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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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I own a lot of abstracts. Admittedly the vast majority are either DIY or played with equipment I own from other games. Still, for some time I've wanted to talk about them all, giving my perspective on the games. The problem is that there are just too many for a single Geeklist to be genuinely workable.

So, I decided to do things alphabetically, putting numbers before letters. Card games are not for my purposes abstracts, although I may make a list dealing with card games at some point in future. Even so, this will probably end up a long series of Geeklists, with perhaps a meta-list at the end of it.

Whenever possible I intend to link to rules and DIY files for the games, as well as reviews I have done. Games I don't know well enough to really comment on, I will indicate that about, but I may well edit this list later to amend comments as I get to know games.
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1. Board Game: 4 Player Chess [Average Rating:6.00 Overall Rank:5194]
Moshe Callen
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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One set of rules can be found here.

I bought this game in a Geeklist auction some time back. The price was US$5, but unfortunately the seller never bothered to mention it was missing two pieces. (I don't remember who I bought it from, but I ought to have complained.) Fortunately, I knew where I could get replacements.

Part of the reason I bought the game was to play traditional variants like Gala and Chaturaji with the pieces. I am also fascinated with the idea of 3-D Chess played on an 8-sided cube with two sets of pieces, as described in the novel Pebble in the Sky by Asimov, although I have never found a truly workable version.

As for actual 4-player chess, I've only ever been able to solo a game because nobody ever wants to play. The game does also come with a standard-size 8x8 board on the back. The problem I see from soloing is that the game lacks the simple elegance of Chess. No actual randomness is introduced, but effectively it is because the board changes so much between turns for each player.
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2. Board Game: 42 [Average Rating:7.06 Overall Rank:3057]
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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Rules can be found here.

I bought my set of Dominoes from a street vendor near the central bus station for 10 NIS which at the time converted to about US$2.50. I'd not played in so many years, I had to look up the rules, which got me looking into other games to play. 42 was one that I found which came highly recommended. In all honesty, I've not played enough to really comment on the game. All I can really say is that in my experience, dominos generally play like lighter card games. I'd be interested in a more strategic variant, which some claim this game is, but I don't yet know.
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3. Board Game: Abalone [Average Rating:6.45 Overall Rank:1145]
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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I found this board printable from here on BGG and rules here. Admittedly, a local shop seems always to have sets for this game on sale, but I cannot currently justify spending nearly 200 NIS when money is tight and the game is not really my favorite anyway.

A few games, of which this was I think the first, have players seek to push the other player's pieces off the edge of the board. For whatever reason, that kind of strategic goal has never been particularly satisfying or enjoyable to me. Yet I cannot deny this is a pure game of strategy.
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4. Board Game: Abande [Average Rating:7.06 Overall Rank:4146]
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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More commenters are coming forth with games I can play. I was aware of this game, but did not have a board-- although I had already downloaded the rules. Here I have not played the game and so cannot really comment on it. The board can be found here.
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5. Board Game: ABOYNE [Average Rating:7.00 Unranked]
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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This is one of three games just pointed out to me. It plays on an Abalone board found here. Rules can be found here.

Since I just became aware of the game, I cannot yet comment on gameplay.
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6. Board Game: Accasta [Average Rating:6.62 Unranked]
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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This too has just been suggested to me. The game is played on this board. Rules can be found here.

Of course I cannot comment on a game I have not played yet.
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7. Board Game: Adugo [Average Rating:7.00 Unranked]
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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Although I have found no on-line source citing the complete rules of this game, from what I have found it appears to be a standard hunt game. The board is the fairly typical modified Alquerque board with a Len Choa board added by its point at one of the edges' central point. A simple picture of the board can be seen here, and if desired that board can be printed. The set-up likewise can be seen here.

The rules of hunt games are fairly standard. While I continue to hope I have misunderstood something about this game family to explain its abundance, I personally regard these type of games as broken. That is why I could play this and similar games easily with equipment I already own, but I generally do not. In hunt games, the hunters (or attackers) outnumber the prey (or defender) overwhelmingly. Most such games have a single prey or at most three. All attackers move point to point in any direction along the lines of the board, a single point at a time. The prey moves either similarly or else may leap over a hunter to land on an empty point on the farther side of the attacker, thus capturing the hunter Alquerque-style. Only the prey make capture in this manner. The prey wins by capturing all hunters. The hunters theoretically could win by surrounding the prey in such a way that they player controlling the prey has no legal move. Unfortunately, since the hunters can move only one piece at a time and one space at a time, this can never actually happen-- even theoretically. One proposed fix to this I have seen is to allow the hunter to capture custodially, namely by placing one hunter on either side of the prey in a line along any line of the board, but this is not standard.

I would love to hear fans of these games explain what I am missing, but to me counting moves and playing twice with sides alternated to see who can end the game in fewer moves merely protracts the agony, rather than making the game genuinely playable.
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8. Board Game: Alapo [Average Rating:6.62 Unranked]
Moshe Callen
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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For a 7x7 board (albeit a grid of points rather than spaces) one can print the file from here, although I have a professionally made cloth board. I give the rules succinctly but thoroughly in my review. For pieces, I usually use two Chess sets, a larger more ornate one and a standard set. The substitutions are fairly straightforward.

My opinion of the games has not really changed since that review. The game has its interesting aspects,but I do not think it can be regarded as having nearly the depth of games such as say Go or chess. Yet the game's merit lies in its very distinctiveness from these games. Yes, Go, chess and the like are deeper games strategically, but in many ways comparing the games to this one falls in the proverbial "apples to oranges" category. This is a game of defending one's back row while attacking that of one's opponent. In that sense, the game is something like a scrimmage.
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9. Board Game: Alea evangelii [Average Rating:7.00 Unranked]
Moshe Callen
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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The picture here shows how I play this game, my review of which includes complete rules. The board is exactly a Go-board, but although I own a Go set, I prefer to use my Pente set with extra pieces (ordered from here) to play.

Two of the reasons I like to play traditional abstracts are that (1) because the game lasted for centuries, the odds are usually good that the game is interesting and (2) one gets a feeling of history in playing. To me, that feeling of history is far more in this context than playing historical wargames because one is not just replaying an abstracted form of past events as seen through the lens of modern culture, but one is playing the same game that people played centuries or millenia ago. Very much this game is a case in point. The game was played in Anglo-Saxon England from which it seems to derive. The modern name comes from a document using the game for religious allegory without going into the rules so that one may conclude the game was well known to the audience for whom the document was written. Unless modern scholars are mistaken about the rules, when I play this game, I am literally immersing myself into a piece of Anglo-Saxon culture.

Added to this feeling of history is the fact that the game itself is a truly great game. As much as a Chess fan as I am, this game has in my view a depth very comparable to chess but retaining the asymmetry characteristic of tafl games.
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10. Board Game: All the King's Horses [Average Rating:2.00 Unranked]
Moshe Callen
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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This game is played on a Chess-board with a variable number of pieces, most commonly either chessmen or draughtsmen. While the rules can be found here, whoever wrote them seems not to have been a native English speaker and those rules could use some clarification.

In short, this two-player game has a variable number of pieces agreed upon before start of play, but 4 is typical. All pieces move like knights in chess. At one corner, a square of four spaces is designated as the goal or "barn". Players first take turns placing one each of the agreed upon number of pieces or "horses". Then when all pieces have been placed, players take turns alternately beginning with the first player to have placed a horse. On a turn, a player moves all horses on the board. In a move, a piece must be moved closer to the barn if possible. Pieces moved into the barn are removed from play. The last player to move loses.

I've never actually played this one, although I've been aware of the game for some time. As much as I keep telling myself to give the game a chance, I have yet to bring myself to actually do so.
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11. Board Game: Alquerque [Average Rating:5.69 Overall Rank:8175]
Moshe Callen
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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The BGG page for this game used to have a pdf file of a printable board which is what I used to use before I found an actual set for the game, but the file is gone and I seem to have lost the file. If anyone else has this file, please re-upload it. The best alternate board I can find is my wife's crochet pattern which if printed could also serve as a make-shift board, although an svg file on Wikipedia that wouldn't properly link can be printed for a very small board. Rules can still be found here.

My review of the game can be found here, but I have played much more since then. Indeed, this was the last game my wife and I played before I asked her to marry me. Even without the sentimental attachment, this still is just a great game. Its only fault is that players of equal skill will have a tendency to settle the game as a draw, barring mistakes in play.

EDIT:
A board can be found here.
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12. Board Game: Alva [Average Rating:4.70 Unranked]
Moshe Callen
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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The game is intended to be played on a Chess-board but on the intersections of the lines rather than the spaces. This makes for a 9x9 grid of points so that for example a practice Go board of that size also works. The rules can be found here, although I also submitted the file here on BGG.

In essence the game is draughts variant on a 9x9 grid without any initial set-up on the board and allowing jumps in any direction horizontally or vertically. What makes things interesting is that either a single piece or a line of three of more pieces can be jumped, but a pair of pieces cannot be.

I've not really played enough to comment on the game in depth, but the game is very interesting.
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13. Board Game: Amazons [Average Rating:7.14 Overall Rank:2468]
Moshe Callen
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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Although this game sounds potentially interesting, I have yet to try it out. A printable board can be found here on BGG. The best rules I've found on-line are here.

Having not played the game, I cannot really comment. Yet this is not one I have been reluctant to play. I just took a while to find complete rules. Now I need try the game out. I will say that I understand the game has its die-hard fans which makes me hopeful this will be a good one.
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14. Board Game: Andantino [Average Rating:6.62 Unranked]
Moshe Callen
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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This game also was just pointed out to me. The rules can be found here, but no board is used. The only ambiguity I see is how many pieces a player starts with. In principle, I gather the number is unlimited.

Again since I just became aware of the game, I cannot really comment on it except that it reminds me of Hive
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15. Board Game: Annuvin [Average Rating:6.00 Unranked]
Moshe Callen
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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This game is played on an Abalone board, ignoring the outer ring of hexes. Rules can be found here.

I was just made aware of the game and so cannot yet comment on it.
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16. Board Game: Apex [Average Rating:5.00 Unranked]
Moshe Callen
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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This game plays with a standard draughts set. Rules can be found here.

This is a connection game with capturing, although captured pieces are returned to the controlling player. I've not played enough to discuss the game in detail, but I will note that a criticism I have heard of connection games is that too often once a player gets a bit ahead that player can no longer be stopped. The capture mechanism of this game would seem to address this issue for those taking that view.
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17. Board Game: Archimedes [Average Rating:5.88 Unranked]
Moshe Callen
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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The game is played with a standard draughts set and the rules can be found here.

The object of this game is to be the first to get a ship into the opponent's "home port" (the two players' ports being at opposite corners of the board). which cannot be immediately captured. The intriguing thing about this game is that a piece is subject to capture if and only if at least three opposing pieces could theoretically move to the space occupied by the piece, but no piece is actually moved onto a piece's position when capturing it.

I want to play more before going into depth about game-play, but this is certainly a more creatively different game than most I have seen.
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18. Board Game: Ard Ri [Average Rating:5.73 Unranked]
Moshe Callen
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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This game is a modern creation in the tafl family. I give the rules in my review, written before I knew this was a modern creation. A board can be printed from here.

I must admit, having learned the game was apocryphal does diminish my enjoyment of it somewhat; the game just no longer has the feel of history to me. Nonetheless, this is a good game. Part of the attraction is seeing the effect that limiting movement to a single grid point per turn has. Of course, the principle effect seem to be to make the game harder for the defenders, which some like, but like all tafl games the attackers do have an inherent advantage-- albeit one not to be overly exaggerated.
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19. Board Game: Arimaa [Average Rating:7.37 Overall Rank:1349]
Moshe Callen
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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Although recently a set specifically intended for this game has been published and is as of this writing still in print, the game was invented specifically to play with a standard Chess set, which is how I play it. Nevertheless, a printable board and pieces can be found here. Rules can in turn be found here.

Because the game was invented to create a game specifically difficult for a computer to play but easy for a human to play with a chess set, I find I tend to treat the game more as a curiosity than anything else. I am quite sure this is not really fair to the game, but it just strikes me as a gimmick at some level. The game deserves far more respect than I find myself giving it.
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20. Board Game: Armenian Checkers [Average Rating:6.06 Unranked]
Moshe Callen
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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The principal difficulty in playing this game is that it requires an extra draughtsman with respect to what comes is a standard Backgammon set. I happen to have a few sets of 16 draughtsmen, but those who do not can use Go-stones instead. Else they can move Chessmen like draughtsmen. The board is however a standard chess board.

Rules are the harder part. The best on-line description I have found is here, although the nature of the in passim reference seems unsatisfying. Nonetheless the game rules are playable.

I don't feel I have played enough to really comment on the game. The diagonal movement rule does seem to alleviate the problem of early game stale-mates endemic to Turkish Checkers, a related game, but I need play the game much more to really ken it.
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21. Board Game: Asalto [Average Rating:5.30 Unranked]
Moshe Callen
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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This game is played on a standard Fox and Geese board, although one arm of the cruciform board is treated as a "fortress"; specifically the fortress consists of the 3x3 grid of points including one complete arm of the board. The best description of the rules I have found is in the book Games of the World on page 95.

rules wrote:
The defenders of the fortress are two pieces placed anywhere within the 3x3 fortress at the start of play. The 24 points outside the fortress are initially all occupied by the attackers. Defenders may move either one point in any direction along the lines of the board or may jump over an attacker which is then removed from play. Such captures are compulsory, and the penalty in theory is that a defender who does not capture is removed from play. Multiple such captures are possible in a single turn. Attackers move one space in any direction along the lines of the board, but unlike defenders cannot capture.

Attackers move first with play alternating, each player moving a single piece in a turn. In principle, attackers win by either occupying all points of the fortress or by rendering the defenders into a position without a legal move. Defenders win by reducing the attackers to too few in number to occupy the fortress completely, i.e., 8 or less.


I have not played this one yet, since I just recently got the book giving complete rules. Sadly, I notice that the book does comment that attackers always win barring major blunders. I know that in hunt games, normally the defenders always win, and so I will have to try this one out.
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22. Board Game: Aseb [Average Rating:4.25 Unranked]
Moshe Callen
Israel
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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The representational image of this game and indeed all images on the page except for the one I have selected actually represent Senet, not this game. The rules can be found here. A board can be printed from either cropping an image in the rules file and enlarging it or enlarging the image I have selected.

The game seems to be related to Backgammon, much like Senet. In both, unlike the modern games, pieces travel in the same direction which does increase player interaction. Nevertheless, like the modern game, the only skill enters when a roll gives an option of which piece to move, and then the amount of skill used is highly limited.

EDIT:
A board can be found here.
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23. Board Game: Ashtapada [Average Rating:5.00 Unranked]
Moshe Callen
Israel
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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Although no one strictly knows the nature of the game played on this ancient Indian board, a very plausible form of proto-Pachisi is included in an appendix here.

I've been too engaged in exploring the games described earlier in the document to have yet gotten to the appendix though. This is not to mention the fact I am not a big fan of Pachisi.
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24. Board Game: Attangle [Average Rating:7.15 Overall Rank:5593]
Moshe Callen
Israel
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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This has also just been suggested ot me. The board can be found here and the rules here.

This is hence another game I have yet to play.
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25. Board Game: AxxA [Average Rating:4.18 Unranked]
Moshe Callen
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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The rules to this game can be found here. The board is a 7x7 grid with the corners and the two spaces directly adjacent to each corner missing. Thus one can just play on a 7x7 grid and cover those spaces.

This is a game I need to get round to playing.
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