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Nürnberg 2011 Canonical List
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The 61st Spielwarenmesse – the International Toy Fair in Nürnberg, Germany – takes place Feb. 3-8, 2011, and this list is intended to catalog titles that will be on display at the show. Note that, unlike at Spiel in October, many games previewed at Nürnberg won't be available for purchase immediately, instead appearing in stores over the following 1-9 months.

(I used to create convention previews for BoardgameNews.com, but I'm now the News Editor for BGG, so in future those previews will appear on this site. Since the news system is still in the works at this time [Jan. 4], I thought I'd use this format instead to get info out now. Many thanks to BaSL for his efforts pulling together previous con preview Geeklists, and for kickstarting this one, too.)

NB: If a new title currently doesn't have a game entry, then there likely isn't enough info to create one, despite whatever I've listed below. Since I'm now a BGG admin, I'll be working with Scott Reed to help get games into the database using whatever info I've gathered from designers and publishers.

Publisher shortcuts – click on the name to jump to that position in the Geeklist:
Abacusspiele
alea
Amigo Spiel
Days of Wonder
Drei Magier Spiele
eggertspiele
Filosofia
FoxMind Games
Gigamic
HABA
Hans im Glück
Huch! & friends
Hurrican
Kosmos
Le Scorpion Masqué
LEGO
Libellud
Looney Labs
MyWittyGames
Out of the Box
Pegasus Spiele
Queen Games
Ravensburger
Schmidt Spiele
Winning Moves Deutschland
Zoch Verlag

Lists from earlier years:
Nürnberg 2009 Canonical List
Nürnberg 2008 Canonical List
Nürnberg 2007 Canonical List
Nürnberg 2006 Canonical List
Nürnberg 2005 Canonical List
Nürnberg 2004 Canonical List
Nürnberg 2003 Canonical List
Nürnberg 2002 Canonical List

I'm still adding items to this list and will likely be doing so through the end of January 2011. Feel free to suggest other games to add in the comments!
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26. Board Game: Geistermühle [Average Rating:6.08 Overall Rank:7414]
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Time to help the miller carry sacks of flour from the mill and take them home – but watch out for the ghosts that await to scare you and spill flour!

In Geistermühle, each player needs to bring three colored sacks of flour from the mill to her home. The players start at home, with the flour placed in slots around a waterwheel on the game board. This board also has holes in it in which players place their magnetized tokens as they move. A wooden millwheel with three integrated magnets sits underneath this game board.

On a turn, a player rolls two special dice, with the following possible results:

• Two numbers – the player moves her token clockwise or counter-clockwise either the value of one die or the sum of both dice. If the token lands next to flour of the right color, she can place the flour in her token's slot; if she moves home, she claims the flour.

• One number and one millwheel – move the token as described above, then turn the millwheel once clockwise. (The game board has slots that allow players to grab a cog on the millwheel and rotate it.)

• Two millwheels – turn the millwheel twice clockwise.

If when moving the millwheel, a token is scared off the board due to ghosts – that is, due to the magnets in both items – that token is returned home and any flour it held returned to the game board. Watch for the ghosts as your turn the wheel so that you can steer clear! (2-4 players, 5+, 20 minutes)

Release date is March 15, 2011.
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27. Board Game Publisher: eggertspiele
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Also see Le secret de Monte Cristo under Filsofia.
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28. Board Game: Kaispeicher [Average Rating:7.60 Unranked] [Average Rating:7.60 Unranked]
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The 2010 release Die Speicherstadt will possibly receive an expansion from Stefan Feld and eggertspiele in 2011: Die Speicherstadt: Münzspeicher.

When I reported on this expansion on BGN in August 2010, Münzspeicher was scheduled to include new cards as well as metal coins that can replace the cardboard coins included in the base game. (Originally eggertspiele planned to include the metal coins in the base game, but production required a last minute change.)

Edited, Jan. 18: Turns out that this expansion won't be present at Nürnberg.
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29. Board Game: Pergamon [Average Rating:6.98 Overall Rank:659]
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Description comes courtesy of Bob Scherer-Hoock, interim BGN reporter:

Pergamon is a tactical collecting game with a theme based on excavating archaeological discoveries and managing their exhibition.

Set in the year 1878, the first excavations in what is now modern Turkey are uncovering the remains of ancient Pergamon. Soon the precious discoveries will make their way abroad to public exhibitions before a waiting audience, eliciting substantial honor and glory.

The players attempt to gain federal research grants to cover the costs of their excavations through a bidding mechanism. Whoever is modest and less demanding can travel to the excavating areas before his or her competitors, and the rule is first come, first dig. Only fragments will remain for the later expeditions. Recovered treasures are placed in valuable exhibitions, for which the discoverer receives glory and recognition.

The player who accumulates the most glory after 12 rounds wins the game.

The combination of soliciting funds and racing for the best locations to excavate makes Pergamon a variable game with rules that are easily accessible. Players are forced to make choices based on the money they can obtain and the sequence in which they choose where to dig.

Due out Feb. 2011.
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30. Board Game: Principato [Average Rating:6.32 Overall Rank:2099]
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Description comes courtesy of Bob Scherer-Hoock, interim BGN reporter:

From Finnish designer Touko Tahkokallio comes Principato, a tactical game for 2-4 players.

Powerful principalities are forming in Northern Italy. When is the best moment to expand? When will harvesting be profitable? How much force will be necessary to defend the city walls? Only the player who can correctly judge the timing of such decisions will be successful in the end.

At the beginning of the game, each player receives a small, unprotected principality. Over three epochs the various principalities can be developed. A steady production of money and food is needed to expand the principality and to maintain an army of mercenaries. During the game there are several cultural and military valuations that give the players victory points.

The unusual part of this game are the action cards, which are available to all players. From the changing pool of possible actions, players have to secure the most suitable cards and use them at the appropriate time. Reaching for the new means parting with the old. This simple mechanism turns Principato into a varied tactical game full of tough decisions.

Due out Feb. 2011.
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31. Board Game Publisher: Filosofia Éditions
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32. Board Game: The Secret of Monte Cristo [Average Rating:6.20 Overall Rank:2969]
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In the Alexandre Dumas novel The Count of Monte Cristo, the protagonist, Edmond Dantès, is imprisoned in the Chateau d'If for fourteen years, during which time he learns about a fortune hidden on the island of Monte Cristo. Eventually he escapes, boards a smuggling ship, then makes his way to the island, where he manages to recover the fortune.

But did he find all of value on the island? That's not what designers Arnaud Urbon and Charles Chevallier propose in Le Secret de Monte Cristo, coming from Filosofia in French, with eggertspiele and Z-Man Games releasing versions in German and English.

The players are smugglers who learned of the treasure from Dantès while traveling together, and now each of them has decided to search the island for any treasure that might remain. Each round players receive cards that show what type of treasure (gems) might be found in the castle, with the active player that round placing three smugglers in the castle and all other players placing one.

Once new treaure has been distributed in the castle rooms, players then take actions based on the order of the marbles showing in the game's "action slide" – this being a tilted rack with four slots in it, with a different action associated with each slot. The player whose marble is at the bottom of slot one takes that action, then places the marble at the top of any other slot; then the player at the bottom of slot two takes that action; and so forth.

Players can seize treasure from rooms if they outnumber the other smugglers present and they have the right sacks on hand for storing the treasure.

Filosofia and eggertspiele have listed this game for a Feb. 2011 release, while Z-Man Games has only an amorphous 2011 release date.
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33. Board Game Publisher: FoxMind
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34. Board Game: Fauna [Average Rating:7.12 Overall Rank:453] [Average Rating:7.12 Unranked]
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Canadian publisher FoxMind Games will release an English edition of this 2008 Spiel des Jahres-nominated game. As a publisher rep notes, Fauna will have a double sided board with imperial and metric units, so you can choose which to play with. He adds, "All cards are also 'unit-bilingual,'" a great term that more people should use.

Due out Q2 2011.
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35. Board Game Publisher: Gigamic
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In addition to the title listed below, Gigamic will show localized (aka, French only) versions of:

Ghost Blitz, as Bazar Bizarre
Yin Yang, as Fifty Fifty
Voll in Fahrt, as Les P'tites Locos
Rory's Story Cubes
 
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36. Board Game: Saboteur 2 (expansion-only editions) [Average Rating:7.08 Unranked] [Average Rating:7.08 Unranked]
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Saboteur 2 is an expanded version of Frederic Moyersoen's Sabotuer, which first appeared in 2004 from Amigo Spiel. Each player takes on the role of a gold-digging dwarf or a saboteur who wants to hinder exploration of the gold mines – but each player knows only his own role, so the digging may or may not go as planned!

Each turn, a player lays down a tunnel card to dig from the start card toward one of the goal cards (or potentially away, if a saboteur) or plays an action card to help or hinder someone. If the diggers manage to find the gold hidden under one of the goal cards, then the diggers share the loot found there; if the gold can't be reached, the saboteurs profit instead. After three rounds, the player with the most gold wins.

The original Sabotuer allowed 3-10 players, while Saboteur 2 handles 2-12 players. Saboteur 2 includes the original game, along with additional role cards (the boss, profiteers, geologists), new action cards (steal gold, change your role), and new tunnel cards featuring doors, ladders and bridges. What's more, the gold seekers can now be divided into teams – blue vs. green – and only those on the team that finds the gold score, assuming they anything, of course...
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37. Board Game Publisher: HABA - Habermaaß GmbH
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38. Board Game: Bella Blümchen [Average Rating:6.68 Unranked]
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Bella Blümchen is an entry-level game for toddlers and other youngsters.

On your turn, you roll the die, then move Bella Blümchen the sheep around the hexagonal garden. If she lands on a flower, then the player claims it as a reward for bringing Bella to this beautiful setting. (Thus killing the flower and laying waste to the beauty of the setting, but never mind.) To end your turn, flip over the top flower tile and place it by the appropriately colored hedge in the garden. Whoever collects the most flowers wins. (2-4 players, ages 3-6, 10 minutes, €7)
 
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39. Board Game: Expedition Dino [Average Rating:6.44 Overall Rank:7059]
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Tim the dinosaur researcher has come upon another find in Expedition Dino, and the players need to help him recover the bones, with one player being crowned as the best bone finder.

To set up the game, the dinosaur figure is surrounded by rock cubes, each of which bear bone symbols on some of their sides. On a turn, the player will use the hammer and chisel to chip away at the rock pile, hoping that the cube will land bone-side up. If so, another find!

Be careful with your picking, though. If you knock over Tim, make the dinosaur fall or pick off extra cubes, your turn ends. Collect more bones than anyone else, and you win the game. (2-5 players, 4+, 15 minutes, €25)
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40. Board Game: Lausch Genau! [Average Rating:6.40 Unranked]
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Pssst – hey, if you want to make it in the safecracking team of Klepto Manni, then you'll need to listen carefully, that is Lausch Genau! Why must you quiet the lips and open the ears? Because you need to determine the code required to break the bank, and doing that will take concentration.

Each round, players secretly place 0-4 glass beads in their personal plastic cup, then they successively shake their cups. Players must then secretly guess how many beads are under all the cups in play. Guess correctly, and you then move your car on the game board to the next house waiting to be visited by your crack team.

The first player to reach the last house on the game board wins. (2-4 players, 6+, 20 minutes, €12.50)
 
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41. Board Game: Molly Mief [Average Rating:6.20 Unranked]
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Skunks are famous for clearing rooms. If you want a table at a trendy and crowded restaurant, for example, you know to bring a skunk along with you in order to clear the room. In-laws won't leave the table after Thanksgiving? Better break out the skunk.

In Molly Mief, players go searching for the critters that scamper away when the eponymous Molly Mief goes for a stroll in the woods. At the start of each round, one player rolls the animal die to see which animal players want to find. Then someone turns over one of the 30 postcard-sized images in the game. When you think you know the right animal count, grab one of the five "track" cylinders – numbered 1-5 – from the table.

Once everyone has grabbed a cylinder or passed, you see which player guessed the right number. That player claims the image card, and the first player to collect six cards wins. (2-6 players, 6+, 10-15 minutes, €10)
 
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42. Board Game: Princess Magic Fairy [Average Rating:6.18 Unranked]
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In Prinzessin Zauberfee, players use a magic wand to cast spells on one another – kind of.

On a turn, a player reveals one of the 32 spell cards in the game. If the card shows the kobold Kinkerlitz, then the kobold automatically claims the card. If the card shows something else, then the active player draws a picture of that item on another player's back. If that player guesses what that object is, the drawer claims the card; if not, then the kobold steals the card as punishment.

If the players collectively earn eight spell cards before the kobold, then they win the game together. (2-4 players, ages 4-10, 10-15 minutes, €7)
 
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43. Board Game: Schuhbidu [Average Rating:4.50 Unranked]
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In what is perhaps the most painfully titled game of 2011 – Schuhbidu from designers Christian Barnikel and Heike Rosskopf – players are tasked with the challenge of outwitting a shoe goblin and reassembling four pairs of shoes.

At the start of the game, each player secretly draws four of the 48 shoes from the bag. Then all players simulatenously release their shoes on the table. Spot a matching pair? Place a finger on each shoe. If you did find a pair, you get to place the shoes on your shelf. Be the first player to collect four pairs of shoes, and you win the game. (2-4 players, 4+, 10-15 minutes, €15)
 
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44. Board Game: Rhino Hero [Average Rating:7.05 Overall Rank:997]
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Super Rhino! presents players with an incredibly heroic – and regrettably heavy – rhinoceros who is eager to climb tall buildings and leap other tall buildings in a single bound. First, though, you need to construct that building.

Players each start the game with five roof cards, and they will take turns adding walls and floors to a single building. On a turn, you first place walls on the highest floor, then you choose a roof card in your hand and place it on the wall. Each roof card bears markings that indicate where the next player must place walls on the card. In addition, some roof cards force the next player to perform special actions, putting Super Rhino at risk if the player isn't careful!

The first player to build all of his roof cards wins the game. (2-5 players, 5+, 5-10 minutes, €7)
 
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45. Board Game: Zwerg Riese [Average Rating:6.78 Unranked]
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Dwarves want gold. You know that, I know that, everyone knows that. But since their legs are short, walking from location to location to collect gold takes a long time – which is why they don't walk on their own, but instead use a giant for transportation. The only problem is that all the dwarves must share the same giant, which means you can't always get where you want.

In Zwerg Riese, the dwarven players want to make use of their giantmobile in order to reach towns and claim the gold sitting there. (Why don't townspeople want the gold themselves? I'm hesitant to ask.) In order to move the giant, though, you must pay him a landscape card to match the land through which you're moving. You'll need to manage your hand of land cards carefully in order to keep moving and not let another dwarf take the gold you were eyeing.

Zwerg Riese includes variant rules for more experienced dwarves, one that puts a storm cloud in play on the board. (2-4 players, 6+, 20 minutes, €20)
 
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46. Board Game Publisher: Hans im Glück Verlags-GmbH
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47. Board Game: Carcassonne: The Phantom [Average Rating:7.49 Unranked] [Average Rating:7.49 Unranked]
W. Eric Martin
United States
Apex
North Carolina
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Want more Carcassonne goodies to get the most out of the tenth anniversary of this tile game's ascendance to the throne? Then check out Carcassonne: Das Gefolge – six colored translucent meeples in a larger similarly translucent meeple-shaped case. Add them to your Carc games as additional bits, replace ye olde pedestrian wood meeples, use them as cat toys, sprinkle them on your ice cream – you're limited only by your imagination and the local and national laws covering the jurisdiction where you live.

Due out Feb. 2, 2011.

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48. Board Game: Carcassonne: The Dice Game [Average Rating:5.18 Overall Rank:10799]
W. Eric Martin
United States
Apex
North Carolina
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They said it couldn't be done – oh, wait, no one ever said that. In fact, gamers have been predicting the release of this title for at least five years, and now is the time.

As part of the tenth anniversary celebrations for the Spiel des Jahres-winning Carcassonne, publisher Hans im Glück and designers Klaus-Jürgen Wrede and Olivier Lamontagne are releasing Carcassonne: Das Würfelspiel, a quick-playing dice game that will allow players to build cities faster than ever before.



The game includes nine special dice, a pencil and a block of scoresheets packaged inside a meeple-shaped metal container. Due out Feb. 2, 2011.
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49. Board Game: Carcassonne: 10 Year Special Edition [Average Rating:7.71 Unranked] [Average Rating:7.71 Unranked]
W. Eric Martin
United States
Apex
North Carolina
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The Spiel des Jahres-winning, genre-defining, spinoff-inducing tile-laying game Carcassonne turns ten in 2011, and naturally it's time for a celebration.

To mark the occasion, publisher Hans im Glück is releasing Carcassonne Jubiläumsedition, a special edition of the game packaged in a giant blue meeple-shaped case that includes the original game, ten new land tiles and colored translucent meeples that will look fab when played under a disco ball.

Due out Feb. 2, 2011.
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50. Board Game: Unpublished Prototype [Average Rating:7.02 Overall Rank:1551]
W. Eric Martin
United States
Apex
North Carolina
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Pantheon is another HiG release from the famed and unreal Michael Tummelhofer, aka the very real Bernd Brunnhofer, HiG games editor and designer of Saint Petersburg and Stone Age. No other details at this time. (2-4 players, 10+)

Due out either Feb. or March 15, 2011, depending on which retailer is correct.
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