioning autistic boy and his father who really inspired me. His son won a camper award - Spongebob Monopoly, ironically - and watching his excitement to show his daddy literally brought tears to my eyes. I talked with his father about raising boys and he left me with three words: "Keep it tender." That father and his son had a positive impact on me as a father and I strongly suspect you and your son are doing that for others as well. Well done.

Daryl
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  • Posted Tue Mar 25, 2008 8:02 am
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2. Board Game: Ticket to Ride [Average Rating:7.48 Overall Rank:74]
Mark Casiglio
United States
Shelton
Connecticut
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Ticket to Ride was one of the first games I played with Matthew. That's him playing at one of our Alternate Boardgames events.

At first I had to make several modifications:

- Matt insisted on playing with his hand open. This wasn't a terrible thing at first because I would help Matt plan his route, and he's since taken to keeping his hand secret. He doesn't hide his intentions well, though so he's still vulnerable to blocking.

- Matt mostly insists on building his routes from beginning to end. Again, with repeated play he has started to break this habit.

- Matt will always take a wild card (if available) over two of the regular train cars.
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  • 17 comments [Hide]
James Cheevers
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My 8 year old, loves this but also prefers to play with hands (& tickets) open. This works well as blocking is liable to provoke an episode.
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  • Posted Mon Mar 24, 2008 1:48 pm
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Mark Casiglio
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Tim Synge wrote:


What I would be interested to know is whether Matt arranges his unused trains in any particular manner. It's a little hard to tell from the photograph.


No he doesn't. While he has traits of compulsiveness, he doesn't have that particular brand of OCD. Believe me, you should see his room.

cool
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  • Posted Tue Mar 25, 2008 7:05 pm
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Karen Gomez
United States
Bellevue
Nebraska
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My 11 year old PDD-NOS with ADHD loves this game! He loves to put the train cars in order and only plays red in any game that has red. He doesn't do the strategy thing well yet, but he enjoys playing closed hand. The funny thing is, he hardly ever takes the wild cards, cause you only get one and he wants 2.
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  • Posted Wed Mar 26, 2008 3:42 am
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Bryan Maxwell
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Burtchville
Michigan
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Tim Synge wrote:
Quote:
mostly insists on building his routes from beginning to end.

This could be a description of me.



Me too. I think it makes it harder for people to intentionally block me because where I'm going/whether I'm finished with the route isn't always apparent.

That said, I rarely play with more than 3 players. I'd need to be a bit more aggressive with 4 or 5 no doubt.
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  • Posted Wed Nov 5, 2008 3:44 pm
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Mark Casiglio
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Shelton
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Here's an update ... I just played with Matt (and two others) again this weekend and he did not lay down all his track in a linear fashion. Way to go, Matt!
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  • Posted Thu Nov 6, 2008 1:39 am
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3. Board Game: Order of the Stick Adventure Game: The Dungeon of Dorukan [Average Rating:5.98 Overall Rank:2563]
Mark Casiglio
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Shelton
Connecticut
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When Matt saw this game in my collection, it was the first game he specifically asked to play (he's read some of the comics). It also marked the first time he read the rules himself (it helped that they were in comic strip format).

Matt enjoyed most of the game, but ultimately announced that he felt it was too long. He wasn't the only one.
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Is Not Geddy Lee
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He hung in there better than I did playing that!
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  • Posted Wed Mar 26, 2008 2:14 am
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4. Board Game: Guillotine [Average Rating:6.53 Overall Rank:703]
Mark Casiglio
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Shelton
Connecticut
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Guillotine was another of the first games that I played with Matthew. He took to it immediately. The line of cards helps give structure and predictability to the game, and the action cards don't add enough chaos to set him off. It's become one of his favorite games and he's played it frequently. In fact, I sent a Guillotine Deck to his Case Manager at school and just this week Matt was able to teach the game to his peers.

Matt has a strange approach to Guillotine. Adaptability is difficult for an autistic, so Matt rarely varies from his one strategy in Guillotine: Get the grey (negative) cards and then use "Indifferent Public" to make them positives. Of course he can't always get his hands on that card but he tries ...
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Karen Gomez
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My 11 year old PDD-NOS with ADHD (Dylan) enjoys this game as well! He forgets that using the Indifferent Public turns the greys into positives and so always ends up putting the clown on the person with IP
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  • Posted Wed Mar 26, 2008 3:44 am
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5. Board Game: Zombie Fluxx [Average Rating:6.26 Overall Rank:1341]
Mark Casiglio
United States
Shelton
Connecticut
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Matt got invited into a game of Zombie Fluxx at one of our game nights, and thinking it certainly was at about the level of Guillotine I thought he would handle it well.

Boy was that a mistake.

In retrospect it should have been obvious: Matt often needs rigid rules and structure, and sitting him at a game where the rules constantly change was just too frustrating for him.
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John Farrell
Australia
Aspley
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Isn't Fluxx too frustrating for anyone?
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  • Posted Mon Mar 24, 2008 11:45 am
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All Seeing Eye


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Friendless wrote:
Isn't Fluxx too frustrating for anyone?

Stoner Fluxx isn't too frustrating if you play it correctly.
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  • Posted Tue Mar 25, 2008 1:37 am
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Matthew McNatt
United States
Morris
Illinois
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I've used Fluxx and Family Fluxx to help clients with autism-spectrum conditions learn to be OKAY with changes in rules. I've found it important to introduce the game in levels. Speaking of regular Fluxx:

Level One:
Play only with Basic Rules, all Goals, and all Keepers.

Get comfortable with Level One before moving on.


Level Two:
Introduce the following Actions:
Discard and draw, Draw2 and Use 'em, Draw 3, Play 2 of Them
Pilfer the Trash, Use What You Take, Take Another Turn
Everybody Gets One, Trade Hands, Scramble Keepers,
Steal a Keeper, Trash a Keeper, Exchange Keepers

Get comfortable with Level Two before moving on.


Level Three:
Introduce the following Actions:
Taxation, Rules Reset, Trash a New Rule, Security Breach
Introduce the following New Rules:
Secret Data and Government Cover-Up
All Draw Rules; i.e., Draw 2, Draw 3, Draw 4, Draw 5
All Play Rules; i.e., Play 2, Play 3, Play 4, Play All

Get comfortable with Level Three before moving on.


Level Four:
Introduce the remaining Actions and Rules. Do not introduce Final Card Random Rule or Blank Rule unless players agree to introduce them.


I'd love to hear others' comments about using Fluxx to expand comfort with changing rules... especially if you introduce the game progressively.
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  • Edited Sun Aug 22, 2010 2:19 am
  • Posted Mon Jul 7, 2008 5:05 pm
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kat terence
United States
Santa Rosa
California
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I had the same problem with Fluxx when I first started playing it. Because of the nature of the cards, it seemed like the other players were always taking extra turns for no reason. There wasn't enough structure for a first-time player--Autistic or otherwise--to get a good grip on the game.
 
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  • Edited Wed Jul 1, 2009 5:25 pm
  • Posted Wed Jul 1, 2009 5:24 pm
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6. Board Game: Zooloretto [Average Rating:6.96 Overall Rank:291]
Mark Casiglio
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Shelton
Connecticut
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Zooloretto was another game that Matthew identified from my collection as something he wanted to learn.

Matt is naturally focused on his own play and doesn't often pay attention to others. He also has difficulty projecting out cause-and-effect relationships. As a result, he didn't pay much attention to making sure that his opponents couldn't get a truckload that helped them out too much.

He also fixated on his own goals, and that often didn't mean making the best tactical decisions. For example; Matt made a goal of getting a full enclosure of Pandas and didn't adapt when the game provided him with better opportunities.

Still, Matt found it enjoyable.
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Karen Gomez
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Bellevue
Nebraska
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Dylan tends to forget the other opponents as well. When he does remember them, he overcompensates and screws them over too much and it makes it difficult for the rest of the kids to enjoy themselves.
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  • Posted Wed Mar 26, 2008 3:46 am
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Mark Casiglio
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Shelton
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grrlgeek42 wrote:
... When he does remember them, he overcompensates and screws them over too much and it makes it difficult for the rest of the kids to enjoy themselves.


I had to laugh out loud. I could totally see that happening.
 
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  • Posted Wed Mar 26, 2008 3:50 am
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7. Board Game: Tumblin-Dice [Average Rating:7.12 Overall Rank:355]
 
Mark Casiglio
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Shelton
Connecticut
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Matt also really enjoys Tumblin-Dice. With his motor skill delays he's always going to have difficulty with a dexterity game, but I have to imagine that a flicking game like this will be easier than a stacking game like Bausack or Stack Market. I recently picked up Bamboleo. It will be interesting to see how he reacts to that. I have a feeling it will make him too nervous.
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stephen stover
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lake dallas
Texas
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Camerom - Age 9 ADHD - PDD-NOS

I took Cameron to BGG.con on Sunday Morning, (yes, we live in Dallas). He truly loved this game and if it were not for the price I would get him this game for his brithday in April.

I believe that as he grows and his math skills get better he will take a stronger liking to board gaming.

Edit: A very kind perosn bought this game for Cameron and sent it over for his birthday. He will recieve it this Weekend. Thanks to all the kind people at BGG that offered to help get this game to my son.

EDIT 2: it has been a year later and we play this game two and three times a month. He truly loves this game and palys with his Cub scout friends.
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  • Edited Mon Dec 22, 2008 3:47 pm
  • Posted Mon Mar 24, 2008 10:25 pm
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greg r
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MI
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I bought this for my son as well and hope for it to help with his motor skills also. I have had it for a while now, but this week is spring break so we will give it a try. I do not even know if we will get the flicking part, but I will be happy if we can have the control to roll them off the top and not flying off the bottom.

SO if we can get the control (motor skills) of the hands to get them somewhere between the top and bottom I will be happy. Very happy, I am getting sick of the ball rolling and so is Phil.

Another one I dream of us someday playing would be PitchCar Mini or PitchCar that would help with the motor skills. These may interest you as well. Phil has a few years to go before he is ready for this one, hopefully I can pick one up for him cheap between now and then.
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  • Edited Tue Mar 25, 2008 1:19 am
  • Posted Tue Mar 25, 2008 1:16 am
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8. Board Game: Can't Stop [Average Rating:6.85 Overall Rank:386]
Mark Casiglio
United States
Shelton
Connecticut
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Matt's most recent favorite game is Can't Stop. It's funny, he really does have difficulty stopping himself and often sets himself back. At first he would make a decision about what numbers he wanted to roll and then wouldn't make the best decisions with the dice.

But he's adapted quickly. Now his only problem is he probably pushes his luck too far ... but considering he's beaten me twice I may not know what I'm talking about.

And the other funny thing is he enjoys it so much, he'll often voluntarily not stop, even when he's won the game just because he wants to bust so it can keep going.

cool
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Audrey Popson Debije
Netherlands
Eindhoven
First of all, let me say THANK YOU for starting this thread. We also have a child (six-year-old son) with a PDD-NOS / ADHD DX and we've found that gaming has been a godsend in helping him focus and use his imagination and thinking skills. It's a relief to know that there are other parents out there who've cottoned on to this and are willing to share tips.

O. LOVES this game--any game with dice, really. (Another fav. of his is Call It, which neither hubby nor I can stand, but O. likes it, so off we go . . .)

We've found that like several kids on the Autism Spectrum, O. is really into all things numerical. What's also great is that he seems to have taken to more abstract games like Carcassone and Tai Yu (sp???). Always good to try out as well.

Audrey
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  • Posted Tue Mar 25, 2008 9:33 am
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9. Board Game: Star Wars: Epic Duels [Average Rating:6.95 Overall Rank:467]
Carol Jones
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This is Ben's favorite game. Ben doesn't like to learn new games. He sticks with the old standbys over and over again. Every few months we try to convince him to try a new game, but it is difficult to get him to branch out. Recently, my husband convinced him to learn Clash of the Lightsabers (because Star Wars is his life) and after a little coaxing, the theme won him over. I am sure that this game will see a lot of play as well.

When Ben plays Epic Duels, he is very calculated and always plays the same. The cards come out randomly, so there is some difference there, but every time Ben plays the same card, he plays it the same way, in the same order, in the same circumstance. I can predict what card is in his hand (or not in his hand) by where he moves his pieces. He rarely takes chances and after receiving hit points on a character, he always moves that character out of the line of fire, instead of using him to attack back. He tends to take the heal action a lot, and to horde cards. This is the only game I can think of where he holds his cards in his hand, and understands that they should be secret. He hasn't been able to transfer that strategy to other games that he has played less often.
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Mark Casiglio
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Shelton
Connecticut
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Fairer Sex wrote:
This is the only game I can think of where he holds his cards in his hand, and understands that they should be secret. He hasn't been able to transfer that strategy to other games that he has played less often.


No, I think it's hard for children with autistic disorders to make those kinds of connections; to "uncompartmentalize".

Your entry makes me curious how Matt would respond to a combat game. I don't have this but I do have Nexus Ops. But I've noticed that even when selecting video games he rarely chooses one with direct combat.
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  • Posted Tue Mar 25, 2008 12:07 am
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Iain K
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Arvada
Colorado
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Csigs wrote:
[ But I've noticed that even when selecting video games he rarely chooses one with direct combat.


Interesting. And to tie back to the discussion at Ticket to Ride - how does Matt respond to "adversarial" play. For example, if he is meticulously building across the continent and then someone takes a link he needs to complete his route?

Specifically, does he notice at first, or does he only notice when he "gets" to the taken link?

TtR is one of these games that changes tenor drastically depending on the aggression levels of the players. You can tell there's going to be screwage if in the first turn people take the Seattle Portland, Seattle Vancouver, and Nashville links. It "ain't" multiplayer solitaire anymore.

I'm not advocating playing this way with Matt of course, but I'm interested in how he reacts to his well laid plans being thwarted (as can unintentionally happen in many games like zooloretto).
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  • Posted Tue Mar 25, 2008 4:12 pm
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10. Board Game: Doodle Dice [Average Rating:5.74 Overall Rank:5179]
Joe Haus


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Generally, I’m uncomfortable plugging my own designs on the boards, but I recently came across a doodle dice discussion by Parents of Children Living With Autism that I found to be fascinating and wonderful.

Here's the link to the discussion: (http://www.autism-pdd.net/forum/forum_posts.asp?TID=25018&PN...)
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Mark Casiglio
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Connecticut
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Thanks, that's an interesting connection. I do think Matt has always connected more with visual (as opposed to linguistic) information.
 
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  • Posted Tue Mar 25, 2008 12:10 am
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Christine Doiron
United States
Juneau
Alaska
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I don't have an autistic child, but man my kid loves this game. Fantastic family game.
 
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  • Posted Mon Dec 15, 2008 6:55 am
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v l


Illinois
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I tried this game with my 8 year old autistic (still not mainstreamed, and in a special autism program), but he had difficulty making the "Right choice": he would pick a particular card, and wanted to go for that, no matter what. In other terms, if he had three of the dice needed to make a 4-dice design, he would not be interested. It will take some more time before it works.

However, the strong visual component, and the simple rules makes me think this will work well within a year or so.
 
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  • Posted Sun Dec 21, 2008 8:41 pm
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11. Board Game: Daytona 500 [Average Rating:7.24 Overall Rank:450]
stephen stover
United States
lake dallas
Texas
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My 9 year old ADHD and PDD-NOS boy firts learned this game. The rules are ridgid enough and he loves cars. This works very well. The only problem is the auction, I have to help him figure which car would be best for him to shoot for. I remind him he may be pating to much etc.
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Eric Brosius
Spain
Needham Heights
Massachusetts
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We play Daytona 500 without the auction. We just draft cars. To make up for this we reduce the award for 1st place to $250,000. This might be a solution for you.
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  • Posted Mon Mar 24, 2008 10:18 pm
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Mark Casiglio
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Shelton
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I've avoided auction games because I can't see how Matt would begin to gauge the value of an item. I like Eric's solution, although obviously that wouldn't work with all auction games.
 
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  • Posted Tue Mar 25, 2008 12:11 am
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12. Board Game: Survive: Escape from Atlantis! [Average Rating:7.38 Overall Rank:141]
stephen stover
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Texas
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Cameron Age 9 - ADHD - PDD-NOS

he and a cub scout buddy who is a high functioning ADHD plyed this game and they had a lot of fun. Cameron won. The simple rules helps alot.
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Mark Casiglio
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Connecticut
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I just got to play this for the first time myself. I could see my son playing it!
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  • Posted Tue Mar 25, 2008 12:12 am
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Is Not Geddy Lee
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Connecticut
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I think I played this at AB not that long ago. I think Matt would like it after a play or two.
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  • Posted Wed Mar 26, 2008 2:18 am
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13. Board Game: The aMAZEing Labyrinth [Average Rating:6.33 Overall Rank:1066]
Mark Salzwedel
United States
New York
New York
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This might be a good one for Matt. It has a quality I try to put in my own game designs: easy rules with levels of strategy. And it doesn't mean that operating on a more inclusive or long-term strategy will necessarily lead to a win, too, so it's great for all those situations when an adult is playing with a child.
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Mark Casiglio
United States
Shelton
Connecticut
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I don't have this game but it's on my wishlist. I've heard it compared to Chateau Roquefort, which I DO own and was thinking of introducing to Matthew.
 
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  • Posted Tue Mar 25, 2008 12:16 am
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Audrey Popson Debije
Netherlands
Eindhoven
Also a great one for our PDD-NOS/ADHD six-year-old--he likes the card game version as well--he often has difficulty seeing things through and with this game, having to trace paths and be thinking ahead to line things up is great for his logical thinking development.
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  • Posted Tue Mar 25, 2008 9:35 am
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14. Board Game: 4th Corner [Average Rating:5.07 Unranked]
Mark Salzwedel
United States
New York
New York
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This is one I designed that is again, very simple, but as you play it more, you are aware of subtler and subtler levels of strategy. I have an animated sample game online now (http://strategic-space.com/4c.html), if you'd like to see how it plays without having to go through the rather brief rules. Every turn you just play a tile and then move your pawn if you can and want to.
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15. Board Game: Dragon Parade [Average Rating:5.82 Overall Rank:3204]
Mark Casiglio
United States
Shelton
Connecticut
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Matt took to this game right away and enjoys it very much. He established a pattern immediately, however and hasn't been able to deviate from it. He puts one seller just inside one gate, and then his second seller just inside the other (even when it's obvious that the dragon will be staying on the one side).

He does try to anticipate better with his third seller, but I think their's just too much chaos for him to project further than that.
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Is Not Geddy Lee
United States
Sandy Hook
Connecticut
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I think that strategy worked for him once and he is waiting for it to work again. I do the same thing, as evidenced by my Tigris stats here on the Geek.
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  • Posted Wed Mar 26, 2008 2:20 am
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16. Board Game: Wits & Wagers [Average Rating:7.08 Overall Rank:255]
Mark Casiglio
United States
Shelton
Connecticut
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I knew Matt would not be able to handle many of the questions in Wits & Wagers, but I thought he would do a better job of playing the odds. Yet all he did was continually bet on the highest odds, which meant he didn't win very often. That frustrated him.
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17. Board Game: Bobbin' Bumblebee [Average Rating:6.37 Overall Rank:2565]
greg r
United States
troy
MI
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Just played this tonight for the first time.

For my young son with Aspergers this is just the ticket for eye hand coordination (motor skills) he loved the game. We changed it to a 15 minute hit the bee game, and we all had a lot of fun. My just turned 7 year old daughter joined us and loved it also.

I see it is going to just be a challenge to get him to hit the bee. But we found that if you hold your honey wand up the bee will roll over your honey disk. This was great and we played it as a group, but I do not know if he was really playing with us or not.

We got it from amazon for under 20 bucks
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What could possibly go wrong?
United States
Bridgeton
Missouri
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My experience with Loopin' Louie and my high-functioning son has been unremarkable.

I saw it as a chance for him to focus on hand-eye coordination, but he simply rhythmically (and forcefully) hit the lever over and over and over irrespective of where Louie was flying.

In retrospect, I wonder if it was the 'approach' I used in teaching the game: I told him to 'not let Louie hit the chickens' (defensive), but I wonder if I had instead told him to 'hit Louie' (offensive) if he wouldn't have approached it differently.

I'll have to try that...
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  • Posted Mon Mar 31, 2008 12:32 pm
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18. Board Game: Hisss [Average Rating:5.71 Overall Rank:4393]
greg r
United States
troy
MI
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Another one we played tonight.

Got this for my daughter (not autistic) a few years ago and she likes it. Have been trying to get my son to play it for about a year now, tonight we had a successful game. The game helps him with his speech which is delayed as we can work on the color names, it helps with matching as you have to match colors to make the snake. It also help to socialize him to having to follow rules and wait his turn.

Tonight he played with us as a family instead of playing next to us at the same table. He was actively engaged in watching the game, waiting his turn, realizing that OTHERS were playing when it wasn't his turn. Yep a great game for us as a family tonight.

I think this game will have some appeal to the kids with autism because as several others have pointed out they love to line things up so this is good. They like to line things up so much so that I took Joe Gola's (Gola) advice and when I saw Rivers, Roads & Rails, I found a copy and ordered it, I think Phil will love this game also becase it has Railroad Tracks.
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Christine Doiron
United States
Juneau
Alaska
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The only thing about rivers, roads and rails, is that the standard game takes sooooooooooooo long.
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  • Posted Mon Dec 15, 2008 6:57 am
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19. Board Game: Nexus Ops [Average Rating:7.27 Overall Rank:173]
Karen Gomez
United States
Bellevue
Nebraska
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Dylan is 11 and has PDD-NOS with ADHD and this game excites the heck out of him! He finds the fairly simple move rules easy to remember, and he loves the way the pieces will glow in a blacklight. He tends to line up the pieces most of the time and he always wants to use his dragon, but that is easily accepted. The most difficult thing for him in this game is paying attention to the other players' strategies.
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20. Board Game: Diplomacy [Average Rating:7.12 Overall Rank:246]
Hunga Dunga
United States
Portland
Oregon
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Nope. Not this one!

I asked a gaming buddy, someone who has introduced me to a number of great games, if he was interested in playing Diplomacy. "Nope", was his answer, "I can't play those kinds of games." It was in the conversation afterwards that I learned he has Aspergers.
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Mircea Pauca
Romania

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More useful than the absolute "CANNOT play" would be to ask "How can I get to play this, even rudimentarily, or better than nothing" ? How can I make situations like this - which are bound to happen in the real world - less frustrating ?

Is there any group of helpful more-normal gamers who would like to tutor or coach us Aspies on what works and what not ? It also would be a great tutorial _for them_ into our peculiar ways, limitations and strengths and how best to relate to us (or hope NOT, best exploit us ;-)).

I had some trouble and frustration at 10 years old with Risk - the diplomacy (not strategy) aspect of how to convince others not to attack us...
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  • Posted Sat Jan 31, 2009 10:41 am
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Robert Potter
United States
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As an Aspie myself, I can understand why your friend might have trouble with a game like Diplomacy. We typically have trouble understanding social constructs, like negotiation and tact. But the most difficult social contruct to grasp is the art of deception. I'm going to spare you a long rant about the evils of lying for the sake of brevity.

The point here is, people with Asperger's Syndrome are typically bad liars, and bad at telling when people are lying. This makes them easy pickings in a lie, cheat, stab your buddy game like Dimplomacy.
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  • Posted Wed Feb 10, 2010 7:24 pm
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21. Board Game: Isolation [Average Rating:5.66 Overall Rank:5362]
Thomas Blaine
United States
Fulton
New York
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My son Ian (PDD), just turned 4, always wants to play 'grown up' boardgames, mainly to play with the components, but I've started including him in the games I play with my 6 yr old. Much to my surprise, he beat his brother 2 of 2 games on this one the last time we played. I'm hoping we're onlto something and he'll be an abstract fan like me as he grows up.
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22. Board Game: Scrabble [Average Rating:6.45 Overall Rank:827]
Keng Ho Pwee
Singapore
Unspecified
Unspecified
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One of the top Scrabble players in Singapore is a young autistic man. He was one of the country's representatives to the 2007 World Scrabble Championships and was one of only three people to beat the eventual world champion in head-to-head matches during the competition. In fact, he beat the champion twice!
He also likes boardgames and is a regular at boardgame meetups.

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23. Board Game: TAMSK [Average Rating:6.82 Overall Rank:673]
Matthew McNatt
United States
Morris
Illinois
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I've used this game to help people with autism-spectrum conditions remain aware of the passage of time. Besides, it's often fun! Comments?
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24. Board Game: Diamant [Average Rating:6.74 Overall Rank:493]
Bob Menzel
United States
Montpelier
Vermont
Missed it by that much ...
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Found this list after spending a weekend gaming with my nephew who has Aspberger's -- I've had a hard time connecting with him, and its been through gaming that 11 years later its finally starting to happen. So, thanks for the list and some more great ideas.

We played this game a couple of times over the weekend, and he really liked it. He really liked the push your luck atmosphere, and he won the 2nd time we played.

You could also try Incan Gold, which is more available here in the U.S.
 
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25. Board Game: Pandemic [Average Rating:7.63 Overall Rank:37]
Mark Casiglio
United States
Shelton
Connecticut
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UPDATE

In the months since this geek list Matt has tried a number of new games, and none was a bigger success than Pandemic. Matt loves the programmed nature of the game, and is pretty good at figuring out the best course of action most of the time ... although he does become focused on treating cubes more than trying to achieve a cure. His favorite role is the Operations Expert. He loves putting new Research Centers on the board!
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T. Nomad
New Zealand
Winnipeg/Auckland/Cheonan
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Excellent list. Thanks for sharing your slice-of-life with us!
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  • Posted Mon Mar 24, 2008 3:26 am
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Stephen Wark
Canada
Montreal
Quebec
My four-year old son has been using simple boardgames and card games as part of his speech and ABA therapy for a year to teach him concepts of time, turn-taking and rules of conversation. Of all the tricks and techniques we've tried, game playing is one of the most successful.

After the first time he played Cariboo (from Cranium), he followed his therapist around with the game box asking for more games.

About six months ago, he taught one of his daycare classmates how to play "Go Fish" which proved that he understood what he was playing. It was great to see.
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  • Posted Fri Mar 28, 2008 12:00 pm
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Erik D
United States
Elmhurst
New York
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I had the pleasure of playing two dexterity games, Tumblin Dice and Pitch Car with Matt at ConnCon. Honestly, if I hadn't known, I would've never guessed he was autistic.

klz_fc wrote:
This is an interesting view of this slice of life. Thank you for sharing!

While this is completely unscientific, I have noticed at many conventions that Munchkin and Killer Bunnies have an unusually strong attraction to autistic people. The humor involved with the weapons seem to resonate strongly, and the concentration I see through the whole game is pretty amazing to see.



Interesting. I sat next to an autistic teen (not Matt) during the Killer Bunnies slot at the con.
 
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  • Posted Mon Mar 31, 2008 10:56 pm
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Matthew Barratt
United Kingdom
Royal Leamington Spa
Warwickshire
Beware the nun of doom
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kevinb9n wrote:
ced1106 wrote:
Could you summarize what boardgame characteristics autistics are best at, assuming you're looking for additional games?


It's a fair question, but I think it's hard to make generalizations about autistic folks, since they're all so different. Well, I mean, they're different as people just like I'm different from you, but also what I mean is that autism is really an umbrella term for disorders that could have potentially very many distinct causes and manifestations that just share certain common characteristics.

But, to answer your question in Matt's case, you could look at his ratings!

The way I see it, is that asking for a good game for players with Autism is like asking for a good game for people with defective eyesight. You, metaphorically, don't know whether you want to avoid red-green confusion or small print.
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  • Posted Thu Nov 6, 2008 12:13 pm
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the manatee


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As the father of a high-functioning autistic son, I can't thank you enough for posting this list.
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  • Posted Thu Dec 1, 2011 4:59 am
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