$10.00
Upcoming Card-games [2011]
Stefano Castelli
Italy
Rome
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After the highly succesfull (?), beloved (??) and acclamed (???) geeklist about upcoming card games for 2010 it is time to create the new one for 2011.

Again, I'll list - and I'd like you to list - the upcoming card games, expansions for card games, promos for card games and whatever is related to card games which is being published in 2011.

Thanks a lot for any contribution.
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76. Board Game: KaBam! [Average Rating:6.33 Unranked]
Stefano Castelli
Italy
Rome
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Word card game with a very colorful design.

From the game page:
"The fastest word-builders win this quick thinking, head-to-head word game. Two players or teams draw cards and set them down next to each other, face up. Each card features word parts including suffixes, prefixes, single vowels, consonants and dipthongs. Be the first to build a word by adding one or more letters to the sets of letters on the cards, and you can win the round. This game includes over 70 unique 3"W x 5"H cards featuring letter combinations."
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77. Board Game: Kalua [Average Rating:5.96 Overall Rank:5708]
Stefano Castelli
Italy
Rome
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Religion-themed card game, self publishd and in search of a publisher.

From the game page:
"In the tropical island of Kalua 5 religions compete to become the one and only. You will take the role of one of the 5 Gods that the Kaluans follow and will reward your followers with good harvests, nice weather and general well-being, or punish them with famine, epidemics, floods, earthquakes and other disasters if they don't pray to you enough. Don't forget though that there are 4 other Gods in the island and the Kaluans can't distinguish where all their bad luck is coming from...

Make your religion the one and only by converting followers from other religions into your own. The game continues until this condition is met."
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78. Board Game: Kamakura [Average Rating:4.12 Overall Rank:10265]
Stefano Castelli
Italy
Rome
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Born from a Kickstart project.

From the game page:
"Kamakura is a game of feudal Japanese warfare in which you attempt to defeat an opponent by taking their territories before they take yours; this is done by carefully choosing combinations of weapons, soldiers, and arrow barrages to attack with, while defending your own territories with a myriad of defensive techniques. Strategy, deception, and bravery will be your most valuable assets in the complex and varied game of Kamakura."
 
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79. Board Game: The Kingdoms of Crusaders [Average Rating:6.00 Overall Rank:6779]
Ivan Tulovskiy
Russia
Moscow
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The Kingdoms of Crusaders - created in 2007.
The game was immediately considered “best Russian game of the year”.

In 2011 published an English edition of the game.

Designer - Danila Goryunov
Publisher - Rightgames LLC

The core set is for 2 players. By using two sets, the game can be played with 3-4 people.
Ages – 12+.
Playing time – 30-40 minutes.

The game is dedicated to crusades and the conflict between knightly orders after the taking of the Holy land. The players goal is to take control of as many provinces as they can, by gathering a strong army there.

WELCOME: SPIEL 2011, HALL 7, BOOTH 7-05.
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80. Board Game: Kittens in a Blender [Average Rating:5.93 Overall Rank:3361]
Stefano Castelli
Italy
Rome
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Intersting card game about putting kittens in a blender.

Wait a second...

Oh, whatever... from the game page:
"You are twisted. I can’t believe you actually want to put these adorable kittens in a blender! I guess that’s none of my business. Maybe you’re more of a dog person. Sure, kittens are curious by nature, but when they get in a kitchen full of dangerous appliances, it is up to you to save them.

This fast-paced card game has players working to save all of their own kittens before the unthinkable happens. But sometimes the only way to save your precious litter of kittens is to let those curious little cats learn the lesson of why you should never play in a Blender!"
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81. Board Game: Kriegspiel, the card game [Average Rating:0.00 Unranked]
Stefano Castelli
Italy
Rome
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Quick card-based cardgame.

From the game page:
"Kriegspiel (the card game) is the worlds fastest (and easiest to learn) war game. The game teaches anyone the basics of card war game tactics in a way that is fast and fun.

The game modifies Rock-Paper-Scissors to Infantry-Cavalry-Artillery and adds the basics of the old card game, "War" to the concept. Players each play one card, facedown, at a time, and the winner takes the trick. The player with the most tricks at the end of the game is the winner. Due to game construction, there is always a winner, never a tie.

Kriegspiel, the card game, is the latest in the Warcoach Games "10 Minute War Game" series."
 
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82. Board Game: The Lord of the Rings: The Card Game [Average Rating:7.65 Overall Rank:71]
Brian Franzman
United States
Tacoma
Washington
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The latest LCG from Fantasy Flight Games, this one promises will be very different from their current offerings. It is designed to be played either as a solo game, or as two-player cooperative, and in all likelihood will have sanctioned tournament play.

From the FFG website:

"The Lord of the Rings: The Card Game is a card game of heroes, quests, and adventure, all set in the definitive fantasy world of Middle-earth created by J.R.R. Tolkien. Unlike many other card games, The Lord of the Rings is unique in that it is a cooperative experience for players. Together players win or lose against the game itself, combining their efforts to complete dangerous quests."

FFG has used a less familiar Middle Earth setting: the time period prior to that of The Lord of the Rings trilogy. Release date is currently (rumored) to be February 2011.
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83. Board Game: Lords of Scotland [Average Rating:6.85 Overall Rank:1274]
Stefano Castelli
Italy
Rome
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Card game by Z-Man Games written by Richard James (author of Court of Medici, also published by Z-Man).

This time the game is for 2-5 players. I guess it is another abstract card game "masked" with an historical theme.

From the game page:
"The throne lies empty and the clans are restless. As a lord of Scotland with land, men and money at your disposal, now is the time to lay your claim. But you are not alone. Your rivals have been waiting for just such an opportunity themselves and they are poised to act. With the clans of Scotland ready to follow the strongest leader, it is up to you to win the loyalty of the clans first. If you can demonstrate your prowess in battle to enough clans, then the rest will fall in line behind you. Do you have the audacity and cunning it takes to be crowned king?


How to Play

You acquire the support you need to win the game by winning skirmishes against your rivals. A skirmish is five consecutive rounds of play. During each round of a skirmish, you have the opportunity to either build up your army by playing cards from your hand or recruit clans to fight for you by drawing cards from the recruit pile. At the end of the five rounds, each lord gets to claim a supporter in order of highest strength army to lowest. Then you discard all the clans you mustered and begin a new skirmish. The game ends when one lord reaches forty or more points worth of supporters and claims the throne. If you hope to be the one to do so, you will need to know when to commit your forces to battle and when to regroup to fight another day."
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84. Board Game: Lutin & Troll [Average Rating:6.96 Unranked]
Stefano Castelli
Italy
Rome
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From the game page:
"Lutin & Troll will show you a wonderful and magical world. The characters of this universe, strange and happy creatures, are three clans:
Little People, Magicians and Monsters, their favorite pastime is a mysterious game called "Lutin & Troll."

After centuries of searching we finally reconstituted elements and rules of this game is a simple card game for two that is played fast, requiring a great deal of tactics and in cold blood.

The winner of the game is called "Lutin Malin" and the "Troll Gogole" losing.

How to play
In turn the players will square off card against card.

The round ends when one player has more points of Life, or two opponents have no cards in hand. The winner wins the round and receives 1 point victory and a new round begins ...

The game ends when one player won his fifth point of victory, he is the winner!"
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85. Item is no longer in our database
Stefano Castelli
Italy
Rome
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Quick card game from Biblios designer.

From the game page:
"The object of Merchant of Death is to confiscate more crates of weapons than your opponents. You confiscate weapons by deploying Agents into one of the three locations – North Africa, Central America, Middle East – or by pursuing the Merchant of Death.

During the game, in each of the three locations, crates of weapons will be shipped. By the end of the game, there will usually be more weapons in some locations than others. If you have the most agents in a location at game's end, you will win the greatest share of the weapons there. Thus, as the game progresses, you will want to send more agents into locations with more weapons or (by special powers described later) divert weapons into locations where you have more agents."
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86. Board Game: Monsta [Average Rating:5.31 Overall Rank:9129]
Stefano Castelli
Italy
Rome
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New bidding card game from Amigo, a bit on the "Pokemonish" side.

From the game page:
"Monsta has 81 cards featuring cartoon monsters and a number between 2 and 7. The active player plays a number of identical Monstas from his hand equal to the number featured on those cards (e.g. two 2s or six 6s); one is kept in his scoring area and is worth a number of points equal to the number on the card, the rest are discarded.

The top card of the draw pile is then revealed, the active player adds any one card from his hand, and the remaining players secretly bid cards from their hands. Cards from the highest bid go to the active player and the highest bidder takes the revealed cards and becomes the new active player. First player to 15 points wins."
 
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87. Board Game: Moody [Average Rating:0.00 Unranked]
Stefano Castelli
Italy
Rome
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From the game page:
"Be the player who's secret mission card is closest to the mood marker after the character reaches the mood wheel.

Each player is a daemon that guides and influences the main character. The game is a struggle between daemons to control main character's spiritual state or his mood by using the environment surrounding the character. Daemons take turns playing cards to trigger the environment or some of it's aspects to shift the character's mood, advance the character to next section or to change the environment all together. Each player's actions directly affect decisions and strategy of the other players. Game ends when the main character jumps into the mood wheel."
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88. Board Game: Munchkin Axe Cop [Average Rating:6.34 Overall Rank:3965]
Stefano Castelli
Italy
Rome
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New edition of Munchkin based on the popular webcomic AxeCop.
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89. Board Game: Munchkin Zombies [Average Rating:6.56 Overall Rank:1430]
Stefano Castelli
Italy
Rome
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And the theme for the 2011 Munchkin version is... zombies!

From the game page:
"Kill the Living! Eat their Brains! Braaiiinns!

It's the sickest, silliest Munchkin yet! The players are zombies, kicking down doors and eating brains. The "monsters" they're attacking are people, ranging from helpless to hazardous, with a few rogue zombies thrown in. The armor is whatever you've blundered across during your lurching search for brains. So bravely you'll go forth, with mousetraps on your feet and a bowling trophy protecting your poor rotting head... to level up, or to die."
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90. Board Game: Munchkinomicon [Average Rating:6.97 Unranked] [Average Rating:6.97 Unranked]
Stefano Castelli
Italy
Rome
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Considering that at the end of november the status is "at the printer" i'd say this is a 2011 release.

From the official game page:
"It's the ultimate book of spells . . . the Munchkinomicon. But beware! If you aren't munchkinly enough, the Munchkinomicon will slip away and find a more suitable host. This set includes the Munchkinomicon and 14 of its deviously cheesy spells, like United I Stand, Eldritch Cleaver, and Unnatural Compulsion.

This is an expansion for ANY Munchkin game. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Munchkinomicon pack is the same as every other."
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91. Board Game: Nightfall [Average Rating:6.62 Overall Rank:881] [Average Rating:6.62 Unranked]
Dan Cain
United States
Tacoma
Washington
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AEG's new Deck Building game, which this time around is horror themed.

From the game's page:

Nightfall is a new fast, furious and fun deck-building game from Alderac Entertainment Group. Featuring direct head-to-head combat, amazing art, a new AEG world, and unique mechanics by designer David Gregg, Nightfall will be the deck-building game to own.

Before the game begins, there is a draft to determine which cards are available for purchase, and by whom. During this draft players select two cards from the set for their personal archives, and they also select cards to put into the common area. The cards drafted into personal archives may only be purchased by the player who drafted them.

After the table has been set with the private and common cards, players begin play.

The meat of Nightfall is in the chaining mechanic, which was partially developed with the help of people right here on BoardGameGeek.

Each card has a main color and two linking colors. If you can match the main color of a card to one of the linking colors of a previous card, then you can chain those cards together. Once a chain is started, players all get an opportunity to link additional cards onto the chain during that turn.

Cards in the chain then resolve in reverse order: first in, last out. Instant effects fire off as cards come off the chain, doing damage to your opponents or bringing characters into play to defend you and attack your opponents.

The object of Nightfall is to put wounds into your opponents’ decks and end the game with the least amount of wounds in your deck. But beware: the more wounds a person has, the more enraged they become and the faster their deck works, which means more cards and bigger chains coming your way!

Nightfall's base set releases with starting decks of 12 cards for up to 5 players, and 24 distinct cards (7 copies of each) for drafting during play. The box contains card dividers, and is in the same format as the much heralded Wrath of the Elements box for Thunderstone.
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92. Board Game: Nightfall: Martial Law [Average Rating:7.18 Overall Rank:956] [Average Rating:7.18 Unranked]
Stefano Castelli
Italy
Rome
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First expansion for this horror-themed Dominion clone.
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93. Board Game: Nitro Dice [Average Rating:5.77 Overall Rank:8003]
David Whitcher
United States
Manchester
Michigan
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This is my new one from Minion Games; it will be available at Origins in limited quantities.

Nitro Dice is a card driven action point racing game where players use their hand of cards to maneuver, break, and accelerate. The Dice are used to represent the vehicles so you can see everyone’s speed at a glance. It accommodates up to 6 racers, the track can be customized in countless configurations, and play is extremely interactive with changing road hazards placed by the players and vehicular collisions.
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94. Board Game: Old Men of the Forest [Average Rating:5.67 Overall Rank:6995]
Stefano Castelli
Italy
Rome
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Very important card game for 2 reasons.

First, it is by Martin Wallace, a designer which not too ofter creates card-games.

Second, it has been published with charity, considering that "All profits from sales of Old Men of the Forest will be donated to the Orangutan Foundation UK."


Description fro the game page:
"In Old Men of the Forest, players collect resources that enable them to rescue orangutans – but if you waste resources while doing so, you'll be punished at the end of the game.

To set up, shuffle the fifty-card deck (cards in five suits, numbered 1-10 in each suit), then deal each player ten cards. Shuffle the 16-card orangutan deck, then lay out 4 or 5 cards face up, depending on the number of players; each orangutan shows one or more suit cards on it, and a player must possess matching cards to claim that orangutan.

Each round, the lead player lays a card on the table, then each player follows, without regard for suit. Whoever played the highest card claims one card played by another player, then either places it on the table before her or uses it (possibly with cards collected earlier) to claim an orangutan. The player discards all cards needed to claim the orangutan, and tucks any remaining cards collected under that orangutan.

Each player must claim one card, if possible, adding it to her collected cards or claiming an orangutan. Discard any unclaimed card. After all players are finished, lay out new orangutan cards (if needed), then play another round.

Once players have played all ten cards in hand, the game ends. Each player sums the points on the orangutan cards she claimed, then loses one point for each excess card tucked or collected card still on the table. The player with the highest score wins.

All profits from sales of Old Men of the Forest will be donated to the Orangutan Foundation UK."
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95. Board Game: OlymPeak [Average Rating:6.48 Unranked]
Stefano Castelli
Italy
Rome
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Greek mythology-themed card game for 2-6 players.

From the game page:
"High atop Mount Olympus the Greek gods are celebrating Zeus' victory over the Titans.

In honor of the dawn of the new era, Zeus has decided to invite representatives of the humans to join the celebration.
Following tradition, they will race to the peak of Olympus where the two winners will have the honor of joining the gods as they celebrate their victory.

Four ambitious contenders have risen to the challenge and will race for the two spots at the victory celebration. Who among them will overcome the obstacles, take advantage of the opportunities set forth before them and win the world's first Olympic game?

The race is close and the progress is surprising. Proper planning and a bit of luck will help you celebrate among the victors...

Summary of play:
Players take turns placing progress cards or order cards below the contender cards, either progressing or regressing the contenders on their way to the top of Olympus.

Each player tries to play his cards so that they will progress the contenders he predicted will win the race. The task is made difficult as the other players try to progress their contenders

The player who correctly selected the two winning contenders will have the most victory points and will win the game."
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96. Board Game: Omen: A Reign of War [Average Rating:7.53 Overall Rank:634]
Stefano Castelli
Italy
Rome
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New fantasy 2 players card game by Small Box Game, the first one NOT belonging to the Pure Card Line since lots of time. Also - correct me if I'm wrong - the first one NOT illustrated by Clowdus himself.

From the game page:
"You could be the greatest warlord the isles have ever seen. Your thirst for power is matched only by your strategic wit and cunning. You know no rival, aside from your brother.

As sons of Zeus, you stand poised to conquer all of Greece, but not without the blessing of the gods. To determine who shall rule the domain of man, the gods have devised a contest and lent their most powerful forces for the cause: pillage and raze three cities. When the carnage ends, only one brother will be victorious, while the other will fade into antiquity as just another half-god spawn of Zeus.

To compete in this contest, players will take on the role of one of these two brothers with access to a powerful array of units including soldiers, beasts, and oracles; each with various uses. Soldiers are powerful, and affect the city they are played in Beasts are easily double the strength of the average soldier, but occupy two slots in the player's available army, and may be discarded to access powerful special abilities. The oracles offer passive boons to the player, but leave a lot to be desired in strength.

Omen: A Reign of War is a two-player card game by Small Box Games and features two distinct game modes: standard and draft. The standard game has players drawing cards from a collective deck, and accessing cards from a collective discard pile. The draft game allows players access to their favorite units, with each player drafting his own deck to play the game with.

While this game is a card game, it includes non-card components and is not a part of the Small Box Games Pure Card Line."
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97. Board Game: Omen: A Reign of War – Shattered Aegis [Average Rating:7.80 Unranked] [Average Rating:7.80 Unranked]
Stefano Castelli
Italy
Rome
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First expansion for this card game.

From the game page:
"War rages across the peninsula, cities smolder and the countryside weeps. The Reign of War has no end in sight, and as the conflict burns its way across the land, the gods have upped the ante and offered new, powerful units to the Sons' ranks.

Shattered Aegis is the first expansion for Small Box Games' Omen: A Reign of War and adds 16 new units to the base game: eight new Soldiers, four new Beasts, and four new Oracles. The expansion also introduces a new mechanism – Enrage – offering players new tactics.

Aside from new units, Shattered Aegis presents three new game modes for even more variety, including advanced deck building and a four-player variant."
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98. Board Game: Oz [Average Rating:6.48 Overall Rank:5903]
Stefano Castelli
Italy
Rome
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Second card game in 2011 with the title "Oz".

This time is a non-collectible game by Emanuele Ornella.

From the game page:
"Oz is based on the L. Frank Baum novel. There are two decks of cards. One deck is about characters: Dorothy, Toto the dog, the Scarecrow, the Lion, the Tin Man, the Good Witch, the Wicked Witch, the Wizard of Oz; and the second deck contains part of the story based on the novel. The "story" cards are explaining how to score points at the end of the game.

Each round consists on drawing cards from both decks and group together. Each player, in turn, collects character and story cards at the same time. As the game progresses, each player will already have some character and story cards. So the choice is whether to collect the best character for the best story (scoring) card you already have, or vice versa, to collect the best story (scoring) card to fit the characters you already have.

This is a fast-playing game, with a challenging decision each turn."
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99. Board Game: Pala [Average Rating:6.88 Overall Rank:3582]
Jason Kotarski
United States
Flint
Michigan
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This game by one of the co-designers of Alea Iacta Est, Jeffrey D. Allers has been announced to come out at Essen 2011 from Cambridge Games Factory.

The announcement was made here: http://boardgamegeek.com/thread/681223/rome-demands-beauty-b...

Here's the description from the BGG entry for Pala.

"Players are art students, learning to mix their pigments on the palette to get the right color for their canvases. The cards are the paint colors, and the palette is the table.

Before each hand, players first "vote" for the colors they will try to make. Each round begins with a player placing a paint card to the “palette”. Each player must follow suit—unless they decide to mix 2 primary colors to change the suit to a secondary color! At the end of a hand, tricks with the chosen colors bring players victory points, while tricks with the other colors bring penalties. The best color mixer with the most points at the end of the game wins."
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100. Board Game: Pandook! [Average Rating:7.33 Unranked]
Stefano Castelli
Italy
Rome
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Alien-based card game! With crop circles too!

From the game page:
"Abducted cows, giant bacterium pets, crop circle fields and pieces of contemporary intergalactic art are some of goods you can trade at the intergalactic fair known as Pandook! Play a cunning intergalactic merchant, outsmart the other competitors, and win ten years holiday on Earth!

In Pandook!, players combine and discard their merchandise cards to raise the value of their own products and lower the value of other players' goods. Each player also holds action cards which they receive through bidding that they use to cancel other players' cards, change a card's effect, change the value of goods and more. A player can pass his turn, but then he must pass his Kriptonite stone worth something in its own right to another player. The winner is the player who earns the biggest money."
 
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