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My Journey Back To CCGs
Mike Haverty
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So, long time CCG player who more or less quit playing any a few years back. I still have a couple hundred (or more) pounds of CCGs laying around in assorted boxes, boosters and cases in my office closet, the biggest obstacle to ever getting that thing cleaned out and organized. I've intended for the last year+ to make a couple decks for each CCG I own just to have them "on standby" for casual gaming, but never got around to it.

That has finally changed.

My goal is to deck-ify a new CCG each week. Aided and abetted by:

John Bowman
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who lives in the same town, I thought I would chronicle my rediscovery of the CCGs I own. This geeklist will just be a way for me to organize those session reports.

NOTE: this geeklist should grow roughly weekly as I write more session reports on the CCGs we're (re)playing.

NOTE NOTE: I realize this may not be obvious, but the geeklist items I link to below actually go to the session reports; this is not just a list of the games we're playing.
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Mike Haverty
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The classic that started it all, me and Johnny B. each made a couple decks from our collection remnants.
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Matt Hoskins
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Mike - you should like your session report here...
 
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  • Posted Wed Jun 10, 2009 4:48 am
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Mike Haverty
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Er, it is. If you look, these geeklist entries point to the session reports, not just the game
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  • Posted Wed Jun 10, 2009 5:01 am
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Matt Hoskins
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DoH!
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  • Posted Wed Jun 10, 2009 3:28 pm
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Mike Haverty
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The second CCG "rediscovered" in the last couple weeks. I'm starting to feel CCG fever coming on, oh noes...
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Mike Haverty
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The journey continues with a CCG that I think I've previously only played, at most, one time (but may have been just a partial play). The 2p game was okay, but I look forward to trying it 3p.

Note: week three was a little delayed in coming as my kids and I were all ill for a week.
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I had a buddy come over and finally got to play yesterday and today. We must have played 4-5 games. This is a really fun game.

I don't remember the games enough to do any session reports, but I think I'll do an overall review of the game and talk about what we noticed and enjoyed during our games.
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  • Posted Sat Oct 31, 2009 9:54 pm
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Mike Haverty
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Feel free to post a link to it here when you do, I'd be interested in reading it.
 
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  • Posted Sun Nov 1, 2009 3:12 am
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Here's the link as requested. It's already generated a little feedback.

http://www.boardgamegeek.com/thread/460181
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  • Posted Fri Nov 6, 2009 12:40 am
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Mike Haverty
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Good stuff. I'd like to play this some more, especially trying it 3p or 4p, but I'm having a hard enough time keeping up with my game-a-week format. I look forward to going back over different games once the Journey is done.
 
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  • Posted Fri Nov 6, 2009 1:52 am
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Mike Haverty
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We got in a quickie here as we both already had VS decks built - still sleeved from five years ago.
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Mike Haverty
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The journey continues on to the Wild, Weird West, to the town of Gomorra, a wretched den of scum and... wait, wrong game.
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Mike Haverty
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One of my favorites from yesteryear, although it is still chugging along. How appropriate that the game's mascot is Ting Ting, from the Dragons faction
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Who's the more foolish? The fool or fool that plays after the fool?
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We played this again after a long break fairly recently. It is still a fun game, but we had the problem that one player would get a slow start due to a lack of power sites or foundation characters and would then be crushed by the other player - not that fun.

The game where that didn't happen was great but the bad start games seemed to be too many (this using Year of the Dragon premade decks, not some experimental mix of my own devising and also it would be semi-random who got the slow start curse).
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  • Posted Fri Mar 19, 2010 3:00 am
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Mike Haverty
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Yeah, I think I have to agree about this problem in 2p games. In fact, when making decks specifically for 2p, I think it behooves one to include a few "comeback" cards in case you find yourself in this situation. I think cards like Pocket Demon (where you generate power based on your opponent rather than yourself) were actually designed as a band-aid.
 
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  • Posted Fri Mar 19, 2010 6:47 am
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Mike Haverty
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62 druid LFG! Ah, we return to Azeroth, if only in cardboard form.
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Mike Haverty
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A new game for me, not one I had stashed in the Closet O' Doom, and one of two games played for Week 8.
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Mike Haverty
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The other game from Week 8 is something I've been wanting to play for a long time, and for which I have a ton of unopened cards.
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Mike Haverty
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One of the great classics for me, still going strong and with a great new base set out.
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Matt Hoskins
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Scott did his best to get me hooked on this again. {Bad Scott! No biscuit!}

I have such a love/hate relationship with this game...

However, the new set is tempting... DAMN you Scott!
 
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  • Posted Fri Sep 25, 2009 3:14 pm
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Mike Haverty
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I'm short on time, so I've dipped into one of the simpler, first generation CCGs for this week's entry.
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Matt Hoskins
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You've actually posted two CCGs from the 90s that I haven't played... (didn't think that was possible... )

Maybe we can give this a try on the third at AIG. LMK if you'd rather play League of 6 again ( and I'll bring the lighter fluid...)
 
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  • Posted Fri Sep 25, 2009 3:17 pm
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Mike Haverty
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I try out a "new" game this week... and it is good.

I also produce my first rule summary booklet. I'll be going back and making them for previous games as time permits, as well.
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Matt Hoskins
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I'd love to play this one with you Hav.

One of my favorite "dead" CCGs. .M:tg with a twist.
 
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  • Posted Fri Sep 25, 2009 3:13 pm
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Mike Haverty
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Move to O-Town
 
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  • Posted Fri Sep 25, 2009 8:37 pm
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Scott Heise
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Battletech CCG was also one of my favorite CCGs. In fact, I used it as my inspiration for creating a Battletech-themed total conversion of Dominion. Much of the artwork for my game came from the Battletech CCG. The final result is a game that is about 60% Dominion and 40% Battletech CCG.

If you're interested, you can check it out here: http://www.boardgamegeek.com/thread/492033/battletech-domini...

/shameless plug
 
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  • Posted Fri Feb 5, 2010 9:51 pm
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Mike Haverty
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Haha, I had just read that thread a few minutes ago. Very cool, although I think I will probably keep my chocolate and peanut butter separate.
 
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  • Posted Fri Feb 5, 2010 10:47 pm
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Scott Heise
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But Reese's peanut butter cups are delicious!

I completely understand though. I just was having too much fun with the whole Battletech-Dominion idea that I couldn't stop. I can get a little carried away sometimes, haha.
 
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  • Posted Sat Feb 6, 2010 12:20 am
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Mike Haverty
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Another quickie this week, probably the least successful of the White Wolf based CCGs.
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Mike Haverty
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A good game this week, CoH delivered on gameplay and matching the feel of the MMOG on which it was based.
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Matt Hoskins
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This was a really clever game - in limited format - and absolutely dreadfull in constructed. Clever mechanics, horrible development.
 
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  • Posted Fri Sep 25, 2009 3:18 pm
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Flying Arrow
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What does "limited" format mean?
 
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  • Posted Wed Oct 28, 2009 5:10 am
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Brian Sturk
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FlyingArrow wrote:
What does "limited" format mean?


If it's anything like Magic the Gathering, it means non-constructed. In other words you don't play with decks you construct yourself ahead of time, rather this is all done sorta on the fly by "drafting" cards from boosters or a pool (cube, etc) or some other means and then building a deck from those cards. It's pretty fun.

For some reason I don't feel like I'm describing it very well...
 
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  • Edited Wed Oct 28, 2009 5:42 am
  • Posted Wed Oct 28, 2009 5:40 am
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Flying Arrow
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What's the recommended way to play this in limited format? If you don't have unopened packs, is there a good way to build a cube for this? How does cube drafting work?

Seems like it would be tougher to draft when you have so many different power-sets and your super has to have the corresponding powerset to use a power.
 
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  • Posted Sun Jan 31, 2010 2:09 am
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Mike Haverty
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After some delay, we finally get this on the table... probably for the last time, heh.
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Mike Haverty
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Ah, a classic, and one of the greats in the CCG genre. Really had a lot of fun reacquainting myself with the rules for this one and I have tons of cards to dig through - it's like Christmas in October!

Note this week's game was written up as a review instead of a session report, for a little change of pace and to put a little more rules commentary out there.
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Mike Haverty
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Looky here, I got me a brand new CCG (well, LCG) and we likes it.
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Mike Haverty
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Another oldie, I was actually somewhat pleasantly surprised. The game IS pretty simple, but for what it is, it is not a bad game.
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Crazy Fella


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Best thing about it is you can usually find someone selling their giant collection for dirt cheap. I've gotten 2000+ cards this way. I'm almost glad I got into it this way instead of buying cards back when the game came out.
 
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  • Posted Thu Nov 5, 2009 1:00 pm
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Mike Haverty
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Wow, after being stalled for weeks and weeks, the Journey resumes with this blast from the distant past, what I would call a first-generation Magic clone, although it was actually a little more fun and interesting than I remembered.
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Mike Haverty
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A visit back to a solid game that we played quite a bit... and tragedy discovered!
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Mike Haverty
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Another quickie while catching up on rules and decks for Spycraft and Jyhad. HP is a great gateway CCG that I need to pick up.
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Mike Haverty
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Ah, Jyhad. Victim of sociopolitical climate branding and other changes, still a solid game from Mssr. Garfield. In a slight change from previous entries, I've chosen a pic of one of my favorite CCG cards instead of the card box/back, at left.
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Alex
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An incredibly good game that sadly doesn't get mentioned often enough. Glad to see you review it and bring the spotlight on it.
 
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  • Posted Sat Feb 6, 2010 5:26 am
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Mike Haverty
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Here's a game I only recently learned of and picked up. Yes, I know, the journey will never end if I keep acquiring new games. Sue me.

PS - this game kicks ass splits heads like melons.

PPS - the picture at left is from a tournament poster, not a card image (although, that art might be on a card).
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Gene Vogel
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Excellent game. Wish that the expansion set would come out. (Unless Jason has finally given up on it, and that would be a shame....)
 
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  • Posted Thu May 13, 2010 2:49 am
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Mike Haverty
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Yeah, I'd *really* like to see how the Thief phase works.
 
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  • Posted Thu May 13, 2010 6:17 am
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Chris Heffernan
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Really enjoyable game. The play area can get pretty crowded!
 
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  • Posted Mon Jan 31, 2011 1:24 am
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Mike Haverty
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Oh no, my pace has already slacked after the booming January series. Here is a quickie from lunch the other day. A solid, lighter CCG with great art, but how does it compare to Harry Potter?
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25. Board Game Designer: Richard Garfield
Mike Haverty
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So, I have a handful of collectible miniature games that I was considering including on the CCG Journey. To clarify, I'm thinking of CMGs that play in a boardgame-like fashion rather than (what I think of as) a traditional miniatures game or wargame, and particularly if there is significant interplay between unit powers, a resource system, "playing" pieces from "hand" rather than starting the game with a fixed assortment of units already in play, etc.

Examples that I would include:
- Dreamblade
- Navia Dratp

Examples that I probably would not include:
- any click game (MageKnight, *clix, etc.)
- any credit card / assemble game (Pirates of the Spanish Main, etc.)
- tactical mini games (D&D Minis, HeroScape, Mutant Chronicles)
- Axis & Allies minis

I ask because I mentioned maybe doing Dreamblade and John gave me flak for it as it's not a CCG, whereas I consider DB and ND to be CCG-like. Since this geeklist has gotten a few thumbs, I figured I'd put it to a vote.

Poll
Should I include boardgame-like collectible miniatures games in the CCG Journey?
  Your Answer   Vote Percent Vote Count
Yes.
61.5% 16
No.
30.8% 8
Don't care.
7.7% 2
Voters 26
This poll is now closed.   26 answers
Poll created by SiddGames
Closes: Wed Mar 31, 2010 6:00 am

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Mike Haverty
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This is my first experience creating a poll. I think I set it to run through the end of March -- not like I don't have another 15 or 20 CCGs to go through meanwhile.
 
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  • Posted Sat Feb 27, 2010 4:12 pm
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Flying Arrow
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Start a separate journey for the CMGs.
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  • Posted Sat Feb 27, 2010 5:39 pm
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Brian Sturk
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Both DB and Navia Drapt make sense since they aren't tactical skirmish miniature games but strategy games. DB is pretty close to MtG IMO.
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  • Posted Sat Feb 27, 2010 6:25 pm
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Mike Haverty
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FlyingArrow wrote:
Start a separate journey for the CMGs.


Yeah, I thought of that, but it would be a very short trip with only two games that I can think of that I'd want to do, heh. I'm not really into the ones that I listed under the "not" category above.
 
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  • Posted Sat Feb 27, 2010 8:44 pm
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Bradley Burcar
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I personally would like to read your opinions on them as part of the journey. It doesn't matter to me if it ruins the "purity" of the list, so I guess it just depends on how important that is to you. I think that the CMGs and CCGs have enough overlap between them that it would make sense to add them to lump them into the same journey.
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  • Posted Sun Feb 28, 2010 10:06 am
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I'm completely indifferent. I'll keep checking on this list regardless of which way you end up doing it!
 
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  • Posted Sun Feb 28, 2010 10:39 pm
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Scott B
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Naughty.
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  • Posted Wed Jun 10, 2009 3:38 am
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Mike Haverty
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Just a quick update on the lack of entries again. I started a new job and no longer work from home, so I have much less "sort cards/read rules while listening to a boring conference call" time than I used to. Between going into the office and taking care of the kids when I get home, and needing to go to bed much, much earlier than I'm used to, my spare time during the week is quite small.

I hope to get back on track soon - I'm aiming to get new CCG entry once or twice a month.
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  • Posted Fri Mar 4, 2011 6:15 am
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Paul S
United Kingdom

DARK IN HERE, ISN'T IT?
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Still a really good list. Took me back a bit, too - Netrunner was my first dabble with CCGs, got my pals into it, and lo and behold they ended up as MtG freaks doing tourneys and the rest.

Me, I'd just like to go back to Netrunner for a while. You've inspired me to look to dig out my old decks.

Thanks.
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  • Posted Sun Apr 17, 2011 7:19 pm
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Daniel B
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SiddGames wrote:
Just a quick update on the lack of entries again. I started a new job and no longer work from home, so I have much less "sort cards/read rules while listening to a boring conference call" time than I used to. Between going into the office and taking care of the kids when I get home, and needing to go to bed much, much earlier than I'm used to, my spare time during the week is quite small.

I hope to get back on track soon - I'm aiming to get new CCG entry once or twice a month.

So, did you retire and have the kids grown up and moved out of the house? That would be awesome because then you'd have lots of time to do more of these.

I would so love to delve into dead CCG's but I can totally relate to the whole Time - (Kids + Work + Other chores) = 0.1 thing. Also, every once in a while I visit dacardworld.com or ebay and drool over all the cheap stuff that's out there and then I cry a little when I remember that the shipping cost to Sweden is outrageous. Unfortunately it's impossible to get hold of this kind of stuff over here.
 
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  • Posted Tue Dec 13, 2011 9:25 pm
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Mike Haverty
United States
Owasso
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I've actually come | | close to getting a new game/report done. We started a High Stakes Drifter at lunch once but didn't finish it. I got Nightmare Before Christmas in trade at BGGcon and we actually sat down and opened the starters to play on our last day there, when some friends came by so we played a regular boardgame with them instead. And, McWookie has some Dune starters at work, but we've managed to get all the guys at work hooked on the WoW TCG, so that's all we play at lunch right now -- tough problems, right? heh.

Aside from that, when not playing WoW at work, I'm doing a lot of design/playtesting lately, both on new games and on my Cold War Rummy that's been picked up by Living Worlds Games for publication in 2012. Busy!
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  • Posted Wed Dec 14, 2011 5:15 am
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