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Things I've learned about board games while working at FLGS
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NOTE: This list will be updated as I think of more and more stuff.

Boards games. The first image to pop into most people's minds with those words is Monopoly. I was one of those people years ago before I was exposed to Settlers of Catan during my brief semester in college. I liked it and was interested in learning more, however most of these "high class" board games weren't around in my area...

Until two years ago when a board game store opened in my local mall and needed people for the Christmas season. I applied, got hired on the spot, and started visiting BGG to gain a bit more product knowledge.

The store is still alive and doing pretty well for it's current tiny size. I'm now an assistant manager at the store but along the way, I've seen a few things that make me raise an eyebrow...




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Posted Sat May 31, 2008 4:11 pm
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1. Board Game: Munchkin [Average Rating:6.01 Overall Rank:1829]
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This game is expensive.

Okay, fine, it has a lot of cards with decent although low detail artwork. There are only two colors here: Brown, and Browner. Fine, I can live with that..

But 40 bucks? Seriously? It doesn't even come with anything to track your level.
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Edited Sat May 31, 2008 8:21 pm
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C Lloyd
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$40? Really?? I think I got it for $20 at Funagain a few years back, which wasn't at much of a discount. I thought it was like $25. Maybe it went up, but I find it hard to believe it's that expensive. Now, if you're talking expansions, etc., then it'll cost you some money.
M C
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Barticus88 wrote:
dysjunct wrote:
C$40. Not US$40.

Dewd, what's your point? With George Dubya Bush in charge, the Yankee greenback has gone down the toilet. Last I saw, a Canadian Loonie is worth US$1.01.


I miss the good old days of having our own nation of vassals. Now that our dollar has crumbled, those formerly polite denizens of the north just sneer and throw handfuls of raw bacon at me when I get too close to the border.

This must be how England feels.
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Edited Sat Jun 28, 2008 1:05 am
Stephen Shaw
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Cleveland
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Not to completely hijack this thread, but the plunging dollar is an intentional phenomenon to spur US manufacturing and trade. And its working very well. Youll never hear the government brag about it, because it hurts your average consumer. And as much as I hate W, it aint him either -- he's too stupid to even consider the manipulation of global markets.

And if your FLGS is selling Munchkin for $40, someone needs to be taken out behind the woodshed.
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Edited Tue Jun 3, 2008 5:08 pm
William Hostman
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Eagle River
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wifwendell wrote:
dysjunct wrote:
C$40. Not US$40.


What's the difference? :p


A lot more this year than it would have been last year!

The Canadian dollar is traditionally worth about US$0.90, but of late they are about equal, with the US being a hair less.
Tokelau

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Canada is an expensive place. I'm not sure why though. More taxes, cost of delivery etc? Was just up there for a fishing trip. Case of Molson Canadian was almost 50 bucks.
2. Board Game: Deluxe Weed! [Average Rating:5.57 Unranked]
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People LOOOOVE novelty games.

Demo this to a group of teenagers or adults with a sense of humor and chances are, you can sell this game with ease. Yes, the artwork is crap and the gameplay is nearly non-existent, but it does allows you to screw over your neighbor and I don't think there is any eurogames out there that allows you to unleash Potzilla.

If you think I'm joking, I've sold 200 dollars worth of Weed! to someone who is on Holmes on Homes show. I think I helped killed their productivity.

9
Nick Donaldson
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Lincoln
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Quote:
I've sold 200 dollars worth of Weed! to someone who is on Holmes on Homes show.


I don't think you should be announcing this on a public forum! :surprise:
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Edited Sat May 31, 2008 6:17 pm
Mark Brown
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What I really want is a copy of Stoner Fluxx. Looney Labs says they're going to reissue it someday but they keep dragging their feet. Copies on eBay are regularly going in the $60-$110 range.
Geir Aalberg
Norway
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Wonder why this has never been made into a boardgame:

Ian Madsen
United States
Bountiful
Utah
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sauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauron
hillep wrote:
SurfinDecoy wrote:
JadedGamer wrote:
nexttothemoon wrote:
tommynomad wrote:
toku42 wrote:
Quote:
I've sold 200 dollars worth of Weed! to someone who is on Holmes on Homes show.


I don't think you should be announcing this on a public forum! :surprise:


Even if he wanted to delete it, you've just quoted him! :D


Well now you've made it twice as bad :p

Cascade!


What are all these quote boxes for? ...
Oh, I see...you put your Weed! in there.


Do You still have it? :D
I want some....
Aanyway...where could I get this game. It would be really into theme...ninja
sauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauronsauron
Jonathan Crummett
United States
Zoo Town
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I had to order Grass for some guy last week.
3. Board Game: Bananagrams [Average Rating:6.77 Overall Rank:709]
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Word games are instant sellers.

Scrabble, Bananagrams, Quiddler. Anything that involves the english language has a wide audience and easy rules. Whether it's a mother trying to nab something educational for their kid to a group of people with a 5-digit IQ, these games sell.
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John Farrell
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Aspley
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Yet people hate to play them. Word games rate abominably here. What's with that?
Frank Pergan
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muntmeister wrote:
dagibbs wrote:
I love Banagrams. I've played 69 games so far this year.


Give or take?:what:


With that number, I'm pretty sure you do both.
anthony dawson
United Kingdom
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Rusty567 wrote:
ced1106 wrote:
Friendless wrote:
Word games rate abominably here. What's with that?


Girls: "Math is hard." ;)


Guys: "Words are hard." ;)


I think you'll find thats "words IS hard"

:shake:
Eugene Ko
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Lakewood
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citizen k wrote:
Two words my friend:

"Gift Game"


Nothing says "I love you, grandma" quite like a gift of Arkham Horror... goo
M C
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dagibbs wrote:
Friendless wrote:
Yet people hate to play them. Word games rate abominably here. What's with that?



I love Banagrams. I've played 69 games so far this year.


Inventor of BanaGrams:

3
Edited Sat Jun 28, 2008 1:08 am
4. Board Game: The Settlers of Catan [Average Rating:7.62 Overall Rank:45]
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Settlers of Catan is the best game ever. At least according to customers.

I'm not sure if it's the best game, but it's definitely the best seller.
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C Lloyd
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Although I'm not enamoured with it, I can see why it's a best-seller. Simple, fun, interactive game that serves (IMO) as a bridge between old fashioned roll-n-move games and more elegant Euros. Plus, the game isn't overproduced and is thus relatively cheap. An excellent choice for a gateway game (but I prefer TTR).
Todd Lang
United States
Phoenix
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Geosphere wrote:
Never played it. Never wanted to.


Heh. "Hey you kids get out of my yard!"
Jason Jullie
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Dallas
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Geosphere wrote:
Never played it. Never wanted to.


Awesome dude, thanks for sharing...
Jonathan Crummett
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Its one of our top three for sure. Right up there with Ticket to Ride and Blokus.
Paul Turfrey
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petermal wrote:
Before Settlers of Catan, my gaming world consisted of the Wal-Mart varieties, and my AT classics, Samurai Swords and Axis & Allies. Settlers of Catan was played by me for 2-3 years and was the gateway to Euros and more complex wargames. While, I have only played it once in the last 4-5 years, I am grateful that it exsisted.


Yep played basic Settlers 3-4 times a week for about 6-7 months. Which finally prompted me to screamm "No more sheep for $%(*&& wood!!!" and kick the table over.
Well figuratively anyway. :laugh:

In reality I just found a FLGS and said "I am sick of Settlers what else is good?". Fortunately that turned out to be Puerto Rico and I've never looked back.
5. Board Game: Khet: The Laser Game [Average Rating:6.83 Overall Rank:436]
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PEW PEW PEW PEW

You say a game fires lasers and people MUST know how to play the game.
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NaNoWriMo! (Erik Warnes)
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You had me at PEW PEW PEW!
Jim Patterson
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It's a game with FRICKIN' LASERS. The only thing that'd be better is if they could incorporate lasers into Aquaretto. Is that too much to ask?
Twinge
United States
Berthoud
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jpat wrote:
It's a game with FRICKIN' LASERS. The only thing that'd be better is if they could incorporate lasers into Aquaretto. Is that too much to ask?


Yeah, but then you'd have to remember your "Laser Light Show Programmer" coworker gives you negative points when combined with alligators, because they get blinded and bite people.
Teague Webb
United States
Columbus
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jpat wrote:
It's a game with FRICKIN' LASERS. The only thing that'd be better is if they could incorporate lasers into Aquaretto. Is that too much to ask?


Does Aquaretto have ill-tempered sea bass? :what:
Mark Brown
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Of course if you own this game, you absolutely MUST get the add-on Khet: Eye of Horus Beam Splitter! :)
David Matchen
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Baltimore
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teaguewebb wrote:
jpat wrote:
It's a game with FRICKIN' LASERS. The only thing that'd be better is if they could incorporate lasers into Aquaretto. Is that too much to ask?


Does Aquaretto have ill-tempered sea bass? :what:


Aquaretto, nothing. Set up Twilight Imperium with some of those babies! Giggity!
6. Board Game: NHL Ice Breaker: The Card Hockey Board Game [Average Rating:6.46 Overall Rank:2181]
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Despite working at a game store, we are not always up to date with our games. Whether it's because things are on backorder or our location isn't high priority, our inventory doesn't change too much.

I tried to convince them to get NHL Ice Breaker, even bought it myself to showed them the game. They liked it and bought a few just recently.

Recently...anyone who follows NHL knows why this is a problem.
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Edited Sat May 31, 2008 4:31 pm
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Clark D. Rodeffer
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Ann Arbor
Michigan
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Yay, Redwings!
Scott Bolderson
United States
Circleville
Ohio
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GO WHALERS!!!!!



What?
Keith Schramek
United States
Gridley
Illinois
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GO PENS!!!
Eric
Canada
Gatineau
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Go Nordiques! :shake:
anthony dawson
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GO FISH





Sorry, what were we all talking about again?


edited for spelling (no, really)
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Edited Wed Jun 4, 2008 2:51 pm
7. Board Game: Abalone [Average Rating:6.35 Overall Rank:906]
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Suppliers are needed.

Captain Obvious jokes aside, suppliers are the life blood of any retail store. However, there comes a time where I really wish I can deal with the companies who makes these games directly. Why? Let's just say we ordered abalone WEEKS ago and it's still not here.
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Edited Sat May 31, 2008 8:23 pm
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tim Tim TIm TIM TIMMY!!
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I hated this one, it is a giant defensive game where the winner is the guy willing to do nothing but move marbles around, boring. You have to use a different set up, or it is a giant stale mate
Roger Leroux
Canada
Vancouver
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Ah, baloney.

I don't know how well it sells at your store, but it's a lousy game.
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leroy43 wrote:
Ah, baloney.

I don't know how well it sells at your store, but it's a lousy game.


I think during the Christmas season, we sold around 60 of them and cleaned out our inventory. It's funny because we essentially got a double order and were afraid of having many leftovers.

I don't mind the game at all although I understand where you're coming from. You can't be aggressive in this game.
Edited Sun Jun 1, 2008 2:03 am
Tor Iver Wilhelmsen
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If you have any GIPF series games you can sell those instead of waiting for Abalone. :)
M C
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Tzaar is the awesome.
8. Board Game: Blokus [Average Rating:7.26 Overall Rank:117]
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Customers loathe the employees.

I'm not working on commission. My boss isn't working on commission. No one here is.

Don't give me that look like I'm trying to sell you a bag of heroin when I ask if you have any questions about Blokus while you put the pieces together thinking it's some abstract puzzle.

I'm here to help.

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Some decade, the makers of Blokus will realize this game would **sell** better as a "puzzle" than an actual game! :laugh:

Old joke: "I told them the cupholder they were interested in can also be used for their CD's."
Matt Musselman
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Burnaby
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xethair wrote:
Much better if you can recognize the subset of people that really dislike being the target of a policy-based "friendly greeting". You save on soullessly mustering artificial friendliness and they appreciate being treated like people instead of market targets.

Second the "I'm here to shop; I'll look for you if I have a question."


My retail experience (in a book + music store) backs this up.

There are the customers who like to be greeted (quickly and informally) and left alone to do the shopping they came to do, and the customers who really want your more involved help whether they are bold enough to ask for it or not. The mark of a great retail shop worker is being able to tell the difference, because each type of customer will often leave without buying what they came for if treated the wrong way.

The one thing that always drove me crazy, though (and I see it when hanging out at the FLGSes as well), are the customers who want help, and ask a million questions, and then abandon the advice completely anyway.

"Hi, my nephew is really into games. There are these ones called Twilight Struggle and Power Grid that his mom tells me he likes. He has a dog, so I was thinking about this Dogopoly game. Do you think he would like it?"

[20 minutes of FLGS employee talking through dozens of great medium-heavyweight strategy games the nephew would have a good chance of liking....]

"You know, I think I'm going to just play it 'safe' with the Dogopoly game." (Oh the irony of that word 'safe'....)

From the store's revenue perspective, better Dogopoly than nothing at all, but it's astounding how many of the customers who even want help from the employees still don't really do much with that help.

But I think it really boils down to a couple of bits of human nature:
1. Most people don't like to ask for help
2. Even if they do ask for help, most people don't like to be talked into something, even if they know it's good advice
3. Most people don't like to give a gift that they don't like or understand

So I don't see it changing.
Liz Burton
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Goodyear
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mussels wrote:
But I think it really boils down to a couple of bits of human nature:
1. Most people don't like to ask for help
2. Even if they do ask for help, most people don't like to be talked into something, even if they know it's good advice
3. Most people don't like to give a gift that they don't like or understand

So I don't see it changing.


Brilliant. Especially the third point.
Darren Dew
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Uhm, if your boss is the owner, he certainly IS working "on commission"!
Art Franklin
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NetSapiens wrote:


I'm not quite in that camp, since I'll accept a sincere greeting.
However, the policy greeting will get my neck hairs standing every time.
:)


Yah - I stopped going to the local Games Workshop store even though I like to buy minis for Warhammer Quest and WFRP solely because the creepy Brisbyland employees would tackle me, hit me with a crit WAAAGH and an insanely toothy grin, and proceed to ask me "WHAT ARMY YOU PLAY? DO YOU PLAY? WHAT ARMY DO YOU COLLECT? DO YOU PLAY GAME A OR GAME B? I FEAST ON YOUR SOUL WHAT ARMY ARMY ARMY ARMY ARMY?!?!?!?!!?"

The funny thing is GW put games like WHQ out of print because it did not fit their mold of selling endless minis for a revamped army of some sort, but I was spending way more money to collect the world for roleplay purposes than I would if I was playing a battle game. And yet the drove me off...
9. Board Game: Ticket to Ride [Average Rating:7.52 Overall Rank:55]
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People who enjoy Rummy love this game. I can't demo though, only explain it using clever words like "you collect sets, similar to Rummy" and so forth. Although I do miss the wrapping that showed the awards ToR has won; it was a great selling point.

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C Lloyd
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I wouldn't really say it's similar to Rummy. You just collect enough cards of one color to grab a track of that length. Although, I guess if people like rummy, it could be a way to sell them on it.
m black
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We call this game "drawing cards." And still somehow we play it almost every week!
Darren M
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On BGG this game is probably the one most often called overly simple and just a glorified card game. Sometimes simple is great though and the fact it can be played with almost anyone makes it a staple. I imagine this has to be the biggest consistent seller among "big box" boardgames in almost every FLGS.
10. Board Game: Rat-a-Tat Cat [Average Rating:6.23 Overall Rank:1305]
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If your game has a Mensa seal, it sells.
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Jesse Warbee


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However, if your spelling does not...
Art Franklin
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Marlowe_PI wrote:
Heck, if someone gave me a free copy of Busen Memo, I'd give it a Mensa seal, too! And I'm not even a member! :arrrh:


I could have gotten into Mensa as a kid as I was reading and playing music and stuff very early. I liked Hungry Hungry Hippos.

Not sure what the seal is supposed to signify.
Art Franklin
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Quote:

"This means that there is very little time to spend on each game. If a game has a steep learning curve or takes a long time to play it’s not going to do well (I’ve heard that one year a few years back Rio Grande sent in many games and they did badly) but if a game looks nice and is easy to learn it’s going to do well (Out-of-the box games do well) In the end 5 of the 50-60 will be given the award."


OK, this from the Mensa member is hilarious! Can you imagine the playtesting sessions?

Einstein: "So then we come to Phase 5 of the resource-gathering Turn, after which point it will be time to begin the Conflict-resolution Turn."

Kasparov: "This learning curve is way too steep, you lost me at Phase 3. Let's just play Candyland 2: Revenge of the Cane again and give that the Mensa seal!"

Einstein: "Well if this is too complicated, we could just play the new Arkham Horhouse expansion..."

Newton: "HUNGRIER HUNGRIER HIPPOS!!!!!"

Andreas Johansson
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Considering how popular Mensa-bashing is, I'm mildly surprised their award helps sell boardgames.
Paul Turfrey
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Yonger wrote:
each judge has to try 30 ... in a two day period ... and still find some time to eat and sleep

If a game has a steep learning curve or takes a long time to play it’s not going to do well

So, what does this mean about the award? Even though it is the Mensa award it does not mean that the game is difficult or takes a huge amount of brain power to understand. It just means that it is a game that Mensa members had fun playing.


Point one

ANY game that takes more that 5 minutes to learn and explain will fail. In two days I reckon I could learn a maximum of 6-10 new games depending on weight. In other words rules and one play only (but then again I'm not in MENSA :p ). To give 30 games a fair shot in two days is impossible.

Point two

Face it none of the games in the top 100 on BGG are ever going to get in. All of them have a learning curve that is at least 3+ games to master any kind of skill/strategy level

Point 3

Tbh this is a valid point. So the MENSA mark relly means "here is a mark of a fun and simple to learn game that people good at IQ tests might enjoy"
Just don't expect it to mean "A pinnacle of gaming goodness that will truly stretch you" go for the DSP list instead.

Oh and RGG submitted a bunch of games but none of them won - go figure. Picture the poor soul who is trying to explain power grid. :)

demo - so we lay out the power plants for auction...
MENSA - Ah! An auction game?
demo - no not wholly. Then we fill up the commodity market
MENSA - Ok? so it's a buying and selling game
demo - In part but then we have to connect cities...
MENSA - Hmmm, so it's a travelling salesman optimization game?? No? Oh actually times up I have another 27 to go yet today.
demo - *sigh*

11. Board Game: Pass the Pigs [Average Rating:5.19 Overall Rank:5575]
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Dice games sell, period. Hell, I love dice games. Looking at the rankings at BGG, anything that has a random element automatically gets it a sub-par rating. Why the hell is that?

Take a look at Pass the Pigs. Easy to explain, great game to take to a pub, and a great concept. Do you throw pigs in Puerto Rico? Hell no. You can in Carcassonne, but they don't bounce as well.

I love eurogames as much as the next guy, but sometimes I like to play a game in less then ten minutes and doesn't require me to rent a NASA launchpad to pull out the board.
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Import Weykick! :)
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Pass the Pigs is fun for what it is.
Mike
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As someone mentioned above, BGG is a small population of the individuals who play boardgames.

Most of this site consists of people who play mostly euros and believe anything else isn't worth their time, or anyone else's time.

I'm down with dice and pigs!
Darrell Hanning
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Jacksonville
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DarrenM sums it up nicely.

For every person on BGG who has played hundreds of games, there are thousands of people out there who can count on two hands all the boardgames they've played, and vote/speak with their dollars with what is obviously greater volume.

That doesn't mean they're more selective or possessing of a more discriminate taste - quite the contrary. But their money is the chum that keeps the likes of Monopoly selling in obscene numbers.

After having played what must be over a thousand, different games in my life, there is no way in hell I would voluntarily pick (what I would guess to be) any of the top ten selling games in the U.S., as an interesting way to spend my time. That isn't being snobbish - that's being knowledgeable about what I want out of a game, and having considerable experience with the full panoply of products to back up that assertion.

If the question before me is playing Pass the Pigs, or staring at a TV showing Oprah, well yeah, I'll play Pass the Pigs.

But don't expect it or Oprah to have a chance in hell, when there's someone around willing to play any of several hundred other games I prefer, that are at hand.
Andreas Johansson
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Lots of highranking games here, incl Puerto Rico, have random elements. If the hivemind has prejudices it's against dice specifically, not randomness as such.
Dan
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People like to think they are smarter than dice.
12. Board Game: World of Warcraft: The Boardgame [Average Rating:6.79 Overall Rank:452]
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Licensed games sell.

We had Liar's Dice but it didn't sell. Pirates of the Carribbean version? Off the shelves, even though it had a higher price tag. Then there is the World of Warcraft board game. Big enough to be used as an interrogation tool, people are willing to spend a hundred dollars so they can pretend to be an orc not only on the computer, but on the kitchen table as well.
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Darren M
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Every Monopoly boardgame version ever made since about 1935 would attest to that.
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What gets me are board games licensed from video games. With LAN parties being so easy now that everyone has a laptop and wireless, why even bother getting together to play a four hour board game when you can jump on your computer and play the same game in half an hour? If you want, you can even sit facing each other and shoot the breeze while you do it.
Frank Pergan
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Interesting to make this point right after "dice games sell." :p

With all the re-themeing of "classic" games besides Monopoly (I saw Simpsons Clue and Operation at the Thrift Store Yesterday) I'm sure your right, BUT there is a bit of other marketing/packaging to consider as well.

Signed--Captain Obvious.

But really, I had passed on picking up Liar's Dice many times before I found out here that it was a cool game. It just looked like a stupid game to me.


Daniel Prouse
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What gets me are board games licensed from video games. With LAN parties being so easy now that everyone has a laptop and wireless, why even bother getting together to play a four hour board game when you can jump on your computer and play the same game in half an hour? If you want, you can even sit facing each other and shoot the breeze while you do it.


We don't play WOW online at all and my gaming group still breaks this one and its expansions out once a month. It and a few other large licensed games have replaced AD&D and Squad Leader from our line up.
13. Board Game: HeroScape Master Set: Rise of the Valkyrie [Average Rating:7.34 Overall Rank:136]
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Hasbro is God.

Buy a Hasbro game and people will come to you like a fat kid going to a house made out of Big Macs dipped in chocolate.
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tim Tim TIm TIM TIMMY!!
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The Game I have waited my whole live for. Love it.

I hate to say this but now that I am into so many different board games, I am like do I want to spend well over an hour setting up a board and all the figures to play a game?

You need a game room you can leave everything set up in for this one.
I've never seen a flying hogfish. I saw one gliding once, but never flying, not actually flying.
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Quote:
and people will come to you like a fat kid going to a house made out of Big Macs dipped in chocolate.


Best. Quote. Ever.

We should all try to fit this one into our conversations at work or at home over the next couple of weeks.
Liz Burton
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flyinghogfish wrote:
Quote:
and people will come to you like a fat kid going to a house made out of Big Macs dipped in chocolate.


Best. Quote. Ever.

We should all try to fit this one into our conversations at work or at home over the next couple of weeks.


I'm in. I'm working this one in tomorrow. ninja
David Matchen
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I'll be on that like a dippy kid going to a big house made out of chocolate macs.

I think I need to work on that. :blush:
Jonah Johnson
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falloutfan wrote:
Hendal wrote:
And that is why i bought a house with one. it stays set up on it's own table, so all you need to do is draft your army and start playing.

stay well,

jj


I imagined you touring a house for a potential buy, and being unimpressed until you got to the den. Your eyes light up when you see Hasbro's finest arrayed on the gaming table.

Realtor: "And it also comes with a Heroscape game, already set up and ready to play!".

You: "I'll take it!".

well......it came with a pool too!!! how could i pass up that deal.

stay well,

jj
14. Board Game: Talisman 4th Edition [Average Rating:6.88 Overall Rank:394]
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Nostalgic wins.

If there is a reprint of an old game, you'll see old guys walk into your store and buy the game without question. I think during the Christmas season we sold over 30 Talisman, including folks from our local Games Workshop.

I even sold it to a few people who didn't know much about the game, mainly by explaining that it's a game very similar to monpoly and very easy to get into. I even warned them that there isn't a whole lot of strategy but lots of dice rolling. Didn't phase them.

Yes Eurogamers, they are people who simply want to roll the dice and see what happens, especially those with kids.
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tim Tim TIm TIM TIMMY!!
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Old guys are just big kids with money, we love buying stuff our rich friends had as kids that we always dreamed of owning. Or if Mom sold it or threw it out, no reason not to have it again
Aaron Tubb
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Dave Davies wrote:
How is this game similar to Monopoly?

It has dice-based movement.

Also, it is disparaged by people who can't handle dice-based movement.

Therefore, Talsiman == Monopoly

:shake:
Daniel Prouse
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This game is one that gets a ton of play in my house as it is one of the easiest games for new players to "get". You give them a character (I always give the new people the Prophetess) then just show them how easy it is to roll a die. Excellent starter game for people you want to break into the gaming scene.
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Aarontu wrote:
Dave Davies wrote:
How is this game similar to Monopoly?

It has dice-based movement.

Also, it is disparaged by people who can't handle dice-based movement.

Therefore, Talsiman == Monopoly

:shake:


Yeah, Talisman actually has fewer decision points and rather less interactivity than Monopoly.

NB -- I'm talking about Talisman from my youth. I haven't played any Talisman since sometime around 1989 or so.

NB #2 -- I enjoyed Talisman at the time, and have never liked Monopoly. But then, I liked fantasy more than property purchasing.

NB #3 -- Even though I enjoyed Talisman at the time, that was heavily leavened with boredom, because the game does run long and you really don't think much during it.
Jim O'Neill (Established 1949)
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gmcnish wrote:
Hendal wrote:
Old guys are just big kids with money, we love buying stuff our rich friends had as kids that we always dreamed of owning. Or if Mom sold it or threw it out, no reason not to have it again


A few years ago I saw the big lego star wars x-wing on sale at kmart for $120. Didn't hesitate.


Actually it's amazing the amount of Heroscape I have collected for my seven and ten-year-old boys.

Regards,

Jim O'Neill
Est.1949
15. Board Game: Apples to Apples [Average Rating:6.57 Overall Rank:596]
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Party games are such great sellers and so easy to explain. I'm sure the game I've chosen speaks for itself.
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m black
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Sometimes I think you could have a store that sells only this game and you'd do pretty well.
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tornspace wrote:
Sometimes I think you could have a store that sells only this game and you'd do pretty well.


You could call it the Apple St--wait a minute.
16. Board Game: StarCraft: The Board Game [Average Rating:7.49 Overall Rank:97]
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Fantasy Flight Games grabs people's attention.

Whether it's the sheer size of the box, the box art, the price tag, or the components, gamers and non-gamers will take a look at it.
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Scott Lewis
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I remember looking at Twilight Imperium 3rd Editions box many times at various stores before I bought it. The box was HUUGE, the game looked very intriguing. It was the price that made me leery. (Though once I made the purchase at my FLGS, I've not regretted one penny).

They definitely know how to make an eye-catching box!
Scott Lewis
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DarrellKH wrote:
Dujo wrote:
jpat wrote:
...FFG makes you feel like you're getting something epic.


You ARE getting something epic. :p


You're getting something heavy.

"Epic" remains to be proven. Having cut my teeth on games that can take several hundred hours to finish, my perspective is that "epic" is not a word to bandy about this promiscuously.

I think the games you cut your teeth on go beyond "epic", perhaps. Like epic++ or whatever the real-word equivalent would be :)
Chief Tyrol (BSG34)
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sigmazero13 wrote:
I think the games you cut your teeth on go beyond "epic", perhaps. Like epic++ or whatever the real-word equivalent would be :)


Legendary ... :D
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Desiderata wrote:
War of the Ring was one of the first board games I bought since I started the hobby (I know, I'm new). It was because of these very reasons that I purchased it before consulting the reviews and ratings here.

I was lucky, because it ended up being a great game that I can't play enough of.


Same here. That box is gorgeous.
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Desiderata wrote:
and Arkham Horror is severely overrated (flame on--sigh).



Sorry, Desi. Gotta give you a virtual (thwack!) for that part.

Okay, carry on.

EDIT: Hey, did you know, if you put pointy brackets around stuff, it really screws up your post? :blush:
Edited Thu Jun 5, 2008 5:29 pm
17. Board Game: Star Wars PocketModel TCG [Average Rating:5.85 Overall Rank:3496]
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Wizkids sucks and blows.

Here we have a group of marketers, not game designers, whose sole purpose in life is nab as many licenses as possible.

No demo kits, advertisements, or organized play. We still have Pirates Mysterious Islands, Star Wars Pocketmodel TCG (the first and second set), and Halo Clix heavy in stock. We have even have specials for them and yet they still don't budge.
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Scott Lewis
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WK used to be a very different company. Not perfect, but at least they knew at one point how to keep interest in their games going. I'm not sure what happened. Well, I have ideas, but nothing concrete.

I still love my Mage Knight though. That's something I think they did RIGHT, when it was at it's peak!
Joshua Kenney
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ScottE wrote:
When they released Mage Knight 2.0 that was the turning point for me. It was all downhill after that. Way to go pissing off the fans with a 2nd edition that made all the 1st edition figures worthless.


And then they went and did it again with MLB SportsClix. Great job, WK!
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Mark Brown
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My main gripe with WizKids is that they let an excellent game like High Stakes Drifter die without even trying to promote it. I want an expansion, durn it!
Hey Nonny Mouse
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airship51 wrote:
My main gripe with WizKids is that they let an excellent game like High Stakes Drifter die without even trying to promote it. I want an expansion, durn it!

Sad fact of life in the gaming business: the games you really like will never do well in the marketplace. And admit this too: one expansion isn't enough... ;)

jkenney23 wrote:
And then they went and did it again with MLB SportsClix.

Nah, they just figured since no one bought the first edition of SportsClix, no one would notice if they changed things for a second edition. :D (And I say this being one of the people who bought first edition. If half the people who claimed they wanted to play in a league actually showed up, we'd probably still be playing it, too... :shake: )
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Bwian wrote:
oneilljgf wrote:
My worry is that WizKids now control Heroscape

Well, worry no more. Heroscape is being produced by Wizards of the Coast, not WizKids.

Well, worry no more about WizKids, anyway... :D


:blush::blush::blush::blush::blush::D

Yeah, OK, I'll still worry though.
Edited Tue Jun 10, 2008 8:27 pm
18. Board Game: Chaotic [Average Rating:5.89 Unranked]
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Kids are the real money makers.

Make a show, program an online game, and print thousands of cards. That's all you need to get kids to bug their parents to buy Chaotic.

I have the game as well and for a CCG, it's not bad. Like many other CCGs, the rarer cards win, but it's still surprising fun and different.
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NaNoWriMo! (Erik Warnes)
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Magic, Yu-Gi-Oh, Pokemon....
Sonja Elen Kisa
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Jakar Nilson wrote:
The Japanese business model of late: create a card game and an animated series to go with it. Chaotic is just a North American variant of that.


I thought it was Danish?
John Bell
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Sonja wrote:
Jakar Nilson wrote:
The Japanese business model of late: create a card game and an animated series to go with it. Chaotic is just a North American variant of that.


I thought it was Danish?


4Kids is Danish? I thought it was American.
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Sonja wrote:
Jakar Nilson wrote:
The Japanese business model of late: create a card game and an animated series to go with it. Chaotic is just a North American variant of that.


I thought it was Danish?


The original idea, show, and rules were Danish in nature, but they were taken by 4kids soon afterwards.

Here are the cards from the Danish version:

http://www.nabble.com/Everyone-Who-has-visited-ChaoticUSA.co...

After looking at this, I'm glad they changed it:

http://chaoticusa.com/mainmovie.swf
Edited Mon Jun 2, 2008 11:18 pm
Solo Prisoner
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Olympia
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Bakugan...
We've had a display set up for this for months. Hundreds of kids dragging their parents have wanted to buy this stuff.

It would have been nice if we'd received more than 12 pieces of the vital component to this game. Not even starter kits, but 12 individual booster packs. And we can't sell the rest of the junk, because no one wants to accessorize a game they can't even play.
19. Board Game: Hey! That's My Fish! [Average Rating:7.00 Overall Rank:209]
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As much as I love Hey! That's my Fish!, it's harder to sell to adults. It's a great strategy game in it's own right and definitely unique, but once you open your mouth about penguins trying to nab fish, adults will likely turn away.
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Does it pitch well as a "family game"?
Michael Hellyer
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Aurora
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I'd rate this game higher if the playing took longer than the setting up, which it doesn't It would be better if it had a board where you could snape the piece into rather than spending 10 minutes trying to line them up on an open table and then playing the game in just 2 minutes. This is almost a really good game.
Will DeMorris
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Instead of trying to pitch this game to an adult try selling them ZÈRTZ. Similar concepts of a shrinking board and piece capture, but a more mature look and feel.

-Will
Darrell Hanning
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Put Johnny Depp on the front, and make the theme about pirates chasing and grabbing shit, and you couldn't print enough copies of this game to keep them stocked.
Mark Brown
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Joe Geekgamer says, "What? No weapons and gore? I'll pass."
20. Board Game: Dutch Blitz [Average Rating:6.32 Overall Rank:1189]
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Card games are easy sellers.

Wizard, Dutch Blitz, The Pit, UNO. Most of them are easy to explain, portable, and most importunately, not expensive.

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Mark Hudson
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I'd rather pass a pig than play Dutch Blitz. Like solitaire but less relaxing.
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Just as a favor to me, could you mention to folks:

DON'T BEND THE CARDS!

as you hand them their purchase.

Thanks.
Matt Musselman
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jollypirate wrote:
Just as a favor to me, could you mention to folks:

DON'T BEND THE CARDS!

as you hand them their purchase.

Thanks.


Amen to that.

The other day my wife and I took our almost brand new (and now out of print) copy of the original Cartagena to a game night to play (along with some other games of various complexity). Our opponent was a guy who usually only plays party games, so we thought Cartagena was easy enough to be a good crossover for him.

It was, and he liked it, and we had a good time.

EXCEPT, every time he played a card he would bend it with his thumb down onto the table as he played it, ("And I'll play this BOTTLE card [bend] and move this guy over here. . . ."). None of them looked like permament damage, so I didn't want to be an a$$hole and complain about it.

But when we walked in the door at home, my wife said, "I had a great time tonight! Oh, but every time that one guy bent one of your brand new out of print Cartagena cards? I just wanted to punch him right in the teeth! Did you notice him doing that?!?"

And that, my friends, is why my wife is the most awesome person on the planet.
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jollypirate wrote:
Just as a favor to me, could you mention to folks:

DON'T BEND THE CARDS!

as you hand them their purchase.

Thanks.


Oh, dear God! My brother bends ALL the cards when he shuffles!
21. Board Game: Tigris & Euphrates [Average Rating:8.00 Overall Rank:9]
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A lot of people don't do their research.

If you buy a car, would you research on it? How about a house? Or a video game?

I've had a customer who bought Tigris and Euphrates off the shelf without question. She just gave it a quick glance and headed for the counter.

A week later, she returned with an opened box and angry look. She wanted to return it. She complained it was too hard and it had nothing to do with Tigris and Euphrates. :shake:

Fortunately, to help people understand these games a bit more, I do mention BGG to a lot of people. Sometimes I even write the URL on our business card if they wanted to know more information about a certain or wanted to see other people's opinions besides the guy who works at a store.
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A week later, she returned with an opened box and angry look. She wanted to return it. She complained it was too hard and it had nothing to do with Tigris and Euphrates.

Then you might want to warn customers that Apples to Apples has nothing to do with apples :shake:

People are morons. Where's the Geeklist entry for that?
Adam Skinner
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You guys should include BGG rankings and a little blurb about the game, like a wine store does for bottles of wine. Plus any awards it's won.
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Hey, those are the people that keep the thrift stores filled with things that I love to find. Let's treat them with a little respect.

To be honest, the cover looks nothing like the game inside. Most people don't have time to research. We at the Geek are the obsessive ones. It never hurts to keep that in mind.

[/Off topic, but relevant to my job]. I heard once that the average time that a customer spends deciding which printer to purchase with their computer is 30 seconds. And that's for something that can cost $100-$200.
[/On topic]

You know what we call people like that? Normal.

adam.skinner wrote:
You guys should include BGG rankings and a little blurb about the game, like a wine store does for bottles of wine. Plus any awards it's won.


People who haven't played board games before should play Settlers or Carc or TtR. If they like those, then you can tell them about the rest.
Liz Burton
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adam.skinner wrote:
You guys should include BGG rankings and a little blurb about the game, like a wine store does for bottles of wine. Plus any awards it's won.


That's a good idea. A really good idea.

Whenever I end in a FLGS looking at a game I don't know much about, I have my husband pull out his phone and lookup BGG so I can get a quick idea of the mechanics and overall rank.
22. Board Game: Head-To-Head Poker [Average Rating:5.92 Overall Rank:2995]
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Reiner Kniza is to board games as Shigeru Miyamoto is to video games.

Why did I pick head to head poker? My staff members and my boss love the crap out of this game.
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Miyamoto
walter willis
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Computers were going to get faster, RAM was going to get cheaper, DVDs were going to come along, whether any single individual did of did not change things.
Some people are smart enough, dedicated enough, to notice when it's about to rain soup and take off their hats and hold them out in front. If it hadn't been him, it would have been someone else next year.
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franklincobb wrote:
Absolutely not! Sid's games aren't my cup of tea but I would be the fool to dismiss his body of work.

And neither is Sid Meier foolish enough to dismiss Nintendo's body of work.

wired.com - March 04, 2008 wrote:
At a recent lunch at the Algonquin Hotel, Civilization creator and videogame icon Sid Meier pointed to the personal computer, Sim City, and Nintendo's Seal of Approval as the three most important innovations in gaming history.

...

The Nintendo Seal of Approval got Meier's appreciation for setting a standard for game quality, helping protect the consumer from a nonstop onslaught of shovelware. As Meier told Wired.com, he feels much the same way about having his own name appear on his games, saying, "I think my name on the game box has come to mean that people can expect a certain type of game experience when they buy one of our games."

"We want to deliver a great game every time and having my name on the box is like a seal of approval that tells people we've done just that," he continued.

http://blog.wired.com/games/2008/03/sid-meier-names.html
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DarrellKH wrote:
..I think the comparison is hugely generous for Miyamoto...

franklincobb wrote:
Wait...we're looking down our collective noses at THE greatest video game creator of this generation?

You two should get together and play a best-of-seven using the Heroclix figures for Knizia and Miyamoto. THEN we'll have a result to point to.

We're totally into the land of Superman vs. Batman here :laugh:
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Edited Thu Jun 5, 2008 2:30 am
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islander wrote:
DarrellKH wrote:
..I think the comparison is hugely generous for Miyamoto...

franklincobb wrote:
Wait...we're looking down our collective noses at THE greatest video game creator of this generation?

You two should get together and play a best-of-seven using the Heroclix figures for Knizia and Miyamoto. THEN we'll have a result to point to.

We're totally into the land of Superman vs. Batman here :laugh:



Don't be ridiculous. Batman has the Kryptonite ring and has done his research. It's over.

:laugh:
23. Board Game: Zombies!!! Second Edition [Average Rating:6.35 Overall Rank:1232]
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Sometimes your game doesn't have to be good in order to sell. All it needs is one hundred plastic zombies.
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That was a big selling factor for me. I use the zombies in my RPG games whenever I need a lot of instant minions...
Iain K
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If this game had lasers and set collection ...

all-time best seller.
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Okay, I was with you up to this point. Now you've crossed the line.zombie
Edited Tue Jun 3, 2008 7:21 am
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autumnweave wrote:
Okay, I was with you up to this point. Now you've crossed the line.zombie


Sorry man, I have the game and out of all the purchases I've made, this is only one I regret.
Patiently waiting for the zombie apocalypse...
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I enjoy Zombies!!! LNoE is superior but love the "get your neighbor element".

To get to my point, we keep a plastic zombie in our Railroad Tycoon game and for fun we deliver the zombie virus to another city which is quartantined and no cubes can be delivered into or out of....

Of course we kidding but it is fun nonetheless, especially for a zombie fan!


uuuugggggggggggrrrrrrrrrrrhhhhhhhhhhhhhh!
24. Board Game: Zombie Fluxx [Average Rating:6.37 Overall Rank:1008]
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There are some people out there who find Fluxx hard to play, despite the rules written on the cards.


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Edited Sun Jun 1, 2008 12:30 am
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NaNoWriMo! (Erik Warnes)
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The reason they find Fluxx hard to play is they are too tied to the idea of static rules.

They have problems with the "set your hand aside" on some of the action cards.

They assume the draw and play rules have to be the same number.

Fluxx, really, is best understood by programmers.
Hey Nonny Mouse
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unixrevolution wrote:
Fluxx, really, is best understood by programmers.

Well, of course. What game isn't? :p
Mark Brown
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I like Fluxx, but I really, really like Zombie Fluxx. Because as I've said many times before, Zombies improve any game.
David O'Neil
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unixrevolution wrote:
The reason they find Fluxx hard to play is they are too tied to the idea of static rules.

They have problems with the "set your hand aside" on some of the action cards.

They assume the draw and play rules have to be the same number.

Fluxx, really, is best understood by programmers.


I find Fluxx hard to play because it's such an awful game.
David Matchen
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Bwian wrote:
unixrevolution wrote:
Fluxx, really, is best understood by programmers.

Well, of course. What game isn't? :p


Pictionary :)
25. Board Game: Break the Safe [Average Rating:6.14 Overall Rank:2034]
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Many families love the idea of kids working together to "beat" the game. Come to think of it, there aren't many co-op games out there.
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Edited Sun Jun 1, 2008 12:38 am
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Jim O'Neill (Established 1949)
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Ted Groth
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adam.skinner wrote:
xethair wrote:
"One", "three", even "four" do not typically qualify as "many".

There aren't many co-op games out there.
Some, yes. Many, no.


I'd call this many.


Following the link I see a list of 136 out of the thousands on BGG. A signficant number of those 136 game may allow team play, but the teams are still clearly in competition with each other, so I wouldn't call those coop games.

True Co-op games are still a small fraction of the games out there, and FUN co-op games are even more rare. (and I like Shadows over Camelot)
Aaron Tubb
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Tradewinds Ted wrote:
adam.skinner wrote:
xethair wrote:
"One", "three", even "four" do not typically qualify as "many".

There aren't many co-op games out there.
Some, yes. Many, no.


I'd call this many.


Following the link I see a list of 136 out of the thousands on BGG. A signficant number of those 136 game may allow team play, but the teams are still clearly in competition with each other, so I wouldn't call those coop games.

True Co-op games are still a small fraction of the games out there, and FUN co-op games are even more rare. (and I like Shadows over Camelot)
Yeah, many of those games are only partially co-op, but still competitive sides. Axis & Allies Europe is a co-op game if the ones on that list are.
Teague Webb
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There are not (m)any co-op games available at most stores families shop for their games in. Was that what you were saying, Mark? If so, I agree, and also agree that this one would be a good one to get them started with.
Jo Lott
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a lot of those games are not co-op... so wierd.
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Thanks for the list! Looking forward to the updates!
Mike
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I enjoyed this list. Many times, game retailers will make a list that's intended to cater to boardgame snobs for a good laugh at the ignorance of customers. Thankfully, this one was not one of them and was certainly more interesting.
Swashbucklin' Josh [Here to have fun!]
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I don't suppose you're on the first floor of Square One near the Wal-Mart?
Dan Hyer
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Thanks for taking the time to put this together. Some good insights.
Christian Sinclair
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Great posts and commentary too.

If you read the posts quickly it sounds like nearly everything sells well in a FLGS. If so I would not have to be such a board game evangelist. Nor would we have to come to BGG to find a community of board gamers.
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