The Hotness
Games|People|Company
Eclipse
Gunship: First Strike!
Mage Knight: Board Game
Midnight Men
Agricola: Die Bauern und das liebe Vieh
Hawaii
Star Wars: Battle of Hoth
Wiz-War
Ora et Labora
Rex: Final Days of an Empire
Snowdonia
Barbarian Prince
The Lord of the Rings: The Card Game
Twilight Struggle
War of the Ring
Agricola
7 Wonders
A Game of Thrones: The Board Game (second edition)
Dominion
7 Wonders: Cities
Kingdoms
A Few Acres of Snow
Risk Legacy
Arkham Horror
Through the Ages: A Story of Civilization
Thunderstone Advance: Towers of Ruin
1812: The Invasion of Canada
Dixit: Journey
Elder Sign
D-Day Dice
The Castles of Burgundy
Le Havre
Kingdom Builder
Sid Meier's Civilization: The Board Game
Race for the Galaxy
Cosmic Encounter
Dominant Species
Dungeon Petz
Battlestar Galactica
Power Grid
Mansions of Madness
Last Will
Twilight Imperium (third edition)
Nexus Ops
Agents of SMERSH
Puerto Rico
Star Trek: Fleet Captains
Kairo
Core Worlds
Sherlock Holmes Consulting Detective
Games that the German designers stole from me.
Dane Peacock
United States
Stansbury Park
Utah
That tickles
Avatar
mbmbmbmbmb
Recommend
115 
 Thumb up
 tip
 Thumb up
In the late 1980’s, I designed a few games and wrote them in a book.

Around that same period, I went on a date with a foreign exchange student from Germany named Anna.

Shortly thereafter, I noticed that my game book was missing.

Shortly thereafter that, the world was flooded with ‘German’ designed games.

Coincidence? You be the judge:

(Ever had your design stolen? Please add)
Your Tags: Add tags
Popular Tags: humor [+] civ [+] design [+] [View All]
1 , 2  Next »   | 
1. Board Game: Tigris & Euphrates [Average Rating:7.89 Overall Rank:15]
Dane Peacock
United States
Stansbury Park
Utah
That tickles
Avatar
mbmbmbmbmb
Rules from my book:

1 Get all of your Mom’s buttons and put them in a bag.
2 Take turns drawing the buttons out of the bag.
3 The player that draws the most red buttons wins!
12 
 Thumb up
 tip
 Thumb up
Mark Haberman
United States
Painesville
Ohio
Avatar
mbmbmbmbmb
Right...

So if I draw 100% red tiles I'll win?
 
 Thumb up
 tip
 Thumb up
  • Posted Wed Nov 24, 2004 9:13 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Todd Derscheid
United States
Houston
Texas
designer
Avatar
mbmbmbmbmb
Given that you could immediately build three Red monuments, and defend them perfectly, you'd have a fair chance. Pick your battles well, though.

You can still get treasures with your green leader, too.
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Nov 25, 2004 4:48 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Louise Holden
United Kingdom
Solihull
West Midlands
Avatar
mbmbmbmbmb
Can't see it working, two player at least. Your opponent builds little green, blue and black kingdoms and joins them on to your all-red one and three of your leaders are kicked off. Sure you'll be able to kick the other leaders off one at a time in internal conflicts but that's only going to get you red blobs. Opponent goes off and makes some more coloured kingdoms somewhere else. Only way you can get your colours is if the opponent plays non-red tiles on your kingdom (unlikely) or if you can manoeuvure a big conflict (and be on the winning side) between two kingdoms containing non-red built up by your opponent, and if they've cottoned on enough then they'll skip town and joining kingdoms will get you nothing again.

Might be better with a 3 or 4 player game because the conflicts are a bit less avoidable. You can muscle in on the best side of two kingdoms ripe for conflict, but without any coloured tiles you are likely just to find yourself losing the coloured external conflicts you needed to win.

I love E&T so much because the strategies are so flexible; I'd love to play a game where I knew I was going to have only red tiles and try it out. I'm pretty sure it wouldn't work though.

That was a bit of an excessive response, wasn't it Sorry, just quirked my interest.


1 
 Thumb up
 tip
 Thumb up
  • Posted Thu Nov 25, 2004 2:17 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
2. Board Game: The Princes of Florence [Average Rating:7.76 Overall Rank:23]
Dane Peacock
United States
Stansbury Park
Utah
That tickles
Avatar
mbmbmbmbmb
1 Give everyone a jigsaw puzzle.
2 Each player puts his or her own puzzle together.
3 The player that ends up with the best puzzle is the winner!
4 
 Thumb up
 tip
 Thumb up
David Winter
United Kingdom
Penyffordd
Chester
Avatar
mbmbmbmbmb
Wow, the germans did a really bad job on this one, the original sounds way better....
16 
 Thumb up
 tip
 Thumb up
  • Posted Thu Sep 6, 2007 11:28 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Eric Jome
United States
Milwaukee
Wisconsin
designer
Avatar
mb
Close, but no cigar. The game isn't about arranging buildings on your palazzo. It's about doing works. Works = points = winning. Buildings on your palazzo? One tiny part of performing a work.
 
 Thumb up
 tip
 Thumb up
  • Posted Sat Sep 8, 2007 3:36 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Ernesto Cabrera
Mexico
Mexico
D.F.
Avatar
mbmbmbmbmb
Would you stop whining! I see humourous threads all over the place infested with people trying to "find some sense" on them...

"Oh, this is not how the game plays at all! You're so wrong..."

People, please stop acting like smart-a**es and start enjoying a good joke...
3 
 Thumb up
 tip
 Thumb up
  • Posted Sat Sep 8, 2007 9:14 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Donald Cleary
United States
Bellingham
Washington
Avatar
mbmbmbmbmb
Late 1980? I think Tetris beat you on this one.
 
 Thumb up
 tip
 Thumb up
  • Posted Wed Mar 18, 2009 1:48 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
3. Board Game: Carcassonne [Average Rating:7.46 Overall Rank:87]
Dane Peacock
United States
Stansbury Park
Utah
That tickles
Avatar
mbmbmbmbmb
1 Find all of your army men, barnyard animals, policemen, and cowboys and Indians.
2 Take turns placing them on the table.
3 The player that places the most barnyard animals on the table is the winner!
7 
 Thumb up
 tip
 Thumb up
Paul DeStefano
United States
Long Island
New York
designer
Avatar
mbmbmbmbmb
I believe you described Hunters & Gatherers, not the original.
1 
 Thumb up
 tip
 Thumb up
  • Posted Thu Nov 25, 2004 1:21 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Kristof Tersago
Belgium
Sint Truiden
Avatar
mbmbmbmbmb
meepleI would say just the opposite
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Nov 25, 2004 6:56 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Antti Hoo.
Finland
Helsinki
designer
Avatar
mbmbmbmbmb
My thoughts exactly. God, I hate those pesky soil-tilling clowns. If I lived in the countryside, I'd stone their real-life counterparts out of spite (racking up ridiculous scores, just lying on their fields... the nerve!)
1 
 Thumb up
 tip
 Thumb up
  • Posted Mon Nov 29, 2004 7:58 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Dither Dither
Australia

Avatar
mbmbmbmbmb
Actually, I was most frustrated when they released this game with a two-step scoring system that I had been developing independently for many years:

STEP #1: Create a game where the winning score is in the range of 80 to 130 points.

STEP #2: Provide a scoreboard that only goes up to 50.
23 
 Thumb up
 tip
 Thumb up
  • Posted Thu Sep 6, 2007 3:03 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Donald Cleary
United States
Bellingham
Washington
Avatar
mbmbmbmbmb
FranklinTV wrote:
Actually, I was most frustrated when they released this game with a two-step scoring system that I had been developing independently for many years:

STEP #1: Create a game where the winning score is in the range of 80 to 130 points.

STEP #2: Provide a scoreboard that only goes up to 50.


STEP #3: ???

STEP #4: Profit

Hey, wait a sec. I think this one actually has a Step 3.

STEP #3: Make people pay for an expansion that adds a reversible scoreboard that goes to 100.
 
 Thumb up
 tip
 Thumb up
  • Posted Wed Mar 18, 2009 1:57 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
4. Board Game: The Settlers of Catan [Average Rating:7.51 Overall Rank:79]
Dane Peacock
United States
Stansbury Park
Utah
That tickles
Avatar
mbmbmbmbmb
1 Choose two numbers between 2 and 12.
2 You cannot choose 7
3 The player that chooses numbers closest to 7 is the winner!
12 
 Thumb up
 tip
 Thumb up
J Boyes
United States
Unspecified
Avatar
mbmbmbmbmb
nonono.. The player that chooses 5 or 9 wins
2 
 Thumb up
 tip
 Thumb up
  • Posted Thu Nov 25, 2004 5:51 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Ghost
United States
Providence Village
Texas
Avatar
mbmbmbmbmb
Actually, with my brother-in-law's set we have played enough games to verify that our dice produce 11 at a higher frequency than any other combination. Makes for great opening choices...

"I should take that 6-9-10 combination there... but if the dice start going crazy again that 11-11-4 guarantees the game! Argh!!!"
3 
 Thumb up
 tip
 Thumb up
  • Posted Wed Sep 5, 2007 5:15 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Christopher Lawrence
United States
Mos Angeles
California
designer
Avatar
mbmbmbmbmb
Knowing how much Settlers is like Craps might make me enjoy it more.
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Sep 6, 2007 12:46 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Shane Beck
Australia
Not Applicable
Yeah, but what other game can you say "I have wood for sheep" with a straight face blush
 
 Thumb up
 tip
 Thumb up
  • Posted Sat Sep 8, 2007 1:28 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jae
United States
Bryan
TX
Avatar
mbmbmbmbmb
ghost604 wrote:
Actually, with my brother-in-law's set we have played enough games to verify that our dice produce 11 at a higher frequency than any other combination. Makes for great opening choices...

"I should take that 6-9-10 combination there... but if the dice start going crazy again that 11-11-4 guarantees the game! Argh!!!"


My set is skewed to the number 4
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Feb 18, 2008 9:31 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
5. Board Game: Fluxx [Average Rating:5.72 Overall Rank:4321]
♪ Isaäc Bickërstaff ♫
United States
Greer
South Carolina
designer
Entropy Seminar:
badge
The results of a five yeer studee ntu the sekund lw uf thurmodynamiks aand itz inevibl fxt hon shewb rt nslpn raq liot.
Avatar
mbmbmb
I had the same thing happen to me! My design was:

1. Take a hammer.
2. Smash it against your temple.
3. Repeat Step 2.
44 
 Thumb up
0.06
 tip
 Thumb up
Morgan Dontanville
United States
Brooklyn
New York
designer
publisher
Plate of Shrimp.
badge
Here we are folks, the dream we all dream of.
Avatar
mbmbmbmbmb
Hillarious.
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Nov 25, 2004 4:51 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
David Me
United States

Earth
Avatar
mbmbmbmbmb
Isaac, I think the hippies combined your idea with mine to create this game:

1. Pay hippies money for a stack of cards.
2. You lose.
13 
 Thumb up
 tip
 Thumb up
  • Posted Fri Nov 26, 2004 4:05 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
()


msg tools
Reminds me of most Eurogames I play, except I give them the hammer.
1 
 Thumb up
 tip
 Thumb up
  • Posted Thu Sep 6, 2007 7:22 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Pieter
Netherlands
Maastricht
Avatar
mbmbmbmbmb
My version at least was exactly the same as Fluxx:

1. Players throw random objects on the table.
2. The first player who says, "I am not going to play this stupid game anymore" wins.
2 
 Thumb up
 tip
 Thumb up
  • Posted Fri Sep 7, 2007 10:33 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
6. Board Game: Stratego [Average Rating:5.98 Overall Rank:1986]
Gerald McDaniel
United States
Lakewood
Colorado
Avatar
mbmbmbmbmb
In 1957, I created a mapboard on some scrap cardboard and cut off wooden dowels for playing pieces and marked them on the bottom with different numbers, which remainded hidden until a confrontation took place. I don't know how they found my game in a small town in the middle of Oklahoma, but I guess "they" did.....

First time I saw Stratego in a store, I was totally blown away. It was a freaky feeling, something akin to deja vu, to see "my" game published and for sale. Of course, no one believed me then, and no one will today..... Such is the life of a game designer genius, I suppose (okay, tell us another one, Gerald).
3 
 Thumb up
 tip
 Thumb up
  • 16 comments [Hide]
Hans Persson
Sweden
Linköping
Unspecified
Avatar
mbmbmbmb
If you still have your version, perhaps you can prove that you were first with carbon-dating? laugh
1 
 Thumb up
 tip
 Thumb up
  • Posted Wed Nov 24, 2004 9:35 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Dan Wells
United States

Utah
Avatar
mbmbmbmb
I wrote a full treatment for a TV show about a high school girl who becomes Death's apprentice and starts reaping souls, almost two years before "Dead Like Me" came on the air. I'm fairly sure the production company I worked for didn't ever show the idea to anybody, but it was kind of freaky.
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Sep 6, 2007 7:10 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
shane maness
United States
Unspecified
mb
not really a game invention, but if Mercedes ever starts putting dimples in the body panels of their cars(like a golf ball) to reduce wind resistance, that was my idea.
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Sep 6, 2007 11:33 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Bill Galloway
Canada
Lansdowne
Ontario
Avatar
mbmbmbmbmb
copycat420 wrote:
not really a game invention, but if Mercedes ever starts putting dimples in the body panels of their cars(like a golf ball) to reduce wind resistance, that was my idea.


Those are speed holes. They make the car go faster.

On a side note, I myself am not particularly creative, but my father invented the question mark.
 
 Thumb up
 tip
 Thumb up
  • Posted Sun Sep 9, 2007 9:56 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jae
United States
Bryan
TX
Avatar
mbmbmbmbmb
bill_galloway wrote:
copycat420 wrote:
not really a game invention, but if Mercedes ever starts putting dimples in the body panels of their cars(like a golf ball) to reduce wind resistance, that was my idea.


Those are speed holes. They make the car go faster.

On a side note, I myself am not particularly creative, but my father invented the question mark.


Why would you want the cargo to move faster than the transport?
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Feb 18, 2008 9:42 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
7. Board Game: Phase 10 [Average Rating:5.13 Overall Rank:7651]
Peter Darby
United Kingdom
Welshpool
Powys
Avatar
mbmbmbmbmb
When I was about ten, I had a nightmare that I was being forced to play a version of rummy where they changed the rules every round, and you had to play until your brain rotted.

Lo and behold, next year...
10 
 Thumb up
 tip
 Thumb up
Louise Holden
United Kingdom
Solihull
West Midlands
Avatar
mbmbmbmbmb
It's weird, I'd never heard of this game till a couple of weeks ago here, and then I saw it on sale a few days back.
Is this an insidious US import or a welcome addition to what are laughingly called "family card games"?

 
 Thumb up
 tip
 Thumb up
  • Posted Thu Nov 25, 2004 2:23 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Gerald McDaniel
United States
Lakewood
Colorado
Avatar
mbmbmbmbmb
We play it occasionally, but with five people, it takes a loooong time to finish. Since I seldom win, I'm usually just waiting for the game to end so we can play something else.
 
 Thumb up
 tip
 Thumb up
  • Posted Fri Nov 26, 2004 3:20 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
8. Board Game: Magic: The Gathering [Average Rating:7.34 Overall Rank:134]
Crazy Bob
Philippines
Cebu
Avatar
mbmbmbmbmb
1. Opponents pay me money
2. Whoever give me the most money wins
3. Ties are determined by ranting, or falling that, a coin toss

Well, I guess this company *did* get people interested in thier version of my game.
10 
 Thumb up
 tip
 Thumb up
Todd Derscheid
United States
Houston
Texas
designer
Avatar
mbmbmbmbmb
Actually, coin tosses (and any other random way of determining the result of a match) is forbidden in tournament play.

Also, in tournaments, you get to hold people down and beat them with your sacks of $100 bills.

---
In all seriousness, why has buying a booster box of Champions of Kamigawa turned into an ordeal lasting more than a month? Are there secret fumes in each booster case that turn people into incompetent sellers?
4 
 Thumb up
 tip
 Thumb up
  • Posted Thu Nov 25, 2004 4:46 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Patrick Korner
Canada
Coquitlam
British Columbia
Stop poking me! Ow! I mean it! That hurts!
Avatar
mbmbmbmbmb
Well you know what they say - the CoK you have to wait for is the best CoK of all...

meeple
5 
 Thumb up
 tip
 Thumb up
  • Posted Thu Nov 25, 2004 4:50 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Todd Derscheid
United States
Houston
Texas
designer
Avatar
mbmbmbmbmb
I thought it was, "I cried because I had no shoes until I met a man who used the word 'mise' and expected anyone to take him seriously."

1 
 Thumb up
 tip
 Thumb up
  • Posted Fri Nov 26, 2004 3:39 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Shane Beck
Australia
Not Applicable
The best trick is that when you've mortgaged your house to buy a super unbeatable deck, they come out with a new edition to make the old one obsolete devil
1 
 Thumb up
 tip
 Thumb up
  • Posted Sat Sep 8, 2007 1:33 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Randall Bart
United States
Granada Hills
California
designer
I love you
badge
David asked Don to draw this pretty picture of me
Avatar
mbmbmbmbmb
I invented this in the 1970s. My idea was to invent a game where every month I came out with a new little add on. I figured I would get rich from all my loyal game fans who absolutely had to have the new little thing. Of course, that's as far as I got with developing the idea.
 
 Thumb up
 tip
 Thumb up
  • Posted Sat Jan 5, 2008 8:55 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
9. Board Game: Risk [Average Rating:5.62 Overall Rank:6167]
Jesse Shaver
United States
New York
New York
Avatar
Actually, I can't take the credit for this one. My geography teacher gave me the idea.

1. Get a map of the world.
2. Point to australia.
3. Whichever player pointed to australia first, wins.
37 
 Thumb up
 tip
 Thumb up
  • 10 comments [Hide]
Trevor Gunter
United States
Madison
Wisconsin
Avatar
It's funny because it's true...
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Nov 25, 2004 6:11 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
eryn roston
United Kingdom

London
Avatar
mbmbmbmbmb
Personally I always thought south america was the better "fortress"
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Sep 6, 2007 5:55 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Josh Martin
United States
New York
New York
Avatar
mbmbmbmbmb
Actually, in all the Risk games I've played, the person that focused on taking Australia inevitably got shut out of every other continent and went on to lose horribly. The side with Australia was always just the last to lose.
1 
 Thumb up
 tip
 Thumb up
  • Posted Thu Sep 6, 2007 8:20 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Dwight Mendenhall
United States
Philadelphia
Mississippi
Avatar
mbmbmbmbmb
In all the games I've ever played... whoever has North America usually wins.... and I NEVER have it cry
1 
 Thumb up
 tip
 Thumb up
  • Posted Fri Sep 7, 2007 1:28 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Mark Waenink
New Zealand
Whangarei
Northland
Avatar
mbmbmbmbmb
The fanaat risk variant really helps avoid the pesky control australia strategy with even better bonus that it removes the pesky dice.

By the way - what ever happened to New Zealand?
 
 Thumb up
 tip
 Thumb up
  • Posted Fri Sep 7, 2007 1:07 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
10. Board Game: Puerto Rico [Average Rating:8.26 Overall Rank:3]
Bill Koens
United States
Watsonville
California
marks the spot.
Avatar
mbmbmbmbmb
That rat Seyfarth! He stole my idea!

1. Seat 3-5 players around a table.
2. Draw numbered chits from a bag labeled 'Skill'.
3. Whoever is sitting to the left of the lowest number wins!
37 
 Thumb up
0.02
 tip
 Thumb up
John Snyder™
United States
Fresno
California
You and the Cap'n make it hap'n
Avatar
mbmbmbmbmb
Oh god, I died laughing at this one!
 
 Thumb up
 tip
 Thumb up
  • Posted Fri Nov 26, 2004 4:19 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Dane Peacock
United States
Stansbury Park
Utah
That tickles
Avatar
mbmbmbmbmb
I laughed so hard that I had milk coming out of my nose, and I was not even drinking milk.
40 
 Thumb up
0.03
 tip
 Thumb up
  • Posted Wed Mar 30, 2005 3:33 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Gary Webster
United States
Littleton
CO
Avatar
mbmbmbmbmb
Dane. Call your doctor. Now.
2 
 Thumb up
 tip
 Thumb up
  • Posted Thu Sep 6, 2007 3:55 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Tony Ackroyd
United Kingdom
Brighton
E Sussex
Avatar
mbmbmbmbmb
gary_webster wrote:
Dane. Call your doctor. Now.

Too late - that was 2 years ago.
1 
 Thumb up
 tip
 Thumb up
  • Posted Fri Sep 7, 2007 3:34 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Donald Cleary
United States
Bellingham
Washington
Avatar
mbmbmbmbmb
Sky Knight X wrote:
I laughed so hard that I had milk coming out of my nose, and I was not even drinking milk.


You got the "bad" kidney.
 
 Thumb up
 tip
 Thumb up
  • Posted Wed Mar 18, 2009 1:51 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
11. Board Game: DVONN [Average Rating:7.46 Overall Rank:138]
SH Wong
Singapore
Singapore
Singapore
Avatar
mbmbmbmbmb
Well, Kris needed to complete his series, so I forgive. I got my idea from Oreos anyway, so it wasn't completely original.

1. Take an Oreo apart.
2. Lick the cream off.
3. Stack them with the rest of the licked Oreos.
4. Highest stack wins.
5 
 Thumb up
 tip
 Thumb up
  • 0 comments
12. Board Game: Halli Galli [Average Rating:5.91 Overall Rank:2520]
Piet Lavens
Belgium
Deerlijk
West-Vlaanderen
Avatar
mbmbmbmb
1. Take some fruit.
2. If you are hungry, ring the bell.
3. If there are 5 pieces of fruit, you can eat them. Otherwise, the other players can eat them.
 
 Thumb up
 tip
 Thumb up
  • 0 comments
13. Board Game: Balloon Cup [Average Rating:6.74 Overall Rank:492]
Rene Wiersma
Netherlands

designer
Avatar
1. Shuffle a deck of cards numbered 1 to 13
2. Randomly divide the cards equally between the two players
3. The player of which the average number on his cards is closest to 7 loses
 
 Thumb up
 tip
 Thumb up
Allen Doum
United States
Orange County
California
designer
Avatar
mbmbmbmbmb
Having an average of 7 isn't bad, but having a lower standard deviation is murder.
2 
 Thumb up
 tip
 Thumb up
  • Posted Thu Nov 25, 2004 5:06 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Richard Hutnik
United States
Poughkeepsie
New York
designer
Avatar
mbmbmbmbmb
I thought this was come up with a busted design, have it win awards, and then realize it needs a major rules fix. Outside of winning awards, I have come up with multiple games that need major rules fixes.

 
 Thumb up
 tip
 Thumb up
  • Posted Thu Sep 6, 2007 5:53 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
14. Board Game: Europe Engulfed [Average Rating:7.67 Overall Rank:230]
Dean Wright
United Kingdom
Wokingham
Berkshire
This is from my GCSE history classes:

1: Stare at a politcal map of 1941 Eupore.

2: Whoever falls asleep first loses.
2 
 Thumb up
 tip
 Thumb up
Pete Woodroffe
United Kingdom
Nottingham
Unspecified
mbmbmb
Dean dean dean. Just 'cos you always lose!!! (And don't try to blame it on the rules! )
 
 Thumb up
 tip
 Thumb up
  • Posted Tue Nov 30, 2004 4:44 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Michel Boucher
Canada
Ottawa
Ontario
Avatar
mbmbmbmbmb
daveangelcd wrote:
Dean dean dean. Just 'cos you always lose!!! (And don't try to blame it on the rules! )


I'm with Dean. The game is good, but damn, you spend a long time planning some move only to find out you can't do it because the Italian supply of pasta is low, or the German sauerkraut industry has been decimated by e-coli, and don't tell me there aren't any rules for that. There are rules for EVERYTHING in this game. It's like an RPG.
1 
 Thumb up
 tip
 Thumb up
  • Edited Wed Sep 5, 2007 8:45 pm
  • Posted Wed Sep 5, 2007 8:40 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Darrell Hanning
United States
Jacksonville
Florida
Love women in action movies and shows. It all started with Diana Rigg, in the Avengers.
Avatar
mbmbmbmbmb
If you think this one is bad, it's probably a good thing you never got into the Europa series.
1 
 Thumb up
 tip
 Thumb up
  • Posted Fri Sep 7, 2007 1:06 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Oli Lind
Germany
Wiesbaden
Unspecified
mbmb
Are you sure you are playing the same Europe Engulfed as I do?
Funny list!
 
 Thumb up
 tip
 Thumb up
  • Posted Sat Sep 8, 2007 8:19 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
15. Board Game: War of the Ring [Average Rating:7.92 Overall Rank:16]
John Snyder™
United States
Fresno
California
You and the Cap'n make it hap'n
Avatar
mbmbmbmbmb
They stole my idea!

1. Read a page from Lord of the Rings.
2. Act out what happens on the board.
3. When you get to the last page, kill Frodo instead.
2 
 Thumb up
 tip
 Thumb up
paidoniai ludendae est
United States
Howard County
Maryland
Avatar
mbmb
That would almost killed me
 
 Thumb up
 tip
 Thumb up
  • Posted Wed Jun 29, 2005 6:57 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
16. Board Game: Apples to Apples [Average Rating:6.39 Overall Rank:947]
Kane Klenko
United States
Ridgeway
Wisconsin
Avatar
mbmbmbmbmb
Notes I dug up from my old game design journal:

1) Write down random words on slips of paper.
2) Each player: Randomly choose one and throw it at a table.
3) Someone randomly points at one of them.
4) Everybody loses.
5) Repeat.

Coincidence? I don't think so.
6 
 Thumb up
 tip
 Thumb up
David Harmon
United States
Novato
California
mbmbmb
I've played that game laugh
 
 Thumb up
 tip
 Thumb up
  • Posted Fri Sep 7, 2007 1:34 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
17. Board Game: Civilization [Average Rating:7.57 Overall Rank:82]
Fritz Schwartz
United States
Oakland
California
Avatar
mbmbmbmbmb
I know that this isn't a German game, but I have such a case of deja vu reading this list that I had to share my sad, sad story. In the mid 60's, I invented a game for history class. The mapboard was of Mediterranean Europe during the Roman Empire. There were various cards that had to be combined into sets in order to advance in the game. Basically, the game was so complicated and involved that it took hours upon hours to play--in fact, we never did finish a game to completion. Years later when the Avalon Hill game came out I was convinced that my idea had been stolen. Then we read the rules and played the game and I realized that AH's "Civilization" was a much simpler and less time consuming game than my earlier creation. So I decided to let it slide.
6 
 Thumb up
 tip
 Thumb up
  • 0 comments
18. Board Game: Busen Memo [Average Rating:5.00 Overall Rank:7359]
L. Stitz
Germany
Lüneburg
Tee-hee-hee-hee-hi-hihihi-hu-hua-huar-huarrrRRRrrrrrr.
Avatar
mbmbmbmbmb
I think I got the idea for this game while being breast-fed by my mom. But the memory is all foggy -- it's been a while, I guess...
6 
 Thumb up
 tip
 Thumb up
  • 0 comments
19. Board Game: Once Upon a Time [Average Rating:6.49 Overall Rank:865]
L. Stitz
Germany
Lüneburg
Tee-hee-hee-hee-hi-hihihi-hu-hua-huar-huarrrRRRrrrrrr.
Avatar
mbmbmbmbmb
Shortly after having invented Busen Memo, I went on to create this little gem. We played it every evening -- when my dad was to tired to go on, I took over and continued his stories.
 
 Thumb up
 tip
 Thumb up
  • 0 comments
20. Board Game: Go [Average Rating:7.77 Overall Rank:41]
L. Stitz
Germany
Lüneburg
Tee-hee-hee-hee-hi-hihihi-hu-hua-huar-huarrrRRRrrrrrr.
Avatar
mbmbmbmbmb
I could go on and on, but I'll try not to bore you and will conclude the trifecta with my greatest invention. The rules for this one crossed my mind as I was working in a home for the elderly as a community service. One morning, as I was laying out the pills for the inmates on the counter, I had an idea...
4 
 Thumb up
 tip
 Thumb up
  • 0 comments
21. Board Game: Caylus [Average Rating:7.97 Overall Rank:11]
Tim K.
United States
Seattle
Washington
Avatar
mbmbmbmb
1. Dump the contents of the family junk drawer on the table
2. Get Dad's gun and add it to the pile (unless it was already in the junk drawer)
3. Stare at the pile for two hours, then whoever grabs the gun and shoots themself in the head first wins!

(We could only play the game a few times)
13 
 Thumb up
 tip
 Thumb up
Mitch T
United States

mbmb
You obviously suck at this game.
3 
 Thumb up
 tip
 Thumb up
  • Posted Fri Sep 7, 2007 1:43 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
22. Board Game: Power Grid [Average Rating:8.09 Overall Rank:5]
Breno K.
Brazil
Brasília
Distrito Federal
Avatar
mbmbmbmbmb
1- Take out your report cards
2- Compare math grades.
3- Highest grade wins.
4- If there are 6 players, it takes four hours to do this.
30 
 Thumb up
 tip
 Thumb up
Dan Wells
United States

Utah
Avatar
mbmbmbmb
I've never played this game, and this still made me laugh out loud.
1 
 Thumb up
 tip
 Thumb up
  • Posted Thu Sep 6, 2007 7:17 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Michael R
United Kingdom
Glasgow
Lanarkshire
Avatar
mbmbmbmbmb
We always played that the person with the highest grade leads for three hours and then the person with the second highest grade wins in the final five minutes.
4 
 Thumb up
 tip
 Thumb up
  • Posted Fri Sep 7, 2007 11:59 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Paul Clarke
United Kingdom
Southampton
Hampshire
Avatar
mbmbmbmbmb
Four hours? Are you guys all stoned or something?
 
 Thumb up
 tip
 Thumb up
  • Posted Fri Sep 7, 2007 11:58 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jae
United States
Bryan
TX
Avatar
mbmbmbmbmb
paulclarke339 wrote:
Four hours? Are you guys all stoned or something?


No, they just haven't played the game yet.

Seriously, if it takes you more than 2 hours to play this game with a full complement, you are doing something wrong. I strongly suggest poker chips instead of paper money as a first tweak.
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Feb 18, 2008 10:03 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
23. Board Game: Alhambra [Average Rating:7.05 Overall Rank:241]
Ben Vögel
United States
Golden Valley
Minnesota
I've been on this site for 8 years now, and I'm far from sick of games, but I think I am, to some degree, sick of learning too many new games. I'm also tired of playing 4+ hr multiplayer games, but I'll still happily play really long games 2 player.
Avatar
mbmbmbmbmb
1. Declare a target price between $0.05 and $4.99
2. All players reach into their pockets.
3. Whoever has exact change wins!
10 
 Thumb up
 tip
 Thumb up
Sam Collard
United Kingdom
York
North Yorkshire
Avatar
mbmbmbmbmb
We play this down the pub. Winner buys a round of drinks!
 
 Thumb up
 tip
 Thumb up
  • Posted Wed Mar 18, 2009 12:31 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
24. Board Game: Killer Bunnies and the Quest for the Magic Carrot [Average Rating:5.70 Overall Rank:5306]
Adam Kunsemiller
United States
South Bend
Indiana
Avatar
mbmbmbmbmb
1 - Lay cards out in an intricate circle of life
2 - Mess around with the circle for an hour or so
3 - Roll a die to determine winner
4 
 Thumb up
 tip
 Thumb up
David Harmon
United States
Novato
California
mbmbmb
I swear, theres a genius idea buried somewhere in this game... but I also think the search for it is likely to drive men mad.
1 
 Thumb up
 tip
 Thumb up
  • Posted Fri Sep 7, 2007 1:37 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
25. Board Game: Civilization [Average Rating:7.57 Overall Rank:82]
Gary Webster
United States
Littleton
CO
Avatar
mbmbmbmbmb
This happened BEFORE the German games came out, but since Civ is a pre-euro euro, it works. In college, actually in 1972, I was rather obsessed with maps, and drew a world map onto a huge styrofoam sheet for some reason. Then it hit me. How did civilizations start? I looked into whatever historic and geological atlases I could find, locating large amounts of raw materials, and logical farming locations based on climate. I put a grid on the map and located areas of resources, using mineral and arable land as two numbers for each region. I developed a game system where each player starts with a few pieces (since the map was styrofoam, I used different colored pins and put the map on the wall). Depending on the available resources, the population could grow until it reached a certain size, in which case it could gain a technological level (if the mineral resource numbers were high enough). At certain levels, one could develop a military, which was important because there weren't quite enough resources to go around. At other levels, one could build ships and explore. I foresaw competitions for exploring and invading the American continents, and even world wars and nuclear capability.

Of course, the scale of the game was so big it never got played, and a decade later, I played "Civilization" and realized that someone else had a better idea, but really, really close. Ah, well.
2 
 Thumb up
 tip
 Thumb up
  • 0 comments
1 , 2  Next »   | 
8 comments [Hide]
Post Comment
Robert Bratberg
United States
Santa Rosa
California
Very clever, and yes, the man with the most red tiles win!
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Nov 25, 2004 1:15 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Just call me Erik
United States
Waldorf
Maryland
designer
Avatar
mbmbmbmbmb
Farilian wrote:
Reviving this list after nearly three years makes it officially undead. zombie


Holy pigskins. I didn't think list ressurection like this ever happened.
1 
 Thumb up
 tip
 Thumb up
  • Posted Fri Sep 7, 2007 7:07 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Cliff
United States
Western Great Lakes - Owashtinong Aajigaaning
Michigan
Avatar
mbmbmbmbmb
Amen to list resurrection!
 
 Thumb up
 tip
 Thumb up
  • Posted Fri Sep 7, 2007 2:51 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jack
United Kingdom
Oxford
Avatar
mbmbmbmbmb
Farilian wrote:
Reviving this list after nearly three years makes it officially undead. zombie


Ah, so that's why it's attacking my brains....surprise
4 
 Thumb up
 tip
 Thumb up
  • Posted Fri Sep 7, 2007 5:54 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
pep leysen
Belgium
mol
antwerp
Avatar
mbmbmbmbmb
St. Elvis wrote:
I thought of this list in 1983.

I thought of this joke on 2007-09-07
 
 Thumb up
 tip
 Thumb up
  • Posted Fri Nov 14, 2008 5:57 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
1 , 2  Next »   | 
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.