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Worker Placement Games
Jeroen van der Valk
Netherlands
Gouda
Zuid Holland
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This geeklist is a collection of all boardgames that are considered "worker placement" games. Thanks to some insightful comments, the following attributes define this category:

1. Placement of the pieces gives you something. (This eliminates games like Chess.)
2. There is a limit to the number of pieces per location. (This eliminates area majority games like Leonardo Da Vinci, Louis XIV.)
3. In general, all workers are removed after each turn.
4. There is more than one worker per player. (This distinguishes worker placement from role selection like Puerto Rico.)
5. Players are competing for the limited locations to place their workers.

It is a genre that I thoroughly enjoy, and I own quite a few of them (or am planning to acquire them soon). I hope visitors to this list will comment on their favorites and compare the games listed here. And of course I hope this list will become a resource for players looking for a good worker placement game. Enjoy!
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Popular Tags: Worker [+] placement [+] worker-placement [+] [View All]
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1. Board Game: Agricola [Average Rating:8.25 Overall Rank:2]
Jeroen van der Valk
Netherlands
Gouda
Zuid Holland
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Spiel '07's best buy, as far as I am concerned. I absolutely adore this game, though I find it difficult to specify what exactly makes it so magical.
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2. Board Game: Antiquity [Average Rating:7.89 Overall Rank:98]
Chester Ogborn
United States
Albuquerque
New Mexico
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3. Board Game: Arkadia [Average Rating:7.05 Overall Rank:293]
Jeff Q
United States
Odenton
Maryland
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The workers may stay on for a couple rounds, but they do the job just like in the other games.
 
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4. Board Game: Bus [Average Rating:6.67 Overall Rank:1147]
Steve Kearon
United Kingdom
Cardiff
Feeling great. How about you?
The once and future game
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One of the earliest worker placement games.

You can even make time stand still!
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Joerg Schaefer
Germany
Frankfurt
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Didn't think of it as a worker placement game so far. Mechanically, it's true. But it just doesn't feel like it at all. How should a worker produce new passengers or stop time? Purchasing a new bus is not a worker activity as well.
 
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  • Posted Fri Jun 27, 2008 10:28 am
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5. Board Game: Carson City [Average Rating:7.41 Overall Rank:138]
 
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6. Board Game: A Castle for All Seasons [Average Rating:6.86 Overall Rank:487]
M.J.E. Hendriks
Netherlands
Velp
Gelderland
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This is a newer one. Wasn't too impressed, the one time I played it.
 
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7. Board Game: Caylus [Average Rating:7.97 Overall Rank:11]
Jeroen van der Valk
Netherlands
Gouda
Zuid Holland
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Caylus is an all-time top 10 favourite boardgame. Mine, and yours.
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8. Board Game: Caylus Magna Carta [Average Rating:7.11 Overall Rank:263]
 
Jeroen van der Valk
Netherlands
Gouda
Zuid Holland
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Caylus Travel Edition. I find it lacks a certain strategic depth compared to its big brother, but it is a well-designed game nonetheless.
 
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9. Board Game: Cuba [Average Rating:7.30 Overall Rank:161]
Scott Nelson
United States
Ammon
Idaho
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This should count, no?
 
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10. Board Game: Dungeon Lords [Average Rating:7.61 Overall Rank:58]
M.J.E. Hendriks
Netherlands
Velp
Gelderland
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This is an excellent worker placement. But then again, what else would you expect from Vlaada Chvatil!
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11. Board Game: Glenn Drover's Empires: The Age of Discovery [Average Rating:7.70 Overall Rank:44]
Jeroen van der Valk
Netherlands
Gouda
Zuid Holland
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This boardgame probably has the nicest set of workers around. I've played this once, and quite enjoyed it.
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12. Board Game: Le Havre [Average Rating:8.09 Overall Rank:6]
Doug Bass
United States
Winston-Salem
North Carolina
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Game does not meet all conditions listed above, but it is still regarded as a worker placement game. Players place workers on building cards to take the actions indicated. Only one worker is allowed on each card. Workers are not returned, but instead remain on cards until moved on a later turn.

 
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13. Board Game: Hermagor [Average Rating:7.02 Overall Rank:432]
Tim K.
United States
Seattle
Washington
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They're called 'buyers' and they're put into a 'market' but it's essentially worker placement!
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Jeroen van der Valk
Netherlands
Gouda
Zuid Holland
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Does this one count considering the criteria? I suppose it does, what do others think?
 
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  • Posted Wed Apr 23, 2008 6:50 am
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Tim K.
United States
Seattle
Washington
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jvdv wrote:
Does this one count considering the criteria? I suppose it does, what do others think?

Is it disqualified for adhering to all the criteria? goo
 
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  • Edited Tue May 6, 2008 12:22 am
  • Posted Tue May 6, 2008 12:21 am
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14. Board Game: Keydom [Average Rating:6.75 Overall Rank:3327]
Dan Rosewater
Switzerland
Zürich
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Keydom is Richard Breese's second game in the key series. In Keydom you also place your fellow men to accomplish work on the board, however the workers did have different values.
It's even one year older than BUS.
This game was re-released as Aladdin's Dragons in 2000.
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15. Board Game: Keythedral [Average Rating:7.19 Overall Rank:248]
Carlee Dise
United States
Triangle
North Carolina
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You place workers in Keythedral to gain resources. And if you do it right, you can screw other people out of places to put *their* workers
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Martin Bell
United States
Santa Clara
California
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You can also build a fence to keep their workers from coming across the border. angry
 
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  • Posted Tue Apr 22, 2008 9:44 pm
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16. Board Game: Kingsburg [Average Rating:7.25 Overall Rank:160]
Jeff W
United States
Parker
Colorado
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Well, they are dice (or die) not workers, but it does share a lot of similarities with some other worker placement games.
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17. Board Game: Leonardo da Vinci [Average Rating:6.95 Overall Rank:377]
♫ Eric Herman ♫
United States
West Richland
Washington
designer
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A good example of worker placement game, IMO. I don't agree with #2... The essence of worker placement is that you are sending your limited workforce into different areas in order to gain benefits. This fits the bill perfectly. If more than one player can place their worker(s) on the same space, so what? That's just a distinction of the particular game (and several other worker placement games allow that for some spaces, at least). It's still very much "worker placement", regardless.
 
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18. Board Game: Lungarno [Average Rating:6.30 Overall Rank:2438]
Stefano Castelli
Italy
Rome
designer
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In Lungarno you are placing merchants on the various buildings in order to gain money. Some of them will come back to you when a quarter is complete, others will stay on the board.

Different from Carcassonne, as there the main purpose of the meeples is to gain victory points. In Lungarno you use the money as a resource to "buy" different buildings.
 
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Michele Mura
Italy
Pisa
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Thanks for adding my game to this GL!

And money in Lungarno is also very important to make dobule actions...
 
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  • Posted Wed Oct 15, 2008 6:39 pm
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Stefano Castelli
Italy
Rome
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Favar wrote:
Thanks for adding my game to this GL!

And money in Lungarno is also very important to make dobule actions...


Yup! I forgot the double action.

Compliments for the game, though!
 
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  • Posted Thu Oct 16, 2008 9:45 am
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19. Board Game: Manila [Average Rating:7.00 Overall Rank:335]
Mike Jones
United States
Gainesville
Florida
Yeah it's here! Really it's right here.
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I think this one should be included. You place the workers at various places to get you product to sell and allow you other actions and benefits.
 
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20. Board Game: The Nobles of Paris [Average Rating:8.11 Unranked]
M.J.E. Hendriks
Netherlands
Velp
Gelderland
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My own game, soon to be published, hopefully. Some luck, lots of planning, lots of laughs, and no increase in the number of workers at any point in the game.

Furthermore, some actions can be chosen by everyone, but most are blocked for others once you place a "worker" there.
 
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21. Board Game: Notre Dame [Average Rating:7.44 Overall Rank:101]
Gert Buschmann
Germany

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22. Board Game: The Pillars of the Earth [Average Rating:7.34 Overall Rank:127]
Jeroen van der Valk
Netherlands
Gouda
Zuid Holland
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Invariably, many worker placement games are compared to the biggies, like Caylus. Pillars of the Earth has by now earned its own spot in the pantheon, and rightly so. Great artwork and components, of course, but also a wonderfully entertaining and challenging game.
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23. Board Game: The Princes of Machu Picchu [Average Rating:7.04 Overall Rank:455]
Stefano Castelli
Italy
Rome
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Lots of worker placing here!
 
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24. Board Game: The Russian Campaign [Average Rating:7.13 Overall Rank:485]
David Dockter
United States

Minnesota
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Waited for The Russian Campaign to arrive in the post from the real Avalon Hill. Well worth the wait. And, it comes with worker counters that are placed on key cities.

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Andy
United Kingdom
Norwich
Norfolk
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Ha! I wanted to post this!
 
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  • Posted Sun Apr 20, 2008 4:36 pm
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Iain K
United States
Arvada
Colorado
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I love TRC, but it doesn't qualify here:
(a) it doesn't meet criteria 3 or 5
and
(b) it's a better game they any others on the list
 
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  • Posted Mon Jun 9, 2008 1:26 am
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25. Board Game: Schoko & Co. [Average Rating:6.75 Overall Rank:1410]
Nate Sandall
United States
Portland
Oregon
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Pray that your only secretary doesn't get sick!
 
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Jeroen van der Valk
Netherlands
Gouda
Zuid Holland
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Thanks for the great additions so far!

I've removed Toledo.
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  • Posted Sun Apr 20, 2008 4:53 pm
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♫ Eric Herman ♫
United States
West Richland
Washington
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I like elephants. I like how they swing through trees.
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I don't like the idea of excluding a game like Leonardo da Vinci as "worker placement" merely because multiple players can place workers on the same spaces. To me, the idea of "worker placement" is exactly that; placing workers into different areas that generate different results each turn. You have a limited workforce and have to carefully choose where to send your different workers in order to maximize your return. That fits the bill exactly for that game. The fact that all spaces can be occupied by different players is just one of the particulars of that game (and other games on this list allow for that on some of the spaces, at least), but it's still very much worker placement in terms of what is happening.
 
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  • Edited Mon Jun 9, 2008 1:39 am
  • Posted Mon Jun 9, 2008 1:29 am
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Sonja Elen Kisa
Canada
Toronto
Ontario
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What about the "colonists" of Puerto Rico?
 
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  • Posted Mon Jun 9, 2008 2:45 am
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Mike Jones
United States
Gainesville
Florida
Yeah it's here! Really it's right here.
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Late to the party, but I'd like to just add to me. The mechanism for placement is the worker and not another mechanism being used to place a worker. For example, I wouldn't classify Arkadia as a worker placement game. To me it's a card and tile placement game. You are drawing cards to place tiles and then trying to place workers around them.

Where as most the other games you are starting the action with the placement of the worker.
 
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  • Posted Fri Aug 8, 2008 6:41 pm
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Richard Breese
United Kingdom
Stratford-upon-Avon
Warwickshire
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Hi Jeroen,

Nice list. As you might expect, I enjoy these genre very much also and was pleased to see Keydom and Keythedral included. I like to think of Keydom (1998) as having initiated these types of worker placement games, although I see two games on the list ‘The Russian Campaign’ (1977) and ‘Schoko & Co.’ (1987) are older. However as Iain K comments
citizen k wrote:
I love TRC, but it doesn't qualify here: (a) it doesn't meet criteria 3 or 5 and ...
‘The Russian Campaign’ is a bit of a cuckoo’s egg here and ‘Schoko & Co.’ is a business game with a very different feel to Keydom and its successors such as Caylus and Agricola.

Uwe Rosenberg was kind enough to give Keydom a mention in his Agricola Advent Calendar http://www.boardgamegeek.com/geeklist/27177
Larry Levy wrote:
‘Both "Agricola" and I have a lot for which to thank William Attia for, not only the game's basic mechanism, which is based on ideas by Richard Breese ("Keydom", R&D Games, 1998 and "Morgenland", Hans im Glück, 2000) and which was also further developed (at the same time as by William) by Stefan Stadler and Michael Rieneck ("Die Säulen der Erde", Kosmos, 2006).
I’m not aware of any older ‘send the workers to the fields’ type games than Keydom, but would be interested if any users thought otherwise.
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  • Posted Wed Oct 15, 2008 1:18 pm
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