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2009 WBC PoG-A-Thon
David Dockter
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Minnesota
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Each year, around 40-45 sharks square off in the epic WBC PoG tourney. In order to win gold, you'll play six 8 hour rounds back to back. 48 hours of bliss. And, a mind numbing experience. Great thing about the tourney are the players. Couldn't meet a better group of gamers.

Three GMs take turns running it.

In 2009, 50 gamers showed up (our 2nd highest attendance ever). So, the PoG universe is still expanding.
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1. Board Game: Anchor [Average Rating:5.80 Unranked]
David Dockter
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Minnesota
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PoG started the Pre-cons at WBC along with Hannibal. It is one of the very few "6" rated WBC events. The GM this year was Pete Reese, who has ran the event for the past few years. Couldn't get a GM better than Reese. He makes the trains run on time, has a wonderfully thick skin and wry sense of humor. He is also a hell of a sportsman.

One year, he won PoG and Hannibal. Also won his first three games of Wilderness Wars and then volunteered to bow out to keep the brackets clean. So, he was 15-0 in tourney games with the sharks and passed on the annual top WBC dog Ceasar award. And, supplied a ton of us with beer. Such is the quality of WBC gamers.

My first experience with "The Crusher" was when I played Pete in prelim round of PoG in 2001. I thought I was hot sh*t. By turn 7, Pete was crushing me and leaned across the table and said, "So, I'm curious. Do you have an actual plan to win?". Since, then he has been a good friend of mine. I ended up facing him again in the final - and winning.

Part of the charm of WBC is thinking that you are good in a game and then having your clock cleaned by a shark.


GM Reese pictured below
 
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2. Board Game: Clifford the Big Red Dog Happy Birthday Game [Average Rating:3.04 Unranked]
David Dockter
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Minnesota
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WBC is famous for many things. One thing is its "big dog" wargame tournies; mind numbing competition that spans a number of days.

When DonCon first started, Victory in the Pacific, War at Sea (these guys even have a Hall of Fame!), Breakout Normandy and Advanced Squad Leader were the Gang of Four. Russian Campaign has also consistently drew a field of 32+.

Since then, Paths of Glory, We the People, Hannibal, Wilderness Wars and sometimes For the People have attracted top notch strategy gamers. Each "tourney" has its own tribe and folklore. For example, Keith Wixson always gives out tomahawks to the top two finishers in Wilderness Wars. And, of course, there was the amazing Fedin comeback in the finals against a "there is no way my position can possibly lose" Bruce W. Must be 20 people watching and Fedin running around the table with a tomahawk to celebrate. Bruce was a great sport about the stunning turn of events.

The GMs of the other games always seem to have some unique door prizes for the top finishers. Stu gives out cool books as does the godfather card driven wargame GM, Mr.AA Cartel Don C. for WtP.

This year, we didn't have any special door prizes in PoG. In the past, we've given out an assortment of WWI stuff, including real metal "badges" for each of the Austrian Armies represented in the game. Next year, I've got a metal badge from the Bulgarian army in WWI that I will toss into the prize pool.

Hannibal precon pictured below...Wixson vs The Master
 
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3. Board Game: Historical Amusement [Average Rating:0.00 Unranked]
David Dockter
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Minnesota
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This year, Pete wanted to try the "historical" variant for PoG. The variant was developed by a few PoG-a-holics awhile ago (Jim Falling, Rob Hassard and others). Part of why PoG continues to be a masterpiece is the player community that surrounds it. Keith Wixson, Rob Hassard, Pete Reese, Jim Falling, Taylor Golding and MANY more have GM'd, written FAQ, written rules, developed scenarios, etc.

Pete modified the historical variant a bit (changed some Victory Cities), etc. A few weeks before WBC a few of us gave it a whirl on ACTS.
It seemed to work fine - made for a wild game. We made one tweak (Konisberg) to the rules. I printed up some counters for WBC to mark the Victory Spaces; Yudenich on one side for the AP and a rather scantly clad Mati Hari for the CP.

Feedback regarding the historical variant was very positive. And, most telling, were the outcome of the semi final games (each, after eight hours, came down to the last die roll of turn 20). So, the variant works.

We plan to use the same variant for the WBC PBEM PoG Tourney that starts on November 1, 2009, at WAM in Jan in Baltimore and WBC 2010. RTC will be usable in Germany and we're still debating making BL a forest space. I talked to Ted Raicer about the scenario and he is happy with it (would like to see Jerusalem again made a VP) and indicated he'll bless it official once we have all the tweaks finished. Sounds like GMT is going to do an article on it once we have it finalized.

Inspiration for the counters...


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4. Board Game: Kick Off [Average Rating:6.50 Unranked]
David Dockter
United States
Minnesota
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First round begins at 2 PM Sunday. A few years ago we started at 9 AM Saturday, but switched with Stuart's Hannibal tourney.

Stu is another WBC and Avalon Hill legend. Great guy. Always gives out excellent tourney prizes, runs a great tourney and is thinking about ways to expand and keep fresh WBC. Stu was my mate in helping establish WAM and the WBC precons.

A few years ago we paired the sharks off in round 1. Then, about three years ago we went with ceding (top dogs vs. lesser dogs) round 1. Pro's and con's to that approach.

We usually have an upset or two in round one. We've concluded that the only way newbies improve is to play the stronger players. That's how we all learned. It is great to see those newbie's from a few years ago now consistently advancing into the money rounds. Next year, I wouldn't be surprised to see a changing of the guard.

For Round 1, a reporter from the local rag stopped by and took some pic's. Someone sent me a link to the article:

http://www.pennlive.com/midstate/index.ssf/2009/08/world_boa...
 
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5. Board Game: Pretty Pretty Princess [Average Rating:4.36 Overall Rank:10863]
David Dockter
United States
Minnesota
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Each round we do "modified" random pairings after the first. In Round two all the winners play. In order to insure everything is on the up and up we designate someone who randomly pulls the player cards to determine the pairings. This year, one of the participants, Andy F's, daughters, Megan, did the honors.

Andy is a blast to play with (he always comes decked out in an Allied uniform) - as are the vast majority of other PoG players. If you are going to be spending eight hours playing a game with someone, you need to enjoy the experience. One of the great things about PoG, is that once a year I get to spend 8 hours a piece with a number of my friends.

The honorary pairing hands...
 
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6. Board Game: Landslide [Average Rating:6.03 Overall Rank:5705]
David Dockter
United States
Minnesota
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My round 2 game was against Keith S; one of my "political" consimworld nemisis. Keith S. is a great guy and we had a fun game. I can't recall ever discussing politics during a wargame. Why spoil it with noise? Another great thing about WBC is just getting lost in gaming for a week.

Part of the great thing about WBC is that we all share a love of gaming and sportsmenship. If we just wanted to game, we would stay home and open game. Something about the competition makes the experience sharper - and more fun. I've never understood the whiners that moan that "WBC is too competitive". They just don't get it. Not remotely. It is the combo of competition, mind numbing strategy games and playing against a great sport that is UNIQUELY WBC. Plus, all the open games. And the friends. And the crazy experiences.

WBC at its most competitive shelf: game designers and mean game of viking


 
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7. Board Game: Breakout: Normandy [Average Rating:7.70 Overall Rank:561]
David Dockter
United States
Minnesota
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After the 2nd round, we typically end up with about 10 players that are 2-0. In years past, we would match them up against each other. We found that we would end up with five 3-0's, two 2-0-1's (ties occur in the prelims) and a bundle of 2-1's. Due to strength of schedule and a number of other methods we tried, we found little incentive for 1-1's to keep playing.

Three years ago Pete changed that and matched up the 2-0's vs the 1-1s. Much better tourney. For some reason, each year, we are typically left with only five 3-0's (upsets round 3, drop outs, etc). Last year, Tom G. defeated Stephen Mecay to knock Stephen into "The Roll-off".

I believe my third round game this year was against Scott Moll. Great game. Scott described the game as "About turn 5, I started running wild with the Italians and garbage in the Balkans. Dr. got awfully quiet...and determined. He then sent 3 german armies to take out the trash and that was that". I had a great time playing Scott. BIG shout out to him and his Point-2-Point crew that does the great podcasts. The point2point boys did a WBC broadcast this year and discuss the PoG tourney:

http://point2pointsource.com/xoops/modules/news/

...episode 40.

After round 3 we had five 3-0's, a 2-0-1 and a bundle of 2-1s. Which, leads us to another fun thing in the WBC PoG-a-Thon; the Roll-Off.

last year...PoG 2008 Roll-Off
 
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8. Board Game: Craps [Average Rating:4.86 Overall Rank:10728]
David Dockter
United States
Minnesota
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After the first three rounds, we are almost always left with 6 to 8 gamers that have 2-1 records. What to do? We've tried all the various methods (strength of opp, AREA, etc). They all suck.

So, we came up with the "Roll-Off". Each 2-1 shows up Tuesday morning at 9 AM. We place them at a table. One at a time, they come up to another table, select three dice, and toss them the length of the room (must hit the back wall). Their total is recorded on the wall and they take their place in "The Line of Glory" (high roll at the front, low roll at the back). This continues until we have arrived at the two highest die rolls - who advance to the next round.

A number of PoG groupies show up. Much shouting occurs. Many pictures are taken. And, always, at least one die gets shattered. There is something so wonderfully twisted about playing a game for 24 hours and having two of the playoff round spots determined by a toss of the dice that helps add to the PoG-A-Thon.


The Roll-Off participants sit at ready


....leap into action....


...and the winners emerge

 
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9. Board Game: Round Four [Average Rating:6.21 Unranked]
David Dockter
United States
Minnesota
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Round 4, or the quarter finals, usually determines the winner. In order to win the PoG-A-Thon, you need luck. Part of that luck is how mind numbing your quarter final and semi final games are. If they go the distance, you are likely to be toast in the final (assuming the same fate didn't happen to your opponent).

This year, we had the champs of 2005, 2006, 2007 and 2008 advance to the quarters. Each won their games, although one (Stephen M) had a long and tough game against Peter G (the winner of the PoG sand plaque this year). That set up the semi's.
 
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10. Board Game: The King Khan & BBQ Game [Average Rating:0.00 Unranked]
David Dockter
United States
Minnesota
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Another long PoG tradition is Andy Nelson's BBQ. When we had DonCon in Baltimore, the world's best BBQ place was only a short 2 miles away. Now, with WBC being held in Lancaster, we're in a BBQ desert. However, each year, (John Pack started the tradition), some kind soul makes the run and supplies us with a sack full of BBQ satisfaction. Hats off to Mark Love and Daniel this year.

During WAM, which we still hold in Baltimore (only because we can have easy access to Andy Nelson's), we make the run multiple times during the tourney and consume a ton of the mana from heaven.

One of my favorite Andy Nelson's stories (and there have been MANY), is when PoG and Puerto Rico champ (THAT will never be done again, euroweenies), Nic Anner, was having lunch at Andy's and a car ran into the resturant. Nic didn't miss a beat, continued his dining and brought back some for us.
 
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11. Board Game Designer: Ted Raicer
David Dockter
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Minnesota
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Ted Raicer showed up again this year. We got a great pic of him with the four semi finalists. Ted caught lighting in a bottle with PoG. WWI? As a game? You GOT to be kidding. What possibly could be duller?

A couple conversations over the years with Ted I remember. First time I met him, I asked "Why did you make all the German armies have the same value? That's not historically accurate." Ted's response, "I don't want my players fiddling with that crap, I want them spending time on strategy choices". Another conversation occured when I asked him if I could borrow the basic PoG engine for a game I was designing. His response, "Bad designers invent. Good designers steal".

Ted's a great guy and has supported PoG extremely well (20,000 messages on the consimworld PoG board). The sharks have broken it a few times, and, each time, Ted comes up with some elegant solution and the game evolves. Which, is why, the PoG following is still growing after 10 years.


The tortured artist that designed this wargame masterpiece ....
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12. Board Game: Shifting Sands [Average Rating:7.28 Overall Rank:1185]
 
David Dockter
United States
Minnesota
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Another roll-off that occurs each year is the one that determines 5th and 6th place. The plaque everyone wants is 6th. At WBC, there are only a handful of "6" rated events (scale of 1 to 6, 6 being those events with the most player hours). The only event you can win a 6th place plaque is a 6th rated event. These plaques are sand colored and have become to be known as "Sand Plaques; the rarest of rare".

This year, Peter G. nailed the roll and joined the sand plaque legion. If someone can tell me how (I still can't figure out how to paste an image into a comment), I'll post a pic here of the newest sandman.

 
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13. Board Game: Playoff [Average Rating:5.00 Unranked]
David Dockter
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Minnesota
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The Semi's start at 4 PM Tuesday. We conducted a roll off (as we do every year) to determine pairings. Stephen Mecay is on my beloved WBC Nest of Spies team. We've won three of the last four years (single handedly defeated by The Finnish Dragon last year in the finals of PoG and FtP to cost us the championship). However, this year, the Nest knocked The Finnish Dragon out of every tourney he was in. So, some well deserved revenge. Riku is another great strategy gamer and a blast to play.

I was hoping I wouldn't have to play Stephen (we have a firm tradition of Nest-a-cide on our team, where you go out of your way to beat a fellow Nester) in the semi's. Lady luck smiled on us and Stephen was matched with the Fin and I drew my friend Tom Drueding. Tom and I have played MANY times. I think we are basically 50/50 against each other.

Both the Semi games came down to the last die roll (Turn 20, Allied phase 6) after 8 hours. Stephan won his 2/3 roll and I skank'd thru on my 50/50 to set up the finals.

Many of our PoG final's have come down to the last die roll. The game is balanced on a razor's edge. Eight hours. 120 "turns"...probably an average of 3 "moves" a turn...360 moves by each player...720 total...and a frequently a 50/50 die roll among the sharks.



Semi finalists and Ted.
 
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14. Board Game: The Great North American Bird Watching Trivia Game [Average Rating:5.88 Unranked]
David Dockter
United States
Minnesota
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Another thing I engoy about the PoG-A-Thon is watching games. Great entertainment to sit in for a hour on a game. Much bullshiting, a little trash talking and what not.

I remember a few years ago watching the last turn of a PoG finals. The game ended with one side apparently winning. A recount of the VPs revealed the other side had one. After that, we have tried to make sure the VPs are correct starting around Turn 17. I do recall that the guy that lost was the usual WBC great sport, shrugged his shoulders and said, "Who wants a beer?".


Two PoG masters; Nic Anner and Scenario Boy
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15. Board Game: Paths of Glory [Average Rating:8.04 Overall Rank:44]
David Dockter
United States
Minnesota
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The final. When I woke up Wednesday morning, I decided to bid 0 for the CP. I don't think anyone has ever bid for the CP. I thought if nothing else the look on Stephen's face, the human calculator, would be priceless. It was. When I won the die roll to bid and said "CP 0", he had a blank expression and then said "CP?". I answered with "Yeah, big boy, if you want to play the CP you will have to say ONE. Otherwise, I'm staying in my chair." I got to play the CP.

The game started out with me lining up to do Italy and getting the Tsar off on Turn 3. Stephen decided not to bring the Italians in until after getting to total war. I beat him to total war by two turns. Turn 10, I began the hammer in the West. Things looked very good. Turn 14 I had a trench in CT, was in Amiens and all the British armies were in the dead box. However, my boys couldn't did a trench to save their lives in Amiens.

During the 2nd CP phase, I had a chance to play REPs, but decided to keep trying to dig the damm Amiens trench to no avail. It was a big risk, since I drew a bunk hand for Turn 14. After that, Stephen didn't give me a chance to play REPs again (damm Russians) by continously hitting my flanks and forcing me to respond (the name of the game in ALL card driven wargames). I made a critical error in Phase 5 when I didn't cover a hole in the Balkans and Stephen then managed to sneak thru a flipped russian corps and threaten me with out of supply. I was forced to take OPs again, so, no replacements vs his phase 6 replacement card. Game over Turn 15.

Best thing about it is that his victory probably cost our team the championship. :-) On the Nest, the team is nothing; it is all about "me".

Stephan is one of the nicest human beings you will ever run across and one of the best strategy gamers on the planet. So, regardless, of the outcome of your game, you are in for a fun time and you will learn a thing or two about strategy and initiative.

That ended the WBC PoG-a-Thon for another year. Can't wait till 2010, although we do have a WBC PBEM tourney starting in November http://www.wamconvention.com/POG%202009.html and PoG WAM in 5 short months....and Andy Nelson's BBQ.

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