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Things I've learned about board games while working at FLGS
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NOTE: This list will be updated as I think of more and more stuff.

Boards games. The first image to pop into most people's minds with those words is Monopoly. I was one of those people years ago before I was exposed to Settlers of Catan during my brief semester in college. I liked it and was interested in learning more, however most of these "high class" board games weren't around in my area...

Until two years ago when a board game store opened in my local mall and needed people for the Christmas season. I applied, got hired on the spot, and started visiting BGG to gain a bit more product knowledge.

The store is still alive and doing pretty well for it's current tiny size. I'm now an assistant manager at the store but along the way, I've seen a few things that make me raise an eyebrow...




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Posted Sat May 31, 2008 4:11 pm
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1. Board Game: Munchkin [Average Rating:6.02 Overall Rank:1812]
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This game is expensive.

Okay, fine, it has a lot of cards with decent although low detail artwork. There are only two colors here: Brown, and Browner. Fine, I can live with that..

But 40 bucks? Seriously? It doesn't even come with anything to track your level.
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Edited Sat May 31, 2008 8:21 pm
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C Lloyd
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$40? Really?? I think I got it for $20 at Funagain a few years back, which wasn't at much of a discount. I thought it was like $25. Maybe it went up, but I find it hard to believe it's that expensive. Now, if you're talking expansions, etc., then it'll cost you some money.
M C
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Barticus88 wrote:
dysjunct wrote:
C$40. Not US$40.

Dewd, what's your point? With George Dubya Bush in charge, the Yankee greenback has gone down the toilet. Last I saw, a Canadian Loonie is worth US$1.01.


I miss the good old days of having our own nation of vassals. Now that our dollar has crumbled, those formerly polite denizens of the north just sneer and throw handfuls of raw bacon at me when I get too close to the border.

This must be how England feels.
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Edited Sat Jun 28, 2008 1:05 am
Stephen Shaw
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Not to completely hijack this thread, but the plunging dollar is an intentional phenomenon to spur US manufacturing and trade. And its working very well. Youll never hear the government brag about it, because it hurts your average consumer. And as much as I hate W, it aint him either -- he's too stupid to even consider the manipulation of global markets.

And if your FLGS is selling Munchkin for $40, someone needs to be taken out behind the woodshed.
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Edited Tue Jun 3, 2008 5:08 pm
William Hostman
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wifwendell wrote:
dysjunct wrote:
C$40. Not US$40.


What's the difference? :p


A lot more this year than it would have been last year!

The Canadian dollar is traditionally worth about US$0.90, but of late they are about equal, with the US being a hair less.
Chris Christensen
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Canada is an expensive place. I'm not sure why though. More taxes, cost of delivery etc? Was just up there for a fishing trip. Case of Molson Canadian was almost 50 bucks.
2. Board Game: Deluxe Weed! [Average Rating:5.57 Unranked]
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People LOOOOVE novelty games.

Demo this to a group of teenagers or adults with a sense of humor and chances are, you can sell this game with ease. Yes, the artwork is crap and the gameplay is nearly non-existent, but it does allows you to screw over your neighbor and I don't think there is any eurogames out there that allows you to unleash Potzilla.

If you think I'm joking, I've sold 200 dollars worth of Weed! to someone who is on Holmes on Homes show. I think I helped killed their productivity.

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Nick Donaldson
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Quote:
I've sold 200 dollars worth of Weed! to someone who is on Holmes on Homes show.


I don't think you should be announcing this on a public forum! :surprise:
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Edited Sat May 31, 2008 6:17 pm
Mark Brown
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What I really want is a copy of Stoner Fluxx. Looney Labs says they're going to reissue it someday but they keep dragging their feet. Copies on eBay are regularly going in the $60-$110 range.
Geir Aalberg
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Wonder why this has never been made into a boardgame:

Ian Madsen
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Bountiful
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sauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauron
hillep wrote:
SurfinDecoy wrote:
JadedGamer wrote:
nexttothemoon wrote:
tommynomad wrote:
toku42 wrote:
Quote:
I've sold 200 dollars worth of Weed! to someone who is on Holmes on Homes show.


I don't think you should be announcing this on a public forum! :surprise:


Even if he wanted to delete it, you've just quoted him! :D


Well now you've made it twice as bad :p

Cascade!


What are all these quote boxes for? ...
Oh, I see...you put your Weed! in there.


Do You still have it? :D
I want some....
Aanyway...where could I get this game. It would be really into theme...ninja
sauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauron
Jonathan Crummett
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Zoo Town
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I had to order Grass for some guy last week.
3. Board Game: Bananagrams [Average Rating:6.78 Overall Rank:700]
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Word games are instant sellers.

Scrabble, Bananagrams, Quiddler. Anything that involves the english language has a wide audience and easy rules. Whether it's a mother trying to nab something educational for their kid to a group of people with a 5-digit IQ, these games sell.
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John Farrell
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Yet people hate to play them. Word games rate abominably here. What's with that?
Frank Pergan
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muntmeister wrote:
dagibbs wrote:
I love Banagrams. I've played 69 games so far this year.


Give or take?:what:


With that number, I'm pretty sure you do both.
anthony dawson
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Rusty567 wrote:
ced1106 wrote:
Friendless wrote:
Word games rate abominably here. What's with that?


Girls: "Math is hard." ;)


Guys: "Words are hard." ;)


I think you'll find thats "words IS hard"

:shake:
Eugene Ko
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citizen k wrote:
Two words my friend:

"Gift Game"


Nothing says "I love you, grandma" quite like a gift of Arkham Horror... goo
M C
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dagibbs wrote:
Friendless wrote:
Yet people hate to play them. Word games rate abominably here. What's with that?



I love Banagrams. I've played 69 games so far this year.


Inventor of BanaGrams:

2
Edited Sat Jun 28, 2008 1:08 am
4. Board Game: The Settlers of Catan [Average Rating:7.63 Overall Rank:44]
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Settlers of Catan is the best game ever. At least according to customers.

I'm not sure if it's the best game, but it's definitely the best seller.
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C Lloyd
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Although I'm not enamoured with it, I can see why it's a best-seller. Simple, fun, interactive game that serves (IMO) as a bridge between old fashioned roll-n-move games and more elegant Euros. Plus, the game isn't overproduced and is thus relatively cheap. An excellent choice for a gateway game (but I prefer TTR).
Todd Lang
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Phoenix
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Geosphere wrote:
Never played it. Never wanted to.


Heh. "Hey you kids get out of my yard!"
Jason Jullie
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Geosphere wrote:
Never played it. Never wanted to.


Awesome dude, thanks for sharing...
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Its one of our top three for sure. Right up there with Ticket to Ride and Blokus.
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petermal wrote:
Before Settlers of Catan, my gaming world consisted of the Wal-Mart varieties, and my AT classics, Samurai Swords and Axis & Allies. Settlers of Catan was played by me for 2-3 years and was the gateway to Euros and more complex wargames. While, I have only played it once in the last 4-5 years, I am grateful that it exsisted.


Yep played basic Settlers 3-4 times a week for about 6-7 months. Which finally prompted me to screamm "No more sheep for $%(*&& wood!!!" and kick the table over.
Well figuratively anyway. :laugh:

In reality I just found a FLGS and said "I am sick of Settlers what else is good?". Fortunately that turned out to be Puerto Rico and I've never looked back.
5. Board Game: Khet: The Laser Game [Average Rating:6.83 Overall Rank:430]
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PEW PEW PEW PEW

You say a game fires lasers and people MUST know how to play the game.
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You had me at PEW PEW PEW!
Jim Patterson
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It's a game with FRICKIN' LASERS. The only thing that'd be better is if they could incorporate lasers into Aquaretto. Is that too much to ask?
Twinge
United States
Berthoud
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jpat wrote:
It's a game with FRICKIN' LASERS. The only thing that'd be better is if they could incorporate lasers into Aquaretto. Is that too much to ask?


Yeah, but then you'd have to remember your "Laser Light Show Programmer" coworker gives you negative points when combined with alligators, because they get blinded and bite people.
Teague Webb
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Columbus
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jpat wrote:
It's a game with FRICKIN' LASERS. The only thing that'd be better is if they could incorporate lasers into Aquaretto. Is that too much to ask?


Does Aquaretto have ill-tempered sea bass? :what:
Mark Brown
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Of course if you own this game, you absolutely MUST get the add-on Khet: Eye of Horus Beam Splitter! :)
David Matchen
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Baltimore
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teaguewebb wrote:
jpat wrote:
It's a game with FRICKIN' LASERS. The only thing that'd be better is if they could incorporate lasers into Aquaretto. Is that too much to ask?


Does Aquaretto have ill-tempered sea bass? :what:


Aquaretto, nothing. Set up Twilight Imperium with some of those babies! Giggity!
6. Board Game: NHL Ice Breaker: The Card Hockey Board Game [Average Rating:6.48 Overall Rank:2146]
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Despite working at a game store, we are not always up to date with our games. Whether it's because things are on backorder or our location isn't high priority, our inventory doesn't change too much.

I tried to convince them to get NHL Ice Breaker, even bought it myself to showed them the game. They liked it and bought a few just recently.

Recently...anyone who follows NHL knows why this is a problem.
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Edited Sat May 31, 2008 4:31 pm
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Clark D. Rodeffer
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Ann Arbor
Michigan
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Yay, Redwings!
Scott Bolderson
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Circleville
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GO WHALERS!!!!!



What?
Keith Schramek
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Gridley
Illinois
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GO PENS!!!
Eric
Canada
Gatineau
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Go Nordiques! :shake:
anthony dawson
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GO FISH





Sorry, what were we all talking about again?


edited for spelling (no, really)
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Edited Wed Jun 4, 2008 2:51 pm
7. Board Game: Abalone [Average Rating:6.34 Overall Rank:903]
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Suppliers are needed.

Captain Obvious jokes aside, suppliers are the life blood of any retail store. However, there comes a time where I really wish I can deal with the companies who makes these games directly. Why? Let's just say we ordered abalone WEEKS ago and it's still not here.
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Edited Sat May 31, 2008 8:23 pm
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tim Tim TIm TIM TIMMY!!
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I hated this one, it is a giant defensive game where the winner is the guy willing to do nothing but move marbles around, boring. You have to use a different set up, or it is a giant stale mate
Roger Leroux
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Ah, baloney.

I don't know how well it sells at your store, but it's a lousy game.
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leroy43 wrote:
Ah, baloney.

I don't know how well it sells at your store, but it's a lousy game.


I think during the Christmas season, we sold around 60 of them and cleaned out our inventory. It's funny because we essentially got a double order and were afraid of having many leftovers.

I don't mind the game at all although I understand where you're coming from. You can't be aggressive in this game.
Edited Sun Jun 1, 2008 2:03 am
Tor Iver Wilhelmsen
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If you have any GIPF series games you can sell those instead of waiting for Abalone. :)
M C
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Tzaar is the awesome.
8. Board Game: Blokus [Average Rating:7.26 Overall Rank:118]
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Customers loathe the employees.

I'm not working on commission. My boss isn't working on commission. No one here is.

Don't give me that look like I'm trying to sell you a bag of heroin when I ask if you have any questions about Blokus while you put the pieces together thinking it's some abstract puzzle.

I'm here to help.

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Some decade, the makers of Blokus will realize this game would **sell** better as a "puzzle" than an actual game! :laugh:

Old joke: "I told them the cupholder they were interested in can also be used for their CD's."
Matt Musselman
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Burnaby
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xethair wrote:
Much better if you can recognize the subset of people that really dislike being the target of a policy-based "friendly greeting". You save on soullessly mustering artificial friendliness and they appreciate being treated like people instead of market targets.

Second the "I'm here to shop; I'll look for you if I have a question."


My retail experience (in a book + music store) backs this up.

There are the customers who like to be greeted (quickly and informally) and left alone to do the shopping they came to do, and the customers who really want your more involved help whether they are bold enough to ask for it or not. The mark of a great retail shop worker is being able to tell the difference, because each type of customer will often leave without buying what they came for if treated the wrong way.

The one thing that always drove me crazy, though (and I see it when hanging out at the FLGSes as well), are the customers who want help, and ask a million questions, and then abandon the advice completely anyway.

"Hi, my nephew is really into games. There are these ones called Twilight Struggle and Power Grid that his mom tells me he likes. He has a dog, so I was thinking about this Dogopoly game. Do you think he would like it?"

[20 minutes of FLGS employee talking through dozens of great medium-heavyweight strategy games the nephew would have a good chance of liking....]

"You know, I think I'm going to just play it 'safe' with the Dogopoly game." (Oh the irony of that word 'safe'....)

From the store's revenue perspective, better Dogopoly than nothing at all, but it's astounding how many of the customers who even want help from the employees still don't really do much with that help.

But I think it really boils down to a couple of bits of human nature:
1. Most people don't like to ask for help
2. Even if they do ask for help, most people don't like to be talked into something, even if they know it's good advice
3. Most people don't like to give a gift that they don't like or understand

So I don't see it changing.
Liz Burton
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mussels wrote:
But I think it really boils down to a couple of bits of human nature:
1. Most people don't like to ask for help
2. Even if they do ask for help, most people don't like to be talked into something, even if they know it's good advice
3. Most people don't like to give a gift that they don't like or understand

So I don't see it changing.


Brilliant. Especially the third point.
Darren Dew
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Uhm, if your boss is the owner, he certainly IS working "on commission"!
Art Franklin
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NetSapiens wrote:


I'm not quite in that camp, since I'll accept a sincere greeting.
However, the policy greeting will get my neck hairs standing every time.
:)


Yah - I stopped going to the local Games Workshop store even though I like to buy minis for Warhammer Quest and WFRP solely because the creepy Brisbyland employees would tackle me, hit me with a crit WAAAGH and an insanely toothy grin, and proceed to ask me "WHAT ARMY YOU PLAY? DO YOU PLAY? WHAT ARMY DO YOU COLLECT? DO YOU PLAY GAME A OR GAME B? I FEAST ON YOUR SOUL WHAT ARMY ARMY ARMY ARMY ARMY?!?!?!?!!?"

The funny thing is GW put games like WHQ out of print because it did not fit their mold of selling endless minis for a revamped army of some sort, but I was spending way more money to collect the world for roleplay purposes than I would if I was playing a battle game. And yet the drove me off...
9. Board Game: Ticket to Ride [Average Rating:7.53 Overall Rank:55]
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People who enjoy Rummy love this game. I can't demo though, only explain it using clever words like "you collect sets, similar to Rummy" and so forth. Although I do miss the wrapping that showed the awards ToR has won; it was a great selling point.

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C Lloyd
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I wouldn't really say it's similar to Rummy. You just collect enough cards of one color to grab a track of that length. Although, I guess if people like rummy, it could be a way to sell them on it.
m black
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We call this game "drawing cards." And still somehow we play it almost every week!
Darren M
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On BGG this game is probably the one most often called overly simple and just a glorified card game. Sometimes simple is great though and the fact it can be played with almost anyone makes it a staple. I imagine this has to be the biggest consistent seller among "big box" boardgames in almost every FLGS.
10. Board Game: Rat-a-Tat Cat [Average Rating:6.23 Overall Rank:1292]
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If your game has a Mensa seal, it sells.
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Jesse Warbee


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However, if your spelling does not...
Art Franklin
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Marlowe_PI wrote:
Heck, if someone gave me a free copy of Busen Memo, I'd give it a Mensa seal, too! And I'm not even a member! :arrrh:


I could have gotten into Mensa as a kid as I was reading and playing music and stuff very early. I liked Hungry Hungry Hippos.

Not sure what the seal is supposed to signify.
Art Franklin
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Quote:

"This means that there is very little time to spend on each game. If a game has a steep learning curve or takes a long time to play it’s not going to do well (I’ve heard that one year a few years back Rio Grande sent in many games and they did badly) but if a game looks nice and is easy to learn it’s going to do well (Out-of-the box games do well) In the end 5 of the 50-60 will be given the award."


OK, this from the Mensa member is hilarious! Can you imagine the playtesting sessions?

Einstein: "So then we come to Phase 5 of the resource-gathering Turn, after which point it will be time to begin the Conflict-resolution Turn."

Kasparov: "This learning curve is way too steep, you lost me at Phase 3. Let's just play Candyland 2: Revenge of the Cane again and give that the Mensa seal!"

Einstein: "Well if this is too complicated, we could just play the new Arkham Horhouse expansion..."

Newton: "HUNGRIER HUNGRIER HIPPOS!!!!!"

Andreas Johansson
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Considering how popular Mensa-bashing is, I'm mildly surprised their award helps sell boardgames.
Paul Turfrey
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Yonger wrote:
each judge has to try 30 ... in a two day period ... and still find some time to eat and sleep

If a game has a steep learning curve or takes a long time to play it’s not going to do well

So, what does this mean about the award? Even though it is the Mensa award it does not mean that the game is difficult or takes a huge amount of brain power to understand. It just means that it is a game that Mensa members had fun playing.


Point one

ANY game that takes more that 5 minutes to learn and explain will fail. In two days I reckon I could learn a maximum of 6-10 new games depending on weight. In other words rules and one play only (but then again I'm not in MENSA :p ). To give 30 games a fair shot in two days is impossible.

Point two

Face it none of the games in the top 100 on BGG are ever going to get in. All of them have a learning curve that is at least 3+ games to master any kind of skill/strategy level

Point 3

Tbh this is a valid point. So the MENSA mark relly means "here is a mark of a fun and simple to learn game that people good at IQ tests might enjoy"
Just don't expect it to mean "A pinnacle of gaming goodness that will truly stretch you" go for the DSP list instead.

Oh and RGG submitted a bunch of games but none of them won - go figure. Picture the poor soul who is trying to explain power grid. :)

demo - so we lay out the power plants for auction...
MENSA - Ah! An auction game?
demo - no not wholly. Then we fill up the commodity market
MENSA - Ok? so it's a buying and selling game
demo - In part but then we have to connect cities...
MENSA - Hmmm, so it's a travelling salesman optimization game?? No? Oh actually times up I have another 27 to go yet today.
demo - *sigh*

11. Board Game: Pass the Pigs [Average Rating:5.18 Overall Rank:5526]
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Dice games sell, period. Hell, I love dice games. Looking at the rankings at BGG, anything that has a random element automatically gets it a sub-par rating. Why the hell is that?

Take a look at Pass the Pigs. Easy to explain, great game to take to a pub, and a great concept. Do you throw pigs in Puerto Rico? Hell no. You can in Carcassonne, but they don't bounce as well.

I love eurogames as much as the next guy, but sometimes I like to play a game in less then ten minutes and doesn't require me to rent a NASA launchpad to pull out the board.
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Pass the Pigs is fun for what it is.
Mike
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As someone mentioned above, BGG is a small population of the individuals who play boardgames.

Most of this site consists of people who play mostly euros and believe anything else isn't worth their time, or anyone else's time.

I'm down with dice and pigs!
Darrell Hanning
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DarrenM sums it up nicely.

For every person on BGG who has played hundreds of games, there are thousands of people out there who can count on two hands all the boardgames they've played, and vote/speak with their dollars with what is obviously greater volume.

That doesn't mean they're more selective or possessing of a more discriminate taste - quite the contrary. But their money is the chum that keeps the likes of Monopoly selling in obscene numbers.

After having played what must be over a thousand, different games in my life, there is no way in hell I would voluntarily pick (what I would guess to be) any of the top ten selling games in the U.S., as an interesting way to spend my time. That isn't being snobbish - that's being knowledgeable about what I want out of a game, and having considerable experience with the full panoply of products to back up that assertion.

If the question before me is playing Pass the Pigs, or staring at a TV showing Oprah, well yeah, I'll play Pass the Pigs.

But don't expect it or Oprah to have a chance in hell, when there's someone around willing to play any of several hundred other games I prefer, that are at hand.
Andreas Johansson
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Lots of highranking games here, incl Puerto Rico, have random elements. If the hivemind has prejudices it's against dice specifically, not randomness as such.
Dan
Canada

Alberta
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People like to think they are smarter than dice.
12. Board Game: World of Warcraft: The Boardgame [Average Rating:6.79 Overall Rank:448]
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Canada

Ontario
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Licensed games sell.

We had Liar's Dice but it didn't sell. Pirates of the Carribbean version? Off the shelves, even though it had a higher price tag. Then there is the World of Warcraft board game. Big enough to be used as an interrogation tool, people are willing to spend a hundred dollars so they can pretend to be an orc not only on the computer, but on the kitchen table as well.
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Darren M
New Zealand
Nelson
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Every Monopoly boardgame version ever made since about 1935 would attest to that.
Mendon Dornbrook
United States
Tucson
Arizona
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What gets me are board games licensed from video games. With LAN parties being so easy now that everyone has a laptop and wireless, why even bother getting together to play a four hour board game when you can jump on your computer and play the same game in half an hour? If you want, you can even sit facing each other and shoot the breeze while you do it.
Frank Pergan
Korea
Pohang
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Interesting to make this point right after "dice games sell." :p

With all the re-themeing of "classic" games besides Monopoly (I saw Simpsons Clue and Operation at the Thrift Store Yesterday) I'm sure your right, BUT there is a bit of other marketing/packaging to consider as well.

Signed--Captain Obvious.

But really, I had passed on picking up Liar's Dice many times before I found out here that it was a cool game. It just looked like a stupid game to me.


Daniel Prouse
Canada
Charlottetown
Prince Edward Island
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Quote:
What gets me are board games licensed from video games. With LAN parties being so easy now that everyone has a laptop and wireless, why even bother getting together to play a four hour board game when you can jump on your computer and play the same game in half an hour? If you want, you can even sit facing each other and shoot the breeze while you do it.


We don't play WOW online at all and my gaming group still breaks this one and its expansions out once a month. It and a few other large licensed games have replaced AD&D and Squad Leader from our line up.
13. Board Game: HeroScape Master Set: Rise of the Valkyrie [Average Rating:7.34 Overall Rank:135]
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Ontario
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Hasbro is God.

Buy a Hasbro game and people will come to you like a fat kid going to a house made out of Big Macs dipped in chocolate.
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