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Themes that make you want to play (or not)
dave de boer
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There are three main reasons why I like to play board games. One, there's the social aspect. Two, its fun to match wits with opponents. Three, boardgames are escapist. They allow me to immerse myself in a different experience. For me, the theme of a game is crucial to a good gaming experience. There are certain themes I like, and some I don't, and some I've never tried. Here's some of the theme's I like in no particular order and some musings on why I like them. I'm curious why others do or don't like these themes, and I'm especially curious about some of the themes I haven't dabbled in much, like horror or sci-fi. What is it about these themes that makes people play them in game form.
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Posted On: 2008-08-07 11:09:27
Edited On: 2008-08-07 10:10:50

1. War of the Ring [Average Rating:7.98 Overall Rank:13]
dave de boer
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Classic Fantasy. I like this theme for the maps of alternate worlds and for the different races. Most of my fantasy themed games - Battlelore, Warhammer, Battleground: Fantasy Battleground, War of the Ring, Wizard Kings - seem to be combat oriented. The different races present unique challenges and offer different playing styles. It is possible to really get into character when you are playing. I tend to favour those games whose themes are closest to the classic Tolkien model of dwarves, elves, men and orcs.
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Posted On: 2008-08-07 10:15:16
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Alexander Jerusalem
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My opinion: fantasy is okay, but it doesn't seem to have the range of creativity of sci-fi or horror or other themes unburdened by realism. So many fantasy themed games (or books or movies or anything, really) are basically Tolkien with a bit of stuff changed around. I do love Tolkien though, so I can stomach most fantasy; I'd just prefer something more nonstandard.
Ender Wiggins
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I enjoy a classic fantasy theme in a game, especially if it is an adventure type game. My wife, however, tends to prefer more historically based games, so at times this will dictate my choices (hence we opted for Memoir 44 instead of Battlelore).
Matthew Kloth
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I still like classic fantasy, but elves, orcs, and dwarves are getting pretty old. I could do with some sword and sorcery.
2. World of Warcraft: the Adventure Game [Average Rating:7.54 Unranked]
dave de boer
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Adventure. Some might consider this a variant of fantasy. It is true that most adventure games, like Talisman, Return of the Heroes, World of Warcraft: the Adventure Game, tend to be fantasy. But they don't have to be. There's no reason why there couldn't be some historical adventure games from the Medieval or Roman period, for example. In fact, I'd love to see something like this developed or learn of existing games if there are any. In any case, I like this theme for two reasons. First, for the fun of developing a character. Second, for the encounter of the unknown. Random encounters and events turn the adventure into a different journey every time.
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Posted On: 2008-08-07 10:22:45
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3. Through the Ages: A Story of Civilization [Average Rating:8.35 Overall Rank:8]
dave de boer
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Civilization/Development. There are many variations on this theme, which overlaps a little with the previous adventure theme. If I like developing my character from its humble beginnings to the height of greatness, well of course I enjoy doing the same thing with a business, a civilization or a railroad. At the end, whether you win or lose, you built something and you have something to show for your efforts. These are the games I have the most success getting others into, although Through the Ages would be a rather heavy example. Settlers is not the deepest game, but it surely does have the flavour of starting small and building a little empire.
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Posted On: 2008-08-07 10:26:22
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Ender Wiggins
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Ah, this has to be one of my absolute favorite themes. Settlers of Catan does have a small civilization building aspect (it's debatable, I know, that's why I used the adjective "small"!), and from here I've graduated to and enjoyed other civilization type games, like Antike and Parthenon. Now I'm trying to decide whether Through the Ages will be too complex for my liking, and whether it will suit my tastes.

Also check out my Geeklist:
The ideal medium weight civilization game: a quest for economic, military and technological bliss
http://www.boardgamegeek.com/geeklist/30588
4. Railroad Tycoon [Average Rating:7.89 Overall Rank:22]
dave de boer
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Railways. This is a sub-genre from the previous Civilization/Development theme. But I'll list it seperately, since railway games have their own flavour. I have always liked trains. Besides just liking trains, it great fun to lay out your Ticket to Ride, Railroad Tycoon, or Eurorails board and start putting down track. The fun for me is in seeing the network develop across the board and in calculating what is the most effecient way of going about it. Plus, I just love the artwork of trains, stations and tracks.
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Posted On: 2008-08-07 10:29:39
Edited on: 2008-08-07 11:03:55
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Alexander Jerusalem
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For me it's the opposite. As soon as trains are involved in the theme, my interest plummets. You'd have to literally twist my arm to get me to play these. I thought that this was a common view, but judging from the popularity of these games, in particular the popularity of TtR as a gateway game, I was totally wrong.

Now, if someone made a retro-futuristic monorail game or a steampunk train game, those I might enjoy.
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Ender Wiggins
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I agree with the original poster here - I think one of the reasons I enjoy Railroad Tycoon as much as I do is that it does have a civilization/development type theme. Does that necessarily mean I enjoy all train games? No.
Matthew Kloth
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tankexmortis wrote:
For me it's the opposite. As soon as trains are involved in the theme, my interest plummets. You'd have to literally twist my arm to get me to play these. I thought that this was a common view, but judging from the popularity of these games, in particular the popularity of TtR as a gateway game, I was totally wrong.

Now, if someone made a retro-futuristic monorail game or a steampunk train game, those I might enjoy.

This sums up my view pretty well.
Breno Kümmel
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When I first started playing these new boardgames I also thought that the train theme sucked ass.

After playing Railroad Tycoon, I'd definitely give any train game a try. Trains still bore me, train games, on the other hand, can be excellent.

I remember reading somewhere that Martin Wallace was like that too, once.
5. Pirate's Cove [Average Rating:6.74 Overall Rank:382]
dave de boer
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Pirates. Boardgaming is, for me, letting loose the little kid inside me (which is, by the way, why the toy factor of a game also rates highly for me). What little kid doesn't like pirates. Pirates are always out having adventures. They are adults who get to act like kids. They go where they want, take what they want, and drink lots of beer, and no one tells them what to do. Pirate's Cove is the only pirate themed game I own or have played, and it has been a huge success with the younger folk. I've heard that there are some other good ones out there: Winds of Plunder? Blackbeard? Rum and Pirates?
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Posted On: 2008-08-07 10:33:04
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Jim Berry
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I would like pirate-themed games more if I could find one where 90% of the fun wasn't derived externally--that is, from the players arrrrr'ing and acting menacing. I'd like to get into the spirit of the game and not just the acting. (Otherwise, hold a pirate costume party.)

A pirate game should be fast and free-flowing. There should be strategic objectives with tactical opportunities, and not just random sacking of city after city hoping to pull the treasure chest chit. Luck is fine, even expected, but player decisions (short-term and long-term) should matter too.

EDIT: I just looked at Pirate's Cove and it might be what I'm looking for in a pirate game--not too long, with a balance of decisions and luck. Hmm... :)
Matthew Kloth
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I love Pirates :arrrh:

It's tragic that all the pirate games don't live up to the greatness of the theme. Somehow they always get tied up with random luck, or boring merchant economics.

Man O' War is pretty cool, but I wouldn't necessarily call it pirate themed.
Zirk van den Berg
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I'm sooo wishing for a good pirate game. Pirate's Cove didn't scratch the itch for me.
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